Editing area of a video authoring graphical user interface of an electronic device
CN310290277SActive Publication Date: 2026-10-30BEIJING BAIDU NETCOM SCI & TECH CO LTD
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Patent Information
- Application Number
- CN202630066923.0
- Authority / Receiving Office
- CN · China
- Patent Type
- Designs(China)
- Current Assignee / Owner
- Filing Date
- 2026-02-05
- Publication Date
- 2026-10-30
- Estimated Expiration
- 2041-02-05
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Figure 000001_ABST
Abstract
1. Name of the product in this design: Editing area of the video creation graphical user interface for electronic devices. 2. Purpose of this design: An electronic device. 3. The key design features of this product are the graphical user interface in the electronic device for which protection is sought. 4. The picture or photo that best illustrates the key design points: Design 1 front view. 5. Design 1 is designated as the basic design. 6. Uses of graphical user interfaces: Graphical user interfaces are used for video creation. The graphical user interface requests protection for specific areas used for editing on-screen scenes and characters. 7. Human-computer interaction method of graphical user interface: In response to the user touching or clicking the edit button in the scene pop-up window in the main view of Design 1, the graphical user interface changes from the main view of Design 1 to Design 1 change state diagram 1 to display the scene editing window; in response to the user touching or clicking the "Regenerate" button in Design 1 change state diagram 1, the graphical user interface changes from Design 1 change state diagram 1 to Design 1 change state diagram 2 to display the scene diagram generation process; in response to the completion of scene diagram generation, the graphical user interface changes from Design 1 change state diagram 2 to Design 1 change state diagram 3 to display the scene diagram generation result; in response to the user touching or clicking a historical scene diagram in Design 1 change state diagram 3, the graphical user interface changes from Design 1 change state diagram 3 to Design 1 change state diagram 4 to switch the selected scene diagram. In response to a user touching or clicking the edit button in the scene pop-up window of Design 2 main view, the graphical user interface changes from the Design 2 main view to Design 2 change state diagram 1 to display the scene editing window; in response to a user touching or clicking the "Regenerate" button in Design 2 change state diagram 1, the graphical user interface changes from Design 2 change state diagram 1 to Design 2 change state diagram 2 to display the scene diagram generation process; in response to the completion of scene diagram generation, the graphical user interface changes from Design 2 change state diagram 2 to Design 2 change state diagram 3 to display the scene diagram generation result. In response to a user touching or clicking the edit button in the scene pop-up window of Design 3 main view, the graphical user interface changes from Design 3 main view to Design 3 change state diagram 1 to display the scene editing window; in response to a user touching or clicking the "Regenerate" button in Design 3 change state diagram 1, the graphical user interface changes from Design 3 change state diagram 1 to Design 3 change state diagram 2 to display the scene diagram generation result. In response to a user touch or click the edit button in the scene pop-up window in the Design 4 main view, the graphical user interface changes from the Design 4 main view to the Design 4 change state diagram to display the scene editing window. In response to a user touching or clicking the edit button in the pop-up window for the featured character in the main view of Design 5, the graphical user interface changes from the main view of Design 5 to Design 5 Change State Diagram 1 to display the featured character editing window; in response to a user touching or clicking the "Regenerate" button in Design 5 Change State Diagram 1, the graphical user interface changes from Design 5 Change State Diagram 1 to Design 5 Change State Diagram 2 to display the character image generation process; in response to the completion of character image generation, the graphical user interface changes from Design 5 Change State Diagram 2 to Design 5 Change State Diagram 3 to display the character image generation result; in response to a user touching or clicking a historical character image in Design 5 Change State Diagram 3, the graphical user interface changes from Design 5 Change State Diagram 3 to Design 5 Change State Diagram 4 to switch the selected character image. In response to a user touching or clicking the edit button in the pop-up window of the featured character in the main view of Design 6, the graphical user interface changes from the main view of Design 6 to Design 6 Change State Figure 1 to display the featured character editing window; in response to a user touching or clicking the "Regenerate" button in Design 6 Change State Figure 1, the graphical user interface changes from Design 6 Change State Figure 1 to Design 6 Change State Figure 2 to display the character image generation process; in response to the completion of character image generation, the graphical user interface changes from Design 6 Change State Figure 2 to Design 6 Change State Figure 3 to display the character image generation result. In response to a user touching or clicking the edit button in the pop-up window of the featured character in the main view of Design 7, the graphical user interface changes from the main view of Design 7 to Design 7 Change State Figure 1 to display the featured character editing window; in response to a user touching or clicking the "Regenerate" button in Design 7 Change State Figure 1, the graphical user interface changes from Design 7 Change State Figure 1 to Design 7 Change State Figure 2 to display the character image generation result. In response to a user touching or clicking the edit button in the pop-up window of the featured character in the main view of Design 8, the graphical user interface changes from the main view of Design 8 to the change state diagram of Design 8 to display the featured character editing window. 8. Other situations requiring explanation: The portions of the graphical user interface shown by the dashed lines in the views of Designs 1 to 8 do not constitute the portion protected by this design.
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