Data terminal equipment and content sales system
The data terminal device integrates cryptocurrency payments and character growth tracking, allowing users to seamlessly manage and sell unique digital content using blockchain technology, addressing the inconvenience of separate devices for gameplay and transactions.
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- PBADAO CO LTD
- Filing Date
- 2026-04-06
- Publication Date
- 2026-07-07
AI Technical Summary
Existing systems lack an integrated platform for users to conveniently conduct cryptocurrency transactions while raising and selling game characters, requiring separate devices for gameplay and virtual currency operations, which is inconvenient.
A data terminal device equipped with a display and communication capabilities, utilizing blockchain technology for virtual currency payments, allows users to raise game characters and register their growth stages as unique digital content using NFTs, enabling seamless cryptocurrency transactions.
Enables users to easily manage and sell unique digital content of growing game characters through simple cryptocurrency operations, ensuring the uniqueness and value of the characters is maintained.
Smart Images

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Abstract
Description
Technical Field
[0001] The present invention relates to a data terminal device for operating virtual currency payments and a content sales system for selling digital content of characters that grow on the data terminal device.
Background Art
[0002] A game machine known by the product name "Tamagotchi" is a portable game machine. By giving instructions to take care of a character every day, the limbs of the displayed character change while growing. This epoch-making idea has gained immense popularity and caused a boom in the game industry, which is regarded as a historical fact in the game world. On the other hand, the following Patent Document 1 has been published as this type of game machine.
[0003] In this Patent Document 1, "to make it possible to easily grasp the characters to be cultivated, a game device that provides a game play related to the cultivation of evolving characters, and an information communication terminal that displays the evolution flow in stages. A game system including: for each character that can be cultivated by the game device, type information that can uniquely identify the type and evolution state of the character is defined, and the evolution flow is displayed in a mode in which at least some characters are indistinguishable in the initial state, and for a corresponding group of characters, the number of types of characters at each evolution stage is configured to be distinguishable. The information communication terminal includes: a first acquisition means for acquiring type information related to a character that has been cultivated in the game device, and an evolution flow including the character related to the type information acquired by the first acquisition means is made indistinguishable from the cultivated character. The system includes a display control means that changes the image from an unidentifiable form to an identifiable form and displays it on a display means. It states that... Furthermore, blockchain technology has recently been used as a means to demonstrate the uniqueness of digital content. Numerous patent applications have been filed for systems that have been widely used in this capacity. Furthermore, cryptocurrencies are used for buying and selling digital content using blockchain technology. Systems that assume this will happen have also been put into practical use.
[0004] Patent Document 2 below describes "various forms of methods and systems for processing currency transactions" The details are disclosed herein. This method involves the server, the first account corresponding to the first One cryptocurrency certificate, and one or more corresponding accounts This includes the registration of other cryptocurrency certificates. The first registered cryptocurrency certificate is associated with the first value. This method involves the server processing currency transactions by registering a first virtual This further includes receiving redemption requests for currency certificates. Received redemption requests are registered to the number It is higher by the excess amount than the first value associated with 1 cryptocurrency certificate. In this case, the first value associated with the registered first cryptocurrency certificate and the registered value corresponding to the excess value Less than one or more other values associated with one or more other cryptocurrency certificates that have been recorded It is stated that this further includes redeeming a portion of the funds and processing currency transactions. . Furthermore, the cryptocurrency payment terminal that processes currency transactions is also equipped with applications and communication functions. The devices developed are also being put into practical use. [Prior art documents] [Patent Documents]
[0005] [Patent Document 1] Japanese Patent Publication No. 2022-88275 [Patent Document 2] Special Publication No. 2018-511856 [Overview of the Initiative] [Problems that the invention aims to solve]
[0006] By the way, in order to make it easier to understand which characters should be trained, the evolving characters A game device that provides gameplay related to raising a character, combined with a virtual currency payment terminal. Since such a system has not been developed, an environment has been created to connect the two devices via communication. If not done, the game character development process and the sale of content as a game character will be virtual. Transactions using currency cannot be completed simultaneously, and users must operate two devices in conjunction with each other. Having to conduct cryptocurrency transactions while doing other things is extremely inconvenient.
[0007] In the future, cryptocurrency payments will become commonplace in the buying and selling of game content in the gaming market. Considering this, it has been pointed out that establishing such a platform is an urgent matter. It is being done.
[0008] This invention was made to solve the above problems, and the present invention is a virtual currency payment terminal. While raising game characters, the uniqueness of the content for the grown game characters is guaranteed. Furthermore, a data terminal device and content sales system that allow cryptocurrency payments to be made with simple operations. The objective is to provide the stem. [Means for solving the problem]
[0009] The data terminal device according to the present invention provides digital content via a predetermined network. A data terminal device comprising a display device that performs payment operations using a plurality of virtual currencies that communicate with a server device that manages transaction information using a blockchain and storing a game program for raising a predetermined character, and a birth means for starting and raising the game program stored in the storage means to give birth to a specific character, and the birth means Based on the degree of growth and birth of the specific character, display control means for displaying the change in the appearance feature information of the specific character on the display device, and the character displayed on the display device Registration means for registering the server device as digital content, characterized by comprising
Effect of the Invention
[0010] According to the present invention, while cultivating a game character on a data terminal device that performs virtual currency payment operations, while guaranteeing the uniqueness of the digital content of the grown game character, payment by virtual currency Can be performed with a simple operation.
Brief Explanation of Drawings
[0011] The drawings show specific embodiments of the present invention and include not only essential configurations of the invention but also optional And preferred embodiments. [Figure 1] A block diagram explaining the configuration of a content sales system including the data terminal device shown in this embodiment. [Figure 2] A block diagram explaining the hardware resources of the data terminal device shown in FIG. 1. [Figure 3] A block diagram explaining the hardware configuration of various servers shown in FIG. 1. [Figure 4] A block diagram explaining the functions of the content server shown in FIG. 1. [Figure 5]A block diagram illustrating the functional processing of the data terminal device shown in Figure 1. [Figure 6] A flowchart showing an example of the content registration process procedure in the content sales system according to this embodiment. [Figure 7] A flowchart showing an example of the content registration process procedure in the content sales system according to this embodiment. [Figure 8] A flowchart showing an example of the procedure for buying and selling digital content in the content sales system according to this embodiment. [Figure 9] A flowchart showing an example of the procedure for buying and selling digital content in the content sales system according to this embodiment. [Figure 10] Figure 1 shows an example of digital content managed by the content server. [Figure 11] Figure 1 shows the external appearance of the data terminal device. [Modes for carrying out the invention]
[0012] Next, the best mode for carrying out the present invention will be described with reference to the drawings. Embodiments will be described in detail with reference to the drawings. Note that the following embodiments are not covered by the claims. This invention is not limited to any particular feature, nor does it encompass all combinations of features described in the embodiments. These are not necessarily essential to the invention. Two or more of the features described in the embodiments. The features may be combined in any way. Also, identical or similar configurations may have the same reference number. Numbers are added, and redundant explanations are omitted.
[0013] <System Configuration Description> [First Embodiment] Figure 1 illustrates the configuration of a content sales system including a data terminal device, as shown in this embodiment. This is a block diagram.
[0014] One embodiment described below provides a game play related to the cultivation of a character that evolves through a plurality of evolution stages, as an example of a game device. A game application that can start is an information communication terminal that also functions as a terminal that makes a plurality of virtual currency payments, and an example will be described. Moreover, the information communication terminal is a device that can provide a game play related to the cultivation of a character that evolves through a plurality of evolution stages, and as will be described later, is provided with a display unit having a touch panel function. Furthermore, in this system, based on the degree to which a character is born and grows, the appearance transformation of the external characteristic information of a specific character is displayed on the display device, and the character displayed on the display device is registered as digital content in the server device. As an example of a character in a cultivation game, a koi fish is taken as an example, but the character is not limited in the present invention, and the present invention can be applied to either a dynamic character or a static character. Also, the resolution in the case of using the character as digital content may be arbitrarily determined. In FIG. 1, 200-1 to 200-N are data terminal devices, for example, configured by smartphones, equipped with a touch panel 204-1 as various hardware resources as shown in FIG. 2, and receive a gesture instruction from the owner to instruct the control unit to start application startup processing, login processing, and communication processing.
[0015] 100 is a network, and is in a predetermined protocol with the data terminal devices 200-1 to 200-N
[0016]
[0017]
[0018] It communicates and connects to content server 400 to raise pet-type game characters. Download the application. Note that in order to raise a pet-type game character The application is pre-installed on data terminal devices 200-1 to 200-N. It may also be a configuration that has been rolled out.
[0019] 500-1 to 500-N are cryptocurrency servers that process payments using cryptocurrency, and each Cryptocurrencies with different exchange rates are managed using blockchain technology. Devices 200-1 to 200-N display a virtual currency selection screen on the touch panel display unit, which will be described later. From the front, you can select the virtual currency that can be used for payment when buying and selling pet-type game characters. It can. 600 is a distributed ledger network system, consisting of multiple data processing units and peers The system is configured using peer-to-peer (P2P) connections.
[0020] 700 is the auction server, which stores the prices of the items actually traded. In this example, Let's take a koi auction as an example. The transaction price is the price of the koi that will be raised in the game app. It is referenced during the process to determine a fair transaction price. 800 is the application distribution server, and data terminal devices 200-1 to 200-N download the application. It remembers a wide variety of possible game applications.
[0021] Figure 2 illustrates the hardware resources of the data terminal devices 200-1 to 200-N shown in Figure 1. This is a block diagram. In Figure 2, 201 is the communications unit, which is connected to network 100 and each of the units shown in Figure 1 It performs communication processing with various server devices using a predetermined protocol.
[0022] 202 is ROM, which stores protocols for trading multiple cryptocurrencies, and It also stores the BIOS that controls input / output devices. 203 is expandable RAM. Then, the BIOS and applications read from ROM202 are kept resident in the work memory. This enables various data processing and service processing.
[0023] 204 is a touch panel display unit, consisting of touch panel 204-1 and display device 204-2 It consists of the following. 205 is the CPU, and the aforementioned devices connected to the internal bus together It is controlled comprehensively. Note that the power supply unit is omitted.
[0024] Furthermore, RAM203 receives downloads from the application provision server 800 via the communication unit 201. By deploying the application to be played into working memory, the breeding game key is displayed chronologically. The parameters necessary for character development, character characteristic information (height, gender, weight, Cries, special moves, physical actions (including habits), action information, scenarios, etc. Remember this as well.
[0025] Furthermore, CPU 205 controls the game character being trained for display device 204-2. It controls the display state of [the element], as well as the display state of text information, video information, and advertising information. ru.
[0026] The application provision server 800 is operated between data terminal devices 200-1 to 200-N. Content that identifies characters that have been trained based on digital information (videos, still images, 3D Transaction information regarding transactions involving graphics (including graphics) is available from content server 400. Received and associated with the product by identifier, etc. (Non Fu The NFT (Non-Functional Token) along with other transaction information is blocked. It can be recorded in a chain network (not shown).
[0027] NFTs are, for example, the blockchain network platform Eth It is a token issued using the "ERC721" standard by erium, and is a blockchain token. A unit of data recorded on a network, such as digital image data and video data. It is possible to represent the unique digital assets of products, etc., related to digital information, and the non-fungible nature It possesses. Furthermore, when referring to blockchain as a distributed ledger network system 600... There is.
[0028] NFTs are recorded on the blockchain along with smart contracts and are traceable. Therefore, it is possible to prove transaction information, including details and history of rights holders and owners.
[0029] Furthermore, by using smart contracts here, the interaction between digital media and users can be facilitated. Alternatively, contracts relating to transactions between users can be automatically generated, approved, and executed without the involvement of a third party. It is possible to do so. In addition, smart contracts allow the parties to a transaction and third parties to... Transaction information can be accessed without the need for a transceiver, improving service convenience. Furthermore, operating costs can also be reduced.
[0030] Figure 3 is a block diagram illustrating the hardware configuration of the various servers shown in Figure 1. Here, the servers refer to the cryptocurrency servers 500-1 to 500-N shown in Figure 1, and the application provider servers. This includes 800 servers and 700 auction servers. In Figure 3, 1 is the server device body, which includes a communication unit 11, a memory unit 12, and a CPU 13. The communication unit 11 is connected to the network 100 shown in Figure 1.
[0031] The memory section 12 is composed of RAM 12-1 and ROM 12-2. 14 is External memory consists of multiple HDDs and memory slots, functioning as a large-capacity storage medium. ru. 15 is the display unit, which displays the status of the server device 1 and the commands entered from the input unit 16. It displays information such as calculation results and a table list of stored information.
[0032] Each user operating the data terminal devices 200-1 to 200-N configured in this way, A 3D printer is activated that generates a character to be nurtured by inputting multiple preference details. The video presentation begins and the appearance of the character to be nurtured, for example, a baby koi carp, is displayed on the device. This will be drawn on S204-1. Upon approval, information data terminal devices 200-1~200 -N's one-of-a-kind baby fish (koi carp) character has been decided, and data terminal device 200-1~200- If it resides on RAM203 of N and the breeding mode is random, it will hatch at any time. The game displays an indicator that the fish are seeking food. The temperament of the koi that are born is determined by the user's preference parameters. It employs a configuration that can be adapted to various needs. Here, the trainer has a list of feeds (billions of types) that are sold in conjunction with raising the character. Purchase your preferred food from (the source) and begin the process of raising the koi fry (described later) into large fish. ru.
[0033] Below is an example of a character provided by this system, the digital koi carp, and a commercially available one. This section explains the characteristics of the fish's body, comparing it to the Nishikigoi (ornamental carp) that are being cultivated. Furthermore, this system uses... Start the character training application stored in the data terminal devices 200-1 to 200-N. When a Nishikigoi is born, the parameters are calculated by combining the following information: By generating a unique Nishikigoi character, the user of data terminal devices 200-1 to 200-N It is hoped that this will increase the desire of Za to keep Nishikigoi (koi carp) as pets, as they will become more attached to the Nishikigoi character. The koi fish characters raised in the game have different types of food they are given, and their relationship with their caretaker is also influenced by the type of food the caretaker gives them. Depending on the amount of time spent together, various characteristics emerge, and the patterns that appear on the fish's body also expand creatively. To grow.
[0034] [Characteristics and how to identify Nishikigoi (ornamental carp) as a form of content] (Differences in external characteristics) (1) Size of Nishikigoi
[0035] Large ones can grow to about 1 meter in length. At auction, large character koi The sizes are classified as follows: Furthermore, in this system, the AI price determination unit statistically processes the following information to recommend a price range. This data is stored as reference data for automatic calculation, and the transaction price information is also included. It is assumed that it is being accumulated.
[0036] (1-1) Juvenile fish section Part 15 ~15cm Part 20 15cm~20cm Part 25 20cm~25cm
[0037] (1-2) Young Carp Division Part 30 25cm~30cm Part 35 30cm~35cm Part 40 35cm~40cm
[0038] (1-3) Adult fish section Part 45 40cm~45cm Part 50 45cm~50cm Part 55 50cm~55cm
[0039] (1-4) Division of young fish Part 60 55cm~60cm Part 65 60cm~65cm Part 70 65cm~70cm
[0040] (1-5) Giant Carp Division Part 75 70cm~75cm Part 80 75cm~80cm
[0041] (1-6) Big Fish Category Part 85 80cm~85cm Part 90 85cm~
[0042] [Lifespan of Nishikigoi (ornamental carp)] While it is generally believed that koi carp live for 20-30 years, healthy koi can live for 50-70 years. Although their lifespan is said to be around 0 years, digital koi are assumed to have no lifespan. The longest-lived carp recorded was born in 1751 in a pond owned by the Koshihara family in Higashishirakawa Village, Gifu Prefecture. There is a record of a red carp named "Hanako" that lived to be 226 years old. They grow significantly in 5 years, becoming adults and ready to breed. However, this applies to ornamental koi carp. The period during which a koi is valued for its ornamental value varies from one koi to another.
[0043] [Characteristics based on gender] Even in digital koi, most of the ones with good body shapes are females. The more fleshy the koi, the more beautiful they are. It is highly regarded. The ideal body shape is one that is plump and voluminous in the middle, like a spool of thread. This is a type of body shape that is more commonly seen in females. On the other hand, in digital koi, the males have a thicker upper body and well-developed muscles, so It takes on a body shape like a baseball bat. In the digital koi auction, the center is plump and voluminous, like a spool of thread. Because koi with a more refined appearance are more highly valued, female koi tend to be more expensive.
[0044] [Body shape of Nishikigoi (ornamental carp)] In digital koi carp, the shape of the head is especially important. Smooth lines are considered desirable. They are said to be plump and have a good head shape. Their physical shortcomings are as follows: be. [Problems with body volume] In digital koi, if the body width is not voluminous or the koi is too thin... Animals that are obese or abnormally overweight will be excluded from the auction.
[0045] [Body shape issues] Furthermore, in digital koi carp, one side of the body may be protruding, resulting in an asymmetrical appearance, or when viewed from the side... When they do, they have an upward-curving body shape, and the line connecting the tip of the nose, dorsal fin, and caudal fin is straight. Items that are missing or otherwise unbalanced will be excluded from the auction.
[0046] [Problems with head shape] In digital koi, those with heads that are too short, pointed, or concave will be sold at auction. It is assumed that it is excluded from the selection.
[0047] [The problem of the palm fin] In digital koi carp, the left and right sides are not the same size, or they are too big or too small. Items that are too sharp or torn will be removed from the auction. ru.
[0048] 〔color〕 In digital koi carp, the representative colors of koi are "red, black, and white," with red being "hi." Black is called "sumi" (ink), and white is called "shiroji" (white background). Other colors include "blue," "yellow," "green," and "brown." There are various colors of Nishikigoi (ornamental carp), but those with deep, even, and bright colors are preferred. Born.
[0049] [Scarlet] (Red) Koi with a deep, even, bright crimson color are preferred.
[0050] [Ink] (black) The ideal ink is one that has a glossy, lacquer-like sheen and a thick, rich consistency.
[0051] Koi carp with lighter areas in the black color, or with blurred color boundaries, are not preferred. However, even if the ink appears light in childhood, there is a tendency for it to settle as the child grows older, so the quality of the ink should be judged over the long term. It is necessary.
[0052] [White background] (Red) For white fabrics, those that are pure white, like snow, are considered to be of high quality.
[0053] [Patterns and designs] In digital koi carp, the markings of the koi carp are more accurately represented by several patterns rather than a continuous pattern of a single non-marked area. Those with distinct markings are more popular. The patterns are basically balanced in all directions (front, back, left, and right), and there are variations such as only the upper body or only the lower body. Patterns that are concentrated on one side are not considered beautiful.
[0054] [Edge and Sashi] In digital koi carp, the three sides—the back, right side, and left side—when viewed from the head are called the "edges." The area around the head with markings is called "sashi".
[0055] Furthermore, in digital koi carp, the "edge" has a rounded shape, called "urokogiwa," for each individual scale. They are classified into two types: a straight, razor-sharp edge and a clearly defined, blurred edge. Things that are absent are preferred.
[0056] In digital koi, "sashi" refers to the presence of scales of a different color beneath the main scales of the koi's body. When prepared, the "sashi" portion will have a color where two colors overlap.
[0057] In the case of red and white, the white base is interspersed with crimson scales, resulting in a pink color. Regardless of the intensity of the color, they are uniformly distributed and become less visible as they grow, making the boundary line clearer. Koi carp that are smooth and neat are considered expensive. Conversely, if the marbling increases, or if the koi become dull or disordered, Its aesthetic value decreases.
[0058] Furthermore, at what point in the development process will users of data terminal devices 200-1 to 200-N be able to create their characters? Registering Kuta's digital content as an NFT is optional, and it covers the entire life cycle from juvenile to adult fish. Registration is possible at any time. Furthermore, in digital koi, the patterns and colors that appear on the fish's body are based on those of real koi. By including not only different types but also the patterns and color schemes created, it is expected to attract more users.
[0059] This could result in the appearance of patterns on the fish's body that have colors and shapes that would not normally occur. For example, a heart shape in red and white, with countless ways of scattering them, and the user, digitally We can find value in Nishikigoi (ornamental carp) as a form of content.
[0060] Figure 4 is a block diagram illustrating the functions of the content server 400 shown in Figure 1.
[0061] In Figure 4, the controller unit 450 comprises a first communication unit 451 and a second communication unit 452. The second communication unit 452 controls communication with the distributed ledger network system 600, and the first The communications unit 451 controls communication with devices connected to the network 100.
[0062] The controller unit 450 includes a user registration unit 453, a distributed ledger processing unit 454, and user information Information storage unit 455, content distribution unit 456, purchase history storage unit 457, and content unit The list search unit 458, the access authentication unit 459, and the content storage units 460-1 to 460-N , to comprehensively control.
[0063] Furthermore, the access authentication unit 459 is managed by the distributed ledger network of the content server 400. Access to the work system 600: Content ID, Issue Date and Time, Status, Owner ID They are strictly managed based on expiration dates and other factors.
[0064] Figure 5 illustrates the functional processing of the data terminal devices 200-1 to 200-N shown in Figure 1. This is a lock diagram. Note that components identical to those shown in Figure 2 are given the same reference numerals, and their explanations are omitted. (Omitted.) Furthermore, data terminal devices 200-1 to 200-N use a predetermined network 100. Through this, a server device that stores digital content managed using blockchain and , communicate via the predetermined network 100 and perform payment operations using multiple virtual currencies Each device is assumed to be equipped with a display device.
[0065] In Figure 5, RAM203 contains a game program for raising a predetermined character. Memory area 2500 is reserved, and the game program stored in memory area 2500 The birth unit 2501 and breeding unit 2502 start up the program and give birth to a specific character to be raised. Based on the degree to which the created character is developed, the external characteristics of a particular character A display control unit 2503 that displays the altered appearance of information on a display device, and a display device 204- The digital content generated by cutting out the character (koi carp) displayed in 2 It is equipped with a registration unit 2504 for registering with the content server 400.
[0066] Furthermore, the digital control changes in accordance with the growth of the character displayed on the display device 204-2. A determination unit 2505 that determines the timing of registering as a tent, and the determination unit 2505 The system includes a notification unit 2506 that notifies the display device of a predetermined timing, and a registration unit 2 Cut out the aforementioned characters in a composition that matches the species attributes of the 504 characters and create a digital storyboard. It is characterized by generating nut.
[0067] Furthermore, RAM203 uses blending information to determine character attributes, and then the actual model The AI model memory unit 2507 learns and memorizes the pattern generated from the material, and the AI model Based on the pattern stored in the memory unit 2507, the outer surface of the growing character ( It includes a placement section 2508 for arranging patterns on the fish body.
[0068] Furthermore, RAM203 contains digital content registered with content server 400. It includes a payment section (not shown) that allows electronic payments to be made using one of the available virtual currencies.
[0069] Furthermore, the display control unit 2503 can overlay the character's growth period onto the display device. This allows users to visually understand the current character's lifespan. That's good too.
[0070] Furthermore, this specification also discusses the types of feed to give and the characteristics of the characters in relation to character development. While no regular operations are necessary regarding the timing of interactions, etc., adding this information to the character Adding a function that causes the growth state (the changing individual color state) to change in conjunction is optional. .
[0071] [Digital content registration process] Figures 6 and 7 show the content registration process in the content sales system illustrating this embodiment. A flowchart illustrating an example procedure. Note that S1 to S3 represent each step, and the content The CPU 13 of the 400st server executes the control program stored in the external memory 14. This is achieved by, and S11 to S17 show each step, data terminal device 200-1 The CPU205 of the ~200-N executes the control program stored in ROM202. This is achieved by, and S21-S25 shows each step, the distributed ledger network system This is achieved by the control units that make up the 600 executing the stored management program. .
[0072] In accordance with acquisition requests from data terminal devices 200-1 to 200-N, content server 400 Transfer the game application for raising characters (S1). This process is It supports downloading game applications (game app DW).
[0073] Data terminal devices 200-1 to 200-N are used to send game applications to the content server. If acquired from 400, the game app will be placed on the backupable RAM out of the 203 of RAM. Install the application (S11).
[0074] Next, each user of data terminal devices 200-1 to 200-N installed the role. When you load and start the game application, you will create a character to raise. The principle is put into action (S12). And the character is born (in this embodiment, the Nishikigoi character). Start raising the koi (S13). Details on the process of raising the koi are explained below. Although the details are omitted, the body length is structured to grow depending on the frequency of rearing and the distribution of feed. ru.
[0075] Next, as the rearing period progresses and the fish grow from fry to adult, users can access content. A UI (not shown) that asks whether to register the 400 as digital content. If instructed to register on the screen (S14), content submission for the character currently being raised A request is made to content server 400 (S15). In response, content server 400 The data terminal device 200-1 to 200-N accepts the content request (S2 ), and determine whether the accepted content application form is OK (S3). Here, If, according to the determined checklist, it is determined that there are deficiencies in the application information, the content will be... The -ver 400 will send error notifications for applications to data terminal devices 200-1 to 200-N. I will notify someone.
[0076] One of the data terminal devices 200-1 to 200-N receives an error from the content server 400. - Upon receiving the notification, we will process the content revisions and revise the content based on the format check. Determine whether the correction is OK (S16). If the content correction is deemed OK here, Then, return to S15 and repeat the content submission process. On the other hand, if content modification is unsuccessful in step S16, repeat the content modification process. .
[0077] On the other hand, if in step S3 the content server 400 determines that the format is OK, Create management information (including hashes) for the received digital content and use a distributed ledger network. Hand it over to Work System 600.
[0078] Next, the distributed ledger network system 600 manages the received digital content. Determine whether the report (including hash) and digital content have been successfully received (S 21). And the distributed ledger network system 600 manages digital content information If we determine that we have not received the digital content (including hashes) properly, An error notification indicating this is sent back to content server 400 (S22).
[0079] Meanwhile, in step S21, the distributed ledger network system 600 receives digital content We have determined that we have successfully received the management information (including hashes) and digital content. In this case, each digital content requested from data terminal devices 200-1 to 200-N The NFT is registered (S24), and the management process for each digital content is started (S25).
[0080] [Processing of buying and selling digital content] Figures 8 and 9 show the digital content in the content sales system illustrating this embodiment. A flowchart illustrating an example of the trading procedure. Note that S31 to S33 represent each step. This indicates that the CPU 205 of data terminal devices 200-1 to 200-N stores data in ROM 202. This is achieved by executing a control program, and steps S41-S43 are described in detail. The content service server CSS controller executes the stored service program. This is achieved by, and S51-S53 shows each step, and the CP of content server 400 This is achieved by U13 executing the control program stored in the external memory 14, S61 S62 stores the control units that constitute the distributed ledger network system 600. This is achieved by running a management program.
[0081] First, the content server 400 manages digital content that is registered and uses NFTs. Provides a list of publicly available thumbnails created from the content to the content service server CSS. (S51). Details regarding the publication method are omitted, but the published thumbnail list is available. Users of terminal devices 200-1 to 200-N can view this information on a webpage. .
[0082] Users of data terminal devices 200-1 to 200-N can view the above web page. When purchasing digital content from the Muneil image list, please refer to the purchase request and payment method. The law notifies the content service server CSS of the purchase amount (S31). At that time, the content The CSS service server receives notifications from data terminal devices 200-1 to 200-N. Determine whether the payment method is cryptocurrency payment (S41). Here, the notified payment If it is determined that the payment method is not cryptocurrency payment, the data terminal devices 200-1 to 200-N will be notified. In response, a payment error notification is issued (S42).
[0083] On the other hand, if in step S41 it is determined that the notified payment method is a cryptocurrency payment , wait for payment to be completed using the selected cryptocurrency (S43), and then confirm this in the content. The transaction will be notified to the cryptocurrency server 400. The payment processing will be handled by the cryptocurrency server 500-1 shown in Figure 1. It is processed using one of the following methods: ~500-N.
[0084] The content server 400 stores information about digital content for which payment has been completed. Once received from the 400th server, a new ID will be issued for the transferred digital content. To proceed (S52).
[0085] The distributed ledger network system 600 receives a new ID from the content server 400. Then (S60), the right to access the registered digital content is transferred. Update access rights information (S61).
[0086] The distributed ledger network system 600 manages the registered digital content. A notification is sent to the content server 400 informing it that the data information has been updated (S62).
[0087] In response, content server 400 communicates to content service server CSS Similarly, the system notifies the user that the management information for the registered digital content has been updated (S54). Furthermore, in one of the data terminal devices 200-1 to 200-N, the registered data Notify that the digital content management information has been updated (S33).
[0088] [Examples of digital content registered and managed via NFTs] Figure 10 shows an example of digital content managed by the content server 400 shown in Figure 1. This is a diagram.
[0089] In this example, since the character is, for example, a red and white type of Nishikigoi (koi carp), the red and white pattern is arranged. However, its position, size, and shape are determined by the parameters mentioned above, as well as its growth and Both are characterized by their ability to change in size, shape, and color. The character's composition is by Nishiki Not just for carp, but for any character that grows along with being raised, it can be made up of very simple pixels. Even if the figure has distinctive features, this does not hinder the application of the present invention.
[0090] Furthermore, in this example, as a creative element, patterns that cannot occur in biological models are also generated. There are many variations, and the forms of character expression are incredibly diverse.
[0091] [Appearance of data terminal devices 200-1 to 200-N] Figure 11 shows the external appearance of the data terminal devices 200-1 to 200-N shown in Figure 1. . In the data terminal devices 200-1 to 200-N shown in Figure 11, for example, four cryptocurrency selections are available. By designating sections A through D, payment management can be handled using any of the following cryptocurrencies: α, β, γ, or η. Users can buy and sell the cryptocurrencies α, β, γ, and η according to the exchange rates of each currency. The total amounts of each cryptocurrency, α, β, γ, and η, can be freely adjusted.
[0092] [Effects of this embodiment] According to this embodiment, a game character is nurtured on a data terminal device that performs virtual currency payment operations. While achieving this, and guaranteeing the uniqueness of the digital content of the grown-up game characters, cryptocurrency Payments can be made with simple operations. In the above embodiment, as shown in Figure 10, the cultivated digital content is This explains how to manage the entire Nishikigoi character set as a single digital content NFT. However, the distinctive patterns of the Nishikigoi character were also treated as a separate piece of digital content. It may also be configured to manage NFTs. In other words, the characteristics of the patterns change during the developmental process, depending on factors such as the frequency of rearing, the duration of rearing, and the type of feed given. This is because enthusiasts may want to manage only the essential aspects as symbolic representations. [Second Embodiment] In the first embodiment described above, the function of publishing prices managed using NFTs is particularly Although not mentioned, the content server 400 shown in Figure 4 is used for public auctions. A function to publish the fair price of digital content may be added. This makes it easier for digital content collectors to understand the evolving appropriateness of digital content. This will allow us to disclose guidelines to help investors understand prices and decide whether or not to invest. [Industrial applicability]
[0093] As mentioned above, the characters managed by the data terminal device are provided by the game application. It can be transformed in countless ways depending on the cast, and any character that can be expressed in a training game can be managed. There are no restrictions on who can be included. Additionally, one buyer purchased multiple digital content items managed using NFTs. In that case, the ability to combine those characters or generate new types of characters will be added. And it is structured to allow for the creation of characters that are appealing to digital content collectors. That's fine. The disclosure relating to the present invention described above can be summarized to at least the following: (1) Transaction information of digital content via a designated network A display device that communicates with a server device managed using multiple virtual currencies to perform payment operations. A data terminal device equipped with a chair, which includes a game program for raising a predetermined character. A storage means for storing information, and a means for launching the game program stored in the storage means to raise animals. A means for creating a specific character, and the degree to which the character is created and grows by the said means. Based on this, the appearance changes of the external characteristic information of the specific character are displayed on the display device. The display control means, The character displayed on the display device is used as digital content on the server The device is characterized by comprising a registration means for registering with the device. (2) Digital content in accordance with the growth of the character displayed on the display device A determination means for determining the timing of registration as a "Ts," and the "Ts" determined by the determination means The system includes a notification means for notifying the display device of the character, and the registration means includes the character The character is cut out in a composition that matches the species attributes of Kuta, and the digital content is created. It is characterized by accomplishing something. (3) Patterns that are generated from the actual model based on the blending information that determines the attributes of the character. An AI model memory means that learns and memorizes patterns, and the AI model memory means that Arrangement means for arranging the pattern on the outer surface of the growing character based on the aforementioned pattern. It is characterized by having the following features. (4) The server device does not allow electronic payment for digital content registered in the server device. It is characterized by having a means of payment that uses either of the aforementioned virtual currencies. (5) The display control means can superimpose the character's growth period on the display device. It is characterized by being capable of performing. (6) The server device communicates with the network and exhibits the items at a public auction. The system includes a content server device that performs virtual currency trading of the aforementioned digital content. It is characterized by the following. (7) The content server device exhibited at the public auction It is characterized by having a means of disclosing the appropriate price of content. [Explanation of Symbols]
[0094] 200-1~200-N Data Terminal Devices 400 Content Servers 500-1, 500-N Cryptocurrency Servers 600 Distributed Ledger Network Systems 700 auction servers
Claims
1. Transaction information for digital content is transmitted via a designated network using blockchain technology. A display device that communicates with a server device that manages and performs payment operations using multiple virtual currencies. A data terminal device equipped with, A memory means for storing a game program for raising a predetermined character, A specific character to raise by launching the game program stored in the storage means. The means of giving birth to, Based on the degree to which the character is born and grows by the aforementioned birthing means, the external form of the particular character A display control means for displaying the appearance changes of the characteristic information on the display device, The character displayed on the display device is used as digital content on the server A registration means for registering with the device, A data terminal device characterized by comprising the following features.
2. In accordance with the growth of the character displayed on the aforementioned display device, the digital content and The decision-making mechanism for determining the timing of registration, A notification means for notifying the display device of the timing determined by the determination means, Equipped with, The registration means cuts out the character in a composition that matches the character's species attribute. A data terminal device according to 1, characterized in that it generates the aforementioned digital content.
3. Based on the blending information that determines the attributes of the aforementioned character, the pattern is generated from the actual model. An AI model memory means that learns and remembers lines, Based on the pattern stored in the AI model storage means, the character grows A means for arranging patterns on the outer surface of the Kuta, The data terminal device according to claim 1, characterized by comprising:
4. Any option is available for electronic payment to the digital content registered in the server device. The data terminal according to claim 1, characterized by being equipped with a payment method using the aforementioned virtual currency. Device.
5. The display control means is capable of overlaying the character's growth period onto the display device. The data terminal device according to claim 1, characterized by doing the following.
6. The server device communicates via the network and exhibits at the public auction. The aforementioned digital content is equipped with a content server device that performs virtual currency trading of the digital content. A distinctive content sales system.
7. The aforementioned content server device is The publication of the fair price of the digital content exhibited at the aforementioned public auction. The content sales system according to claim 6, characterized by comprising means.