Game machine

JP2025093012APending Publication Date: 2025-06-23SANKYO CO LTD
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Patent Information

Application Number
JP2023208487
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2023-12-11
Publication Date
2025-06-23

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Abstract

To allow an object to become prominent more effectively.SOLUTION: A game machine includes: display means (image display device 5); and performance control means (performance control CPU 120) capable of displaying multiple kinds of images including objects (a decorative pattern, a script image, a ready-to-win title image, a second rightward shooting display MH2, and the like) on the display means according to a performance situation. The display means can display an object corresponding to a predetermined performance situation in the predetermined situation (a pattern patching performance, a first script notice performance, a strong super ready-to-win title performance, a jackpot game state, and the like), and also can display an effect corresponding to the object.SELECTED DRAWING: Figure 9-1
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Claims

【Claim 1】 A gaming machine that can be controlled to an advantageous state advantageous to a player, Display means capable of displaying effect identification information for variable display, Production control means capable of displaying a plurality of types of images including an object on the display means according to the production situation, The display means, After the variable display of the effect identification information is started, the effect identification information can be displayed in a reach mode, When the effect identification information is displayed in the reach mode, an effect corresponding to the effect identification information that has become the reach mode can be enlarged and displayed, After the variable display of the effect identification information is started, the effect identification information is not displayed in the reach mode, and the effect identification information can be displayed in a predetermined mode suggesting that it is not controlled to the advantageous state, The period in which the effect identification information that has become the reach mode and the effect corresponding to the effect identification information that has become the reach mode are not superimposed is longer than the period in which they are superimposed and displayed, When the effect identification information is displayed in the predetermined mode, an effect different from when the effect identification information becomes the reach mode is displayed, Further, It can be controlled to an advantageous state, Game control means, Production control means, Comprising, A first production mode, a second production mode, and a third production mode, The production control means can execute a specific production that outputs a sound corresponding to the production while outputting a BGM corresponding to the production mode being controlled, A gaming machine in which the execution ratio of the specific production in the first production mode, the execution ratio of the specific production in the second production mode, and the execution ratio of the specific production in the third production mode are different.

Citation Information

Patent Citations

  • Game machine

    JP2018139689A

  • Game machine

    JP2019076384A