INTERACTIVE CHARACTER EDUCATION METHOD BASED ON THE METAVERSE

IDS00202607302APending Publication Date: 2026-07-15UNIVS NEGERI SEMARANG

Patent Information

Authority / Receiving Office
ID · ID
Patent Type
Utility models
Current Assignee / Owner
UNIVS NEGERI SEMARANG
Filing Date
2026-07-07
Publication Date
2026-07-15
Patent Text Reader

Abstract

This invention relates to a metaverse-based interactive character education method that provides a 3D virtual environment to facilitate exploration, creation, narration, and collaboration in understanding P5 character education. The invention comprises a Metaverse Platform Server connected to a User Device, a 3D Role-Playing Module (c) that stores objects with creative manipulation functions, a Collaborative Interaction Module (d) for real-time voice and text communication, and an Interactive Evaluation Module (e) for logging student creation and narrative activities. This method is implemented through an integrated cycle in which students create environments from manipulated role-playing activities and narrate those constructions using real-time communication means. The creation and narrative results are recorded by the system as basic evaluation data.By integrating visual creation, oral narrative, and log recording, this invention efficiently provides a concrete, collaborative, and immersive learning experience for the concept of character education at the elementary education level.
Need to check novelty before this filing date? Find Prior Art