Game machine

JP2024034625A5Pending Publication Date: 2025-10-28SANYO BUSSAN KK
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Patent Information

Application Number
JP2022139004
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2022-09-01
Publication Date
2025-10-28

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Abstract

To further enhance interest by various kinds of customization and increase convenience of various kinds of customization.SOLUTION: A game machine 10 performs pairing of Bluetooth communication when a smartphone SP capable of performing NFC communication appears within an NFC communication zone of the game machine 10. When the pairing is completed, a setting of a game performance in the game machine 10 can be executed by operation to a player's smartphone SP. The game machine 10 does not execute pairing with another smartphone when pairing with one smartphone SP is not completed. Also, pairing is ended when the pairing is completed and non-operation time equal to or more than fixed time exists for the smartphone SP, and pairing by external input can be forcedly canceled. Further, cancellation confirmation is performed to a paired smartphone SP before canceling pairing, and a password is changed so as not to perform re-pairing with the smartphone SP whose pairing is canceled.SELECTED DRAWING: Figure 368
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