Voltage controlled pogo stick toy
Patent Information
- Application Number
- CN202521881683.6
- Authority / Receiving Office
- CN · China
- Patent Type
- Utility models(China)
- Current Assignee / Owner
- Filing Date
- 2025-09-02
- Publication Date
- 2026-10-16
- Estimated Expiration
- 2035-09-02
AI Technical Summary
目前出现一些单机式类似于“打地鼠”式的电子玩具,结构上是将游戏软件的硬件化,通过手指点击达到娱乐目的,没有促进少年儿童肢体动作灵活性训练的作用
[0005]This invention employs a separate hardware structure for the main unit and slave units. The sound and light signal control is centralized in the main unit, which is electrically connected to the slave units via wireless signals. Sound and light information is randomly generated between the main and slave units and switched rapidly. During use, the units are placed in a distributed manner. The user needs to extend their arms or legs to hit each unit and cancels the sound and light signals by tapping or touching the touch panel of the unit and then pressing a light switch on the bottom of the panel. This toy simulates jumping or dancing for training, effectively improving the motor skills of children and teenagers through play. The sounds and images emitted by the main unit and different slave units upon triggering are designed with various unique features, such as animal sounds and images, also serving as an educational tool for children.
Smart Images

Figure CN224853788U_ABST
Abstract
Description
Technical Field
[0001] This utility model belongs to the field of toy products, especially training toy products with a modular structure and wireless signal connection. Background Technology
[0002] Playable electronic toys, which produce sound and light effects through pressing or tapping, are widely used to train children's fine motor skills and enhance their intellectual and emotional abilities. This type of training requires prior development of children's responsiveness and sensitivity to sound and music, combined with physical movement, to achieve better results. Touch-and-press electronic circuit toys, designed to train reaction skills and promote hand-eye coordination, are excellent products for cultivating children's playing skills. These products produce specific sound and light effects by pressing different parts of the product to achieve the training purpose. This training is conducted in an active manner, effectively promoting finger dexterity. Furthermore, for a more advanced training goal—training to improve reaction skills through passive stimulation and quick responses—to effectively improve the trainee's dexterity is particularly important. Currently, some standalone electronic toys similar to "whack-a-mole" games are available, which are essentially hardware-based game software that achieves entertainment through finger tapping, but do not promote the development of children's physical dexterity. Utility Model Content
[0003] The purpose of this invention is to provide a pressure-controlled bouncy stone toy with a multi-block design. The blocks are wirelessly connected to form an integrated sound and light playback program, allowing sound or light to appear randomly between different blocks. The user needs to strike a block with their arm or foot to eliminate the sound and light, and then move to the next block to continue the game. This multi-block structure overcomes the shortcomings of standalone game consoles, providing a functional toy that can achieve physical training effects.
[0004] To achieve the above objectives, the technical solution of the present invention is a pressure-controlled bouncy stone toy, comprising a main unit box and at least one slave unit box. Both the main unit box and the slave unit box include a base and a touch panel. The base is equipped with a compression spring, an audio-visual circuit device, and a tactile switch electrically connected thereto. The compression spring acts as a support pillar for the touch panel, allowing it to float on the base, with the bottom surface of the touch panel contacting the tactile switch. The audio-visual circuit device in the main unit box includes a wireless remote control circuit, and the audio-visual circuit device in the slave unit box includes a wireless receiving circuit, forming a wireless signal communication.
[0005] This invention employs a separate hardware structure for the main unit and slave units. The sound and light signal control is centralized in the main unit, which is electrically connected to the slave units via wireless signals. Sound and light information is randomly generated between the main and slave units and switched rapidly. During use, the units are placed in a distributed manner. The user needs to extend their arms or legs to hit each unit and cancels the sound and light signals by tapping or touching the touch panel of the unit and then pressing a light switch on the bottom of the panel. This toy simulates jumping or dancing for training, effectively improving the motor skills of children and teenagers through play. The sounds and images emitted by the main unit and different slave units upon triggering are designed with various unique features, such as animal sounds and images, also serving as an educational tool for children.
[0006] Even better, in the pressure-controlled bouncy stone toy with the above structure, one of a piezoelectric switch, membrane switch, or touch switch is installed on the surface of the touch panel and electrically connected to the sound and light circuit device, as a replacement for the tactile switch.
[0007] Piezoelectric switches, membrane switches, or touch switches all function by generating a switching circuit upon light contact with a surface, making them especially convenient for young children to use for games and practice. The structure of this invention enhances the overall applicability of the product.
[0008] Alternatively, in the aforementioned pressure-controlled bouncy stone toy, the touch panel is connected to the base via a hinge along its edge, and a fan-shaped area on the bottom surface of the touch panel opposite the hinge is supported by a compression spring.
[0009] The hinge serves as a supporting point connecting the touch panel and the base. On the bottom surface of the touch panel, within a fan-shaped area centered on the hinge, a single compression spring support post can be placed along the bisector of the hinge line. Alternatively, two or more symmetrically distributed compression springs can be used as support posts. This structural design ensures stable installation of the touch panel and prevents structural misalignment or programmatic errors even under significant impact or contact with the touch box during normal use. It provides a more stable structure, increasing the product's durability and lifespan.
[0010] Preferably, the pressure-controlled bouncy stone toy with the above-described structure uses a Wi-Fi or Bluetooth module for wireless signal communication.
[0011] In the wireless signal communication mode between the wireless remote control circuit of the main unit and the wireless receiving circuit of the slave unit, this invention uses Wi-Fi, preferably a 2.4G signal module, which has the advantages of strong stability and can also communicate with telecommunications networks as an interface for functional expansion. Another mode is to use a Bluetooth module, which also has excellent transmission performance within a short range in the same space, and has the advantages of energy saving and low cost.
[0012] This utility model's master-slave box press-type action toy product can stimulate the user's physical movement during play, thereby training children's ability to respond to sound and light and to move quickly. Its multi-component combination and wireless electrical connection structure is completely different from single-player products that simply simulate software games, combining entertainment and training effects. It is an innovative and practical toy product. Furthermore, this simple structure offers advantages in production and usage costs, making it more suitable for the entertainment and education market. Attached Figure Description
[0013] Figure 1 This is a diagram of the assembly of the bouncy stone toy in the embodiment.
[0014] Figure 2 This is an exploded view of the main unit box in the embodiment. Detailed Implementation
[0015] A preferred embodiment of the present invention will now be described with reference to the accompanying drawings.
[0016] As attached Figure 1 A pressure-controlled bouncy stone toy includes a main unit box 1 and four slave units box 2. Each unit box is a box-shaped body with a built-in power storage and electronic circuit device and a cavity structure.
[0017] See Appendix for the structure of the main unit box. Figure 2 The structure of the slave box is basically the same as that of the main box, the difference being that the main box's audio-visual circuit device 3 includes a wireless remote control circuit, while the slave box's audio-visual circuit device 3 includes a wireless receiving circuit. The wireless signal mode uses a 2.4G Wi-Fi module to establish wireless signal communication between the main box and the slave box. The main control chip of the main box's wireless remote control circuit serves as the system signal for coordinating the operation of the audio-visual circuit. After the main box's audio-visual circuit device 3 is connected, it connects wirelessly and randomly activates one of the slave boxes' built-in audio-visual circuit devices, emitting sound and turning on lights to indicate that a particular box has been triggered. Therefore, each main box or slave box naturally includes lights or other light-emitting devices, as well as a speaker 10. (See attached...) Figure 2As shown, the main unit includes a base 4 with an inwardly recessed cavity and a touch panel 5. Four rectangular holes 40 are formed on the bottom of the cavity sidewall of the base. The touch panel is a cap-shaped component that is installed into the cavity opening and maintains a fit with the base opening. The touch panel 5 conforms to the shape of the base cavity, and four locking blocks 50 formed on its sidewall surface enter the rectangular holes 40, forming a connection that allows the panel to move vertically.
[0018] The power supply and audio-visual circuitry 3 are installed inside the cavity of the base 4, and four support shafts are arranged in a square. Each shaft is fitted with a compression spring 6, which supports the bottom surface of the touch panel, allowing the touch panel to float on the base. The audio-visual circuitry includes a tactile switch 7. When the bottom surface of the touch panel 5 touches the tactile switch and is pressed, it can activate the switch. The activation of the tactile switch triggers feedback from the audio-visual circuitry, stopping the triggered sound and light signals. After releasing the pressure on the touch panel, each unit returns to standby mode, waiting for the main control chip of the main unit to send an activation signal again.
[0019] In this embodiment, when the power is turned on, the wireless remote control circuit of the main unit and the wireless receiving circuit of each slave unit form a transmit-receive pair. The main control chip of the main unit randomly sends a signal to activate the sound and light circuit, and sends a command to the corresponding slave unit through the wireless receiving pair to activate the sound and light of that slave unit. The user presses the touch panel 5 with the palm of their foot or hand, thereby pushing the touch switch 7 to achieve the effect of stopping the sound and light signals. At the same time, the feedback is sent to the main control chip of the main unit to activate another slave unit or the main unit, repeating the cycle to continue the game and produce a training effect.
[0020] The above description, with reference to the accompanying drawings, illustrates a preferred embodiment of the present invention, but does not imply limitation to the structure of this embodiment. Any modifications, equivalent substitutions, and additions falling within the technical scope defined by the claims of this invention, such as connecting the touch panel and the base using a hinged connection, and other similar structural variations, are also within the technical scope described in this invention.
Claims
1. A pressure-controlled bouncy stone toy, comprising a main unit box and at least one slave unit box, characterized in that, Both the main unit and the slave unit include a base and a touch panel. The base is equipped with a compression spring, an audio-visual circuit device, and a tactile switch electrically connected to it. The compression spring serves as a support column for the touch panel, allowing it to float on the base. The bottom surface of the touch panel touches the tactile switch. The audio-visual circuit device of the main unit includes a wireless remote control circuit, and the audio-visual circuit device of the slave unit includes a wireless receiving circuit, forming a wireless signal communication.
2. The pressure-controlled bouncy stone toy according to claim 1, characterized in that, The touch panel surface is equipped with one of a piezoelectric switch, a membrane switch, or a touch switch, which is electrically connected to an audio-visual circuit device as a replacement for the tactile switch.
3. The pressure-controlled bouncy stone toy according to claim 1 or 2, characterized in that, The touch panel is connected to the base via a hinge along its edge, and the fan-shaped area on the bottom surface of the touch panel opposite the hinge is supported by a compression spring.
4. The pressure-controlled bouncy stone toy according to claim 1 or 2, characterized in that, The wireless signal communication method described uses a Wi-Fi or Bluetooth module.