Scrolling and viewing content by multiple users
Patent Information
- Application Number
- CN202580022243.1
- Authority / Receiving Office
- CN · China
- Patent Type
- Applications(China)
- Current Assignee / Owner
- Priority Date
- 2024-03-19
- Filing Date
- 2025-03-17
- Publication Date
- 2026-10-27
Smart Images

Figure CN122996397A_ABST
Abstract
Description
[0001] Priority Statement
[0002] This application claims the benefit of U.S. Patent Application Serial No. 18 / 609,854, filed March 19, 2024, which is incorporated herein by reference in its entirety. Technical Field
[0003] Examples of this disclosure typically involve multiple users viewing and scrolling through content items, where content items are selected from a set of content items. More specifically, but not as a limitation, examples of this disclosure involve determining the next content item based on metadata associated with multiple users, and enabling multiple users to react to, view, and scroll through content items even when multiple users are on separate user systems. Background Technology
[0004] Applications that allow scrolling of content items have become ubiquitous, where items can be selected from a collection of content items within the interactive platform. Furthermore, users increasingly expect more and more features from applications, and for these features to be easier to use. However, adding features and making them easy to use is often challenging. Attached Figure Description
[0005] In accompanying drawings that are not necessarily drawn to scale, the same reference numerals can describe similar parts in different views. To facilitate identification of any discussion of a particular element or action, one or more of the highest-order digits in the reference numerals indicate the drawing number in which the element was first introduced. Some non-limiting examples are shown in the accompanying drawings:
[0006] Figure 1 It is a diagrammatic representation of a networked environment in which the content of this disclosure can be deployed, based on some examples.
[0007] Figure 2 It is a graphical representation of a messaging system with both client-side and server-side functionality, based on some examples.
[0008] Figure 3 It is a graphical representation of the data structures maintained in the database based on some examples.
[0009] Figure 4 It is a graphical representation of a machine in the form of a computer system, based on some examples, within which a set of instructions can be executed to enable the machine to perform any or more of the methods discussed herein.
[0010] Figure 5 It is a block diagram showing an example of a software architecture that can be implemented within it.
[0011] Figure 6These are stereoscopic images of wearable devices in the form of eyeglasses, based on some examples.
[0012] Figure 7 The diagram illustrates a system for multiple users to scroll and view content, based on several examples.
[0013] Figure 8 This is a schematic diagram illustrating a system for multiple users to scroll and view content, based on some examples.
[0014] Figure 9 The diagram illustrates a system for multiple users to scroll and view content, based on several examples.
[0015] Figure 10 The diagram illustrates a system for multiple users to scroll and view content, based on several examples.
[0016] Figure 11 The diagram illustrates a system for multiple users to scroll and view content, based on several examples.
[0017] Figure 12 The diagram illustrates methods for multiple users to scroll and view content, based on several examples. Detailed Implementation
[0018] The following description includes systems, methods, techniques, instruction sequences, and computer program products embodying illustrative examples of the present disclosure. In this description, numerous specific details are set forth for illustrative purposes to provide an understanding of various examples of the subject matter of the invention. However, it will be apparent to those skilled in the art that examples of the subject matter of the invention can be practiced without these specific details. Generally, well-known examples of instructions, protocols, structures, and techniques are not necessarily shown in detail.
[0019] Typically, applications designed for viewing and scrolling through content items from multiple items only allow a single user system to view the items, disallowing other users from participating. Furthermore, the selection of the next content item is usually based on metadata associated only with the user of the application.
[0020] The technical challenge is enabling users on separate user systems to engage with each other while viewing content items. This challenge is addressed by using group feeding apps that allow users to simultaneously view, react to, and scroll through the same content items. In some examples, metadata from each user is used to determine the next content item. In others, metadata is collected during group viewing and used to determine the next content item. For instance, if users are viewing images they took during their summer vacation, and if a user reacts with a "thumbs up" to content featuring smiling or happy people, the group feeding app will prefer images of smiling or happy people.
[0021] Additionally, in some examples, group feeding apps allow users to select where content items come from. For example, content items could be a collection of images stored locally on the user's system, or they could come from a large collection of content items accessible to the interactive platform. In some examples, group feeding apps select content items based on multiple feeds. Furthermore, group feeding apps allow users to see other users' reactions and set configuration permissions. In some examples, group feeding apps detect when friends are geographically close and provide the option to add friends to the group feed.
[0022] Networked computing environment
[0023] Figure 1 This is a block diagram illustrating an example interactive system 100 for facilitating interaction on a network, such as exchanging text messages, making text-to-audio and video calls, or playing games. Interactive system 100 includes multiple client systems, each hosting multiple applications including interactive client 104 and other applications 106. Each interactive client 104 is communicatively coupled to other instances of interactive client 104 (e.g., hosted on corresponding other user systems), interactive server system 110, and third-party server 112 via one or more communication networks including network 108 (e.g., the Internet). Interactive client 104 can also communicate with locally hosted applications 106 using application programming interfaces (APIs).
[0024] Each user system 102 may include multiple user devices, such as computing device 114, head-mounted wearable device 116, and computer client device 118, which are communicatively connected to exchange data and messages.
[0025] Interactive client 104 interacts with other interactive clients 104 and with interactive server system 110 via network 108. The data exchanged between interactive clients 104 (e.g., interaction 120) and between interactive client 104 and interactive server system 110 includes functions (e.g., commands for invoking functions) and payload data (e.g., text, audio, video, or other multimedia data).
[0026] Interactive server system 110 provides server-side functionality to interactive client 104 via network 108. While some functions of interactive system 100 are described herein as being performed by interactive client 104 or interactive server system 110, the location of certain functions—whether within interactive client 104 or interactive server system 110—may be a design choice. For example, it may be technically preferred that certain technologies and functions are initially deployed within interactive server system 110, but later migrated to interactive client 104, where user system 102 has sufficient processing power.
[0027] The interactive server system 110 supports various services and operations provided to the interactive client 104. Such operations include sending data to and receiving data from the interactive client 104, and processing data generated by the interactive client 104. This data may include message content, client device information, geolocation information, media enhancements and overlays, message content persistence conditions, social network information, and live event information. Data exchange within the interactive system 100 is invoked and controlled via functions available through the user interface (UI) of the interactive client 104.
[0028] Specifically, the focus now shifts to interactive server system 110. Application Programming Interface (API) server 122 is coupled to interactive server 124 and provides it with a programming interface, making the functionality of interactive server 124 accessible to interactive client 104, other applications 106, and third-party server 112. Interactive server 124 is communicatively coupled to database server 126, thereby facilitating access to database 128, which stores data associated with the interactions processed by interactive server 124. Similarly, web server 130 is coupled to interactive server 124 and provides a web-based interface to interactive server 124. For this purpose, web server 130 handles incoming network requests via Hypertext Transfer Protocol (HTTP) and several other related protocols.
[0029] Application Programming Interface (API) server 122 receives and sends interactive data (e.g., command and message payloads) between interactive server 124 and client systems (such as interactive client 104 and other applications 106) and third-party servers 112. Specifically, API server 122 provides a set of interfaces (e.g., routines and protocols) that can be invoked or queried by interactive client 104 and other applications 106 to activate the functionality of interactive server 124. API server 122 exposes various functions supported by interactive server 124, including account registration; login functionality; sending interactive data from one interactive client 104 to another interactive client 104 via interactive server 124; transferring media files (e.g., images or videos) from interactive client 104 to interactive server 124; setting media data sets (e.g., stories); retrieving the friend list of users of user system 102; retrieving messages and content; adding and deleting entities (e.g., friends) against an entity graph (e.g., a social graph); locating friends within the social graph; and opening (e.g., application events associated with interactive client 104). Interactive server 124 hosts multiple systems and subsystems, as shown below. Figure 2 As described.
[0030] Application of links
[0031] Returning to interactive client 104, the features and functionality of external resources (e.g., linked application 106 or applet) are available to the user via the interface of interactive client 104. In this context, "external" refers to the fact that application 106 or applet is outside of interactive client 104. External resources are typically provided by third parties, but may also be provided by the creator or provider of interactive client 104. Interactive client 104 receives user selections regarding options to launch or access the features of such external resources. External resources may be application 106 installed on user system 102 (e.g., a "local app"), or a smaller version (e.g., a "app") of an application hosted on user system 102 or remotely on user system 102 (e.g., on a third-party server 112). A smaller version of an application includes a subset of the features and functionality of the application (e.g., a full-scale, local version of the application) and is implemented using markup language documentation. In some examples, a smaller version of an application (e.g., an "app") is a web-based markup language version of the application and is embedded in interactive client 104. In addition to using markup language documentation (e.g., In addition to files, mini-programs can include scripting languages (e.g., (files or .json files) and stylesheets (e.g., document).
[0032] In response to receiving a user selection of an option for launching or accessing an external resource, interactive client 104 determines whether the selected external resource is a web-based external resource or a locally installed application 106. In some cases, application 106, locally installed on user system 102, can be launched independently of and separately from interactive client 104, for example, by selecting the icon corresponding to application 106 on the home screen of user system 102. A smaller version of such an application can be launched or accessed via interactive client 104, and in some examples, no part of the smaller application can be accessed outside of interactive client 104, or only a limited portion of the smaller application can be accessed outside of interactive client 104. The smaller application can be launched by interactive client 104 by receiving, for example, markup language documents associated with the smaller application from third-party server 112 and processing such documents.
[0033] In response to determining that the external resource is a locally installed application 106, the interactive client 104 instructs the user system 102 to launch the external resource by executing locally stored code corresponding to the external resource. In response to determining that the external resource is a web-based resource, the interactive client 104 communicates with a third-party server 112 (e.g.) to obtain a markup language document corresponding to the selected external resource. The interactive client 104 then processes the obtained markup language document to present the web-based external resource within the user interface of the interactive client 104.
[0034] Interactive client 104 can notify users of user system 102 or other users (e.g., "friends") associated with such users of one or more external resources of ongoing activity. For example, interactive client 104 can provide participants in a conversation (e.g., a chat session) within interactive client 104 with notifications related to external resources currently or recently used by one or more members of a group of users. One or more users can be invited to join an active external resource or to activate a recently used but currently inactive external resource (within the group of friends). External resources can provide participants in the conversation, each using their respective interactive client 104, with the ability to share items, conditions, states, or locations within the external resource with one or more members of a group of users during the chat session. Shared items can be interactive chat cards that chat members can use to interact with, for example, activate the corresponding external resource, view specific information within the external resource, or take chat members to a specific location or state within the external resource. Within a given external resource, response messages can be sent to users on interactive client 104. Based on the current context of the external resource, the external resource can selectively include different media items in the response.
[0035] Interactive client 104 can present a list of available external resources (e.g., application 106 or mini-program) to the user to launch or access a given external resource. This list can be presented as a context-sensitive menu. For example, the icons representing different applications (or mini-programs) of application 106 (or mini-program) can change based on how the user launches the menu (e.g., from a conversational interface or from a non-conversational interface).
[0036] System Architecture
[0037] Figure 2 This is a block diagram illustrating further details of the interactive system 100 according to some examples. Specifically, the interactive system 100 is shown to include an interactive client 104 and an interactive server 124. The interactive system 100 includes multiple subsystems supported on the client side by the interactive client 104 and on the server side by the interactive server 124. Example subsystems are discussed below.
[0038] The image processing system 202 provides various functions that enable users to capture and enhance (e.g., annotate or otherwise modify or edit) media content associated with a message.
[0039] The camera device system 204 includes (e.g., in a camera device application) control software that (e.g., directly or via an operating system) interacts with and controls the hardware camera device hardware of the user system 102 to modify and enhance real-time images captured and displayed via the interactive client 104.
[0040] Enhancement system 206 provides functionality related to the generation and distribution of enhancements (e.g., media overlays) for images captured in real-time by the camera device of user system 102 or retrieved from the memory of user system 102. For example, enhancement system 206 is operable to select, present, and display media overlays (e.g., image filters or image lenses) to interactive client 104 for enhancing real-time images received via camera device system 204 or stored images retrieved from memory 508 of user system 102. These enhancements are selected by enhancement system 206 and presented to the user of interactive client 104 based on several inputs and data, such as:
[0041] The geographical location of user system 102; and
[0042] Social network information of users in user system 102
[0043] Enhancements may include audio and visual content as well as visual effects. Examples of audio and visual content include images, text, logos, animations, and sound effects. Examples of visual effects include color overlays. Audio and visual content or visual effects may be applied to media content items (e.g., photos or videos) at user system 102 for transmission in messages, or may be applied to video content, such as video content streams or feeds transmitted from interactive client 104. Therefore, image processing system 202 can interact with and support various subsystems of communication system 208 (e.g., messaging system 210 and video communication system 212).
[0044] Media overlays may include text or image data that can be superimposed on photographs taken by user system 102 or video streams generated by user system 102. In some examples, media overlays may be location overlays (e.g., Venice Beach), names of live events, or names of businesses (e.g., beach cafes). In other examples, image processing system 202 uses the geographic location of user system 102 to identify media overlays that include the names of businesses located at the geographic location of user system 102. Media overlays may include additional tags associated with businesses. Media overlays may be stored in database 128 and accessed through database server 126.
[0045] Image processing system 202 provides a user-based publishing platform that allows users to select geographic locations on a map and upload content associated with those locations. Users can also specify under what circumstances specific media overlays should be provided to other users. Image processing system 202 generates a media overlay that includes the uploaded content and associates it with the selected geographic location.
[0046] The augmented reality creation system 214 supports augmented reality developer platforms and includes applications that enable content creators (such as artists and developers) to create and publish interactive clients 104, such as augmented reality experiences. The augmented reality creation system 214 provides content creators with a library of built-in features and tools, including, for example, custom shaders, tracking technologies, and templates.
[0047] In some examples, enhancement creation system 214 provides a merchant-based publishing platform that allows merchants to select specific enhancements associated with geographic locations via the bidding process. For instance, enhancement creation system 214 associates the media overlay of the highest-bidding merchant with a corresponding geographic location for a predefined time period.
[0048] Communication system 208 is responsible for enabling and processing various forms of communication and interaction within interactive system 100, and includes messaging system 210, audio communication system 216, and video communication system 212. Messaging system 210 is responsible for implementing temporary or time-limited access to content by interactive client 104. Messaging system 210 includes (e.g., within short-lived timer system 218) multiple timers that selectively enable access to messages and associated content via interactive client 104 (e.g., for rendering and display) based on duration and display parameters associated with a message or set of messages (e.g., a story). Further details regarding the operation of short-lived timer system 218 are provided below. Audio communication system 216 enables and supports audio communication (e.g., real-time audio chat) between multiple interactive clients 104. Similarly, video communication system 212 enables and supports video communication (e.g., real-time video chat) between multiple interactive clients 104.
[0049] The user management system 220 is operationally responsible for managing user data and profiles, and includes an interactive platform that maintains information about the relationships between users of the interactive system 100.
[0050] The collection management system 224 is operationally responsible for managing groups or collections of media (e.g., collections of text, image, video, and audio data). Collections of content (e.g., messages, including images, videos, text, and audio) can be organized into “event galleries” or “event stories.” Such collections can be made available for a specified time period (e.g., the duration of an event related to the content). For example, content related to a concert can be made available as a “story” during the duration of the concert. The collection management system 224 can also be responsible for publishing icons to the user interface of the interactive client 104, which provide notifications for specific collections. The collection management system 224 includes curation capabilities that allow collection managers to manage and curate specific content collections. For example, a curation interface enables event organizers to curate collections of content related to a specific event (e.g., removing inappropriate content or redundant messages). Additionally, the collection management system 224 employs machine vision (or image recognition technology) and content rules to automatically curate content collections. In some examples, users may be paid for including user-generated content in the collection. In such a case, the collection management system 224 operates to automatically pay such users for access to its content.
[0051] Map system 226 provides various geolocation functions and supports the presentation of map-based media content and messages by interactive client 104. For example, map system 226 enables the display (e.g., stored in profile data 302) of user icons or avatars on a map to indicate the current or past locations of the user's "friends" in the context of the map, as well as media content generated by these friends (e.g., a collection of messages including photos and videos). For example, a message posted by a user from a specific geographic location to interactive system 100 can be displayed to the specific user's "friends" on the map interface of interactive client 104 within the context of the map at that specific location. The user can also share his or her location and status information with other users of interactive system 100 via interactive client 104 (e.g., using an appropriate status avatar), where the location and status information is similarly displayed to the selected user within the context of the map interface of interactive client 104.
[0052] Game system 228 provides various game functions within the context of interactive client 104. Interactive client 104 provides a game interface that offers a list of available games that can be launched by a user within the context of interactive client 104 and played with other users of interactive system 100. Interactive system 100 also enables specific users to invite other users to play specific games by sending invitations from interactive client 104. Interactive client 104 also supports sending and receiving audio, video, and text messages (e.g., chat) within the context of playing the game, provides leaderboards for the game, and also supports providing in-game rewards (e.g., game currency and items).
[0053] External resource system 230 provides an interface to interactive client 104 to communicate with remote servers (e.g., third-party server 112) to launch or access external resources, i.e., applications or applets. Each third-party server 112 hosts applications or smaller versions of applications (e.g., games, utilities, payment, or ride-sharing apps) based on markup languages (e.g., HTML5). Interactive client 104 can launch web-based resources (e.g., applications) by accessing HTML5 files from the third-party server 112 associated with the web-based resource. Applications hosted by third-party server 112 are programmed in JavaScript using a software development kit (SDK) provided by interactive server 124. The SDK includes application programming interfaces (APIs) with functionality that can be invoked or activated by the web-based application. Interactive server 124 hosts a JavaScript library that provides access to a given external resource for specific user data of interactive client 104. HTML5 is an example of a technology used for programming games, but applications and resources programmed using other technologies can be used.
[0054] To integrate the SDK's functionality into the web-based resource, third-party server 112 downloads the SDK from interaction server 124, or receives the SDK from third-party server 112 in another manner. Once downloaded or received, the SDK is included as part of the application code of the web-based external resource. The code of the web-based resource can then call or invoke certain functions of the SDK to integrate the features of interaction client 104 into the web-based resource.
[0055] The SDK stored on the interactive server system 110 effectively bridges the gap between external resources (e.g., application 106 or applet) and the interactive client 104. This provides users with a seamless experience of communicating with other users on the interactive client 104 while preserving the look and feel of the interactive client 104. To bridge communication between external resources and the interactive client 104, the SDK facilitates communication between a third-party server 112 and the interactive client 104. The WebViewJavaScriptBridge running on the user system 102 establishes two unidirectional communication channels between the external resources and the interactive client 104. Messages are sent asynchronously between the external resources and the interactive client 104 via these communication channels. Each SDK function call is sent as a message and a callback. Each SDK function is implemented by constructing a unique callback identifier and sending a message with that callback identifier.
[0056] By using the SDK, not all information from the interactive client 104 is shared with the third-party server 112. The SDK limits which information is shared based on the needs of the external resource. Each third-party server 112 provides the interactive server 124 with an HTML5 file corresponding to the web-based external resource. The interactive server 124 can add a visual representation (such as a box design or other graphics) of the web-based external resource to the interactive client 104. Once the user selects the visual representation or instructs the interactive client 104 to access a feature of the web-based external resource through the GUI of the interactive client 104, the interactive client 104 obtains the HTML5 file and instantiates the resource for accessing the feature of the web-based external resource.
[0057] Interactive client 104 presents a graphical user interface (GUI) for an external resource (e.g., a login page or title screen). During, before, or after presenting the login page or title screen, interactive client 104 determines whether the initiated external resource has previously been authorized to access the user data of interactive client 104. In response to determining that the initiated external resource has previously been authorized to access the user data of interactive client 104, interactive client 104 presents another GUI of the external resource, including its functions and features. In response to determining that the initiated external resource has not previously been authorized to access the user data of interactive client 104, after displaying the login page or title screen of the external resource for a threshold time period (e.g., 3 seconds), interactive client 104 slides up a menu (e.g., animates the menu to appear from the bottom of the screen to the middle or other parts of the screen) to authorize the external resource to access the user data. The menu identifies the type of user data that the external resource will be authorized to use. In response to receiving a user selection of the accept option, interactive client 104 adds the external resource to the list of authorized external resources and allows the external resource to access the user data from interactive client 104. The interactive client 104 authorizes external resources to access user data under the OAuth 2 framework.
[0058] Interactive client 104 controls the type of user data shared with external resources based on the type of authorized external resource. For example, access to a first type of user data (e.g., a two-dimensional avatar of a user with or without different avatar characteristics) is provided to external resources including complete applications (e.g., application 106). As another example, access to a second type of user data (e.g., payment information, a user's two-dimensional avatar, a user's three-dimensional avatar, and avatars with various avatar characteristics) is provided to external resources including smaller versions of the application (e.g., a web-based version of the application). Avatar characteristics include different ways of customizing the appearance of the avatar (e.g., different poses, facial features, clothing, etc.).
[0059] The advertising system 232 enables third parties to purchase advertisements so that they can be presented to end users via the interactive client 104, and also handles the delivery and presentation of these advertisements.
[0060] Reference Figures 7 to 11 The group content viewing system 234 supports group feed component 712, application 734, and / or proximity component 722, or is the same as group feed component 712, application 734, and / or proximity component 722. In some examples, the group content viewing system 234 performs one or more functions for group feed component 712, application 734, and / or proximity component 722.
[0061] Additionally, the group content viewing system 234 can provide a group feed component 712, an application 734, and / or a proximity component 722 to the user system 102 and / or the head-mounted device 116. The group content viewing system 234 interacts with the interactive platform 222 by providing services such as determining the next content item 704 and delivering communication 812 between the user systems 102.
[0062] Data Architecture
[0063] Figure 3 This is a schematic diagram illustrating a data structure 300 that can be stored in a database 304 of an interactive server system 110, according to certain examples. Although the contents of the database 304 are shown as including multiple tables, it will be appreciated that data can be stored in other types of data structures, such as object-oriented databases.
[0064] Database 304 includes message data stored in message table 306. For any given message, this message data includes at least message sender data, message receiver (or recipient) data, and a payload. See below for reference. Figure 3 Further details describe information that can be included in the message and is contained within the message data stored in message table 306.
[0065] Entity table 308 stores entity data and (e.g., by reference) links to entity diagram 310 and profile data 302. Entities maintaining records within entity table 308 can include individuals, company entities, organizations, objects, locations, events, etc. Regardless of entity type, any entity whose data is stored by the interactive server system 110 can be an identifiable entity. Each entity is assigned a unique identifier and an entity type identifier (not shown).
[0066] Entity graph 310 stores information about relationships and associations between entities. As an example only, such relationships can be social, professional (e.g., working in a common company or organization), interest-based, or activity-based. Some relationships between entities can be one-way, such as an individual user subscribing to digital content from a business or publishing user (e.g., a newspaper or other digital media entity or brand). Other relationships can be two-way, such as the "friendship" between individual users of interactive system 100.
[0067] Certain licenses and relationships can be attached to each relationship, or to each direction of the relationship. For example, a two-way relationship (e.g., a friendship between individual users) can include authorization for the publication of digital content items between individual users, but certain restrictions or filters can be imposed on the publication of such digital content items (e.g., based on content characteristics, location data, or time of day data). Similarly, a subscription relationship between an individual user and a business user can impose varying degrees of restrictions on the publication of digital content from the business user to the individual user, and can significantly restrict or prevent the publication of digital content from the individual user to the business user. As an example of an entity, a specific user can record certain restrictions in a record for that entity within entity table 308 (e.g., via privacy settings). Such privacy settings can be applied to all types of relationships within the context of the interaction system 100, or can be selectively applied to certain types of relationships.
[0068] Profile data 302 stores various types of profile data about a specific entity. Profile data 302 can be selectively used and presented to other users of the interactive system 100 based on privacy settings specified by the specific entity. In the case of an individual, profile data 302 includes, for example, the user's name, phone number, address, settings (e.g., notification and privacy settings), and an avatar representation (or a set of such avatar representations) selected by the user. A specific user can then selectively include one or more of these avatar representations within the content of messages transmitted via the interactive system 100, and on a map interface displayed to other users by the interactive client 104. The set of avatar representations can include "status avatars," which present a graphical representation of a state or activity that the user can choose to transmit at a specific time.
[0069] In the case that the entity is a group, in addition to the group name, members and various settings for the relevant group (e.g., notifications), the profile data 302 for the group may similarly include one or more avatars associated with the group.
[0070] Database 304 also stores enhancement data, such as overlays or filters, in enhancement table 312. Enhancement data is associated with and applied to videos (whose data is stored in video table 314) and images (whose data is stored in image table 316).
[0071] In some examples, filters are overlays displayed on top of images or videos during presentation to the receiving user. Filters can be of various types, including filters selected by the user from a set of filters presented to the sending user by the interactive client 104 when the sending user composes a message. Other types of filters include geolocation filters (also known as geographic filters), which can be presented to the sending user based on geographic location. For example, geolocation filters specific to nearby or particular locations can be presented by the interactive client 104 within the user interface based on geolocation information determined by the Global Positioning System (GPS) unit of the user system 102.
[0072] Another type of filter is a data filter, which can be selectively presented to the sending user by the interactive client 104 based on other inputs or information collected by the user system 102 during the message creation process. Examples of data filters include the current temperature at a specific location, the sending user's current speed, the battery life of the user system 102, or the current time.
[0073] Other augmented data that can be stored in image table 316 includes augmented reality content items (e.g., corresponding to an application "lens" or augmented reality experience). Augmented reality content items can be real-time special effects and sounds that can be added to images or videos.
[0074] Story table 318 stores data about collections of messages and associated image, video, or audio data, compiled into collections (e.g., stories or galleries). The creation of a specific collection can be initiated by a specific user (e.g., each user whose records are maintained in entity table 308). A user can create a "personal story" in the form of a collection of content that has already been created and sent / broadcast by that user. For this purpose, the user interface of interactive client 104 may include user-selectable icons that allow the sending user to add specific content to his or her personal story.
[0075] Collections can also constitute "live stories," which are collections of content from multiple users created manually, automatically, or using a combination of manual and automatic technologies. For example, a "live story" can constitute a curated stream of user-submitted content from different locations and events. Users whose client devices have location services enabled and who are at a shared location event at a specific time can be presented with the option to contribute content to a specific live story, for example, via the user interface of interactive client 104. Live stories can be identified to a user by interactive client 104 based on their location. The end result is a "live story" told from a community perspective.
[0076] Another type of content collection is called a "location story," which allows users of user system 102 located in a specific geographic location (e.g., on a college or university campus) to contribute to a specific collection. In some examples, contributions to a location story may employ secondary authentication to verify that the end user belongs to a specific organization or other entity (e.g., is a student on a university campus).
[0077] As mentioned above, video table 314 stores video data, which in some examples is associated with messages whose records are maintained within message table 306. Similarly, image table 316 stores image data associated with messages whose message data is stored in entity table 308. Entity table 308 can associate various enhancements from enhancement table 312 with various images stored in image table 316 and various videos stored in video table 314.
[0078] Database 304 also includes a content item table 319. Content item table 319 may be the same as or similar to content item 704. Group feed component 712 may search content item 704 in content item table 319 to determine the next content item 704, which may be based on metadata 706 that may be stored in profile data 302.
[0079] Machine architecture
[0080] Figure 4This is a schematic representation of machine 400, within which instructions 402 (e.g., software, programs, applications, applets, or other executable code) can be executed to cause machine 400 to perform any or more of the methods discussed herein. For example, instructions 402 can cause machine 400 to perform any or more of the methods described herein. Instructions 402 transform a general, unprogrammed machine 400 into a specific machine 400 programmed to perform the described and illustrated functions in the manner described. Machine 400 can operate as a standalone device or can be coupled (e.g., networked) to other machines. In a networked deployment, machine 400 can operate as a server machine or a client machine in a server-client network environment, or as a peer machine in a peer-to-peer (or distributed) network environment. Machine 400 may include, but is not limited to, server computers, client computers, personal computers (PCs), tablets, laptops, netbooks, set-top boxes (STBs), personal digital assistants (PDAs), entertainment media systems, cellular phones, smartphones, mobile devices, wearable devices (e.g., smartwatches), smart home devices (e.g., smart appliances), other smart devices, web devices, network routers, network switches, bridges, or any machine capable of sequentially or otherwise executing instructions 402 that specify the actions to be taken by machine 400. Furthermore, while a single machine 400 is shown, the term "machine" should also be considered as a collection of machines that individually or jointly execute instructions 402 to perform any one or more of the methods discussed herein. For example, machine 400 may include user system 102 or any of a plurality of server devices forming part of interactive server system 110. In some examples, machine 400 may also include both client and server systems, wherein certain operations of a particular method or algorithm are performed on the server side, and wherein certain operations of said particular method or algorithm are performed on the client side.
[0081] Machine 400 may include a processor 404, a memory 406, and an input / output (I / O) unit 408 that can be configured to communicate with each other via a bus 410. In the example, processor 404 (e.g., a central processing unit (CPU), a reduced instruction set computing (RISC) processor, a complex instruction set computing (CISC) processor, a graphics processing unit (GPU), a digital signal processor (DSP), an application-specific integrated circuit (ASIC), a radio frequency integrated circuit (RFIC), another processor, or any suitable combination thereof) may include, for example, processors 412 and 414 that execute instruction 402. The term "processor" is intended to include multi-core processors, which may include two or more independent processors (sometimes referred to as "cores") capable of executing instructions simultaneously. Although... Figure 4 Multiple processors 404 are shown, but machine 400 may include a single processor with a single core, a single processor with multiple cores (e.g., a multi-core processor), multiple processors with a single core, multiple processors with multiple cores, or any combination thereof.
[0082] Memory 406 includes main memory 416, static memory 418, and storage cells 420, all of which are accessible by processor 404 via bus 410. Main memory 406, static memory 418, and storage cells 420 store instructions 402 that implement any or more of the methods or functions described herein. During execution of instructions 402 by machine 400, instructions 402 may also reside wholly or partially in main memory 416, static memory 418, machine-readable medium 422 within storage cell 420, at least one processor of processor 404 (e.g., within the processor's cache memory), or any suitable combination thereof.
[0083] I / O component 408 may include a wide variety of components for receiving input, providing output, generating output, transmitting information, exchanging information, capturing measurement results, etc. The specific I / O component 408 included in a particular machine will depend on the type of machine. For example, portable machines such as mobile phones may include touch input devices or other such input mechanisms, while headless server machines may not include such touch input devices. It will be appreciated that I / O component 408 may include... Figure 4 Many other components are not shown. In various examples, I / O component 408 may include user output component 424 and user input component 426. User output component 424 may include visual components (e.g., displays such as plasma display panels (PDPs), light-emitting diode (LED) displays, liquid crystal displays (LCDs), projectors, or cathode ray tube (CRTs), acoustic components (e.g., speakers), haptic components (e.g., vibrating motors, resistive mechanisms), other signal generators, etc. User input component 426 may include alphanumeric input components (e.g., keyboards, touchscreens configured to receive alphanumeric input, photoelectric keyboards, or other alphanumeric input components), point-based input components (e.g., mice, touchpads, trackballs, joysticks, motion sensors, or other pointing instruments), haptic input components (e.g., physical buttons, touchscreens or other haptic input components that provide positioning and force for touch or touch gestures), audio input components (e.g., microphones), etc.
[0084] In other examples, I / O component 408 may include biometric component 428, motion component 430, environmental component 432, or position component 434, as well as a wide range of other components. For example, biometric component 428 includes components for detecting expressions (e.g., hand expressions, facial expressions, voice expressions, body posture, or eye tracking), measuring biosignals (e.g., blood pressure, heart rate, body temperature, sweating, or brain waves), and identifying people (e.g., voice recognition, retinal recognition, facial recognition, fingerprint recognition, or EEG-based recognition). Motion component 430 includes accelerometer components (e.g., accelerometers), gravity sensor components, and rotation sensor components (e.g., gyroscopes).
[0085] Environmental component 432 includes, for example, one or more camera devices (with still image / photograph and video capabilities), illuminance sensor components (e.g., photometers), temperature sensor components (e.g., one or more thermometers for detecting ambient temperature), humidity sensor components, pressure sensor components (e.g., barometers), acoustic sensor components (e.g., one or more microphones for detecting background noise), proximity sensor components (e.g., infrared sensors for detecting nearby objects), gas sensors (e.g., gas detection sensors for detecting hazardous gas concentrations or measuring pollutants in the atmosphere for safety purposes), or other components that can provide indications, measurements, or signals corresponding to the surrounding physical environment.
[0086] Regarding the camera device, user system 102 may have a camera device system, which includes, for example, a front-facing camera on the front surface of user system 102 and a rear-facing camera on the rear surface of user system 102. The front-facing camera may be used, for example, to capture still images and videos (e.g., “selfies”) of the user of user system 102, and then enhance the still images and videos with enhancement data (e.g., filters) as described above. The rear-facing camera may be used, for example, to capture still images and videos in a more conventional camera device mode, wherein these images are similarly enhanced with enhancement data. In addition to the front-facing and rear-facing cameras, user system 102 may also include a 360° camera device for capturing 360° photos and videos.
[0087] Furthermore, the camera system of user system 102 may include dual rear cameras (e.g., a main camera and a depth sensing camera) located on the front and rear sides of user system 102, or even a configuration of three, four, or five rear cameras. These multi-camera systems may include, for example, wide-angle cameras, ultra-wide-angle cameras, telephoto cameras, macro cameras, and depth sensors.
[0088] The position component 434 includes a position sensor component (e.g., a GPS receiver component), an altitude sensor component (e.g., an altimeter or barometer that detects air pressure from which altitude can be obtained), a direction sensor component (e.g., a magnetometer), etc.
[0089] Communication can be implemented using a wide variety of technologies. I / O component 408 also includes a communication component 436 operable to couple machine 400 to network 438 or device 440 via a suitable coupling or connection. For example, communication component 436 may include a network interface component or another suitable device that interfaces with network 438. In other examples, communication component 436 may include wired communication components, wireless communication components, cellular communication components, near field communication (NFC) components, Bluetooth® components (e.g., Bluetooth® Low Energy), Wi-Fi® components, and other communication components for providing communication via other forms. Device 440 may be another machine or any peripheral device from a variety of peripheral devices (e.g., a peripheral device coupled via USB).
[0090] Furthermore, communication component 436 may detect identifiers or include components operable to detect identifiers. For example, communication component 436 may include a radio frequency identification (RFID) tag reader component, an NFC smart tag detection component, an optical reader component (e.g., an optical sensor for detecting one-dimensional barcodes such as Universal Product Code (UPC) barcodes, multi-dimensional barcodes such as Quick Response (QR) codes, Aztec codes, Data Matrix, Dataglyph, MaxiCode, PDF417, Ultra Code, UCC RSS-2D barcodes, and other optical codes), or an acoustic detection component (e.g., a microphone for identifying audio signals from tagging). Additionally, various information can be obtained via communication component 436, such as location via Internet Protocol (IP) geolocation, location via Wi-Fi® signal triangulation, location via detecting NFC beacon signals that can indicate a specific location, etc.
[0091] Various memories (e.g., main memory 416, static memory 418, and the memory of processor 404) and storage units 420 may store one or more sets of instructions and data structures (e.g., software) embodying any or more of the methods or functions described herein or used by any or more of the methods or functions described herein. When these instructions (e.g., instruction 402) are executed by processor 404, these instructions cause various operations to implement the disclosed examples.
[0092] Instruction 402 can be sent or received over network 438 via a transmission medium using a network interface device (e.g., a network interface component included in communication component 436) and using any of several known transmission protocols (e.g., Hypertext Transfer Protocol (HTTP)). Similarly, instruction 402 can be sent or received via a transmission medium coupled to device 440 (e.g., peer-to-peer coupling).
[0093] Software Architecture
[0094] Figure 5 This is a block diagram 500 illustrating a software architecture 502 that can be installed on any or more of the devices described herein. The software architecture 502 is supported by hardware such as a machine 504, which includes a processor 506, memory 508, and I / O components 510. In this example, the software architecture 502 can be conceptualized as a stack of layers, each providing specific functionality. The software architecture 502 includes layers such as an operating system 512, libraries 514, frameworks 516, and applications 518. Operationally, application 518 activates API calls 520 via the software stack and receives messages 522 in response to API calls 520.
[0095] Operating system 512 manages hardware resources and provides public services. Operating system 512 includes, for example, a kernel 524, services 526, and drivers 528. Kernel 524 serves as an abstraction layer between the hardware and other software layers. For example, kernel 524 provides memory management, processor management (e.g., scheduling), component management, networking and security settings, and other functions. Services 526 may provide other public services to other software layers. Drivers 528 are responsible for controlling or interfacing with the underlying hardware. For example, drivers 528 may include display drivers, camera drivers, BLUETOOTH® or BLUETOOTH® low-power drivers, flash memory drivers, serial communication drivers (e.g., USB drivers), Wi-Fi® drivers, audio drivers, power management drivers, etc.
[0096] Library 514 provides common low-level infrastructure used by application 518. Library 514 may include system libraries 530 (e.g., the C standard library), which provide functions such as memory allocation, string manipulation, and mathematical functions. Additionally, library 514 may include API libraries 532, such as media libraries (e.g., libraries supporting the rendering and manipulation of various media formats, such as Moving Picture Experts Group-4 (MPEG4), Advanced Video Coding (H.264 or AVC), Moving Picture Experts Group Layer-3 (MP3), Advanced Audio Coding (AAC), Adaptive Multi-Rate (AMR) audio codecs, Joint Picture Experts Group (JPEG or JPG), or Portable Web Graphics (PNG)), graphics libraries (e.g., an OpenGL framework for rendering graphic content on a display in two-dimensional (2D) and three-dimensional (3D) formats), database libraries (e.g., SQLite, providing various relational database functions), web libraries (e.g., WebKit, providing web browsing functionality), etc. Library 514 may also include various other libraries 534 to provide application 518 with many other APIs.
[0097] Framework 516 provides common high-level infrastructure for use by application 518. For example, framework 516 provides various graphical user interface (GUI) functions, advanced resource management, and high-level location services. Framework 516 can provide a wide range of other APIs that can be used by application 518, some of which may be specific to a particular operating system or platform.
[0098] In the example, application 518 may include homepage application 536, contact application 538, browser application 540, book reader application 542, location application 544, media application 546, messaging application 548, game application 550, and a variety of other applications such as third-party application 552. Application 518 is a program that performs functions defined in a program. One or more applications 518 can be created using various programming languages, such as object-oriented programming languages (e.g., Objective-C, Java, or C++) or procedural programming languages (e.g., C or assembly language). In a particular example, third-party application 552 (e.g., an entity other than the vendor of a particular platform using Android) TM or iOS TM Applications developed using a Software Development Kit (SDK) can be used on platforms such as iOS. TM ANDROID TMMobile software running on the Windows® Phone mobile operating system or other mobile operating systems. In this example, third-party application 552 can call API call 520 provided by operating system 512 to assist the functions described herein.
[0099] Figure 6 This is a perspective view of a wearable device in the form of glasses 600, based on some examples. Glasses 600 is an eye-wearable article that includes electronic components that operate within a network system for transmitting image and video content. Figure 6 An example of wearable device 116 is shown. In some examples, wearable electronic devices are referred to as augmented reality (AR), mixed reality (MR), virtual reality (VR), and / or extended reality (XR) glasses. Glasses 600 may include a frame 632 made of any suitable material such as plastic or metal (including any suitable shape memory alloy). Frame 632 may have a front member 633, which may include a first lens or left lens, a display or optical element holder 636, and a second lens or right lens, a display or optical element holder 637 connected by a bridge 638. The front member 633 further includes a left end portion 641 and a right end portion 642. A first optical element or left optical element 644 and a second optical element or right optical element 643 may be disposed within the respective left optical element 636 and right optical element holder 637. Each of the optical elements 643, 644 may be a lens, a display, a display assembly, or a combination thereof. In some examples, for instance, the glasses 600 are provided with an integrated near-eye display mechanism that enables, for example, to display to a user a preview image of the visual media captured by the camera device 669 of the glasses 600.
[0100] Frame 632 further includes a left or temple piece 646 and a right or temple piece 647, which are coupled to corresponding left and right end portions 641 and 642 of the front piece 633 via any suitable means such as hinges (not shown) to either be rigidly or fixably attached to the front piece 633, thereby becoming integral with it. Each of the temple pieces 646 and 647 may include: a first portion 651 coupled to the corresponding end portion 641 or 642 of the front piece 633; and any suitable second portion 652, such as a curved or arched member, for coupling to the user's ear. In one example, the front piece 633 may be formed from a single piece of material to have a monolithic or integrated construction. In one example, the entire frame 632 may be formed from a single piece of material to have a monolithic or integrated construction.
[0101] The eyeglasses 600 include a computing device such as a computer 661, which can be of any suitable type to be carried by the frame 632, and in one example, the computing device has a suitable size and shape to be at least partially disposed in one or more of the temple members 646 and 647. In one example, the computer 661 has a size and shape similar to that of one of the temple members 646 and 647, and is therefore disposed, if not completely, almost completely within the structure and boundaries of such temple members 646 and 647.
[0102] In one example, computer 661 may be disposed in both temple piece 646 and temple piece 647. Computer 661 may include one or more processors having memory, wireless communication circuitry, and power supply. Computer 661 includes low-power circuitry, high-speed circuitry, position circuitry, and a display processor. Various other examples may include these elements in different configurations or integrated in different ways. Additional details of various aspects of computer 661 may be implemented as described with reference to the following description.
[0103] The computer 661 also includes a battery 662 or other suitable portable power supply. In one example, the battery 662 is disposed in one of the temple pieces 646 or 647. Figure 6 In the illustrated eyeglasses 600, a battery 662 is shown disposed in the left temple 646 and electrically coupled via a connector 674 to the remainder of a computer 661 disposed in the right temple 647. One or more input and output devices may include connectors or ports (not shown) suitable for charging the battery 662 and accessible from the outside of the frame 632, wireless receivers, transmitters or transceivers (not shown), or combinations of such devices.
[0104] The glasses 600 include a digital camera device 669. Although two camera devices 669 are depicted, other examples may contemplate the use of a single or additional (i.e., more than two) camera devices 669. For ease of description, the various features associated with the camera device 669 will be further described with reference only to a single camera device 669, but it will be understood that, in suitable examples, these features may apply to two camera devices 669.
[0105] In various examples, in addition to the camera device 669, the glasses 600 may include any number of input sensors or peripheral devices. The front member 633 is provided with: a front or outer surface 666 facing forward or away from the user when the glasses 600 is mounted on the user's face; and a rear or inner surface 667 facing the user's face when the glasses 600 is mounted on the user's face. Such sensors may include: an inward-facing video sensor or digital imaging module, for example, which may be mounted on or located on the inner surface 667 of the front member 633 or other locations on the frame 632 to face the camera device 669; and an outward-facing video sensor or digital imaging module, for example, which may be mounted on or located on the outer surface 666 of the front member 633 or other locations on the frame 632 to face away from the camera device 669. Such sensors, peripherals, or peripheral devices may additionally include biometric sensors, position sensors, accelerometers, or any other such sensors. In some examples, a projector (not shown) is used to project images onto the inner surface of optical elements 643, 644 (or lenses) to provide a mixed reality or augmented reality experience to the user of glasses 600.
[0106] The glasses 600 also include an example of a camera device control mechanism or user input mechanism, which includes a camera device control button mounted on the frame 632 for tactile or manual engagement by the user. The camera device control button provides a dual-modal or single-action mechanism, meaning the user can only set it between two states: engaged and disengaged. In this example, the camera device control button is in the disengaged state by default, and can be pressed by the user to place it in the engaged state. When the pressed camera device control button is released, it automatically returns to the disengaged state.
[0107] In other examples, the single-action input mechanism can alternatively be provided by, for example, a touch-sensitive button including a capacitive sensor mounted adjacent to the surface of the frame 632 to detect the presence of a user's finger, so that the touch-sensitive button is engaged when the user touches a corresponding point on the outer surface 666 of the frame 632. It will be understood that the above-described camera control button and capacitive touch button are merely two examples of tactile input mechanisms for single-action control of the camera device 669, and other examples may employ different single-action tactile control arrangements.
[0108] Computer 661 is configured to perform the methods described herein. In some examples, computer 661 is coupled to one or more antennas for receiving signals from GNSS and to a circuitry for processing the signals, wherein the antennas and circuitry are housed in glasses 600. In some examples, computer 661 is coupled to one or more wireless antennas and circuitry for transmitting and receiving wireless signals, wherein the antennas and circuitry are housed in glasses 600. In some examples, glasses 600 houses multiple sets of antennas and circuitry. In some examples, the antennas and circuitry are configured to operate according to communication protocols such as Bluetooth™, Bluetooth Low Energy™, IEEE 802, IEEE 802.11az / be, Wi-Fi®, etc. In some examples, a PDR sensor is housed in glasses 600 and coupled to computer 661. In some examples, glasses 600 is a VR headset, wherein optics 643 and optics 644 are opaque screens for displaying images to a user of the VR headset. In some examples, computer 661 is coupled to user interface elements such as sliders or touchpads 676 and buttons 678. A long press of button 678 resets glasses 600. Sliders or touchpads 676 and buttons 678 are used by the user to provide input to computer 661 and / or other electronic components of glasses 600. Glasses 600 includes one or more microphones 682 coupled to computer 661. Glasses 600 includes one or more gyroscopes 680.
[0109] Content can be scrolled and viewed by multiple users.
[0110] Figure 7 A system 700 for multiple users to scroll and view content is shown, based on some examples. An interactive platform 720 is a system that provides a feed of content items 704. Figure 2 Interactive platform 222 is an example of interactive platform 720. Other examples include the most popular social media platforms.
[0111] Database 702 includes structured data such as content items 704 and metadata 706. According to some examples, database 702 is associated with interactive platform 720. (See reference...) Figure 3 Data structure 300 is an example of database 702. Content item 704 includes content that can be scrolled through. Example content item 704 includes images, stories, videos, augmented reality videos and images, text, icons, job listings, advertisements, posts for sales or recruitment, etc.
[0112] Metadata 706 and 738 are information related to user 726, such as user icon 908, display name, information about the user's interaction with content item 704, information about user 726's friends within one or more interaction platforms 720, contact information, address book, demographic information, and other information that can be used by feed component 708 to select content item 704 from feed 711 for user 726 to view. In some examples, metadata 706 and 738 are stored decoupled from specific actions performed by user 726. In some examples, metadata 706 and 738 are encrypted to ensure their security. In some examples, metadata 706 and 738 include information about other users 726 regarding content item 704. For example, metadata 706 includes trends or current topics or news topics. In some examples, metadata 706 and 738 are associated or stored differently. For example, metadata 738 may be stored in association with user 726, such as locally stored on user system 730. Metadata 706 can be associated with or stored as part of the interaction platform 720.
[0113] User 726 includes user system 730, user interface (UI) module 742, application 734, user account 739, and metadata 738. (See reference...) Figure 1 Examples of user system 730 include one or more of the following: user system 102, computing device 114, head-mounted device 116, computer client device 118, etc.
[0114] Application 734 runs on user system 730 and may be a group feed component 712. Application 734 provides functionality or a frontend for multiple users to scroll and view content. Application 734 may interact with group feed component 712. In some examples, group feed component 712 resides in one or more user systems 730, and user systems 730 communicate with each other to determine the next content item 704. In some examples, group feed component 712 is located in, for example, Figure 1 The interactive server system 110 runs on the server. In some examples, an application 734 on a user system 730 can act as a controller to provide feed functionality, and such as through... Figure 8 Communication 812, 813 wirelessly shares content items 704 with other user systems 730. Other applications 734 of the user 726 shared in the feed 711 are controlled by a controller application 734, which may be a group feed component 712. The controller application 734 can provide the functionality described herein. User accounts 739 are one or more user accounts 739 used for an interactive platform 720 or server that can host a database 702.
[0115] UI module 742 provides item 746 to user 726, which, when selected by user 726, causes action 747 to be executed. In some examples, group feed component 712 determines item 717 and action 715 and sends them as item 746 and action 747 of UI module 742 to user system 730. UI module 742 sends instructions for the selected item 746 to group feed component 712 or executes action 747 locally on user system 730. UI configuration 716 can determine how UI module 742 displays item 746 to user 726. Notification 718 is a message sent to user system 730, such as "Interactive platform unavailable" or "User account invalid."
[0116] The proximity component 722 identifies user 725, which can be added to active user 710 via feed component 708. The proximity component 722 uses the location 724 of user system 730 to locate other user systems 730 that may be close to user system 730. In some examples, the proximity component 722 detects signals from other user systems 730, such as BLUETOOTH® (BLE), and uses BLE to determine the proximity of the other user systems 730. The proximity component 722 determines whether the distance between the first user system 730 and the second user system 730 exceeds a threshold proximity distance. In some examples, the proximity component 722 resides within user system 730. In some examples, the proximity component 722 is located in, for example, Figure 1 The interactive server system 110 runs on a server. In some examples, the proximity component 722 determines user 725 based on metadata 706, 738 of active users 710 fed by component 708. In some examples, the proximity component 722 may restrict user 725 from being considered added to active users 710 based on permission 713 and / or configuration 719. For example, configuration 719 may indicate that only user 725 who is a friend of most or all active users 710 can be considered active user 710. Additionally, user 725 may be restricted based on age requirements, such as user 725 may have to be older or younger than eighteen.
[0117] Group feed component 712 includes feed component 708, which determines the next content item 704 from feed 711, which may be a database 702, for active users 710 participating in the group scrollable content. Feed 711 is the source of content item 704 from which the next content item 704 is selected. Permission 713 determines the permissions 713 that active users 710 have for controlling group feed component 712. Feed component 708 determines the next content item 704 based on content item 704 and metadata 706, 738. Feed component 708 determines the next content item 704 based on metadata 706, 738 of one or more active users 710 participating in the group scrollable content. Content item 704 may be on user system 730 or stored remotely, for example, in database 702. Active users 710 may select one or more feeds 711.
[0118] Configuration 719 indicates which of the active users 710, acting as user 726, should be used to determine the next content item 704. For example, if users 1, 2, and 3 are all active users 710 and participate in group feeding, configuration 719 could indicate that the metadata 706, 738 of users 1 and 2, rather than the metadata 738 of user 3, should be used to determine the next content item 704. In some examples, the feed component 708 could determine the next content item 704 based on the group metadata 706, 738 (i.e., the metadata 706, 738 generated by active users 710 during one or more sessions in which multiple users scroll and view content).
[0119] Additionally, configuration 719 may include other permissions for each user 726, which may include one or more of the following: whether user 726 can control the feed, such as advancing the feed, reversing the feed, or pausing the feed; whether user 726 can react to the feed; and whether user 726 can change which interaction platform 720 the feed will come from.
[0120] Figure 8 This is a schematic diagram illustrating a system 800 for multiple users to scroll and view content, based on some examples. User 1 systems 822 to user N systems 824 are user systems 730. User 1 818 to user N 820 are users 726. Interaction platforms 1 814 to interaction platforms N 816 are interaction platforms 720.
[0121] User 1 system 822 to User N system 824 through use Figure 4 The I / O components 408 transmit communications 812 and 813 for communication. The wireless network 802 is a cellular telephone network such as LTE, 3GPP, IEEE 802.11, or BLE (Bluetooth Low Energy) networks. Figure 4 The network 438 or another wireless network using a different wireless communication protocol.
[0122] In some examples, User 1 system 822 and User N system 824 communicate directly with communication 813 instead of via wireless network 802. The communication protocol of communication 813 may be IEEE 802.11, BLE, or another communication protocol.
[0123] The communication protocol used for Communication 813 may differ from the protocol used for Communication 812. For example, Communication 813 may be BLUETOOTH® and Communication 812 may be 3GPP or IEEE 802.11.
[0124] In the example, User 1 system 822 sends communications 812, 813, including metadata 738, content items 704, instruction actions 747, data, requests, and / or responses, to another device such as User N system 824, Interaction Platform 1 814, and / or Interaction Platform N 816. Wireless network 802 may include access to the Internet and / or User 1 system 822 to User N system 824 may access the Internet via another connected device such as a smartphone (not shown).
[0125] Figure 7 The proximity component 722 can detect communication 813 (which may be BLE) and determine that user N system 824 is close to user 1 system 822. The proximity component 722 can then determine whether user N 820 is associated with user 1 818, such as being a friend within interaction platform 720. In some examples, the proximity component 722 checks whether user N 820 is a friend or associated with user 1 818 within the current feed 711. For example, if the current feed 711 is interaction platform 1 814, the proximity component 722 will check whether user N 820 is a friend of user 1 818 within interaction platform 1 814.
[0126] Figure 9 The diagram illustrates a system 900, based on several examples, for content to be scrolled and viewed by multiple users. (See reference...) Figure 7 and Figure 9As shown in the figure, user system 730 is user system 102 including screen 920. Active users 710 have display names 914 “Eve”, “Lily”, and “Mustafa”, and are sharing feeds 711. Active user 710 “Eve” has a user icon 908. Active user 710 “Lily” has a view friends icon 910. Each of the active users 710 may have one or more icons associated with its display name 914. In some examples, user icon 908 and view friends icon 910 may be associated with interaction platform 720. For example, if “Eve”, “Lily”, and “Mustafa” log in to interaction platform 720, the display icons may be associated with interaction platform 720, such as in metadata 706 stored in database 702. If active users 710 switch to a new interaction platform 720, their display names and user icons may change according to the new interaction platform 720.
[0127] Control icon 906 indicates that active users 710 can control feed 711. For example, active users 710 "Eve" and "Lily" within the rectangle can advance feed 711 by swiping their fingers on screen 920. Other permissions 713, such as changing feed 711, can be granted to active users 710 within control icon 906.
[0128] Navigation icon 912 indicates that "Lily" is the active user 710 who advances feed 711 to the current content item 904. Interaction icon 916 indicates that "Mustafa" responds to the current content item 904 with a heart shape. For example, "Mustafa" may have already pressed the heart-shaped response icon 924. "Mustafa" is not included in control icon 906, therefore he cannot advance feed 711.
[0129] UI item 926 provides additional access to additional actions 747 for the group feed component 712 or the interaction platform 720. Configuration 719 determines the operation of the group feed component 712. In some examples, the feed 711 is not advanced until each active user 710 with permission 713 to advance the feed 711 has indicated that they want to advance the feed 711. For example, navigation icon 912 of “Lily”’s View Friends icon 910 may indicate that “Lily” wants to advance the feed 711. “Eve” has not yet indicated that she wants to advance the feed 711. When “Eve” indicates that the feed 711 should be advanced, the group feed component 712 will determine the next content item 704. In some examples, active users 710 indicate that they want to advance the feed 711 by selecting a reaction UI icon 924.
[0130] UI item 922 provides additional actions 747 when selected, such as changing configuration 719. In some examples, the group feed component 712 may switch the source of interaction platform 720 or content item 704 in determining the next content item 704. For example, content item 704 may come from interaction platform 1 814, and the group feed component 712 may determine to switch to interaction platform N 816. In some examples, the group feed component 712 may use content item 704 associated with one or more active users 710 as the source of content item 704. For example, active users 710 may make content item 704 available to the group feed component 712, where content item 704 may be a photo of one of the active users 710.
[0131] In some examples, the group feed component 712 operates in a manner that allows it to select content items 704 from the interactive platform 720 in a manner similar to how a user 726 can browse the content available on the interactive platform 720.
[0132] In some examples, the group feed component 712 selects from content items 704 fed to the active user 710 by other feed applications. For example, interaction platform 1 814 may feed “Eve”, and interaction platform N 816 may feed “Lily”. The group feed component 712 examines the content items 704 available from interaction platform 1 814 and interaction platform N 816, and selects the content item 704 based on metadata 738, 706 and / or the current response from the active user 710.
[0133] “Emma” is listed along with added user 918. The proximity component 722 is determined to provide “Emma” as a user that can be added 725. Configuration 719 and permission 713 can determine which active users 710 can add “Emma” to active user 710. In some examples, active user 710 can choose which metadata 706, 738 to use to select the next content item 704. For example, active user 710 can name and store one or more of their metadata 706, 738 collected during a session in which multiple users scroll and view content. Active user 710 can also determine which of the metadata 706, 738 associated with active user 710 is used to determine the next content item 704. For example, only the metadata 706, 738 associated with “Lily” is used, or the metadata 706, 738 associated with “Lily” and the metadata 706, 738 generated during the current session in which multiple users scroll and view content are used.
[0134] Figure 10The diagram illustrates a system 1000 for multiple users to scroll and view content, based on several examples. Reaction icons 1004 are displayed by UI module 742. Example reaction icons 1004 include "heart," "like," "dislike," "smile," "crying," "confused," and "warmth." When "Lily" selects the "heart" reaction icon 1004, UI module 742 will view the friend icon 910 from... Figure 9 Change to view friend icon 1002. In some examples, group feed component 712 does not advance feed 711 until each active user 710 with permission 713 to respond to content item 704 has responded to content item 704.
[0135] Figure 11 A system 1100 for scrolling and viewing content by multiple users is shown, based on some examples. In some examples, UI module 742 provides user 726 with a configuration menu 1102 containing items 746 to modify the configuration 719 of group feed component 712. “Eve” is modifying the configuration 719 and permissions 713 for “Mustafa”. The permissions 713 for “Mustafa” include whether the active user 710 “Mustafa” can control the feed. For example, whether “Mustafa” can advance content item 704 or pause the playback of the current content item 704. Another permission 713 is whether the active user 710 “Mustafa” can react to the feed, such as selecting a reaction icon. Another permission 713 is whether the active user 710 “Mustafa” can change the feed 711, such as changing it from interaction platform 1 814 to interaction platform N 816. Another license 713 is whether active user 710 "Mustafa" can change the configuration 719 and / or license 713 of other active users 710. Another unlisted license 713 is whether active user 710 "Mustafa" can add users to active user 710, such as selecting Add User 918 to add "Emma" to active user 710.
[0136] Group feed component 712 provides "Eve" with the option to remove "Mustafa" from active user 710. Group feed component 712 also provides "Eve" with the option to modify feed 711. Feed 711 can be a local feed from "Eve's" user system 730, one of the interaction platforms 720, another active user 710's user system 730, or another computing device storing content item 704. Group feed component 712 provides "Eve" with the option to modify the generation of feed 711. For example, feed 711 can be based on "Eve" logging into interaction platform 720, and then group feed component 712 is using metadata 706, 738 from one or more active users 710 to select the next content item 704. Feed 711 can be modified to a different interaction platform 720 where "Lilly" logs in. In some examples, the interaction platform 720 allows access to group scrollable content by allowing access to metadata 706, 738 for each active user 710.
[0137] In some examples, the group feed component 712 allows for different types of feed advance methods. For example, a single active user 710 may have permission 713 to advance to the next content item 704.
[0138] Another feed-forward method is that a threshold number of active users 710 indicate that they want to advance to the next content item 704. Another feed-forward method is that each active user 710 must respond to the current content item 704. In some examples, the group feed component 712 enables active users 710 to select which active user metadata 706, 738 should be used to determine the next content item 704.
[0139] In some examples, the group feed component 712 enables active users 710 to select more than one source for content item 704. For example, active users 710 may each have folders of vacation photos or spring break photos, and active users 710 may be able to select one or more sources for content item 704 for one or more of active users 710.
[0140] In some examples, the group feed component 712 enables active users 710, such as "Eve," to send messages to users such as... Figure 4Content item 704 in local storage unit 420 or a collection of content item 704 stored in network 438 is available. In some examples, group feed component 712 enables active user 710 to vote on feed 711 from active user 710. For example, both "Eve" and "Lily" can log in to interactive platform 720, and the current content item 704 can be logged in to interactive platform 720 based on "Lily". This can be indicated on screen 920. Active user 710 can then select "Eve" to indicate that they want to switch to feed 711 associated with "Eve", which could be a photo saved by "Eve". By taking into account the metadata 706, 738 of active user 710, metadata 706, 738 can enable more efficient and pleasant group feed 711 for active user 710. For example, if content item 704 is a photograph or image, the metadata 706, 738 of the active user 710 can instruct the active user 710 to preferably view content item 704 if it includes a human face. The feed component 708 then selects more content items 704 that include faces in content item 704.
[0141] Figure 12 A method 1200 for scrolling and viewing content by multiple users is illustrated, based on some examples. Method 1200 begins at operation 1202, generating a group feed that includes a first user application associated with a first user, a second application associated with a second user, and associations between multiple content items. For example, a feed 711 can be generated where the first and second users are active users 710, applications 734 are the first and second applications, and content item 704 is a content item.
[0142] Method 1200 continues at operation 1204, determining a first content item among a plurality of content items based on metadata associated with a first user and metadata associated with a second user. For example, feed component 708 determines the first content item 704 from content item 704 based on metadata 706, 738 associated with the first user 726 and the second user 726.
[0143] Method 1200 continues at operation 1206, causing the first content item to be displayed on the first user's first computing device and the second user's second computing device. For example, Figure 9 Content item 904 is displayed on user system 102 of user 726, and can also be displayed on user system 730 of other users 726.
[0144] Method 1200 continues at operation 1208, accessing an instruction for the response to the first content item from either the first user or the second user. For example, Figure 9 The "Mustafa" app chose a heart-shaped UI icon, 924.
[0145] Method 1200 continues at operation 1210, whereby the first or second user accesses an instruction to scroll to a second content item among multiple content items. For example, refer to... Figure 9 "Eve" or "Lily" can swipe their respective user system 102 on screen 920.
[0146] Method 1200 continues at operation 1212, determining the second content item based on the metadata of the first user, the metadata of the second user, and the response to the first content item. For example, Figure 7 The feed component 708 determines the next content item 704 based on the metadata 706 and 738 of the first user 726 and the second user 726, as well as the metadata 706 and 738 generated during a session in which multiple users scroll and view content.
[0147] Method 1200 may optionally include one or more additional operations, the operations of method 1200 may be performed in different orders, or one or more operations of method 1200 may be optional. Method 1200 may be performed wholly or partially by one or more computing devices or means of one or more computing devices disclosed herein. The function of a component, such as group feed component 712, may be performed or operated by one or more computing devices configured to perform or operate the function of that component.
[0148] Glossary
[0149] "Carrier signal" refers to any intangible medium, such as a medium capable of storing, encoding, or carrying machine-executable instructions and including digital or analog communication signals, or other intangible medium facilitating the transmission of such instructions. Instructions can be transmitted or received over a network using a transmission medium via a network interface device.
[0150] "Client device" refers to any machine, such as one that interfaces with a communication network to obtain resources from one or more server systems or other client devices. Client devices can be, but are not limited to, mobile phones, desktop computers, laptop computers, portable digital assistants (PDAs), smartphones, tablet computers, ultrabooks, netbooks, laptop computers, multiprocessor systems, microprocessor-based or programmable consumer electronics, game consoles, set-top boxes, or any other communication device that a user can use to access the network.
[0151] "Communications network" refers to one or more parts of a network, such as an ad hoc network, intranet, extranet, virtual private network (VPN), local area network (LAN), wireless LAN (WLAN), wide area network (WAN), wireless WAN (WWAN), metropolitan area network (MAN), the Internet, a part of the Internet, a part of the Public Switched Telephone Network (PSTN), a Common Old-Style Telephone Service (POTS) network, a cellular telephone network, a wireless network, a Wi-Fi® network, another type of network, or a combination of two or more such networks. For example, a network or part of a network may include a wireless network or a cellular network, and the coupling may be a Code Division Multiple Access (CDMA) connection, a Global System for Mobile Communications (GSM) connection, or other types of cellular or wireless coupling. In this example, coupling can implement any data transmission technology of various types, such as single-carrier radio transmission technology (1xRTT), evolved data optimization (EVDO) technology, general packet radio service (GPRS) technology, enhanced data rate GSM evolution (EDGE) technology, the 3rd Generation Partnership Project (3GPP) including 3G, fourth-generation wireless (4G) networks, Universal Mobile Telecommunications System (UMTS), High-Speed Packet Access (HSPA), Global Microwave Access Interoperability (WiMAX), Long Term Evolution (LTE) standards, other data transmission technologies defined by various standards setting organizations, other long-distance protocols, or other data transmission technologies.
[0152] A “component” or “module” refers to a logical or physical entity having boundaries defined by functional or subroutine calls, branch points, APIs, or other techniques that provide partitioning or modularization for a particular processing or control function. A component or module can be combined with other components via its interface to perform machine processing. A component or module can be an encapsulated functional hardware unit designed for use with other components and part of a program that typically performs a related function. A component or module can constitute a software component (e.g., code implemented on a machine-readable medium) or a hardware component. A “hardware component” or “hardware module” is a tangible unit capable of performing certain operations and can be configured or arranged in some physical manner. In various examples, one or more hardware or software components (e.g., processors or processor groups) of a computer system (e.g., a standalone computer system, a client computer system, or a server computer system) or a computer system can be configured by software (e.g., an application or application portion) to operate as hardware or software components performing certain operations as described herein. Hardware components or hardware modules can also be implemented mechanically, electronically, or in any suitable combination thereof. For example, a hardware component or hardware module may include a dedicated circuit system or logic permanently configured to perform certain operations. A hardware component or hardware module may be a dedicated processor, such as a field-programmable gate array (FPGA) or an application-specific integrated circuit (ASIC). A hardware component or hardware module may also include programmable logic or a circuit system temporarily configured by software to perform certain operations. For example, a hardware component or hardware module may include software executed by a general-purpose processor or other programmable processor. Once configured by such software, the hardware component becomes a particular machine (or a specific part of a machine) that is uniquely tailored to perform the configured function and is no longer a general-purpose processor. It will be appreciated that the decision to implement a hardware component or hardware module mechanically in a dedicated and permanently configured circuit system or in a temporarily configured (e.g., configured by software) circuit system can be driven by cost and time considerations. Therefore, the phrase “hardware component” (or “hardware-implemented component”) should be understood to include tangible entities, i.e., entities physically constructed, permanently configured (e.g., hardwired), or temporarily configured (e.g., programmed) to operate or perform certain operations described herein. Consider an example where hardware components are temporarily configured (e.g., programmed), without requiring each of the hardware components to be configured or instantiated at any given time. For example, in cases where the hardware components include a general-purpose processor that becomes a dedicated processor through software configuration, the general-purpose processor can be configured at different times as (e.g., including different hardware components) different dedicated processors.For example, software may accordingly configure one or more specific processors to constitute a particular hardware component at one time and different hardware components at different times. Hardware components or modules can provide information to and receive information from other hardware components. Therefore, the described hardware components or modules can be considered communicatively coupled. In the case of multiple hardware components, communication can be achieved through signal transmission between or among two or more hardware components (e.g., via appropriate circuitry and buses). In examples where multiple hardware components are configured or instantiated at different times, such communication between hardware components can be achieved, for example, through the storage and retrieval of information in a memory structure to which the multiple hardware components have access. For example, a hardware component may perform an operation and store the output of that operation in a memory device to which it is communicatively coupled. Another hardware component or module may then access the memory device at a subsequent time to retrieve and process the stored output. Hardware components may also initiate communication with input or output devices and be able to operate on resources (e.g., collections of information). Various operations of the example methods described herein can be performed at least partially by one or more processors, which are temporarily (e.g., by software) or permanently configured to perform the relevant operations. Whether temporarily or permanently configured, such processors can constitute a component of a processor implementation that operates to perform one or more of the operations or functions described herein. As used herein, "processor-implemented component" refers to a hardware component implemented using one or more processors. Similarly, the methods described herein can be implemented at least partially by processors, where a particular one or more processors are examples of hardware. For example, at least some of the operations of the methods can be performed by one or more processors or processor-implemented components. Furthermore, one or more processors can also operate to support the execution of relevant operations in a "cloud computing" environment or as a "Software as a Service" (SaaS) operation. For example, at least some of the operations can be performed by a group of computers (as an example of machines including processors), where these operations are accessible via a network (e.g., the Internet) and via one or more appropriate interfaces (e.g., APIs). The execution of some operations can be distributed among processors, not residing only within a single machine, but deployed across multiple machines. In some examples, the processor or processor implementation components may be located in a single geographic location (e.g., within a home environment, an office environment, or a server cluster). In other examples, the processor or processor implementation components may be distributed across several geographic locations.
[0153] "Computer-readable storage medium" refers to both, for example, machine storage media and transmission media. Therefore, these terms include both storage devices / media and carrier / modulated data signals. The terms "machine-readable medium," "computer-readable medium," and "device-readable medium" refer to the same thing and can be used interchangeably within the scope of this disclosure.
[0154] "Temporary messages" refer to messages that are accessible for a limited time, such as text, images, or videos. The access duration for temporary messages can be set by the sender. Alternatively, the access duration can be a default setting or a setting specified by the recipient. Regardless of the setting method, the message is temporary.
[0155] "Machine storage medium" refers to, for example, a single or multiple storage devices and media (e.g., centralized or distributed databases, and associated caches and servers) that store executable instructions, routines, and data. This term should be accordingly considered to include, but is not limited to, solid-state memory, as well as optical and magnetic media, including memory internal or external to the processor. Specific examples of machine storage media, computer storage media, and device storage media include: non-volatile memory, including, for example, semiconductor memory devices such as erasable programmable read-only memory (EPROM), electrically erasable programmable read-only memory (EEPROM), FPGAs, and flash memory devices; disks, such as internal hard disks and removable disks; magneto-optical disks; and CD-ROM and DVD-ROM disks. The terms "machine storage medium," "device storage medium," and "computer storage medium" mean the same thing and may be used interchangeably in this disclosure. The terms "machine storage medium," "computer storage medium," and "device storage medium" expressly exclude carrier waves, modulated data signals, and other such media, at least some of which are covered by the term "signal medium."
[0156] "Non-transitory computer-readable storage medium" refers to, for example, a tangible medium capable of storing, encoding, or carrying instructions that can be executed by a machine.
[0157] "Signal medium" means any intangible medium capable of storing, encoding, or carrying instructions that can be executed by a machine, and includes digital or analog communication signals or other intangible media that facilitate the transmission of software or data. The term "signal medium" should be considered to include any form of modulated data signal, carrier wave, etc. The term "modulated data signal" means a signal whose characteristics are set or altered to encode information in a signal. The terms "transmission medium" and "signal medium" mean the same thing and may be used interchangeably in this disclosure.
[0158] "User equipment" means, for example, a device that is accessed, controlled, or owned by a user and that the user interacts with to perform actions or interact with other users or computer systems. Other claimable subjects include the following:
[0159] Example 1 is a computing device comprising: one or more processors; and one or more computer-readable media storing instructions that, when executed by the one or more processors, cause the computing device to perform operations including: generating a group feed comprising an association between a first user application associated with a first user, a second user application associated with a second user, and associations among a plurality of content items; determining a first content item among the plurality of content items based on metadata associated with the first user and metadata associated with the second user; displaying the first content item on a first computing device of the first user and a second computing device of the second user; providing an instruction from the first user or the second user to respond to the first content item; providing an instruction from the first user or the second user to scroll to a second content item among the plurality of content items; and determining the second content item based on the metadata of the first user, the metadata of the second user, and the response to the first content item.
[0160] In Example 2, the subject of Example 1 includes: wherein the operation further includes: accessing the plurality of content items on the interactive platform, wherein the first user or the second user logs into the interactive platform.
[0161] In Example 3, the subject of Example 2 includes: wherein the operation further includes: accessing the metadata of the first user and the metadata of the second user on the interactive platform, wherein the first user and the second user are logged into the interactive platform.
[0162] In Example 4, the subject of any one of Examples 1 to 3 includes: wherein the operation further includes: accessing an instruction from the first user or the second user, and an instruction on the location of the plurality of content items.
[0163] In Example 5, the subject of any one of Examples 1 to 4 includes: wherein the operation further includes: generating the group feed to further include an association with a third user application associated with and a third user.
[0164] In Example 6, the subject of any of Example 5 includes: wherein the response to the first content item is group metadata, and wherein the operation further includes: determining the third content item based on the metadata of the first user, the metadata of the second user, the metadata of the third user, and the group metadata in response to determining that at least two of the first user, the second user, and the third user have indicated scrolling to the third content item.
[0165] In Example 7, the subject of any of Example 6 includes: wherein the operation further includes: in response to receiving an instruction from the third user to react to the third content item, causing a modified icon for the third user to be displayed on the first computing device, the second computing device, and the third computing device of the third user, the modified icon indicating the reaction from the third user.
[0166] In Example 8, the subject of any one of Examples 5 to 7 includes: wherein the operation further includes: causing the computing device of the first user to display an icon for the first user, an icon for the second user, an icon for the third user, and a control icon, the control icon indicating which of the first user, the second user, and the third user can instruct scrolling to the next content item.
[0167] In Example 9, the subject of any one of Examples 1 to 8 includes: wherein the reaction is at least one of the following: heart shape, like, dislike, smile, cry, confusion, or heat, and wherein the first content item is at least one of the following: image, video, text, audio, message, text message, screen of a social media account, or virtual reality graphics.
[0168] In Example 10, the subject matter of any one of Examples 1 to 9 includes: wherein the computing device is the first computing device or the second computing device.
[0169] In Example 11, the subject of any one of Examples 1 to 10 includes: wherein the operation further includes: accessing an instruction from the first user, an instruction for a first plurality of content items; accessing an instruction from the second user, an instruction for a second plurality of content items, wherein the plurality of content items includes the first plurality of content items and the second plurality of content items.
[0170] In Example 12, the subject of any of the items in Example 11 includes: wherein the first plurality of content items are images or videos stored on a first user system associated with the first user.
[0171] In Example 13, the subject matter of any one of Examples 1 to 12 includes: wherein the operation further includes: causing an instruction of a third user to be displayed on the first computing device and the instruction of the third user to be displayed on the second computing device; and generating the group feed to further include an association with a third user application associated with the third user in response to receiving an instruction from the first user or the second user to select the third user.
[0172] In Example 14, the subject of any of Example 13 includes: wherein the operation further includes: determining that a third computing device associated with the third user application is beyond a threshold distance from the first computing device or the second computing device; and determining that the third user is a friend of the first user within the interaction platform and is a friend of the second user within the interaction platform.
[0173] In Example 15, the subject matter of any one of Examples 13 to 14 includes: wherein the operation further includes: in response to an instruction from the first user to select the third user, causing a user interface item to be displayed on the screen of a first computing device associated with the first user, the user interface item including at least one of: an instruction on whether the third user is capable of controlling the feeding of the plurality of content items, an instruction on whether the third user is capable of responding to the content items, or an instruction on whether the third user is capable of configuring group feeding parameters.
[0174] In Example 16, the subject of any one of Examples 1 to 15 includes: wherein the group feed is a first group feed, and wherein the operation further includes: storing a response to the first content item as group feed metadata, the group feed metadata including a name; and generating a second group feed in response to instructions from the first user and the second user, including associations between a first user application associated with the first user, a second application associated with the second user, and multiple content items, wherein the second group feed is based on group feed metadata including the name.
[0175] Example 17 is a non-transitory computer-readable storage medium including instructions that, when processed by one or more processors of a computing device, configure the computing device to perform operations including: generating a group feed including associations between a first user application associated with a first user, a second user application associated with a second user, and a plurality of content items; determining a first content item among the plurality of content items based on metadata associated with the first user and metadata associated with the second user; causing the first content item to be displayed on a first computing device of the first user and a second computing device of the second user; providing an instruction from the first user or the second user to access a response to the first content item; providing an instruction from the first user or the second user to access a second content item to scroll to the plurality of content items; and determining the second content item based on the metadata of the first user, the metadata of the second user, and the response to the first content item.
[0176] In Example 18, the subject of any one of Examples 17 includes: wherein the operation further includes: accessing the plurality of content items on an interactive platform, wherein the first user or the second user logs into the interactive platform.
[0177] Example 19 is a method performed by a computing device, the method comprising: generating a group feed including an association between a first user application associated with a first user, a second user application associated with a second user, and associations among a plurality of content items; determining a first content item among the plurality of content items based on metadata associated with the first user and metadata associated with the second user; displaying the first content item on a first computing device of the first user and a second computing device of the second user; accessing an instruction from the first user or the second user to respond to the first content item; accessing an instruction from the first user or the second user to scroll to a second content item among the plurality of content items; and determining the second content item based on the metadata of the first user, the metadata of the second user, and the response to the first content item.
[0178] In Example 20, the subject of Example 19 includes: wherein the method further includes: accessing the plurality of content items on an interactive platform, wherein the first user or the second user logs into the interactive platform.
[0179] Example 21 is at least one machine-readable medium comprising instructions that, when executed by a processing circuitry system, cause the processing circuitry system to perform operations to implement any of the examples 1 to 20.
[0180] Example 22 is a device that includes means for implementing any of the examples 1 through 20.
[0181] Example 23 is a system for implementing any of the examples from Examples 1 to 20.
[0182] Example 24 is a method for implementing any of the examples from Example 1 to 20.
Claims
1. A computing device, comprising: One or more processors; as well as A computer-readable medium storing instructions that, when executed by the one or more processors, cause the computing device to perform operations including: Generate a group feed that includes a first user application associated with a first user, a second application associated with a second user, and associations between multiple content items; Based on the metadata associated with the first user and the metadata associated with the second user, a first content item is determined among the plurality of content items; The first content item is displayed on the first user's first computing device and the second user's second computing device; Instructions for responding to the first content item from the first user or the second user; Access to a second content item among the plurality of content items from either the first user or the second user; as well as The second content item is determined based on the metadata of the first user, the metadata of the second user, and the response to the first content item.
2. The computing device according to claim 1, wherein, The operation also includes: Accessing the multiple content items on the interactive platform, wherein the first user or the second user logs into the interactive platform.
3. The computing device according to claim 2, wherein, The operation also includes: Access the metadata of the first user and the second user on the interactive platform, wherein the first user and the second user are logged into the interactive platform.
4. The computing device according to claim 1, wherein, The operation also includes: Access instructions from the first user or the second user, and instructions on the location of the plurality of content items.
5. The computing device according to claim 1, wherein, The operation also includes: The group feed is generated to further include associations with third-user applications associated with and third-users.
6. The computing device according to claim 5, wherein, The response to the first content item is group metadata, and the operation further includes: In response to determining that at least two of the first user, the second user, and the third user have indicated that scrolling to a third content item has been initiated, the third content item is determined based on the metadata of the first user, the metadata of the second user, the metadata of the third user, and the group metadata.
7. The computing device according to claim 6, wherein, The operation also includes: In response to receiving an indication of a reaction to the third content item from the third user, a modified icon for the third user is displayed on the first computing device, the second computing device, and the third computing device of the third user, the modified icon indicating the reaction from the third user.
8. The computing device according to claim 5, wherein, The operation also includes: The computing device of the first user displays an icon for the first user, an icon for the second user, an icon for the third user, and a control icon, wherein the control icon indicates which of the first user, the second user, and the third user can instruct scrolling to the next content item.
9. The computing device according to any one of claims 1 to 3, wherein, The response is at least one of the following: heart, like, dislike, smile, cry, confusion, or heat, and wherein the first content item is at least one of the following: image, video, text, audio, message, text message, screen of a social media account, or virtual reality graphics.
10. The computing device according to any one of claims 1 to 3, wherein, The computing device is either the first computing device or the second computing device.
11. The computing device according to any one of claims 1 to 3, wherein, The operation also includes: Access instructions from the first user, and instructions for the first plurality of content items; Access instructions from the second user, instructions for a second plurality of content items, wherein the plurality of content items includes the first plurality of content items and the second plurality of content items.
12. The computing device according to claim 11, wherein, The first plurality of content items are images or videos stored on a first user system associated with the first user.
13. The computing device according to any one of claims 1 to 3, wherein, The operation also includes: This causes the instruction of the third user to be displayed on the first computing device, and the instruction of the third user to be displayed on the second computing device; and In response to receiving an instruction from the first user or the second user to select the third user, the group feed is generated to further include an association with the third user's application associated with the third user.
14. The computing device according to claim 13, wherein, The operation also includes: It is determined that a third computing device associated with the third user application is beyond a threshold distance from the first computing device or the second computing device; and It is determined that the third user is a friend of the first user on the interaction platform and is also a friend of the second user on the interaction platform.
15. The computing device according to claim 13, wherein, The operation also includes: In response to an instruction from the first user to select the third user, a user interface item is displayed on the screen of a first computing device associated with the first user, the user interface item including at least one of the following: an instruction on whether the third user can control the feeding of the plurality of content items, an instruction on whether the third user can respond to the content items, or an instruction on whether the third user can configure group feeding parameters.
16. The computing device according to any one of claims 1 to 3, wherein, The group feed is a first group feed, and the operation further includes: The response to the first content item is stored as group feed metadata, the group feed metadata including a name; and In response to instructions from the first user and the second user, a second group feed is generated, which includes associations between a first user application associated with the first user, a second application associated with the second user, and multiple content items, wherein the second group feed is based on group feed metadata including the name.
17. A non-transitory computer-readable storage medium comprising instructions that, when processed by one or more processors of a computing device, configure the computing device to perform operations, the operations including: Generate a group feed that includes a first user application associated with a first user, a second application associated with a second user, and associations between multiple content items; Based on the metadata associated with the first user and the metadata associated with the second user, a first content item is determined among the plurality of content items; The first content item is displayed on the first user's first computing device and the second user's second computing device; Instructions for accessing the response to the first content item from the first computing device or the second computing device; Access an instruction to scroll to a second content item among the plurality of content items from either the first or the second computing device; as well as The second content item is determined based on the metadata of the first user, the metadata of the second user, and the response to the first content item.
18. The non-transitory computer-readable storage medium according to claim 17, wherein, The operation also includes: Accessing the multiple content items on the interactive platform, wherein the first user or the second user logs into the interactive platform.
19. A method performed by a computing device, the method comprising: Generate a group feed that includes a first user application associated with a first user, a second application associated with a second user, and associations between multiple content items; Based on the metadata associated with the first user and the metadata associated with the second user, a first content item is determined among the plurality of content items; The first content item is displayed on the first user's first computing device and the second user's second computing device; Instructions for responding to the first content item from the first user or the second user; Access to a second content item among the plurality of content items from either the first user or the second user; as well as The second content item is determined based on the metadata of the first user, the metadata of the second user, and the response to the first content item.
20. The method of claim 19, wherein the method further comprises: Accessing the multiple content items on the interactive platform, wherein the first user or the second user logs into the interactive platform.