Game machine

JP2024180740A5Pending Publication Date: 2026-06-26SANKYO CO LTD +1

Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
SANKYO CO LTD
Filing Date
2023-06-16
Publication Date
2026-06-26

AI Technical Summary

Benefits of technology

音信号)の出力によりスピーカ8L、8Rから音声や効果音を出力させること、ランプ制御基板14に対する指令(電飾信号)の出力により遊技効果ランプ9や装飾用LEDを点灯/消灯/点滅させることといった、飾り図柄の可変表示中における各種の演出制御を実行する。こうした演出制御を行った後、例えば演出制御パターンから飾り図柄の可変表示終了を示す終了コードが読み出されたこと、あるいは、主基板11から確定飾り図柄を停止表示させることを指定するコマンドを受信したことなどに対応して、飾り図柄の表示結果となる確定飾り図柄を停止表示させる。確定飾り図柄を停止表示したときには、演出プロセスフラグの値が"3"に更新され、可変表示中演出処理は終了する。

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Abstract

To allow an object to become prominent more effectively.SOLUTION: A game machine includes: display means (image display device 5); and performance control means (performance control CPU 120) capable of displaying multiple kinds of images including objects (a decorative pattern, a script image, a ready-to-win title image, a second rightward shooting display MH2, and the like) on the display means according to a performance situation. The display means can display an object corresponding to a predetermined performance situation in the predetermined situation (a pattern patching performance, a first script notice performance, a strong super ready-to-win title performance, a jackpot game state, and the like), and also can display an effect corresponding to the object.SELECTED DRAWING: Figure 9-1
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Claims

[Claim 1] A gaming machine that can be controlled to be in an advantageous state for the player, Game control means, Equipped with a means for controlling the performance, It is possible to perform a predetermined performance that suggests the system is controlled to the aforementioned advantageous state, The aforementioned predetermined effect is an effect in which a cracking precursor image is displayed, followed by the display of fragment images corresponding to the cracking precursor image. In the predetermined performance, after the fragment image is displayed, any of a plurality of background images can be displayed, including a first background image and a second background image that suggests a higher probability of being controlled to the advantageous state than the first background image. In the predetermined performance, before displaying the fragment image, it is possible to display the object image in any of the multiple forms of the object image. Depending on the form of the object image, it is possible to suggest which background image will be displayed after the fragment image is displayed in the predetermined presentation. The aforementioned game control means is It is possible to calculate a counter value related to the difference between the game value used in the game and the game value that is assigned. When the counter value reaches the activation value, the progress of the game can be restricted. When the game medium passes through the starting area, it is possible to perform a first variable display that changes specific identification information. When the game medium passes through the starting area, the counter value can be updated. The aforementioned performance control means is When the game medium passes through the starting area, it is possible to perform a second variation display that changes the performance identification information. When the counter value becomes the pre-announced value, it is possible to display a corresponding pre-announcement. When the counter value becomes the activation value and the progress of the game is restricted, it is possible to issue an activation notification. When the game medium passes through the starting area and the counter value reaches the pre-announced value, it is possible to start the first variation display first, then the display corresponding to the pre-announcement, and then the second variation display. When the counter value falls to a predetermined value that is less than the operating value, processing can be performed to output a predetermined signal to the outside of the gaming machine. The lighting effect can be executed based on the fact that the game medium has passed through the starting area. A gaming machine that, when the game medium passes through the starting area and the counter value reaches the pre-announced value, can start displaying the corresponding pre-announced value after the light-up effect has started.