An immersive retro shadow play VR experience device

By designing an immersive retro shadow puppetry VR experience device that combines traditional culture with modern technology, the problem of existing VR devices lacking traditional cultural experience has been solved, realizing a highly immersive and interactive shadow puppetry experience suitable for shopping malls, schools, and other venues.

CN224484940UActive Publication Date: 2026-07-14SCHOOL OF ART & INFORMATION ENG DALIAN UNIV OF TECH

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
SCHOOL OF ART & INFORMATION ENG DALIAN UNIV OF TECH
Filing Date
2025-07-15
Publication Date
2026-07-14

AI Technical Summary

Technical Problem

Existing VR experience devices lack traditional cultural experiences, especially VR experience devices for shadow puppetry. These devices are structurally simple, lack interactivity, have weak immersion, and are bulky, making it difficult to meet users' needs for an immersive experience of traditional culture.

Method used

An immersive retro shadow puppetry VR experience device was designed, comprising a stage component, a seat component, a dynamic screen component, a screen component, and a dry ice machine component. Combining traditional culture with modern technology, the device enhances interactivity and immersion through dynamic screens, 3D Rubik's Cube VR seats, and dry ice effects.

Benefits of technology

It enhances the user's immersive experience, increases interactivity and immersion, and is lightweight and easy to assemble and disassemble, making it suitable for public places such as shopping malls and schools, and providing personalized services.

✦ Generated by Eureka AI based on patent content.

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Abstract

The utility model relates to an immersive retro shadow play VR experience device, including theatre subassembly, seat subassembly, dynamic screen component, screen subassembly, dry ice machine subassembly and control cabinet, the seat subassembly sets up in the upper middle part of theatre subassembly, dynamic screen component sets up in theatre subassembly top and is located seat subassembly rear side, screen subassembly sets up in theatre subassembly top and is located seat subassembly front side, dry ice machine subassembly sets up in the middle part of theatre subassembly, control cabinet sets up in one side behind theatre subassembly and is connected with screen subassembly, seat subassembly, dry ice machine subassembly and dynamic screen component respectively. The utility model can significantly improve the immersion of intangible cultural heritage interactive experience, and the shadow play culture is well displayed to the public through the experience device, the device is light in weight, convenient to dismount and move, the modern feeling of magic cube seat reflects the advanced technology of VR, and the ancient style theatre reflects the charm of traditional culture, which can provide better shadow play experience effect.
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Description

Technical Field

[0001] This utility model relates to the field of VR experience technology, and in particular to an immersive retro shadow puppetry VR experience device. Background Technology

[0002] Currently, while VR experience devices on the market can provide users with virtual reality environments, most are in a modern, technological style, lacking environments that cater to traditional culture, especially VR devices specifically designed to showcase shadow puppetry. Furthermore, most VR experience devices suffer from problems such as simplistic structure, limited interactivity, weak immersion, bulky equipment, and missing display functions. Summary of the Invention

[0003] To address the aforementioned issues, the purpose of this invention is to provide an immersive retro shadow puppetry VR experience device that significantly enhances the immersive experience of intangible cultural heritage interaction. It effectively showcases shadow puppetry culture to the public through the device, which is lightweight, easy to assemble, disassemble, and move. The modern design of the cube-shaped chair reflects the advanced technology of VR, while the ancient-style stage embodies the charm of traditional culture, providing a superior VR shadow puppetry experience.

[0004] The technical solution adopted in this utility model is as follows:

[0005] This utility model proposes an immersive retro shadow puppetry VR experience device, comprising a stage assembly, a seat assembly, a dynamic screen assembly, a screen assembly, a dry ice maker assembly, and a control cabinet; the seat assembly is located at the upper center of the stage assembly; the dynamic screen assembly is located above the stage assembly and behind the seat assembly; the screen assembly is located above the stage assembly and in front of the seat assembly; the dry ice maker assembly is located in the middle of the stage assembly; and the control cabinet is located on one side behind the stage assembly and is connected to the screen assembly, seat assembly, dry ice maker assembly, and dynamic screen assembly.

[0006] Furthermore, the stage components include panels, aluminum profiles, corner brackets, retro fences, stairs, and bolts and nuts; the aluminum profiles are arranged longitudinally and transversely to form a frame structure; the panels are sequentially arranged on the top and around the frame structure; the longitudinally and transversely arranged aluminum profiles are fixedly connected to each other by corner brackets and bolts and nuts; retro fences are fixedly connected to the upper surface of the frame structure around the perimeter; stairs are provided on both sides of the frame structure, and openings are provided at the positions of the retro fences and stairs corresponding to the positions of the stairs.

[0007] Furthermore, the seat assembly includes a VR experience seat, a cube-shaped structure, a power system, a base, and a slide rail; the base is located above the center of the top panel; the top panel and the corresponding position of the bottom of the base are fixedly connected to the slide rail; the bottom of the base has a strip groove, and it is slidably connected to the slide rail through the strip groove; the bottom of the VR experience seat is connected to the top of the base through the power system; the cube-shaped structure wraps around the outside of the VR experience seat; the VR experience seat and the cube-shaped structure together constitute a 3D cube VR seat.

[0008] Furthermore, the dynamic screen component includes a screen frame, an LED display screen, and a scissor lift; the scissor lift is located inside the rear side of the stage component; the screen frame is correspondingly located on top of the scissor lift; and the LED display screen is correspondingly located inside the screen frame.

[0009] Furthermore, an LED display screen is provided on the front and back sides of the screen frame, and a strip-shaped ventilation opening is provided in the middle of the side of the screen frame.

[0010] Furthermore, the screen assembly includes a screen frame, a support column, a support platform, an LCD screen, and an electrically adjustable projection window; the support platform is located on the front interior side of the stage assembly; the bottom of the screen frame is fixedly connected to the support platform via the support column; an electrically adjustable projection window is installed on the side of the screen frame facing the seating assembly, and an LCD screen is installed on the side facing away from the seating assembly.

[0011] Furthermore, the dry ice making machine assembly includes a dry ice maker, an air outlet pipe, and a dry ice outlet; the dry ice outlet is located in the middle of the top plate; the dry ice maker is located inside the stage assembly, and the dry ice maker outlet and the dry ice outlet are connected by the air outlet pipe.

[0012] Compared with the prior art, the present invention has the following beneficial effects:

[0013] This invention cleverly combines traditional culture with modern technology through a stage, retro fences, 3D Rubik's Cube VR seats, and dynamic screens, creating an immersive experience that transports users to a historical scene. The screens, driven by a scissor mechanism, can move up and down, dynamically displaying intangible cultural heritage shadow puppetry and adding different dynamic effects for effective interaction with non-participants. The shadow windows and the shadow puppet displays enhance the immersive experience, while the LCD screen enriches the visual content and increases audience participation. A dry ice machine emits a misty white vapor from the dry ice outlet in the center of the stage, with the gas concentration changing according to the VR content, providing a sensory impact for both participants and viewers. The entire device is easy to assemble and disassemble, and its modular structure makes maintenance simple, allowing it to be placed in public places such as shopping malls and schools. Attached Figure Description

[0014] Figure 1 This is a schematic diagram of the overall structure of this utility model;

[0015] Figure 2 This is a schematic diagram of the internal structure of the stage component of this utility model;

[0016] Figure 3 This is a schematic diagram of the control cabinet in this utility model.

[0017] Figure 4 This is a schematic diagram of the bottom frame structure of the stage component of this utility model;

[0018] Figure 5 This is a schematic diagram of the structure of the retro fence in this utility model;

[0019] Figure 6 This is a rear view structural diagram of the screen assembly in this utility model;

[0020] Figure 7 This is a schematic diagram of the dry ice making machine components in this utility model;

[0021] Figure 8 This is a top view of the bottom slide rail and dry ice outlet of the base in this utility model.

[0022] Figure 9 This is a cross-sectional view of the 3D Magic Cube VR seat in this utility model;

[0023] Figure 10 This is a schematic diagram of the connection structure of the electric lifting screen window in this utility model;

[0024] Figure 11 This is a cross-sectional view of the connection between the screen frame and the LED display screen in this utility model.

[0025] The attached diagrams include the following reference numerals: 1. Stage assembly; 101. Sheet metal; 102. Aluminum profile; 103. Corner bracket; 104. Retro fence; 105. Staircase; 106. Bolts and nuts; 2. Seating assembly; 201. VR experience seat; 202. Cube structure; 203. Power system; 204. Base; 205. Slide rail; 3. Dynamic screen assembly; 301. Screen frame; 302. LED display screen; 303. Scissor lift; 4. Screen assembly; 401. LCD screen; 402. Screen frame; 403. Support column; 404. Support platform; 405. Electric lifting screen; 5. Dry ice machine assembly; 501. Dry ice machine; 502. Air outlet pipe; 503. Dry ice outlet; 6. Control cabinet. Detailed Implementation

[0026] To more clearly illustrate the technical solutions in the embodiments of this utility model or the prior art, the drawings used in the description of the embodiments or the prior art will be briefly introduced below. Obviously, the drawings described below are some embodiments of this utility model. For those skilled in the art, other drawings can be obtained based on these drawings without creative effort.

[0027] It should be noted that in the description of this utility model, the terms "upper", "lower", "top", "bottom", "one side", "the other side", "left", "right", etc., indicate the orientation or positional relationship based on the orientation or positional relationship shown in the accompanying drawings. They are only for the convenience of describing this utility model and simplifying the description, and do not mean that the device or component must have a specific orientation, or be constructed and operated in a specific orientation.

[0028] See appendix Figures 1-11 The present invention proposes an immersive retro shadow puppet VR experience device, including a stage assembly (1), a seat assembly (2), a dynamic screen assembly (3), a screen assembly (4), a dry ice machine assembly (5), and a control cabinet (6). In this embodiment, the seat assembly (2) is provided in two sets, which are respectively located on the left and right sides of the upper middle part of the stage assembly (1); the dynamic screen assembly (3) is provided in multiple sets, which are arranged horizontally on the upper rear side of the stage assembly (1) and located on the rear side of the seat assembly (2); the screen assembly (4) is provided in two sets, which are respectively located on the front side of the stage assembly (1) and located on the front side of the seat assembly (2); the dry ice machine assembly (5) is located in the middle of the stage assembly (1); the control cabinet (6) is located on one side behind the stage assembly (1) and is connected to the screen assembly (4), the seat assembly (2), the dry ice machine assembly (5), and the dynamic screen assembly (3).

[0029] Specifically, the stage component (1) is a rectangular frame structure, which includes a plate (101), an aluminum profile (102), a corner bracket (103), a retro fence (104), a staircase (105), and bolts and nuts (106). The aluminum profile (102) forms the main body of the frame structure through a longitudinal and transverse arrangement. The plate (101) is embedded and connected to the top and sides of the frame structure in sequence. The longitudinal and transverse aluminum profiles (102) are fixed together by corner brackets (103) and bolts and nuts (106). The upper surface of the frame structure is fixed with a retro fence (104) by bolts and nuts (106), which together form an ancient-style stage and improve safety. Staircases (105) are provided on both sides of the frame structure, and openings are provided at the positions of the retro fence (104) and the stairs (105) to facilitate the movement of people up and down.

[0030] The seat assembly (2) includes a VR experience seat (201), a cube structure (202), a power system (203), a base (204), and a slide rail (205); the base (204) is located above the center of the top plate (101) of the cuboid frame structure; the top plate (101) and the base (204) are fixedly connected at corresponding positions on the bottom of the base (204) with a horizontal slide rail (205); the bottom of the base (204) has a slot corresponding to the slide rail (205), and the slot is slidably connected to the slide rail (205) through a buckle system, i.e., the base (204) can slide left and right; the bottom of the VR experience seat (201) is connected to the top of the base (204) through the power system (203); the Rubik's Cube structure (202) wraps around the outside of the VR experience seat (201) and uses a groove structure to achieve positioning and fixation with the VR experience seat (201); the VR experience seat (201) and the Rubik's Cube structure (202) together constitute a 3D Rubik's Cube VR seat; the power system (203) can drive the VR experience seat (201) to rotate left and right and flip forward and backward at a certain angle.

[0031] The dynamic screen assembly (3) includes a screen frame (301), an LED display screen (302), and a scissor lift (303); the scissor lift (303) is located inside the rear side of the stage assembly (1); the screen frame (301) is located on top of the scissor lift (303); and the LED display screen (302) is located inside the screen frame (301). The LED display screen (302) can be controlled to move up and down by controlling the scissor lift (303).

[0032] In this embodiment, an LED display screen (302) is embedded in the front and rear sides of the screen frame (301), and there is a certain distance between the two LED display screens (302). The space in the middle is mainly used for heat dissipation, and a strip-shaped ventilation opening is provided in the middle of the side of the screen frame (301). By using the two LED display screens (302), a realistic and lifelike stage scene and a visual effect of shadow puppet culture display can be created respectively.

[0033] The screen assembly (4) includes a screen frame (402), a support column (403), a support platform (404), an LCD screen (401), and an electrically adjustable shadow window (405). The support platform (404) is located on the front interior side of the stage assembly (1). The bottom of the screen frame (402) is fixedly connected to the support platform (404) via the support column (403). The electrically adjustable shadow window (405) is installed on the side of the screen frame (402) facing the seat assembly, and the LCD screen (401) is installed on the side facing away from the seat. The shadow window (405) displays shadow puppets and lights, and the LCD screen (401) is connected to the user's VR device to display the experience content in real time. The shadow window has the function of highly restoring the real shadow puppet scene, attracting the user's attention and allowing the user to quickly immerse themselves in the shadow puppet show.

[0034] The dynamic screen component (3), the LCD screen (401) and the electric lifting screen (405) work together to create a rich, vivid and interactive visual experience environment, which not only enhances the user's visual enjoyment and participation, but also enhances the understanding and memory of the displayed content. The above-mentioned device structure is highly flexible and can meet the needs of different users and occasions, providing a personalized service experience.

[0035] The dry ice maker assembly (5) includes a dry ice maker (501), an air outlet pipe (502), and a dry ice outlet (503). The dry ice outlet (503) is located in the middle of the top plate (101). The dry ice maker (501) is located inside the stage assembly (1), and the outlet of the dry ice maker (501) and the dry ice outlet (503) are connected by the air outlet pipe (502). The two ends of the air outlet pipe (502) are threadedly connected to the dry ice outlet (503) and the outlet of the dry ice maker (501), respectively. The dry ice maker (501) is controlled by the control cabinet (6) and is released from the dry ice outlet (503) according to the needs of the experience content, creating an ancient style experience atmosphere for the entire stage.

[0036] The control cabinet (6) is used to control the operation of the screen assembly (4), the seat assembly (2), the dry ice machine assembly (5), and the dynamic screen assembly (3).

[0037] The working principle of this utility model is as follows: The user can walk up to the stage through the retro fence (104) via the stairs (105) on both sides to experience the retro scene. The 3D Magic Cube VR experience seat (201) is controlled by the control cabinet (6) to move the seat left and right, making it convenient for the user to enter and exit. After the user sits down, the electric lifting screen (405) in front slowly falls down and lights up to display the shadow puppet model, allowing the user to gradually enter an immersive viewing state. After the VR device starts working, the dynamic screen component (3) moves up and down with the scissor lift (303). The LED display screen (302) can dynamically display the shadow puppet video, and the LCD screen (401) in front displays the image in the user's VR device in real time, showing the charm of the intangible cultural heritage shadow puppet culture to the surrounding audience.

[0038] Matters not covered in this utility model are common knowledge.

[0039] The embodiments described above are merely preferred embodiments of the present utility model and are not intended to limit the scope of the present utility model. Various modifications and improvements made to the technical solutions of the present utility model by those skilled in the art without departing from the spirit of the present utility model should fall within the protection scope defined by the claims of the present utility model.

Claims

1. An immersive retro shadow puppetry VR experience device, characterized in that: The device includes a stage assembly, a seat assembly, a dynamic screen assembly, a screen assembly, a dry ice machine assembly, and a control cabinet; the seat assembly is located above the center of the stage assembly; the dynamic screen assembly is located above the stage assembly and behind the seat assembly; the screen assembly is located above the stage assembly and in front of the seat assembly; the dry ice machine assembly is located in the center of the stage assembly; and the control cabinet is located on one side behind the stage assembly and is connected to the screen assembly, seat assembly, dry ice machine assembly, and dynamic screen assembly.

2. The immersive retro shadow puppetry VR experience device according to claim 1, characterized in that: The stage components include panels, aluminum profiles, corner brackets, retro-style fences, stairs, and bolts and nuts; the aluminum profiles are arranged in a longitudinal and transverse manner to form a frame structure; the panels are sequentially arranged on the top and around the frame structure; the longitudinally and transversely arranged aluminum profiles are fixedly connected to each other by corner brackets and bolts and nuts; a retro-style fence is fixedly connected to the upper surface of the frame structure around the perimeter; stairs are provided on both sides of the frame structure, and openings are provided at the positions of the retro-style fences and stairs corresponding to the positions of the stairs.

3. The immersive retro shadow puppetry VR experience device according to claim 2, characterized in that: The seating assembly includes a VR experience seat, a cube-shaped structure, a power system, a base, and a slide rail. The base is located above the center of the top panel. A slide rail is fixedly connected to the bottom of the base at a corresponding position on the top panel. A slot is formed at the bottom of the base, and the base is slidably connected to the slide rail through the slot. The bottom of the VR experience seat is connected to the top of the base through the power system. The cube-shaped structure wraps around the outside of the VR experience seat. The VR experience seat and the cube-shaped structure together constitute a 3D cube VR seat.

4. The immersive retro shadow puppetry VR experience device according to claim 2, characterized in that: The dynamic screen component includes a screen frame, an LED display screen, and a scissor lift; the scissor lift is located inside the rear side of the stage component; the screen frame is correspondingly located on top of the scissor lift; and the LED display screen is correspondingly located inside the screen frame.

5. The immersive retro shadow puppetry VR experience device according to claim 4, characterized in that: An LED display screen is installed on the front and back sides of the screen frame, and a strip-shaped ventilation opening is provided in the middle of the side of the screen frame.

6. The immersive retro shadow puppetry VR experience device according to claim 2, characterized in that: The screen assembly includes a screen frame, support columns, support platforms, an LCD screen, and an electrically adjustable screen window; the support platform is located inside the front side of the stage assembly; the bottom of the screen frame is fixedly connected to the support platform via the support columns; an electrically adjustable screen window is installed on the side of the screen frame facing the seating assembly, and an LCD screen is installed on the side facing away from the seating assembly.

7. The immersive retro shadow puppetry VR experience device according to claim 2, characterized in that: The dry ice making machine assembly includes a dry ice maker, an air outlet pipe, and a dry ice outlet; the dry ice outlet is located in the middle of the top plate; the dry ice maker is located inside the stage assembly, and the dry ice maker outlet and the dry ice outlet are connected by an air outlet pipe.