Game machine
Patent Information
- Application Number
- JP2023222602
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- Filing Date
- 2023-12-28
- Publication Date
- 2026-09-04
Smart Images

Figure 00000000_0000_ABST
Abstract
Claims
[Claim 1] A launching means capable of launching game balls with different launch intensities, A first channel through which game balls launched by the launching means at a first launching intensity can flow down, A second channel through which game balls launched with a second launch intensity stronger than the first launch intensity can flow down, The system includes a first ball entry means into which a game ball that has flowed down the first channel can be entered, The system is configured such that a first game value is assigned when a game ball enters the first ball entry means. A movable body that can be struck by a game ball launched with the second launch intensity and that can be moved when predetermined conditions are met, The system includes a second ball entry means through which game balls that have flowed down a predetermined second channel, through which at least some of the game balls launched with the second launch intensity can flow, can be entered. The system is configured such that a second game value may be assigned when a game ball enters the second ball entry means. At a minimum, the system is configured such that a first game situation and a second game situation different from the first game situation can occur. A gaming machine configured such that when a game ball is launched with the second launch intensity in the second game situation, it may be more advantageous to the player than when a game ball is launched with the second launch intensity in the first game situation, The movable body is configured to be able to be positioned in a first position that allows a first flow condition in which game balls can flow down into the predetermined second flow path, and a second position that is different from the first position and allows a second flow condition in which game balls cannot flow down into the predetermined second flow path. Under the second game conditions, the movable body is configured to be positioned in the first position more than under the first game conditions. The gaming machine is The system is configured to perform a first movement control that moves the movable body from the first position towards the second position, passing through a third position between the first and second positions, and a second movement control that moves the movable body from the second position towards the first position, passing through the third position. In a predetermined movement state in which the movable body is moved to the third position by the first movement control, if a game ball reaches the movable body, the system is configured so that the game ball can flow down in the second flow state. In a specific movement situation in which the movable body is moved to the third position by the second movement control, if a game ball reaches the movable body, the system is configured such that the game ball can flow down in the first flow condition. The aforementioned movable body is It has at least a first part that can collide with a game ball, and a second part that is different from the first part but can collide with a game ball, The gaming machine is In the predetermined pre-arrival state before the movable body reaches the predetermined movement state, the game balls that collide with the second part are configured to flow down more easily in the first flow state than the game balls that collide with the first part. When the movable body is positioned at the second position, it is configured so that the game ball launched with the second launch intensity does not collide with the second part. The movable body is configured to move to the second position if the power to the gaming machine is cut off while the movable body is moving from the third position toward the first position. The movable body is configured to move from the second position, through the third position, to the first position when the power is turned back on after a predetermined period has elapsed since the power was cut off. A gaming machine characterized by the following features.