Graphical User Interface for Unmanned Aerial Vehicle Inspection of Electronic Devices
CN309825892SActive Publication Date: 2026-03-03SUNGROW SMART MAINTENANCE TECH CO LTD
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Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Designs(China)
- Current Assignee / Owner
- Filing Date
- 2025-07-04
- Publication Date
- 2026-03-03
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Figure 000001_ABST
Abstract
1. Name of the product in this design: Graphical User Interface for Unmanned Aerial Vehicle Inspection of Electronic Equipment. 2. Purpose of this design: An electronic device. 3. The key design features of this product are the graphical user interface content in the electronic device. 4. The image or photograph that best illustrates the design's key features: the front view. 5. Purpose of the graphical user interface: This graphical user interface is used by users to control drones to inspect photovoltaic power stations and display the inspection results. 6. Human-computer interaction method of graphical user interface: The main view is the countdown interface for the start of the UAV inspection task. After the countdown ends, the UAV automatically performs the inspection, and the interface switches to the interface change state diagram 1. The inspection route and flight status are displayed in real time on the interface. After the inspection is completed, the inspection pictures are automatically uploaded, and the interface automatically switches to the interface change state diagram 2. After the upload is completed, the interface automatically switches to the fault diagnosis interface, as shown in the interface change state diagram 3. After the diagnosis is completed, the interface automatically switches to the interface change state diagram 4. When the user clicks the "Defect Information" option icon in this interface, the interface switches to the interface change state diagram 5. The user can click the tab in the defect list in this interface to view the specific defect information. In the interface, "XX" represents text content. The gray area covered by the gray block is the content screen. The shape of the gray block is only used to cover the content screen and does not represent the shape of the content screen.
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