Gaming machine

JP2026009450APending Publication Date: 2026-01-21SANYO BUSSAN KK
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Patent Information

Application Number
JP2024109301
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2024-07-08
Publication Date
2026-01-21

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  • Figure 2026009450000001_ABST
    Figure 2026009450000001_ABST
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Abstract

To provide a game machine capable of improving interest for a player.SOLUTION: After a variable winning device 32A (big winning port shutter 32Ab) is turned to an open state in a big winning game state, the length of an interval period until the next open state (next round) is started is changed corresponding to the difference of a trigger that the variable winning device 32A is shifted to a closed state. In particular, when the variable winning device 32A is shifted to the closed state in a predetermined state (a state in which the number of winning balls in the variable winning device 32A does not reach the specified maximum number of winning balls and the specified maximum opening time has elapsed) in which the degree of advantage for the player is low, the interval period in which the variable winning device 32A is maintained in the closed state is shorter than that when the variable winning device 32A is shifted to the closed state in a specific state (a state in which the number of winning balls in the variable winning device 32A reaches the specified maximum number of winning balls) in which the degree of advantage for the player is high. It is configured to be able to quickly shift to the next open state (next round).SELECTED DRAWING: Figure 1-4
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Citation Information

Patent Citations

  • Game machine

    JP2013031769A