Gaming machine

JP2026168468APending Publication Date: 2026-10-16SANYO BUSSAN KK
View PDF 1 Cites 0 Cited by

Patent Information

Application Number
JP2025061546
Authority / Receiving Office
JP · JP
Patent Type
Applications
Current Assignee / Owner
Filing Date
2025-04-03
Publication Date
2026-10-16

AI Technical Summary

Benefits of technology

【0009】 本発明によれば、処理の実行タイミングを好適なものとすることが可能となる。

✦ Generated by Eureka AI based on patent content.

Smart Images

  • Figure 2026168468000001_ABST
    Figure 2026168468000001_ABST
Patent Text Reader

Abstract

To provide a gaming machine that allows for optimal timing of processing execution. [Solution] The system includes a reel unit 31 that displays a changing pattern. After a stop operation is performed, the main MPU 72 executes a process to stop the changing pattern display based on the fact that the reached pattern matches the stopped pattern. The main MPU 72 also sends a stop start command based on the fact that the stop operation has been performed. The performance-side MPU 92 executes a process to start the BAR pattern stop effect based on the timing identified based on the information set in the received stop start command.
Need to check novelty before this filing date? Find Prior Art

Claims

1. A pattern display means that displays a pattern in a variable manner, A predetermined stop processing execution means that, after a predetermined stop operation has been performed, executes a predetermined stop processing to stop the changing display of the image based on the occurrence of a predetermined trigger, A predetermined information transmission means that performs a process to transmit predetermined information based on the fact that the predetermined stop operation has been performed, A predetermined processing execution means that executes a predetermined process based on the timing identified based on the predetermined information received, A gaming machine characterized by having the following features.

2. In the aforementioned display of changing patterns, means for updating the controlled pattern, A means for identifying the image to be stopped based on the fact that the predetermined stop operation has been performed, Equipped with, The gaming machine according to claim 1, characterized in that the predetermined trigger occurs when the symbol to be stopped becomes the symbol to be controlled.

3. The predetermined processing execution means is A predetermined timing determination means for determining the timing at which the predetermined stop process is initiated based on the predetermined information received, A means for executing the predetermined process based on the determination by the predetermined timing identification means that the timing for initiating the predetermined stop process has arrived, The gaming machine according to claim 1 or 2, characterized by having the following features.

4. The system includes means for performing a process to set a predetermined stop pattern to be stopped based on the aforementioned predetermined stop operation, The gaming machine according to claim 1 or 2, characterized in that the predetermined information includes information corresponding to the controlled symbol that is being controlled at the timing when the predetermined stop operation is performed, and information that makes it possible to identify the predetermined stop symbol.

5. The gaming machine according to claim 4, characterized in that the predetermined information includes predetermined movement distance information corresponding to the movement distance of the controlled image, which is the controlled object at the timing when the predetermined stop operation is performed, from a predetermined reference position.

6. The gaming machine according to claim 1 or 2, characterized in that the predetermined processing execution means includes means for executing a predetermined stop corresponding performance corresponding to the predetermined pattern stopping at a predetermined stop position, as the predetermined processing.

7. The gaming machine according to claim 6, characterized in that the predetermined process is executed at the timing when stop control is initiated to stop the predetermined pattern at the predetermined stop position.

8. The aforementioned pattern display means is A first pattern display means that displays variations in the aforementioned pattern, A second pattern display means in which the aforementioned pattern is displayed in a variable manner, Equipped with, The predetermined processing execution means includes a first predetermined processing execution means that executes a first predetermined processing as the predetermined processing, for executing a predetermined stop corresponding performance corresponding to the predetermined pattern stopping at a predetermined stop position in the first pattern display means, The gaming machine according to claim 1 or 2, characterized in that the first predetermined process is performed in both the situation in which the variation display of the pattern in the second pattern display means is being performed and the situation in which the variation display of the pattern in the second pattern display means has ended.

9. Equipped with a predetermined lighting means, The gaming machine according to claim 1 or 2, characterized in that the predetermined processing execution means includes means for executing a predetermined light emission control process, which causes the predetermined lighting means to emit light in a predetermined light emission manner, as the predetermined processing.

10. The gaming machine according to claim 9, characterized in that the predetermined lighting means is a lighting means for illuminating the pattern.

Citation Information

Patent Citations

  • Game machine

    JP2020044062A