Gaming machine
JP2026127668APending Publication Date: 2026-08-06SANYO BUSSAN KK
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Applications
- Current Assignee / Owner
- SANYO BUSSAN KK
- Filing Date
- 2026-05-27
- Publication Date
- 2026-08-06
Smart Images

Figure 2026127668000001_ABST
Abstract
To provide a gaming machine that can be configured to provide a suitable notification system. [Solution] The performance-side MPU performs a process to calculate the remaining game value based on the information received from the main-side MPU. The remaining game value is the sum of the owned game value stored in the owned count counter of the value-side RAM and the number of bets stored in the bet count setting counter of the main-side RAM. When the remaining game value is "1" or "2", that is, when the remaining game value is a fractional amount, the performance-side MPU performs a process to cause the image display device 63 to notify that the fractional amount has not been counted, based on the fact that the target operation has not been detected for 5 minutes.
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Claims
[Claim 1] A means for determining the number of specific game values, which is the number of game values that a player can use, A predetermined state-corresponding notification processing execution means executes a predetermined state-corresponding notification process to ensure that a predetermined state-corresponding notification is executed based on the occurrence of a specific event in a predetermined state where the specific game value number grasped by the specific game value number grasping means is within a predetermined numerical range that does not include "0". A gaming machine characterized by having the following features.
Citation Information
Patent Citations
Game machine
JP2020044062A