Method of interacting with a virtual object, program using it, and immersive reality device
The method addresses the challenge of inaccurate virtual object interaction in immersive reality by detecting continuous hand gestures and using non-linear mapping to enhance the user experience.
FR3162880A1Pending Publication Date: 2025-12-05ORANGE SA
Patent Information
- Application Number
- FR2024005520
- Authority / Receiving Office
- FR · FR
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2024-05-29
- Publication Date
- 2025-12-05
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Abstract
Method for interacting with a virtual object, program using it, and immersive reality device. The invention relates to a method for interacting with a virtual object in an immersive reality environment, a program using it, and an immersive reality device in which a user can interact with a virtual object. An object of the invention is a method for interacting with a virtual object reproduced by an immersive reality device comprising: - when a virtual hand associated with a real hand of a user of the immersive reality device is near a virtual object, detecting a continuous gesture of the real hand, the detection of this continuous gesture triggering a grasp of the virtual object by the virtual hand. Thus, a simple and continuous gesture is associated with triggering the grasping of the virtual object without placing the real hand in a position incompatible with this grasp in terms of user perception. Figure for the abstract: Figure 1
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Citation Information
Patent Citations
Gesture-based casting and manipulation of virtual content in artificial-reality environments
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Devices, Methods, and Graphical User Interfaces for Interacting with Three-Dimensional Environments
US20210097776A1