Gaming Machines
Patent Information
- Application Number
- JP2023184377
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- Filing Date
- 2023-10-27
- Publication Date
- 2025-02-19
- Estimated Expiration
- 2039-12-29
AI Technical Summary
Conventional gaming machines, such as pachinko machines, face difficulties in appropriately determining dynamic display modes, which can affect the player's experience and engagement.
The gaming machine incorporates a display means for dynamically displaying identification information, a discriminating means for performing discrimination based on established conditions, and a dynamic display mode determining mechanism that selects from various modes stored in a regulation information storage, allowing for adaptive display adjustments based on previous gameplay outcomes.
This configuration enables suitable determination of dynamic display modes, enhancing player engagement by providing varied and engaging gameplay experiences, even after benefits have been awarded, and creating a sense of anticipation through changing display tendencies.
Smart Images

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Abstract
Description
[Technical field]
[0001] The present invention relates to a gaming machine, typified by a pachinko machine. [Background technology]
[0002] Some games such as pachinko machines, etc., dynamically display a plurality of patterns on a display means such as a liquid crystal display to inform the results of a lottery that is made based on the winning of a game ball at the starting prize opening. In such a gaming machine, when a plurality of dynamically displayed patterns are stopped and displayed in a specified predetermined combination, the game moves to a so-called hit state that is advantageous for the player. [Prior Art Documents] [Patent Document]
[0003] [Patent Document 1] Japanese Unexamined Patent Publication No. 2003-230714 Summary of the invention [Problems to be solved by the invention]
[0004] However, with such conventional gaming machines, it is possible that it would be difficult to properly determine the dynamic display mode.
[0005] The present invention has been made to solve the problems shown above, and an object of the present invention is to provide a gaming machine capable of suitably determining a dynamic display mode. Means for solving the problem
[0006] In order to achieve this object, the gaming machine according to claim 1, which has a display means capable of displaying identification information, a discriminating means capable of performing discrimination based on the establishment of a discrimination condition, a dynamic display means capable of dynamically displaying the identification information for indicating the discrimination result of the discrimination of the discrimination means, and a bonus granting means capable of giving a perk that is advantageous to the player based on the display means displaying the specific perk that is advantageous to the player is given based on the fact that the perk that the perk that is given to the display means is displayed, after the perk that the perk that is granted is completed, and the dynamic display mode of the perk that is advantageous to the player is executed in advance, after the perk that the perk that is granted is completed, and the dynamic display mode of the perk that is advantageous to the player is determined. 固可以上进行分可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上
[0007] The gaming machine according to claim 2 is the gaming machine according to claim 1, in which the selection information specifying means is configured to identify the first selection information as the selection information based on the bonus being given, and to identify the second selection information different from the first selection information based on the fact that the bonus has been given, the bonus has been awarded, and the determination of the discrimination means has been performed in advance by a certain number of times determined in advance.
[0008] The gaming machine according to claim 3 is the gaming machine according to claim 1 or 2, and the setting means is configured to enable information for setting the gaming state based on the fact that after the specific game state is set, the special number of times the determination of the discrimination means is executed without the bonus being given.
[0009] The gaming machine according to claim 4 is the gaming machine according to claim 3, and the selection information specified based on the fact that after the grant of the bonus is completed, the identification of the discrimination means has been performed without the bonus being given is made of information that allows the specified information selection means to select the first specified information within a range where the number of discriminations by the discrimination means is less than the specified number of times, and allows the specified information selection means to select the second specified information different from the first specified information based on the fact that the number of discriminations by the discrimination means is less than the specified number of times, and the second specified information that is different from the first specified information is made based on the fact that the first number of times has been made.
[0010] The gaming machine according to claim 5 is the gaming machine according to claim 4, and the selection information specified based on the fact that the discrimination means has been performed in the specified number of times without the bonus being given, is composed of information that allows the defined information selection means to select the second specified information based on the fact that the discrimination means is less than the specified number of times, and the second number of times that is greater than the first number, and the first specified number can be selected, and the number of times that is more than the first number, and the first specified information can be selected within a range less than the second number. [Effects of the invention]
[0011] 10. The gaming machine according to claim 1, in a game machine having a display means capable of displaying identification information, a discriminating means capable of performing discrimination based on the establishment of a discrimination condition, a dynamic display means capable of dynamically displaying the identification information for indicating the discrimination result of the discrimination of the discrimination means, and a bonus granting means capable of giving a perk that is advantageous to the player based on the display means displaying the specific perk that is advantageous to the player, after the grant of the bonus is completed, and after the bonus is completed, the discrimination of the discrimination means is not given, and a dynamic display mode decision making means capable of determining the dynamic display mode in the dynamic display of the identification information. 固可以上进行分可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上进行可以上
[0012] This has the effect that the dynamic display mode can be suitably determined.
[0013] According to the gaming machine according to claim 2, in addition to the effects that the gaming machine according to claim 1, the selection information specifying means is configured to specify the first selection information as the selection information based on the bonus being given, and to identify the second selection information different from the first selection information based on the fact that the bonus has been given, the bonus has been given and the determination of the discrimination means has been executed in a predetermined number of times.
[0014] This allows different selection information to be specified between when the grant of the bonus is completed and when the specific game state is set, and thus the trends in the determined prescribed information can be diversified.
[0015] According to the gaming machine according to claim 3, in addition to the effects produced by the gaming machine according to claim 1 or 2, the setting means is configured to enable information for setting the gaming state based on the fact that after the specific game state is set, the special number of times the determination of the discrimination means is executed without the bonus being given.
[0016] This has the effect that even after the specified game state is set once, if no perks are given, the specified game state is set again, so that a novel game state can be achieved in which the specified game state is set periodically even if no perks are given.
[0017] According to the gaming machine according to claim 4, in addition to the effects produced by the gaming machine according to claim 3, the selection information specified based on the fact that after the grant of the bonus is completed, the identification of the discrimination means has been performed without the bonus being given is composed of information that allows the specified information selection means to select the first specified information within a range where the number of discriminations by the discrimination means is less than the specified number of times, and allows the specified information selection means to select the second specified information different from the first specified information based on the fact that the number of discriminations by the discrimination means is less than the specified number of times, and the second specified information that is different from the first specified information is made based on the fact that the first number of times has been given.
[0018] This allows the player to feel that the specified number of times has been determined when the first number of times is determined after the specified game state is set to the specified game state, and therefore, the player can feel that the specified number of times has approached due to the change in the trend of the dynamic display mode.
[0019] According to the gaming machine according to claim 5, in addition to the effects produced by the gaming machine according to claim 4, the selection information specified based on the fact that the discrimination means has been performed in the specified number of times without the bonus being given, is composed of information that allows the defined information selection means to select the second specified information based on the fact that the discrimination means is less than the specified number of times, and the second number of times that is greater than the first number, and the first specified number can be selected, and the number of times that is more than the first number, and the first specified number can be selected within a range less than the second number.
[0020] This allows the player to feel that the number of times of discrimination performed by the discrimination means executed after setting the specific game state is the first number or the second number, and the trend of the dynamic display mode determined from the other times can be made different, so that each time the trend of the dynamic display mode changes, the player can feel that the specified number of times is approaching in stages. [Brief description of the drawing]
[0021] [Figure 1] 1 is a front view of a pachinko machine according to the first embodiment. [Figure 2] 1 is a front view of a pachinko machine game board. [Figure 3] 1 is a rear view of a pachinko machine. [Figure 4] 1 is a block diagram showing the electrical configuration of a pachinko machine. [Figure 5] 1 is a front perspective view of the variable winning device and the allocation device. [Figure 6] 6A and 6B are front perspective views of the variable winning device. [Figure 7] 1 is a front perspective view of the game board. [Figure 8] 1 is a perspective view of the rear of the game board. [Figure 9] 1 is an exploded front perspective view of the base plate, variable winning device, collecting gutter and distribution device. [Figure 10] 1 is an exploded rear perspective view of the base plate, variable winning device, collecting gutter and distribution device. [Figure 11] 1 is an exploded front perspective view of the variable winning device. FIG. [Figure 12] 1 is an exploded rear perspective view of the variable winning device. FIG. [Figure 13] 1 is an exploded front perspective view of the distribution device. FIG. [Figure 14] 1 is an exploded front perspective view of the distribution device. FIG. [Figure 15] 1 is a front view of the receiving member and the distribution device. [Figure 16] 15 is a cross-sectional view of the variable winning device and the allocation device along the line XVI-XVI in FIG. 15. FIG. [Figure 17] 15 is a cross-sectional view of the variable winning device and the allocation device along the lines XVII-XVII of FIG. 15. FIG. [Figure 18] 15 is a cross-sectional view of the variable winning device and the allocation device along line XVIII-XVIII in FIG. 15. FIG. [Figure 19] 15 is a cross-sectional view of the variable winning device and the allocation device along the lines XVII-XVII of FIG. 15. FIG. [Figure 20] 15 is a cross-sectional view of the variable winning device and the allocation device along line XVIII-XVIII in FIG. 15. FIG. [Figure 21] 1 is a front view of the variable winning device and the allocation device. [Figure 22] 16 is a perspective view of the variable winning device and the allocation device in the direction of arrow XXII in FIG. 16; [Figure 23] 16 is a perspective view of the variable winning device and the allocation device in the direction of arrow XXIII in FIG. 16; [Figure 24] 1. (a) is a block diagram showing the electrical configuration of the ROM within the main control device, (b) is a schematic diagram showing the correspondence relationship between the first win type counter and the jackpot type in the special pattern, and (c) is a schematic diagram showing the correspondence relationship between the second hit random number counter and the win type in the ordinary pattern. [Figure 25] 14 is a diagram showing time-keeping changes in the operation patterns of the opening and closing plates of the variable winning device in the first round for each jackpot type, and the operation patterns of the slide displacement members of the distribution device. [Figure 26] 1 is a front perspective view of the operating unit. FIG. [Figure 27] 1 is a rear perspective view of the operating unit; FIG. [Figure 28] 1 is a front view of an operation unit showing an example of the operation of the operation unit; FIG. [Figure 29] 1 is a front view of an operation unit showing an example of the operation of the operation unit; FIG. [Figure 30] 1 is a front view of an operation unit showing an example of the operation of the operation unit; FIG. [Figure 31] 1 is a front view of an operation unit showing an example of the operation of the operation unit; FIG. [Figure 32] 1 is a front view of an operation unit showing an example of the operation of the operation unit; FIG. [Figure 33] 1 is a front view of an operation unit showing an example of the operation of the operation unit; FIG. [Figure 34] 1 is a front view of an operation unit showing an example of the operation of the operation unit; FIG. [Figure 35] 1 is a front view of an operation unit showing an example of the operation of the operation unit; FIG. [Figure 36] 1 is a front perspective view of the first operating unit. FIG. [Figure 37] 1 is a rear perspective view of the first operating unit. FIG. [Figure 38] 1 is an exploded front perspective view of the first operating unit. FIG. [Figure 39] 1 is an exploded rear perspective view of the first operating unit. FIG. [Figure 40] 1 is a front view of the first operating unit in a performance standby state. [Figure 41] 1 is a rear view of the first operating unit in a performance standby state. [Figure 42] 41 is a side view of the first operating unit in the direction of arrow XLII in FIG. 40; FIG. [Figure 43] 1 is a front view of the first operating unit in an intermediate performance state. [Figure 44] 1 is a rear view of the first operating unit in an intermediate performance state. [Figure 45] 1 is a front view of the first operating unit in a protruding state. [Figure 46] 1 is a rear view of the first operating unit in a protruding state. [Figure 47] 1 is a schematic diagram schematically showing the amount of displacement and the displacement angle of the supported member associated with the rotational displacement of the rotating member. [Figure 48] 10A and 10B are schematic diagrams showing the magnitude of the amount of displacement on the driven side of the supported member when the rotating member rotates in the tilt direction in a manner that is constant angular velocity. [Figure 49] 1 is a schematic diagram showing changes in angles associated with rotation of the rotating member. [Figure 50] 1 is an exploded front perspective view of the rear case and the second operating unit. FIG. [Figure 51] 1 is an exploded rear perspective view of the rear case and the second operating unit. FIG. [Figure 52] 28 (a) is a cross-sectional view of the second operating unit and the center frame along line LIIa-LIIa in FIG. 28, and (b) is a cross-sectional view of the second operating unit and the center frame along line LIIb-LIIb in FIG. 28. [Figure 53] 33 (a) is a cross-sectional view of the second operating unit and the center frame along line LIIIa-LIIIa in FIG. 33, and (b) is a cross-sectional view of the second operating unit and the center frame along line LIIIb-LIIIb in FIG. 33. [Figure 54] 30 (a) is a cross-sectional view of the second operating unit and the center frame along the line LIVa-LIVa in FIG. 30, and (b) is a cross-sectional view of the second operating unit and the center frame along the line LIVb-LIVb in FIG. 30. [Figure 55] 1 is an exploded front perspective view of the lifting and lowering inversion effect device. [Figure 56] 1 is an exploded rear perspective view of the lifting and lowering inversion effect device. FIG. [Figure 57] 6A and 6B are front views of the transmission device holding plate, the up and downward inverting member, the intermediate arm member, the linear moving plate member and the shaft rotating member. [Figure 58] 57(b) is a cross-sectional view of the transmission device holding plate, upward and downward inverting member, intermediate arm member, linear moving plate member and shaft rotary member on line LVIIIa-LVIIIa of FIG. 57(a), and (b) is a cross-sectional view of the transmission device holding plate, upward and downward inverting member, intermediate arm member, linear moving plate member and shaft rotary member on line LVIIIb-LVIIIb of FIG. 57(b). [Figure 59] 6A to 6C are front views of the performance device. [Figure 60] 1 is an exploded front perspective view of a part of the configuration of the third operating unit; FIG. [Figure 61] 1 is an exploded rear perspective view of a part of the configuration of the third operating unit; FIG. [Figure 62] 1 is an exploded front perspective view of a part of the configuration of the third operating unit; FIG. [Figure 63] 1 is an exploded rear perspective view of a part of the configuration of the third operating unit; FIG. [Figure 64] 6A and 6B are rear views of the outer rotating member and the intermediate arm member. [Figure 65] 6A and 6B are rear views of the outer rotating member and the intermediate arm member. [Figure 66] 6A and 6B are front views of the outer rotating member and the intermediate arm member. [Figure 67]6A and 6B are front views of the outer rotating member and the intermediate arm member. [Figure 68] 14 is a timing chart showing examples of arrangement of the lifting arm members, driving mode of the driving motor, and output of the detection sensor in chronological order. [Figure 69] 3 is a cross-sectional view of the third operating unit on the LXIX-LXIX ray of FIG. 28. FIG. [Figure 70] 10A to 10B are front and rear diagrams of the operation units that schematically explain examples of combined operations of each operation unit in a chronological order. [Figure 71] 10A to 10B are front and rear diagrams of the operation units that schematically explain examples of combined operations of each operation unit in a chronological order. [Figure 72] 1 is a front perspective view of the distribution device. FIG. [Figure 73] 1 is a front view of the variable winning device and the allocation device. [Figure 74] 16 is a perspective view of the variable winning device and the allocation device in the direction of arrow XXIII in FIG. 16; [Figure 75] 74 is a cross-sectional view of the variable winning device and the allocation device on the LXXV-LXXV line of FIG. 73. FIG. [Figure 76] 76 is a cross-sectional view of the middle member of the distributor, slide displacement member, lower member and detection sensor in the LXXVI-LXXVI line of FIG. 75; [Figure 77] 10A to 10B are front perspective views of the middle members of the distribution device. [Figure 78] 1 is a top view of the middle member, the state switching device, the slide displacement member and the lower member. [Figure 79] 78 (a) is a cross-sectional view of the middle member, slide displacement member and lower member on line LXXIXa-LXXIXa in FIG. 78; (b) is a cross-sectional view of the middle member, slide displacement member and lower member on line LXXIXb-LXXIXb in FIG. 78; and (c) is a cross-sectional view of the middle member, slide displacement member and lower member on line LXXIXc-LXXIXc in FIG. 78. [Figure 80] 10A and 10B are side views of the slide displacement member and the ball that rests on the upper side of the ball guide. [Figure 81] 81(a) is a front view of the pivoting member, 81(b) is a rear view of the pivoting member, and 81(c) is a side view of the pivoting member in the direction of the arrow LXXXIc in FIG. 81(a). [Figure 82] 1 is a front view of the first operating unit. FIG. [Figure 83] 1 is a rear view of the first operating unit. FIG. [Figure 84] 1 is a front view of the first operating unit. FIG. [Figure 85] 1 is a rear view of the first operating unit. FIG. [Figure 86] 6A and 6B are rear views of the guide hole, the dish-shaped lid, the detection sensor and the extension portion of the transmission gear cam. [Figure 87] 6A and 6B are rear views of the guide hole, the dish-shaped lid, the detection sensor and the extension portion of the transmission gear cam. [Figure 88] 1 is a rear view of the guide hole, the dish-shaped lid, the detection sensor and the extension portion of the transmission gear cam. [Figure 89] 1 is a front perspective view of the first decorative rotating member and the second decorative rotating member. [Figure 90] 6A and 6B are schematic front views showing the guide hole, the rectangular box portion and the overhanging decoration portion. [Figure 91] 6A and 6B are schematic front views showing the guide hole, the rectangular box portion and the overhanging decoration portion. [Figure 92] 1 is a schematic front view schematically showing a guide hole, a rectangular box portion and an overhang decoration portion. [Figure 93] 86 is a cross-sectional view of the first operating unit along line XCIII-XCIII of FIG. 85. FIG. [Figure 94] 1 is a front view of the second operating unit in a protruding state. [Figure 95] 95 is a cross-sectional view of the second operating unit along the XCV-XCV line of FIG. 94; [Figure 96] 1 is a front view of the transmission device holding plate, the upper and lower inverted member, the intermediate arm member, the linear moving plate member and the shaft rotating member. [Figure 97] 1 is a front view of the transmission device holding plate, the upper and lower inverted member, the intermediate arm member, the linear moving plate member and the shaft rotating member. [Figure 98] 1 is a front perspective view of the lifting and lowering inversion effect device. [Figure 99] 1A is a front perspective view of the intermediate arm member, and 1B is a rear perspective view of the intermediate arm member. [Figure 100] 1 is a schematic diagram of a third operating unit, which schematically shows the displacement between the metal rod and the intermediate arm member. [Figure 101] 1 is a front schematic view of the third operating unit. [Figure 102] 1 is a front view of the outer rotating member and the intermediate arm member. [Figure 103] 1A and 1B are rear views of the outer rotating member and the intermediate arm member, and 1B are front views of the outer rotating member and the intermediate arm member. [Figure 104] 1 is a front view of the third operating unit. FIG. [Figure 105] 1 is a front view of the third operating unit. FIG. [Figure 106] 105 is a cross-sectional view of the third operating unit along the CVI-CVI line of FIG. 105. FIG. [Figure 107] 104 is a cross-sectional view of the third operating unit along line CVII-CVII of FIG. 104; [Figure 108] 15 is a cross-sectional view of the allocation device according to the second embodiment, in the line corresponding to the line XVI-XVI in FIG. 15. FIG. [Figure 109] 15 (a) and (b) are cross-sectional views of the allocation device according to the third embodiment, in the line corresponding to lines XVII-XVII in FIG. 15. [Figure 110] 10A and 10B are schematic top views of the third flow path configuration section, the special mode detection sensor, the normal detection sensor, and the slide displacement member, which are schematically showing the downstream side of the third flow path configuration section in the fourth embodiment. [Figure 111] 110(b) is a schematic cross-sectional view of the third flow path configuration part, the special mode detection sensor, the normal detection sensor and the slide displacement member on the CXIa-CXIa line of FIG. 110(b); FIG. 110(b) is a schematic cross-sectional view of the third flow path configuration part, the special mode detection sensor, the normal detection sensor and the slide displacement member on the CXIb-CXIb line of FIG. 110(b). [Figure 112] 15A and 15B are partial cross-sectional views of the allocation device according to the fifth embodiment, in the line corresponding to lines XVII-XVII in FIG. 15. [Figure 113] 15 is a cross-sectional view of the allocation device according to the sixth embodiment, in the line corresponding to the lines XVII-XVII in FIG. 15. FIG. [Figure 114] 1 is a front perspective view of the allocation device according to the seventh embodiment. [Figure 115] 114 is a cross-sectional view of the allocation device along the CXV-CXV line of FIG. 114. [Figure 116] 1 is a schematic front view schematically showing the relationship between the guide hole and the rotary member in the eighth embodiment. [Figure 117] 1 is a schematic front view schematically showing the relationship between the guide hole and the rotary member in the ninth embodiment. [Figure 118] 1 is a front view of a pachinko machine in the first control example. [Figure 119] 1 is a front view of the gaming board of the pachinko machine in the first control example. [Figure 120] 10A is a schematic diagram showing a structure of a variable winning unit provided in the area under the front view of the game board of a pachinko machine in the first control example, and (b) is a schematic diagram showing a flow path of a ball that has been won in the variable winning unit in the first control example. [Figure 121] 1 is a rear view of a pachinko machine in the first control example. [Figure 122] 10A is a diagram schematically showing area division settings and effective line settings of the display screen in the first control example, and (b) is a diagram illustrating an example of an actual display screen in the first control example. [Figure 123] 10A is a diagram showing an example of a display mode when reach is established in the normal state displayed on the third pattern display device in the first control example, and (b) shows an example of a display mode during which normal pattern changes are performed in the normal state displayed on the third pattern display device in the first control example. [Figure 124] 10A is a diagram showing an example of a display mode in which a game of a popular game (a game of a game of long open) is performed during the normal state displayed on the third pattern display device in the first control example, and (b) shows an example of a display mode in which a chance zone is set during the normal state displayed on the third pattern display device in the first control example. [Figure 125] 10.
[0021] FIG. 10 (a) is a diagram showing an example of a display mode in which the third pattern is temporarily stopped during the special change effect displayed on the third pattern display device in the first control example, and (b) is a diagram showing an example of a display mode in which the third pattern is restarted in the special change effect executed when the special change effect displayed on the third pattern display device in the first control example is acquired while the special change effect displayed on the third pattern display device is acquired. [Figure 126] 10 is a diagram showing an example of a display mode when the third pattern is restarted in a special change effect executed when the special chart 2 pending ball displayed on the third pattern display device in the first control example is not acquired. [Figure 127]1. (a) is a diagram showing an example of the display mode for the first half period of the ending period of a regular jackpot game displayed on the third pattern display device in the first control example, and (b) is a diagram showing an example of the display mode for the first half period of the ending period of a special jackpot game displayed on the third pattern display device in the first control example, and (c) is a diagram showing an example of the display mode for the second half period of the ending period of a regular jackpot game displayed on the third pattern display device in the first control example, and (d) is a diagram showing an example of the display mode for the second half period of the ending period of a special jackpot game displayed on the third pattern display device in the first control example. [Figure 128] 6A and 6B are diagrams showing an example of a display mode of a game state suggestion performance executed during the chance mode displayed on the third pattern display device in the first control example. [Figure 129] 10.sub.1 (a) is a diagram showing an example of a display mode in which the chance mode is set as the performance mode displayed on the third pattern display device in the first control example, and the normal state is set internally, and the display mode is displayed during a period other than the high-speed fluctuation period (during the normal fluctuation period), and (b) is a diagram showing an example of a display mode in which the chance mode is set as the performance mode displayed on the third pattern display device in the first control example, and the normal state is set internally, and the frame button is operated during a period other than the high-speed fluctuation period (during the normal fluctuation period). [Figure 130] 10A and 10B are diagrams showing an example of the display modes of operational performance during the high-speed fluctuation period among the chance modes displayed on the third pattern display device in the first control example, and (b) shows an example of the display modes when a frame button is operated during the high-speed fluctuation period among the chance modes displayed on the third pattern display device in the first control example. [Figure 131] 10. (a) is a diagram showing an example of a display mode in which the first special pattern change is performed during the "Super Chance Mode" displayed on the third pattern display device in the first control example, and (b) is a diagram showing an example of a display mode in which the second special pattern change is performed during the "Super Chance Mode" displayed on the third pattern display device in the first control example. [Figure 132] 10 is a timing chart showing the flow of the performance when a fluctuation pattern in which a non-reach variation effect is set as a variation effect for the third pattern in the first control example, and (b) shows the flow of the performance when a fluctuation pattern in which a reach variation effect is set as a variation effect for the third pattern in the first control example. [Figure 133] (a) is a timing chart showing the flow of the performance during the ending period for a normal jackpot in the first control example, (b) is a timing chart showing the flow of the performance during the ending period for a special jackpot in the first control example, and (c) is a timing chart showing the flow of the performance during the ending period for a special jackpot in the first control example, and (c) is a timing chart showing the flow of the performance when the ball does not flow down the specific area (V gate) during the special jackpot game in the first control example. [Figure 134] (a) and (b) are timing charts showing the flow of the performance mode set after the jackpot game is completed in the first control example. [Figure 135] 6A and 6B are timing charts showing the flow of the operational performance in the chance mode in the first control example. [Figure 136] 14 is a diagram showing a game flow of a pachinko machine in the first control example. [Figure 137] 1 is a block diagram showing the electrical configuration of a pachinko machine in the first control example. [Figure 138] 1 is a diagram schematically showing the structure of various counters in the first control example. [Figure 139] 10 is a block diagram showing the configuration of the ROM of the main control device in the first control example, and (b) shows the configuration of the RAM of the main control device in the first control example. [Figure 140] 1A and 1B are diagrams schematically showing the specified contents of the first random number table set in the ROM of the main control device in the first control example, and (b) schematically shows the specified contents of the second random number table set in the ROM of the main control device in the first control example. [Figure 141] 1. (a) is a block diagram showing the configuration of the jackpot type selection table set in the ROM of the main control device in the first control example, and (b) is a diagram schematically showing the specified contents of the special chart 1 jackpot table set in the ROM of the main control device in the first control example, and (c) is a diagram schematically showing the specified contents of the special chart 2 jackpot table set in the ROM of the main control device in the first control example. [Figure 142] 10 is a block diagram showing the configuration of a variation pattern selection table set in the ROM of the main control device in the first control example, and (b) is a diagram schematically showing the specified contents of the normal table set in the ROM of the main control device in the first control example. [Figure 143] 14 is a diagram schematically showing the specified contents of the special-mode and time-saving table set in the ROM of the main control device in the first control example. [Figure 144] 10 is a block diagram showing the configuration of the ROM of the audio lamp control device in the first control example, and (b) shows the configuration of the RAM of the audio lamp control device in the first control example. [Figure 145] 10 is a diagram schematically showing the specified contents of the normal special diagram 2 performance selection table set in the ROM of the audio lamp control device in the first control example. [Figure 146] 14 is a diagram schematically showing the specified contents of the special-speed performance selection table set in the ROM of the audio lamp control device in the first control example. [Figure 147] 10A is a diagram schematically showing the specified contents of the continuous preview execution selection table set in the ROM of the audio lamp control device in the first control example, and (b) is a diagram schematically showing the specified contents of the V notification execution selection table set in the ROM of the audio lamp control device in the first control example. [Figure 148] 10 is a block diagram showing the configuration of a button operation performance selection table set in the ROM of the audio lamp control device in the first control example, and (b) is a diagram schematically showing the specified contents of the time-saving state selection table set in the ROM of the audio lamp control device in the first control example. [Figure 149] 14 is a diagram schematically showing the specified contents of the special mode state selection table set in the ROM of the audio lamp control device in the first control example. [Figure 150] 1 is a block diagram showing the electrical configuration of a display control device in the first control example. [Figure 151] 6A to 6C are explanatory diagrams for explaining images at the time of power-on in the first control example. [Figure 152] 10A is an explanatory diagram for explaining the back surface A in the first control example, and 10B is an explanatory diagram for explaining the back surfaces B to D in the first control example. [Figure 153] 1 is a diagram schematically showing an example of a display data table in the first control example. [Figure 154] 1 is a diagram schematically showing an example of a transfer data table in the first control example. [Figure 155] 14 is a diagram schematically showing an example of a drawing list in the first control example. [Figure 156] 10 is a flow chart showing timer interrupt processing executed by the MPU in the main control device in the first control example. [Figure 157] 10 is a flow chart showing special pattern variation processing executed by the MPU within the main control device in the first control example. [Figure 158] 10 is a flow chart showing a special pattern jackpot determination process executed by the MPU within the main control device in the first control example. [Figure 159] 10 is a flow chart showing a special pattern variation pattern selection process executed by an MPU within the main control device in the first control example. [Figure 160] 10 is a flow chart showing update processing executed by the MPU in the main control device in the first control example. [Figure 161] 10 is a flow chart showing a start-up winning process executed by an MPU within the main control device in the first control example. [Figure 162] 10 is a flow chart showing a preliminary process executed by an MPU within the main control device in the first control example. [Figure 163] 10 is a flow chart showing normal pattern variation processing executed by the MPU within the main control device in the first control example. [Figure 164] 10 is a flow chart showing a process of passing through a through gate executed by an MPU within the main control device in the first control example. [Figure 165] 10 is a flow chart showing NMI interrupt processing executed by the MPU in the main control device in the first control example. [Figure 166] 10 is a flow chart showing the startup process executed by the MPU in the main control device in the first control example. [Figure 167] 10 is a flow chart showing main processing executed by the MPU within the main control device in the first control example. [Figure 168] 10 is a flow chart showing jackpot control processing executed by the MPU in the main control device in the first control example. [Figure 169] 10 is a flow chart showing a jackpot operation setting process executed by an MPU within the main control device in the first control example. [Figure 170] 10 is a flow chart showing the jackpot termination process executed by the MPU in the main control device in the first control example. [Figure 171] 10 is a flow chart showing the winning process executed by the MPU in the main control device in the first control example. [Figure 172] 10 is a flow chart showing abnormality processing executed by the MPU in the main control device in the first control example. [Figure 173] 10 is a flow chart showing the startup process executed by the MPU in the audio lamp control device in the first control example. [Figure 174] 10 is a flow chart showing the main processing executed by the MPU in the audio lamp control device in the first control example. [Figure 175] 10 is a flow chart showing command determination processing executed by the MPU in the audio lamp control device in the first control example. [Figure 176] 10 is a flow chart showing a state command reception process executed by the MPU in the audio lamp control device in the first control example. [Figure 177] 10 is a flow chart showing winning command processing executed by the MPU in the audio lamp control device in the first control example. [Figure 178] 10 is a flow chart showing a special chart winning information command process executed by the MPU in the audio lamp control device in the first control example. [Figure 179] 10 is a flow chart showing general-scale diagram-related processes executed by the MPU in the audio lamp control device in the first control example. [Figure 180] 10 is a flow chart showing jackpot related processes executed by the MPU in the audio lamp control device in the first control example. [Figure 181] 10 is a flow chart showing ending processes executed by the MPU in the audio lamp control device in the first control example. [Figure 182] 10 is a flow chart showing variation display setting processing executed by the MPU in the audio lamp control device in the first control example. [Figure 183] 10 is a flow chart showing a special diagram 1 performance mode setting process executed by the MPU in the audio lamp control device in the first control example. [Figure 184] 10 is a flow chart showing a special diagram 2 performance mode setting process executed by the MPU in the audio lamp control device in the first control example. [Figure 185] 10 is a flow chart showing the performance setting process in chance mode executed by the MPU in the audio lamp control device in the first control example. [Figure 186] 10 is a flow chart showing frame button input monitoring and performance processing executed by the MPU in the audio lamp control device in the first control example. [Figure 187] 10 is a flow chart showing the main processing executed by the MPU in the display control device in the first control example. [Figure 188] 10 is a flow chart showing a boot process executed by an MPU in the display control device in the first control example. [Figure 189] 10 is a flow chart showing the command interruption process executed by the MPU in the display control device in the first control example, and (b) shows the V interruption process executed by the MPU in the display control device in the first control example. [Figure 190] 10 is a flow chart showing command determination processing executed by the MPU in the display control device in the first control example. [Figure 191] 10 is a flow chart showing the variation pattern command processing executed by the MPU in the display control device in the first control example, and (b) shows the suspension type command processing executed by the MPU in the display control device in the first control example. [Figure 192] 10 is a flow chart showing the opening command processing executed by the MPU in the display control device in the first control example, and (b) shows the round number command processing executed by the MPU in the display control device in the first control example. [Figure 193] 10 is a flow chart showing ending command processing executed by the MPU in the display control device in the first control example. [Figure 194] 10 is a flow chart showing the fluctuation stop command processing executed by the MPU in the display control device in the first control example, and (b) shows the notification command processing executed by the MPU in the display control device in the first control example. [Figure 195] 10 is a flow chart showing the back image change command processing executed by the MPU in the display control device in the first control example, and (b) shows the error command processing executed by the MPU in the display control device in the first control example. [Figure 196] 10 is a flow chart showing display setting processing executed by the MPU in the display device in the first control example. [Figure 197] 10 is a flow chart showing warning image setting processing executed by the MPU in the display control device in the first control example. [Figure 198] 10 is a flow chart showing a pointer update process executed by the MPU in the display control device in the first control example. [Figure 199] 10 is a flow chart showing the transfer setting process executed by the MPU in the display control device in the first control example, and (b) shows the resident image transfer setting process executed by the MPU in the display control device in the first control example. [Figure 200] 10 is a flow chart showing normal image transfer setting processing executed by the MPU in the display control device in the first control example. [Figure 201] 10 is a flow chart showing drawing processes executed by the MPU in the display control device in the first control example. [Figure 202] 10A and 10B are diagrams showing the relationship between the display layer formed in the pachinko machine in the second control example and the display screen, and (b) and (c) show an example of a display performance that is executed when the display of the main pattern layer in the second control example is set to OFF and the display of the sub pattern layer is set to ON. [Figure 203] 1. (a) is a schematic diagram showing image data of the ocean main image used when a sea image (sea background) is set in the second control example, (b) is a schematic diagram showing image data of the mountain main image used when a mountain image (shrine background) is set in the second control example, (c) is a diagram showing image data of the sub-symbol previously stored in the character storage area in the second control example, and (d) is a schematic diagram showing the contents of image data corresponding to various images used in the fluctuation main image used in the second control example. [Figure 204] 10 is a timing chart schematically showing the flow of variable display of the third pattern (main pattern, sub pattern) in the second control example. [Figure 205] 1. (a) is a timing chart schematically showing the flow of the variation patterns used in the performance example in the second control example, (b) is a timing chart schematically showing the flow of the normal performance in the second control example, (c) is a timing chart schematically showing the flow of the reach line preview performance in the second control example, and (d) is a timing chart schematically showing the flow of the preview performance in which the direction of fluctuation of the sub-signal in the second control example is different from the usual. [Figure 206] 1 is a block diagram showing the electrical configuration of a display control device in the second control example. [Figure 207] 1 is a diagram schematically showing an example of a display data table in the second control example. [Figure 208] 14 is a diagram schematically showing an example of a drawing list in the second control example. [Figure 209] 10 is a flow chart showing variation pattern command processing 2 executed by the MPU in the display control device in the second control example. [Figure 210] 12 is a flow chart showing a rear image change command process 2 executed by the MPU in the display control device in the second control example. [Figure 211] 10.
[0011] FIG. 1 (a) is a schematic diagram showing the relationship between the display layer formed in the pachinko machine in a modified example of the second control example and the display screen; FIG. 1 (b) is a diagram showing an example of a display screen displayed during the triple reach performance in a modified example of the second control example, and FIG. 1 (c) is a diagram showing an example of a display screen when the triple reach performance is in the triple reach performance in a modified example of the second control example. [Figure 212] 1 is a front view of the gaming board of the pachinko machine in the third control example. [Figure 213] 10. 10 is a schematic diagram showing a structure near a specific prize opening of the variable prize winning device of the pachinko machine game board in the third control example, and (b) is a schematic diagram showing a flow path of a ball that has been won at the specific prize winning port in the third control example. [Figure 214] 1 is a schematic diagram schematically showing the flow path of a ball that has been awarded at the specific prize opening in the third control example. [Figure 215] 1 is a block diagram showing the configuration of the RAM of the main control device in the third control example. [Figure 216] 1 is a block diagram showing the configuration of the RAM of the audio lamp control device in the third control example. [Figure 217]10 is a flow chart showing a jackpot control process 4 executed by an MPU within the main control device in the third control example. [Figure 218] 11 is a flow chart showing the winning process 4 executed by the MPU in the main control device in the third control example. [Figure 219] 10 is a flow chart showing V-round processing executed by the MPU in the main control device in the third control example. [Figure 220] 10 is a flow chart showing an update process during a jackpot executed by an MPU within the main control device in the third control example. [Figure 221] 10 is a flow chart showing jackpot related processing 4 executed by the MPU in the audio lamp control device in the third control example. [Figure 222] 11 is a flow chart showing the performance update process 4 executed by the MPU in the audio lamp control device in the third control example. [Figure 223] 1 is a block diagram showing the configuration of a ROM of the main control device in the fourth control example. [Figure 224] 10. (a) is a diagram schematically showing the specified contents of the special chart 2 jackpot 2 table set in the ROM of the main control device in the fourth control example, and (b) is a diagram schematically showing the specified contents of the fall draw table set in the ROM of the main control device in the fourth control example. [Figure 225] 10.
[0021] FIG. 10 is a block diagram showing the configuration of the ROM of the audio lamp control device in the fourth control example, and (b) is a block diagram showing the configuration of the RAM of the audio lamp control device in the fourth control example. [Figure 226] 10 is a block diagram showing the configuration of the button operation performance selection 2 table set in the ROM of the audio lamp control device in the fourth control example, and (b) is a diagram schematically showing the specified contents of the special mode state selection 2 table set in the ROM of the audio lamp control device in the fourth control example. [Figure 227] 10 is a flow chart showing a special symbol jackpot determination process 5 executed by the MPU in the main control device in the fourth control example. [Figure 228] 11 is a flow chart showing a preliminary process 5 executed by the MPU in the main control device in the fourth control example. [Figure 229] 10 is a flow chart showing the jackpot termination process 5 executed by the MPU in the main control device in the fourth control example. [Figure 230] 11 is a flow chart showing command determination processing 5 executed by the MPU in the audio lamp control device in the fourth control example. [Figure 231] 10 is a flow chart showing fall-related processes executed by the MPU in the audio lamp control device in the fourth control example. [Figure 232] 14 is a diagram showing an example of a display performance in the second control example. [Figure 233] 14 is a diagram showing a modified example of a game board of a pachinko machine. [Figure 234] 1 is a front view of the gaming board of the pachinko machine in the fifth control example. [Figure 235] 10. 10 is a diagram showing an example of a display screen displayed during a jackpot game executed based on winning a jackpot in the special pattern lottery in the fifth control example, and (b) shows an example of a display screen displayed on the ending screen of a jackpot game in the fifth control example. [Figure 236] 10A is a diagram showing an example of a display screen displayed during the chance time in the fifth control example, and (b) is a diagram showing an example of a display screen displayed during the chance time in the fifth control example. [Figure 237] 10A and 10B are diagrams showing an example of a display screen displayed when the pull-back zone in the fifth control example is started, and (b) shows an example of a display screen displayed when a time-saving winning is achieved during the pull-back zone in the fifth control example. [Figure 238] 10A and 10B are diagrams showing an example of a display screen during extended time, which is executed when the long time reduction in the fifth control example is set, and (b) shows an example of a display screen when the number of executions of special pattern variations executed during the long time reduction in the fifth control example reaches 9,900. [Figure 239] 10 is a diagram showing an example of a presentation screen for preparation time executed during the time-saving state after the end of the chance time in the fifth control example. [Figure 240] 10A and 10B are diagrams showing the relationship between the background type displayed in the pull-back zone in the fifth control example and the contents shown by each background; FIG. 10B are diagrams showing the relationship between the type of suggested mode in the pull-back mode in the fifth control example and the contents shown by each of the suggested mode. [Figure 241] 14 is a diagram showing a game flow in the fifth control example. [Figure 242] 1 is a block diagram showing the electrical configuration of a pachinko machine in the fifth control example. [Figure 243] 1 is a diagram schematically showing the structure of various counters in the fifth control example. [Figure 244] 10.
[0021] FIG. 10 is a block diagram showing the configuration of the ROM within the main control device of the pachinko machine in the fifth control example, and FIG. 10 is a block diagram showing the configuration of the RAM within the main control device of the pachinko machine in the fifth control example. [Figure 245] 1. (a) is a diagram schematically showing the specified contents of the first random number 5 table set in the ROM of the main control device in the fifth control example, and (b) is a diagram schematically showing the specified contents of the second random number 5 table set in the ROM of the main control device in the fifth control example, and (c) is a diagram schematically showing the specified contents of the time-saving random number 5 table set in the ROM of the main control device in the fifth control example. [Figure 246] 1. (a) is a block diagram showing the configuration of the 5 tables for selecting jackpots type set in the ROM of the main control device in the fifth control example, (b) is a diagram schematically showing the specified contents of the 5 tables for special chart 1 jackpots in the fifth control example, and (c) is a diagram schematically showing the specified contents of the 5 tables for special chart 2 jackpots in the fifth control example. [Figure 247] 10A (a) is a diagram schematically showing the specified contents of the variability pattern selection 5 table set in the ROM of the main control device in the fifth control example, and (b) is a diagram schematically showing the specified contents of the 5 tables for normal and second special change in the fifth control example. [Figure 248] 10. (a) is a diagram schematically showing the specified contents of the five tables for special-speed and time-saving special-controlled devices in the fifth control example, and (b) is a diagram schematically showing the specified contents of the five tables for selecting time-saving special-controlled devices set in the ROM of the main control device in the fifth control example. [Figure 249] 10.
[0021] FIG. 10 is a block diagram showing the configuration of the ROM within the voice lamp control device of the pachinko machine in the fifth control example, and FIG. 10 is a block diagram showing the configuration of the RAM within the voice lamp control device of the pachinko machine in the fifth control example. [Figure 250] 1 is a block diagram showing the configuration of a pull-back mode selection table set in the ROM of the audio lamp control device in the fifth control example. [Figure 251] 1 is a block diagram showing the structure of a suggestion mode selection table set in the ROM of the audio lamp control device in the fifth control example. [Figure 252] 10 is a flow chart showing special pattern variation processing 5 executed by the MPU in the main control device in the fifth control example. [Figure 253] 10 is a flow chart showing a special pattern determination process 5 executed by the MPU in the main control device in the fifth control example. [Figure 254] 10 is a flow chart showing a time-saving lottery process 5 executed by an MPU within the main control device in the fifth control example. [Figure 255] 11 is a flow chart showing a special pattern variation pattern selection process 5 executed by the MPU in the main control device in the fifth control example. [Figure 256] 10 is a flow chart showing an update process 5 executed by the MPU in the main control device in the fifth control example. [Figure 257] 10 is a flow chart showing a time-saving setting process 5 executed by the MPU in the main control device in the fifth control example. [Figure 258] 10 is a flow chart showing a start-up winning process 5 executed by an MPU in the main control device in the fifth control example. [Figure 259] 11 is a flow chart showing a preliminary process 5 executed by an MPU within the main control device in the fifth control example. [Figure 260] 10 is a flow chart showing a jackpot control process 5 executed by an MPU within the main control device in the fifth control example. [Figure 261] 10 is a flow chart showing the jackpot termination process 5 executed by the MPU in the main control device in the fifth control example. [Figure 262] 10 is a flow chart showing command determination processing 5 executed by the MPU in the audio lamp control device in the fifth control example. [Figure 263] 10 is a flow chart showing a state command reception process 5 executed by the MPU in the audio lamp control device in the fifth control example. [Figure 264] 10 is a flow chart showing a normal state performance setting process executed by the MPU in the audio lamp control device in the fifth control example. [Figure 265] 10 is a flow chart showing a pull-back mode setting process executed by the MPU in the audio lamp control device in the fifth control example. [Figure 266]10 is a flow chart showing time-saving state performance setting processing executed by the MPU in the audio lamp control device in the fifth control example. [Figure 267] 10 is a flow chart showing a second special mode state performance setting process executed by the MPU in the audio lamp control device in the fifth control example. [Figure 268] 10 is a flow chart showing the performance mode setting process 5 of Special Figure 1 executed by the MPU in the audio lamp control device in the fifth control example. [Figure 269] 10 is a flow chart showing the special diagram 2 performance mode setting process 5 executed by the MPU in the audio lamp control device in the fifth control example. [Figure 270] 10 is a flow chart showing the performance setting process during chance time executed by the MPU in the audio lamp control device in the fifth control example. [Figure 271] 10. 10 is a diagram showing an example of a variation display screen when the lottery result of the Special Drawing 1 lottery is won or a time-saving win in the normal state of the first modification of the fifth control example, and (b) shows an example of a display screen when the lottery result of the First Special Drawing (Special Drawing 1 lottery) is a time-saving win in the normal state of the first modification of the fifth control example (low probability state of special design, low probability state of ordinary design). [Figure 272] 10A and 10B are diagrams showing an example of a display screen in a time-saving state when the variation time of Special Figure 1 is set to 30 seconds in the normal state in the first modification of the fifth control example, and (b) shows an example of a display screen in the case where the time-saving state in the first modification of the fifth control example is finished. [Figure 273] 10 is a diagram showing an example of a display screen when a time-saving winning is made while being held for Special Figure 2 in the first modification of the fifth control example. [Figure 274] 1A and 1B are diagrams schematically showing the specified contents of the time-saving random number 5a table set in the ROM of the main control device in the first modification of the fifth control example, and (b) is diagrams schematically showing the specified contents of the time-saving type selection 5a table set in the ROM of the main control device in the first modification of the fifth control example. [Figure 275] 10 is a flow chart showing a time-saving lottery process 5a executed by an MPU within the main control device in the first modification of the fifth control example. [Figure 276] 10 is a flow chart showing a time-saving state performance setting process 5a executed by the MPU in the audio lamp control device in the first modification of the fifth control example. [Figure 277] 10 is a flow chart showing the special diagram 1 performance mode setting process 5a executed by the MPU in the audio lamp control device in the first modification of the fifth control example. [Figure 278] 10.
[0041] FIG. 10A is a diagram showing an example of a display screen during the opportunity time acquisition performance that is executed when a jackpot is won in the special drawing 1 lottery in the normal state in the second modification of the fifth control example, and (b) is a diagram showing an example of a display screen during the opportunity time acquisition performance that is executed when a time acquisition performance that is given in the special drawing 1 lottery in the normal state in the second modification of the fifth control example. [Figure 279] 10 is a diagram showing an example of a fluctuation pattern when a jackpot is won and a time-saving winning pattern in the second modification of the fifth control example. [Figure 280] 10A (a) is a diagram schematically showing the specified contents of the time-saving random number 5b table set in the ROM of the main control device in the second modification of the fifth control example, and (b) is a diagram schematically showing the specified contents of the jackpot 5b table in the second modification of the fifth control example. [Figure 281] 14 is a diagram schematically showing the specified contents of the time-saving type selection 5b table set in the ROM of the main control device in the second modification of the fifth control example. [Figure 282] 10 is a flow chart showing a time-saving state performance setting process 5b executed by the MPU in the audio lamp control device in the second modification of the fifth control example. [Figure 283] 10A is a diagram showing an example of a display screen when time-saving A is set in the sixth control example, and (b) shows an example of a display screen when time-saving B is set in the sixth control example. [Figure 284] 10A is a diagram showing an example of a display screen in which a time-saving winning is made during the time-saving state in the sixth control example and the number of remaining time-saving remaining time increases; FIG. 10B is a diagram showing an example of a display screen in which a time-saving winning is made during the time-saving state in the sixth control example and the number of remaining time-saving remaining time decreases. [Figure 285] 14 is a diagram showing a game flow in the sixth control example. [Figure 286] 10A is a diagram schematically showing the specified contents of the time-saving random number 6 table set in the ROM of the main control device in the sixth control example, and (b) is a diagram schematically showing the specified contents of the time-saving type selection table set in the ROM of the main control device in the sixth control example. [Figure 287] 10 is a diagram schematically showing the prescribed contents of the six tables for jackpots set in the ROM of the main control device in the sixth control example. [Figure 288] 1 is a block diagram showing the configuration of RAM in the audio lamp control device of a pachinko machine in the sixth control example. [Figure 289] 10 is a flow chart showing a time-saving lottery process 6 executed by an MPU within the main control device in the sixth control example. [Figure 290] 10 is a flow chart showing a time-saving state performance setting process 6 executed by the MPU in the audio lamp control device in the sixth control example. [Figure 291] 10 is a flow chart showing the special diagram 2 performance mode setting process 6 executed by the MPU in the audio lamp control device in the sixth control example. [Figure 292] 10 is a flow chart showing mode-specific performance setting processing executed by the MPU in the audio lamp control device in the sixth control example. [Figure 293] 10 is a flow chart showing time-saving B-time performance setting processing executed by the MPU in the audio lamp control device in the sixth control example. [Figure 294] 1 is a front view of the gaming board of the pachinko machine in the seventh control example. [Figure 295] 1 is a partial enlarged view of the gaming board of the pachinko machine in the seventh control example. [Figure 296] 1 is a front perspective view of the V winning device in the seventh control example. [Figure 297] 1 is an exploded front perspective view of the V winning device in the seventh control example. [Figure 298] 1 is an operational view of the V winning device in the seventh control example seen from the rear side. [Figure 299] 10A is a schematic view of the V-window of the V-window of the V-window of the V-window of the V-window of the seventh control example in plan viewed in a state in which the opening / closing door is closed, and (b) is a schematic view of the V-window of the V-window of the V-window of the seventh control example in plan viewed in plan viewed in FIG. [Figure 300] 10A is a diagram showing an example of a display screen in which a time-saving lottery result suggestion performance is performed during the change in Special Figure 1 in the seventh control example, and (b) shows an example of a display screen in which a time-saving lottery result suggestion is performed during the change in Special Figure 1 in the seventh control example. [Figure 301] 10A and 10B show an example of a display screen in which time-saving non-winning is suggested during the change in Special Figure 1 in the 7th control example, and (b) shows an example of a jackpot winning notification screen in which a duplicate win is made in the 7th control example. [Figure 302] (a) is a timing chart showing an example of a notification pattern when a time-saving lottery or jackpot lottery is double-windled in the seventh control example, and (b) is a timing chart showing an example of a notification pattern when a time-saving lottery or jackpot is not win in the seventh control example, and (c) is a timing chart showing an example of a notification pattern when a time-saving lottery or jackpot is not win in the seventh control example. [Figure 303] 1 is a diagram schematically showing the structure of various counters in the seventh control example. [Figure 304] 10.
[0021] FIG. 10 is a block diagram showing the configuration of the ROM within the main control device of the pachinko machine in the seventh control example, and FIG. 10 is a block diagram showing the configuration of the RAM within the main control device of the pachinko machine in the seventh control example. [Figure 305] 1. (a) is a block diagram showing the structure of the first random number 7 table set in the ROM of the main control device in the seventh control example, (b) is a diagram schematically showing the specified contents of the first special random number 7 table in the seventh control example, and (c) is a diagram schematically showing the specified contents of the second special random number 7 table in the seventh control example. [Figure 306] 1. (a) is a block diagram showing the configuration of the jackpot type selection 7 table set in the ROM of the main control device in the 7th control example, (b) is a diagram schematically showing the specified contents of the special chart 1 jackpot type selection 7 table in the 7th control example, (c) is a diagram schematically showing the specified contents of the special chart 2 jackpot type selection 7 table in the 7th control example, and (d) is a diagram schematically showing the specified contents of the time-saving grant 7 table set in the ROM of the main control device in the 7th control example. [Figure 307] 10 is a diagram schematically showing the specified contents of the small hit type selection 7 table set in the ROM of the main control device in the seventh control example. [Figure 308] 10A and 10B are diagrams schematically showing the specified contents of the variation pattern 7 table set in the ROM of the main control device in the seventh control example, and (b) schematically shows the specified contents of the normal variation pattern 7 table in the seventh control example. [Figure 309]14 is a diagram schematically showing the specified contents of the time-saving variation pattern 7 table in the seventh control example. [Figure 310] 10A and 10B are diagrams that schematically show the specified contents of the time-saving random number 7 table set in the ROM of the main control device in the seventh control example, and (b) are diagrams that schematically show the specified contents of the time-saving type selection 7 table set in the ROM of the main control device in the seventh control example. [Figure 311] 1 is a block diagram showing the configuration of a ROM within the voice lamp control device of a pachinko machine in the seventh control example, and (b) is a block diagram showing the configuration of a RAM within the voice lamp control device of a pachinko machine in the seventh control example. [Figure 312] 14 is a diagram schematically showing the specified contents of a lottery result notification mode selection table set in the ROM of the audio lamp control device of a pachinko machine in the seventh control example. [Figure 313] 14 is a diagram showing a game flow in the seventh control example. [Figure 314] 10 is a flow chart showing timer interrupt processing executed by the MPU in the main control device in the seventh control example. [Figure 315] 10 is a flow chart showing special pattern variation processing 7 executed by the MPU in the main control device in the seventh control example. [Figure 316] 10 is a flow chart showing a time-saving lottery process 7 executed by an MPU within the main control device in the seventh control example. [Figure 317] 10 is a flow chart showing a special pattern determining process 7 executed by the MPU in the main control device in the seventh control example. [Figure 318] 10 is a flow chart showing a special pattern variation pattern selection process 7 executed by the MPU in the main control device in the seventh control example. [Figure 319] 10 is a flow chart showing an update process 7 executed by an MPU within the main control device in the seventh control example. [Figure 320] 10 is a flow chart showing a small hit start setting process 7 executed by an MPU within the main control device in the seventh control example. [Figure 321] 10 is a flow chart showing a small-stop time-saving update process 7 executed by an MPU within the main control device in the seventh control example. [Figure 322] 10 is a flow chart showing V inlet passing processing executed by the MPU within the main control device in the seventh control example. [Figure 323] 10 is a flow chart showing V-passing processing executed by the MPU within the main control device in the seventh control example. [Figure 324] 10 is a flow chart showing a startup process 7 executed by an MPU within the main control device in the seventh control example. [Figure 325] 10 is a flow chart showing the main process 7 executed by the MPU in the main control device in the seventh control example. [Figure 326] 10 is a flow chart showing a jackpot control process 7 executed by an MPU within the main control device in the seventh control example. [Figure 327] 10 is a flow chart showing a small hit control process 7 executed by an MPU within the main control device in the seventh control example. [Figure 328] 10 is a flow chart showing the performance mode setting process 7 executed by the MPU in the audio lamp control device in the seventh control example. [Figure 329] 10 is a diagram showing a modified configuration of a game board 13 included in the pachinko machine 10. FIG. [Figure 330] 1 is a front view schematically showing the game board of a pachinko machine in the eighth control example. [Figure 331] 6A to 6B are diagrams schematically showing the internal structure of the distribution unit 1064 of the pachinko machine in the eighth control example. [Figure 332] 10 is a diagram showing an example of a performance screen in which a special chart 2 is consecutively held due to an overflow prize in a disadvantageous time-saving state displayed on the third pattern display device in the 8th control example, and (b) shows an example of a performance screen during a game of a game that is displayed on the third pattern display device in the 8th control example. [Figure 333] 10A is a diagram showing an example of a performance screen in which the disadvantageous time-saving state displayed on the third pattern display device in the eighth control example is terminated, and (b) shows an example of a performance screen in the ending of a normal jackpot game displayed on the third pattern display device in the eighth control example. [Figure 334] 10A is a schematic diagram showing part of the contents of the ROM of the main control device in the eighth control example, and (b) is a schematic diagram showing part of the contents of the RAM of the main control device in the eighth control example. [Figure 335] 10A (a) is a schematic diagram showing a table for selecting jackpot types in the eighth control example, and (b) is a schematic diagram showing a table for selecting jackpot types in the eighth control example, and a table for selecting time per time limit random numbers in the eighth control example. [Figure 336] 10A (a) is a schematic diagram showing the contents of the eight tables for special-speed and time-saving events in the eighth control example, and (b) is a schematic diagram showing the contents of the eighth time-saving events in the eighth control example. [Figure 337] 10.
[0021] FIG. 1 (a) is a schematic diagram showing part of the contents of the ROM of the audio lamp control device in the eighth control example, and FIG. 10 (b) is a schematic diagram showing part of the contents of the RAM of the audio lamp control device in the eighth control example. [Figure 338] 14 is a schematic diagram schematically showing the contents of a pre-reading pending mode selection table in the eighth control example. [Figure 339] 10 is a flow chart showing special pattern variation processing 8 executed by the MPU in the main control device in the eighth control example. [Figure 340] 11 is a flow chart showing a variation execution determination process 8 executed by the MPU within the main control device in the eighth control example. [Figure 341] 10 is a flow chart showing a time-saving lottery process 8 executed by an MPU within the main control device in the eighth control example. [Figure 342] 10 is a flow chart showing an update process 8 executed by the MPU in the main control device in the eighth control example. [Figure 343] 11 is a flow chart showing time-saving setting processing 8 executed by the MPU in the main control device in the eighth control example. [Figure 344] 10 is a flow chart showing a start-up winning process 8 executed by an MPU within the main control device in the eighth control example. [Figure 345] 12 is a flow chart showing a preliminary process 8 executed by an MPU within the main control device in the eighth control example. [Figure 346] 10 is a flow chart showing the main processing executed by the MPU in the audio lamp control device in the eighth control example. [Figure 347] 10 is a flow chart showing command determination processing 8 executed by the MPU in the audio lamp control device in the eighth control example. [Figure 348] 11 is a flow chart showing a state command reception process 8 executed by the MPU in the audio lamp control device in the eighth control example. [Figure 349] 11 is a flow chart showing a normal state performance setting process 8 executed by the MPU in the audio lamp control device in the eighth control example. [Figure 350] 10 is a flow chart showing a time-saving state performance setting process 8 executed by the MPU in the audio lamp control device in the eighth control example. [Figure 351] 10 is a flow chart showing the winning command process 8 executed by the MPU in the audio lamp control device in the eighth control example. [Figure 352] 10 is a flow chart showing a special chart winning information command process 8 executed by the MPU in the audio lamp control device in the eighth control example. [Figure 353] 10 is a flow chart showing an ending process 8 executed by the MPU in the audio lamp control device in the eighth control example. [Figure 354] 10 is a flow chart showing the liquid crystal performance execution management process 8 executed by the MPU in the audio lamp control device in the eighth control example. [Figure 355] 10 is a flow chart showing the advance prize detection process 8 executed by the MPU in the audio lamp control device in the eighth control example. [Figure 356] 1 is a front view schematically showing the game board of a pachinko machine in the ninth control example. [Figure 357] 10A and 10B are enlarged views showing the right side area of the game board of the pachinko machine in the ninth control example. [Figure 358] 10A and 10B are enlarged views showing the right side area of the game board of the pachinko machine in the ninth control example. [Figure 359] 10A and 10B are enlarged views showing the right side area of the game board of the pachinko machine in the ninth control example. [Figure 360] 10 is a timing chart showing the flow of games to win a general map when the opening pattern A of a general map is set in the ninth control example. [Figure 361] 10 is a timing chart showing the flow of a game where the open pattern B of a general map is set in the ninth control example. [Figure 362] 1 is a schematic diagram schematically showing a game flow showing the transition contents of the game state in the ninth control example. [Figure 363]10A is a diagram showing an example of a performance screen displayed on the third pattern display device in the ninth control example when a time-saving pattern is won in the normal state displayed on the third pattern display device, and (b) shows an example of a performance screen displayed on the third pattern display device in the ninth control example in the heaven mode. [Figure 364] 10A (a) is a diagram showing an example of a performance screen in the space mode displayed on the third pattern display device in the ninth control example, and (b) is a diagram showing an example of a performance screen in the challenge mode displayed on the third pattern display device in the ninth control example. [Figure 365] 10A (a) is a schematic diagram showing part of the contents of the ROM of the main control device in the ninth control example, and (b) is a schematic diagram showing the contents of the first random number 9 table in the ninth control example. [Figure 366] 10. (a) is a schematic diagram showing the contents of the jackpot type selection 9 table in the ninth control example, and (b) is a schematic diagram showing the contents of the time-saving random number 9 table in the ninth control example. [Figure 367] 1 is a schematic diagram schematically showing the contents of the 9 tables for selection by type in the ninth control example. [Figure 368] 1 is a schematic diagram schematically showing part of the contents of the RAM of the main control device in the ninth control example. [Figure 369] 10A (a) is a schematic diagram showing part of the contents of the ROM of the voice lamp control device in the ninth control example, and (b) is a schematic diagram showing the contents of the expectation degree selection table in the ninth control example. [Figure 370] 1 is a schematic diagram schematically showing part of the contents of the RAM of the audio lamp control device in the ninth control example. [Figure 371] 10 is a flow chart showing a command determination process 9 executed by the MPU in the audio lamp control device in the ninth control example. [Figure 372] 10 is a flow chart showing a state command process 9 executed by the MPU in the audio lamp control device in the ninth control example. [Figure 373] 10 is a flow chart showing a game state update process 9 executed by the MPU in the audio lamp control device in the ninth control example. [Figure 374] 10 is a flow chart showing time-saving related processing 9 executed by the MPU in the audio lamp control device in the ninth control example. [Figure 375] 10 is a flow chart showing non-electrical status management processing executed by the MPU in the audio lamp control device in the ninth control example. [Figure 376] 1 is a front view schematically showing the game board of a pachinko machine in the tenth control example. [Figure 377] 10 is an enlarged view showing a V-winning device of a pachinko machine in the tenth control example. [Figure 378] 10 is an enlarged view showing a V-winning device of a pachinko machine in the tenth control example. [Figure 379] 10 is an enlarged view showing a V-winning device of a pachinko machine in the tenth control example. [Figure 380] 10 is an enlarged view showing a V-winning device of a pachinko machine in the tenth control example. [Figure 381] 10. (a) is a diagram showing an example of a time-saving performance screen after a special chart 1 jackpot during normal operation, displayed on the third pattern display device in the 10th control example, and (b) is a diagram showing an example of a performance screen during a special chart 2 jackpot game displayed on the third pattern display device in the 10th control example. [Figure 382] 10 (a) is a diagram showing an example of the final fluctuation screen in the super chance mode displayed on the third pattern display device in the 10th control example, and (b) is a diagram showing an example of the performance screen in the case where special chart 2 holds up to MAX during the super chance mode displayed on the third pattern display device in the 10th control example. [Figure 383] 10 (a) is a diagram showing an example of a treasure chest opening performance screen in the super chance mode displayed on the third pattern display device in the 10th control example, and (b) is a diagram showing an example of a final change screen in the super chance mode displayed on the third pattern display device in the 10th control example. [Figure 384] 10 is a schematic diagram showing a game flow showing the transition contents of the game state in the tenth control example. [Figure 385] 10. FIG. 10 (a) is a schematic diagram showing part of the contents of the ROM of the main control device in the 10th control example, and FIG. 10th control example is a schematic diagram showing part of the contents of the RAM of the main control device in the 10th control example. [Figure 386] 10 (a) is a schematic diagram showing the contents of the first random number 10 table in the tenth control example, and (b) is a schematic diagram showing the contents of the special pattern 1 random number 10 table, which is part of the first random number 10 table in the tenth control example, and (c) is a schematic diagram showing the contents of the special pattern 2 random number 10 table, which is part of the first random number 10 table in the tenth control example. [Figure 387] 10 is a schematic diagram schematically showing the contents of the 10 table for selecting small win type in the tenth control example. [Figure 388] 10 is a schematic diagram schematically showing the contents of a time-saving grant table in the tenth control example. [Figure 389] 10. FIG. 10 (a) is a schematic diagram showing part of the contents of the ROM of the voice lamp control device in the 10th control example, and FIG. 10th control example is a schematic diagram showing part of the contents of the RAM of the voice lamp control device in the 10th control example. [Figure 390] 10 (a) is a schematic diagram showing the contents of the final change effect selection table in the tenth control example, and (b) is a schematic diagram showing the contents of the announcement target selection table in the tenth control example. [Figure 391] 10 is a flow chart showing special pattern variation processing 10 executed by the MPU in the main control device in the tenth control example. [Figure 392] 10 is a flow chart showing a special pattern variation pattern selection process 10 executed by the MPU in the main control device in the tenth control example. [Figure 393] 10 is a flow chart showing an update process 10 executed by an MPU within the main control device in the tenth control example. [Figure 394] 10 is a flow chart showing a hold ball count command process 10 executed by the MPU in the audio lamp control device in the tenth control example. [Figure 395] 10 is a flow chart showing a special diagram 2 performance mode setting process 10 executed by the MPU in the audio lamp control device in the tenth control example. [Figure 396] 1 is a front view schematically showing the game board of a pachinko machine in the 11th control example. [Figure 397] 11 (a) is a diagram showing an example of a demo screen displayed on the third pattern display device in the 11th control example, and (b) is a diagram showing an example of a screen during normal right-playing game displayed on the third pattern display device in the 11th control example. [Figure 398] 11. FIG. 10A is a schematic diagram showing a part of the contents of the ROM of the main control device in the 11th control example, and FIG. 10B is a schematic diagram showing a part of the contents of the RAM of the main control device in the 11th control example. [Figure 399] 11 (a) is a schematic diagram showing the contents of the special pattern 2 random number 11 table in the 11th control example, and (b) is a schematic diagram showing the contents of the small hit type selection 11 table in the 11th control example. [Figure 400] 11 (a) is a schematic diagram showing the contents of the time-saving random number 11 table in the 11th control example, and (b) is a schematic diagram showing the contents of the time-saving type selection 11 table in the 11th control example. [Figure 401] 11 is a schematic diagram schematically showing part of the contents of the RAM of the audio lamp control device in the 11th control example. [Figure 402] 11 is a flow chart showing a time-saving lottery process 11 executed by an MPU within the main control device in the 11th control example. [Figure 403] 11 is a flow chart showing a jackpot control process 11 executed by an MPU within the main control device in the 11th control example. [Figure 404] 11 is a flow chart showing a jackpot termination process 11 executed by the MPU in the main control device in the 11th control example. [Figure 405] 11 is a flow chart showing a time-saving limit update process executed by an MPU within the main control device in the 11th control example. [Figure 406] 1 is a front view schematically showing the game board of a pachinko machine in the 12th control example. [Figure 407] 12 is a schematic diagram schematically showing part of the contents of the ROM of the main control device in the 12th control example. [Figure 408] 12 is a schematic diagram schematically showing part of the contents of the RAM of the main control device in the 12th control example. [Figure 409] 12 (a) is a schematic diagram showing a first random number 12 table in the 12th control example, (b) is a schematic diagram showing a second random number 12 table in the 12th control example, (c) is a schematic diagram showing a time-saving random number 12 table in the 12th control example, and (d) is a schematic diagram showing a small random number 12 table in the 12th control example. [Figure 410]12 (a) is a schematic diagram showing the contents of the 12 table for jackpot type selection in the 12th control example, and (b) is a schematic diagram showing the contents of the 12 table for jackpots, which is part of the 12th control table for jackpot types selection in the 12th control example. [Figure 411] 12 is a schematic diagram schematically showing the contents of the 12 tables for jackpots, which are part of the 12 tables for jackpot types selected by jackpot type in the 12th control example. [Figure 412] 12 is a schematic diagram schematically showing the contents of the 12 table for selecting small win type in the 12th control example. [Figure 413] 12 is a schematic diagram schematically showing the contents of the 12th table of variation patterns in the 12th control example. [Figure 414] 12 is a schematic diagram schematically showing the contents of a normal state fluctuation pattern table, which is part of a fluctuation pattern 12 table in the 12th control example. [Figure 415] 12 is a schematic diagram schematically showing the contents of a time-saving state fluctuation pattern table, which is part of a fluctuation pattern 12 table in the 12th control example. [Figure 416] 12 is a schematic diagram schematically showing the contents of a time-saving winning variation state variation table, which is part of the variation pattern table of variation patterns 12 in the 12th control example. [Figure 417] 12 is a flow chart showing special pattern variation processing 12 executed by the MPU in the main control device in the 12th control example. [Figure 418] 12 is a flow chart showing the first special pattern change start process 12 executed by the MPU in the main control device in the 12th control example. [Figure 419] 12 is a flow chart showing the first special pattern determination process 12 executed by the MPU in the main control device in the 12th control example. [Figure 420] 12 is a flow chart showing a special pattern variation pattern selection process 12 executed by the MPU in the main control device in the 12th control example. [Figure 421] 12 is a flow chart showing a special diagram 1 time-saving lottery process 12 executed by an MPU within the main control device in the 12th control example. [Figure 422] 12 is a flow chart showing a game state update process 12 executed by an MPU within the main control device in the 12th control example. [Figure 423] 12 is a flow chart showing a first special pattern change execution process 12 executed by the MPU in the main control device in the 12th control example. [Figure 424] 12 is a flow chart showing the first special pattern change stop process 12 executed by the MPU in the main control device in the 12th control example. [Figure 425] 12 is a flow chart showing the forced stopping process 12 of Special Diagram 1 executed by the MPU in the main control device in the 12th control example. [Figure 426] 12 is a flow chart showing a time-saving setting process 12 executed by an MPU within the main control device in the 12th control example. [Figure 427] 12 is a flow chart showing a second special pattern change start process 12 executed by the MPU in the main control device in the 12th control example. [Figure 428] 12 is a flow chart showing a second special pattern determining process 12 executed by the MPU in the main control device in the 12th control example. [Figure 429] 12 is a flow chart showing a special diagram 2 time-saving lottery process 12 executed by the MPU in the main control device in the 12th control example. [Figure 430] 12 is a flow chart showing a small win lottery process 12 executed by an MPU within the main control device in the 12th control example. [Figure 431] 12 is a flow chart showing a second special pattern variation pattern selection process 12 executed by the MPU in the main control device in the 12th control example. [Figure 432] 12 is a flow chart showing a second special pattern change execution process 12 executed by the MPU in the main control device in the 12th control example. [Figure 433] 12 is a flow chart showing a second special pattern change stop process 12 executed by the MPU in the main control device in the 12th control example. [Figure 434] 12 is a flow chart showing a special diagram 2 forced stopping process 12 executed by the MPU in the main control device in the 12th control example. [Figure 435] 12 is a flow chart showing a special diagram 2 small hit stop process 12 executed by the MPU in the main control device in the 12th control example. [Figure 436] 12 is a flow chart showing a jackpot control process 12 executed by an MPU within the main control device in the 12th control example. [Figure 437] 12 is a flow chart showing a jackpot termination process 12 executed by the MPU in the main control device in the 12th control example. [Figure 438] 12 is a flow chart showing a time-saving limit update process 12 executed by the MPU in the main control device in the 12th control example. [Figure 439] 6A and 6B are diagrams showing an example of a ceiling-reaching indication display screen displayed on the third pattern display device in the 13th control example. [Figure 440] 13 (a) is a diagram showing an example of a ceiling-reaching change-indication screen displayed on the third pattern display device in the 13th control example, and (b) is a diagram showing an example of a ceiling-reaching display screen displayed on the third pattern display device in the 13th control example. [Figure 441] 13 is a diagram showing an example of a ceiling-mounted display screen displayed on the third pattern display device in the 13th control example. [Figure 442] 13 is a transition diagram showing the flow of transition of each game state in the 13th control example. [Figure 443] 13 (a) is a block diagram showing the configuration of the ROM within the main control device of the pachinko machine in the 13th control example, and (b) is a block diagram showing the configuration of the RAM within the main control device of the pachinko machine in the 13th control example. [Figure 444] 13 (a) is a diagram schematically showing the specified contents of the first random number 13 table set in the ROM of the main control device in the 13th control example, and (b) is a diagram schematically showing the specified contents of the second random number 13 table set in the ROM of the main control device in the 13th control example, and (c) is a diagram schematically showing the specified contents of the time-saving random number 13 table set in the ROM of the main control device in the 13th control example. [Figure 445] 13 is a diagram schematically showing the specified contents of the jackpot type selection table set in the ROM of the main control device in the 13th control example. [Figure 446] 13 (a) is a block diagram showing the configuration of the time-saving type selection 13 table set in the ROM of the main control device in the 13th control example, and (b) is a diagram schematically showing the specified contents of the time-saving type selection 13 table in the 13th control example, and (c) is a diagram schematically showing the specified contents of the ceiling 13 table in the 13th control example. [Figure 447] 13 (a) is a block diagram showing the configuration of the ROM within the voice lamp control device of the pachinko machine in the 13th control example, and (b) is a block diagram showing the configuration of the RAM within the voice lamp control device of the pachinko machine in the 13th control example. [Figure 448] 13 is a diagram schematically showing the specified contents of the ceiling-reaching suggestion performance selection table set in the ROM of the audio lamp control device of a pachinko machine in the 13th control example. [Figure 449] 13 is a diagram schematically showing the specified contents of the ceiling-reaching performance selection table set in the ROM of the audio lamp control device of a pachinko machine in the 13th control example. [Figure 450] 13 is a flow chart showing special pattern variation processing 13 executed by the MPU in the main control device in the 13th control example. [Figure 451] 13 is a flow chart showing a special pattern determination process 13 executed by the MPU in the main control device in the 13th control example. [Figure 452] 13 is a flow chart showing ceiling determination processing 13 executed by the MPU in the main control device in the 13th control example. [Figure 453] 13 is a flow chart showing a time-saving lottery process 13 executed by an MPU within the main control device in the 13th control example. [Figure 454] 13 is a flow chart showing a special pattern variation pattern selection process 13 executed by the MPU in the main control device in the 13th control example. [Figure 455] 13 is a flow chart showing a time-saving setting process 13 executed by an MPU within the main control device in the 13th control example. [Figure 456] 13 is a flow chart showing the normal pattern variation process 13 executed by the MPU in the main control device in the 13th control example. [Figure 457] 12 is a flow chart showing the startup process executed by the MPU in the main control device in the 13th control example. [Figure 458] 13 is a flow chart showing command determination processing 13 executed by the MPU in the audio lamp control device in the 13th control example. [Figure 459] 13 is a flow chart showing a state command reception process 13 executed by the MPU in the audio lamp control device in the 13th control example. [Figure 460] 13 is a flow chart showing a time-saving state performance setting process 13 executed by the MPU in the audio lamp control device in the 13th control example. [Figure 461]13 is a flow chart showing a variation display setting process 13 executed by the MPU in the audio lamp control device in the 13th control example. [Figure 462] 13 is a flow chart showing the performance mode setting process 13 executed by the MPU in the audio lamp control device in the 13th control example. [Figure 463] 13 is a flow chart showing a normal mode performance setting process 13 executed by the MPU in the audio lamp control device in the 13th control example. [Figure 464] 13 (a) is a diagram showing an example of a game state suggestion performance screen displayed on the third pattern display device in the first modification of the 13th control example, and (b) is a diagram showing an example of a display screen after it is notified that the first time-saving state has been set in the game state suggestion performance in the first modification of the 13th control example. [Figure 465] 13A is a diagram schematically showing the specified contents of the time-saving random number 13a table set in the ROM of the main control device in the first modification of the 13th control example, and (b) is a diagram schematically showing the specified contents of the time-saving winning table in the first modification of the 13th control example. [Figure 466] 13 (a) is a block diagram showing the configuration of the ROM within the voice lamp control device of the pachinko machine in the first modification of the 13th control example, and (b) is a block diagram showing the configuration of the RAM within the voice lamp control device of the pachinko machine in the first modification of the 13th control example. [Figure 467] 13 is a diagram schematically showing the specified contents of the game state suggestion performance selection 13a table set in the ROM of the audio lamp control device of a pachinko machine in the first modification of the 13th control example. [Figure 468] 13 is a flow chart showing a time-saving lottery process 13a executed by an MPU within the main control device in the first modification of the 13th control example. [Figure 469] 13 is a flow chart showing a time-saving state performance setting process 13a executed by the MPU in the audio lamp control device in the first modification of the 13th control example. [Figure 470] 13 is a flow chart showing a normal mode performance setting process 13a executed by the MPU in the audio lamp control device in the first modification of the 13th control example. [Figure 471] 14th control example (a) shows an example of a screen when the ceiling activation mode is entered, displayed on the third pattern display device in the 14th control example, and (b) shows an example of a screen when the ceiling activation mode is entered, displayed on the third pattern display device in the 14th control example. [Figure 472] 14th control example (a) shows an example of a screen when entering the super ceiling mode, displayed on the third pattern display device in the 14th control example, and (b) shows an example of a screen when entering the time-saving in the ceiling mode, displayed on the third pattern display device in the 14th control example. [Figure 473] 14 (a) is a block diagram showing the configuration of the ROM within the main control device of the pachinko machine in the 14th control example, and (b) is a block diagram showing the configuration of the RAM within the main control device of the pachinko machine in the 14th control example. [Figure 474] 14 (a) is a diagram schematically showing the specified contents of the time-saving random number 14 table set in the ROM of the main control device in the 14th control example, and (b) is a diagram schematically showing the specified contents of the ceiling 14 table in the 14th control example. [Figure 475] 14 is a block diagram showing the configuration of RAM in the audio lamp control device of a pachinko machine in the 14th control example. [Figure 476] 14 is a flow chart showing ceiling determination processing 14 executed by the MPU in the main control device in the 14th control example. [Figure 477] 14 is a flow chart showing the time-saving setting process 14 executed by the MPU in the main control device in the 14th control example. [Figure 478] 14 is a flow chart showing a state command reception process 14 executed by the MPU in the audio lamp control device in the 14th control example. [Figure 479] 14 is a flow chart showing a time-saving state performance setting process 14 executed by the MPU in the audio lamp control device in the 14th control example. [Figure 480] 14 is a flow chart showing a normal mode performance setting process 14 executed by the MPU in the audio lamp control device in the 14th control example. [Figure 481] 14th control example (a) shows an example of a thrilling zone entry screen displayed on the third pattern display device in the first modification of the 14th control example, and (b) shows an example of a notification screen indicating that the time-saving entry is displayed on the third pattern display device in the first modification of the 14th control example, which indicates that the time-saving entry is made immediately after entering the thrilling zone. [Figure 482] 1 is a block diagram showing the configuration of a ROM within the main control device of a pachinko machine in the first modification of the 14th control example. [Figure 483] 14 is a diagram schematically showing the specified contents of the time-saving winning table in the first modification of the 14th control example. [Figure 484] 14th control example (a) is a block diagram showing the configuration of the ROM within the voice lamp control device of the pachinko machine in the first modification of the 14th control example, and (b) is a block diagram showing the configuration of the RAM within the voice lamp control device of the pachinko machine in the first modification of the 14th control example. [Figure 485] 14 is a diagram schematically showing the specified contents of the thrilling zone performance selection table set in the ROM of the audio lamp control device of a pachinko machine in the first modification of the 14th control example. [Figure 486] 14 is a flow chart showing a time-saving lottery process 14a executed by an MPU within the main control device in the first modification of the 14th control example. [Figure 487] 14 is a flow chart showing ceiling determination processing 14a executed by the MPU in the main control device in the first modification of the 14th control example. [Figure 488] 14 is a flow chart showing a time-saving setting process 14a executed by an MPU within the main control device in the first modification of the 14th control example. [Figure 489] 14 is a flow chart showing a time-saving state performance setting process 14a executed by the MPU in the audio lamp control device in the first modification of the 14th control example. [Figure 490] 14 is a flow chart showing a normal mode performance setting process 14a executed by the MPU in the audio lamp control device in the first modification of the 14th control example. [Figure 491] 1 is a front view schematically showing the game board of a pachinko machine in the 15th control example. [Figure 492] 15 (a) is a diagram showing an example of a performance screen during the second special mode state displayed on the third design display device in the 15th control example, and (b) is a diagram showing an example of a performance screen during the end of the second special mode state displayed on the third design display device in the 15th control example. [Figure 493] 15 (a) is a diagram showing an example of a performance screen during the change in special chart 2 in the normal state displayed on the third pattern display device in the 15th control example, and (b) is a diagram showing an example of a change in special chart 2 in the second special state displayed on the third pattern display device in the 15th control example. [Figure 494] 15 (a) is a block diagram showing the configuration of the ROM within the main control device of the pachinko machine in the 15th control example, and (b) is a diagram schematically showing the specified contents of the second random number 15 table set in the ROM of the main control device in the 15th control example, and (c) is a diagram schematically showing the specified contents of the time-saving random number 15 table set in the ROM of the main control device in the 15th control example. [Figure 495] 15 (a) is a block diagram showing the configuration of the jackpot type selection 15 table set in the ROM of the main control device in the 15th control example, and (b) is a diagram schematically showing the prescribed contents of the 15th table for special chart 1 Jackpots in the 15th control example, and (c) is a diagram schematically showing the prescribed contents of the 15th table for special chart 2 Jackpots in the 15th control example. [Figure 496] 14 is a diagram schematically showing the specified contents of the time-saving type selection 15 table set in the ROM of the main control device in the 15th control example. [Figure 497] 15 (a) is a block diagram showing the configuration of the ROM within the voice lamp control device of the pachinko machine in the 15th control example, and (b) is a block diagram showing the configuration of the RAM within the voice lamp control device of the pachinko machine in the 15th control example. [Figure 498] 14 is a diagram schematically showing the specified contents of a keep zone presentation selection table set in the ROM of the audio lamp control device of a pachinko machine in the 15th control example. [Figure 499] 15 is a flow chart showing special pattern variation processing 15 executed by the MPU in the main control device in the 15th control example. [Figure 500] 15 is a flow chart showing a time-saving lottery process 15 executed by an MPU within the main control device in the 15th control example. [Figure 501] 10 is a flow chart showing a second special-mode state performance setting process 15 executed by the MPU in the audio lamp control device in the 15th control example. [Figure 502] 14 is a flow chart showing the special diagram 1 performance mode setting process 15 executed by the MPU in the audio lamp control device in the 15th control example. [Figure 503] 15 is a flow chart showing the special diagram 2 performance mode setting process 15 executed by the MPU in the audio lamp control device in the 15th control example. [Figure 504]16A is a diagram illustrating the exterior of the island equipment in a state in which a plurality of pachinko machines connected to the data display device in the 16th embodiment are installed side by side in a hall, and (b) is a diagram showing an example of displaying various data displayed on the data display unit of the data display device in the 16th embodiment. [Figure 505] 16th control example (a) shows the visual appearance of the data display device while the jackpot game state is in the 16th control example, and (b) shows an example of the visual appearance of the data display device when the 16th control example is shifted to the time-saving state of the normal pattern after the jackpot is completed. [Figure 506] 16 is a diagram showing a visual viewing mode of the data display device during the third time-saving state, which is set based on the arrival of the number of ceiling draws in the sixteenth control example. [Figure 507] 16th control example (a) shows an example of a stimulating effect of the data display device linked performance displayed on the third pattern display device in the 16th control example, and (b) shows an example of a performance mode of the data display device linked performance displayed on the third pattern display device in the 16th control example. [Figure 508] 16 (a) is a diagram showing an example of the performance mode when a small or special jackpot is won in the 16th control example, and (b) is a diagram showing an example of the variation display mode that is executed during the number of ceiling draws in the 16th control example. [Figure 509] 16th control example (a) shows an example of the performance mode of the time-saving activation inciting performance in the normal state displayed on the third pattern display device in the 16th control example, and (b) shows an example of the performance mode of the time-saving activation inciting performance in the data display device linked type displayed on the third pattern display device in the 16th control example. [Figure 510] 16 (a) is a diagram showing a list of hold-change modes in the 16th control example, and (b) is a diagram showing conditions in which hold-change effects in the 16th control example are suppressed. [Figure 511] 16 is a diagram showing a method for transitioning between the game states in the 16th control example. [Figure 512] 14 is a block diagram showing the electrical configuration of a pachinko machine in the 16th control example. [Figure 513] 16 is a block diagram showing the electrical configuration of a data display device and a hall computer electrically connected to the pachinko machine via an external output terminal board in the 16th control example. [Figure 514] 14 is a diagram showing the types of external output signals output from the external output terminal board in the 16th control example. [Figure 515] 16 is a diagram showing an example of a signal output mode of the external output terminal board during normal play in the 16th control example. [Figure 516] 16 is a diagram showing an example of a signal output mode when power is turned on in the 16th control example. [Figure 517] 16 (a) is a block diagram showing the configuration of the ROM within the main control device of the pachinko machine in the 16th control example, and (b) is a block diagram showing the configuration of the RAM within the main control device of the pachinko machine in the 16th control example. [Figure 518] 16 (a) is a diagram schematically showing the specified contents of the first random number 16 table set in the ROM of the main control device in the 16th control example, and (b) is a block diagram showing the configuration of the variation pattern selection 16 table set in the ROM of the main control device in the 16th control example, and (c) is a diagram schematically showing the specified contents of the normal 16 table in the 16th control example. [Figure 519] 16 (a) is a diagram schematically showing the specified contents of the jackpot type selection 16 table set in the ROM of the main control device in the 16th control example, and (b) is a diagram schematically showing the specified contents of the time-saving random number 16 table set in the ROM of the main control device in the 16th control example. [Figure 520] 16th control example (a) is a block diagram showing the configuration of the ROM within the voice lamp control device of the pachinko machine in the 16th control example, and (b) is a block diagram showing the configuration of the RAM within the voice lamp control device of the pachinko machine in the 16th control example. [Figure 521] 16 is a diagram schematically showing the specified contents of a hold mode selection table set in the ROM of the audio lamp control device of a pachinko machine in the 16th control example. [Figure 522] 16 is a diagram schematically showing the specified contents of the time-saving suggestion performance selection table set in the ROM of the audio lamp control device of a pachinko machine in the 16th control example. [Figure 523] 11 is a flow chart showing timer interrupt processing executed by the MPU in the main control device in the 16th control example. [Figure 524] 16 is a flow chart showing special pattern variation processing 16 executed by the MPU in the main control device in the 16th control example. [Figure 525] 16 is a flow chart showing an update process 16 executed by the MPU in the main control device in the 16th control example. [Figure 526] 16 is a flow chart showing ceiling determination processing 16 executed by the MPU in the main control device in the 16th control example. [Figure 527] 16 is a flow chart showing a time-saving setting process 16 executed by an MPU within the main control device in the 16th control example. [Figure 528] 16th control example (a) is a flow chart showing the outer end output setting process executed by the MPU in the main control device in the 16th control example, and (b) is a flow chart showing the error signal processing executed by the MPU in the main control device in the 16th control example. [Figure 529] 11 is a flow chart showing out-sphere detection signal processing executed by the MPU in the main control device in the 16th control example. [Figure 530] 11 is a flow chart showing start port signal processing executed by the MPU in the main control device in the 16th control example. [Figure 531] 11 is a flow chart showing the release signal processing executed by the MPU in the main control device in the 16th control example. [Figure 532] 11 is a flow chart showing the startup process executed by the MPU in the main control device in the 16th control example. [Figure 533] 11 is a flow chart showing the start-up signal output process executed by the MPU in the main control device in the 16th control example. [Figure 534] 11 is a flow chart showing the main processing executed by the MPU in the audio lamp control device in the sixteenth control example. [Figure 535] 16 is a flow chart showing the performance update process 16 executed by the MPU in the audio lamp control device in the 16th control example. [Figure 536] 16 is a flow chart showing a command determination process 16 executed by the MPU in the audio lamp control device in the 16th control example. [Figure 537] 16 is a flow chart showing a state command reception process 16 executed by the MPU in the audio lamp control device in the 16th control example. [Figure 538] 16 is a flow chart showing the winning command processing 16 executed by the MPU in the audio lamp control device in the 16th control example. [Figure 539] 16 is a flow chart showing jackpot related processing 16 executed by the MPU in the audio lamp control device in the 16th control example. [Figure 540] 11 is a flow chart showing small hit-related processes executed by the MPU in the audio lamp control device in the 16th control example. [Figure 541] 11 is a flow chart showing general-scale diagram-related processes executed by the MPU in the audio lamp control device in the 16th control example. [Figure 542] 16 is a flow chart showing a normal mode performance setting process 16 executed by the MPU in the audio lamp control device in the 16th control example. [Figure 543] 11 is a flow chart showing the main processing executed by the MPU in the data display device in the 16th control example. [Figure 544] 11 is a flow chart showing display device signal reception processing executed by the MPU in the data display device in the 16th control example. [Figure 545] 16 is a flow chart showing the main processing executed by the MPU of the Hall computer according to the sixteenth embodiment. [Figure 546] 16 is a flow chart showing signal reception processing executed by the MPU of the Hall computer according to the sixteenth embodiment. [Figure 547] 17 is a flow chart showing a power recovery comparison process executed by the MPU of the Hall computer in the sixteenth embodiment. [Figure 548] 14 is a front view schematically showing the game board of a pachinko machine in the 17th control example. [Figure 549] 17th control example shows an example of a performance mode during the time-saving state B, which is set when the number of ceiling draws is reached in the 17th control example, and (b) shows an example of a performance mode when the time-saving state B is changed to the time-saving state A in the 17th control example. [Figure 550] 11 is a diagram showing an example of a performance mode when a jackpot is won during the time-saving state B in the 17th control example. [Figure 551] 11 is a diagram showing a method for transitioning between the game states in the 17th control example. [Figure 552] 10 is a block diagram showing the configuration of a ROM within the main control device of a pachinko machine in the 17th control example. [Figure 553]14 is a block diagram showing the configuration of RAM within the main control device of a pachinko machine in the 17th control example. [Figure 554] 17 (a) is a block diagram showing the configuration of the jackpot type selection 17 table set in the ROM of the main control device in the 17th control example, and (b) is a diagram schematically showing the prescribed contents of the 17th table for special chart 1jackets in the 17th control example, and (c) is a diagram schematically showing the prescribed contents of the 17th table for special chart 2jackets in the 17th control example. [Figure 555] 17 (a) is a diagram schematically showing the specified contents of the second random number 17 table set in the ROM of the main control device in the 17th control example, and (b) is a block diagram showing the configuration of the variation pattern 17 table set in the ROM of the main control device in the 17th control example, and (c) is a diagram schematically showing the specified contents of the first time-saving table in the 17th control example. [Figure 556] 17 (a) is a diagram schematically showing the specified contents of the small hit random number 17 table set in the ROM of the main control device in the 17th control example, and (b) is a diagram schematically showing the specified contents of the small hit type selection 17 table set in the ROM of the main control device in the 17th control example, and (c) is a diagram schematically showing the specified contents of the time-saving random number 17 table set in the ROM of the main control device in the 17th control example. [Figure 557] 17 (a) is a diagram schematically showing the specified contents of the time-saving type selection table set in the ROM of the main control device in the 17th control example, and (b) is a diagram schematically showing the specified contents of the variation pattern scenario table set in the ROM of the main control device in the 17th control example. [Figure 558] 14 is a block diagram showing the configuration of RAM in the audio lamp control device of a pachinko machine in the 17th control example. [Figure 559] 17 is a flow chart showing special pattern variation processing 17 executed by the MPU in the main control device in the 17th control example. [Figure 560] 17 is a flow chart showing the first special pattern change start process 17 executed by the MPU in the main control device in the seventeenth control example. [Figure 561] 17 is a flow chart showing the first special pattern determination process 17 executed by the MPU in the main control device in the seventeenth control example. [Figure 562] 17 is a flow chart showing a small win lottery process 17 executed by an MPU within the main control device in the 17th control example. [Figure 563] 17 is a flow chart showing the first special pattern variation pattern selection process 17 executed by the MPU in the main control device in the seventeenth control example. [Figure 564] 17 is a flow chart showing ceiling determination processing 17 executed by an MPU within the main control device in the 17th control example. [Figure 565] 17 is a flow chart showing the first special pattern variation stop processing 17 executed by the MPU in the main control device in the seventeenth control example. [Figure 566] 10 is a flow chart showing a special diagram 1 miss-off stop process executed by an MPU within the main control device in the 17th control example. [Figure 567] 17 is a flow chart showing a second special pattern change start process 17 executed by the MPU in the main control device in the seventeenth control example. [Figure 568] 17 is a flow chart showing a second special pattern determination process 17 executed by the MPU in the main control device in the seventeenth control example. [Figure 569] 17 is a flow chart showing a special diagram 2 time-saving lottery process 17 executed by an MPU within the main control device in the 17th control example. [Figure 570] 17 is a flow chart showing a second special pattern variation pattern selection process 17 executed by the MPU in the main control device in the seventeenth control example. [Figure 571] 17 is a flow chart showing a second special pattern change stop process 17 executed by the MPU in the main control device in the seventeenth control example. [Figure 572] 17 is a flow chart showing a time-saving setting process 17 executed by an MPU within the main control device in the 17th control example. [Figure 573] 10 is a flow chart showing a special diagram 2 missing stop processing executed by an MPU within the main control device in the 17th control example. [Figure 574] 17 is a flow chart showing a time-saving state performance setting process 17 executed by the MPU in the audio lamp control device in the seventeenth control example. [Figure 575] 17 is a flow chart showing the special diagram 2 performance mode setting process 17 executed by the MPU in the audio lamp control device in the 17th control example. [Figure 576] 11 is a front view schematically showing the game board of a pachinko machine in the 18th control example. [Figure 577] 11 is a partial enlarged view of the game board of a pachinko machine in the 18th control example. [Figure 578] 1 is a front perspective view of the V winning device in the 18th control example. [Figure 579] 1 is an exploded front perspective view of the V winning device in the 18th control example. [Figure 580] 11 is an operational view of the V winning device in the 18th control example seen from the rear side. [Figure 581] 18 is a schematic view of the V-winning door of the V-winning device in the 18th control example, as seen in plan view of the state in which the opening and closing door is closed, and (b) is a schematic view of the V-winning device in the 18th control example, as seen in plan view of the V-winning device in the 18th control example, as seen in plan view of the V-winning device in the 18th control example. [Figure 582] 18th control example (a) shows an example of a V icon acquisition performance screen executed during the ending period of a jackpot game displayed on the third pattern display device in the 18th control example, and (b) shows an example of a battle performance screen when the V hold is consumed due to the fourth variation of the special chart after the jackpot game displayed on the third pattern display device in the 18th control example. [Figure 583] 18th control example shows an example of a performance screen when a V icon is activated during a battle performance displayed on the third pattern display device in the 18th control example, and (b) shows an example of a performance screen for a battle performance when a V hold exists within the hold displayed on the third pattern display device in the 18th control example. [Figure 584] 14 is a diagram schematically showing the structure of various counters in the 18th control example. [Figure 585] 18th control example (a) is a block diagram showing the configuration of the ROM within the main control device of the pachinko machine in the 18th control example, and (b) is a block diagram showing the configuration of the RAM within the main control device of the pachinko machine in the 18th control example. [Figure 586] 18 (a) is a block diagram showing the structure of the first random number 18 table set in the ROM of the main control device in the 18th control example, and (b) is a diagram schematically showing the specified contents of the special pattern 1 random number 18 table in the 18th control example, and (c) is a diagram schematically showing the specified contents of the special pattern 2 random number 18 table in the 18th control example. [Figure 587] 18 (a) is a block diagram showing the configuration of the jackpot type selection 18 table set in the ROM of the main control device in the 18th control example, (b) is a diagram schematically showing the specified contents of the special chart 1 Jackpot type selection 18 table set in the 18th control example, (c) is a diagram schematically showing the specified contents of the special chart 2 Jackpot type selection 18 table set in the 18th control example, and (d) is a diagram schematically showing the specified contents of the time-saving grant 18 table set in the ROM of the main control device in the 18th control example. [Figure 588] 18 is a diagram schematically showing the specified contents of the 18th small-ton type selection table set in the ROM of the main control device in the 18th control example. [Figure 589] 18 (a) is a block diagram showing the configuration of the variation pattern selection table set in the ROM of the main control device in the 18th control example, and (b) is a diagram schematically showing the specified contents of the normal variation pattern 18th control example. [Figure 590] 18 is a diagram schematically showing the specified contents of the time-saving variation pattern 18 table in the 18th control example. [Figure 591] 18 (a) is a diagram schematically showing the specified contents of the time-saving random number 18 table set in the ROM of the main control device in the 18th control example, and (b) is a diagram schematically showing the specified contents of the time-saving type selection 18 table set in the ROM of the main control device in the 18th control example. [Figure 592] 18th control example (a) is a block diagram showing the configuration of the ROM within the voice lamp control device of the pachinko machine in the 18th control example, and (b) is a block diagram showing the configuration of the RAM within the voice lamp control device of the pachinko machine in the 18th control example. [Figure 593] 18 (a) is a block diagram showing the configuration of the performance mode selection table set in the ROM of the audio lamp control device of the pachinko machine in the 18th control example, and (b) is a diagram schematically showing the specified contents of the time-saving performance mode setting A table in the 18th control example, and (c) is a diagram schematically showing the specified contents of the time-saving performance mode setting B table in the 18th control example. [Figure 594] 18 is a diagram schematically showing the specified contents of the V icon acquisition performance setting table set in the ROM of the audio lamp control device of a pachinko machine in the 18th control example. [Figure 595] 11 is a diagram showing a game flow in the 18th control example. [Figure 596]18 is a flow chart showing an update process 18 executed by the MPU in the main control device in the 18th control example. [Figure 597] 18 is a flow chart showing a small-stop time-saving update process 18 executed by the MPU in the main control device in the 18th control example. [Figure 598] 18 is a flow chart showing a start-up winning process 18 executed by an MPU within the main control device in the 18th control example. [Figure 599] 18 is a flow chart showing a preliminary process 18 executed by an MPU within the main control device in the 18th control example. [Figure 600] 18 is a flow chart showing a command determination process 18 executed by the MPU in the audio lamp control device in the 18th control example. [Figure 601] 18 is a flow chart showing jackpot related processing 18 executed by the MPU in the audio lamp control device in the 18th control example. [Figure 602] 11 is a flow chart showing a V icon acquisition performance setting process executed by the MPU in the audio lamp control device in the 18th control example. [Figure 603] 11 is a flow chart showing ending processes executed by the MPU in the audio lamp control device in the 18th control example. [Figure 604] 18 is a flow chart showing a variation display setting process 18 executed by the MPU in the audio lamp control device in the 18th control example. [Figure 605] 18 is a flow chart showing the performance mode selection process 18 executed by the MPU in the audio lamp control device in the 18th control example. [Figure 606] 11 is a flow chart showing time-saving performance mode setting processing executed by the MPU in the audio lamp control device in the 18th control example. [Figure 607] 18th control example shows an example of a V icon acquisition performance screen displayed on the third pattern display device in the first modification of the 18th control example, and (b) shows an example of a performance screen when a V icon is activated during the special chart change of a small win A winning that is displayed on the third pattern display device in the first modification of the 18th control example. [Figure 608] 18th modification of the 18th modification of the 18th modification of the 18th modification of the 18th modification of the 18th modification of the 18th exemplary icon is activated when the V icon is activated during the special chart change of the small win B winning, and (b) is an example of the V icon activation cancellation performance screen when a new V hold is acquired during the special chart change of the 18th exemplary design of the 18th exemplary design of the 18th exemplary design of the 18th exemplary design of the 18th exemplary icon is activated. [Figure 609] 18th control example (a) is a block diagram showing the configuration of the ROM within the voice lamp control device of the pachinko machine in the first modification of the 18th control example, and (b) is a block diagram showing the configuration of the RAM within the voice lamp control device of the pachinko machine in the first modification of the 18th control example. [Figure 610] 14 is a diagram schematically showing the specified contents of a V icon display mode setting table set in the ROM of the audio lamp control device of a pachinko machine in the first modification of the 18th control example. [Figure 611] 10 is a flow chart showing a V icon acquisition performance setting process a executed by the MPU in the audio lamp control device in the first modification of the 18th control example. [Figure 612] 10 is a flow chart showing an ending process a executed by the MPU in the audio lamp control device in the first modification of the 18th control example. [Figure 613] 10 is a flow chart showing time-saving performance mode setting process a executed by the MPU in the audio lamp control device in the first modification of the 18th control example. [Figure 614] 11 is a front view of a pachinko machine in a modified example of the 16th control example, in which the upper body is disposed at a protruding position. [Figure 615] 16th control example (a) shows an example of a performance mode in which a jackpot notification performance of a data display device linked to the other side of the 16th control example is performed, and a jackpot start is started while the upper role is placed at the overhang position, and (b) shows an example of a performance mode in which a jackpot notification performance of a data display device linked to the other side of the other side of the other is performed, and a jackpot notification performance of a data display device linked to the other side of the other is actually reported. [Figure 616] 15 (a) is a diagram showing an example of a performance screen in the second special mode state displayed on the third design display device in the first modification of the 15th control example, and (b) is a diagram showing an example of a performance screen in the second special mode state displayed on the third design display device in the 15th control example, when the second special mode state is finished. [Figure 617] 10 is a flow chart showing a state transition fluctuation discard process executed by an MPU within the main control device in the first modification of the 15th control example. [Figure 618] 10 is a flow chart showing a second special-mode state performance setting process 15a executed by the MPU in the audio lamp control device in the first modification of the 15th control example. [Figure 619] 19 (a) and 19 (b) are diagrams showing examples of variable display modes executed on the third pattern display device when the lottery results correspond to the winning of time-saving patterns in the lottery during normal operation of the 19th control example. [Figure 620] 10A and 10B are diagrams showing an example of an additional effect executed by the third pattern display device during the chance time in the 19th control example, and (b) shows an example of an end standby effect executed when the remaining number of chance times in the 19th control example is less than 10. [Figure 621] 11 is a diagram showing an example of the opportunity time ending effect displayed on the third pattern display device in the 19th control example. [Figure 622] 10 is a diagram showing the progress of the performance mode when a special pattern lottery was selected with a time-saving pattern of 50 times in a lottery that was executed 25 times before the number of ceiling lottery was reached in the 19th control example. [Figure 623] 19 (a) and 19 (b) are diagrams showing an example of a variation display mode for showing the lottery results of the special pattern executed first after the number of ceiling lottery numbers reached in the 19th control example. [Figure 624] 6A and 6B are diagrams showing an example of the ceiling-climaxing performance displayed on the third pattern display device in the 19th control example. [Figure 625] 11 is a diagram showing an example of a ceiling-cary inciting performance that is executed after at least one time is completed based on the reach of the ceiling lottery number in the 19th control example. [Figure 626] 19th control example (a) is a block diagram showing the configuration of the ROM within the main control device of the pachinko machine in the 19th control example, and (b) is a block diagram showing the configuration of the RAM within the main control device of the pachinko machine in the 19th control example. [Figure 627] 14 is a diagram schematically showing the specified contents of the first random number 19 table set in the ROM of the main control device in the 19th control example. [Figure 628] 19 (a) is a block diagram showing the structure of the 19th table of variation pattern selection 19th table set in the ROM of the main control device in the 19th control example, (b) is a diagram schematically showing the specified contents of the ceiling-stimulating table in the 19th control example, and (c) is a diagram schematically showing the specified contents of the ceiling-reaching table in the 19th control example. [Figure 629] 19 (a) is a diagram schematically showing the specified contents of the time-saving type selection 19 table set in the ROM of the main control device in the 19th control example, and (b) is a diagram schematically showing the specified contents of the fluctuation pattern scenario 19 table set in the ROM of the main control device in the 19th control example. [Figure 630] 19th control example (a) is a block diagram showing the configuration of the ROM within the voice lamp control device of the pachinko machine in the 19th control example, and (b) is a block diagram showing the configuration of the RAM within the voice lamp control device of the pachinko machine in the 19th control example. [Figure 631] 11 is a flow chart showing a ceiling determination process 19 executed by an MPU within the main control device in the 19th control example. [Figure 632] 11 is a flow chart showing the startup process executed by the MPU in the main control device in the 19th control example. [Figure 633] 11 is a flow chart showing a setting value control process executed by an MPU within the main control device in the 19th control example. [Figure 634] 11 is a flow chart showing the performance mode setting process 19 executed by the MPU in the audio lamp control device in the 19th control example. [Figure 635] 11 is a flow chart showing a normal mode performance setting process 19 executed by the MPU in the audio lamp control device in the 19th control example. [Figure 636] 11 is a flow chart showing variation pattern setting processing executed by the MPU in the audio lamp control device in the 19th control example. [Figure 637] 11 is a flow chart showing ceiling-related performance setting processing executed by the MPU in the audio lamp control device in the 19th control example. [Figure 638] 10A and 10B are diagrams showing an example of a variation display mode in which the special chart lottery result executed the first time after turning on the power involving the RAM clear operation in the 20th control example is a small win. [Figure 639] 1 is a block diagram showing the configuration of a ROM within the main control device of a pachinko machine in the 20th control example. [Figure 640] 1 is a block diagram showing the configuration of RAM in the main control device of a pachinko machine in the 20th control example. [Figure 641] 10 is a block diagram showing the structure of the variation pattern scenario 20 table set in the ROM of the main control device in the 20th control example, and (b) is a diagram schematically showing the specified contents of the winning table in the 20th control example. [Figure 642] 10A (a) is a diagram schematically showing the contents of the table for reaching the ceiling in the 20th control example, and (b) is a diagram schematically showing the contents of the table for reaching the ceiling in the 20th control example. [Figure 643] 1 is a block diagram showing the configuration of RAM in the audio lamp control device of a pachinko machine in the 20th control example. [Figure 644] 10 is a flow chart showing the first special pattern variation pattern selection process 20 executed by the MPU in the main control device in the 20th control example. [Figure 645] 11 is a flow chart showing ceiling determination processing 20 executed by the MPU in the main control device in the 20th control example. [Figure 646] 10 is a flow chart showing a special diagram 1 miss-stop process 20 executed by the MPU in the main control device in the 20th control example. [Figure 647] 10 is a flow chart showing the startup process executed by the MPU in the main control device in the 20th control example. [Figure 648] 10 is a flow chart showing a jackpot termination process 20 executed by the MPU in the main control device in the 20th control example. [Figure 649] 11 is a flow chart showing a normal state performance setting process 20 executed by the MPU in the audio lamp control device in the 20th control example. [Figure 650] 10 is a flow chart showing a special diagram 1 performance mode setting process 20 executed by the MPU in the audio lamp control device in the 20th control example. [Figure 651] 10 is a diagram showing an example of the performance mode performed by the third pattern display device between the end of the chance time in the 21st control example, from the time when the chance time has ended and all of the holding balls of the second special pattern that have been held at the end of the chance time have been completed, and (b) shows an example of the performance mode performed by the third pattern display device between the time when the number of special pattern lottery times has been completed in the 21st control example, from the time when the chance time has been completed, within 20 times. [Figure 652] 10 is a diagram showing an example of a performance mode when the number of ceiling lottery numbers is reached during the special mode in the 21st control example. [Figure 653] 10 is a diagram showing the progression of the performance mode after the chance time has ended in the 21st control example. [Figure 654] 10.
[0021] FIG. 10 is a block diagram showing the configuration of the ROM within the main control device of the pachinko machine in the 21st control example, and (b) is a block diagram showing the configuration of the RAM within the main control device of the pachinko machine in the 21st control example. [Figure 655] 10.sub.10 is a block diagram showing the configuration of the variation pattern selection 21 table set in the ROM of the main control device in the 21st control example, and (b) is a diagram schematically showing the specified contents of the time-saving end notification table in the 21st control example, and (c) is a diagram schematically showing the specified contents of the time-saving end table in the 21st control example. [Figure 656] 10.sub.2 (a) is a block diagram showing the configuration of the variation pattern scenario 21 table set in the ROM of the main control device in the 21st control example, and (b) is a diagram schematically showing the specified contents of the after-hand table in the 21st control example, and (c) is a diagram schematically showing the specified contents of the after-hand table in the 21st control example. [Figure 657] 14 is a diagram schematically showing the specified contents of the time-saving table in the 21st control example. [Figure 658] 1 is a block diagram showing the configuration of RAM in the audio lamp control device of a pachinko machine in the 21st control example. [Figure 659] 12 is a flow chart showing a special pattern variation pattern selection process 21 executed by the MPU in the main control device in the 21st control example. [Figure 660] 12 is a flow chart showing an update process 21 executed by the MPU in the main control device in the 21st control example. [Figure 661] 12 is a flow chart showing ceiling determination processing 21 executed by the MPU in the main control device in the 21st control example. [Figure 662] 10 is a flow chart showing the startup process executed by the MPU in the main control device in the 21st control example. [Figure 663] 10 is a flow chart showing the performance mode setting process 21 executed by the MPU in the audio lamp control device in the 21st control example. [Figure 664] 12 is a flow chart showing ceiling-related performance setting processing 21 executed by the MPU in the audio lamp control device in the 21st control example. [Figure 665] 1 is a front view of a pachinko machine in the 22nd control example. [Figure 666] 1 is a front view of the gaming board of the pachinko machine in the 22nd control example. [Figure 667] 1 is a rear view of a pachinko machine in the 22nd control example. [Figure 668] 10 (a) is a front view of the performance button of the pachinko machine in the 22nd control example, and (b) is a front view of the selection button of the pachinko machine 10 in the 22nd control example. [Figure 669] 10A is a schematic diagram showing a case in which the decorative movable object of the pachinko machine in the 22nd control example is in a storage state, and (b) is a schematic diagram showing a case in which the decorative movable object of the pachinko machine in the 22nd control example is in a movable state. [Figure 670] 1 is an exploded front perspective view of the V winning device in the 22nd control example. [Figure 671] 1 is an operational view of the V winning device in the 22nd control example seen from the rear side. [Figure 672] 10A (a) is a diagram showing an example of a display screen during special chart fluctuation in a state in which the role displayed on the third pattern display device in the 22nd control example is stored, and (b) is a diagram showing an example of a display screen 1 in the case where the role displayed on the third pattern display device in the 22nd control example is movable and the holding color is changed. [Figure 673] 10A (a) is a diagram showing an example of a display screen 2 in which the role displayed on the third pattern display device in the 22nd control example is movable and the holding color is changed, and (b) is a diagram showing an example of a display screen 3 in which the role displayed on the third pattern display device in the 22nd control example is movable and the holding color is changed. [Figure 674] 10A and 10B are diagrams showing an example of a display screen when a character is stored after the hold color displayed on the third pattern display device in the 22nd control example is variable, and (b) shows an example of a display screen 1 in the case where the handle displayed on the third pattern display device in the 22nd control example is movable, and part of the hold color is moved to the next hold. [Figure 675] 10A and 10B are diagrams showing an example of a display screen 2 in which the role displayed on the third pattern display device in the 22nd control example is movable, and part of the holding color is moved to the next hold, and (b) shows an example of a display screen when the role is stored after the hold color displayed on the third pattern display device in the 22nd control example is changed. [Figure 676] 10A and 10B are diagrams showing an example of a display screen in which the role displayed on the third pattern display device in the 22nd control example moves and the hold pattern changes independently, and (b) shows an example of a display screen in which the role is stored after the hold color displayed on the third pattern display device in the 22nd control example changes independently. [Figure 677] 10A (a) is a diagram schematically showing the relationship between the color of the hold pattern in the 22nd control example and the expected degree of winning a jackpot, and (b) is a diagram schematically showing the variable color pattern of the hold pattern in the 22nd control example. [Figure 678] 10A (a) is a diagram showing an example of a demo screen displayed on the third pattern display device in the 22nd control example, and (b) is a diagram showing an example of a light amount adjustment screen (with a character) displayed on the third pattern display device in the 22nd control example. [Figure 679] 10A is a diagram showing an example of the adjustment end screen when the decision button displayed on the third pattern display device in the 22nd control example is operated, and (b) shows an example of the display screen when special chart fluctuations start during adjustment of the amount of light displayed on the third pattern display device in the 22nd control example. [Figure 680] 10 is a diagram showing an example of a light amount adjustment screen in the prohibition of the roles displayed on the third pattern display device in the 22nd control example. [Figure 681] 10A is a diagram showing an example of a display screen displayed on the third pattern display device in the 22nd control example when the shutter close reach is started, and (b) shows an example of a display screen displayed on the third pattern display device in the 22nd control example when the shutter close reach is continued, and is shown. [Figure 682] 10A is a diagram showing an example of a display screen in the fifth stage of shutter closing reach displayed on the third pattern display device in the 22nd control example, and (b) shows an example of a display screen in the sixth stage of shutter closing reach displayed on the third pattern display device in the 22nd control example. [Figure 683] 10A is a diagram showing an example of a display screen in which a capsule is acquired in the third stage of shutter closing reach displayed on the third pattern display device in the 22nd control example, and (b) shows an example of a display screen in which a capsule is acquired in the fifth stage of shutter closing reach displayed on the third pattern display device in the 22nd control example is opened. [Figure 684]10A is a diagram showing an example of a display screen when a branching effect is performed during the reach performance displayed on the third pattern display device in the 22nd control example, and (b) shows an example of a display screen when a button operation is performed during the branching effect displayed on the third pattern display device in the 22nd control example. [Figure 685] 10 is a diagram showing an example of a display screen at the end of a special movie when a button is not operated during the branching performance displayed on the third pattern display device in the 22nd control example. [Figure 686] 1 is a timing chart that schematically illustrates the relationship between the performance time of the special movie in the 22nd control example and the variation time of the special chart, ie (a) is a timing chart in the case where a button is not operated during the branching performance in the 22nd control example, and (b) is a timing chart in the case where a button is operated during the branching performance in the 22nd control example. [Figure 687] 1 is a block diagram showing the electrical configuration of a pachinko machine in the 22nd control example. [Figure 688] 14 is a diagram schematically showing the structure of various counters in the 22nd control example. [Figure 689] 10.
[0021] FIG. 10 is a block diagram showing the configuration of the ROM of the main control device in the 22nd control example, and (b) is a block diagram showing the configuration of the RAM of the main control device in the 22nd control example. [Figure 690] 14 is a diagram schematically showing the specified contents of the first random number table set in the ROM of the main control device in the 22nd control example. [Figure 691] 12A and 2B are diagrams schematically showing the specified contents of the first per-account type selection table set in the ROM of the main control device in the 22nd control example, and (b) are diagrams schematically showing the specified contents of the second per-account random number table in the 22nd control example. [Figure 692] 1. (a) is a block diagram showing the configuration of the variation pattern selection table set in the ROM of the main control device in the 22nd control example, (b) is a diagram schematically showing the specified contents of the jackpot variation pattern table in the 22nd control example, (c) is a diagram schematically showing the specified contents of the deviation (normal) variation pattern table in the 22nd control example, and (d) is a diagram schematically showing the specified contents of the deviation (special mode, time-saving) variation pattern table in the 22nd control example. [Figure 693] 10.
[0021] FIG. 10 is a block diagram showing the configuration of the ROM within the voice lamp control device of the pachinko machine in the 22nd control example, and FIG. 10 is a block diagram showing the configuration of the RAM within the voice lamp control device of the pachinko machine in the 22nd control example. [Figure 694] 10. 10A is a diagram schematically showing the specified contents of the hold-change effect lottery table set in the ROM of the audio lamp control device of the pachinko machine in the 22nd control example, and (b) is a diagram schematically showing the specified contents of the hold-color selection table set in the ROM of the audio lamp control device of the pachinko machine in the 22nd control example. [Figure 695] 14 is a diagram schematically showing the specified contents of a pending change scenario selection table set in the ROM of the audio lamp control device of a pachinko machine in the 22nd control example. [Figure 696] 10 is a diagram schematically showing the specified contents of the shutter closure reach selection table set in the ROM of the audio lamp control device of a pachinko machine in the 22nd control example. [Figure 697] 14 is a diagram schematically showing the specified contents of the operation scenario table set in the ROM of the audio lamp control device of a pachinko machine in the 22nd control example. [Figure 698] 10 is a flow chart showing timer interrupt processing executed by the MPU in the main control device in the 22nd example of control. [Figure 699] 12 is a flow chart showing special pattern variation processing 22 executed by the MPU in the main control device in the 22nd control example. [Figure 700] 10 is a flow chart showing a special pattern jackpot determination process 22 executed by the MPU in the main control device in the 22nd control example. [Figure 701] 12 is a flow chart showing a special pattern variation pattern selection process 22 executed by the MPU in the main control device in the 22nd control example. [Figure 702] 12 is a flow chart showing an update process 22 executed by the MPU in the main control device in the 22nd control example. [Figure 703] 12 is a flow chart showing a start-up winning process 22 executed by an MPU within the main control device in the 22nd control example. [Figure 704] 12 is a flow chart showing a preliminary process 22 executed by an MPU within the main control device in the 22nd control example. [Figure 705] 12 is a flow chart showing a normal pattern change process 22 executed by an MPU within the main control device in the 22nd control example. [Figure 706] 12 is a flow chart showing a through gate passing process 22 executed by an MPU within the main control device in the 22nd control example. [Figure 707] 12 is a flow chart showing an NMI interruption process 22 executed by an MPU within the main control device in the 22nd control example. [Figure 708] 12 is a flow chart showing a startup process 22 executed by an MPU within the main control device in the 22nd control example. [Figure 709] 10 is a flow chart showing main processes executed by the MPU within the main control device in the 22nd control example. [Figure 710] 12 is a flow chart showing a jackpot control process 22 executed by an MPU within the main control device in the 22nd control example. [Figure 711] 12 is a flow chart showing a jackpot operation setting process 22 executed by an MPU within the main control device in the 22nd control example. [Figure 712] 10 is a flow chart showing a jackpot termination process 22 executed by the MPU in the main control device in the 22nd control example. [Figure 713] 12 is a flow chart showing an alert process 22 executed by the MPU in the main control device in the 22nd control example. [Figure 714] 12 is a flow chart showing a winning process 22 executed by the MPU in the main control device in the 22nd control example. [Figure 715] 10 is a flow chart showing processing 22 as it is executed by the MPU in the main control device in the 22nd control example. [Figure 716] 12 is a flow chart showing a startup process 22 executed by an MPU within the main control device in the 22nd control example. [Figure 717] 10 is a flow chart showing the main processing executed by the MPU in the audio lamp control device in the 22nd control example. [Figure 718] 12 is a flow chart showing a command determination process 22 executed by the MPU in the audio lamp control device in the 22nd control example. [Figure 719] 12 is a flow chart showing a state command reception process 22 executed by the MPU in the audio lamp control device in the 22nd control example. [Figure 720] 12 is a flow chart showing a winning command process 22 executed by the MPU in the audio lamp control device in the 22nd control example. [Figure 721] 10 is a flow chart showing a special chart winning information command process 22 executed by the MPU in the audio lamp control device in the 22nd control example. [Figure 722] 12 is a flow chart showing a hold performance setting process 22 executed by the MPU in the audio lamp control device in the 22nd control example. [Figure 723] 12 is a flow chart showing a composite hold change effect setting process 22 executed by the MPU in the audio lamp control device in the 22nd control example. [Figure 724] 12 is a flow chart showing a stop command process 22 executed by the MPU in the audio lamp control device in the 22nd control example. [Figure 725] 12 is a flow chart showing jackpot related processes 22 executed by the MPU in the audio lamp control device in the 22nd control example. [Figure 726] 12 is a flow chart showing an ending process 22 executed by the MPU in the audio lamp control device in the 22nd control example. [Figure 727] 12 is a flow chart showing a variation display setting process 22 executed by the MPU in the audio lamp control device in the 22nd control example. [Figure 728] 12 is a flow chart showing a variational performance setting process 22 executed by the MPU in the audio lamp control device in the 22nd control example. [Figure 729] 12 is a flow chart showing a normal state performance mode determination process 22 executed by the MPU in the audio lamp control device in the 22nd control example. [Figure 730] 10 is a flow chart showing a hold-out effect execution process 22 executed by the MPU in the audio lamp control device in the 22nd control example. [Figure 731] 12 is a flow chart showing frame button input monitoring and performance processing 22 executed by the MPU in the audio lamp control device in the 22nd control example. [Figure 732] 12 is a flow chart showing a decision button operation process 22 executed by the MPU in the audio lamp control device in the 22nd control example. [Figure 733]12 is a flow chart showing the performance button operation process 22 executed by the MPU in the audio lamp control device in the 22nd control example. [Figure 734] 12 is a flow chart showing the performance update process 22 executed by the MPU in the audio lamp control device in the 22nd control example. [Figure 735] 10 is a diagram showing an example of a display screen when the operation to change to a chance-up mode during the second half of the variable performance when the normal mode displayed on the third pattern display device in the 23rd control example is set, and (b) shows an example of a display screen when the operation to change to a chance-up mode during the first half of the variable performance when the normal mode displayed on the third pattern display device in the 22nd control example is set. [Figure 736] 10A is a diagram showing an example of a display screen in which a mode is selected during a displacement change displayed on the third pattern display device in the 23rd control example, and (b) shows an example of a display screen in which a mode is selected during a big jackpot change displayed on the third pattern display device in the 22nd control example. [Figure 737] 10A (a) is a diagram schematically showing the configuration of the performance mode selection area during the outage fluctuation in the 23rd control example, and (b) is a diagram schematically showing the configuration of the performance mode selection area during the jackpot fluctuation in the 22nd control example. [Figure 738] 11 is a diagram showing an example of a performance in which a decision button is operated to switch to the chance-up mode during the second half of the period of the change in the jackpot fluctuations displayed on the third pattern display device in the 23rd control example. [Figure 739] 10A (a) is a diagram showing an example of a display screen when the role is movable during special chart changes displayed on the third pattern display device in the 23rd control example, and (b) is a diagram showing an example of a display screen 1 when the role displayed on the third pattern display device in the 23rd control example is completely closed. [Figure 740] 10 is a diagram showing an example of a display screen 2 when the role displayed on the third pattern display device in the 23rd control example is completely closed. [Figure 741] 10 is a timing chart showing a flow for setting a variable performance during special chart fluctuations when a performance custom selection operation is not performed during special chart fluctuations in the 23rd control example. [Figure 742] 10 is a timing chart showing the relationship between the flow of setting the variable performance during special chart fluctuations and the performance custom selection operation when a performance custom selection operation is performed during special chart fluctuations in the 23rd control example and the performance mode is changed during special chart fluctuations. [Figure 743] 10 is a timing chart showing the relationship between the flow of setting the variable performance during special chart fluctuations in the 23rd control example and the changeover operation during special chart fluctuations when a custom performance selection operation is performed and the changeover operation is switched from the next change. [Figure 744] 1 is a block diagram showing the configuration of a ROM within the audio lamp control device of a pachinko machine in the 23rd control example. [Figure 745] 14 is a diagram schematically showing the specified contents of the performance custom information table set in the ROM of the audio lamp control device of a pachinko machine in the 23rd control example. [Figure 746] 10 is a diagram schematically showing the specified contents of the second half preview performance selection table set in the ROM of the audio lamp control device of a pachinko machine in the 23rd control example. [Figure 747] 1 is a block diagram showing the configuration of RAM in the audio lamp control device of a pachinko machine in the 23rd control example. [Figure 748] 12 is a flow chart showing a hold-out effect execution process 23 executed by the MPU in the audio lamp control device in the 23rd example of control. [Figure 749] 10 is a flow chart showing the execution pending change effect setting process 23 executed by the MPU in the audio lamp control device in the 23rd example of control. [Figure 750] 10 is a flow chart showing frame button input monitoring and performance processing 23 executed by the MPU in the audio lamp control device in the 23rd control example. [Figure 751] 12 is a flow chart showing the performance custom selection process 23 executed by the MPU in the audio lamp control device in the 23rd control example. [Figure 752] 12 is a flow chart showing a decision button operation process 23 executed by the MPU in the audio lamp control device in the 23rd control example. [Figure 753] 12 is a flow chart showing a performance custom execution process 23 executed by the MPU in the audio lamp control device in the 23rd control example. [Figure 754] 12 is a flow chart showing the performance update process 23 executed by the MPU in the audio lamp control device in the 23rd control example. [Figure 755] 12 is a flow chart showing a variation effect update process 23 executed by the MPU in the audio lamp control device in the 23rd control example. [Figure 756] 1 is a rear view of a pachinko machine in the 24th control example. [Figure 757] 10A to 10B are schematic diagrams showing a procedure for changing the setting in the 24th control example, and (e) to (g) are schematic diagrams showing a procedure for confirming the setting in the 24th control example. [Figure 758] 10 is a diagram showing an example of a performance in which a character corresponding to the previous stop pattern speaks when the change of a special chart executed in the 24th control example begins, and (b) shows an example of a setting suggestion performance in which the next change begins after the pattern is stopped due to a special combination (7 reach missed) executed in the 24th control example. [Figure 759] 10A is a diagram showing an example of a display screen in which a character corresponding to a stopping pattern speaks during the demo performance executed in the 24th control example, and (b) shows an example of a display screen in which a character speaks during the voice fixation in the demo performance executed in the 24th control example. [Figure 760] 10. The figure (a) is a diagram showing an example of a pre-receiving color change signal display screen displayed on the third pattern display device in the 24th control example, (b) is a diagram showing an example of a pre-receiving color change signal display screen (when special chart is stopped) displayed on the third pattern display device in the 24th control example, (c) is a diagram showing an example of a pre-receiving shift chance performance display screen 1 (jump) displayed on the third pattern display device in the 24th control example, and (d) is a diagram showing an example of a pre-receiving shift chance performance display screen 2 (high-speed) displayed on the third pattern display device in the 24th control example. [Figure 761] 1 is a block diagram showing the electrical configuration of a pachinko machine in the 24th control example. [Figure 762] 1 is a block diagram showing the configuration of a sound output device of a pachinko machine in the 24th control example. [Figure 763] 10 is a diagram schematically showing the specified contents of a special symbolic jackpot random number table set in the ROM of the main control device of a pachinko machine in the 24th control example. [Figure 764] 1 is a block diagram showing the configuration of RAM in the main control device of a pachinko machine in the 24th control example. [Figure 765] 1 is a block diagram showing the configuration of a ROM within the audio lamp control device of a pachinko machine in the 24th control example. [Figure 766] 14 is a diagram schematically showing the specified contents of the voice command selection table set in the ROM of the voice lamp control device of the pachinko machine in the 24th control example. [Figure 767] 14 is a diagram schematically showing the specified contents of a pending action selection table set in the ROM of the audio lamp control device of a pachinko machine in the 24th control example. [Figure 768] 1 is a block diagram showing the configuration of RAM in the audio lamp control device of a pachinko machine in the 24th control example. [Figure 769] 10.
[0021] FIG. 10 is a block diagram showing the configuration of the ROM within the audio output device of the pachinko machine in the 24th control example, and (b) is a block diagram showing the configuration of the RAM within the audio output device of the pachinko machine in the 24th control example. [Figure 770] 12 is a flow chart showing a startup process 24 executed by an MPU within the main control device in the 24th control example. [Figure 771] 10 is a flow chart showing a setting value control process executed by the MPU within the main control device in the 24th control example. [Figure 772] 10 is a flow chart showing a startup process 24 executed by the MPU in the audio lamp control device in the 24th control example. [Figure 773] 10 is a flow chart showing the standby process executed by the MPU in the audio lamp control device in the 24th control example. [Figure 774] 11 is a flow chart showing a command determination process 24 executed by the MPU in the main control device in the 24th control example. [Figure 775] 12 is a flow chart showing a state command reception process 24 executed by the MPU in the main control device in the 24th control example. [Figure 776] 10 is a flow chart showing a stop pattern type setting process 24 executed by the MPU in the main control device in the 24th control example. [Figure 777] 10 is a flow chart showing a stop command process 24 executed by the MPU in the main control device in the 24th control example. [Figure 778] 11 is a flow chart showing a hold-out effect execution process 24 executed by the MPU in the main control device in the 24th control example. [Figure 779] 10 is a flow chart showing a pending action determination process executed by the MPU within the main control device in the 24th control example. [Figure 780] 10 is a flow chart showing the main processing executed by the MPU in the audio output device in the 24th control example. [Figure 781] 10 is a flow chart showing command determination processing executed by the MPU in the audio output device in the 24th control example. [Figure 782] 10 is a flow chart showing audio setting processing executed by the MPU in the audio output device in the 24th control example. [Figure 783] 10A is a diagram showing an example of a display screen displayed on the third pattern display device in the 25th control example at the start of a pattern stock reach, and (b) shows an example of a display screen displayed on the third pattern display device in the 25th control example at the completion of a pattern stock. [Figure 784] 10A (a) is a diagram showing an example of a display screen in which the stock pattern displayed on the third pattern display device in the 25th control example disappears from the screen, and (b) is a diagram showing an example of a display screen in which the reach pattern is switched with the stock pattern displayed on the third pattern display device in the 25th control example. [Figure 785] 10.sub.10 (a) is a diagram schematically showing the configuration of the liquid crystal display of the third pattern display device in the 25th control example, (b) is a diagram showing an example of a display screen displayed on the spare layer of the third pattern display device in the 25th control example, (c) is a diagram showing an example of a display screen displayed on the main layer of the third pattern display device in the 25th control example, and (d) is a diagram showing an example of a display screen displayed on the secondary layer of the third pattern display device in the 25th control example. [Figure 786] 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10. 10 [Figure 787] 1 is a block diagram showing the configuration of a ROM within the audio lamp control device of a pachinko machine in the 25th control example. [Figure 788] 10 is a diagram schematically showing the specified contents of the design stock reach selection table set in the ROM of the audio lamp control device of a pachinko machine in the 25th control example. [Figure 789] 1 is a block diagram showing the electrical configuration within the display control device of a pachinko machine in the 25th control example. [Figure 790] 14 is a diagram schematically showing an example of a drawing list in the 25th control example. [Figure 791] 10 is a flow chart showing a normal state performance mode determination process 25 executed by the MPU in the audio lamp control device in the 25th control example. [Figure 792] 10 is a flow chart showing a command determination process 25 executed by the MPU in the display control device in the 25th control example. [Figure 793] 10 is a flow chart showing processing command processing executed by the MPU in the display control device in the 25th control example. [Figure 794] 10 is a flow chart showing a drawing process 25 executed by the MPU in the display control device in the 25th control example. [Figure 795] 10A is a diagram showing an example of a display screen displayed on the third pattern display device in the 25th control example at the start of a pattern stock reach, and (b) shows an example of a display screen displayed on the third pattern display device in the 25th control example at the completion of a pattern stock. [Figure 796] 10A (a) is a diagram showing an example of a display screen in which the stock pattern displayed on the third pattern display device in the 25th control example moves, and (b) is a diagram showing an example of a display screen in which a new reach line is formed from the stock pattern displayed on the third pattern display device in the 25th control example. [Figure 797] 10A (a) is a diagram showing a game machine in a movable state of the great sword role in a modified example of the 22nd control example, and (b) is a diagram showing an example of a display screen in which special chart changes are started while adjusting the amount of light displayed on the third pattern display device in the 22nd control example. [Figure 798] 10A and 10B are diagrams showing an example of a display screen when the shutter closed reach is displayed on the third display device in a modified example of the 22nd control example when the shutter closed reach is developed in a modified example, and (b) shows an example of a display screen when the shutter closed reach is developed in a modified example of the 22nd control example. [Figure 799] 10A (a) is a diagram showing an example of a display screen when the shutter closed reach is branched out as displayed on the third display device in a modified example of the 22nd control example, and (b) is a diagram showing an example of a display screen when the shutter displayed on the third pattern display device in a modified example of the 22nd control example is fully opened. [Form for implementing the invention]
[0022] 可以上这然方法可以上这然方法。 hereinafter will be described with reference to the attached drawings. First, referring to Figures 1 to 71, an embodiment in which the present invention is applied to a pachinko gaming machine (hereinafter simply referred to as a "pachinko machine") 10 will be described as the first embodiment. FIG. 1 is a front view of the pachinko machine 10 in the first embodiment, FIG. 2 is a front view of the game board 13 of the pachinko machine 10, and FIG. 3 is a rear view of the pachinko machine 10.
[0023] In the following description, the front side of the pachinko machine 10 in the state shown in FIG. 1 is the front side of the paper as the front side (front side) and the back side of the paper as the rear side (back side). Furthermore, the description will be made regarding the pachinko machine 10 in the state shown in FIG. 1 as the upper side (upper side), the lower side as the lower side as the lower side, the right side as the right (right) side, and the left side as the left (left) side. Furthermore, the arrows U-D, L-R, and F-B in the figure (see, for example, FIG. 2) indicate the vertical direction, the horizontal direction, and the front and rear directions of the pachinko machine 10, respectively.
[0024] As shown in FIG. 1, the pachinko machine 10 includes an outer frame 11 in which an outer shell is formed by a wooden frame combined with a substantially rectangular shape, and an inner frame 12 in an outer shape that is substantially the same as the outer frame 11 and is supported so as to be opened and closed to the outer frame 11. To support the inner frame 12, metal hinges 18 are attached to the upper and lower portions on the left side of the left (see FIG. 1), and the inner frame 12 is supported so as to be opened and closed to the front side on the side where the hinges 18 are provided as the opening and closing shaft.
[0025] The inner frame 12 is a game board 13 (see FIG. 2) having a large number of nails, prize openings 63, 64, etc., detachably attached from the back side. A ball (game ball) flows down the front of this game board 13 to play a ball. The inner frame 12 is equipped with a ball firing unit 112a (see FIG. 4) that fires a ball into the front region of the game board 13, and a firing rail (not shown) that guides the ball fired from the ball firing unit 112a to the front region of the game board 13.
[0026] On the front side of the inner frame 12, a front frame 14 covering the upper side of the front face and a lower plate unit 15 covering the lower side of the inner frame 12 are provided. To support the front frame 14 and the lower plate unit 15, metal hinges 19 are mounted on the two left sides on the left (see FIG. 1), and the front frame 14 and the lower plate unit 15 are supported so as to be openable and closed to the front side of the front. The locking of the inner frame 12 and the locking of the front frame 14 are respectively cancelled by inserting a special key into the keyhole 21 of the cylinder lock 20 and performing a prescribed operation.
[0027] The front frame 14 is made of an ornamental resin parts, electrical components, etc., and is provided at the center of the frame with a window portion 14c having an opening formed in a substantially oval shape. A glass unit 16 having two sheets of glass is disposed on the back side of the front frame 14, and the front of the game board 13 can be viewed from the front side of the pachinko machine 10 through the glass unit 16.
[0028] The front frame 14 has an upper plate 17 that stores the balls protruding out towards the front side and is formed into a generally box-shaped shape with the upper surface open, and prize balls, loan balls, and the like being discharged to the upper plate 17. The bottom surface of the upper plate 17 is formed to be inclined downward to the right, as seen in the front (see FIG. 1), and the inclination guides the ball that has been put into the upper plate 17 to the ball firing unit 112a (see FIG. 4). Furthermore, a frame button 22 is provided on the top surface of the upper plate 17. This frame button 22 is operated by a player, for example, when changing the stage of the performance displayed on the third pattern display device 81 (see FIG. 2) or changing the performance content of the Super Reach.
[0029] The front frame 14 is provided with light emitting means such as various lamps around it (for example, corner portions). These light emitting means are lit or flashed in accordance with changes in the game state at a jackpot or a predetermined reach, and the light emitting mode is changed and controlled, and plays a role in enhancing the performance effect during the game. The window portion 14c has an electric display portion 29 to 33 that incorporates a light emitting means such as an LED. In the pachinko machine 10, these electric display units 29-33 function as a performance lamp for a jackpot lamp, etc., and when performing a jackpot or reach, each electric display unit 29-33 lights or flashes when the built-in LED lights or flashes, and is notified that the electric display units 29-33 is on or blinks, or that the jackpot is on or is in reach one step before the jackpot. In addition, in the upper left corner of the front frame 14 (see FIG. 1), a light emitting means such as an LED is built into the front view, and an indicator lamp 34 that can display the situation in which the prize ball is being fed out and when an error occurs is generated.
[0030] Furthermore, on the lower side of the right side of the electric display section 32, a small window 35 is formed by attaching transparent resin from the back side so that the rear side of the front frame 14 can be visually visible, and a certificate or the like attached to the adhesive space K1 (see FIG. 2) on the front of the game board 13 can be visually visible from the front of the pachinko machine 10. In addition, in the pachinko machine 10, a chrome-plated ABS resin plating member 36 is attached to the area around the electric display portions 29 to 33 in order to create a more glamorous look.
[0031] Below the window portion 14c, a rental ball operation section 40 is disposed. The rental ball operation unit 40 is provided with a frequency display unit 41, a ball lending button 42, and a return button 43. When the loan ball operation unit 40 is operated while banknotes, cards, etc. are inserted into a card unit (ball lending unit) (not shown) located on the side of the pachinko machine 10, the ball is loaned according to the operation. Specifically, the frequency display unit 41 is an area where remaining amount information such as a card is displayed, and the built-in LED is lit and the remaining amount is displayed as remaining amount information in numbers. The ball lending button 42 is operated to obtain a loan ball based on information recorded on a card, etc. (recording medium), and the loan ball is supplied to the upper plate 17 as long as the remaining amount is present on the card, etc. The return button 43 is operated when requesting a return of a card or the like inserted into the card unit. In addition, in a pachinko machine, or so-called cash machine, in which the balls are directly loaned out from the ball lending device or the like to the upper plate 17 without the use of a card unit, the balls are not required, but in this case, decorative stickers and the like may be added to the installation portion of the balls operating unit 40, and the components may be made to be the same as those of the parts. It is possible to make it common to a pachinko machine using a card unit and a cash machine.
[0032] In the lower plate unit 15 located below the upper plate 17, a lower plate 50 is formed on the left side of the lower plate 50 for storing balls that were not fully stored in the upper plate 17, and the upper surface is opened into a substantially box-shaped shape. On the right side of the lower plate 50 is a control handle 51 operated by the player to drive the ball into the front of the game board 13 .
[0033] The operation handle 51 includes a touch sensor 51a for allowing the ball launch unit 112a to be driven, a firing stop switch 51b that stops firing of the ball during the pressing operation, and a variable resistor (not shown) that detects the amount of rotation (rotation position) of the operation handle 51 by a change in electrical resistance. When the operation handle 51 is rotated clockwise by the player, the touch sensor 51a is turned on, and the resistance value of the variable resistor changes in accordance with the amount of rotation, and the ball is fired at a strength (firing strength) corresponding to the resistance value of the variable resistor, and this causes the ball to be driven into the front of the game board 13 with a flying amount corresponding to the operation of the player. Furthermore, when the operation handle 51 is not operated by the player, the touch sensor 51a and the firing stop switch 51b are turned off.
[0034] A ball pull lever 52 is provided at the lower part of the front and lower plate 50 for operation when ejecting the ball stored in the lower plate 50 downwards. The ball pull lever 52 is constantly urged to the right, and by sliding it to the left against the bias, the bottom opening formed on the bottom surface of the lower plate 50 opens, and the ball is naturally dropped and discharged from the bottom opening. The ball pulling lever 52 is normally operated with a box (commonly referred to as "thousand-ryo boxes") that receives the ball discharged from the lower plate 50 placed below the lower plate 50. An operating handle 51 is disposed on the right side of the lower plate 50 as described above, and an ashtray (not shown) is attached to the left side of the lower plate 50.
[0035] As shown in FIG. 2, the game board 13 is formed by assembling a base plate 60 that has been machined into a roughly square shape when viewed from the front, numerous nails for ball guide (shown below the center frame 86 and not shown in the upper half of the game area) and a wind turbine (not shown), as well as rails 61, 62, general prize entry port 63, first prize entry port 64, second prize entry port 140, variable prize entry device 65, through gate 67, variable display unit 80, etc., and the peripheral portion of the rim is attached to the back side of the inner frame 12 (see FIG. 1).
[0036] The base plate 60 is made of a light-transmitting resin material, and it is possible for players to visually see various structures disposed from the front side of the base plate 60 on the back side of the base plate 60. The general prize opening 63, the first prize opening 64, the second prize opening 140 and the variable prize winning device 65 are disposed in a through hole formed in the base plate 60 by router processing, and are fixed from the front side of the game board 13 with tapping screws or the like.
[0037] The base plate 60 may be formed from a wooden plate member. In this case, various structures disposed outside the center frame 86 from the front side of the back side of the base plate 60 can be shielded invisibly to the player.
[0038] The front center portion of the game board 13 can be seen from the front side of the inner frame 12 through the window portion 14c of the front frame 14 (see FIG. 1). The structure of the game board 13 will be described below mainly with reference to FIG. 2.
[0039] An outer rail 62 formed by bending a strip-shaped metal plate into a generally arc-shaped arc is planted on the front of the game board 13, and an inner rail 61 formed of a strip-shaped metal plate, similar to the outer rail 62, is planted at the inner position of the outer rail 62. The inner rail 61 and the outer rail 62 surround the front outer circumference of the game board 13, and the front and rear are surrounded by the game board 13 and the glass unit 16 (see FIG. 1), thereby forming a game area in front of the game board 13 where games are played by the behavior of the ball. The game area is a region (a region in which a prize opening or the like is disposed, and the fired ball flows down) is formed by partitioning two rails 61, 62 and a resin outer edge member 73 connecting the rails.
[0040] The two rails 61, 62 are provided to guide balls fired from the ball launching unit 112a (see FIG. 4) to the top of the game board 13. A return ball prevention member 68 is attached to the tip portion of the inner rail 61 (the upper left of FIG. 2), preventing the ball being guided to the top of the game board 13 from returning to the ball guide passage once again. A return rubber 69 is attached to the tip of the outer rail 62 (the upper right of FIG. 2) at a position corresponding to the maximum flying portion of the ball, and the ball fired with a force greater than a predetermined level hits the return rubber 69 and bounces back towards the center side while attenuating its momentum.
[0041] First pattern display devices 37A and 37B are provided at the lower left side of the game area as viewed in front (lower left side in FIG. 2) which are light emitting means and a seven-segment display device. The first pattern display devices 37A and 37B are displayed in accordance with the respective controls performed by the main control device 110 (see FIG. 4), and mainly displays the game state of the pachinko machine 10. In this embodiment, the first pattern display devices 37A, 37B are configured to be used in different ways depending on whether the ball has entered the first prize opening 64 or the second prize opening 140. Specifically, when the ball enters the first prize opening 64, the first design display device 37A is activated, while when the ball enters the second prize opening 140, the first design display device 37B is activated.
[0042] Furthermore, the first pattern display devices 37A, 37B use LEDs to indicate whether the pachinko machine 10 is in a special mode, time-saving or normal state by using the LEDs, or indicate whether the pachinko machine 10 is in a lit state, indicates whether the lit state is in progress, or whether the lit state is displayed, whether the stop pattern is a pattern corresponding to a special mode jackpot, or a missing pattern corresponding to a normal jackpot, indicates the number of balls held in a lit state, and displays the number of rounds of a jackpot and an error using the 7-segment display device. Note that the plurality of LEDs are configured so that the light emitting colors (for example, red, green, blue) of each LED (for example, red, green, blue), and the combination of the light emitting colors allows the pachinko machine 10 to be used to indicate various game states with fewer LEDs.
[0043] In addition, in this pachinko machine 10, a lottery is held when prizes are made at the first prize opening 64 and the second prize opening 140. In the lottery, the pachinko machine 10 judges whether a jackpot is a big hit or not (a big hitpot lottery), and if it is determined that a big hitpot is a big hit, it also judges the type of jackpot. The jackpot types determined here include 15R special jackpots, 4R special jackpots, and 4R regular jackpots. The first pattern display devices 37A and 37B not only show whether the result of the lottery is a jackpot or not as a stop pattern after the change has ended, but also show the design according to the type of jackpot when it is a jackpot.
[0044] Here, a "15R Confidential Jackpot" refers to a special-mode jackpot that moves to a high probability state after a maximum number of rounds of 15 rounds, while a "4R Confidential Jackpot" refers to a special-mode jackpot that moves to a high probability state after a maximum number of rounds of 4 rounds. Furthermore, "4R regular jackpot" refers to a jackpot where the maximum number of rounds is four, and then the jackpot moves to a low probability state, and is in a time-saving state for a given number of fluctuations (for example, 100 fluctuations).
[0045] Furthermore, "high probability state" refers to a state in which the probability of subsequent jackpots increases as added value after the jackpot is completed, or when the probability is currently in progress (in a special mode), or in other words, a game state that is easily transitioned to a special game state. The high probability state (during a special change) in this embodiment includes a game in which the probability of a jackpot increases during a specified number of fluctuations (in this embodiment, 100 fluctuations), and the chance of winning the second pattern to be described later increases, making it easier for the ball to win at the second prize opening 140. "Low probability state" refers to a situation when the probability of a jackpot is not in a special mode, and refers to a situation where the probability of a jackpot is in a normal state, that is, the probability of a jackpot is lower than when a special mode occurs. In addition, the "low probability state" time-saving state (in the time-saving state) refers to a game in which the probability of jackpots is normal, and only the chances of winning the second pattern increase while the probability of winning is the same, making it easier for a ball to win at the second prize slot 140. On the other hand, the pachinko machine 10 is a game that is not in a special mode or time-saving state (the probability of jackpots and the probability of winning the second pattern have not increased).
[0046] In this embodiment, when it is determined that a game ball has passed through the through hole of the special mode detection sensor SE11 of the distribution device 300 described later in the first round of the jackpot game, the game state after the jackpot game is completed becomes a high probability state for 100 variations. If it is not determined that the game ball has passed through the through hole of the special mode detection sensor SE11, the game state after the jackpot game is completed will be reduced for 100 changes.
[0047] During the special mode or time-saving period, not only does the chance of winning the second pattern increase, but the time when the electric power 140a (electric power) accompanying the second prize opening 140 is also changed, and the time is set longer than normal. When the electric vehicle 140a is in an open state (open state), the ball is more likely to enter the second prize opening 140 than when the electric vehicle 140a is in an closed state (closed state). Therefore, during the special mode or time-saving period, the ball is more likely to enter the second prize slot 140, increasing the number of times the jackpot lottery is held.
[0048] In addition, during the special mode or time-saving period, the opening time of the electric vehicle 140a associated with the second prize opening 140 may be changed, or in addition to changing the opening time of the electric vehicle 140a, it may be changed so as to increase the number of times that the electric vehicle 140a is released in one hit than during normal times. Furthermore, during the special mode or time-saving period, the chances of winning the second design are not changed, and at least one of the time of opening of the electric vehicle 140a associated with the second prize opening 140 and the number of times the electric vehicle 140a is opened in one hit is changed. Furthermore, during the special mode or time-saving period, the electric vehicle 140a associated with the second prize opening 140 is not opened, or the number of times the electric vehicle 140a is opened in one hit, and only the chances of hitting the second design are increased compared to the normal one.
[0049] In the game area, there are multiple general prize openings 63 in which five to 15 balls are fed out as prize balls when a ball wins. In addition, a variable display unit 80 is disposed in the center of the game area. The variable display unit 80 is provided with a third pattern display device 81 consisting of a liquid crystal display (hereinafter simply abbreviated as "display device") that displays the third pattern while synchronizing with the variation display on the first pattern display devices 37A and 37B, and a second pattern display device (not shown) that is composed of an LED that displays the second pattern with the passing of the ball of the through gate 67 as a trigger. Furthermore, the variable display unit 80 has a center frame 86 surrounds the outer periphery of the third pattern display device 81 .
[0050] In this embodiment, the third pattern display device 81 is fastened and fixed to the rear case 510 to fill in the opening 511a of the rear case 510 described later, and the center frame 86 is arranged to border the window portion of the base plate 60. That is, when viewed from the front, it appears that the center frame 86 is disposed so as to surround the outer periphery of the third pattern display device 81, but in reality, the third pattern display device 81 and the center frame 86 are arranged far and far apart.
[0051] The third pattern display device 81 is, for example, a large 9-inch liquid crystal display, and by controlling the display content by the display control device 114 (see FIG. 4), three pattern rows, for example, are displayed, for example, on top, middle and on bottom. Each pattern row is composed of a plurality of patterns (third pattern), and these third patterns are scrolled horizontally for each pattern row, and the third pattern is displayed variablely on the display screen of the third pattern display device 81. The third pattern display device 81 of this embodiment displays the game state in accordance with the control of the main control device 110 (see FIG. 4) by the first pattern display device 37A and 37B, while displaying the game state according to the display of the first pattern display device 37A and 37B. Instead of the display device, the third pattern display device 81 may be configured using, for example, a reel.
[0052] The second pattern display device performs a variable display in which the "○" and "X" patterns as the display patterns (second pattern (not shown)) are lit up for a specified amount of time each time the ball passes through the through gate 67. In the pachinko machine 10, if it is detected that the ball has passed through gate 67, a winning lottery is held. If the winning lottery results from the winning lottery, the second design display device will stop and display the "○" design after the second design change is displayed. Furthermore, if the winning lottery results are not accepted, the second design display device will stop and display the "x" design after the change of the third design is displayed.
[0053] The pachinko machine 10 is configured so that, when the variable display on the second pattern display device stops with a predetermined pattern (in this embodiment, the pattern with "○"), the electric vehicle 140a associated with the second prize opening 140 is in operation (opened) for a predetermined period of time.
[0054] The time required to display the second pattern is set so that the time required for displaying the variation is shorter than when the game is in a normal state or during the time-saving period. As a result, during the special mode and time-saving period, the second pattern is displayed in a short time, so the winning lottery can be held more than during normal times. Therefore, the chances of winning in the winning lottery increase, and the player can be given more opportunities for the electric player 140a in the second prize opening 140 to be opened. Therefore, during the special mode and time-saving period, the ball can be easily entered into the second prize opening 140.
[0055] Furthermore, when the ball is likely to win at the second prize opening 140 during the special mode or time-saving period, the chances of winning are increased, the opening time and number of times of opening of the electric power 140a for a single hit are increased, and the time required for the second prize opening 140 during the special mode or time-saving period, the time required for displaying the second design may be set to be constant regardless of the game state. On the other hand, when the time required for displaying the second pattern to be shorter than normal during the special or time-saving period, the chances of winning may be set to be constant regardless of the game state, and the opening time and number of openings of the electric power 140a for each hit may be constant regardless of the game state.
[0056] The through gate 67 is assembled to the game board 13 in the left and right areas of the variable display unit 80, and is configured so that part of the ball fired on the game board 13 can pass through. When the ball passes through through gate 67, a second pattern win lottery will be held. After the winning lottery, a variation display is performed on the second pattern display device, and if the winning lottery results are a winning lottery, a "○" design is displayed as a stop pattern for the fluctuation display, and if the winning lottery results are a missing pattern for the winning lottery, a "×" design is displayed as a stop pattern for the fluctuation display.
[0057] The number of times the ball's through gate 67 passes is suspended for a total of up to four times, and the number of balls that are held are displayed by the above-mentioned first pattern display devices 37A and 37B, and also lit on the second pattern hold lamp (not shown). Four second pattern hold lamps are provided for the maximum number of holds, and are arranged symmetrically below the third pattern display device 81.
[0058] In addition, the variation of the second pattern may be displayed in the second pattern display device by switching the lighting and non-lighting of a plurality of lamps in the second pattern display device, as in this embodiment, and may be performed using part of the first pattern display devices 37A, 37B and the third pattern display device 81. Similarly, the second pattern hold lamp may be turned on by a part of the third pattern display device 81. Furthermore, the maximum number of balls pending for passing through the ball of the through gate 67 is not limited to four, and may be set to three or less, or five or more times (for example, eight). Furthermore, the number of assembly of the through gate 67 is not limited to two, and may be, for example, one. Furthermore, the assembly position of the through gate 67 is not limited to the left and right sides of the variable display unit 80, and may be, for example, below the variable display unit 80. Furthermore, since the number of balls held by the first pattern display devices 37A and 37B is indicated, the number of balls held by the second pattern display may be not displayed on by the second pattern hold lamp.
[0059] Below the variable display unit 80, a first prize opening 64 is disposed to allow a ball to be entered. When the ball enters the first prize opening 64, the first prize opening switch (not shown) provided on the back side of the game board 13 is turned on, and due to the on-hand of the first prize opening switch, a lottery for a jackpot is made by the main control device 110 (see FIG. 4) and a display according to the lottery result is shown by the first design display device 37A.
[0060] On the other hand, a second prize opening 140 is disposed below the first prize opening 64 as seen in the front. When the ball enters the second prize opening 140, the second prize opening switch (not shown) provided on the back side of the game board 13 is turned on, and due to the on-hand of the second prize opening switch, a lottery for a jackpot is made by the main control device 110 (see FIG. 4) and a display according to the lottery result is shown by the first design display device 37B.
[0061] Furthermore, the first and second prize openings 64 and 140 are each one of the prize openings where five balls are fed out as prize balls when a ball is entered. In this embodiment, the number of prize balls that are paid out when a ball enters the first prize opening 64 and the number of prize balls that are paid out when a ball enters the second prize opening 140 are configured to be the same, but the number of prize balls that are paid out when a ball enters the first prize opening 64 and the number of prize balls that are paid out when a ball enters the second prize opening 140 may be configured to be different numbers, for example, the number of prize balls that are paid out when a ball enters the first prize opening 64 is set to three, and the number of prize balls that are paid out when a ball enters the second prize opening 140 is set to five.
[0062] The second prize opening 140 is accompanied by an electric vehicle 140a. The electric vehicle 140a is configured to be open / closed, and the electric vehicle 140a is normally closed (reduced) and it is difficult for the ball to win the second prize opening 140. On the other hand, when the second pattern is displayed as a result of the fluctuation display of the second pattern, which is triggered by the passage of the ball to the through gate 67, the pattern "○" is displayed on the second pattern display device, the electric vehicle 140a is opened (enlarged) and the ball is likely to be able to win the second prize opening 140.
[0063] As mentioned above, during the special mode and time-saving period, the chances of hitting the second pattern are higher than those during normal mode, and the time required for displaying the fluctuation of the second pattern is shorter, so the "○" pattern is more likely to be displayed when displaying the fluctuation of the second pattern, and the number of times the electric vehicle 140a is opened (expanded) is increased. Furthermore, during the special mode and time-saving period, the time when the electric power 140a is opened is longer than normal. Therefore, during the special mode and time-saving period, it is possible to create a state where the ball is more likely to enter the second prize opening 140 than during normal times.
[0064] Here, the probability of a jackpot being achieved is the same whether it is in a low probability state or a high probability state, between a ball winning at the first prize opening 64 and a ball winning at the second prize opening 140. However, the probability of a 15R special jackpot as the type of jackpot selected when a jackpot becomes a jackpot is set higher when the ball enters the second prize opening 140 than when the ball enters the first prize opening 64. On the other hand, the first prize opening 64 does not have an electric vehicle such as that found in the second prize opening 140, and the ball is in a state where it is always possible to win.
[0065] Therefore, during normal circumstances, the electric vehicle associated with the second prize opening 140 is often closed, making it difficult to win at the second prize opening 140, so it is advantageous for players to fire the ball towards the first prize opening 64, which does not have the electric vehicle, so that the ball passes through the left side of the variable display unit 80 (so-called "left hit"), and win the first prize opening 64, and aim to win a jackpot with many opportunities for a jackpot lottery, resulting in a jackpot.
[0066] On the other hand, during the special mode or time-saving period, by passing the ball through the through gate 67, the electric vehicle 140a associated with the second prize opening 140 is likely to be opened, making it easier to enter the second prize opening 140, so that the ball passes towards the second prize opening 140 (so-called "right hit") so that the ball passes through the variable display device 80, and the player is advantageous to aim for the thru gate 67 to open the electric vehicle, and the player will aim for the 15th round special mode jackpot by entering the second prize opening 140.
[0067] In addition, since the structure of the game board 13 in this embodiment is symmetrical, the pachinko machine 10 can aim for the first prize opening 64 with a right-handed hit, or the second prize opening 140 with a left-handed hit. Therefore, the pachinko machine 10 of this embodiment can no longer require the player to change the way the ball is fired from "left-handed" and "right-handed" depending on the game state of the pachinko machine 10 (whether it is in a special mode, time-saving, or normal mode). This eliminates the hassle of changing the way you hit the ball.
[0068] Below the first prize opening 64, a variable prize winning device 65 (see FIG. 2) is disposed, and a specific prize winning opening 65a is provided in the approximately central portion of the prize winning opening. In the pachinko machine 10, when the jackpot lottery that is carried out due to the winnings in the first prize opening 64 or the second prize opening 140 becomes a jackpot, after a prescribed time (variable time) has passed, the first design display device 37A or the first design display device 37B is turned on to become a jackpot stop pattern, and the stop pattern corresponding to the jackpot is displayed on the third design display device 81, indicating the occurrence of a jackpot. After that, the game state changes to a special game state (jacket) where the ball is likely to win. As this special game state, the specific prize opening 65a, which is normally closed, is opened for a specified period (for example, until 30 seconds has passed, or until 10 balls have won).
[0069] This specific prize opening 65a is closed after a certain period of time has passed, and after that, the specific prize opening 65a is opened again for a certain period of time. The opening / closing operation of the specific prize opening 65a can be repeated at most, for example, 15 times (15 rounds). This opening and closing operation is a form of special game state that is advantageous for the player, and the player pays out a larger amount of prize balls than normal as a gift for the player (play value).
[0070] Note that the special game state is not limited to the above-mentioned form. A large opening opening that is opened and closed separately from the specific prize opening 65a may be provided in the game area, and when the LED corresponding to the jackpot is lit in the first design display devices 37A, 37B, the specific prize opening 65a is opened for a specified time, and the ball enters the specific prize opening 65a while the specific prize opening 65a is opened, and the game state may be formed in which the large opening opening separately from the specific prize opening 65a is opened for a specified time and the game state may be formed in which the large opening opening 65a is opened for a specified time and the ball enters the specified prize opening 65a during the opening of the specific prize opening 65a. Furthermore, the specific prize entry port 65a is not limited to one, and one or more than one (for example, three) may be arranged, and the arrangement position is not limited to the lower right side of the first prize entry port 64 or the lower left side of the first prize entry port 64, and may be, for example, on the left side of the variable display unit 80.
[0071] In the right corner of the lower side of the game board 13, a attachment space K1 for attaching a certificate, identification label, etc. is provided, and the certificate, etc. pasted on the attachment space K1 can be visually visible through a small window 35 (see FIG. 1) of the front frame 14.
[0072] The game board 13 has an out opening 71. Balls flowing down the game area and that do not win at any of the winning ports 63, 64, 65a, 140 are guided through the out ports 71 to a ball discharge path (not shown). The out openings 71 are arranged in pairs on the left and right sides of the specific prize openings 65a.
[0073] The game board 13 has a large number of nails installed to properly distribute and adjust the direction of the ball falling, and various other components (vectors) such as wind turbines are arranged (not shown).
[0074] As shown in FIG. 3, the pachinko machine 10 is mainly equipped with control board units 90 and 91 and a backpack unit 94. The control board unit 90 is mounted on a main board (main control device 110), a voice lamp control board (voice lamp control device 113), and a display control board (display control device 114). The control board unit 91 is mounted on a dispensing control board (dispensing control device 111), a launch control board (dispensing control device 112), a power supply board (power supply device 115), and a card unit connection board 116, and is made into a unit.
[0075] The backpack unit 94 includes a backpack 92 that forms a protective cover portion and a dispensing unit 93 that are unitized. Each control board is equipped with an MPU as a one-chip microcomputer that controls each, a port that communicates with various devices, a random number generator used in various lottery tickets, a clock pulse generator used in the event of time counting and synchronization, etc., as necessary.
[0076] The main control device 110, the audio lamp control device 113, and the display control device 114, the dispensing control device 111, the launch control device 112, the power supply device 115, and the card unit connection board 116 are respectively housed in board boxes 100-104. The board boxes 100 to 104 include a box base and a box cover covering the opening of the box base, and the box cover is connected to each other to accommodate the respective control devices and the respective boards.
[0077] Furthermore, the board box 100 (main control device 110) and the board box 102 (paste control device 111 and launch control device 112) irreleasably connect the box base and the box cover by a sealing unit (not shown) (connected by a crimping structure). Furthermore, a sealing seal (not shown) is adhered to the connecting portion between the box base and the box cover. This sealing seal is made of a brittle material, and when the sealing seal is peeled off to open the board boxes 100, 102 or when the board boxes 100, 102 are forced to open, the sealing seal will be cut between the box base side and the box cover side. Therefore, by checking the sealing unit or sealing seal, it is possible to know whether the board boxes 100, 102 have been opened or not.
[0078] The dispensing unit 93 includes a tank 130 located at the top of the back pack unit 94 and opened upward, a tank rail 131 connected to the bottom of the tank 130 and gently inclined downstream side, a case rail 132 connected vertically to the downstream side of the tank rail 131, and a dispensing device 133 provided at the most downstream portion of the dispensing motor 216 (see FIG. 4) for dispensing the ball. Balls supplied from the island equipment of the game hall are sequentially replenished to the tank 130, and the necessary number of balls are appropriately fed out by the dispensing device 133. A vibrator 134 for applying vibration to the tank rail 131 is attached to the tank rail 131.
[0079] The dispensing control device 111 is provided with a state return switch 120, the firing control device 112 is provided with a variable resistor operation knob 121, and the power supply device 115 is provided with a RAM erase switch 122. The state return switch 120 is operated to resolve the ball clogging (return to the normal state) when, for example, a ball clogging in the portion of the dispensing motor 216 (see FIG. 4) occurs. The operating knob 121 is operated to adjust the firing force of the firing solenoid. The RAM erase switch 122 is operated when the pachinko machine 10 is turned back to its initial state when the power is turned on.
[0080] Next, the electrical configuration of the pachinko machine 10 will be described with reference to FIG. 4. FIG. 4 is a block diagram showing the electrical configuration of the pachinko machine 10.
[0081] The main control device 110 is equipped with an MPU 201, which is a computing device and is a one-chip microcomputer. The MPU 201 includes a ROM 202 that stores various control programs and fixed value data executed by the MPU 201, a RAM 203 that is a memory for temporarily storing various data and the like when executing the control programs stored in the ROM 202, and various other circuits such as an interrupt circuit, timer circuit, and data transmission and reception circuit. In the main control device 110, the MPU 201 executes the main processing of the pachinko machine 10, such as a jackpot lottery, setting displays on the first pattern display devices 37A, 37B and the third pattern display device 81, and lottery for display results on the second pattern display device.
[0082] In order to instruct the sub-controllers such as the payout control device 111 and the voice lamp control device 113, various commands are transmitted from the main control device 110 to the sub-controllers by the data transmitting / receiving circuit, but these commands are transmitted from the main control device 110 to the sub-controllers in one direction only.
[0083] In addition to various areas, counters, and flags, the RAM 203 has a stack area in which the contents of the internal registers of the MPU 201 and the return address of the control program executed by the MPU 201 are stored, and the work area (work area) in which various flags, counters, I / O values are stored. Furthermore, even after the power supply of the pachinko machine 10 is cut off, the backup voltage can be supplied from the power supply device 115 to hold (backup) data, and all data stored in the RAM 203 is backed up.
[0084] When the power is cut off due to a power outage or the like, the stack pointer and the value of each register when the power is cut off (including when the power outage occurs; the same applies hereafter) are stored in the RAM 203. On the other hand, when the power is turned on (including power-on due to power-off prevention; the same applies hereafter), the state of the pachinko machine 10 is restored to the state before the power-off is turned off based on the information stored in the RAM 203. Writing to RAM 203 is performed when power is shut down by main processing (not shown) and the return of each value written to RAM 203 is performed in the startup process (not shown) when power is turned on. Incidentally, the NMI terminal (non-maskable interrupt terminal) of the MPU 201 is configured to input a power outage signal SG1 from the power outage monitoring circuit 252 when power outage is shut down due to a power outage, etc., and when the power outage signal SG1 is input to the MPU 201, NMI interrupt processing (not shown) as a power outage processing is immediately executed.
[0085] An input / output port 205 is connected to the MPU 201 of the main controller 110 via a bus line 204 composed of an address bus and a data bus. The input / output port 205 is connected to a solenoid 209 consisting of a payout control device 111, a voice lamp control device 113, first pattern display devices 37A, 37B, second pattern display devices, second pattern hold lamp, a large opening solenoid for opening and closing driving to the front with the lower side of the opening / closing plate 65b (see FIG. 11) of the specific prize opening 65a as the axis, and a solenoid for driving an electric vehicle, and the like, and the like, is connected to the input / output port 205.
[0086] Furthermore, various switches 208 consisting of a group of switches (not shown), a group of sensors including a slide position detection sensor S and a rotation position detection sensor R, and a RAM erase switch circuit 253, which will be described later, are connected to the input / output port 205. The MPU 201 executes various processes based on the signals output from the various switches 208 and the RAM erase signal SG2 output from the RAM erase switch circuit 253.
[0087] The dispensing control device 111 drives the dispensing motor 216 to control the dispensing of prize balls and loan balls. The MPU 211, which is an arithmetic device, has a ROM 212 that stores control programs, fixed value data, etc. executed by the MPU 211, and a RAM 213 that is used as a work memory, etc.
[0088] Like the RAM 203 of the main control device 110, the RAM 213 of the dispensing control device 111 has a stack area in which the contents of the internal registers of the MPU 211 and the return address of the control program executed by the MPU 211 are stored, and the work area (work area) in which various flags, counters, I / O values are stored. The RAM 213 is configured to be able to store (backup) data by supplying a backup voltage from the power supply unit 115 even after the power supply of the pachinko machine 10 is cut off, and all data stored in the RAM 213 is backed up. Incidentally, similar to the MPU 201 of the main controller 110, the NMI terminal of the MPU 211 is also configured to input a power outage signal SG1 from the power outage monitoring circuit 252 when power outage is shut down due to a power outage or the like, and when the power outage signal SG1 is input to the MPU 211, NMI interrupt processing (not shown) as a power outage processing is immediately executed.
[0089] An input / output port 215 is connected to the MPU 211 of the dispensing control device 111 via a bus line 214 composed of an address bus and a data bus. The input / output port 215 are connected to the main control device 110, the dispensing motor 216, the firing control device 112, and the like. Furthermore, although not shown, the payout control device 111 is connected to a prize ball detection switch for detecting the paidout prize ball. The prize ball detection switch is connected to the dispensing control device 111, but not to the main control device 110.
[0090] When an instruction to fire a ball is given by the main control device 110, the launch control unit 112 controls the ball launch unit 112a so that the ball is launched in accordance with the amount of rotation of the operation handle 51. The ball launching unit 112a includes a fire solenoid and an electromagnet (not shown), and the fired solenoid and electromagnet are permitted to be driven when a given condition is met. Specifically, the touch sensor 51a detects that the player is touching the operation handle 51, and, under the condition that the firing stop switch 51b for stopping the firing of the ball is turned off (not operated), the firing solenoid is energized in correspondence to the rotational operation amount (rotating position) of the operation handle 51, and the ball is fired at a strength corresponding to the operation amount of the operation handle 51.
[0091] The audio lamp control device 113 controls the output of the audio from the audio output device (such as a speaker not shown) 226, the output of the lighting and turning off of the lamp display device (electric display units 29-33, display lamp 34, etc.) 227, and the setting of the display mode of the third pattern display device 81 performed by the display control device 114, such as the variation effect (variation display) and preview performance. The MPU 221, which is an arithmetic device, has a ROM 222 that stores control programs, fixed value data, etc. executed by the MPU 221, and a RAM 223 that is used as a work memory, etc.
[0092] An input / output port 225 is connected to the MPU 221 of the audio lamp control device 113 via a bus line 224 composed of an address bus and a data bus. The input / output port 225 is connected to the main control device 110, a display control device 114, an audio output device 226, a lamp display device 227, other devices 228, frame buttons 22, and the like. Other devices 228 include drive motors 631,731,782,861.
[0093] The voice lamp control device 113 determines the display mode of the third pattern display device 81 based on various commands (variation pattern commands, stop type commands, etc.) received from the main control device 110, and notifies the determined display mode to the display control device 114 using commands (variation pattern commands for display, stop type commands for display, etc.). The audio lamp control device 113 also monitors the input from the frame button 22, and when the frame button 22 is operated by the player, instructs the display control device 114 to change the stage displayed on the third pattern display device 81 and to change the performance content during the super reach. If the stage is changed, a rear image change command including information about the changed stage is sent to the display control device 114 in order to display the rear image according to the changed stage on the third pattern display device 81. Here, the rear image refers to an image displayed on the back side of the third pattern, which is the main image to be displayed on the third pattern display device 81. The display control device 114 displays various images on the third pattern display device 81 in accordance with the commands sent from the audio lamp control device 113 .
[0094] The audio lamp control device 113 also receives a command (display command) indicating the display contents of the third pattern display device 81 from the display control device 114 . The audio lamp control device 113 outputs audio corresponding to the displayed content from the audio output device 226 based on the display command received from the display control device 114, in accordance with the display content of the third pattern display device 81, and controls lighting and turning off of the lamp display device 227 in accordance with the display content.
[0095] The display control device 114 is connected to the audio lamp control device 113 and the third pattern display device 81, and controls display of the third pattern display device 81, such as a change in the third pattern display device 81, based on a command received from the audio lamp control device 113. The display control device 114 also transmits, as appropriate, a display command to the audio lamp control device 113 that notifies the display contents of the third pattern display device 81. The audio lamp control device 113 outputs audio from the audio output device 226 in accordance with the display contents indicated by this display command, so that the display of the third pattern display device 81 and the audio output from the audio output device 226 can be combined.
[0096] The power supply unit 115 includes a power supply unit 251 for supplying power to each part of the pachinko machine 10, a power outage monitoring circuit 252 for monitoring power outages due to power outages, and a RAM erase switch circuit 253 provided with a RAM erase switch 122 (see FIG. 3). The power supply unit 251 is a device that supplies the operating voltages necessary for each of the control devices 110 to 114, etc. through a power supply path (not shown). In summary, the power supply unit 251 receives an AC voltage of 24 volts supplied from the outside, and generates a voltage of 12 volts for driving various switches such as various switches 208, solenoids such as solenoids 209, motors, etc., a voltage of 12 volts for driving logic, a backup voltage of RAM, and the like, and supplies the voltage of 12 volts, a voltage of 5 volts, and a voltage of backup to each of the control devices 110 to 114, etc., and supplies the voltage of 12 volts, a voltage of 5 volts, and a voltage of backup to each of the control devices 110 to 114, etc., as necessary.
[0097] The power outage monitoring circuit 252 is a circuit for outputting a power outage signal SG1 to the NMI terminals of the MPU 201 of the main control device 110 and the MPU 211 of the dispensing control device 111 when a power outage occurs. The power outage monitoring circuit 252 monitors the maximum voltage of DC stable 24 volts, which is the maximum voltage output from the power supply unit 251, and determines that a power outage (power outage, power outage) is generated when this voltage falls below 22 volts, and outputs the power outage signal SG1 to the main control device 110 and the payout control device 111. By outputting the power outage signal SG1, the main control device 110 and the payout control device 111 recognize that a power outage occurs and execute the NMI interrupt process. The power supply unit 251 is configured to maintain the output of the 5 volt drive voltage, which is the control system, at a normal value, for a period of sufficient time to execute the NMI interruption process, even after the DC stable voltage reaches less than 22 volts. Therefore, the main control device 110 and the dispensing control device 111 can successfully execute and complete the NMI interrupt process (not shown).
[0098] The RAM erase switch circuit 253 is a circuit for outputting the RAM erase signal SG2 for clearing the backup data to the main controller 110 when the RAM erase switch 122 (see FIG. 3) is depressed. When the RAM erase signal SG2 is input when the pachinko machine 10 is turned on, the main control device 110 clears the backup data and transmits to the payout control device 111 a payout initialization command to clear the backup data.
[0099] Next, the structure around the variable winning device 65 will be described. 5 is a front perspective view of the variable winning device 65 and the allocation device 300, and FIGS. 6(a) and 6(b) are front perspective views of the variable winning device 65. In FIG. 6(a), the opening / closing plate 65b is shown in the closed state where the opening / closing plate 65b is closed to restrict the flow of the ball to the specific prize entry port 65a, and in FIG. 6(b), the opening state where the opening / closing plate 65b is opened to allow the flow of the ball to the specific prize entry port 65a is shown in the open state where the opening / closing plate 65b is opened to allow the flow of the ball to the specific prize entry port 65a. In the description of FIG. 5 and FIG. 6, FIG. 2 will be referred to as appropriate.
[0100] The variable winning device 65 is formed so that, in the open state of the opening / closing plate 65b, the upper surface of the opening / closing plate 65b is tilted downwardly toward the rear side so that the opening / closing plate 65b is received, and can be guided to the specific winning port 65a.
[0101] Since an electric power 140a is disposed above the left and right center portions of the opening and closing plate 65b (see FIG. 2), the ball landing on the opening and closing plate 65b is limited to a ball that deviates from the electric power 140a and flows down. That is, the ball lands on the opening and closing plate 65b at the left and right centers, but mainly occurs in the left and right portions of the left and right portions of the electric vehicle 140a. In other words, the arrangement of the balls landing on the opening and closing plate 65b is limited to the positions near the left and right sides of the opening and closing plate 65b.
[0102] This does not apply to the arrangement of the ball after landing on the opening / closing plate 65b. That is, depending on the way the ball flows after landing on the opening and closing plate 65b, it may occur that the ball is placed closer to the left and right center positions of the opening and closing plate 65b.
[0103] In particular, in this embodiment, the front design member 141 (see FIG. 2) covering the electric vehicle 140a from the front side is curved to ensure a space on the opening and closing plate 65b (formed as a curved surface that protrudes downward from the lower end of the front end, which is arranged opposite to the glass unit 16 (see FIG. 1), toward the rear side), so that the extent to which the ball bouncing towards the left and right center position of the opening and closing plate 65b collides with the front design member 141 and decreases momentum can be reduced. This increases the possibility that the ball will be placed closer to the left and right center positions of the opening / closing plate 65b.
[0104] The center of the radius of curvature of the curved shape at the bottom of the front design member 141 may be arranged either in front or back. In this embodiment, the radius of curvature is arranged below the front side in a lateral view, allowing a larger space on the opening and closing plate 65b side. Furthermore, since the front design member 141 is formed to have a shape that the left and right widths decrease as the left and right ends move downward, it is possible to easily secure a space between the front design member 141 and the opening and closing plate 65b on the left and right sides.
[0105] When the opening / closing plate 65b is open, the ball that lands on the opening / closing plate 65b is guided to the specific winning port 65a almost without any omission. At the front side of the ball passing hole 163b of the detection sensor SE1, a tilted lower surface 163a1 that is tilted downwardly toward the rear is arranged at an up and downward position where the ball can be guided to the ball passing hole 163b.
[0106] The inclined flow lower surface 163a1 is formed to be lowered one step below the left and right ends of the lower surface 163a so that the balls rolled to the left and right sides by the lower surface 163a can be moved over less resistance. In order to reduce the flow-down resistance of the ball landing on the opening / closing plate 65b on both sides of the inclined flow lower surface 163a1, guide plate portions 163a2 are formed on the left and right sides of the inclined flow lower surface 163a1.
[0107] The guide plate portion 163a2 is a plate-like portion that extends from the rear wall portion of the receiving member 163 to the left and right inner wall portions, and is formed as an inclined surface in which the front end surface is shifted rearwardly to the left and right inner sides.
[0108] This allows the ball to travel on the opening and closing plate 65b to contact the front end surface of the guide plate portion 163a2, so that the ball can be guided along the inclined surface of the inclined surface, and therefore the ball can be guided to the inclined lower surface 163a1 with little resistance. Therefore, when the opening / closing plate 65b starts closing operation while the ball is placed on the opening / closing plate 65b, even if the ball is disposed on the left and right sides of the inclined flow lower surface 163a1, the degree to which the closing operation of the opening / closing plate 65b is inhibited can be reduced.
[0109] That is, for example, the flow of the ball may become poor, causing the closure of the opening and closing plate 65b to be held back, or the ball that has been flowed backward by the closing operation of the opening and closing plate 65b bounces back at the rear wall of the receiving member 163 and hits the opening and closing plate 65b again, and applies a load in the direction (front side) to open the opening and closing plate 65b, thereby reducing the possibility that the opening and closing plate 65b may unintentionally open, and the like will result in malfunctions.
[0110] When the opening / closing plate 65b operates from the open state to the closed state, the opening / closing plate 65b closes by a rising operation. That is, the ball that lands on the opening and closing plate 65b is guided (swallowed) to the specific prize opening 65a by the operation of the opening and closing plate 65b, so that it does not approach the left and right positions of the ball that is riding on the opening and closing plate 65b, and the ball that is riding on the opening and closing plate 65b is guided to the specific prize opening 65a almost without any omission.
[0111] At this time, if the arrangement of the balls on the opening and closing plate 65b is closer to the left and right sides or the number of balls is large, the closing operation of the opening and closing plate 65b may be delayed. In contrast, in this embodiment, since the shapes of the lower surface portion 163a, the inclined flow lower surface 163a1 and the guide plate portion 163a2 are devised, the flow of the ball guided to the specific prize entry port 65a can be kept quickly, and the opening / closing plate 65b can be maintained.
[0112] Furthermore, instead of devising the shape of the receiving member 163, the rolling surface of the opening / closing plate 65b, on which the ball is placed in the open state, is formed in a planar shape (see FIG. 6(b)). Therefore, the ball that lands on the opening / closing plate 65b in the open state of the opening / closing plate 65b flows backwards, and then flows in the left / right direction due to the effect of the shape of the receiving member 163 and is guided to the ball passing hole 163b of the detection sensor SE1, making it easy to avoid a collision of the ball on the opening / closing plate 65b.
[0113] That is, even if a plurality of balls land simultaneously on the opening / closing plate 65b, the balls will be moved once parallel to the rear, and therefore collisions of the balls on the opening / closing plate 65b can be avoided. Therefore, compared to cases in which the rolling surface of the opening / closing plate 65b has a shape such as the lower surface 163a, which has a sloped surface in the left and right direction, and a flow in the left and right direction is formed on the rolling ball, the possibility of the ball being irregular on the opening / closing plate 65b can be reduced, and unintentional malfunctions can be prevented.
[0114] The receiving member 163 has a contact surface portion 163a3 that abuts against the rotating tips at both the left and right ends of the opening and closing plate 65b when the opening and closing plate 65b is closed, and to enhance the reproducibility of the arrangement of the opening and closing plate 65b. The abutment surface portions 163a3 are formed in a pair of left and right, and are formed so that they can be made to be surface contact rather than point contact by designing the shape of the opening and closing plates 65b, making it easy to stabilize the arrangement of the opening and closing plates 65b, and stress concentration can be avoided by receiving a load during contact with the surface, which allows for improved durability.
[0115] Furthermore, under the abutment surface portion 163a3, an auxiliary contact surface 163a4 is formed in a surface shape that is substantially parallel to the opening and closing plate 65b arranged oppositely, with a gap between them and a slightly parallel space. The auxiliary contact surface 163a4 is provided as a fail-safe in the event that for some reason the contact surface portion 163a3 and the opening / closing plate 65b is defective.
[0116] In this embodiment, a fixed member 161 is disposed on the front side of the abutment surface portion 163a3 to restrict the flow of the ball, and is basically configured so that the ball does not collide with the abutment surface portion 163a3. However, if, for example, the rotation tip of the opening / closing plate 65b that comes into contact with the abutment surface portion 163a3 is chipped, there is a possibility that the reproducibility of the arrangement of the opening / closing plate 65b in the closed state will not be maintained.
[0117] In contrast, in this embodiment, when normal contact between the opening and closing plate 65b and the abutment surface portion 163a3 cannot be maintained, the face abutment between the front and rear widths at the left and right ends of the opening and closing plate 65b and the auxiliary abutment surface 163a4 is formed, and the arrangement of the opening and closing plate 65b can be maintained. This makes it possible to improve the reproducibility of the arrangement of the opening / closing plate 65b in the closed state.
[0118] Incidentally, the auxiliary contact surface 163a4 may be configured so as to contact the opening / closing plate 65b due to a normal shape of the contact surface portion 163a3. In this case, the contact surface portion 163a3 is in a normal shape, and the contact with the opening and closing plate 65b is caused, and the load tends to accumulate, can be caused, but the area for distributing the load can be increased, and the local load that is subjected to the contact surface portion 163a3 can be reduced by contacting the opening and closing plate 65b.
[0119] When the opening and closing plate 65b operates from the open state to the closed state, the game ball in its middle to be received by the opening and closing plate 65b can be configured to be received in a manner that is pushed into the opening and closing plate 65b by the shape of the front design member 141 described above.
[0120] That is, when the ball comes into contact with the lower shape of the front design member 141 in a state in the middle of being accepted (for example, when it is sandwiched between the rotating tip of the opening plate 65b and the opening frame of the specific winning port 65a), it can be guided to the curved shape to allow it to flow downwards inside the specific winning port 65a. This makes it easier to avoid the occurrence of a ball that deviates from the opening / closing plate 65b falling on the front side of the third flow path component 336, and thus it is possible to easily ensure a field of view of the third flow path component 336.
[0121] In the closed state of the opening and closing plate 65b, the ball does not land on the opening and closing plate 65b, so the arrangement of the balls flowing down the front side of the opening and closing plate 65b in the closed state of the opening and closing plate 65b is limited to the left and right sides of the electric vehicle 140a.
[0122] Therefore, according to the configuration of this embodiment, the arrangement of the balls flowing down without being guided to the specific prize opening 65a in the closed state of the opening / closing plate 65b can be limited to the left and right positions of the electric vehicle 140a. This ensures that the viewing positions at the left and right sides of the left and right ends of the electric vehicle 140a can be ensured below the electric vehicle 140a.
[0123] Next, the structure of the downstream side of the specific prize entry port 65a (the side on which the ball passes through the specific prize entry port 65a flows) will be described. FIG. 7 is a front perspective view of the game board 13, and FIG. 8 is a rear perspective view of the game board 13. 7 and 8 illustrate a state in which the configurations disposed on the base plate 60 are removed from the configurations other than the first prize opening 64, the second prize opening 140 and the variable prize winning device 65.
[0124] As shown in FIG. 8, at the rear of the variable winning device 65 on the back side of the base plate 60, a collecting gutter 150 is provided in which a path is formed for flowing the balls entered into the first winning port 64, the second winning port 140 and the general winning port 63 (see FIG. 2) into a ball discharge path (not shown).
[0125] The collecting gutter 150 includes a groove-like portion that forms a flow path, and the front side portion facing the base plate 60 is opened in the groove-like portion. This open portion is closed to the base plate 60, and a path for flowing the ball to the ball discharge path is completed.
[0126] The collecting gutter 150 includes a first flow path portion 151 that forms a flow path for a ball that has entered the first prize entry port 64, a second flow path portion 152 that forms a path for a ball that has entered the second prize entry port 140, and a plurality of third flow path portions 153 that form a flow path for a ball that has entered the general prize entry port 63 that is disposed on both sides of the left and right sides.
[0127] The first flow path portion 151 is configured as a flow path inclined from the rear position of the first prize entry port 64 in the lower left direction, and the second flow path portion 152 is configured as a flow path inclined from the rear position of the second prize entry port 140 in the lower right direction. The third flow path portion 153 is formed as a flow path extending below the general prize entry port 63 .
[0128] Therefore, when viewed from the front, although the first and second prize openings 64 and 140 are arranged at the left and right center positions of the game area, the flow of the balls entering the first and second prize openings 64 and 140 are moved from the left and right center positions to the left and right outside by the collection gutter 150. This allows a space to be provided below the first prize opening 64 and the second prize opening 140, and the variable prize winning device 65 and the allocation device 300 described later can be arranged using this space.
[0129] 9 is an exploded front perspective view of the base plate 60, the variable winning device 65, the collecting gutter 150 and the allocation device 300, and FIG. 10 is an exploded rear perspective view of the base plate 60, the variable winning device 65, the collecting gutter 150 and the allocation device 300. FIG. In addition, in FIGS. 9 and 10, only the lower half of the base plate 60 is shown, and the other parts are not shown, and other configurations assembled to the base plate 60 are not shown, making it possible to see the basis of the base plate 60. Furthermore, in FIG. 9, for convenience of explanation, the center frame 86 is shown with the base plate 60 assembled.
[0130] The fixing of the variable winning device 65, the collecting gutter 150 and the allocation device 300 will now be described. The variable winning device 65 is disposed in a through hole formed in the base plate 60 by router processing, and is fixed from the front side of the game board 13 with tapping screws or the like. The gutter 150 is disposed in a through hole formed in the base plate 60 by router processing, and is fixed from the rear side of the game board 13 with tapping screws or the like.
[0131] The distribution device 300 has an insertion hole 311 fixedly fastened to the variable winning device 65 at the top, and the insertion hole 331 fixedly fastened to the collecting gutter 150 at the left and right portions. That is, unlike the variable winning device 65 that is directly fixed to the base plate 60 and the collecting gutter 150, the presence or absence of the allocation device 300 does not affect the completion of the game board 13.
[0132] In other words, the variable winning device 65 and the collecting gutter 150 in this embodiment can be used as is in the case where the allocation device 300 is disposed, and the allocation device 300 is not disposed. This makes it possible to standardize the variable winning device 65 and the collecting gutter 150 regardless of whether the allocation device 300 is present or not.
[0133] Next, details of the variable winning device 65 and the allocation device 300 will be described. The variable winning device 65 is configured to be able to accept balls from the game area through the specific winning port 65a, and the allocation device 300 forms a flow path through which the balls received by the variable winning device 65 flow. In this embodiment, the player's profits are controlled so that they change based on the detection result of a ball flowing in the flow path of the distribution device 300, but details will be described later.
[0134] FIG. 11 is an exploded front perspective view of the variable winning device 65, and FIG. 12 is an exploded rear perspective view of the variable winning device 65. As shown in FIGS. 11 and 12, the variable winning device 65 includes a fixed member 161 that is fixed from the front side of the game board 13 with tapping screws, etc., a front design member 162 that is located on the front side of the fixed member 161 and fastened to the fixed member 161, a receiving member 163 that is located on the back side of the fixed member 161, fastened to the fixed member 161, and configured to receive a ball that has passed through the specific winning port 65a, an intervening member 164 that is located on the back side of the receiving member 163, fastened to the receiving member 163, and interposed as a connecting portion to the distribution device 300, and a state switching device 165 that is located on the back side of the receiving member 163, fastened to the receiving member 163, and is fastened to the receiving member 163, and configured to switch the opening and closing state of the opening and closing plate 65b depending on whether or not the opening and closing state is energized.
[0135] The fixed member 161 is made of a light-transmitting resin material, and the shape on the front side of the material is formed with a flat surface except for the through hole for inserting screws, a fastening position with the front design member 162 and a specific prize opening 65a. On the other hand, the rear side of the fixed member 161 has a three-dimensional shape that protrudes towards the rear side at the outer periphery of the thin portion that is abutted by the base plate 60 by its surface.
[0136] In particular, the boundary portion 161a with the thin portion is formed in a horizontally elliptical frame shape, and through holes having a size that allow the boundary portion 161a to be disposed are formed through the base plate 60. That is, the boundary portion 161a is a portion inserted into the through hole of the base plate 60.
[0137] Inside the boundary portion 161a, a specific winning opening 65a is formed, and an extended support plate 161b is formed, having a horizontal plate-like portion that extends rearwardly in a horizontal plate-like shape slightly below the lower edge of the specific winning opening 65a, and a vertical plate-like portion that extends downwardly at the middle position of the horizontal plate-like portion, and is formed in a pair of left and right, generally T-shaped shapes.
[0138] The extended support plate 161b functions to support both the rearward range of the specific prize opening 65a and the flow path of the distribution device 300, which will be described later. The protruding support portion 161c protruding from the horizontal plate-like portion of the extension support plate 161b, the protruding support portion 161d protruding from the vertical plate-like portion of the extension support plate 161b, and the protruding support portion 161e protruding from the upper surface of the lower edge of the boundary portion 161a, function as a portion that supports the distribution device 300, but details will be described later.
[0139] The symmetrical projection portion 161f, which is projected in a symmetrical shape at the left and right center position of the specified prize opening 65a on the inside of the boundary portion 161a, has the function of abutting with the ball flowing down the distribution device 300 and guiding the flow of the ball.
[0140] A plurality of through holes 161g for inserting fastening screws that are threaded into the front design member 162 are disposed inside and outside the boundary portion 161a. A plurality of fastening portions 161h having female threads are disposed inside the boundary portion 161a for screwing in the fastening screws inserted into the receiving member 163.
[0141] The fastening portion 161i, which has a female thread portion for screwing in the fastening screw inserted into the interposer member 164, is disposed outside the boundary portion 161a at the cut (right and left center position) of the boundary portion 161a. That is, the fastened portion 161i is disposed within the through hole formed in the base plate 60, in the connecting portion (see FIG. 9) between the through hole for inserting the boundary portion 161a and the through hole for inserting the second prize opening 140 and the electric vehicle 140a.
[0142] The front design member 162 is made of a light-transmitting resin material, and the front side is formed in a flat shape to ensure a uniform distance from the glass unit 16 (see FIG. 1). The ball is allowed to flow down within the area on the back side of the front design member 162 and on the front side of the fixed member 161.
[0143] The front design member 162 has a plurality of fastening portions 162a disposed at a position where they are arranged to align with the through hole 161g of the fixed member 161, and having female screw portions formed so as to be able to thread the fastening screws inserted into the through hole 161g, and a plurality of extended portions 162b and 162c extending on the back side in a shape that covers the fastening portion 162a from the upper side.
[0144] The extension portions 162b and 162c prevent the ball flowing between the fixed member 161 and the front design member 162 from directly colliding with the fastened portion 162a, and the durability of the fastened portion 162a can be improved.
[0145] Furthermore, the upper surfaces of the extension portions 162b and 162c are formed as inclined surfaces, which limits the flow path of the ball. That is, the upper surfaces of the extension portions 162b (two locations on the left and right edges) extending near the left and right edges of the specific winning opening 65a are formed as inclined surfaces that are tilted downwardly and outwardly, thereby preventing the ball riding on the extension portion 162b from flowing towards the specific winning opening 65a. That is, the ball on the extension portion 162b falls downwards on the left and right sides of the extension portion 162b, and then flows down along the inner rail 61 (see FIG. 2) towards the outlet 71.
[0146] Furthermore, the upper surfaces of the extension portions 162c (two points on both the left and right ends) extending at both the left and right ends are formed as inclined surfaces that are tilted downwardly and inwardly, so that the flow path of the ball flowing on the extension portion 162c can be combined with the flow path of the ball riding on the extension portion 162b. This allows the range in which the flowing balls are arranged to be narrowed compared to the number of flowing balls (the arrangement density of the balls can be increased), and it is possible to secure a portion where the sphere does not interfere with visibility (a space where the flowing path is not constituted).
[0147] Although the front design member 162 shown in FIG. 11 is described as plain and has good visibility on the back side, it is not necessary for the front design member 162 to be made of plain. For example, a sticker with a pattern or character illustrated may be attached to the front side of the front design member 162 to decorate it, or a groove may be excavated with a geometric pattern on the front design member 162, and a geometric pattern may be exposed and visually recognized by irradiating the grooves with light. Furthermore, the front design member 162 may be configured to be non-transparent after being added to the plain or decorations as described above.
[0148] The receiving member 163 is formed in a horizontal frame-shaped (or box-shaped) with a front side open from a light-transmitting resin material, and is formed in the foregoing guide plate portion 163a2, a contact surface portion 163a3, an auxiliary abutment surface 163a4, a lower surface portion 163a that forms a flow-down surface on the inside of the frame, a ball passing through hole 163b that is disposed as a through hole that allows a ball flowing downwards through the lower surface portion 163a, and a fastening portion of the fixed member 161. The device includes a plurality of insertion holes 163c, which are inserted from the rear side of fastening screws inserted into the interposer 164 and are threaded into each other, and a pair of fastening portions 163d disposed on the left and right center sides, and a plurality of fastening portions 163e having female screw portions to which fastening screws inserted into the interposer 164 are screwed into, and a plurality of fastening portions 163e having female screw portions to which fastening screws inserted into the state switching device 165 are screwed into.
[0149] The lower surface portion 163a is formed as a left and right inclined surface that is inclined downwardly and toward the left and right with the left and right center portion as the vertex, and is provided with a inclined flow lower surface 163a1 that is inclined downwardly and toward the rear at a position one step down from the left and right outer edges of the left and right sides of the left and right sides, so that the ball flowing downwardly and downwardly toward the rear end of the inclined flow lower surface 163a1 can pass through the ball passing hole 163b with little resistance.
[0150] The ball passing hole 163b is a detection hole formed in the detection sensor SE1 engaged with the rear side of the receiving member 163. That is, the detection sensor SE1 detects that the ball has passed through the ball passing hole 163b.
[0151] The interposer member 164 includes a main body 164a, which is made of a light-transmitting resin material and has a light refractive surface that is inclined backward, a pair of insertion holes 164b, which can penetrate the upper portion of the main body 164a and threadably inserted into the fastening portion 163d of the receiving member 163, a light emitting board 164c, which is located above the insertion hole 164b, on which an LED is disposed, and a pair of fastening portions 164d, which have female screws that can thread fastening screws that are inserted into the displacement device 300 at both the left and right ends of the main body 164a, and an insertion hole 164e, which can penetrate the fastening screws that are threaded into the displacement device 300, and an insertion hole 164e, which can penetrate the fastening screws that are threaded into the fastening portion 161i of the fixed member 161.
[0152] The light emitting substrate 164c is arranged in an orientation in which the LEDs are placed diagonally facing upward, and in the assembled state, it is located directly above the specific prize entry port 65a (see FIG. 6) when viewed in front, and directly below the second prize entry port 140. From this arrangement, light from the light emitting board 164c easily enters the field of vision of the player who wishes to enter the second prize entry port 140 and the specific prize entry port 65a and looks at the point diagonally backward and downward.
[0153] Therefore, by controlling the LED on the light emitting board 164c to be turned on when a ball is entered into the second prize opening 140 or the specific prize opening 65a, the player can easily grasp whether or not a ball has been entered into the second prize opening 140 or the specific prize opening 65a.
[0154] Due to the above-described configuration, the intervening member 164 is fastened to both the fixed member 161 and the receiving member 163 . This allows the fixed member 161 and the receiving member 163 to be firmly fixed, compared to the case where the fixed member 161 and the receiving member 163 are formed by fastening only. Furthermore, since the arrangement of the distribution device 300 connected to and fixed to the fixed member 161 and the receiving member 163 via the intervening member 164 can be stabilized, the relative positional deviation between the fixed member 161 and the receiving member 163 and the distributing device 300 can be suppressed.
[0155] The state switching device 165 has a plurality of insertion portions 165a through which fastening screws screwed into the fastening portion 163e of the receiving member 163, and is formed into a deep-bottom box-like lower case portion 165b having a plurality of openings for wiring and heat dissipation, and having a plurality of openings for wiring and heat dissipation, an electromagnetic solenoid 165c housed in the lower case portion 165b, and engages with the tip of the plunger of the electromagnetic solenoid 165c. The slide portion 165d slides down with the plunger, a rotating portion 165e that is rotatably supported by the lower case portion 165b in such a way that the tip of the rotating protrudes from the front end of the lower case portion 165b and rotates as the slide portion 165d slides down, and an upper lid portion 165g that is fastened and fixed to the lower case portion 165b by fastening screws inserted through a plurality of insertion holes 165f.
[0156] The rotating tip of the rotating portion 165e is recessed so that the rod-shaped portion can be engaged, and a transmission projection 65c protruding rightward from the right end of the opening / closing plate 65b enters into the recessed portion and is engaged. The transmission projection 65c is disposed at a position eccentric from the metal shaft rod 65d that forms the rotational shaft of the opening / closing plate 65b. With this configuration, the opening and closing operation of the opening and closing plate 65b can be generated as the rotation of the rotating portion 165e is rotated.
[0157] 13 and 14 are exploded front perspective views of the distribution device 300. 13 shows a perspective view of the allocation device 300 seen from above, and FIG. 14 shows a perspective view of the allocation device 300 seen from below.
[0158] As shown in FIG. 13 and FIG. 14, the displacement device 300 is an upper member 310 having a pair of insertion holes 311 formed so as to be inserted through, through which fastening screws screwed into the fastening portion 164d of the interposer member 164, a middle member 330 having a pair of insertion holes 331 that are fastened vertically to the upper member 310 and threaded through, and through which fastening screws screwed into the female screw portion of the gutter 150 are inserted, a substrate 350 that is housed between the middle member 330 and the upper member 310 and is arranged on the front side, and a light emitting means 351 such as an LED is disposed on the front side, and a middle member 330. The system includes a state switching device 360 accommodated between the upper member 310 and configured to be switched depending on whether or not the state is energized, a slide displacement member 370 located below the middle member 330 and slides forward and backward when the state of the state switching device 360 is switched between the middle member 330 and is slid forward and backward, and a lower member 380 having an insertion hole 381 disposed below the middle member 330 to sandwich the slide displacement member 370 between the middle member 330 and is threaded into the female screw portion of the gutter 150 so as to insert the fastening screw.
[0159] Before explaining the details of the configuration of each part, an overview of the functions of the allocation device 300 will be explained. The allocation device 300 is a device that constitutes a flow path through which the ball passes through the ball passing through the ball passing hole 163b (see FIG. 12) of the detection sensor SE1 flows.
[0160] The ball that has passed through the ball passing hole 163b flows in the order of inside the upper member 310, flowing down passageway components 334, 335, 336 formed between the upper member 310 and the middle member 330, and inside the lower member 380, and the ball that has flowed down from the lower member 380 is discharged into a ball discharge path (not shown).
[0161] The ball flowing down inside the distribution device 300 is configured to be visible to the player, and the flowing mode of the game does not only provide a performance effect that will please the player, but also provides effects related to game profits, such as causing changes in the profits that the player can obtain.
[0162] The difference in flowing manner of the ball flowing down inside the distribution device 300 occurs primarily due to the arrangement of the slide displacement member 370 . That is, the arrangement of the slide displacement member 370 when the ball flows from the middle member 330 towards the lower member 380 causes a difference in which point the ball passes on the lower member 380 .
[0163] Therefore, the player's gaze naturally tends to gather at the location where the ball flows from the middle member 330 towards the lower member 380 (where the slide displacement member 370 is arranged as described below), and in this embodiment, the player has been made with the premise that the gaze is concentrated.
[0164] Next, the configuration of each part of the distribution device 300 will be described in detail. The upper member 310 is a thin-walled member in the shape of a U-shaped top view, formed from a light-transmitting resin material, and is described above, a pair of openings 311 that are formed to allow the ball to be received, a pair of transparent seal members 313 that are colored (red in this embodiment) to be attached as a marker, a pair of upper surfaces 314 that extend from the lower edge of the opening 312 along the outer periphery to the front side, a plurality of insertion tubes 315 in which a through hole can be inserted into the middle member 330, a fastening portion 316 having a female screw that allows the fastening screws inserted into the middle member 330 to be screwed into, and an upper member 330. The pair of front and rear long protrusions 317 are long in the front and back direction projecting from the lower surface of the upper member 310 and arranged side by side, a pair of left and right inner protrusions 318 are long in the left and right direction projecting from the lower surface of the upper member 310 and arranged between the pair of front and back long protrusions 317, a pair of left and right inner protrusions 319 are long in the left and right direction projecting from the lower surface of the upper member 310 and arranged on the left and right outer protrusions 317, a pair of left and right outer protrusions 319 are long in the left and right direction projecting from the lower surface of the upper member 310 and arranged on the left and right outer side of the pair of front and back long protrusions 317, and accommodating recesses 320 are formed as recesses of the size that allow the upper part of the substrate 350 to be arranged.
[0165] The opening 312 is a passage-like portion (tunnel-like portion) that receives the ball that has passed through the ball passing hole 163b of the variable winning device 65 and flows it downwards, and the upper leading edge is shaped like a sloping surface so as to be flush with the back surface of the inclined posture detection sensor SE1 (see FIG. 12). This allows the upper leading edge of the opening 312 to come into contact with the back surface of the detection sensor SE1.
[0166] Furthermore, the opening portion 312 is formed to a degree of opening so that it does not penetrate inside the opening of the ball passing hole 163b when viewed in the opening direction of the ball passing hole 163b. This reduces the flow-down resistance when guiding the ball that has passed through the ball passing hole 163b to the opening 312.
[0167] The seal member 313 receives light emitted from the light emitting means 351 of the substrate 350 and is visually visible, and functions as a member that attracts attention from the player, but details will be described later.
[0168] The upper surface portion 314 is a thin plate portion in which the inclined position is formed in accordance with the flow path of the ball below the upper member 310 . The first upper surface portion 314a located on the front side of the opening 312 is formed so as to incline downward as it is toward the front side, and the second upper surface portion 314b located on the left and right sides is formed so as to incline downward as it is toward the left and right sides. Furthermore, since the left and right sides of the second upper surface portions 314b are configured to be longer towards the foreground, it is possible to ensure that the player's field of vision, which views the ball through the second upper surface portions 314b.
[0169] The insertion tube portion 315 has a seat grease on the upper surface of the insertion tube portion 315 receiving the screw head of the fastening screw. Therefore, although the fastening screw is inserted from the top side, it is possible to make it easier to avoid the player seeing the screw head of the fastening screw.
[0170] The insertion tube portion 315 is positioned at a position that aligns with the fastened portion 332d having a female thread formed in the middle member 330. In particular, the fastened portion 332d corresponding to the left-handed insertion tube portion 315 also serves as a support portion for supporting the rotary portion 363, but details will be described later.
[0171] The fastening screws screwed into the fastening portion 316 are positioned in such a way that the screw portion is facing upward and the screw head is facing downward. Therefore, although the fastening portion 316 is arranged on the front side, the screw head is not conspicuous to the player who is viewed from an obliquely above. This prevents the displacement device 300 from being viewed poorly by the fastening screws while the upper member 310 and the middle member 330 are secured to a strength.
[0172] The reason why the fastening portion 316 is only formed on the right side is that since the insertion tube portion 315 is already disposed at two locations on the rear side, one fastening position on the front side is sufficient, and that if the screw head is facing downwards and is less noticeable, if it is not necessary, the distribution device 300 will look better. The arrangement of the fastened portion 316 is not limited to this. For example, it may be arranged on the left side or in a pair of left and right.
[0173] The fastening portion 316 is set to a position where the ball is avoided from flowing downward paths and that the viewing of the distribution device 300 is minimized, but details will be described later.
[0174] The lower surfaces of the front and rear long protrusions 317, the left and right inner protrusions 318, and the left and right outer protrusions 319, each formed in a pair, are formed as curved surfaces such that the arrangement decreases as the portion moves away from the portion. This curved surface has different shapes for the long protruding portions 317, the left and right inner protruding portions 318, and the left and right outer protruding portions 319, and is intended to control the flow-down manner of the ball due to the differences in shape.
[0175] The middle member 330 includes the above-mentioned pair of insertion holes 331, a rear frame-shaped portion 332 having a lower bottom at the rear side, a pair of front frame-shaped portions 333 having a lower bottom at the front side, a pair of front frame-shaped portions 333 having a lower bottom at the front side, a pair of first flow path components 334 that are recessed on the left and right sides of the front frame-shaped portion 333 and constitute a flow path for the ball, a pair of second flow path components 335 that are connected to the front end of the first flow path components 334 to form a flow path for the ball and are recessed on the front side of the front frame-shaped portion 333, and a pair of third flow path components 336 that are connected to the left and right inside ends of the second flow path components 335 to form a flow path for the ball and are recessed on the left and right inside of the front frame-shaped portion 333.
[0176] Furthermore, the middle member 330 includes a discharge hole 337 formed at the rear side of the rear end of the third flow path configuration part 336 in a long left and right shape, and is formed to function as a discharge path for the ball, a partition plate portion 338 formed in a long plate shape in the front and back direction to divide the discharge hole 337 and the third flow path configuration part 336 into the left and right, and a pair of alignment protrusions 339 protruding from the lower side of the rear end of the third flow path configuration part 336 as long rectangular convex portions.
[0177] Unlike the front side portion that constitutes the flow path of the ball, the rear frame-like portion 332 does not constitute the flow path of the ball, and is mainly configured as a part that supports the substrate 350 and the state switching device 360. The rear frame-shaped portion 332 includes a through hole 332a for arrangement that penetrates through the vertical direction at the front end of the left and right center portions so as to allow the slide displacement member 370 to be arranged, a guide hole 332b formed in the lower bottom as a long through hole in the left and right direction and guides the slide displacement of the guided portion 362c of the state switching device 360, a plurality of fastening portions 332c having female screw portions that allow fastening screws to be inserted into the lower member 380 to be screwed in, and a cylindrical fastening portion 332d having a female screw portion at the top tip that can be screwed in, which is inserted into the insertion tube portion 315 of the upper member 310.
[0178] The front frame-like portion 333 is subjected to light diffusion processing on the inside of the frame and the front and back surfaces of the lower bottom, resulting in a lower visibility on the back side of the front frame-like portion 333. The front frame-like portion 333 is formed in a frame shape that is approximately square when viewed from above, and includes an insertion hole 333a formed as a seat hole that allows the fastening screws to be inserted into the fastening portion 316 of the upper member 310 to be inserted.
[0179] The first flow path configuration section 334, the second flow path configuration section 335, and the third flow path configuration section 336 are each part that constitutes a flow path of the ball, and are designed so that the flow down direction and tilt angle of the ball are different, but details will be described later.
[0180] The opening portion 335a, which is opened at the front side at the connection position between the second flow path configuration portion 335 and the third flow path configuration portion 336, is a gap for allowing the symmetrical projection portion 161f (see FIG. 12) of the variable winning device 65 to be able to enter. That is, the symmetrical projection portion 161f is arranged so as to enter the inside of the flow path through the opening portion 335a so as to be able to abut the ball flowing down the distribution device 300.
[0181] The discharge hole 337 is divided into a partition plate portion 338 and is formed into a pair of left and right sides, and is formed to be large enough to allow the ball to be discharged in at least two paths. That is, it is composed of at least two times the diameter of the ball and is at least two times the left and right lengths. In this embodiment, since a plurality of detection sensors SE1 are arranged side by side on the lower member 380 disposed below the discharge hole 337, the shape of the discharge hole 337 may be designed in accordance with the arrangement of the sphere through-hole of the detection sensor SE1.
[0182] In addition to the function of partitioning the third flow path constituent part 336 as described above, the partition plate portion 338 also functions as a guide portion for guiding the displacement of the slide displacement member 370, but details will be described later. The alignment protrusion portion 339 is fitted with the protrusion portion 383a of the lower member 380, and is a part for avoiding a misalignment between the middle member 330 and the lower member 380, but details will be described later.
[0183] The substrate 350 is formed in an inverted T-shaped shape that is longer than the upper portion 352, and is provided with a lower end portion on the left end of the lower portion 353 with a recessed portion 354 for alignment.
[0184] The recessed portion 354 is engaged with a portion corresponding to the internal shape of the middle member 330 to position it in the left and right direction, and the long, left and right lower portion 353 is supported so as to be sandwiched between the rear frame portion 332 of the middle member 330 from the front and back, allowing it to be positioned in the front and back direction, and the upper portion 352 is accommodated in the housing recess 320 of the upper member 310 to prevent it from falling out upward, thereby fixing the arrangement. However, details will be described later along with the intention of placing the light emitting means 351.
[0185] The state switching device 360 is a device housed in the rear frame-shaped portion 332 of the middle member 330, and includes an electromagnetic solenoid 361, a slide portion 362 that is engaged with the tip of a plunger supported in a linear displacement in the left-right direction by the electromagnetic solenoid 361, and slides along with the plunger, and is supported rotatably by being inserted into the fastened portion 332d on the left side, and rotates as the slide portion 362 slides.
[0186] The slide portion 362 includes a recessed portion 362a which is recessed so as to receive the disc portion 361a at the tip of the plunger of the electromagnetic solenoid 361 from the upper side, a protruding portion 362b that extends rightward from the right side, and a guided portion 362c that is protruding downward from the front and rear center portion of the lower side and is formed with an oval cross section that is long in the left and right direction.
[0187] From the direction in which the recessed portion 362a is formed, the disc portion 361a supports the slide portion 362 from above, and thus the slide portion 362 can be prevented from falling out upward. Therefore, even if the slide portion 362 is not fixed to the disc portion 361a with an adhesive, the arrangement of the slide portion 362 can be maintained between the disc portion 361a and the lower bottom of the middle member 330.
[0188] The guided portion 362c is a portion for preventing the displacement direction of the slide portion 362 from shifting from the left and right direction by being inserted into the guide hole 332b of the middle member 330. In particular, since this embodiment is formed long in the left and right direction, the slide portion 362 can be maintained by engagement between the guided portion 362c and the guide hole 332b. The cross-sectional shape of the guided portion 362c is not necessarily limited to this, and may be, for example, a circular or a rectangular shape.
[0189] The rotary portion 363 is formed in a substantially L-shaped shape when viewed from the top surface, and is formed in a cylindrical shape in the vertical direction at the L-shaped connection portion, and has a through hole sized to allow the fastened portion 332d of the middle member 330 to be inserted, an upper cylinder portion 363b protruding upward from the short end of the L-shaped side and inserted into the through hole of the protruding portion 362b, and a lower cylinder portion 363c protruding downward from the longitudinal side tip of the L-shaped side and inserted into the recessed portion 378 of the slide displacement member 370.
[0190] With the above-described configuration, the rotary portion 363 is configured to be rotatable with the support cylinder portion 363a as the central axis. This displacement of the rotating portion 363 occurs due to a change in the state of the electromagnetic solenoid 361. That is, when the plunger is energized by energization to the electromagnetic solenoid 361, the plunger is displaced so that the slide portion 362 is displaced in the left and right direction, the upper cylinder portion 363b inserted into the through hole of the protruding portion 362b is displaced, and as a result, the lower cylinder portion 363c is displaced, resulting in displacement of the slide displacement member 370.
[0191] The slide displacement member 370 is a member supported for sliding displacement in the front and rear direction at a position between the upper and lower portions of the middle member 330 and the lower member 380, and includes a thin plate portion 371 that is clamped and supported by the lower bottom portion of the rear frame-like portion 332 of the middle member 330 from above and below, an upper protrusion portion 376 that is projected upwardly from the thin plate portion 371, and a recessed portion 378 that is recessed at the protruding end portions of the protruding portion protruding upwardly at the left and right center portions at the rear side of the upper protrusion portion 376, and is formed to accommodate the lower cylindrical portion 363c of the pivoting portion 363c.
[0192] The thin plate portion 371 includes a pair of supported holes 371a formed in the rear half, a pair of left and right holes, a recessed portion 372 that is recessed in a longitudinal front and back with a width shorter than the arrangement interval between the front side ends of the front side of the center portions in the left and right center portions, a pair of lower protrusions 373 that are protruding downward in a protruding shape along the edges of the recessed portion 372, a plurality of up and downward in a protruding shape along the left and right edges of the rear half, a cylindrical projection 375 that is protruding in both vertical and vertical directions from the rear end and is inserted into the guide elongated hole 386 of the lower member 380.
[0193] The lower protrusion portion 373 and the upper and lower protrusion portion 374 are portions that are intended to slide face to face with the middle member 330 or the lower member 380 disposed on the upper and lower sides, and are protrusions to reduce the contact area between the middle member 330 and the lower member 380 compared to contacting on a plane. By reducing the contact area, the displacement resistance of the slide displacement member 370 can be reduced, and therefore the displacement speed of the slide displacement member 370 can be prevented from being slowed.
[0194] The upper protruding portion 376 is a columnar portion with a roughly trapezoidal shape when viewed from the front, and is arranged so as to pass through the arrangement through hole 332a and enter above the lower bottom of the rear frame-like portion 332. The width of the left and right gaps of the upper protrusions 376 is designed to be slightly longer than the left and right thickness of the partition plate portion 338 of the middle member 330. With this configuration, the partition plate portion 338 can guide the displacement of the upper protruding portion 376.
[0195] In other words, the upper protruding portion 376 is arranged so as to sandwich the partition plate portion 338 between the left and right inner gaps, and is configured to prevent positional deviation in the left and right directions by contacting the partition plate portion 338. This allows the slide displacement member 370 to be guided well, and the displacement direction of the slide displacement member 370 can be maintained in the front and rear direction.
[0196] The recessed portion 378 is formed as a long hole in the left and right direction to accommodate the displacement of the lower cylinder portion 363c of the pivoting portion 363, which is necessary to cause the slide displacement member 370 in the forward and backward direction.
[0197] The protruding portion on which the recessed portion 378 is formed is configured to pass through the arrangement through hole 332a and enter upwards from the bottom of the rear frame-like portion 332, so that the lower cylinder portion 363c of the rotary portion 363 can be easily inserted into the recessed portion 378.
[0198] In this way, the shape of the arrangement through hole 332a is designed as a through hole having a shape that includes the entire area in which the upper protrusion portion 376, which is to be inserted, and the protrusion portion on which the recessed portion 378 is formed, is located.
[0199] The lower member 380 includes the above-mentioned insertion hole 381, a plate-like portion 382 formed in a long thin plate shape on the left and right sides, and a sensor holding frame portion 389 formed in a frame shape that allows multiple detection sensors (four in this embodiment) to be arranged side by side on the left and right sides below the plate-like portion 382.
[0200] The sensor holding frame portion 389 has an opening formed on the rear side where the detection sensor SE1 is inserted, and an upper and lower side where the ball passes through the through hole of the detection sensor SE1 passes, and is formed into a frame shape in which the other portions are closed.
[0201] Similarly to the sensor holding frame portion 389 having a through hole formed in the sensor holding frame portion 389, a through hole is formed at a position where the through hole of the detection sensor SE1 is arranged, and a protruding portion 383 protrudes upward in the front and rear direction at the intermediate position of the two detection sensors SE1 on the left and right inside, a pair of protruding portions 383a protruding from the front end of the protruding portion 383 at a position rearwardly and side-by-side. 固合用384分合用384分合用384分合用384分合用332c合用388含方385含方385含方386合用383合用383合用387合用387合用387合用382合用332c。 The guide projections 384 are provided, a pair of guide projections 384 protruding in a longitudinal direction at both the left and right positions of the guide projections 384, a long hole-shaped guide hole 386 extending in the same line as the protruding portion 383 when viewed above, a curved surface portion 387 formed in a curved surface shape at the front side surface, and an insertion hole 388 formed so as to be penetrated through such that a fastening screw threaded into the fastening portion 332c of the middle member 330 can be inserted.
[0202] The protrusion portion 383 is formed as protrusions with a left and right thickness slightly shorter than the left and right gap width of the recessed portion 372 of the slide displacement member 370, and the slide displacement member 370 is arranged so as to sandwich the protrusion portion 383 by the recessed portion 372. That is, the protruding portion 383 functions as a guide portion for guiding the forward and backward displacement of the slide displacement member 370 .
[0203] The protruding portion 383a is designed so that the left and right inner ends are in the same position as the left and right outer ends of the alignment protruding portion 339 of the middle member 330. That is, when the left and right outer ends of the alignment protrusion portions 339 are fitted to the left and right inner ends of the pair of protrusion portions 383a, the left and right outer ends of the alignment protrusion portions 339 are fitted to each other, so that the position of the middle member 330 in the left and right direction with the lower member 380 as a reference can be appropriately determined. At the same time, by abutting the back side of the frame front portion of the lower member 380 (the portion that connects the protruding portion 383 with the protruding portion 383a at the front end side) and the front side surface of the alignment protruding portion 339, the position of the middle member 330 in the front direction with the lower member 380 can be appropriately determined.
[0204] This makes it possible to easily avoid a positional deviation between the third flow path configuration part 336 as the structure of the middle member 330 and the detection sensor SE1 as the structure of the lower member 380.
[0205] The guide projection portion 384 is formed in a long, left and right oblong shape, and is inserted into the supported hole 371a of the slide displacement member 370, and limits the displacement of the slide displacement member 370. That is, the displacement of the slide displacement member 370 is limited to a displacement within the range in which the guide projection portion 384 is disposed inside the supported hole 371a.
[0206] This makes it possible to prevent collision between the slide displacement member 370 and the protruding portion 383, and thus, the durability of the protruding portion 383 can be improved compared to a configuration in which, for example, the displacement end in the forward direction is determined by the position where the slide displacement member 370 and the protruding portion 383 collide. Therefore, the guide effect of the protruding portion 383 can be continued for a long time.
[0207] The guide protruding portion 384 is not a portion that will immediately affect the operation of the slide displacement member 370 even if it is damaged, but functions as a portion to prevent collision with the protruding portion 383. Therefore, the guide projection portion 384 is usually designed with a strength that can be maintained for a set period (for example, three years) without breaking the guide projection portion 384, and the strength of the guide projection portion 384 and the protruding portion 383 may be designed with the expectation that after the guide projection portion 384 is damaged, the protruding portion 383 will collide with the slide displacement member 370. That is, the life of the guide projection portion 384 may be set to be less than the set period (for example, 2 years), and the remaining period may be designed to withstand the strength of the projection portion 383. In this case, the degree of freedom in setting and shape of the resin material used for the lower member 380 can be improved.
[0208] The guide protrusions 385 are arranged at a gap width that is slightly longer than the left and right width of the thin plate portion 371 of the slide displacement member 370, and are formed so that the thin plate portion 371 can be arranged in the gap. The displacement of the slide displacement member 370 is limited to the displacement on the left and right sides of the guide projection 385 . This makes it possible to cause the slide displacement member 370 to be displaced in the front and rear direction to be small in positional deviation in the left and right direction.
[0209] The guide hole 386 is a long hole formed with a left and right width that allows the cylindrical projection 375 of the slide displacement member 370 to be inserted. The direction of displacement of the slide displacement member 370 is restricted in the front and rear direction by the cylindrical projection 375 being guided by the guide hole 386 .
[0210] The curved surface portion 387 is an abutment surface for guiding the flow of the ball flowing downwards below the middle member 330 . In this embodiment, the flow of the ball entered into the outlet 71 is guided, but details will be described later.
[0211] The fastening screw is inserted into the insertion hole 388 in a position with the screw head facing downward. This prevents the fastening screw from being noticeably visible. Furthermore, the insertion holes 388 are arranged on the left and right sides outside and back sides of the range in which the detection sensors SE1 are arranged. This reduces the possibility that the fastening screw inserted into the insertion hole 388 blocks the view of the sphere passing through the detection sensor SE1 or through the through hole of the detection sensor SE1.
[0212] As mentioned above, the slide displacement member 370 is guided by a plurality of portions, namely, guide protrusions 385 for the thin plate portion 371, guide protrusions 384 for the supported holes 371a, protrusions 383 for the concave portion 372 and lower protrusions 373, guide elongated holes 386 for the cylindrical protrusions 375, partition plate portion 338 for the upper protrusions 376, etc., and displacement in the front and rear direction. This allows the load at the time of guiding to be shared between a plurality of positions, which prevents the load from being applied locally, and damage to the slide displacement member 370 and the guide portion that guides the slide displacement member 370 can be avoided.
[0213] As can be seen from this point, the slide displacement member 370 is not guided to a single member, but is guided to at least a plurality of members, the middle member 330 and the lower member 380. That is, the slide displacement member 370 has at least a pair of upper protrusions 376 guided to the partition plate portion 338 of the middle member 330, and a recessed portion 372 guided to the protrusion portion 383 of the lower member 380.
[0214] Therefore, if the middle member 330 and the lower member 380 are assembled poorly and the arrangement is large, the movement of the slide displacement member 370 is hindered. Here, it is desirable that the middle member 330 and the lower member 380 be kept small as a portion that continually constitutes the flow path of the ball, and the displacement of the slide displacement member 370 is favorably displaced, which ensures that the displacement of the slide displacement member 370 is small.
[0215] In other words, if the positional deviation of the lower member 380 relative to the middle member 330 is excessively large, the displacement of the slide displacement member 370 is not performed well, so by detecting that the displacement of the slide displacement member 370 is defective, it is possible to control the error notification to be executed, as it is possible that the relative positionalization of the middle member 330 and the lower member 380 is defective.
[0216] Therefore, it is possible to prevent the game from continuing with the relative arrangement of the middle member 330 and the lower member 380 in a defective state, and thus the possibility of the player suffering unexpected disadvantages can be reduced.
[0217] Next, the internal structure of the distribution device 300 will be described in detail. Here, the structures related to the flow of the ball inside the distribution device 300 and the structures that enter the flow path side of the ball will be mainly explained.
[0218] 15 is a front view of the receiving member 163 and the allocation device 300; FIG. 16 is a cross-sectional view of the variable winning device 65 and the allocation device 300 along the line XVI-XVI of FIG. 15; FIG. 17 is a cross-sectional view of the variable winning device 65 and the allocation device 300 along the line XVII-XVII of F...
Claims
1. a display means capable of displaying identification information; a determination means capable of performing determination based on the establishment of a determination condition; a dynamic display means for dynamically displaying the identification information on the display means to indicate the determination result of the determination means; and a bonus awarding means for awarding a bonus advantageous to a player based on the display of the identification information for indicating a predetermined specific determination result on the display means, a setting means for setting information for setting a specific game state advantageous to a player, based on the fact that the determination by the determination means has been executed a predetermined specific number of times without the award of the benefit after the awarding of the benefit has been completed; a dynamic display mode determining means for determining a dynamic display mode for the dynamic display of the identification information; a stipulation information storage means for storing a plurality of stipulation information that stipulates a plurality of different dynamic display modes that can be determined by the dynamic display mode determination means; a selection information specifying means for specifying one selection information from a plurality of different selection information as selection information for selecting one regulating information from the regulating information storage means; a regulating information selecting means for selecting one regulating information for determining the dynamic display mode from the regulating information storing means in accordance with the selection information identified by the selection information identifying means, The gaming machine is characterized in that the selection information identification means is configured to be able to identify one of the selection information based on the fact that the judgment of the judgment means has been performed a predetermined number of times without the bonus being awarded after the awarding of the bonus has been completed.
2. The gaming machine described in claim 1, characterized in that the selection information identification means is configured to identify first selection information as the selection information based on the awarding of the bonus, and to be able to identify second selection information different from the first selection information based on the fact that the determination by the determination means has been performed a predetermined number of times without the bonus being awarded after the awarding of the bonus has ended.
3. A gaming machine as described in claim 1 or 2, characterized in that the setting means is configured to be able to set information for setting the specific gaming state based on the fact that after the specific gaming state is set, the judgment of the judgment means is performed the specific number of times without the bonus being awarded.
4. The gaming machine described in claim 3, characterized in that the selection information, which is determined based on the fact that the determination means has made a determination a specific number of times without the benefit being granted after the granting of the benefit has been completed, is composed of information that allows the specified information selection means to select first specified information when the number of determinations made by the determination means is less than a first number, which is less than the specific number, and that allows the selection means to select second specified information different from the first specified information based on the first number being reached.
5. The gaming machine described in claim 4, characterized in that the selection information determined based on the determination by the determination means being performed a specific number of times without the benefit being awarded is information that causes the specified information selection means to select the second specified information based on the number of determinations by the determination means being a second number that is less than the specific number and greater than the first number, and that causes the determination means to select the first specified information when the number of determinations by the determination means is greater than the first number and less than the second number.