Game system, game control method and program
Patent Information
- Application Number
- JP2024028345
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2024-02-28
- Publication Date
- 2026-09-09
AI Technical Summary
Existing lottery games fail to maintain user anticipation and engagement when they lose a jackpot lottery, requiring additional coin insertion for retrying, which discourages continued play.
A game system with a first lottery to select options, increasing the number of special status options upon non-selection, and a second lottery based on the established condition, incorporating various special lotteries and additional rewards to encourage continued play.
The system maintains user engagement by increasing the chances of winning through multiple lotteries and additional rewards, enhancing the sense of anticipation and encouraging continued gameplay.
Smart Images

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Abstract
Description
[Technical field]
[0001] The present disclosure relates to games. [Background technology]
[0002] Lottery games in which a user is given a reward if he or she wins a lottery have been proposed. For example, Patent Document 1 discloses a configuration in which, if a user loses a jackpot lottery, a preliminary jackpot lottery for a second try is executed in exchange for inserting a coin. [Prior art documents] [Patent documents]
[0003] [Patent Document 1] Patent No. 7004211 Summary of the Invention [Problem to be solved by the invention]
[0004] However, since a user needs to insert additional coins and win the preliminary jackpot lottery in order to try again in the jackpot lottery, it is actually difficult to effectively maintain the user's expectation of winning the jackpot lottery after the second try. In consideration of the above circumstances, one aspect of the present disclosure aims to encourage a user to continue playing the game even if he or she loses the lottery. [Means for solving the problem]
[0005] In order to solve the above problems, a game system according to one embodiment of the present disclosure includes a first lottery unit that executes a first lottery to select one of a plurality of options including a special state option, a control unit that increases the number of special state options from the plurality of options when a special state option is not selected by the first lottery, and a second lottery unit that executes a second lottery in accordance with the number of special state options when a predetermined condition is met when a special state option is selected by the first lottery. [Brief description of the drawings]
[0006] [Figure 1] FIG. 1 is a plan view illustrating a configuration of a game system in one embodiment. [Diagram 2] FIG. 13 is an explanatory diagram regarding the progress of the game. [Diagram 3] FIG. [Figure 4] FIG. 1 is a block diagram of a game system. [Diagram 5] 13 is a flowchart of a normal game process. [Figure 6] FIG. 11 is a front view of a lottery unit U1 used in a first special lottery. [Figure 7] FIG. 13 is an explanatory diagram of the first special lottery. [Figure 8] FIG. 13 is an explanatory diagram regarding the display of a lottery card. [Figure 9] FIG. [Figure 10] FIG. 13 is an explanatory diagram of lines formed on a lottery card. [Figure 11] 13 is a flowchart of the first special lottery. [Figure 12] FIG. 13 is a front view of a lottery unit U2 used in a second special lottery. [Figure 13] FIG. 13 is an explanatory diagram of a lottery card in the second special lottery. [Figure 14] FIG. 13 is an explanatory diagram of a lottery card in the second special lottery. [Figure 15] 13 is a flowchart of the second special lottery. [Figure 16] 13 is a flowchart of the second special lottery. [Figure 17] FIG. 13 is a front view of a lottery unit U3 used in a third special lottery. [Figure 18] FIG. 13 is an explanatory diagram regarding a preliminary lottery. [Figure 19] FIG. 13 is an explanatory diagram regarding the state of each option in a preliminary lottery. [Figure 20] 13 is a flowchart of an initial lottery. [Figure 21]FIG. 13 is an explanatory diagram regarding an additional lottery. [Figure 22] FIG. 1 is a schematic diagram of a reward pattern. [Figure 23] FIG. 4 is a schematic diagram of a control table. [Figure 24] 13 is a flowchart of an additional lottery. [Diagram 25] FIG. 13 is an explanatory diagram relating to a modified example of the second special lottery. DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS
[0007] The embodiments of the present disclosure will be described with reference to the drawings. The embodiments exemplified below include various limitations that are not essential to the present disclosure. Therefore, the scope of the present disclosure is not limited to the embodiments exemplified below.
[0008] [Embodiment] FIG. 1 is a plan view of a gaming system 100 according to one embodiment of the present disclosure. The gaming system 100 is installed in, for example, a gaming facility. The gaming facility is, for example, an entertainment facility such as a game center or a casino, or a commercial facility such as a shopping center. The gaming system 100 provides games to multiple users (i.e., players) in the gaming facility. Note that the gaming system 100 used in, for example, a casino is also called a gaming machine.
[0009] As illustrated in Fig. 1, the game system 100 includes a central unit U and a plurality of stations 70. The plurality of stations 70 are arranged in a circumferential direction so as to surround the central unit U. Each station 70 is a unit used by a user to play a game. Games by different users progress in parallel at the plurality of stations 70. Although six stations 70 are illustrated in Fig. 1, the number of stations 70 is arbitrary.
[0010] The central unit U is a lottery mechanism shared by multiple stations 70, and is supported in a state in which it can rotate around an axis along the vertical direction. The central unit U includes three lottery units U1 to U3 corresponding to different attributes An (n=1 to 3). Each attribute An is a color that symbolizes a lottery unit Un. For example, the attribute A1 is yellow, the attribute A2 is blue, and the attribute A3 is red. The three lottery units U1 to U3 have different structures. When the central unit U rotates, any one of the three lottery units U1 to U3 faces a specific station 70. The attribute An is not limited to a color. For example, a specific name (such as a country name) or a character or other element may be the attribute An.
[0011] Fig. 2 is an explanatory diagram regarding the progress of the game in this embodiment. As illustrated in Fig. 2, in the game system 100 of this embodiment, a normal game, an initial lottery, a special lottery, and an additional lottery are executed. The normal game is a game that each user regularly plays using the station 70. The normal game progresses in parallel in each of the multiple stations 70.
[0012] The special lottery is a lottery process that determines whether a user wins or loses, and is executed by the central unit U. A special reward (jackpot) is awarded to a user who wins the special lottery. As illustrated in FIG. 2, three types of special lotteries are prepared corresponding to different attributes An. For the special lottery for each attribute An (n-th special lottery), a lottery unit Un corresponding to the attribute An is used among the three lottery units U1 to U3 of the central unit U. That is, the lottery unit U1 is used for the first special lottery, the lottery unit U2 is used for the second special lottery, and the lottery unit U3 is used for the third special lottery. As described above, the structure of each lottery unit Un is different, so the method of the special lottery differs for each attribute An. The central unit U is an example of a "special lottery section."
[0013] 2 is executed at a station 70 where a predetermined condition is satisfied in the normal game among the multiple stations 70. The initial lottery is a lottery process for determining whether a user will win or lose. Specifically, the initial lottery includes an attribute lottery and a preliminary lottery.
[0014] The attribute lottery is a lottery process that determines one of the three types of attributes A1 to A3. The preliminary lottery is a lottery process that determines whether or not a special lottery can be played. That is, a special lottery corresponding to the attribute An determined in the attribute lottery is executed on the condition that the preliminary lottery is won. If the result of the preliminary lottery is a loss, the normal game is resumed without executing the special lottery.
[0015] The additional lottery is held additionally if the special lottery is won. The additional lottery is a lottery process that determines the amount of reward (hereinafter referred to as "additional reward") to be added to the special reward. If the result of the special lottery is a loss, the regular game resumes without holding the additional lottery. Also, after the additional lottery is held, the regular game resumes. The preliminary lottery is an example of a "first lottery," and the additional lottery is an example of a "second lottery."
[0016] Fig. 3 is a plan view of each of the multiple stations 70. As illustrated in Fig. 3, each station 70 includes a display device 71, an operation panel 72, a game device 73, a lottery device 74, a lottery device 75, and a supply device 76.
[0017] Display device 71 displays various images. Display device 71 is configured with a display panel such as a liquid crystal panel or an organic EL (Electroluminescence) panel. Operation panel 72 is an input device that accepts operations by a user. Specifically, operation panel 72 includes an operation device 721, a reception device 722, and a dispensing device 723. Operation device 721 is an operator operated by a user. Note that a touch panel that detects contact by a user may be used as operation device 721.
[0018] The reception device 722 receives medals from a user. Specifically, the reception device 722 receives physical medals G and electronic medals from a user. The physical medal G is a tangible disk-shaped game value. The electronic medal is an intangible game value realized by electronic data. The mechanism for receiving the physical medal G in the reception device 722 includes an insertion port into which the physical medal G is inserted and a detector for detecting the insertion of the physical medal G into the insertion port. The mechanism for receiving the electronic medal in the reception device 722 is, for example, a communication device that communicates with an account management system (not shown) that manages the electronic medal account of the user. For example, the reception device 722 executes a withdrawal process of the electronic medal by communicating with the account management system. Note that a communication device that executes a withdrawal process of the electronic medal by short-range wireless communication with a recording medium that stores the quantity of the electronic medals may be used as the reception device 722.
[0019] The medals received by the reception device 722 from the user are exchanged for credits. Specifically, a value according to the number of medals received by the reception device 722 is added to the credits held by the user. Credits are a gaming value consumed by the user to play the game.
[0020] The payout device 723 outputs medals. Specifically, the payout device 723 outputs a number of medals corresponding to the credits owned by the user. The mechanism of the payout device 723 that outputs physical medals G includes a storage container that stores the physical medals G, and a discharge mechanism that sequentially discharges the physical medals G from the storage container. The mechanism of the payout device 723 that outputs electronic medals is a communication device that executes a deposit process of the electronic medals by communicating with the account management system described above. Note that a communication device that executes a deposit process of the electronic medals by short-range wireless communication with a recording medium that stores the number of electronic medals may be used as the payout device 723.
[0021] The game device 73 is a mechanism for providing a normal game to the user. The game device 73 of this embodiment is a pusher game machine including a fixed table 731, a movable table 732, an input device 733, and a fixed wall 734.
[0022] The fixed table 731 is a flat plate material that is installed approximately horizontally. The movable table 732 is a three-dimensional structure (pusher table) that reciprocates on the fixed table 731. A large number of physical medals G are placed on the fixed table 731 and the movable table 732.
[0023] The insertion device 733 supplies the physical medal G onto the movable table 732 in response to an operation by a user via the operation device 721. The insertion device 733 also inserts the physical medal G onto the upper surface of the movable table 732 in exchange for the consumption of electronic medals or credits received from the user.
[0024] The fixed wall 734 is a structure facing the upper surface of the movable table 732. The physical medals G placed on the movable table 732 are pressed forward by the fixed wall 734 as the movable table 732 moves backward. The multiple physical medals G moved forward by the pressure from the fixed wall 734 fall from the movable table 732. The multiple physical medals G on the fixed table 731 are pressed forward by the movable table 732 and fall from the fixed table 731. The physical medals G corresponding to the number of the physical medals G that have fallen from the fixed table 731 are paid out from the payout device 723. Note that a numerical value corresponding to the number of the physical medals G that have fallen from the fixed table 731 may be added to the user's credits.
[0025] A plurality of lottery holes 735 are formed on the front surface of the movable table 732. Some of the plurality of physical medals G dropping from the surface of the movable table 732 enter the lottery holes 735. When the physical medals G enter the lottery holes 735, a normal lottery is executed. The normal lottery is a lottery process that determines whether a user wins or loses by lottery.
[0026] The supply device 76 supplies a physical medal G or a special ball B to the game device 73. For example, the physical medal G is supplied onto the movable table 732, and the special ball B is supplied onto the fixed table 731. For example, on condition that a normal lottery is won, the supply device 76 supplies the special ball B. The special ball B moves forward together with the physical medal G in conjunction with the reciprocation of the movable table 732, and finally falls from the fixed table 731. The supply device 76 also supplies a lottery ball Ba to the lottery device 74, and supplies a lottery ball Bb to the lottery device 75.
[0027] The lottery device 74 is a lottery mechanism used for attribute lottery to determine one of three types of attributes A1 to A3. Specifically, the lottery device 74 is a substantially disk-shaped structure (so-called a clun) with a central portion lower than a peripheral portion. The lottery device 74 has three lottery holes H1 to H3 corresponding to different attributes An. Each lottery hole Hn is a through hole into which the lottery ball Ba can enter. The lottery ball Ba supplied from the supply device 76 approaches the central portion while rolling in the circumferential direction on the upper surface of the lottery device 74, and finally enters one of the three lottery holes H1 to H3. The attribute An corresponding to the lottery hole Hn into which the lottery ball Ba has entered among the three lottery holes H1 to H3 is the lottery result by the lottery device 74. The lottery device 74 is an example of an "attribute lottery section".
[0028] The lottery device 75 is a lottery mechanism used for a preliminary lottery. Specifically, a lottery hole Hb into which the lottery ball Bb can enter is formed in the lottery device 75. The lottery ball Bb supplied from the supply device 76 gradually approaches the lottery hole Hb while oscillating on the upper surface of the lottery device 75, and finally enters the lottery hole Hb.
[0029] Fig. 4 is a block diagram of the game system 100. As illustrated in Fig. 4, the game system 100 of this embodiment includes a control device 81 and a storage device 82 in addition to a plurality of stations 70 and a central unit U.
[0030] The control device 81 is composed of one or more processors that control each element of the game system 100. Specifically, the control device 81 is composed of one or more types of processors, such as a central processing unit (CPU), a graphics processing unit (GPU), a digital signal processor (DSP), a field programmable gate array (FPGA), or an application specific integrated circuit (ASIC). Note that some or all of the functions of the control device 81 may be installed in each station 70.
[0031] The storage device 82 is a single or multiple memories that store the programs executed by the control device 81 and various data used by the control device 81. The storage device 82 is configured, for example, of a known storage medium such as a magnetic storage medium or a semiconductor storage medium, or a combination of multiple types of storage media. A portable storage medium that is detachable from the game system 100 may be used as the storage device 82. Also, a storage medium that can be written to or read from via a communication network (for example, cloud storage) may be used as the storage device 82. The storage device 82 stores, for example, the amount of credits held by the user. Also, the storage device 82 stores a provisional reward amount Jn of the special reward for each attribute An.
[0032] 5 is a flowchart of the process (hereinafter referred to as the "regular game process") executed by the control device 81 in the regular game. The regular game process is repeated for each of the multiple stations 70 in parallel.
[0033] When the normal game process is started, the control device 81 determines whether or not a physical medal G has fallen from the fixed table 731 (S1). If a physical medal G has fallen (S1: YES), the control device 81 controls the payout device 723 to pay out a predetermined amount of physical medal G (S2). As described above, the control device 81 may add a numerical value to the credits held by the user. If a physical medal G has not fallen (S1: NO), the payout of the physical medal G or the addition of credits (S2) is not executed.
[0034] The control device 81 determines whether or not the physical medal G has fallen into the lottery hole 735 of the movable table 732 (S3). If the physical medal G has fallen into the lottery hole 735 (S3: YES), the control device 81 executes a normal lottery (S4). The normal lottery is a lottery process that determines whether the user wins or loses.
[0035] The normal lottery is, for example, a video slot. The control device 81 determines whether or not a specific symbol combination is achieved in the normal lottery (S5). If the specific symbol combination is achieved (S5: YES), the control device 81 controls the supply device 76 to supply a special ball B to the game device 73 (S6). If the physical medal G does not fall into the lottery hole 735 (S3: NO), the normal lottery (S4) and the supply of the special ball B (S6) are not executed.
[0036] The control device 81 judges whether or not the special ball B has fallen from the fixed table 731 (S7). If the special ball B has fallen (S7: YES), the control device 81 executes an initial lottery (S8). The specific procedure of the initial lottery will be described later. If the special ball B has not fallen (S7: NO), the control device 81 shifts the process to step S1 without executing the initial lottery.
[0037] [Lottery Unit U1] 6 is a front view of the lottery unit U1 used for the first special lottery for the attribute A1. As illustrated in FIG. 6, the lottery unit U1 includes a display device 11L, a display device 11R, and a selection device 12.
[0038] The display device 11L and the display device 11R are composed of display panels such as liquid crystal panels or organic EL panels, and display various images under the control of the control device 81. The display device 11L and the display device 11R are movable in the horizontal direction. Specifically, the lottery unit U1 is controlled from one of a standby state in which the display device 11L and the display device 11R are adjacent to each other, and an operating state in which the display device 11L and the display device 11R are separated from each other. The supply device 13, which is located behind the display device 11L and the display device 11R in the standby state, is exposed between the display device 11L and the display device 11R in the operating state. If the result of the special lottery is a win, the supply device 13 supplies a large number of physical medals G to the game device 73 as a special reward. In the operating state, the display device 11R is located behind the selection device 12.
[0039] Fig. 7 is an explanatory diagram of the first special lottery using the lottery unit U1. As illustrated in Fig. 7, the control device 81 executes a program stored in the storage device 82 to realize a plurality of functions (a display control unit 511, a selection unit 512, and a determination unit 513) for executing the first special lottery.
[0040] The display control unit 511 displays images on the display device 11L and the display device 11R. For example, the display control unit 511 displays the rules of the first special lottery and the reward amount J1 of the first special lottery on the display device 11L.
[0041] In addition, the display control unit 511 displays a lottery card C1 used in the first special lottery on the display device 11R, as illustrated in Fig. 7. The lottery card C1 is a bingo card on which a plurality of squares Q1 are arranged. In the first special lottery, each of the plurality of squares Q1 on the lottery card C1 is selected in sequence.
[0042] As illustrated in FIG. 7, an X-axis and a Y-axis that are mutually orthogonal are set on the display surface of the display device 11R. The X-axis is a virtual axis line along the horizontal direction, and the Y-axis is a virtual axis line along the vertical direction. A plurality of cells Q1 are arranged in a matrix of 5 rows and 3 columns along the X-axis and the Y-axis. The arrangement of five cells Q1 along the Y-axis is hereinafter referred to as a "display column L". That is, the lottery card C1 is composed of three display columns L arranged in the direction of the X-axis. Note that the number of cells Q1 that constitute each display column L and the number of display columns L that constitute the lottery card C1 can be changed arbitrarily. The Y-axis is an example of a "first axis", and the X-axis is an example of a "second axis".
[0043] The display control unit 511 sets each square Q1 to a selected state or a non-selected state. The selected state is a state in which each square Q1 is selected. The non-selected state is a state in which each square Q1 is not selected. In the initial stage immediately after the start of the first special lottery, one square Q1 out of the multiple squares Q1 of the lottery card C1 is set to a selected state (hereinafter referred to as a "free square Q1"), and the remaining squares Q1 are set to a non-selected state. The number of free squares Q1 is arbitrary.
[0044] A reward amount is displayed on each of the multiple squares Q1. The reward amount increases stepwise with each selection of each square Q1. For example, in the initial state, the reward amount of each square Q1 is set to "20", and the reward amount increases stepwise in the order of "20" → "50" → "100" with each selection of that square Q1.
[0045] FIG. 8 is an explanatory diagram of the lottery card C1. As illustrated in FIG. 8, during execution of the first special lottery, the display control unit 511 moves multiple squares Q1 in the Y1 direction along the Y axis. The Y1 direction is a vertical downward direction. That is, each display column L moves in the Y1 direction. The Y2 direction in FIG. 8 is the opposite direction to the Y1 direction. That is, the Y2 direction is a vertical upward direction.
[0046] The display control unit 511 moves each of the multiple cells Q1 that has reached the end in the Y1 direction to the end in the Y2 direction. That is, each cell Q1 that has reached the end in the Y1 direction is hidden, and the cell Q1 is redisplayed at the end in the Y2 direction while maintaining its state (selected state / non-selected state). "Hidden" for each cell Q1 includes erasing the display of the cell Q1, or masking the cell Q1 with another display element to make it invisible to the user.
[0047] More specifically, in the process in which the squares Q1 moving in the Y1 direction move outside the display range of the lottery card C1 over time, the display of the part of the squares Q1 that has reached the outside of the display range is hidden, and the part is displayed at the end of the display range in the Y2 direction. That is, each display column L moves cyclically in the Y1 direction within the display range. As can be understood from the above explanation, the display control unit 511 of this embodiment displays all of the multiple squares Q1 constituting the lottery card C1 in parallel on the display device 11R. That is, there is no square Q1 hidden among the multiple squares Q1.
[0048] As can be understood from the above explanation, among the five squares Q1 constituting each display column L of the lottery card C1, two squares Q1 located at opposite ends in the Y-axis direction are regarded as adjacent squares Q1. That is, among the five squares Q1 constituting one display column L, the square Q1 located at the end in the Y1 direction and the square Q1 located at the end in the Y2 direction are spaced apart from each other in the actual display on the display device 11R, but are treated as adjacent squares Q1 in terms of control in the first special lottery.
[0049] The selection device 12 in Fig. 7 is a lottery mechanism that selects one of the three display columns L of the lottery card C1. Specifically, the selection device 12 of this embodiment selects one display column L by transporting the lottery ball B1 to one of three target points P corresponding to the different display columns L. That is, one display column L corresponding to the target point P reached by the lottery ball B1 is selected from the three display columns L.
[0050] 9 is a plan view of the selection device 12. As illustrated in FIG. 7 and FIG. 9, the selection device 12 includes a waiting path 121, a rotating body 122, and a target path 123. The waiting path 121 is a path that swings the lottery ball B1 in the X-axis direction. The center of the waiting path 121 is located lower than both ends. Therefore, the lottery ball B1 supplied to the waiting path 121 swings in the X-axis direction.
[0051] The rotating body 122 is a cylindrical structure that rotates about an axis line along the X-axis. The outer peripheral surface of the rotating body 122 is divided into three regions R corresponding to different display columns L. A plurality of holding parts 124 are provided along the circumferential direction in each region R of the rotating body 122. The holding parts 124 hold the lottery ball B1. Specifically, a permanent magnet is provided in one or both of the holding parts 124 and the lottery ball B1, and the lottery ball B1 is held in the holding parts 124 by the magnetic force of the permanent magnet.
[0052] The lottery ball B1 swinging on the waiting path 121 is held by a holding portion 124 in one of the three regions R, as shown by the dashed arrow in FIG. 9, and is transported from the waiting path 121 to the target path 123 by the rotation of the rotating body 122.
[0053] The target route 123 is a route on which three target points P corresponding to different display columns L are set. The three target points P are arranged at intervals along the X-axis. Each target point P is within the range of one of the three regions R of the rotating body 122. Therefore, the lottery ball B1 held in the holding portion 124 in each region R reaches the target point P corresponding to that region R among the three target points P. The arrival of the lottery ball B1 at the target point P is detected by a detection device (not shown). At the time when the lottery ball B1 reaches the target point P, the display column L corresponding to that target point P is selected.
[0054] 7 selects one of five cells Q1 in one display column L selected by the selection device 12. Specifically, the selection unit 512 selects one cell Q1 that is located at the bottom of the display range at the time of selection by the selection device 12, among the five cells Q1 in the display column L.
[0055] As can be understood from the above description, the selection device 12 and the control device 81 (selection unit 512) constitute the lottery unit 14 that sequentially selects one of the multiple squares Q1 of the lottery card C1 by lottery. That is, the selection device 12 and the control device 81 cooperate to realize the lottery unit 14 that selects one of the multiple squares Q1. The selection device 12 is an example of a "first selection unit," and the selection unit 512 is an example of a "second selection unit."
[0056] The determination unit 513 in FIG. 7 determines whether a predetermined condition is met for the state (selected state / non-selected state) of multiple squares Q1 of the lottery card C1. Specifically, the determination unit 513 determines whether an arrangement (hereinafter referred to as a "line") of three selected squares Q1 is met. As described above, the determination unit 513 in this embodiment regards two squares Q1 located at opposite ends in the Y-axis direction of each display column L as adjacent squares Q1, and determines whether one or more lines are met. If one or more lines are met, the result of the first special lottery is a win.
[0057] Fig. 10 is an explanatory diagram of the determination by the determination unit 513. As illustrated in Fig. 10, in the lottery card C1, a line along the X-axis, a line along the Y-axis, and a line along a direction inclined to the X-axis and the Y-axis (i.e., a diagonal direction) may be established within the display row L. The determination unit 513 determines whether or not a line in any of the directions exemplified above is established.
[0058] As illustrated in FIG. 7 and FIG. 8, the display control unit 511 changes the display mode of the square Q1 (hereinafter referred to as the "target square Q1") that will form a line when selected by the lottery unit 14 among the multiple squares Q1 of the lottery card C1 from a normal mode to a special mode. Specifically, the display control unit 511 changes the display of the target square Q1 from a state in which the reward amount is displayed to a state in which the letters "JP (jackpot)" are displayed. The letters "JP" mean winning the first special lottery. According to the above configuration, the user can visually and intuitively grasp the square Q1 that should be selected by lottery to form a line. The state in which the reward amount is displayed in each square Q1 is an example of the "first mode", and the state in which the letters "JP" are displayed in each square Q2 is an example of the "second mode".
[0059] 11 is a flowchart of the first special lottery. As described above, when the attribute A1 is selected in the attribute lottery and the result of the preliminary lottery is a winning lottery, the first special lottery is started.
[0060] When the first special lottery is started, the control device 81 initializes the lottery card C1 (Sa1). Specifically, the reward amount of each square Q1 of the lottery card C1 is set to an initial value (20), and one of the multiple squares Q1 is set to a selected state. The square Q1 set to a selected state may be selected randomly from the multiple squares Q1, or may be selected randomly from a specific display column L (for example, the central display column L). The control device 81 (display control unit 511) displays the lottery card C1 on the display device 11R, and moves each display column L in the Y1 direction (Sa2). Note that the initialization (Sa1) of the lottery card C1 may be omitted. That is, the state of the lottery card C1 in the previous first special lottery may be carried over to the current first special lottery.
[0061] The control device 81 instructs the selection device 12 to select a display column L (Sa3). The selection device 12 supplies a lottery ball B1 to the waiting path 121 in response to the instruction from the control device 81, and selects one of the three display columns L by transporting the lottery ball B1.
[0062] As described above, the control device 81 (selection unit 512) selects one square Q1 that is located at the bottom row at the time of selection among the five squares Q1 in the display column L selected by the selection device 12 (Sa4). The control device 81 (display control unit 511) updates the state of the selected square Q1 (Sa5).
[0063] For example, when a non-selected square Q1 is selected, the square Q1 is changed to a selected state. When a selected square Q1 is selected, the reward amount of the square Q1 is increased. When a free square Q1 is selected, the selection (Sa3, Sa4) of the square Q1 in the lottery card C1 is re-executed. Also, when the selection results in a reach state where a line is completed by selecting one more square Q1, the control device 81 (display control unit 511) changes the display mode of the target square Q1.
[0064] The control device 81 instructs the supply device 76 to supply physical medals G in an amount corresponding to the selected square Q1 (Sa6). Thus, the physical medals G corresponding to the amount of reward of the selected square Q1 are supplied to the game device 73. The control device 81 also adds the amount of reward corresponding to the selected square Q1 to the amount of reward J1 of the special reward stored in the storage device 82. Note that, although the above description has been exemplified as an example in which the physical medals G are supplied to the game device 73 for each selection of the square Q1, the amount of reward of the selected square Q1 may be accumulated sequentially for each selection. After the first special lottery is completed, the amount of physical medals G corresponding to the final accumulated value is supplied from the supply device 76 to the game device 73, regardless of whether the first special lottery is won or lost.
[0065] The control device 81 determines whether the number of times the square Q1 on the lottery card C1 has been selected has reached a predetermined value (Sa7). The predetermined value is, for example, "4." If the number of times the square Q1 has been selected is less than the predetermined value (Sa7: NO), the control device 81 transitions the process to step Sa3. That is, in parallel with the movement of each display column L, the selection of the square Q1 by the lottery unit 14 is repeated.
[0066] When the number of selections reaches a predetermined value (Sa7: YES), the control device 81 judges whether or not one or more lines are established on the lottery card C1 (Sa8). In this embodiment, one square Q1 is initially set in a selected state, and the selection of the square Q1 by the lottery unit 14 is repeated four times. Therefore, for example, two lines consisting of different combinations of squares Q1 may be established in one display column L.
[0067] If one or more lines are established (Sa8: YES), the result of the first special lottery is a win (Sa9). The control device 81 determines the quantity of the special reward for winning the first special lottery (Sa10). Specifically, the control device 81 determines the quantity of the special reward according to the reward amount J1 stored in the storage device 82 and the total number of established lines on the lottery card C1. For example, the multiplication value of the reward amount J1 and the total number of lines is determined as the quantity of the special reward. Note that a numerical value according to the total number of established lines may be added to the reward amount J1.
[0068] The control device 81 grants the user the special reward in the amount determined by the above procedure (Sa11). Specifically, the control device 81 controls the supply device 13 to supply the physical medals G in the amount determined by the above procedure to the game device 73.
[0069] On the other hand, if no line is formed on the lottery card C1 (Sa8: NO), the result of the first special lottery is a loss (Sa12). If the result of the first special lottery is a loss, the control device 81 controls the supply device 76 to supply a predetermined amount of physical medals G to the game device 73. The amount of reward at the time of loss is less than the quantity of special reward. The procedure of the first special lottery is as described above.
[0070] As described above, in the first special lottery, two cells Q1 located at opposite ends in the Y-axis direction are regarded as adjacent cells Q1, and it is determined whether or not an arrangement (i.e., a line) of a predetermined number of cells Q1 in the selected state is formed. In other words, the chances of a line being formed are increased compared to a case where the cells Q1 located at opposite ends are not regarded as adjacent cells Q1. Therefore, the user's expectation that a line will be formed can be maintained for a long period of time.
[0071] In this embodiment, since the multiple cells Q1 displayed on the display device 11R move along the Y axis, two cells Q1 adjacent to each other along the Y axis are displayed in a state where they are located at opposite ends of each other in the Y axis direction (i.e., a state where they are considered to be adjacent cells Q1), and a state where they are actually adjacent to each other in the Y axis direction. Therefore, the user can easily visually grasp that two cells Q1 in a selected state are adjacent to each other in the Y axis direction. In this embodiment, in particular, each cell Q1 moves in the Y axis direction while all of the multiple cells Q1 are displayed in parallel on the display device 11R. Therefore, the user can visually and intuitively grasp that each of the multiple cells Q1 is adjacent to each other in the Y axis direction.
[0072] In addition, in this embodiment, under a configuration in which multiple squares Q1 move in the Y1 direction, a square Q1 that is in a specific position at the time when the selection device 12 selects the display column L is selected. Therefore, it is easy for the user to visually grasp which square Q1 will be selected among the multiple squares Q1 displayed on the display device 11R.
[0073] [Lottery Unit U2] 12 is a front view of the lottery unit U2 used in the second special lottery for the attribute A2. As illustrated in FIG. 12, the lottery unit U2 includes a display device 25 and a lottery mechanism 26. The lottery mechanism 26 includes a lottery device 21 and a lottery device 22. The lottery device 21 and the lottery device 22 are arranged in the horizontal direction with a gap between them, and the display device 25 is installed between the lottery device 21 and the lottery device 22. The display device 25 is composed of a display panel such as a liquid crystal panel or an organic EL panel, and displays an image under the control of the control device 81. The lottery mechanism 26 is an example of a "lottery section."
[0074] The lottery device 21 is a physical lottery mechanism that selects one of a plurality of options. The plurality of options includes a plurality of normal options and a plurality of special options (C). Each of the plurality of normal options is one of the nine numbers from "1" to "9."
[0075] The lottery device 21 includes a lottery wheel 211, a drive device 212, and a supply device 213. The lottery wheel 211 is a disk-shaped member that can rotate around an axis along the horizontal direction. A plurality of lottery holes 214 corresponding to different options are provided near the outer periphery of the lottery wheel 211. Specifically, nine lottery holes 214 corresponding to different normal options and three lottery holes 214 corresponding to special options are provided on the lottery wheel 211. The three lottery holes 214 corresponding to the special options are provided spaced apart from each other in the circumferential direction.
[0076] The driving device 212 is a motor that rotates the lottery wheel 211. The supplying device 213 supplies the lottery balls B21 onto the lottery wheel 211. The lottery balls B21 are supplied by the supplying device 213 in parallel with the rotation of the lottery wheel 211 by the driving device 212. Therefore, the lottery balls B21 fall along the surface of the lottery wheel 211 and eventually enter one of the plurality of lottery holes 214. Among the plurality of options, an option (a normal option or a special option) corresponding to the lottery hole 214 into which the lottery ball B21 entered is the lottery result by the lottery device 21.
[0077] The lottery device 22 is a physical lottery mechanism that selects one of three numbers (hereinafter referred to as "candidate values"), and includes a lottery wheel 221, a drive device 222, a supply device 223, and a display device 224. The display device 224 is a seven-segment display device capable of displaying three candidate values. The three candidate values displayed by the display device 224 are changeable. The display device 224 may be configured with a display panel such as a liquid crystal panel or an organic EL panel.
[0078] The lottery wheel 221 is a disk-shaped member that can rotate around an axis along the horizontal direction. A plurality of lottery holes 225 corresponding to different candidate values displayed by the display device 224 are provided near the periphery of the lottery wheel 221. That is, each lottery hole 225 of the lottery wheel 221 and each candidate value displayed by the display device 224 correspond one-to-one.
[0079] The driving device 222 is a motor that rotates the lottery wheel 221. The supplying device 223 supplies the lottery ball B22 onto the surface of the lottery wheel 221. The lottery ball B22 is supplied by the supplying device 223 in parallel with the rotation of the lottery wheel 221 by the driving device 222. Therefore, the lottery ball B22 falls along the surface of the lottery wheel 221 and finally enters one of the plurality of lottery holes 225. Among the plurality of candidate values, a candidate value corresponding to the lottery hole 225 into which the lottery ball B22 has entered is the lottery result by the lottery device 22.
[0080] As illustrated in FIG. 12, the control device 81 realizes multiple functions (display control unit 521, judgment unit 522, reward granting unit 523) for executing the second special lottery by executing a program stored in the memory device 82.
[0081] The display control unit 521 displays an image on the display device 25. Specifically, the display control unit 521 displays the lottery card C2 used in the second special lottery on the display device 25. As illustrated in FIG. 13 and FIG. 14, the lottery card C2 is a bingo card in which a plurality of squares Q2 corresponding to different normal options are arranged in a matrix of 3 rows and 3 columns. That is, each of the plurality of squares Q2 is assigned one normal option that is any one of the numbers from "1" to "9". The total number of squares Q2 constituting the lottery card C2 and the arrangement of the squares Q2 on the lottery card C2 may be changed arbitrarily.
[0082] The display control unit 521 sets each square Q2 to a selected state or a non-selected state. The selected state is a state in which each square Q2 is selected. The non-selected state is a state in which each square Q2 is not selected. In the initial stage immediately after the start of the second special lottery, two squares Q2 out of the multiple squares Q2 of the lottery card C2 are set to a selected state (so-called free state), and the remaining squares Q2 are set to a non-selected state.
[0083] The determination unit 522 in FIG. 12 determines whether a predetermined winning condition is met in the lottery card C2. The winning condition is a condition regarding the arrangement of two or more selected squares Q2 among the multiple squares Q2 of the lottery card C2. Specifically, the winning condition is that an arrangement (line) of three selected squares Q2 is met in the lottery card C2. As can be understood from FIG. 13 and FIG. 14, a vertical line, a horizontal line, and a diagonal line may be met in the lottery card C2. The determination unit 522 determines whether a line in any of the directions exemplified above is met. The reward granting unit 523 grants a special reward to the user when the winning condition is met.
[0084] 15 and 16 are flowcharts of the second special lottery. As described above, when the attribute A2 is selected in the attribute lottery and the preliminary lottery results in a winning entry, the second special lottery is started.
[0085] When the second special lottery is started, the control device 81 determines the reward multiplier α by controlling the lottery device 22 (Sb1). Specifically, the control device 81 causes the supply device 223 to supply the lottery ball B22 in a state in which three candidate values for the reward multiplier α are displayed on the display device 224. The three candidate values are different numerical values. However, two of the three candidate values may be a common numerical value. The control device 81 sets the candidate value corresponding to the lottery hole 225 into which the lottery ball B22 has entered, among the multiple lottery holes 225 of the lottery wheel 221, as the reward multiplier α.
[0086] The control device 81 (display control unit 521) displays the lottery card C2 consisting of a plurality of squares Q2 on the display device 25 (Sb2). In the initial lottery card C2, two squares Q2 out of the plurality of squares Q2 are set to a selected state, and the remaining squares Q2 are set to a non-selected state. Specifically, in the initial lottery card C2, two squares Q2 that are initially set to a selected state are determined so that when one square Q2 is changed from a non-selected state to a selected state, one line is established between the two squares Q2 in the selected state. That is, the initial lottery card C2 is in a reach state in which a line is established by setting one square Q2 to a selected state. Note that the number of squares Q2 that are set to a selected state in the initial lottery card C2 is not limited to two. For example, one or three or more squares Q2 may be set to a selected state in the initial lottery card C2, or all squares Q2 may be set to a non-selected state in the initial lottery card C2.
[0087] The control device 81 causes the lottery device 21 to execute a first lottery for selecting one of a plurality of options (Sb3). Specifically, the control device 81 causes the supply device 213 of the lottery device 21 to supply a lottery ball B21. The lottery device 751, under the control of the control device 81, executes a first lottery for selecting one of a plurality of options including a plurality of normal options and a plurality of special options.
[0088] The control device 81 determines whether the option selected in the first lottery is a special option (Sb4). If a normal option is selected in the first lottery (Sb4: NO), the control device 81 (display control unit 521) sets the square Q2 corresponding to the normal option selected in the first lottery among the multiple squares Q2 of the lottery card C2 to a selected state (Sb5).
[0089] On the other hand, if the special option is selected by the first lottery (Sb4: YES), the control device 81 causes the lottery device 22 to execute a second lottery (Sb6-Sb8). The second lottery is a lottery process for selecting one of three normal options among nine normal options that are candidates for selection by the first lottery. That is, the number (3) of normal options that are candidates for selection by the second lottery is less than the number (9) of normal options that are candidates for selection by the first lottery. Therefore, the probability that the target option is selected in the second lottery is greater than the probability that the target option is selected in the first lottery. As described above, in this embodiment, the number of normal options that are candidates for selection by the second lottery is less than the number of normal options that are candidates for selection by the first lottery. Therefore, a state in which the probability that the target option is selected in the second lottery is greater than the probability that the target option is selected in the first lottery can be realized.
[0090] The control device 81 first determines three normal options that are candidates for selection in the second lottery (Sb6). The three normal options that are candidates for selection in the second lottery include a target option. The target option is a normal option that, when selected, will establish a winning condition among a plurality of normal options. That is, the target option is a normal option that will establish a line by selecting the target option. Therefore, the target option is a normal option that corresponds to a non-selected square Q2 among a plurality of squares Q2 of the lottery card C2. According to the above configuration, when the target option is selected in the second lottery, the state of the square Q2 corresponding to the target option changes from a non-selected state to a selected state. That is, a game using a plurality of squares Q2 progresses. Therefore, a sense of expectation for the establishment of the winning condition can be given to the user.
[0091] In Fig. 13, it is assumed that the normal option "1" in the first row, first column and the normal option "4" in the third row, third column are in a selected state. In the above state, when the normal option "9" in the second row, second column is set to a selected state, a diagonal line of "1", "9", and "4" is formed. Therefore, the control device 81 sets the normal option "9" as a target option and a candidate for the second lottery.
[0092] If the result of the second special lottery is a loss, the state of the lottery card C2 is carried over to the next second special lottery. In FIG. 14, in addition to the two normal options (i.e., "1" and "4") illustrated in FIG. 13, the normal option "7" in the first row, second column and the normal option "5" in the third row, second column are set to a selected state. In the state of FIG. 14, for example, when the normal option "8" in the first row, third column is set to a selected state, one horizontal line of "1", "7", and "8" is formed. Similarly, for example, when the normal option "3" in the third row, first column is set to a selected state, one horizontal line of "3", "5", and "4" is formed.
[0093] On the other hand, in the state of FIG. 14, for example, when the normal option "9" in the second row and second column is set to the selected state, one diagonal line of "1", "9", and "4" and one vertical line of "7", "9", and "5" are simultaneously established. That is, two lines are established by the selection of the normal option "9". In the state of FIG. 14, the control device 81 sets the normal option "9" as the target option. That is, the normal option in which two or more lines consisting of different combinations of squares Q2 are established is set as the target option. Furthermore, the control device 81 also sets the normal option in which one or more lines are established by selection as the target option. That is, the control device 81 sets the normal option "8" or "3" as the target option in addition to the normal option "9". As described above, two target options are included in the candidates for selection by the second lottery.
[0094] In addition, the three normal options that are candidates for selection by the second lottery include normal options that do not satisfy the winning condition when selected by the second lottery among the nine normal options. For example, in the state illustrated in FIG. 13, no line is established even if any of the six normal options "7", "8", "6", "2", "3", and "5" is selected. Therefore, the control device 81 includes any of the six normal options "7", "8", "6", "2", "3", and "5" in the three normal options that are candidates for selection by the second lottery. In addition, in the state illustrated in FIG. 14, no line is established even if any of the two normal options "6" and "2" is selected. Therefore, the control device 81 includes any of the two normal options "6" and "2" in the three normal options that are candidates for selection by the second lottery.
[0095] As described above, the three regular options selected in the second lottery include a regular option for which the winning condition is not met when selected. In other words, the winning condition may or may not be met as a result of the second lottery. Therefore, it is easier to maintain the interest of the game compared to a form in which the winning condition is always met as a result of the second lottery. However, a form in which all three regular options that are candidates for selection in the second lottery are regular options for which the winning condition is met when selected is also envisioned. According to the above form, the winning condition is met regardless of which of the three regular options is selected in the second lottery.
[0096] When the three normal options are determined by the above procedure, the control device 81 causes the lottery device 22 to execute a second lottery for selecting one of the three normal options (Sb7). Specifically, the control device 81 displays the three normal options as candidate values on the display device 224 of the lottery device 22, and causes the supply device 223 to supply the lottery ball B22. The lottery device 22 executes a second lottery for selecting one of the three normal options including the target option.
[0097] As can be understood from the above description, the lottery device 22 is used for both the lottery (Sb1) for determining the reward multiplier α and the second lottery (Sb7). The control device 81 (display control unit 521) sets the square Q2 corresponding to the normal option selected by the second lottery among the multiple squares Q2 of the lottery card C2 to a selected state (Sb8).
[0098] As can be understood from the above description, the lottery mechanism 26 executes the first lottery and the second lottery. The lottery mechanism 26 of this embodiment includes the lottery device 21 that executes the first lottery and the lottery device 22 that executes the second lottery. That is, in this embodiment, the first lottery and the second lottery are executed by separate lottery devices. Therefore, compared to a form in which a common lottery device is used for the first lottery and the second lottery, a variety of games with high interest can be provided. However, the first lottery and the second lottery may be executed by a common lottery device. Note that the lottery device 21 is an example of the "first lottery device," and the lottery device 22 is an example of the "second lottery device."
[0099] When the state of the lottery card C2 is updated by the above procedure, the control device 81 (determination unit 522) determines whether or not the winning condition is met in the updated lottery card C2, as illustrated in Fig. 16 (Sb9). That is, the control device 81 determines whether or not the winning condition is met for the result of the selection of the normal option in the first lottery or the second lottery. Specifically, it is determined whether or not one or more lines are met in the updated lottery card C2.
[0100] If the winning condition is met (Sb9: YES), the result of the second special lottery is a win (Sb10). The control device 81 (reward granting unit 523) determines the quantity of special rewards for winning the second special lottery (Sb11). Specifically, the control device 81 determines the quantity of special rewards according to the reward amount J2 stored in the storage device 82, the reward multiplier α determined by the lottery (Sb1), and the total number of lines established on the lottery card C2. For example, the multiplication value of the reward amount J2, the reward multiplier α, and the total number of lines is determined as the quantity of special rewards. The total number of lines established on the lottery card C2 is the number of times the winning condition is established in the second special lottery (the number of establishments). As can be understood from the above explanation, the control device 81 (reward granting unit 523) grants the user a reward according to the number of times the winning condition is established.
[0101] The control device 81 grants the user the special reward of the amount determined by the above procedure (Sb12). Specifically, the control device 81 controls the supply device 13 to supply the physical medal G of the amount to the game device 73. In addition, the control device 81 initializes the lottery card C2 (Sb13).
[0102] As described above, in the state of FIG. 14, when the normal option "8" or "3" is selected, one line is established. On the other hand, when the normal option "9" is selected, two lines are established. Therefore, the amount of special reward when the normal option "9" is selected exceeds the amount of special reward when the normal option "8" or "3" is selected. In this embodiment, the normal option that provides a larger amount of special reward to the user when the winning condition is met is preferentially selected as the target option. That is, the control device 81 selects the target option from the multiple normal options in descending order of the value of the reward to be provided to the user when the winning condition is met. Therefore, the user can be given the expectation that a large amount of reward can be obtained.
[0103] On the other hand, if the winning condition is not met (Sb9: NO), the result of the second special lottery is a loss (Sb14). The control device 81 controls the supply device 76 to supply a predetermined amount of physical medals G to the game device 73. If the result of the second special lottery is a loss, the lottery card C2 is not initialized. In other words, the lottery card C2 is maintained in its current state and will be used in the next second special lottery.
[0104] As described above, in the second special lottery, when a special option from among multiple options is selected, a second lottery is executed in which a target option that contributes to the establishment of the winning condition is selected with a higher probability than in the first lottery. Therefore, in addition to expecting the winning condition to be established by selecting a normal option in the first lottery, when a special option is selected, the user also expects the winning condition to be established by the target option being selected with a high probability in the second lottery. In other words, compared to a form in which one of multiple normal options is simply selected by lottery, a highly interesting game can be provided in which the user's sense of expectation for the establishment of the winning condition is maintained.
[0105] In this embodiment, the squares Q2 corresponding to the normal options selected by the first or second lottery are set in a selected state, and the success or failure of the winning conditions is determined for the arrangement of two or more squares Q2 in the selected state. Therefore, the user can visually or intuitively grasp the success or failure of the winning conditions according to the arrangement of multiple squares Q2.
[0106] In addition, in this embodiment, the normal options that will result in multiple lines being established when selected become candidates for selection in the second lottery as the target options. Therefore, it is possible to give the user a sense of expectation that the winning conditions will be established for multiple arrangements.
[0107] [Lottery Unit U3] Fig. 17 is a front view of the lottery unit U3 used in the third special lottery for attribute A3. As illustrated in Fig. 17, the lottery unit U3 includes a display device 31 and a lottery device 32. The display device 31 is configured with a display panel such as a liquid crystal panel or an organic EL panel, and displays various images under the control of a control device 81.
[0108] The lottery device 32 is a physical lottery mechanism that selects one of a plurality of options. The lottery device 32 includes a lottery wheel 321, a drive device 322, and a supply device 323. The lottery wheel 321 is a disk-shaped member that can rotate around an axis along the horizontal direction. A plurality of lottery holes 324 are provided near the outer periphery of the lottery wheel 321. Each of the plurality of lottery holes 324 corresponds to one of a plurality of options. One or more lottery holes 324 are provided on the lottery wheel 321 for each option.
[0109] The driving device 322 is a motor that rotates the lottery wheel 321. The supplying device 323 supplies the lottery ball B3 onto the surface of the lottery wheel 321. The lottery ball B3 is supplied by the supplying device 323 in parallel with the rotation of the lottery wheel 321 by the driving device 322. Therefore, the lottery ball B3 falls along the surface of the lottery wheel 321 and finally enters one of the plurality of lottery holes 324. Among the plurality of options, the option corresponding to the lottery hole 324 into which the lottery ball B3 entered is the lottery result by the lottery device 32. A numerical value corresponding to the option selected by the lottery device 32 is added to the reward amount J3 stored in the memory device 82.
[0110] As described above, the lottery for selecting one of the plurality of lottery holes 324 by supplying the lottery ball B3 is repeated until a predetermined end condition is established. The end condition includes, for example, that the reward amount J3 reaches a predetermined value, or that the lottery ball B3 enters a specific lottery hole 324 (end pocket) among the plurality of lottery holes 324. However, for a predetermined number of lottery balls B3 supplied at the beginning of the third special lottery, the end condition is not established even if they enter a specific lottery hole 324.
[0111] The control device 81 displays a plurality of options 311 on the display device 31. Each option 311 progresses through stages with each selection by the lottery device 32, and reaches the final stage after three selections by the lottery device 32. When a specific option 311a among the plurality of options 311 reaches the final stage, the result of the third special lottery is a win. Each time the option 311a is selected after the win, the reward amount J3 increases. On the other hand, if the option 311a does not reach the final stage before the aforementioned termination condition is met, the result of the third special lottery is a loss.
[0112] If the result of the third special lottery is a win, the control device 81 grants the user a special reward in an amount corresponding to the reward amount J3 stored in the storage device 82. Specifically, the control device 81 controls the supply device 13 to supply physical medals G in the reward amount J3 to the game device 73. Among the multiple options, there is also an option (JP step) that advances the stage of option 311a when the final stage is reached, and an option (DOUBLE UP) that plays a lottery game in which the amount of special rewards is doubled when the final stage is reached.
[0113] [Preliminary lottery] Fig. 18 is an explanatory diagram regarding the preliminary lottery in Fig. 2. As illustrated in Fig. 18, the preliminary lottery utilizes the display device 71 and the lottery device 75 in each station 70. As described above, the lottery ball Bb supplied from the supply device 76 to the lottery device 75 gradually approaches the lottery hole Hb while oscillating on the upper surface of the lottery device 75, and finally enters the lottery hole Hb.
[0114] As illustrated in FIG. 18, the control device 81 executes a program stored in the storage device 82 to realize the first control unit 54 that controls the preliminary lottery.
[0115] The first control unit 54 displays the lottery image 60 and the instruction image 62 on the display device 71. The lottery image 60 is a circular image including a plurality of options 61. The plurality of options 61 are sector-shaped images arranged in a circumferential direction. The central angles of the options 61 are equal to each other. The first control unit 54 rotates the lottery image 60. The instruction image 62 is an image that indicates a specific position in the circumferential direction of the lottery image 60. That is, one of the plurality of options 61 is indicated by the instruction image 62. The total number of options 61 constituting the lottery image 60 is arbitrary. Also, a form in which the central angles of the options 61 are different, or a form in which the central angles of the options 61 change dynamically, is also assumed.
[0116] The first control unit 54 selects one of the multiple options 61 in the lottery image 60 according to the behavior of the lottery ball Bb in the lottery device 75. Specifically, the first control unit 54 selects one option 61 indicated by the indication image 62 at the time when the lottery ball Bb falls into the lottery hole Hb of the lottery device 75, from among the multiple options 61 in the lottery image 60. That is, a "first lottery unit" that selects one of the multiple options 61 is realized by cooperation between the lottery device 75, the display device 71, and the control device 81 (the first control unit 54).
[0117] FIG. 19 is an explanatory diagram of each option 61. The state of each option 61 changes stepwise for each selection in the preliminary lottery. Specifically, each option 61 changes from an initial first state to an intermediate second state by the first selection, and changes from the second state to a special state by the second selection. That is, each option 61 changes stepwise to a special state for each selection by the first control unit 54. Therefore, the multiple options 61 selected by the preliminary lottery include an option 61 in the first state, an option 61 in the second state, and an option 61 in the special state. As each option 61 changes to a special state in sequence, the number of options 61 in the special state increases among the multiple options 61. In this embodiment, the state of each option 61 changes stepwise from the first state to the special state for each selection in the preliminary lottery. Therefore, the user can grasp the process in which the number of options 61 in the special state increases.
[0118] As can be understood from the above explanation, the preliminary lottery is a lottery process for selecting one of a plurality of options 61, including the option 61 in a special state. When the option 61 in a special state is selected in the preliminary lottery, the special lottery is started. In other words, the option 61 in a special state is a lottery element that is a starting condition for the special lottery. Note that the number of stages of the state of the option 61 is not limited to the above example (three stages) and can be changed arbitrarily.
[0119] The multiple options 61 are managed individually for each attribute An. Specifically, the state of each option 61 is stored in the storage device 82 for each attribute An. For example, state data representing the states (first state / second state / special state) of the multiple options 61 is stored in the storage device 82 for each attribute An. Therefore, the number of options 61 in a special state among the multiple options 61 (hereinafter referred to as the "number of special options K") is a numeric value that is individual for each attribute An.
[0120] In the initial lottery image 60, some of the multiple options 61 (for example, one option 61) are set to a special state, and the remaining options 61 are set to the first state. However, for example, all of the options 61 may be set to the first state in the initial lottery image 60. In addition to the options 61 that change to a special state, options 61 corresponding to specific rewards may be included in the lottery image 60. For example, when a specific option 61 is selected from the multiple options 61, the supply device 76 may supply a special ball B to the game device 73.
[0121] 20 is a flowchart of the initial lottery. As described above, the initial lottery is started when the special ball B falls (S7: YES) in the normal game process (FIG. 5).
[0122] When the initial lottery is started, the control device 81 selects one of three types of attributes A1 to A3 by an attribute lottery using the lottery device 74 (Sd1). Specifically, the control device 81 instructs the supply device 76 to supply the lottery ball Ba to the lottery device 74, and selects the attribute An in the lottery device 74 corresponding to the lottery hole Hn into which the lottery ball Ba has fallen.
[0123] When the attribute lottery is executed, the control device 81 executes a preliminary lottery (Sd2). First, the control device 81 (first control unit 54) displays the lottery image 60 corresponding to the attribute (hereinafter referred to as the "selected attribute") An selected by the attribute lottery on the display device 71, and rotates the lottery image 60. The state (first state / second state / special state) of each option 61 in the lottery image 60 is set according to the state data of the selected attribute An. Then, the control device 81 (first control unit 54) instructs the supply device 76 to supply the lottery ball Bb to the lottery device 75, and selects, among the multiple options 61, the option 61 indicated by the indication image 62 at the time when the lottery ball Bb falls into the lottery hole Hb. As can be understood from the above explanation, the preliminary lottery is a process of selecting one of the multiple options 61 in a state stored in the storage device 82 for the selected attribute An.
[0124] The control device 81 (first control unit 54) determines whether or not a special state option 61 has been selected in the preliminary lottery (Sd3). The determination result is positive if a special state option 61 has been selected, and negative if a first state or second state option 61 has been selected. If a special state option 61 has been selected (Sd3: YES), the control device 81 initializes the state of each option 61 of the selection attribute An (Sd4). Note that the selection of a special state option 61 (Sd3: YES) means a win in the preliminary lottery.
[0125] When the option 61 of the special state is selected (Sd3: YES), the control device 81 executes a special drawing corresponding to the selected attribute An (Sd5). Specifically, when the attribute A1 is selected, the first special drawing in FIG. 11 is executed, when the attribute A2 is selected, the second special drawing in FIG. 15 and FIG. 16 is executed, and when the attribute A3 is selected, the third special drawing is executed. As described above, in this embodiment, the preliminary drawing and the special drawing are managed individually for each attribute An. Therefore, a variety of game developments according to the result of the attribute drawing are realized.
[0126] On the other hand, if the option 61 in the special state is not selected in the preliminary drawing (Sd3: NO), the control device 81 advances the state of the option 61 selected in the preliminary drawing (Sd6). Specifically, if the option 61 in the first state is selected in the preliminary drawing, the control device 81 changes the option 61 from the first state to the second state. Also, if the option 61 in the second state is selected in the preliminary drawing, the control device 81 changes the option 61 from the second state to the option 61 in the special state. The control device 81 stores the number K of special options in the changed lottery image 60 in the storage device 82 (Sd7). The number K of special options is stored in the storage device 82 individually for each attribute An.
[0127] As can be understood from the above explanation, when a special state option 61 is not selected by the preliminary lottery, the control device 81 (first control unit 54) increases the number of special state options 61 among the multiple options 61. Note that when a special state option 61 is not selected (Sd3: NO), it means that the option is not selected in the preliminary lottery. In other words, the number of special options K increases as a result of the option being not selected in the preliminary lottery.
[0128] If the option 61 in the special state is not selected by the preliminary drawing (Sd3: NO), the state of each option 61 in the selected attribute An is not initialized. That is, the state of the lottery image 60 in each attribute An is carried over to the next preliminary drawing. Therefore, the number of special options K is cumulatively increased with each preliminary drawing until an option in the special state is selected.
[0129] [Additional lottery] As described above, when an option in the special state is selected by the preliminary lottery, a special lottery is executed by the central unit U (lottery unit Un). Furthermore, when the result of the special lottery is a win, an additional lottery is executed to determine the amount of additional reward. As explained above, when an option 61 in the special state is selected by the preliminary lottery, if the condition that the result of the special lottery is a win is met, an additional lottery is executed. The result of the special lottery being a win is an example of a "predetermined condition."
[0130] Fig. 21 is an explanatory diagram regarding the additional lottery. As illustrated in Fig. 21, a lottery unit U1 is used for the additional lottery. Specifically, the additional lottery is executed in a state where the lottery unit U1 faces the station 70 of the user who has won the special lottery. As described above, the lottery unit U1 is used in common for the first special lottery and the additional lottery. However, the first special lottery and the additional lottery may be executed by separate lottery devices.
[0131] As illustrated in FIG. 21, the control device 81 executes a program stored in the storage device 82 to realize the second control unit 55 that executes an additional lottery.
[0132] The second control unit 55 displays a reward card C3 for determining the quantity of additional rewards on the display device 11R. The reward card C3 is composed of a plurality of squares Q3 arranged in a matrix of 8 rows and 3 columns along the X-axis and Y-axis. That is, one display column L is composed of eight squares Q3 arranged along the Y-axis, and three display columns L are arranged in the direction of the X-axis. The amount of reward is set individually for each square Q3 of the reward card C3. During the execution of the additional lottery, the second control unit 55 moves the plurality of squares Q3 of the reward card C3 in the Y1 direction. That is, each display column L moves in the Y1 direction. Note that the number of squares Q3 constituting each display column L and the number of display columns L constituting the reward card C3 can be changed arbitrarily.
[0133] The additional lottery includes M unit lotteries (M is a natural number equal to or greater than 1). The unit lottery is a lottery process that determines the amount of additional reward to be granted to the user. Specifically, in the unit lottery, one of multiple squares Q3 on the reward card C3 is selected. The reward amount set in the selected square Q3 from the reward card C3 is the result of the unit lottery. The amount of additional reward is the total value of the reward amounts over the M unit lotteries.
[0134] The procedure for selecting one square Q3 of the reward card C3 in the unit lottery is the same as the procedure for selecting one square Q1 of the lottery card C1 in the first special lottery. Specifically, the selection device 12 selects one of the three display columns L of the reward card C3, and the second control unit 55 selects one of the eight squares Q3 in the one display column L selected by the selection device 12. Specifically, the second control unit 55 selects one square Q3 that is in a specific position (for example, the bottom row of the display range) at the time of selection by the selection device 12, among the eight squares Q3 in the display column L. As can be understood from the above explanation, the selection device 12, the display device 11R, and the control device 81 (the second control unit 55) function as a "second lottery unit" that executes an additional lottery.
[0135] A plurality of reward patterns and a control table are stored in the storage device 82. FIG. 22 is a schematic diagram of a plurality of reward patterns. A reward pattern is stored for each of a plurality of identification numbers N (N=1 to 5). The identification number N is a number for identifying one of the plurality of reward patterns.
[0136] As illustrated in FIG. 22, each reward pattern is data that specifies a reward amount for each of the multiple squares Q3 of the reward card C3. The reward amount specified for each square Q3 varies depending on the reward pattern. The first control unit 54 selectively uses one of the multiple reward patterns stored in the storage device 82 to set the reward amount for each square Q3.
[0137] Fig. 23 is a schematic diagram of a control table. The control table is a data table applied to control the additional selection. As illustrated in Fig. 23, in the control table, the number of selections M and the identification number N are set for each of the multiple values (K = 1, 2, ..., 9) that the special option number K can take.
[0138] The number of draws M is the number of unit draws executed in one additional draw. The identification number N specifies one of the reward patterns stored in the storage device 82. That is, one of a plurality of reward patterns is specified for each value of the special option number K. Note that, for example, the number of draws M or the identification number N corresponding to each value of the special option number K may be changed in response to an instruction from an administrator of the game system 100. The payout rate can be adjusted by changing the number of draws M or the identification number N.
[0139] The second control unit 55 searches the control table for the number of draws M and the identification number N corresponding to the number of special options K stored in the storage device 82 for the selection attribute An. The second control unit 55 repeats a unit draw applying the reward pattern of the identification number N corresponding to the number of special options K from among a plurality of reward patterns, the number of draws M corresponding to the number of special options K. In other words, the second control unit 55 controls the number of draws M of the unit draw in the additional draw and the quantity of additional rewards according to the number of special options K. As can be understood from the above explanation, the second control unit 55 executes an additional draw according to the number of special options K.
[0140] The value of the number of selections M in the control table is set according to the value of the number of special options K. Specifically, the value of the number of selections M increases as the value of the number of special options K increases. However, there are cases where the same value of the number of selections M is registered for different values of the number of special options K.
[0141] Similarly, the value of the identification number N is set according to the value of the special option count K. Specifically, the larger the value of the special option count K, the larger the value of the identification number N. However, the same value of the identification number N may be registered for different values of the special option count K. As illustrated in FIG. 22, the larger the identification number N of a reward pattern, the larger the amount of each reward registered in that reward pattern. Therefore, the larger the value of the special option count K, the larger the amount of reward registered in the reward pattern.
[0142] As illustrated in FIG. 23, the number of draws M corresponding to the special option number K value "1" is "0", and the identification number N is not set. The second control unit 55 does not execute an additional draw when the special option number K is "1" or less. In other words, the second control unit 55 executes an additional draw when the special option number K exceeds a predetermined threshold value Kt. The threshold value Kt is, for example, "1".
[0143] 24 is a flowchart of the additional lottery. As described above, the additional lottery is started when the special lottery is won. For example, the additional lottery is executed in parallel with the performance operation for awarding a special reward to the user.
[0144] When the additional lottery is started, the control device 81 (second control unit 55) acquires the number of special options K stored in the storage device 82 for the selection attribute An (Se1). The control device 81 (second control unit 55) determines whether the number of special options K exceeds a threshold value Kt (Se2). The threshold value Kt is, for example, "1." If the number of special options K is equal to or less than the threshold value Kt (Se2: NO), the control device 81 ends the additional lottery without executing the subsequent processes (Se3 to Se8).
[0145] On the other hand, if the number of special options K exceeds the threshold value Kt (Se2: YES), the control device 81 (second control unit 55) executes an additional drawing (Se3-Se5). Specifically, the control device 81 first obtains the number of drawing times M and the identification number N corresponding to the number of special options K from the control table (Se3). The control device 81 determines the reward amount by a unit drawing to which the reward pattern of the identification number N is applied (Se4). The unit drawing is repeated for the number of drawing times M (Se5: NO).
[0146] When the number of executions of the unit lottery reaches the number of lotteries M (Se5: YES), the control device 81 (second control unit 55) determines the quantity of additional rewards (Se6). Specifically, the total value of the reward amounts determined in M unit lotteries is set as the quantity of additional rewards. The control device 81 (second control unit 55) grants the amount of additional rewards determined by the above procedure to the user (Se7). Specifically, the control device 81 controls the supply device 13 to supply the amount of physical medals G to the game device 73. In addition, the control device 81 initializes the number of special options K of the selection attribute An to the number of options 61 initially set to the special state (e.g., "1") (Se8).
[0147] As described above, in this embodiment, when the option 61 in the special state is not selected in the preliminary lottery, the number of options 61 in the special state increases. Therefore, the possibility that the option 61 in the special state is selected in the preliminary lottery from the next time onwards increases. In addition, after the option 61 in the special state is selected in the preliminary lottery, an additional lottery is executed according to the number of special options K. That is, the result of the option 61 in the special state not being selected in the preliminary lottery affects the additional lottery. As described above, even if the option 61 in the special state is not selected in the preliminary lottery, the expectation that the option 61 in the special state will be selected in the preliminary lottery from the next time onwards is maintained, and further, the expectation that the additional lottery will be executed according to the number of special options K is also maintained. Therefore, compared to a form in which the number K of special options in the preliminary lottery is fixed or a form in which an additional lottery is not executed, it is possible to encourage the user to continue playing the game even if the option 61 in the special state is not selected in the preliminary lottery (that is, if the option 61 in the preliminary lottery is lost).
[0148] In particular, in this embodiment, the number M of unit lotteries executed in the additional lottery is controlled according to the number K of special options. Therefore, even if the option 61 in the special state is not selected in the preliminary lottery, the user can be effectively given an incentive to continue playing the game. Also, the quantity of additional rewards given to the user according to the result of the additional lottery is controlled according to the number K of special options. Therefore, even if the option 61 in the special state is not selected in the preliminary lottery, the user can be effectively given an incentive to continue playing the game.
[0149] In this embodiment, whether or not an additional lottery is executed is controlled according to the number of special options K. Therefore, even if the option 61 in the special state is not selected in the preliminary lottery, an incentive for the user to continue playing the game can be effectively given.
[0150] In addition, if the option 61 in the special state is selected in the preliminary lottery, a special lottery is held, and an additional lottery is held on the condition that the special lottery is won. Therefore, in addition to the special reward given to the user if the user wins the special lottery, the user can expect a reward from the additional lottery held according to the number K of special options.
[0151] [Variations] The above-mentioned exemplary embodiments can be modified in various ways. Specific modified embodiments that can be applied to the above-mentioned embodiments are exemplified below. Two or more embodiments selected from the following examples may be combined to the extent that they are not mutually contradictory.
[0152] (1) In the above embodiment, two masses Q1 located at opposite ends in the Y-axis direction are considered to be adjacent masses Q1, but a configuration in which two masses Q1 located at opposite ends in the X-axis direction are considered to be adjacent masses Q1 is also conceivable. In other words, among two or more masses Q1 arranged in the X-axis direction at each position on the Y-axis, the mass Q1 located at the end in the X1 direction and the mass Q1 located at the end in the X2 direction are considered to be adjacent masses Q1.
[0153] In the above embodiment, two squares Q1 located at opposite ends in the Y-axis direction are considered to be adjacent to each other, and two squares Q1 located at opposite ends in the X-axis direction are also considered to be adjacent to each other. According to the above embodiment, compared to a form in which two squares Q1 located at opposite ends in the X-axis direction are not considered to be adjacent, the chances of a certain number of squares Q1 in the selected state being arranged increase. Therefore, the user's expectation that a line will be formed on the lottery card C1 can be maintained for a long time.
[0154] (2) In the above embodiment, the selection of the square Q1 is reexecuted when the free square Q1 is selected in the first special lottery. However, the processing when the free square Q1 is selected is not limited to the above embodiment. For example, the number of times of the lottery in the first special lottery is increased, or a reward is given to the user. The amount of the reward given to the user when the free square Q1 is selected may be a predetermined value determined in advance, or may be determined by lottery. The reward is typically given by supplying physical medals G to the game device 73, but the type of reward given when the free square Q1 is selected is not limited to the above embodiment. For example, a special ball B may be supplied to the game device 73 as a reward. A process of progressing the state of any one of the multiple options 61 in the lottery image 60 may be given to the user as a reward.
[0155] (3) In the above-mentioned embodiment, the normal options that will result in one or more lines being established by selection in the second special lottery are set as the target options, but the conditions of the target options are not limited to the above examples. For example, assume that the initial lottery card C2 immediately after the second special lottery is started is in the state of FIG. 25. In the lottery card C2 of FIG. 25, no line is established even if any of the normal options in the non-selected state is selected.
[0156] In the state of FIG. 25, the control device 81 selects the normal option with the largest total number of squares Q2 that will form a line in the next second special lottery as the target option. For example, if "8" is selected in the current second special lottery, only one line of "1", "7", and "8" can be formed in the next second special lottery. On the other hand, if "9" is selected in the current second special lottery, the lines of "7", "9", and "5" will be formed by selecting "7" in the next second special lottery, and the lines of "1", "9", and "4" will be formed by selecting "4". That is, the number of squares Q2 that can form a line in the next second special lottery is two. Therefore, the control device 81 sets the normal option "9" as a candidate for the second lottery as the target option. According to the above embodiment, even if a line is not formed in the current second special lottery, the user can be given a sense of expectation that a line will be formed in the next second special lottery.
[0157] (4) In the above-described form, an example was given of a form in which the state of option 61 progresses toward a special state when option 61 of a state other than a special state (first state / second state) is selected in the preliminary lottery. However, the event that triggers the progress of the state of option 61 is not limited to the selection of option 61.
[0158] For example, the control device 81 may advance the state of a specific option 61 among multiple options 61 corresponding to a specific attribute An in response to the user's action or the state of the game device 73 during a specific period (hereinafter referred to as the "preparation period") before the start of an initial lottery. For example, a form in which the state of the option 61 advances in response to the total number of physical medals G inserted by the user during the preparation period, or a form in which the state of the option 61 advances in response to the total number of physical medals G that have entered the lottery hole 735 during the preparation period is envisioned.
[0159] The method of determining the option 61 to which the state progresses may be arbitrary. For example, the state may be progressed for an option 61 corresponding to an attribute An randomly selected from three types of attributes A1 to A3, or the state may be progressed for an option 61 randomly selected from a plurality of options 61 corresponding to the attribute An.
[0160] (5) In the above embodiment, when an option 61 in a special state is selected in the preliminary lottery, the states of the multiple options 61 of the selection attribute An are initialized (Sd4), but the processing when an option 61 in a special state is selected is not limited to the above example. For example, a form in which only the state of the option 61 selected in the preliminary lottery among the multiple options 61 of the selection attribute An is initialized to the first state, or a form in which the state of the option 61 is reverted from the special state to the second state, are also envisioned.
[0161] (6) In the above embodiment, the number of special options K is counted for each of the three attributes A1 to A3, but the total number of options 61 in the special state for the three attributes A1 to A3 may be counted as the number of special options K. The number of special options K may also be the total number of options 61 in the special state for multiple stations 70.
[0162] (7) In the above embodiment, the normal game is resumed when the result of the special lottery is a loss, but the handling of the case where the result of the special lottery is a loss is not limited to the above example. For example, the special lottery may be resumed in exchange for the user spending medals, or the special lottery may be resumed on the condition that the user wins a specific lottery.
[0163] (8) The various lottery processes exemplified in the above embodiments may be either a physical lottery realized by a lottery mechanism or an electronic lottery realized by calculation processing by the control device 81. In addition, the lottery process may be realized by a combination of a physical lottery and an electronic lottery, as in the above-mentioned preliminary lottery.
[0164] (9) In the above embodiment, all the squares Q1 constituting the lottery card C1 are displayed in parallel, but some of the multiple squares Q1 constituting the lottery card C1 may be displayed on the display device 11R. For example, the square Q1 that is hidden by reaching the end in the Y1 direction may be redisplayed at the end in the Y2 direction after a predetermined time has passed. Similarly, some of the multiple squares Q3 of the reward card C3 may be displayed on the display device 11R.
[0165] (10) In the above embodiment, the selection unit 512 selects the bottommost square Q1 in the display column L selected by the selection device 12, but the conditions for the square Q1 selected by the selection unit 512 from the display column L are not limited to the above example. For example, the selection unit 512 may select the square Q1 located at the top of the display column L at the time of selection by the selection device 12, or may select the square Q1 located in the center of the display column L. In other words, the selection unit 512 selects the square Q1 located in a specific position at the time of selection, from among the multiple squares Q1 in the display column L selected by the selection device 12.
[0166] (11) In the above embodiment, a configuration in which the number of normal options in the second lottery is less than the number of normal options in the first lottery has been exemplified, but a configuration in which the probability of the target option being selected in the second lottery exceeds the probability of the target option being selected in the first lottery is not limited to the above example. For example, a configuration in which the ratio of the number of target options to the number of normal options that are selection candidates in the second lottery exceeds the ratio of the number of target options to the number of normal options that are selection candidates in the first lottery is also assumed. In the above embodiment, even if the number of normal options is the same in the first lottery and the second lottery, the probability of the target option being selected in the second lottery exceeds the probability of the target option being selected in the first lottery.
[0167] (12) In the above embodiment, a physical medal G is given to the user as a reward, but the reward given to the user is not limited to the above embodiment. For example, a tangible gaming value such as currency (coins) or tickets may be given to the user as a reward. Also, an intangible gaming value such as electronic medals, credits, or points may be given to the user as a reward. There is no restriction on whether the gaming value consumed by the user and the gaming value given to the user as a reward are the same or different.
[0168] (13) In the above embodiment, the game system 100 installed in real space is exemplified, but the game system 100 may also be realized as a virtual object installed in a virtual space realized by computation. Therefore, a service similar to the game system 100 in the above embodiment may be provided to a user by an information device such as a smartphone or a tablet terminal. For example, a game similar to the game system 100 may be realized as an application game provided by a program executed by the information device, or a cloud game provided by a server capable of communicating with the information device.
[0169] (14) The functions of the game system 100 according to the above-mentioned embodiment are realized by the cooperation of one or more processors constituting the control device 81 and a program stored in the storage device 82. The program according to the above-mentioned embodiment can be provided in a form stored in a computer-readable recording medium and installed in the computer. The recording medium is, for example, a non-transitory recording medium, and a good example is an optical recording medium (optical disk) such as a CD-ROM, but also includes any known type of recording medium such as a semiconductor recording medium or a magnetic recording medium. Note that the non-transitory recording medium includes any recording medium except for a transient, propagating signal, and does not exclude volatile recording media. In addition, in a configuration in which a distribution device distributes a program via a communication network, the recording medium that stores the program in the distribution device corresponds to the above-mentioned non-transitory recording medium.
[0170] [Note] From the above description, for example, preferred aspects of the present disclosure can be understood as follows. In addition, in order to facilitate understanding of each aspect, reference numerals in the drawings are conveniently written in parentheses below, but this is not intended to limit the present disclosure to the illustrated aspects.
[0171] [Appendix A] Various lottery games using lottery cards with multiple squares arranged in a matrix have been proposed. For example, Patent Document A (Patent Publication No. 5790595) discloses a bingo game in which five vertical squares among the multiple squares can be moved up and down.
[0172] However, for example, when the squares selected by lottery are distributed across the lottery card, even if the arrangement of five squares is moved as in Patent Document A, the user will recognize that the possibility of hitting bingo is sufficiently low, and the user's expectations will decrease as the lottery game progresses. In consideration of the above circumstances, one aspect of the present disclosure (Appendix A) aims to maintain the user's expectations that an arrangement of a predetermined number of squares will be achieved for a long period of time as the lottery game progresses.
[0173] [Appendix A1] In order to solve the above problems, a game system (100) according to one embodiment (Appendix A1) of the present disclosure includes a display control unit (511) that displays on a display device (11R) a lottery card (C1) on which a plurality of squares (Q1) are arranged along a first axis (Y axis) and a second axis (X axis) that intersect with each other, a lottery unit (14) that sequentially selects any one of the plurality of squares (Q1) by lottery, and a judgment unit (513) that judges whether an arrangement of a predetermined number of squares (Q1) in a selected state has been established by regarding two or more squares (Q1) at each position along the second axis (X axis) on the lottery card (C1) as adjacent squares (Q1), the two squares (Q1) located at opposite ends in the direction of the first axis (Y axis).
[0174] In the above embodiment, two squares (Q1) located at opposite ends in the direction of the first axis (Y axis) are regarded as adjacent squares (Q1) to determine whether or not an arrangement of a predetermined number of squares (Q1) in a selected state has been established. In other words, compared to an embodiment in which the squares (Q1) located at opposite ends are not regarded as adjacent squares (Q1), the chances of an arrangement of a predetermined number of squares (Q1) in a selected state being established are increased. Therefore, the user's sense of expectation that an arrangement of a predetermined number of squares (Q1) will be established can be maintained for a long period of time.
[0175] A "square (Q1)" is a game element that is a candidate for selection by lottery, and is set to one of a number of states including a selected state and a non-selected state. The selected state is a state selected by lottery. Among the multiple squares (Q1), there may be a square (Q1) (free square) that is initially set to a selected state. The non-selected state is a state in which it is not selected. Note that a "square (Q1)" may be set to a state other than the two states including the selected state and the non-selected state.
[0176] The phrase "regarding two squares (Q1) located at opposite ends in the first axis (Y-axis) direction as adjacent squares (Q1)" means that the two squares (Q1) are conveniently or virtually treated as adjacent squares (Q1) in the first axis (Y-axis) direction, even though they are actually located at both ends in the first axis (Y-axis) direction, which are spaced apart from each other. That is, in an arrangement of two or more squares (Q1) arranged along the first axis (Y-axis), both ends are mutually connected. Therefore, if a predetermined number of squares (Q1) including a square (Q1) located at one end along the first axis (Y-axis) and a square (Q1) located at the other end along the first axis (Y-axis) are in a selected state at a specific position in the second axis (X-axis) direction, the result of the judgment by the judgment unit (513) is positive (e.g., winning a lottery game). In the above, we have focused on the arrangement of a certain number of squares (Q1) along the first axis (Y-axis), but the result of the judgment will also be positive when a certain number of squares (Q1), including two squares (Q1) located at opposite ends in the direction of the first axis (Y-axis), are arranged in a direction intersecting the first axis (Y-axis) and the second axis (X-axis).
[0177] The "predetermined number" is a predetermined number equal to or greater than two. The "arrangement of a predetermined number of squares (Q1)" basically means an arrangement in a straight line. Specifically, the "arrangement of a predetermined number of squares (Q1)" may include an arrangement along the first axis (Y-axis), an arrangement along the second axis (X-axis), or an arrangement along a direction intersecting the first axis (Y-axis) and the second axis (X-axis). However, the "arrangement of a predetermined number of squares (Q1)" is not limited to a straight line arrangement, and may be, for example, a curved arrangement.
[0178] The "lottery unit (14)" refers to a process of randomly selecting one of the multiple squares (Q1). For example, a lottery mechanism that executes a physical lottery using a mechanical mechanism, or a calculation device that executes an electronic lottery using calculation processing, are exemplified as the "lottery unit (14)". The "lottery unit (14)" is a lottery mechanism installed in real space, a lottery mechanism installed in virtual space, or a lottery function that executes an electronic lottery using calculation processing by a calculation device.
[0179] [Appendix A2] In a specific example (additional note A2) of appendix A1, the determination unit (513) regards two squares (Q1) located at mutually opposite ends in the direction of the second axis (X axis) as mutually adjacent squares (Q1) among two or more squares (Q1) at each position along the first axis (Y axis) on the lottery card (C1). In the above embodiment, in addition to the two squares (Q1) located at mutually opposite ends in the direction of the first axis (Y axis) being regarded as mutually adjacent squares (Q1), the two squares (Q1) located at mutually opposite ends in the direction of the second axis (X axis) are also regarded as mutually adjacent squares (Q1). According to the above embodiment, compared with a form in which the two squares (Q1) located at mutually opposite ends in the direction of the second axis (X axis) are not regarded as mutually adjacent squares (Q1), the chances of an arrangement of a predetermined number of squares (Q1) in a selected state being established are increased. Therefore, the aforementioned effect of being able to maintain the user's sense of expectation that the arrangement of the predetermined number of squares (Q1) will be completed for a long period of time is particularly remarkable.
[0180] [Appendix A3] In a specific example (Appendix A3) of Supplementary Note A1 or Supplementary Note A2, the display control unit (511) moves the plurality of squares (Q1) in a first direction (Y1 direction) along the first axis (Y axis), and moves each square (Q1) that reaches an end of the plurality of squares (Q1) in the first direction (Y1 direction) to an end of a second direction (Y2 direction) opposite to the first direction (Y1 direction). In the above aspect, since the plurality of squares (Q1) displayed on the display device (11R) move along the first axis (Y axis), two squares (Q1) adjacent to each other along the first axis (Y axis) are displayed in a state where they are located at opposite ends of each other in the direction of the first axis (Y axis) (i.e., a state where they are considered to be adjacent squares (Q1) to each other) and a state where they are actually adjacent to each other in the direction of the first axis (Y axis). Therefore, the user can easily visually grasp that the two selected squares (Q1) are adjacent to each other in the direction of the first axis (Y axis).
[0181] "Each square (Q1) that has reached an end in the first direction (Y1 direction) is moved to an end in the second direction (Y2 direction)" means a process in which a square (Q1) that has reached an end in the first direction (Y1 direction) is hidden and the square (Q1) is redisplayed at the end in the second direction (Y2 direction) while maintaining its state (selected state / non-selected state). For example, in the process in which a square (Q1) that has reached the end in the first direction (Y1 direction) moves outside the display range over time, the part of the square (Q1) that is outside the display range is redisplayed over time at the end in the second direction (Y2 direction) within the display range.
[0182] In a form in which a plurality of squares (Q1) move, it is not necessary for all the squares (Q1) constituting the lottery card (C1) to be displayed in parallel on the display device (11R). That is, some of the plurality of squares (Q1) may be temporarily hidden. For example, in a form in which two or more squares (Q1) located in a specific range among all the squares (Q1) constituting the lottery card (C1) are selectively displayed on the display device (11R), the plurality of squares (Q1) may move relative to the range, or the range may move relative to the plurality of squares (Q1).
[0183] In a form in which some of the squares (Q1) constituting the lottery card (C1) are displayed on the display device (11R), the squares (Q1) that are hidden by reaching the end in the first direction (Y1 direction) are redisplayed at the end in the second direction (Y2 direction) after a predetermined time has passed. For example, among the multiple squares (Q1), a square (Q1) that has moved from the display range in the first direction (Y1 direction) is virtually moved a predetermined distance and then redisplayed at the end in the second direction (Y2 direction) of the display range. On the other hand, in a form in which all of the squares (Q1) constituting the lottery card (C1) are displayed in parallel on the display device (11R), the squares (Q1) that are hidden by reaching the end in the first direction (Y1 direction) are redisplayed at the end in the second direction (Y2 direction) simultaneously with or immediately after the change to hidden.
[0184] [Appendix A4] In a specific example (Supplementary Note A4) of Appendix A3, the display control unit (511) displays all of the multiple squares (Q1) in parallel on the display device (11R). In the above embodiment, each square (Q1) moves in the direction of the first axis (Y-axis) while all of the multiple squares (Q1) are displayed in parallel on the display device (11R). Therefore, the user can visually and intuitively grasp the state in which each of the multiple squares (Q1) is adjacent to each other in the direction of the first axis (Y-axis).
[0185] Regarding the display of multiple squares (Q1), "parallel" means that all squares (Q1) of the lottery card (C1) are displayed simultaneously on the display device (11R). In other words, a state in which some of the multiple squares (Q1) are not displayed (i.e., hidden) does not fall under "parallel".
[0186] [Appendix A5] In a specific example (Appendix A5) of Supplementary Note A3 or Supplementary Note A4, the lottery unit (14) includes a first selection unit (12) that selects one of a plurality of display columns (L) including two or more squares (Q1) arranged along the first axis (Y axis), and a second selection unit (512) that selects a square (Q1) that is located at a specific position at the time of selection by the selection unit, among the two or more squares (Q1) of the display column (L) selected by the first selection unit (12). In the above embodiment, under a configuration in which the plurality of squares (Q1) move in the first direction (Y1 direction), the square (Q1) that is located at a specific position at the time the selection unit selects the display column (L) is selected. Therefore, it is easy for a user to visually grasp which square (Q1) is to be selected among the plurality of squares (Q1) displayed on the display device (11R).
[0187] The "specific position" is, for example, a position that is fixedly set with respect to the display of the display device (11R). However, the "specific position" may be changed, for example, when a predetermined condition is met.
[0188] [Appendix A6] In any of the specific examples (Appendix A6) of Supplementary Notes A1 to A5, the display control unit (511) changes the display mode of a square (Q1) that will result in the arrangement of the predetermined number of squares (Q1) when selected by the lottery unit (14) from a first mode to a second mode. According to the above mode, the user can visually and intuitively grasp the square (Q1) that should be selected by lottery to result in the arrangement of the predetermined number of squares (Q1) in the selected state.
[0189] The display aspect refers to the characteristics of an image that can be visually distinguished by a user. For example, the displayed code (letter or symbol), display color, pattern (design), size, or shape of each square (Q1) are all included in the concept of "display aspect." Display color is specified by hue (tone), saturation, or brightness (gradation).
[0190] [Appendix A7] A game control method according to one aspect of the present disclosure (Appendix A7) includes a game system (100) that displays on a display device (11R) a lottery card (C1) on which a plurality of squares (Q1) are arranged along a first axis (Y-axis) and a second axis (X-axis) that intersect with each other, sequentially selects any of the plurality of squares (Q1) by lottery, and determines whether an arrangement of a predetermined number of squares (Q1) in a selected state has been established by regarding, among two or more squares (Q1) at each position along the second axis (X-axis) on the lottery card (C1), two squares (Q1) located at opposite ends in the direction of the first axis (Y-axis) as adjacent squares (Q1).
[0191] [Appendix A8] A program according to one aspect of the present disclosure (Appendix A8) causes a computer system (100) to function as a display control unit (511) that displays on a display device (11R) a lottery card (C1) on which a plurality of squares (Q1) are arranged along a first axis (Y-axis) and a second axis (X-axis) that intersect with each other, a lottery unit (14) that sequentially selects one of the plurality of squares (Q1) by lottery, and a determination unit (513) that determines whether an arrangement of a predetermined number of squares (Q1) in a selected state has been established by regarding two or more squares (Q1) at each position along the second axis (X-axis) on the lottery card (C1) as adjacent squares (Q1), the two squares (Q1) located at opposite ends in the direction of the first axis (Y-axis).
[0192] [Appendix B] Lottery games in which users are given rewards if they win a lottery have been proposed. For example, Patent Document B (Patent Publication No. 7004211) discloses a configuration in which, if a user loses a jackpot lottery, a preliminary jackpot lottery for a second try is executed by inserting a coin.
[0193] However, since a user needs to insert additional coins and win the preliminary jackpot lottery in order to try again in the jackpot lottery, it is actually difficult to maintain the user's expectation of winning the jackpot lottery after the second try. In consideration of the above circumstances, one aspect of the present disclosure (Appendix B) aims to encourage a user to continue playing the game even if the user loses the lottery.
[0194] [Appendix B1] In order to solve the above problems, a game system (100) according to one embodiment (Appendix B1) of the present disclosure includes a first lottery unit (71, 75, 54) that executes a first lottery to select one of a plurality of options (61) including a special state option (61), a control unit (54) that increases the number of special state options (61) among the plurality of options (61) when a special state option (61) is not selected by the first lottery, and a second lottery unit (12, 11R, 55) that executes a second lottery in accordance with the number (K) of the special state options (61) when a predetermined condition is met when a special state option (61) is selected by the first lottery.
[0195] In the above embodiment, when the special state option (61) is not selected in the first drawing, the number of special state options (61) increases. Therefore, the possibility that the special state option (61) will be selected in the next or subsequent first drawing increases. In addition, when the special state option (61) is selected in the first drawing and a predetermined condition is met, a second drawing is executed according to the number (K) of special state options (61). That is, the result of the special state option (61) not being selected in the first drawing affects the second drawing. As described above, even if the special state option (61) is not selected in the first drawing, the expectation that the special state option (61) will be selected in the next or subsequent first drawing is maintained, and further, the expectation that the second drawing will be executed according to the number (K) of special state options (61) is maintained. Therefore, compared to a configuration in which the number (K) of special state options (61) in the first lottery is fixed or a configuration in which the second lottery is not executed, it is possible to encourage users to continue playing the game even if a special state option (61) is not selected in the first lottery (i.e., if the user loses the first lottery).
[0196] The first lottery refers to a process of randomly selecting one of a plurality of options (61). The second lottery is a process of determining whether a user has won or lost. For example, a lottery mechanism that executes a physical lottery using a mechanical mechanism, or a calculation device that executes an electronic lottery using calculation processing, are exemplified as the "(first / second) lottery unit." The first lottery unit (71, 75, 54) and the second lottery unit (12, 11R, 55) may be realized by individual lottery mechanisms that execute the respective lotteries, or may be realized by using a common lottery mechanism.
[0197] "The second lottery is executed according to the number (K) of options (61) in the special state" means that the condition regarding the second lottery changes according to the number (K) of options (61) in the special state. The condition regarding the second lottery is, for example, a condition regarding the presence or absence of a second lottery, a condition regarding the method of the second lottery, or a condition regarding the reward of the second lottery. The condition regarding the method of the second lottery is, for example, the number of lotteries executed in the second lottery. For example, the more options (61) in the special state, the more the number of lotteries in the second lottery. The condition regarding the reward of the second lottery is, for example, the value of the reward granted to the user. The value of the reward is, for example, the quantity of game media granted to the user. For example, the more options (61) in the special state, the more the quantity of reward increases.
[0198] [Appendix B2] In a specific example (Supplementary Note B2) of Appendix B1, the second lottery includes one or more unit lotteries, and the second lottery section (12, 11R, 55) controls the number (M) of unit lotteries according to the number (K) of the options (61) for the special state. In the above aspect, the number (M) of unit lotteries executed in the second lottery is controlled according to the number (K) of the options (61) for the special state. Therefore, even if an option (61) for the special state is not selected in the first lottery, an incentive for the user to continue playing the game can be effectively provided.
[0199] The relationship between the number of unit lotteries (M) and the number of options (61) in the special state (K) is arbitrary. For example, the number of unit lotteries (M) increases as the number of options (61) in the special state (K) increases. However, the relationship between the number of unit lotteries (M) and the number of options (61) in the special state (K) is not limited to the above examples. For example, a range may be set in which the number of unit lotteries (M) does not change with respect to changes in the options (61) in the special state (broad-sense increase).
[0200] [Appendix B3] In a specific example (Supplementary Note B3) of Appendix B1 or Appendix B2, the second selection unit (12, 11R, 55) executes the second selection when the number (K) of the special state options (61) exceeds a threshold value. In the above aspect, whether or not the second selection is executed is controlled according to the number (K) of the special state options (61). Therefore, even if the special state option (61) is not selected in the first selection, an incentive for the user to continue playing the game can be effectively provided.
[0201] [Appendix B4] In any specific example (Appendix B4) of Appendix B1 to Appendix B3, the second lottery unit (12, 11R, 55) sets the reward to be given to the user according to the result of the second lottery according to the number (K) of the special state options (61). In the above aspect, the amount of reward to be given to the user according to the result of the second lottery is controlled according to the number (K) of the special state options (61). Therefore, even if a special state option (61) is not selected in the first lottery, an incentive for the user to continue playing the game can be effectively given.
[0202] "Controlling the reward given to the user according to the number (K) of options (61) in a special state" means that the reward given to the user changes according to the number (K) of options (61) in a special state. Specifically, the value of the reward changes according to the number (K) of options (61) in a special state. The value of the reward is, for example, the quantity of rewards given to the user. The quantity of rewards is, for example, the quantity of game media given to the user. For example, the more the number (K) of options (61) in a special state, the more the quantity of rewards increases. Also, for example, in a form in which an item is given to the user as a reward, the value of the item is the "value of the reward." The value of the item is, for example, the rarity level (rare / normal, etc.) of the item given to the user, or the effectiveness level of the item. For example, the more the options (61) in a special state are, the rarer or more effective the item is given to the user.
[0203] The relationship between the value of the reward and the number (K) of options (61) in the special state is arbitrary. For example, the more options (61) in the special state there are, the higher the value of the reward according to the result of the second lottery. However, the relationship between the value of the reward and the number (K) of options (61) in the special state is not limited to the above examples. For example, a range may be set in which the value of the reward does not change with changes in the options (61) in the special state (broad-sense increase). Furthermore, the second lottery section (12, 11R, 55) may control both the number (M) of unit lotteries and the value of the reward according to the number (K) of options (61) in the special state.
[0204] [Appendix B5] In any of the specific examples (Appendix B5) of Appendix B1 to Appendix B4, a special lottery unit (U) is further provided for conducting a special lottery to determine whether the user wins or loses when the option (61) in the special state is selected in the first lottery, and the predetermined condition includes that the result of the special lottery is a win. In the above aspect, the special lottery is conducted when the option (61) in the special state is selected in the first lottery, and the second lottery is conducted on the condition that the special lottery is won. Therefore, in addition to the reward granted to the user by winning the special lottery, the user can expect a reward from the second lottery conducted according to the number (K) of options (61) in the special state.
[0205] [Appendix B6] In any of the specific examples (Appendix B6) of Appendix B1 to Appendix B5, an attribute lottery unit (74) that executes an attribute lottery to determine one of a plurality of attributes (An) is further provided, the state of the plurality of options (61) is stored in a storage device (82) for each of the plurality of attributes (An), the first lottery is a process of selecting one of the plurality of options (61) in a state stored for the attribute (An) determined by the attribute lottery, and the special lottery is a special lottery corresponding to the attribute (An) selected by the attribute lottery among a plurality of special lotteries corresponding to different attributes (An). In the above-mentioned aspect, the first lottery and the special lottery are managed individually for each attribute (An). Therefore, a variety of game developments according to the result of the attribute lottery are realized.
[0206] [Appendix B7] In any specific example (Appendix B7) of Appendix B1 to Appendix B6, the state of each of the multiple options (61) changes stepwise to the special state for each selection in the first lottery. In the above embodiment, the state of each option (61) changes stepwise to the special state for each selection in the first lottery. Therefore, the user can understand the process by which the number (K) of options (61) in the special state increases among the multiple options (61). As can be understood from the above explanation, an option (61) that has not yet reached the special state among the multiple options (61) changes stepwise by being selected in the first lottery, and finally changes to the special state, thereby increasing the number (K) of options (61) in the special state among the multiple options (61).
[0207] [Appendix B8] A game control method according to one embodiment (Appendix B8) of the present disclosure includes a game system (100) that executes a first lottery to select one of a plurality of options (61) including a special state option (61), and if a special state option (61) is not selected by the first lottery, increases the number of special state options (61) among the plurality of options (61), and if a special state option (61) is selected by the first lottery and a predetermined condition is met, executes a second lottery according to the number (K) of the special state options (61).
[0208] [Appendix B9] A program relating to one embodiment (Appendix B9) of the present disclosure causes a computer system to function as a first lottery unit (71, 75, 54) that executes a first lottery to select one of multiple options (61) including a special state option (61), a control unit (54) that increases the number of special state options (61) among the multiple options (61) when a special state option (61) is not selected by the first lottery, and a second lottery unit (12, 11R, 55) that executes a second lottery in accordance with the number (K) of the special state options (61) when a predetermined condition is met when a special state option (61) is selected by the first lottery.
[0209] [Appendix C] Various types of lottery games in which one of a number of options is randomly selected have been proposed. For example, Patent Document C (Patent Publication No. 5098468) discloses a bingo game in which, when a winning number is established on the bingo table of the main game, the number column on the bingo table of the sub game corresponding to the winning number that is established on the winning number is activated.
[0210] However, since the bingo game of Patent Document C is a monotonous game in which one of a number of numbers corresponding to each square on a bingo table is selected, it is practically difficult to sufficiently maintain the user's expectation of winning and the interest of the game. In consideration of the above circumstances, one aspect of the present disclosure (Appendix C) aims to provide a highly interesting game that maintains the user's expectation of the establishment of the winning conditions.
[0211] [Appendix C1] In order to solve the above problems, a game system (100) according to one embodiment (Appendix C1) of the present disclosure includes a lottery unit (26) that executes a first lottery to select one of a plurality of options including a special option and a plurality of normal options, and a second lottery to select one of two or more normal options including a target option from the plurality of normal options if the special option is selected by the first lottery, and a judgment unit (522) that judges whether or not a winning condition is met as a result of the selection of the normal option in the first lottery or the second lottery, wherein the target option is a normal option from the plurality of normal options that will result in the winning condition being met if selected, and the probability of the target option being selected in the second lottery exceeds the probability of the target option being selected in the first lottery.
[0212] In the above embodiment, when a special option is selected from among the multiple options, a second drawing is executed in which a target option that contributes to the establishment of the winning condition is selected with a higher probability than in the first drawing. Therefore, the user not only expects the winning condition to be established by selecting a normal option in the first drawing, but also expects the winning condition to be established by the target option being selected with a high probability in the second drawing when a special option is selected. In other words, compared to a form in which one of multiple normal options is simply selected by drawing, it is possible to provide a highly interesting game in which the user's sense of expectation for the establishment of the winning condition is maintained.
[0213] "(First / second) lottery" refers to a process of randomly selecting one of a plurality of options. For example, a lottery mechanism that executes a physical lottery using a mechanical mechanism, or a calculation device that executes an electronic lottery using calculation processing, are exemplified as the "lottery unit (26)". The "lottery unit (26)" is a lottery mechanism installed in real space, a lottery mechanism installed in virtual space, or a lottery function that executes an electronic lottery through calculation processing by a calculation device. The lottery unit (26) may be provided with an element that executes the first lottery and an element that executes the second lottery separately, or may be composed of a common element that can execute both the first lottery and the second lottery.
[0214] The "normal option" is an option that is used to determine whether or not the winning condition is met. The "target option" is an option that, among multiple normal options, meets the winning condition when selected by the first or second lottery.
[0215] On the other hand, a "special option" is a specific option that triggers the second lottery among multiple options that are candidates for selection in the first lottery. A special option is an option that is not directly related to whether the winning conditions are met. In other words, whether or not a special option is selected is unrelated to whether or not the winning conditions are met. Multiple options include one or more special options.
[0216] The "winning conditions" are conditions for determining whether a user wins or loses, and are conditions according to the result of the selection of a normal option. For example, assuming a lottery card in which multiple squares (Q2) corresponding to different normal options are arranged in a matrix, the "winning conditions" are exemplified by conditions regarding the arrangement of two or more squares (Q2) including the square (Q2) corresponding to the normal option selected by the first or second lottery.
[0217] Any process may be used to realize a state in which the probability of the target option being selected in the second lottery is greater than the probability of the target option being selected in the first lottery. For example, the above state is realized by a configuration in which the number of normal options that are candidates for selection in the second lottery is less than the number of normal options that are candidates for selection in the first lottery. Also, a form in which the ratio of the number of target options to the number of normal options that are candidates for selection in the second lottery is greater than the ratio in the first lottery is also envisioned.
[0218] [Appendix C2] In a specific example (additional note C2) of Appendix C1, the number of normal options that are candidates for selection in the second drawing is less than the number of normal options that are candidates for selection in the first drawing. In the above aspect, by reducing the number of normal options that are candidates for selection in the second drawing compared to the first drawing, it is possible to realize a state in which the probability that the target option is selected in the second drawing exceeds the probability that the target option is selected in the first drawing.
[0219] [Appendix C3] In a specific example (additional note C3) of supplementary note C1 or supplementary note C2, a display control unit (521) is further provided that displays a plurality of squares (Q2) corresponding to the plurality of normal options on a display device (25) and sets the square (Q2) corresponding to the normal option selected by the first lottery or the second lottery to a selected state, and the winning condition is a condition regarding the arrangement of two or more squares (Q2) in the selected state among the plurality of squares (Q2). In the above aspect, the square (Q2) corresponding to the normal option selected by the first lottery or the second lottery is set to a selected state, and the success or failure of the winning condition is determined for the arrangement of the two or more squares (Q2) in the selected state. Therefore, the user can visually or intuitively grasp whether the winning condition is met according to the arrangement of the plurality of squares (Q2).
[0220] [Appendix C4] In a specific example (additional note C4) of appendix C3, the target option is a normal option corresponding to a non-selected square (Q2) among the plurality of squares (Q2). In the above embodiment, when a target option is selected in the second lottery, the state of the square (Q2) corresponding to the target option changes from a non-selected state to a selected state. That is, a game using the plurality of squares (Q2) progresses. Therefore, a sense of expectation for the establishment of the winning condition can be given to the user.
[0221] [Appendix C5] In a specific example (additional note C5) of appendix C3 or appendix C4, a reward granting unit (523) is further provided that grants a reward to the user according to the number of times the winning condition is met, and the target option is a normal option selected from the plurality of normal options in descending order of the value of the reward to be granted to the user when the winning condition is met. In the above embodiment, the target option is selected in descending order of the quantity of reward to be granted to the user. Therefore, the user can be given a sense of expectation that he or she can win a large amount of reward.
[0222] The "value of reward" is, for example, the quantity of reward given to a user. The quantity of reward is, for example, the quantity of gaming media given to a user. For example, the greater the number of special options, the greater the quantity of reward. Also, in a case where an item is given to a user as a reward, for example, the "value of reward" is the value of the item. The value of an item is, for example, the level of rarity (rare / normal, etc.) of the item given to the user, or the level of effectiveness of the item. For example, the rarer or more effective an item is, the higher its value as a reward.
[0223] [Appendix C6] In a specific example (Appendix C6) of Appendix C3 or Appendix C4, the target option is a normal option among the plurality of normal options that, when selected, satisfies the winning condition for two or more arrangements consisting of different combinations of squares (Q2). In the above embodiment, the normal option that satisfies the winning condition for two or more arrangements consisting of different combinations of squares (Q2) becomes a candidate for selection by the second lottery as the target option. Therefore, it is possible to give the user a sense of expectation that the winning condition will be satisfied for multiple arrangements.
[0224] [Appendix C7] In any of the specific examples (Appendix C7) of Supplementary Note C1 to Supplementary Note C5, the two or more normal options that are candidates for selection in the second lottery include a normal option among the plurality of normal options that does not satisfy the winning condition when selected. In the above embodiment, a normal option that does not satisfy the winning condition even when selected is included in the candidates for selection in the second lottery. That is, as a result of the second lottery, there may be cases where the winning condition is satisfied and cases where it is not satisfied. Therefore, it is easier to maintain the interest of the game compared to a form in which the winning condition is always satisfied as a result of the second lottery.
[0225] [Appendix C8] In any specific example (Appendix C8) of Appendix C1 to Appendix C7, the lottery section (26) includes a first lottery device (21) that executes the first lottery and a second lottery device (22) that executes the second lottery. In the above-mentioned embodiment, the first lottery and the second lottery are executed by separate lottery devices. Therefore, compared to a form in which a common lottery device is used for the first lottery and the second lottery, a variety of games with high interest can be provided.
[0226] [Appendix C9] A game control method according to one embodiment (Appendix C9) of the present disclosure includes a game system (100) executing a first lottery to select one of a plurality of options including a special option and a plurality of normal options, and if the special option is selected by the first lottery, executing a second lottery to select one of two or more normal options including a target option from the plurality of normal options, determining whether or not a winning condition is met as a result of the selection of the normal option in the first lottery or the second lottery, wherein the target option is a normal option from among the plurality of normal options that will meet the winning condition if selected, and the probability of the target option being selected in the second lottery exceeds the probability of the target option being selected in the first lottery.
[0227] [Appendix C10] A program according to one embodiment (Appendix C10) of the present disclosure is a program that causes a computer system (100) to function as: a lottery unit (26) that executes a first lottery to select one of a plurality of options including a special option and a plurality of regular options, and a second lottery to select one of two or more regular options including a target option from the plurality of regular options if the special option is selected in the first lottery; and a determination unit (522) that determines whether a winning condition is met as a result of the selection of the regular option in the first lottery or the second lottery, wherein the target option is a regular option among the plurality of regular options that will meet the winning condition if selected, and the probability of the target option being selected in the second lottery exceeds the probability of the target option being selected in the first lottery. [Explanation of symbols]
[0228] 100...game system, 11L, 11R, 25, 31, 71...display device, 12...selection device, 13, 76...supply device, 14...lottery unit, 21, 22, 32, 74, 75...lottery device, 26...lottery mechanism, 54...first control unit, 55...second control unit, 60...lottery image, 61...option, 62...instruction image, 70...station, 72...operation panel, 73...game device, 81...control device, 82...storage device, 121...waiting path, 122...rotating body, 123...target path, 124...holding unit, 211, 221, 321...lottery wheel, 212, 222, 322...drive device, 213, 223, 323...supply device, 21 4,225,324...lottery hole, 224...display device, 311,311a...options, 511...display control unit, 512...selection unit, 513...determination unit, 521...display control unit, 522...determination unit, 523...reward granting unit, 721...operation device, 722...reception device, 723...payout device, 731...fixed table, 732...movable table, 733...insertion device, 734...fixed wall, 735...lottery hole, 751...lottery device, B...special ball, B1,B21,B22,B3,Ba,Bb...lottery ball, C1,C2...lottery card, C3...reward card, P...target point, U...central unit, U1,U2,U3...lottery unit.
Claims
1. A first lottery unit performs a first lottery to select one of several options, including options for special states, During the preparation period before the start of the first lottery, an acquisition unit acquires at least one of the number of game media inserted into the game by the user and the number of game media that reach a predetermined position set in the game as game amount, A control unit that, in accordance with the amount of play, advances the state of a specific option among the plurality of options toward the special state, and executes a second lottery when the option for the special state is selected in the first lottery, It is equipped with, The first lottery unit selects one of the multiple options in the state after the control unit has performed the selection. Game system.
2. The game system During the preparation period before the start of the first draw, the amount of game tokens inserted into the game by the user, and at least one of the amount of game tokens that reached a predetermined position set within the game, are obtained as the amount of gameplay. Depending on the amount of play, the state of a specific option among multiple options, including the option for a special state, is advanced toward the special state. The first lottery is performed to select one of the multiple options in the state after the above progress, If the option for the special state is selected in the first lottery, the second lottery will be performed. Game control methods.
3. A computer system, A first lottery unit that performs a first lottery to select one of several options, including options for special conditions. During the preparation period before the start of the first lottery, an acquisition unit acquires, as a game amount, at least one of the number of game media inserted into the game by the user and the number of game media that reach a predetermined position set in the game, and A control unit that, according to the amount of play, advances the state of a specific option among the multiple options toward the special state, and executes a second lottery when the option for the special state is selected by the first lottery. It is a program that functions as such. The first lottery unit selects one of the multiple options in the state after the control unit has performed the selection. program.