Gaming machine
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- SANKYO CO LTD
- Filing Date
- 2025-01-27
- Publication Date
- 2026-08-06
AI Technical Summary
音信号)の出力によりスピーカ8L、8Rから音声や効果音を出力させること、ランプ制御基板14に対する指令(電飾信号)の出力により遊技効果ランプ9や装飾用LEDを点灯/消灯/点滅させることといった、飾り図柄の可変表示中における各種の演出制御を実行する。こうした演出制御を行った後、例えば演出制御パターンから飾り図柄の可変表示終了を示す終了コードが読み出されたこと、あるいは、主基板11から確定飾り図柄を停止表示させることを指定するコマンドを受信したことなどに対応して、飾り図柄の表示結果となる確定飾り図柄を停止表示させる。確定飾り図柄を停止表示したときには、演出プロセスフラグの値が"3"に更新され、可変表示中演出処理は終了する。
Smart Images

Figure 2026127352000001_ABST
Abstract
Claims
[Claim 1] In a gaming machine capable of performing a predetermined game and assigning a predetermined game value, A means of controlling the game to a favorable state that is more advantageous to the player than the normal state, In the aforementioned advantageous game state, it is possible to remain in one of several types of modes, and a mode control means changes the mode in which the player is currently in to another mode based on the fulfillment of predetermined change conditions. A mode information storage means that stores mode information that can identify the mode in which the current mode is located, A mode information update means updates the mode information based on the mode change by the mode control means, A means for controlling the performance device and A common type information storage means that stores type information common to multiple modes, even if the mode being stayed in is different. A common type information transmission means that transmits a command capable of identifying the type information stored in the common type information storage means to the performance control means, Equipped with, The mode control means is The aforementioned multiple modes include a first mode, a second mode different from the first mode, and a third mode different from the second mode, and it is possible to remain in each of these modes. When the system is in the first mode, if the first change condition is met, it is possible to change from the first mode to a different mode at a first rate. When the system is in the second mode, if the second change condition is met, it is possible to change from the second mode to a different mode at a second rate. When the system is in the aforementioned third mode, if the third change condition is met, it is possible to change from the aforementioned third mode to a different mode at a third rate. A gaming machine characterized by the following features.
Citation Information
Patent Citations
Game machine
JP2024145216A