Game machine

JP2024142307A5Pending Publication Date: 2026-07-01SANKYO CO LTD

Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
SANKYO CO LTD
Filing Date
2023-03-28
Publication Date
2026-07-01

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Abstract

To provide a game machine capable of preventing trouble from occurring when locking or unlocking a door frame or an inner frame.SOLUTION: A game machine includes drooping suppression means such that components do not interfere each other because of drooping when locking or unlocking a door frame or an inner frame.SELECTED DRAWING: Figure 13-1
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Claims

[Claim 1] A gaming machine that can be controlled to be in an advantageous state, The gaming machine is, It consists of a door frame, an inner frame, and an outer frame. A means of operation that can be operated by the player, A means to customize the effects so that the frequency of the effects can be changed, The door frame is provided with a sagging suppression means to prevent it from sagging vertically, The aforementioned door frame is It has a designated part that allows the player to apply a load in the vertical direction, It is possible to change between a closed state in which the door is locked in the closed position, a first unlocked state in which the door is unlocked from the closed state, and a second unlocked state in which the door frame is more open than in the first unlocked state. The operating means is provided at a position on the open end side of the door frame, rather than the central position in the left-right direction of the predetermined part, and is vibratable. The height of the top surface of the door frame is lower than the height of the top surface of the outer frame. A special component is provided on either the door frame or the inner frame, and a switch is provided on the other of the door frame or the inner frame. The aforementioned switch can be pressed by the aforementioned special component to a predetermined depth, thereby enabling the occurrence of a specific event. The first unlocked state includes a predetermined state which is the state immediately before the switch is pressed down by the special component by the predetermined depth, and a specific state in which the door frame hangs down vertically more than in the predetermined state. The door frame sags more vertically in the specific state than when it is in the closed state. The special component is capable of pressing the switch to the predetermined depth when the door frame is in the closed state. The switch has a contact surface formed on which the special component can make contact. A gaming machine in which the special component and the contact surface are positioned opposite each other even when the door frame hangs down in the specified state.