Game machine

JP2025093029APending Publication Date: 2025-06-23SANKYO CO LTD
View PDF 2 Cites 0 Cited by

Patent Information

Application Number
JP2023208504
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2023-12-11
Publication Date
2025-06-23

Smart Images

  • Figure 2025093029000001_ABST
    Figure 2025093029000001_ABST
Patent Text Reader

Abstract

To allow an object to become prominent more effectively.SOLUTION: A game machine includes: display means (image display device 5); and performance control means (performance control CPU 120) capable of displaying multiple kinds of images including objects (a decorative pattern, a script image, a ready-to-win title image, a second rightward shooting display MH2, and the like) on the display means according to a performance situation. The display means can display an object corresponding to a predetermined performance situation in the predetermined situation (a pattern patching performance, a first script notice performance, a strong super ready-to-win title performance, a jackpot game state, and the like), and also can display an effect corresponding to the object.SELECTED DRAWING: Figure 9-1
Need to check novelty before this filing date? Find Prior Art

Claims

【Claim 1】 A gaming machine capable of performing variable display and controlling to an advantageous state favorable to the player, operation means operable by the player, display means, and effect control means capable of displaying a plurality of types of images including an object on the display means according to the effect situation, In the normal state, the effect control means can execute a predetermined effect suggesting the degree of expectation of being controlled to the advantageous state using the operation means, can execute a specific effect for notifying whether or not it is controlled to the advantageous state using the operation means, The display means can display a predetermined object imitating the operation means at a first timing before the predetermined effect is executed and at a second timing before the specific effect is executed, The predetermined object at the first timing starts to be displayed with a first appearance effect and then is displayed with a staying effect, The predetermined object at the second timing starts to be displayed with a second appearance effect and then is displayed with a staying effect, The period during which the predetermined object is displayed with the second appearance effect is longer than the period during which the predetermined object is displayed with the first appearance effect, Further, It is controllable to an advantageous state, game control means, effect control means, and is provided with a first effect mode, a second effect mode, and a third effect mode, The effect control means can output a BGM corresponding to the controlled effect mode and execute a specific effect that does not output a sound corresponding to the effect, A gaming machine in which the execution ratio of the specific effect in the first effect mode, the execution ratio of the specific effect in the second effect mode, and the execution ratio of the specific effect in the third effect mode are different.

Citation Information

Patent Citations

  • Game machine

    JP2018139689A

  • Game machine

    JP2019076384A