游戏手柄

CN224506238UActive Publication Date: 2026-07-17深圳闪电鸟网络科技有限公司

Patent Information

Authority / Receiving Office
CN · China
Patent Type
Utility models(China)
Current Assignee / Owner
深圳闪电鸟网络科技有限公司
Filing Date
2025-08-25
Publication Date
2026-07-17

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Abstract

本实用新型属于游戏设备技术领域,公开了游戏手柄。游戏手柄包括、安装板、切换按钮以及锁止组件。安装板设置于壳体内;切换按钮转动连接于壳体并能在第一位置和第二位置之间切换,在第二位置处时,游戏手柄进入霍尔状态;锁止组件活动连接于安装板并部分伸出壳体且与壳体滑动连接,锁止组件用于锁定切换按钮于第一位置处并在切换按钮的抵压下触发安装板上的微动开关而使得游戏手柄进入微动状态。因此该游戏手柄在使用时,用户只需要控制切换按钮的位置,并配合锁止组件对切换按钮的锁定或解除,即可使得该游戏手柄快速切换微动状态和霍尔状态,用户无需配置多种游戏手柄,使得用户能够保持较好的手感和操作的连贯性,有效改善用户的操作体验。
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Claims

1. A gamepad, characterized in that include: Shell (1); Mounting plate (2) is disposed inside the housing (1); The switch button (3) is rotatably connected to the housing (1) and can switch between a first position and a second position. When in the second position, the game controller enters Hall state. The locking component (4) is movably connected to the mounting plate (2) and partially extends out of the housing (1) and is slidably connected to the housing (1). The locking component (4) is used to lock the switching button (3) at the first position and trigger the micro switch (5) on the mounting plate (2) under the pressure of the switching button (3) so that the game controller enters the micro switch state.

2. The gamepad of claim 1, wherein, The locking component (4) includes: The locking block (41) is slidably connected to the mounting plate (2) and can engage and lock with the switching button (3) in the micro-motion state; A lever (42) is disposed on the locking block (41) and extends out of the housing (1), and the lever (42) is slidably connected to the housing (1); The trigger part (43) is movably connected to the locking block (41). One side of the trigger part (43) abuts against the switching button (3) when it is in the first position, and the other side is used to trigger the micro switch (5).

3. The gamepad of claim 2, wherein, The locking assembly (4) further includes: The limiting elastic element (44) abuts against the trigger part (43) at one end and against the locking block (41) at the other end to restrict the movement of the trigger part (43) relative to the locking block (41).

4. The gamepad of claim 2, wherein, The trigger part (43) has a connecting block (434) at one end away from the micro switch (5), and the locking block (41) has a connecting hole (411) that is rotatably connected to the connecting block (434).

5. The gamepad of claim 2, wherein, The locking block (41) has a latch (412) on one side, and the switching button (3) has a latching part (31) that can engage and lock with the latch (412). The latch (412) abuts against the trigger part (43) in the micro-motion state.

6. The game controller according to claim 5, characterized in that, The side of the latching part (31) has a slot (311) for inserting and engaging with the buckle (412); and / or, The sidewall of the slot (311) has a relief slope (312) facing the buckle (412); and / or, The side wall of the trigger part (43) has a clearance slope (435) provided toward the snap-fit ​​part (31).

7. The gamepad of claim 2, wherein, The mounting plate (2) has a mounting base (21) with a mounting groove (211) inside, and the locking block (41) is slidably connected to the mounting groove (211).

8. The gamepad of claim 7, wherein, The locking block (41) has a positioning protrusion (413) on its side, and the mounting groove (211) has a plurality of positioning grooves (212) that can be inserted and engaged with the positioning protrusion (413) at intervals on its groove wall.

9. The game controller according to claim 1, characterized in that, The switching button (3) is rotatably connected to the housing (1) via an elastic connector (32).

10. The gamepad of claim 1, wherein, Also includes: The mounting part (33) is located on the switch button (3) and has a permanent magnet (6) that can trigger the Hall sensor.