Game machine

JP2025094350A5Pending Publication Date: 2026-10-30SANKYO CO LTD
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Patent Information

Application Number
JP2023209824
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2023-12-13
Publication Date
2026-10-30
Patent Text Reader

Abstract

To improve a game machine capable of outputting music pieces.SOLUTION: A game machine can execute multiple kinds of notice performances, can output an instrumental music piece during a period before development of a weak SP ready-to-win, can output a vocal music piece during a period after development of a strong SP ready-to-win, can execute a music piece limitation performance for limiting output of an instrumental music piece at the time of execution from among notice performances during a period before development of a weak SP ready-to-win, and can execute a music piece limitation performance for limiting output of a vocal music piece at the time of execution from among notice performances during a period after development of a strong SP ready-to-win.SELECTED DRAWING: Figure 14-68
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Claims

[Claim 1] A gaming machine that can be controlled to be in an advantageous state, Game control means, A means of controlling the performance, It comprises multiple passage areas that can assign game value based on the passage of a game medium, Multiple passage regions are, Specialized fields and, A starting area that can execute variable display based on the passage of the game medium, Includes a special area through which the game medium can easily pass when in a favorable state, The game control means is, It is possible to calculate a counter value related to the difference between the game value used in the game and the game value that is assigned. When the counter value reaches the activation value, the progress of the game can be restricted. When the game medium passes through the starting area, it is possible to perform a first variable display that changes specific identification information. When the game medium passes through a special area, the counter value can be updated. When the game medium passes through the starting area, the counter value can be updated. When the game medium passes through a special area, the counter value can be updated. The performance control means is, When the game medium passes through the starting area, it is possible to perform a second variation display that changes the performance identification information. When the counter value becomes the pre-announced value, it is possible to display a corresponding pre-announcement. When the counter value becomes the activation value and the progress of the game is restricted, it is possible to issue an activation notification. When the game medium passes through the starting area and the counter value reaches the pre-announced value, it is possible to start the first variation display first, then the display corresponding to the pre-announcement, and then the second variation display. The system further comprises specific means capable of performing a first variable display, By making a specific means a specific variation mode, it is possible to perform the first variation display. When an operation notification is being issued, it is possible to make the specific means a different mode from the specific variation mode. The second state in which the variable display can be performed includes a predetermined state and a special state that is more advantageous than the predetermined state. It is possible to display a predetermined background under predetermined conditions. Special background displays can be shown in special conditions. It is possible to display an advantageous background when in an advantageous state. It is possible to initiate a display corresponding to the advance notification in a common manner when a predetermined background display is shown, when a special background display is shown, and when a favorable background display is shown. A gaming machine that can initiate a display corresponding to a pre-announcement in a common manner when the gaming medium passes through a special area and the counter value becomes the pre-announced value, when the gaming medium passes through a starting area and the counter value becomes the pre-announced value, and when the gaming medium passes through a special area and the counter value becomes the pre-announced value.