Pachinko game machine
Patent Information
- Application Number
- JP2023210410
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2023-12-13
- Publication Date
- 2026-10-13
Smart Images

Figure 00000000_0000_ABST
Abstract
Claims
[Claim 1] An identification information display unit capable of displaying identification information, A first control means for controlling the progress of the game, A display unit capable of displaying effects, A light-emitting means capable of emitting light, A second control means for controlling the performance, Operable operating means and Equipped with, The light-emitting means is configured to be controlled by a second control means. It is possible to store information regarding the difference between the number of game values assigned and the number of game values used. The system is configured such that when the information regarding the difference reaches a predetermined number, it can enter a suppression state in which control is executed to suppress the acquisition of game value. The first control means is, It comprises a CPU and a first control means storage area. The first control means memory area has multiple groups of memory areas in which multiple memory areas are contiguous. The data corresponding to each memory area in a group of memory areas are related data. The memory area group Z includes at least memory area Z1 and memory area Z2 which is contiguous to memory area Z1. When executing a process Z that uses the memory area of the memory area group Z, Execute process Z1 which uses memory area Z1 of memory area group Z, Subsequently, the system is configured to perform at least a specification process to specify a storage area D that is different from storage area Z1 of the storage area group Z. The second control means is, A performance display content control means for controlling the performance display content displayed in the performance display unit, A control means for displaying performance symbols that controls the display of performance symbols to stop after they have been displayed in a variable state on the performance display unit. It has, When a suppression state is entered, the light-emitting means is controlled in a suppression light-emitting mode corresponding to the suppression state, and a suppression indicator corresponding to the suppression state can be displayed on the display unit. When a suppression state is entered while identification information is displayed in the identification information display unit and performance symbols are displayed in the performance display unit, at the first timing after the suppression state is entered, the identification information is not displayed in the identification information display unit, and performance symbols are displayed in the performance display unit. When the control prompt screen prompting operation of the control means is displayed on the display unit, and the control means is being operated, if the suppression state is entered, then at the second timing when the light-emitting means emits light in the suppression emission mode, the suppression display on the display unit is not displayed, and the control prompt screen is displayed. A gaming machine characterized by the following features.