A fighting console
Patent Information
- Application Number
- CN202521658994.6
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Priority Date
- 2025-06-12
- Filing Date
- 2025-08-05
- Publication Date
- 2026-09-11
- Estimated Expiration
- 2035-08-05
AI Technical Summary
[0003]本实用新型的目的是公开一种格斗控台,以解决现有技术中的格斗控台中的游戏内容缺少和玩家之间的动态交互的技术问题
Smart Images

Figure CN224735725U_ABST
Abstract
Description
Technical Field
[0001] This utility model belongs to the field of electronic equipment technology, specifically relating to a combat control console. Background Technology
[0002] A fighting console is a control device used in gaming equipment to control the movements of characters in a game. In these fighting consoles, game dynamics are only displayed on the screen of the gaming device, lacking dynamic interaction between the game content and the player, thus affecting the player's gaming experience. Utility Model Content
[0003] The purpose of this invention is to disclose a fighting game console to solve the technical problems of lack of game content and dynamic interaction between players in existing fighting game consoles.
[0004] To achieve the above objectives, this utility model discloses a combat control console, comprising: The housing has a receiving cavity and an opening; A transparent panel is provided at the opening; An input device, mounted on the transparent panel, is used to input operation commands; A display screen, located inside the containment cavity and below the transparent panel, is used to display game content.
[0005] As an optional implementation, the coverage area of the transparent panel is greater than or equal to the coverage area of the display screen.
[0006] As an alternative implementation, the input device includes a joystick and / or multiple buttons.
[0007] As an optional implementation, the multiple buttons are electrically connected by wires, which are transparent FPCs.
[0008] As an alternative implementation, the housing includes a bottom shell and a front cover, the bottom shell mounting the display screen, and the front cover having the opening and mounting the transparent panel.
[0009] As an optional implementation, the faceplate is rotatably disposed relative to the bottom shell.
[0010] As an optional implementation, the combat control console further includes a locking mechanism for unlocking or locking the faceplate relative to the bottom shell.
[0011] As an optional implementation, the combat console also includes a protective lens positioned above the display screen.
[0012] As an optional implementation, the coverage area of the protective lens is greater than or equal to the coverage area of the display screen.
[0013] As an optional implementation, the combat control console further includes a support platform disposed on the wall of the receiving cavity and supported on the bottom of a portion of the display screen.
[0014] Compared with the prior art, the beneficial effects of the combat control console of this utility model are as follows: This utility model's fighting control console features a transparent panel at the opening of the housing and a display screen inside the housing cavity. This allows the display screen to simultaneously show the game content when the player inputs operation commands into the input device. The player's dynamic operations can be accurately reflected on the screen in real time, and the screen image changes in real time with the player's actions, thus enhancing the player's gaming experience. Attached Figure Description
[0015] To more clearly illustrate the technical solutions in the embodiments of this utility model, the drawings used in the embodiments will be briefly introduced below. Obviously, the drawings described below are only some embodiments of this utility model. For those skilled in the art, other drawings can be obtained based on these drawings without creative effort.
[0016] Figure 1 This is a schematic diagram of the structure of the combat control console in this embodiment of the present invention when the top cover and bottom shell are in the closed state; Figure 2 yes Figure 1 A schematic diagram of the structure when the top cover and bottom shell are in the open position; Figure 3 yes Figure 1 An exploded view of the combat control console; Figure 4 yes Figure 1 A top view of the combat control console in the game; Figure 5 yes Figure 4 A cross-sectional view along the AA direction; Figure 6 yes Figure 5 Enlarged view of point I in the middle; Figure 7 yes Figure 3 A schematic diagram of the locking mechanism in the middle; Figure 8 yes Figure 7 An exploded view of the locking mechanism in the diagram; Figure 9 yes Figure 7 A cross-sectional schematic diagram of the locking mechanism.
[0017] Explanation of key figure labels: 100-Fighting control panel, 10-Housing shell, 11-Receiving cavity, 12-Opening, 13-Bottom shell, 131-Mounting slot, 132-Mounting port, 133-Limiting block, 134-Support shell, 135-Upper shell, 1351-Interface, 14-Face cover, 15-Supporting rib, 20-Display screen, 30-Transparent panel, 40-Input device, 41-Joystick, 42-Button, 50-Locking mechanism, 51-First latch, 511-Connecting part, 512-First locking part, 513-Locking groove, 514-First inclined surface, 52-Second latch, 521-Sliding part, 522-Second locking part, 523-Mounting rod, 524-Second inclined surface, 53-Elastic element, 60-Supporting platform, 61-Limiting wall, 70-Protective lens. Detailed Implementation
[0018] The technical solutions of the present utility model will be clearly and completely described below with reference to the accompanying drawings of the embodiments. Obviously, the described embodiments are only some embodiments of the present utility model, and not all embodiments. Based on the embodiments of the present utility model, all other embodiments obtained by those of ordinary skill in the art without creative effort are within the protection scope of the present utility model.
[0019] In this invention, the terms "upper," "lower," "left," "right," "front," "rear," "top," "bottom," "inner," "outer," "middle," "vertical," "horizontal," "lateral," and "longitudinal" indicate the orientation or positional relationship based on the orientation or positional relationship shown in the accompanying drawings. These terms are primarily for the purpose of better describing this invention and its embodiments, and are not intended to limit the indicated device, element, or component to having a specific orientation, or to be constructed and operated in a specific orientation.
[0020] Furthermore, in addition to indicating direction or positional relationship, some of the aforementioned terms may also have other meanings. For example, the term "above" may also be used in some cases to indicate a certain dependency or connection relationship. Those skilled in the art can understand the specific meaning of these terms in this utility model according to the specific circumstances.
[0021] Furthermore, the terms "installation," "setup," "equipped with," "connection," and "linked" should be interpreted broadly. For example, they can refer to a fixed connection, a detachable connection, or an integral structure; they can refer to a mechanical connection or an electrical connection; they can refer to a direct connection or an indirect connection through an intermediate medium, or an internal connection between two devices, components, or parts. Those skilled in the art can understand the specific meaning of these terms in this utility model based on the specific circumstances.
[0022] Furthermore, the terms "first," "second," etc., are primarily used to distinguish different devices, components, or parts (which may be the same or different in specific type and construction), and are not intended to indicate or imply the relative importance or quantity of the indicated devices, components, or parts. Unless otherwise stated, "a plurality of" means two or more.
[0023] The technical solution of this utility model will be further described below with reference to the embodiments and accompanying drawings.
[0024] Please see Figures 1 to 9 This application provides a combat control console 100, including a housing 10, a display screen 20, a transparent panel 30, and an input device 40.
[0025] The housing 10 has a receiving cavity 11 and an opening 12; a transparent panel 30 is located at the opening 12; an input device 40 is installed on the transparent panel 30 for inputting operation commands; and a display screen 20 is located inside the receiving cavity 11 and below the transparent panel 30 for displaying game content.
[0026] The aforementioned fighting console 100 features a transparent panel 30 at the opening 12 of the housing 10 and a display screen 20 inside the housing 11. This allows the display screen 20 to simultaneously display game content when the player inputs operation commands to the input device 40, ensuring that the player's dynamic operations are accurately reflected on the screen in real time. The screen image changes in real time with the player's actions, enhancing the player's gaming experience.
[0027] It should be noted that when the fighting console 100 is used in a gaming device, it is placed in an up-down direction. Therefore, the input device 40 and the transparent panel 30 are located above the display screen 20. The input device 40 and the display screen 20 are set in a top-down direction. When the player inputs control commands through the input device 40, he can also see the game screen displayed on the display screen 20 below, realizing real-time interaction and improving the gaming experience.
[0028] The transparent panel 30 can be made of transparent materials such as tempered glass or acrylic.
[0029] Understandably, in order to allow players to view more complete information displayed on the display screen 20, the coverage area S1 of the transparent panel 30 in this embodiment is greater than or equal to the coverage area S2 of the display screen 20. Thus, the transparent panel 30 completely covers the top of the display screen 20, and all the information displayed on the display screen 20 can be seen through the transparent panel 30, thus avoiding the omission of displayed information.
[0030] When setting the coverage area S1 of the transparent panel 30 and the coverage area S2 of the display screen 20, S1 can be equal to S2, in which case the transparent panel 30 just covers the top of the display screen 20; or S1 can be greater than S2, in which case the coverage area S1 of the transparent panel 30 is greater than the coverage area S2 of the display screen 20, thereby avoiding the situation where a small portion of the display information cannot be transmitted through the transparent panel 30 due to installation errors of the display panel.
[0031] It should be noted that when the display screen 20 includes a housing and a backlight module disposed within the housing, the coverage area of the display screen 20 refers to the area enclosed by the outer edge of the housing. In this case, the coverage area of the transparent panel 30 is defined to be at least equal to the area enclosed by the outer edge of the housing, thereby ensuring that all information displayed by the display screen 20 can be transmitted through the transparent panel 30.
[0032] Please see Figures 1 to 5 In this embodiment, the input device 40 can be a joystick 41, multiple buttons 42, or a combination of joystick 41 and buttons 42. By combining joystick 41 and buttons 42, it is convenient for players to input different control commands.
[0033] Specifically, the input device 40 in this embodiment includes a joystick 41 and multiple buttons 42, so that the player's left and right hands can be used simultaneously through the combination of different input methods, thereby enhancing the gaming experience.
[0034] Furthermore, since multiple buttons 42 need to be electrically connected via wires, in order to avoid the wires affecting the player's viewing of the display screen 20, the wires are made of transparent FPCs when multiple buttons 42 are electrically connected via wires in this embodiment. This is to avoid the wires affecting the player's viewing of the display information on the display screen 20. For example, the transparent FPC can be configured to include transparent layers arranged opposite each other and conductive copper wires sandwiched between the two transparent layers. The transparent layers are made of transparent polyurethane thin film.
[0035] Please see Figure 2The diagram below shows the structure of the housing 10 in this embodiment. The housing 10 includes a bottom shell 13 and a front cover 14. The bottom shell 13 is equipped with a display screen 20 and has a mating interface 1351 corresponding to the opening 12. The front cover 14 has an opening 12 and is equipped with a transparent panel 30. The front cover 14 covers the mating interface 1351. By setting the housing 10 to include two independent parts, it is easier to form the entire housing 10. When installing the bottom shell 13 and the front cover 14, they can be installed in a detachable manner (e.g., bolt installation or snap-fit), which facilitates the later maintenance of components such as the display screen 20, the joystick 41, and the buttons 42; or the bottom shell 13 and the front cover 14 can be installed by adhesive bonding, thereby ensuring the airtightness of the installation and preventing dust and other impurities from entering the bottom shell 13 and affecting the display effect of the display screen 20.
[0036] Furthermore, to facilitate the assembly of the entire combat control console 100, the face cover 14 in this embodiment is rotatably mounted relative to the bottom shell 13. Thus, after the corresponding components are installed on the bottom shell 13 and the face cover 14 respectively, the face cover 14 can be rotated to close onto the interface 1351 of the bottom shell 13, which facilitates the assembly of the entire combat control console 100. At the same time, when maintaining the internal components of the bottom shell 13 later, the bottom shell 13 can be opened by rotating the face cover 14. At this time, the face cover 14 and the bottom shell 13 still maintain a connection relationship, preventing the bottom shell 13 from being lost.
[0037] Aluminum alloy is used in the construction of the entire housing 10 to ensure the structural strength of the entire housing 10.
[0038] Further, please refer to Figure 2 and Figure 3 The bottom shell 13 includes a detachably connected support shell 134 and an upper shell 135. The upper shell 135 is provided with a mating interface 1351 corresponding to the opening 12. In this way, by setting the bottom shell 13 to include two parts, it is convenient to form irregular structures on the bottom shell 13, and it is also convenient to install the display screen 20 in the support shell 134.
[0039] Furthermore, when installing the upper shell 135 and the support shell 134, the two can be connected by bolts to ensure a tight connection.
[0040] When installing the display screen 20 onto the base shell 13, it can be fixed by means of adhesive or bolt connection, and there is no limitation to this.
[0041] Further, please refer to Figure 5 and Figure 6Since the display screen 20 generates heat during use, in order to facilitate heat dissipation of the display screen 20, the combat control console 100 of this embodiment also includes a support platform 60. The support platform 60 is disposed on the wall of the receiving cavity 11 and supports the bottom of part of the display screen 20. For example, the support platform 60 can be disposed on the side wall of the receiving cavity 11 or on the bottom wall of the receiving cavity 11, as long as it can support the bottom of part of the display screen 20. In this way, by partially supporting the bottom of the display screen 20, most of the bottom of the display screen 20 can be suspended in the air so as to dissipate heat.
[0042] Specifically, in this embodiment, the support platform 60 is disposed on the bottom wall of the receiving cavity 11. The support platform 60 is arranged in a ring shape with a hollow groove in the middle to ensure the heat dissipation effect of the display screen 20. Furthermore, in order to facilitate the installation of the display screen 20, a limiting wall 61 extends upward from the top of the support platform 60 to limit the installation of the display screen 20. After limiting the installation position of the display screen 20, the display screen 20 can be installed on the bottom shell 13, for example, by bolts or by applying glue.
[0043] Please see Figures 2 to 6 In one embodiment of this utility model, in order to facilitate the protection of the display screen 20, the combat control console 100 also includes a protective lens 70. The protective lens 70 is disposed above the display screen 20. Thus, the display surface of the display screen 20 is protected by the protective lens 70 to prevent scratches.
[0044] Specifically, when installing the protective lens 70, a buffer pad can be provided between the display screen 20 and the protective lens 70. The buffer pad is located at the edge of the display screen 20, and the protective lens 70 is pressed on the buffer pad. The bottom shell 13 (specifically the upper shell 135) is provided with a downwardly extending abutment rib 15, which abuts against the protective lens 70, thereby limiting the installation position between the protective lens 70 and the display screen 20.
[0045] When installing the protective lens 70, the coverage area S3 of the lens is greater than or equal to the coverage area S2 of the display screen 20, thereby setting a larger protective lens 70 to achieve comprehensive protection of the display screen 20 and avoid scratches that would affect the user's later performance.
[0046] Please see Figure 2 , Figure 3 as well as Figures 7 to 9In one embodiment of this utility model, to facilitate a stable fit of the faceplate 14 onto the base shell 13, the combat console 100 further includes a locking mechanism 50. The locking mechanism 50 is used to unlock or lock the faceplate 14 relative to the base shell 13. For example, when the combat console 100 is applied to a gaming device, the locking mechanism 50 can be installed on the gaming device. After the faceplate 14 is properly closed relative to the base shell 13, it can lock the faceplate 14 onto the base shell 13. Alternatively, the locking mechanism 50 can be connected to both the base shell 13 and the faceplate 14. After the faceplate 14 is closed onto the base shell 13, the locking mechanism 50 simultaneously locks the faceplate 14 and the base shell 13. Thus, by providing the locking mechanism 50, a stable closed state of the faceplate 14 relative to the base shell 13 can be achieved.
[0047] Specifically, please refer to Figures 7 to 9 This is a schematic diagram of the locking mechanism 50 in this embodiment, including a first latch 51, a second latch 52, and an elastic member 53. The first latch 51 is installed on the cover 14, and the second latch 52 is slidably installed on the bottom shell 13. The two ends of the elastic member 53 abut against the bottom shell 13 and the second latch 52, respectively. When the cover 14 is placed on the bottom shell 13, the second latch 52 receives a pushing force from the first latch 51, compressing the elastic member 53. When the cover 14 is in place, the elastic force of the elastic member 53 pushes the second latch 52 and the first latch 51 to lock together, thereby locking the cover 14 on the bottom shell 13.
[0048] Specifically, in this embodiment, the second latch 52 is exposed to the side of the bottom shell 13, so that when unlocking the face cover 14, the second latch 52 can be pressed by hand. When the second latch 52 and the first latch 51 are disengaged, the face cover 14 can be opened by hand.
[0049] The first latch 51 includes a connecting part 511 and a first locking part 512. The first locking part 512 forms a locking groove 513, and the connecting part 511 is connected to the cover 14. The bottom shell 13 is provided with a mounting groove 131 and a mounting opening 132 is formed on the side. The second latch 52 is slidably disposed in the mounting groove 131 and exposed relative to the mounting opening 132. The second latch 52 includes a sliding part 521, a second locking part 522 disposed on the sliding part 521, and a mounting rod 523 disposed on the sliding part 521. The elastic element 53 is a spring, which is sleeved on the mounting rod 523 and fastened in the locking groove 513 by the second locking part 522 to achieve locking with the first locking part 512. The installation of the spring by the mounting rod 523 can guide the extension and contraction of the spring.
[0050] Specifically, in order to achieve the cooperation between the first locking part 512 and the second locking part 522, the first locking part 512 has a first inclined surface 514 facing the second locking part 522, and the second locking part 522 has a second inclined surface 524 facing the first locking part 512. The first inclined surface 514 and the second inclined surface 524 are arranged in parallel. When the cover 14 is placed on the bottom shell 13, the first inclined surface 514 and the second inclined surface 524 cooperate to enable the first locking part 512 to smoothly apply a pushing force to the second locking part 522 so that the cover 14 can be placed on the bottom shell 13.
[0051] The mounting rod 523 passes through the side wall of the mounting groove 131, while the two ends of the elastic member 53 abut against the sliding part 521 and the groove wall of the mounting groove 131 respectively, so as to apply an elastic force to the second latch 52.
[0052] Furthermore, to avoid excessive pressure on the second latch 52, a limiting block can be set on the bottom shell 13 at the position of the mounting groove 131. When the face cover 14 needs to be opened, after the second latch 52 is pressed into place and touches the limiting block, the second latch 52 will no longer be able to move towards the center of the bottom shell 13. At the same time, the second latch 52 has also disengaged from the first latch 51, and the face cover 14 can be opened by hand.
[0053] Specifically, in this embodiment, the faceplate 14 is equipped with a transparent panel 30 and a first latch 51, and the upper shell 135 is provided with a mounting groove 131 for the second latch 52 to slide.
[0054] The aforementioned fighting console 100, by setting a display screen 20 inside the housing 10 and installing a transparent panel 30 at the opening 12, allows game information to be displayed in real time on the display screen 20 when the player inputs control commands through the input device 40 on the transparent panel 30, enabling real-time interaction with the player's input and enhancing the player's gaming experience. A protective lens 70 is installed above the display screen 20 to protect its display surface from scratches. The buttons 42 of the input device 40 are connected via a transparent FPC to prevent the wiring from affecting the display screen 20's image. A locking mechanism 50 is provided between the bottom shell 13 and the front cover 14 to lock or unlock the front cover 14, facilitating maintenance of the components inside the bottom shell 13.
[0055] The technical means disclosed in this utility model are not limited to those disclosed in the above embodiments, but also include technical solutions composed of any combination of the above technical features. It should be noted that those skilled in the art can make various improvements and modifications without departing from the principle of this utility model, and these improvements and modifications are also considered within the scope of protection of this utility model.
Claims
1. A fighting console, characterized by, include: The housing (10) has a receiving cavity (11) and an opening (12); A transparent panel (30) is provided at the opening (12); An input device (40) is installed on the transparent panel (30) for inputting operation commands; A display screen (20) is disposed inside the receiving cavity (11) and located below the transparent panel (30) for displaying game content.
2. The fight console of claim 1, wherein, The coverage area of the transparent panel (30) is greater than or equal to the coverage area of the display screen (20).
3. The fight console according to claim 1 or 2, characterized in that The input device (40) includes a joystick (41) and / or multiple buttons (42).
4. The fight console of claim 3, wherein, The multiple buttons (42) are electrically connected by wires, which are transparent FPCs.
5. The fight console of claim 1 or 2, wherein, The housing (10) includes a bottom shell (13) and a front cover (14). The bottom shell (13) is used to mount the display screen (20), and the front cover (14) has the opening (12) and is used to mount the transparent panel (30).
6. The fight console of claim 5, wherein, The faceplate (14) is rotatably disposed relative to the bottom shell (13).
7. The fight console of claim 6, wherein, The combat control console (100) also includes a locking mechanism (50) for unlocking or locking the faceplate (14) relative to the bottom shell (13).
8. The fight console of claim 1 or 2, wherein, The combat control console (100) also includes a protective lens (70), which is located above the display screen (20).
9. The fight console of claim 8, wherein, The coverage area of the protective lens (70) is greater than or equal to the coverage area of the display screen (20).
10. The fight console of claim 1 or 2, wherein, The combat control console (100) also includes a support platform (60), which is disposed on the wall of the receiving cavity (11) and supported on the bottom of part of the display screen (20).