Child dog cognitive educational graphical user interface for cell phones
CN310087046SActive Publication Date: 2026-07-14GUANGDONG POLYTECHNIC NORMAL UNIV
Patent Information
- Authority / Receiving Office
- CN · China
- Patent Type
- Designs(China)
- Current Assignee / Owner
- GUANGDONG POLYTECHNIC NORMAL UNIV
- Filing Date
- 2025-08-12
- Publication Date
- 2026-07-14
Smart Images

Figure 000002_ABST
Abstract
1. Name of this design product: Graphical User Interface for Children's Dog Recognition Education on Mobile Phones. 2. Purpose of this design: For running mobile phone programs. 3. The key design features of this product are the graphical user interface content on the mobile phone screen. 4. The image or photograph that best illustrates the design's key features: the front view. 5. Due to the conventional design of mobile phones, the rear view is omitted; due to the conventional design of mobile phones, the left view is omitted; due to the conventional design of mobile phones, the right view is omitted; due to the conventional design of mobile phones, the top view is omitted; due to the conventional design of mobile phones, the bottom view is omitted. 6. Purpose of the graphical user interface: For children to operate the dog recognition education system. 7. Human-computer interaction method of graphical user interface: The main view is the interface after the system is opened. In the main view, swiping the interface to the right will enter the interface change state diagram 1. In the interface change state diagram 1, swiping the interface to the right will enter the interface change state diagram 2. In the interface change state diagram 2, clicking the "Login" button will enter the interface change state diagram 3. In the interface change state diagram 3, after entering the account and password, clicking the "Login" button at the bottom of the interface will enter the interface change state diagram 4. In the interface change state diagram 4, clicking the "Bookshelf" button in the bottom navigation bar will enter the interface change state diagram 5. In the interface change state diagram 5, clicking the "Golden Retriever" button will enter the interface change state diagram 6.
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