An individualized e-sports chair
Patent Information
- Application Number
- CN202521298997.3
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2025-06-24
- Publication Date
- 2026-09-08
- Estimated Expiration
- 2035-06-24
AI Technical Summary
[0003]但是现有的电竞椅大多不能进行个性化定制调整,不能满足用户根据自身需求以及使用场景的变化产生的多样需求,例如饰面的美观需求、支撑垫的透气及支撑垫的个性定制等等,无法满足使用者的个性化需求
[0014]The beneficial effects of this utility model are as follows: In this embodiment, during production, the seat back panel can be mass-produced in a standardized manner, while the cushion components (back cushion, head cushion, shoulder wing cushion, and lumbar cushion) can be produced in small batches and in a variety of ways (different colors, materials, and functions), reducing inventory risk (basic components + best-selling accessories are available), and enabling rapid response to market trends by launching new color schemes, new materials, or co-branded cushion components, thereby improving the manufacturer's market competitiveness. During use, users can freely change the finish (such as material, texture, and pattern) and color of each independent cushion component (back cushion, head cushion, shoulder wing cushion, and lumbar cushion) according to their personal aesthetic preferences. This not only allows users to create a unique and exclusive seat appearance, but also easily matches different usage environments (such as home style, team color scheme, personal theme) or changes the style according to mood and season, greatly enhancing the personalization and emotional value of the product. At the same time, the head cushion, shoulder wing cushion, and lumbar cushion are independently set and replaceable, allowing users to precisely adjust or replace modules in specific parts according to their own body shape and support needs. For example, the shoulder wing cushions can be replaced with ones that better fit the curves of the neck and shoulders, or the lumbar cushions can provide stronger lumbar support, achieving more precise and comfortable ergonomic support and effectively relieving fatigue caused by long-term gaming or sitting. In addition, traditional one-piece seats require replacement of the entire unit if a part is damaged, but in this embodiment, if a part of the cushion assembly (back cushion, head cushion, shoulder wing cushion, and lumbar cushion) is damaged, it can be disassembled and replaced.
Smart Images

Figure CN224722902U_ABST
Abstract
Description
Technical Field
[0001] This utility model relates to the field of furniture technology, and in particular to a personalized optimization of a gaming chair. Background Technology
[0002] The primary customer base for gaming chairs is gamers, who often need to maintain a seated posture for extended periods while operating their computers. Therefore, gaming chairs require a higher level of comfort compared to regular chairs. To provide more comfortable support for users who maintain a seated posture for long periods, gaming chairs typically feature ergonomically designed support structures.
[0003] However, most existing gaming chairs cannot be customized and adjusted to meet the diverse needs of users based on their own needs and changes in usage scenarios, such as aesthetic requirements for the finish, breathability of the support pad, and customization of the support pad, thus failing to meet the personalized needs of users. Utility Model Content
[0004] Therefore, in response to the above problems, this utility model proposes a personalized gaming chair with adjustable and replaceable backrest components according to the user's own needs.
[0005] This utility model is achieved through the following technical solution: A personalized gaming chair includes a seat back panel with a cushion assembly. The cushion assembly includes a backrest cushion detachably mounted on the seat back panel, a headrest cushion detachably mounted on the upper side of the backrest cushion, shoulder wing cushions detachably mounted on the upper side of both sides of the backrest cushion, and lumbar support cushions detachably mounted on the lower side of both sides of the backrest cushion.
[0006] As a further improvement of this utility model, a first ventilation channel is formed between the headrest and the backrest, a second ventilation channel is formed between the shoulder wing cushion and the backrest, a third ventilation channel is formed between the shoulder wing cushion and the headrest, a fourth ventilation channel is formed between the shoulder wing cushion and the lumbar cushion, and a sixth ventilation channel is formed between the lumbar cushion and the backrest. The first, second, third, fourth, and sixth ventilation channels are interconnected.
[0007] As a further improvement of this utility model, the gap width of the first air-permeable channel, the second air-permeable channel, the third air-permeable channel, the fourth air-permeable channel, and the sixth air-permeable channel is adjustable.
[0008] As a further improvement of this utility model, the cushion assembly is provided with a first hook and loop fastener surface or a first hook and loop fastener velvet surface, and the seat back panel is provided with a first hook and loop fastener velvet surface or a first hook and loop fastener surface, and the first hook and loop fastener surface cooperate with the first hook and loop fastener velvet surface.
[0009] As a further improvement of this utility model, a seat plate is provided below the seat back panel, and a seat cushion assembly is provided on the seat plate. The seat cushion assembly includes a middle seat cushion that is detachably disposed on the seat plate, and side seat cushions that are detachably disposed on both sides of the middle seat cushion.
[0010] As a further improvement of this utility model, a fifth ventilation channel is formed between the side cushion and the middle cushion.
[0011] As a further improvement of this utility model, the gap width of the fifth ventilation channel is adjustable.
[0012] As a further improvement of this utility model, the front end of the side seat cushion is provided with an extension portion extending toward the front end of the middle seat cushion.
[0013] As a further improvement of this utility model, the seat plate is provided with a second hook and loop fastener surface or a second hook and loop fastener velvet surface, and the seat cushion assembly is provided with a second hook and loop fastener velvet surface or a second hook and loop fastener surface, and the second hook and loop fastener surface and the second hook and loop fastener velvet surface cooperate with each other.
[0014] The beneficial effects of this utility model are as follows: In this embodiment, during production, the seat back panel can be mass-produced in a standardized manner, while the cushion components (back cushion, head cushion, shoulder wing cushion, and lumbar cushion) can be produced in small batches and in a variety of ways (different colors, materials, and functions), reducing inventory risk (basic components + best-selling accessories are available), and enabling rapid response to market trends by launching new color schemes, new materials, or co-branded cushion components, thereby improving the manufacturer's market competitiveness. During use, users can freely change the finish (such as material, texture, and pattern) and color of each independent cushion component (back cushion, head cushion, shoulder wing cushion, and lumbar cushion) according to their personal aesthetic preferences. This not only allows users to create a unique and exclusive seat appearance, but also easily matches different usage environments (such as home style, team color scheme, personal theme) or changes the style according to mood and season, greatly enhancing the personalization and emotional value of the product. At the same time, the head cushion, shoulder wing cushion, and lumbar cushion are independently set and replaceable, allowing users to precisely adjust or replace modules in specific parts according to their own body shape and support needs. For example, the shoulder wing cushions can be replaced with ones that better fit the curves of the neck and shoulders, or the lumbar cushions can provide stronger lumbar support, achieving more precise and comfortable ergonomic support and effectively relieving fatigue caused by long-term gaming or sitting. In addition, traditional one-piece seats require replacement of the entire unit if a part is damaged, but in this embodiment, if a part of the cushion assembly (back cushion, head cushion, shoulder wing cushion, and lumbar cushion) is damaged, it can be disassembled and replaced. Attached Figure Description
[0015] The preferred embodiments of this utility model will be described in detail below with reference to the accompanying drawings to help understand the purpose and advantages of this utility model, wherein: Figure 1 This is a schematic diagram of the structure of an embodiment of the present utility model.
[0016] The following are labeled in the diagram: 1. Seat back panel; 2. Backrest cushion; 3. Headrest cushion; 4. Shoulder wing cushion; 5. Lumbar cushion; 6. First ventilation channel; 7. Second ventilation channel; 8. Third ventilation channel; 9. Fourth ventilation channel; 10. Seat panel; 11. Middle seat cushion; 12. Side seat cushion; 13. Fifth ventilation channel; 14. Extension; 15. Sixth ventilation channel. Detailed Implementation
[0017] The present invention will now be described in further detail with reference to the accompanying drawings and embodiments.
[0018] The directional terms such as up, down, left, right, front, back, front, back, top, and bottom mentioned or possibly used in this specification are defined relative to the construction shown in the accompanying drawings. The terms "inner" and "outer" refer to directions toward or away from the geometric center of a specific component, respectively. These are relative concepts and may therefore vary depending on their location and usage. Therefore, these or other directional terms should not be interpreted as restrictive.
[0019] refer to Figure 1 The present utility model embodiment discloses that: A personalized gaming chair includes a seat back panel 1, on which a cushion assembly is provided. The cushion assembly includes a detachable backrest cushion 2 attached to the seat back panel 1, a detachable headrest cushion 3 located above the backrest cushion 2 on the seat back panel 1, detachable shoulder wing cushions 4 located above the sides of the backrest cushion 2 on the seat back panel 1, and detachable lumbar support cushions 5 located below the sides of the backrest cushion 2 on the seat back panel 1. In this embodiment, the seat back panel 1 can be standardized in mass production. The backrest components (back cushion 2, head cushion 3, shoulder wing cushion 4, and lumbar cushion 5) can be produced in small batches and in diverse varieties (different colors, materials, and functions), reducing inventory risk (basic components + best-selling accessories are stocked), and enabling rapid response to market trends by launching new color schemes, new materials, or co-branded backrest accessories, thereby improving the manufacturer's market competitiveness. During use, users can freely change the finish (such as material, texture, pattern) and color of each independent backrest component (back cushion 2, head cushion 3, shoulder wing cushion 4, and lumbar cushion 5) according to their personal aesthetic preferences. This not only allows users to create a unique and exclusive chair appearance, but also easily matches different usage environments (such as home style, team color scheme, personal theme) or changes the style according to mood and season, greatly enhancing the product's personalization and emotional value. At the same time, the head cushion 3, shoulder wing cushion 4, and lumbar cushion 5 are independently set and interchangeable, allowing users to precisely adjust or replace modules in specific parts according to their body shape and support needs. For example, the shoulder wing cushion 4 can be replaced with a shoulder wing cushion 4 that better fits the curve of the neck and shoulders, or the lumbar cushion 5 can provide stronger lumbar support, achieving more precise and comfortable ergonomic support and effectively relieving fatigue caused by long-term gaming or sitting. In addition, traditional integrated seats require replacement of the entire unit if a part is damaged, but in this embodiment, if a part of the cushion assembly (the back cushion 2, head cushion 3, shoulder wing cushion 4 and lumbar cushion 5) is damaged, it can be disassembled and replaced.
[0020] A first ventilation channel 6 is formed between the headrest cushion 3 and the backrest cushion 2; a second ventilation channel 7 is formed between the shoulder wing cushion 4 and the backrest cushion 2; a third ventilation channel 8 is formed between the shoulder wing cushion 4 and the headrest cushion 3; a fourth ventilation channel 9 is formed between the shoulder wing cushion 4 and the lumbar cushion 5; and a sixth ventilation channel 15 is formed between the lumbar cushion 5 and the backrest cushion 2. The first ventilation channel 6, the second ventilation channel 7, the third ventilation channel 8, the fourth ventilation channel 9, and the sixth ventilation channel 15 formed between the backrest cushion 2, the headrest cushion 3, the shoulder wing cushion 4, and the lumbar cushion 5 allow air circulation, thereby quickly dissipating the heat and moisture accumulated on the gaming chair and improving the comfort of using the gaming chair.
[0021] Furthermore, the gaps between the first ventilation channel 6, the second ventilation channel 7, the third ventilation channel 8, the fourth ventilation channel 9, and the sixth ventilation channel 15 are adjustable, allowing users to adjust them according to their body shape or usage needs. In addition, when not in use, the gaps between the first ventilation channel 6, the second ventilation channel 7, the third ventilation channel 8, and the fourth ventilation channel 9 can be adjusted to close, effectively preventing dust and debris from entering their interior. When cleaning, simply widening the gaps and using a vacuum cleaner or soft brush is sufficient for thorough cleaning, eliminating the hygiene hazards of dirt and grime accumulating in traditional mesh chairs or ventilation holes.
[0022] The cushion assembly is provided with a first hook and loop fastener surface or a first loop and loop fleece surface (not shown in the figure), and the seat back panel 1 is provided with a first loop and loop fleece surface or a first hook and loop fastener surface, and the first hook and loop fastener surface cooperate with the first loop and loop fleece surface; the cushion assembly can be disassembled and assembled by the cooperation of the first hook and loop fastener surface, which is simple in structure, easy to operate and low in cost; at the same time, the user only needs to tear or stick the hook and loop fastener (first hook and loop fastener surface) by hand to quickly adjust the relative position between the cushion assemblies, thereby steplessly adjusting the gap width of each ventilation channel (first, second, third and fourth ventilation channels 9) without any tools or complicated steps.
[0023] Corresponding to the seat back panel 1, in this embodiment, a seat panel 10 is provided below the seat back panel 1, and a seat cushion assembly is provided on the seat panel 10. The seat cushion assembly includes a middle seat cushion 11 detachably disposed on the seat panel 10, and side seat cushions 12 detachably disposed on both sides of the middle seat cushion 11. Both the middle seat cushion 11 and the side seat cushions 12 can be removed individually. If a certain area of the seat cushion (such as the middle seat cushion 11) is worn or soiled, only that part needs to be replaced, without replacing the whole unit, which greatly reduces the long-term use cost. At the same time, users can adjust it according to their body shape or preferences to achieve personalized thigh support. In addition, the split design of the seat cushion assembly makes it easy for the manufacturer to thoroughly clean or partially dry the seat cushion assembly during production and warehousing, and the seat cushion assembly can be stacked for storage, reducing the space occupied.
[0024] A fifth ventilation channel 13 is formed between the side seat cushion 12 and the middle seat cushion 11. Together with the ventilation channels on the backrest (first, second, third, and fourth ventilation channels 9), it forms a whole-body ventilation system, which accelerates the removal of heat from the user's body and effectively solves the problem of heat accumulation throughout the body when the user is playing games or sitting for a long time, thereby improving the comfort of the gaming chair during long-term use.
[0025] The gap width of the fifth ventilation channel 13 is adjustable. When not in use, the gap structure can be closed to effectively prevent dust and debris from entering. When cleaning, it is only necessary to widen the gap and use a vacuum cleaner or soft brush to clean it thoroughly, eliminating the hygiene hazards of dirt and grime accumulating in traditional mesh chairs or ventilation holes.
[0026] The side cushion 12 has an extension 14 extending towards the front of the middle cushion 11, which effectively increases the support area of the front of the side cushion 12 on the front of the user's thigh (near the knee), thereby supporting the front of the thigh, reducing the local high pressure points caused by the thigh being suspended or only supported by the edge of the middle cushion 11, evenly distributing the thigh pressure, further relieving fatigue from sitting for a long time, and improving leg comfort.
[0027] Similar to the connection method of the seat back panel 1 and the cushion assembly, the seat panel 10 is provided with a second hook and loop fastener surface or a second hook and loop fastener fleece surface (not shown in the figure), and the cushion assembly is provided with a second hook and loop fastener fleece surface or a second hook and loop fastener surface. The second hook and loop fastener surface and the second hook and loop fastener fleece surface cooperate with each other, which is simple in structure and easy to connect.
[0028] Finally, it should be noted that the above embodiments are only used to illustrate the technical solutions of this utility model, and not to limit it. Although this utility model has been described in detail with reference to the foregoing embodiments, those skilled in the art should understand that they can still modify the technical solutions recorded in the foregoing embodiments, or make equivalent substitutions for some of the technical features. Such modifications or substitutions do not cause the essence of the corresponding technical solutions to deviate from the scope of the technical solutions of the embodiments of this utility model.
Claims
1. A personalized gaming chair, comprising a seat back panel (1), wherein a cushion assembly is provided on the seat back panel (1), characterized in that: The cushion assembly includes a back cushion (2) detachably mounted on the seat back panel (1), a head cushion (3) detachably mounted on the seat back panel (1) above the back cushion (2), shoulder wing cushions (4) detachably mounted on the seat back panel (1) above both sides of the back cushion (2), and lumbar cushions (5) detachably mounted on the seat back panel (1) below both sides of the back cushion (2). A seat plate (10) is provided below the seat back panel (1), and a seat cushion assembly is provided on the seat plate (10). The seat cushion assembly includes a middle seat cushion (11) that is detachably provided on the seat plate (10), and side seat cushions (12) that are detachably provided on both sides of the middle seat cushion (11). A fifth ventilation channel (13) is formed between the side cushion (12) and the middle cushion (11). The gap width of the fifth ventilation channel (13) is adjustable.
2. The personalized gaming chair according to claim 1, characterized in that: A first ventilation channel (6) is formed between the headrest (3) and the backrest (2), a second ventilation channel (7) is formed between the shoulder wing cushion (4) and the backrest (2), a third ventilation channel (8) is formed between the shoulder wing cushion (4) and the headrest (3), a fourth ventilation channel (9) is formed between the shoulder wing cushion (4) and the waist cushion (5), and a sixth ventilation channel (15) is formed between the waist cushion (5) and the backrest (2). The first ventilation channel (6), the second ventilation channel (7), the third ventilation channel (8), the fourth ventilation channel (9) and the sixth ventilation channel (15) are interconnected.
3. A personalized gaming chair according to claim 2, characterized in that: The gap width of the first ventilation channel (6), the second ventilation channel (7), the third ventilation channel (8), the fourth ventilation channel (9), and the sixth ventilation channel (15) is adjustable.
4. A personalized gaming chair according to claim 3, characterized in that: The cushion assembly is provided with a first hook and loop fastener or a first loop and loop fleece surface, and the seat back panel (1) is provided with a first loop and loop fleece surface or a first hook and loop fastener, and the first hook and loop fastener surface cooperate with the first loop and loop fleece surface.
5. A personalized gaming chair according to claim 1, characterized in that: The side cushion (12) has an extension (14) extending toward the front end of the middle cushion (11).
6. A personalized gaming chair according to claim 5, characterized in that: The seat plate (10) is provided with a second hook and loop fastener or a second loop and loop fastener plush surface, and the cushion assembly is provided with a second loop and loop fastener or a second hook and loop fastener, and the second hook and loop fastener and the second loop and loop fastener plush surface cooperate with each other.