Gaming machine

JP2026102288A5Pending Publication Date: 2026-07-01SAMMY CORPORATION

Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
SAMMY CORPORATION
Filing Date
2024-12-11
Publication Date
2026-07-01

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Abstract

There is a demand for gaming machines that allow for smooth gameplay. [Solution] The device comprises a housing body KM and a front door DU that can be opened and closed relative to the housing body KM. The housing body KM side has a main board case M110 housing a main control board M, and the front door DU side has a sub-board case S110 housing a sub-control board S electrically connected to the main control board M. The main board case M110 and / or the main control board M are equipped with multiple optical reading codes KYC-A, and the sub-board case S110 and / or the sub-control board S are equipped with multiple optical reading codes KYC-B. Some of the multiple optical reading codes KYC-B have an error correction level exceeding a predetermined level, but none of the multiple optical reading codes KYC-A have an error correction level exceeding a predetermined level.
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Claims

[Claim 1] The system comprises a cabinet and a front mask that can be displaced between an open position and a closed position relative to the cabinet, and a main board case containing a main control board is provided inside the cabinet. The main board case is fitted with a predetermined two-dimensional code. In a front view of the side of the main board case to which the predetermined two-dimensional code is attached, at least a portion of the main control board and the predetermined two-dimensional code are visible in an overlapping state. The aforementioned predetermined two-dimensional code does not include an alignment pattern and has an error correction level below a predetermined level. The main control board is provided with an object A and an object B. In a front view of the surface of the main board case to which the predetermined two-dimensional code is attached, at least a portion of the object A is visible within a predetermined range centered on the predetermined two-dimensional code, and the object B is not visible within the predetermined range. The aforementioned component A is a non-luminescent component. The aforementioned component B is a light-emitting component, and this light-emitting component includes a plurality of individual LEDs, which are arranged vertically in a front view of the main control board. A gaming machine characterized by the following features.