Gaming Machines

JP7632564B2Active Publication Date: 2025-02-19SANYO BUSSAN KK
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Patent Information

Application Number
JP2023184378
Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
Filing Date
2023-10-27
Publication Date
2025-02-19
Estimated Expiration
2039-12-29

AI Technical Summary

Benefits of technology

【0011】 請求項1記載の遊技機によれば、予め定められた特定の更新条件が成立したことに基づいて、特定のカウンタのカウンタ値を所定範囲内の1の値に更新することが可能な更新手段と、その更新手段により前記特定のカウンタのカウンタ値が予め定められた第1のカウンタ値に更新されたことに基づいて、予め定められた特定の制御を実行する特定制御実行手段と、前記更新手段により前記特定のカウンタのカウンタ値が前記第1のカウンタ値に更新されたことに基づいて、前記特定のカウンタのカウンタ値を前記所定範囲内の値であって前記第1のカウンタ値とは異なる値である第2のカウンタ値に設定するカウンタ値設定手段と、を備える。

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Abstract

To provide a game machine capable of realizing more suitable control.SOLUTION: On the basis of satisfaction of a specific, predetermined update condition, a counter value of a specific counter is updated to one value within a predetermined range by update means. On the basis of update of the counter value of a specific counter to a first predetermined counter value by the update means, specific predetermined control is executed by specific control execution means. On the basis of update of the counter value of a specific counter to the first counter value by the update means, the counter value of the specific counter is set to a second counter value that is a value within a predetermined range and is a value differing from the first counter value by counter value setting means. Accordingly, more suitable control can be realized.SELECTED DRAWING: Figure 1
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Description

[Technical Field]

[0001] The present invention relates to a gaming machine such as a pachinko machine. [Background technology]

[0002] Some gaming machines, such as pachinko machines, are equipped with a control means for controlling the game. In such gaming machines, when the game situation changes, such as when a winning state is reached, the control means is configured to execute predetermined controls, such as setting of set values. [Prior art documents] [Patent documents]

[0003] [Patent Document 1] Japanese Patent Application Laid-Open No. 2001-276365 Summary of the Invention [Problem to be solved by the invention]

[0004] However, better control is needed.

[0005] The present invention has been made to solve the problems exemplified above, and aims to provide a gaming machine that can achieve more suitable control. [Means for solving the problem]

[0006] To achieve this object, the gaming machine described in claim 1 comprises: an update means capable of updating the counter value of a specific counter to a value of 1 within a predetermined range based on the establishment of a predetermined specific update condition; a specific control execution means for executing a predetermined specific control based on the counter value of the specific counter being updated to a predetermined first counter value by the update means; and a counter value setting means for setting the counter value of the specific counter to a second counter value that is within the predetermined range and is different from the first counter value based on the counter value of the specific counter being updated to the first counter value by the update means.

[0007] The gaming machine described in claim 2 is the gaming machine described in claim 1, wherein the first counter value is configured to be greater than the second counter value, and the update means is configured to be able to update the counter value of the specific counter to a counter value greater than before the update.

[0008] The gaming machine of claim 3 is the gaming machine of claim 1 or 2, further comprising: display means capable of displaying identification information; discrimination means capable of making a discrimination based on the establishment of a discrimination condition; dynamic display means capable of making the display means dynamically display the identification information indicating the discrimination result of the discrimination means; benefit awarding means capable of awarding an advantageous benefit to a player based on the display of the identification information indicating a predetermined specific discrimination result on the display means; setting means capable of setting information for setting a specific gaming state advantageous to a player based on the discrimination of the discrimination means being made a predetermined specific number of times without the benefit being awarded after the awarding of the benefit has been completed; dynamic display mode determination means capable of determining a dynamic display mode in the dynamic display of the identification information; and a specified information selection means capable of selecting one specified information from the specified information storage means for determining the dynamic display mode, wherein the update condition is configured to be satisfied based on the satisfaction of the discrimination condition, and the specific control execution means is configured to be able to execute, as the specific control, control for specifying predetermined specific selection information from a plurality of selection information that is pre-specified as selection information that causes the specified information selection means to select one specified information from the specified information storage means, and the specified information selection means is configured to be able to select one specified information in accordance with the counter value of the specific counter and the specified selection information.

[0009] The gaming machine described in claim 4 is the gaming machine described in claim 3, which is configured to be able to identify first selection information different from the specific selection information as the selection information based on the awarding of the benefit.

[0010] The gaming machine described in claim 5 is a gaming machine described in claim 3 or 4, wherein the setting means is configured to be able to set information for setting the specific gaming state based on the fact that after the specific gaming state is set, the judgment of the judgment means is performed the specific number of times without the bonus being awarded. [Effects of the Invention]

[0011] According to the gaming machine described in claim 1, the gaming machine is provided with an update means capable of updating the counter value of a specific counter to a value of 1 within a predetermined range based on the establishment of a predetermined specific update condition, a specific control execution means for executing a predetermined specific control based on the counter value of the specific counter being updated to a predetermined first counter value by the update means, and a counter value setting means for setting the counter value of the specific counter to a second counter value that is within the predetermined range and is different from the first counter value based on the counter value of the specific counter being updated to the first counter value by the update means.

[0012] This has the effect of enabling more suitable control to be achieved.

[0013] According to the gaming machine described in claim 2, in addition to the effects achieved by the gaming machine described in claim 1, the first counter value is configured to be larger than the second counter value, and the update means is configured to be able to update the counter value of the specific counter to a counter value larger than before the update.

[0014] This has the effect of making the player expect that the specific control will be executed again, since after being updated to the second counter value, the counter value can be updated again to the first counter value by repeatedly updating the counter value.

[0015] According to the gaming machine of claim 3, in addition to the effects of the gaming machine of claim 1 or 2, the gaming machine further comprises: display means capable of displaying identification information; discrimination means capable of making a discrimination based on the establishment of a discrimination condition; dynamic display means capable of making the display means dynamically display the identification information for indicating the discrimination result of the discrimination means; benefit awarding means capable of awarding an advantageous benefit to a player based on the display of the identification information for indicating a predetermined specific discrimination result on the display means; setting means capable of setting information for setting a specific gaming state advantageous to a player based on the discrimination of the discrimination means being made a predetermined specific number of times without the benefit being awarded after the awarding of the benefit has been completed; dynamic display mode determination means capable of determining a dynamic display mode in the dynamic display of the identification information; The display control system includes a specified information storage means for storing a plurality of pieces of specified information that specify a plurality of different dynamic display modes that can be determined by the specified information storage means, and a specified information selection means for selecting one piece of specified information from the specified information storage means for determining the dynamic display mode, wherein the update condition is configured to be satisfied based on the satisfaction of the discrimination condition, and the specific control execution means is configured to be able to execute, as the specific control, control for specifying a predetermined specific selection information from a plurality of selection information that is pre-specified as selection information that causes the specified information selection means to select one piece of specified information from the specified information storage means, and the specified information selection means is configured to be able to select one piece of specified information depending on the counter value of the specific counter and the specified selection information.

[0016] This has the effect of enabling the selected information to be suitably specified.

[0017] According to the gaming machine described in claim 4, in addition to the effect achieved by the gaming machine described in claim 3, it is configured to be able to identify first selection information different from the specific selection information as the selection information based on the fact that the bonus has been granted.

[0018] This allows the selection information to be identified even when a special benefit is awarded, which has the effect of increasing the player's interest in the game.

[0019] According to the gaming machine described in claim 5, in addition to the effects achieved by the gaming machine described in claim 3 or 4, the setting means is configured to be able to set information for setting the specific gaming state based on the fact that, after the specific gaming state has been set, the judgment of the judgment means has been performed the specific number of times without the bonus being awarded.

[0020] This has the effect of realizing novel game properties in which the specific game state is periodically set even if no benefit is given, since the specific game state is set again if no benefit is given even after the specific game state has been set once. [Brief explanation of the drawings]

[0021] [Figure 1] FIG. 1 is a front view of a pachinko machine according to a first embodiment. [Figure 2] FIG. 2 is a front view of the game board of a pachinko machine. [Figure 3] FIG. 2 is a rear view of the pachinko machine. [Figure 4] FIG. 2 is a block diagram showing the electrical configuration of the pachinko machine. [Figure 5] A front oblique view of the variable prize-winning device and the distribution device. [Figure 6] 10(a) and 10(b) are front perspective views of the variable winning device. [Figure 7] FIG. [Figure 8] FIG. [Figure 9] An exploded front oblique view of the base plate, variable winning device, collecting gutter and sorting device. [Figure 10] An exploded rear oblique view of the base plate, variable winning device, collecting gutter and sorting device. [Figure 11] An exploded front oblique view of the variable winning device. [Figure 12]An exploded rear perspective view of the variable winning device. [Figure 13] FIG. [Figure 14] FIG. [Figure 15] FIG. [Figure 16] A cross-sectional view of the variable prize winning device and the distribution device along line XVI-XVI in Figure 15. [Figure 17] A cross-sectional view of the variable prize winning device and the distribution device along line XVII-XVII in Figure 15. [Figure 18] A cross-sectional view of the variable prize winning device and the distribution device along line XVIII-XVIII in Figure 15. [Figure 19] A cross-sectional view of the variable prize winning device and the distribution device along line XVII-XVII in Figure 15. [Figure 20] A cross-sectional view of the variable prize winning device and the distribution device along line XVIII-XVIII in Figure 15. [Figure 21] A front view of the variable prize-winning device and the distribution device. [Figure 22] This is an oblique view of the variable prize winning device and the distribution device as viewed in the direction of arrow XXII in Figure 16. [Figure 23] This is an oblique view of the variable prize winning device and the distribution device as viewed in the direction of arrow XXIII in Figure 16. [Figure 24] (a) is a block diagram showing the electrical configuration of the ROM in the main control unit, (b) is a schematic diagram showing the correspondence between the first winning type counter and the type of jackpot for special patterns, and (c) is a schematic diagram showing the correspondence between the second winning random number counter and the winning type for normal patterns. [Figure 25] This is a diagram showing the time-dependent changes in the operation pattern of the opening and closing plate of the variable winning device and the operation pattern of the slide displacement member of the distribution device in the first round for each type of jackpot. [Figure 26] FIG. [Figure 27] FIG. [Figure 28] FIG. 10 is a front view of the operation unit showing an example of the operation of the operation unit. [Figure 29] FIG. 10 is a front view of the operation unit showing an example of the operation of the operation unit. [Figure 30] FIG. 10 is a front view of the operation unit showing an example of the operation of the operation unit. [Figure 31] FIG. 10 is a front view of the operation unit showing an example of the operation of the operation unit. [Figure 32] FIG. 10 is a front view of the operation unit showing an example of the operation of the operation unit. [Figure 33] FIG. 10 is a front view of the operation unit showing an example of the operation of the operation unit. [Figure 34] FIG. 10 is a front view of the operation unit showing an example of the operation of the operation unit. [Figure 35] FIG. 10 is a front view of the operation unit showing an example of the operation of the operation unit. [Figure 36] FIG. 2 is a front perspective view of a first operating unit. [Figure 37] FIG. 2 is a rear perspective view of the first operating unit. [Figure 38] FIG. 2 is an exploded front perspective view of a first operating unit. [Figure 39] FIG. 2 is an exploded rear perspective view of the first operating unit. [Figure 40] FIG. 10 is a front view of the first operating unit in a standby state for effect. [Figure 41] FIG. 10 is a rear view of the first operating unit in a standby state for effect. [Figure 42] 41 is a side view of the first operating unit as seen in the direction of arrow XLII in FIG. 40. FIG. [Figure 43] A front view of the first operating unit in an intermediate performance state. [Figure 44] A rear view of the first operating unit in an intermediate performance state. [Figure 45] FIG. 10 is a front view of the first operating unit in the extended state. [Figure 46] FIG. 10 is a rear view of the first operating unit in the extended state. [Figure 47]10A and 10B are schematic diagrams showing the amount and angle of displacement of a supported member caused by rotational displacement of a rotating member; [Figure 48] 10(a) and 10(b) are schematic diagrams showing the magnitude relationship of the displacement amount on the driven side of the supported member when the rotating member rotates in the tilting direction at a constant angular velocity. [Figure 49] 10A and 10B are schematic diagrams showing changes in angle with rotation of a rotating member. [Figure 50] FIG. 2 is an exploded front perspective view of a rear case and a second operating unit. [Figure 51] FIG. 2 is an exploded rear perspective view of a rear case and a second operating unit. [Figure 52] 28. (a) is a cross-sectional view of the second operating unit and the center frame taken along line LIIa-LIIa in FIG. 28, and (b) is a cross-sectional view of the second operating unit and the center frame taken along line LIIb-LIIb in FIG. [Figure 53] 33A is a cross-sectional view of the second operating unit and the center frame taken along line LIIIa-LIIIa in FIG. 33, and FIG. 33B is a cross-sectional view of the second operating unit and the center frame taken along line LIIIb-LIIIb in FIG. [Figure 54] 30. (a) is a cross-sectional view of the second operating unit and the center frame taken along line LIVa-LIVa in FIG. 30, and (b) is a cross-sectional view of the second operating unit and the center frame taken along line LIVb-LIVb in FIG. [Figure 55] FIG. 2 is an exploded front perspective view of the lifting and reversing performance device. [Figure 56] FIG. 2 is an exploded rear perspective view of the lifting and reversing performance device. [Figure 57] 10(a) and 10(b) are front views of a transmission device holding plate, a top-bottom inversion member, an intermediate arm member, a linear motion plate member, and a shaft rotation member. [Figure 58](a) is a cross-sectional view of the transmission device holding plate, the up-down inversion member, the intermediate arm member, the linear plate member and the axial rotation member taken along the line LVIIIa-LVIIIa in Figure 57(a), and (b) is a cross-sectional view of the transmission device holding plate, the up-down inversion member, the intermediate arm member, the linear plate member and the axial rotation member taken along the line LVIIIb-LVIIIb in Figure 57(b). [Figure 59] (a) to (c) are front views of the performance device. [Figure 60] FIG. 10 is an exploded front perspective view of a part of the configuration of a third operating unit. [Figure 61] FIG. 10 is an exploded rear perspective view of a part of the configuration of the third operating unit. [Figure 62] FIG. 10 is an exploded front perspective view of a part of the configuration of a third operating unit. [Figure 63] FIG. 10 is an exploded rear perspective view of a part of the configuration of the third operating unit. [Figure 64] 10(a) and 10(b) are rear views of the outer rotating member and the intermediate arm member. [Figure 65] 10(a) and 10(b) are rear views of the outer rotating member and the intermediate arm member. [Figure 66] 10(a) and 10(b) are front views of the outer rotating member and the intermediate arm member. [Figure 67] 10(a) and 10(b) are front views of the outer rotating member and the intermediate arm member. [Figure 68] 10 is a timing chart showing an example of the arrangement of the lifting arm member, the driving mode of the drive motor, and the output of the detection sensor in time series. [Figure 69] 29 is a cross-sectional view of the third operating unit taken along line LXIX-LXIX in FIG. 28. [Figure 70] 10(a) to 10(d) are schematic front views of the operational units that explain examples of combined operations of the operational units in chronological order. [Figure 71] 10(a) to 10(d) are schematic front views of the operational units that explain examples of combined operations of the operational units in chronological order. [Figure 72] FIG. [Figure 73]A front view of the variable prize-winning device and the distribution device. [Figure 74] This is an oblique view of the variable prize winning device and the distribution device as viewed in the direction of arrow XXIII in Figure 16. [Figure 75] A cross-sectional view of the variable prize-winning device and the distribution device along line LXXV-LXXV in Figure 73. [Figure 76] 76 is a cross-sectional view of the middle member, the slide displacement member, the lower member, and the detection sensor of the sorting device taken along the line LXXVI-LXXVI in FIG. 75. [Figure 77] 1(a) to 1(d) are front perspective views of the inner member of the sorting device. [Figure 78] FIG. 2 is a top view of the middle member, the state switching device, the sliding displacement member, and the lower member. [Figure 79] (a) is a cross-sectional view of the middle member, sliding displacement member and lower member taken along line LXXIXa-LXXIXa in Figure 78, (b) is a cross-sectional view of the middle member, sliding displacement member and lower member taken along line LXXIXb-LXXIXb in Figure 78, and (c) is a cross-sectional view of the middle member, sliding displacement member and lower member taken along line LXXIXc-LXXIXc in Figure 78. [Figure 80] 10(a) and 10(b) are side views of the slide displacement member and the ball resting on the upper surface of the ball guide portion. [Figure 81] 81(a) is a front view of the rotating member, (b) is a rear view of the rotating member, and (c) is a side view of the rotating member as viewed in the direction of arrow LXXXIc in FIG. 81(a). [Figure 82] FIG. 2 is a front view of a first operating unit. [Figure 83] FIG. 10 is a rear view of the first operating unit. [Figure 84] FIG. 2 is a front view of a first operating unit. [Figure 85] FIG. 10 is a rear view of the first operating unit. [Figure 86] 10(a) and 10(b) are rear views of the guide slot, the dish-shaped cover, the detection sensor, and the extension of the transmission gear cam. [Figure 87] 10(a) and 10(b) are rear views of the guide slot, the dish-shaped cover, the detection sensor, and the extension of the transmission gear cam. [Figure 88] FIG. 10 is a rear view of the guide slot, the dish-shaped lid portion, the detection sensor, and the extension portion of the transmission gear cam. [Figure 89] FIG. 2 is a front perspective view of a first decorative rotation member and a second decorative rotation member. [Figure 90] 10(a) and 10(b) are schematic front views showing the guide slots, rectangular box portion, and protruding decorative portion. [Figure 91] 10(a) and 10(b) are schematic front views showing the guide slots, rectangular box portion, and protruding decorative portion. [Figure 92] FIG. 10 is a front view showing the guide slots, rectangular box portion, and protruding decorative portion. [Figure 93] 86 is a cross-sectional view of the first operating unit taken along line XCIII-XCIII in FIG. 85. [Figure 94] FIG. 10 is a front view of the second operating unit in the extended state. [Figure 95] 95 is a cross-sectional view of the second operating unit taken along line XCV-XCV in FIG. 94. [Figure 96] FIG. 10 is a front view of the transmission device holding plate, the up-down inversion member, the intermediate arm member, the linear motion plate member, and the shaft rotation member. [Figure 97] FIG. 10 is a front view of the transmission device holding plate, the up-down inversion member, the intermediate arm member, the linear motion plate member, and the shaft rotation member. [Figure 98] FIG. 2 is a front perspective view of the lifting and reversing performance device. [Figure 99] FIG. 2(a) is a front perspective view of the intermediate arm member, and FIG. 2(b) is a rear perspective view of the intermediate arm member. [Figure 100] FIG. 10 is a schematic diagram of a third operating unit, illustrating the displacement of the metal rod and the intermediate arm member. [Figure 101] FIG. 10 is a front schematic view of a third operating unit. [Figure 102] FIG. 10 is a front view of the outer rotating member and the intermediate arm member. [Figure 103] 1A is a rear view of the outer rotating member and the intermediate arm member, and FIG. 1B is a front view of the outer rotating member and the intermediate arm member. [Figure 104] FIG. 10 is a front view of a third operating unit. [Figure 105] FIG. 10 is a front view of a third operating unit. [Figure 106] 106 is a cross-sectional view of the third operating unit taken along line CVI-CVI in FIG. 105. [Figure 107] 105 is a cross-sectional view of the third operating unit taken along line CVII-CVII in FIG. 104. [Figure 108] 16 is a cross-sectional view of the sorting device according to the second embodiment taken along a line corresponding to line XVI-XVI in FIG. 15. [Figure 109] 17(a) and 17(b) are cross-sectional views of the sorting device in the third embodiment taken along a line corresponding to line XVII-XVII in FIG. 15. [Figure 110] 10(a) and 10(b) are schematic top views of the third flow path component, the probability change detection sensor, the normal detection sensor, and the slide displacement member, which schematically show the configuration downstream of the third flow path component in the fourth embodiment. [Figure 111] (a) is a schematic cross-sectional view of the third flow path component, the probability change detection sensor, the normal detection sensor, and the slide displacement member along the CXIa-CXIa line in Figure 110(a), and (b) is a schematic cross-sectional view of the third flow path component, the probability change detection sensor, the normal detection sensor, and the slide displacement member along the CXIb-CXIb line in Figure 110(b). [Figure 112] 17(a) and 17(b) are partial cross-sectional views of the sorting device in the fifth embodiment taken along a line corresponding to line XVII-XVII in FIG. 15. [Figure 113] 17 is a cross-sectional view of the sorting device according to the sixth embodiment taken along a line corresponding to line XVII-XVII in FIG. 15. [Figure 114] FIG. 13 is a front perspective view of a sorting device according to a seventh embodiment. [Figure 115] 115 is a cross-sectional view of the sorting device taken along line CXV-CXV in FIG. 114. [Figure 116] FIG. 19 is a schematic front view showing the relationship between a guide slot and a rotating member in the eighth embodiment. [Figure 117] FIG. 13 is a schematic front view showing the relationship between a guide slot and a rotating member in the ninth embodiment. [Figure 118] FIG. 2 is a front view of a pachinko machine in a first control example. [Figure 119] FIG. 2 is a front view of the game board of a pachinko machine in a first control example. [Figure 120] (a) is a schematic diagram showing the structure of the variable winning device installed in the area below the front view of the game board of the pachinko machine in the first control example, and (b) is a schematic diagram showing the flow path of a ball that has won in the variable winning device in the first control example. [Figure 121] FIG. 2 is a rear view of the pachinko machine in the first control example. [Figure 122] 10A is a diagram schematically illustrating the area division settings and effective line settings of the display screen in the first control example, and FIG. 10B is a diagram illustrating an example of the actual display screen in the first control example. [Figure 123] (a) is a diagram showing an example of the display mode when a reach is achieved during the normal state displayed on the third pattern display device in the first control example, and (b) is a diagram showing an example of the display mode during the normal pattern variation during the normal state displayed on the third pattern display device in the first control example. [Figure 124] (a) is a diagram showing an example of the display mode when a normal winning game (long opening winning game) is executed during the normal state displayed on the third pattern display device in the first control example, and (b) is a diagram showing an example of the display mode when a chance zone is set during the normal state displayed on the third pattern display device in the first control example. [Figure 125] (a) is a diagram showing an example of the display mode when the third pattern is temporarily stopped during the special variation effect displayed on the third pattern display device in the first control example, and (b) is a diagram showing an example of the display mode when the third pattern is restarted during the special variation effect executed while the special pattern 2 reserved ball displayed on the third pattern display device has been acquired in the first control example. [Figure 126] This figure shows an example of the display mode when the third pattern is restarted in a special variable performance that is executed when the special pattern 2 reserved ball displayed on the third pattern display device in the first control example has not been acquired. [Figure 127] (a) is a diagram showing an example of the display mode of the first half of the ending period of a normal jackpot game displayed on the third pattern display device in the first control example; (b) is a diagram showing an example of the display mode of the first half of the ending period of a special jackpot game displayed on the third pattern display device in the first control example; (c) is a diagram showing an example of the display mode of the second half of the ending period of a normal jackpot game displayed on the third pattern display device in the first control example; and (d) is a diagram showing an example of the display mode of the second half of the ending period of a special jackpot game displayed on the third pattern display device in the first control example. [Figure 128] 10A and 10B are diagrams showing an example of the display mode of the game state suggestion effect executed during the chance mode displayed on the third symbol display device in the first control example. [Figure 129] (a) is a diagram showing an example of the display mode when the chance mode is set as the presentation mode displayed on the third pattern display device in the first control example, the normal state is set internally, and the frame button is operated during a period other than the high-speed fluctuation period (the normal fluctuation period); (b) is a diagram showing an example of the display mode when the chance mode is set as the presentation mode displayed on the third pattern display device in the first control example, the normal state is set internally, and the frame button is operated during a period other than the high-speed fluctuation period (the normal fluctuation period). [Figure 130] (a) is a diagram showing an example of the display mode of the operation presentation during the high-speed fluctuation period in the chance mode displayed on the third pattern display device in the first control example, and (b) is a diagram showing an example of the display mode when the frame button is operated during the operation presentation during the high-speed fluctuation period in the chance mode displayed on the third pattern display device in the first control example. [Figure 131](a) is a diagram showing an example of the display mode when the first special pattern change is executed during the "Super Chance Mode" displayed on the third pattern display device in the first control example, and (b) is a diagram showing an example of the display mode when the second special pattern change is executed during the "Super Chance Mode" displayed on the third pattern display device in the first control example. [Figure 132] (a) is a timing chart showing the flow of the presentation when a variation pattern in which a non-reach variation presentation is executed is set as the variation presentation of the third pattern in the first control example, and (b) is a timing chart showing the flow of the presentation when a variation pattern in which a reach variation presentation is executed is set as the variation presentation of the third pattern in the first control example. [Figure 133] (a) is a timing chart showing the flow of presentation during the ending period for a normal jackpot in the first control example, (b) is a timing chart showing the flow of presentation during the ending period for a special jackpot in the first control example, and (c) is a timing chart showing the flow when the ball does not flow down a specific area (V gate) during a special jackpot game in the first control example. [Figure 134] 10(a) and 10(b) are timing charts showing the flow of the presentation mode set after the end of the big win game in the first control example. [Figure 135] 10(a) and 10(b) are timing charts showing the flow of the operation presentation content during the chance mode in the first control example. [Figure 136] FIG. 10 is a diagram showing a game flow of a pachinko machine in a first control example. [Figure 137] FIG. 2 is a block diagram showing the electrical configuration of a pachinko machine in a first control example. [Figure 138] FIG. 4 is a diagram schematically illustrating the configuration of various counters in the first control example. [Figure 139] FIG. 10(a) is a block diagram showing the configuration of the ROM of the main control device in the first control example, and FIG. 10(b) is a block diagram showing the configuration of the RAM of the main control device in the first control example. [Figure 140] (a) is a diagram showing a schematic representation of the prescribed contents of the first winning random number table set in the ROM of the main control device in the first control example, and (b) is a diagram showing a schematic representation of the prescribed contents of the second winning random number table set in the ROM of the main control device in the first control example. [Figure 141] (a) is a block diagram showing the configuration of the jackpot type selection table set in the ROM of the main control device in the first control example, (b) is a diagram showing a schematic diagram of the prescribed contents of the table for special chart 1 jackpot set in the ROM of the main control device in the first control example, and (c) is a diagram showing a schematic diagram of the prescribed contents of the table for special chart 2 jackpot set in the ROM of the main control device in the first control example. [Figure 142] (a) is a block diagram showing the configuration of the variation pattern selection table set in the ROM of the main control device in the first control example, and (b) is a diagram showing the specified contents of the normal table set in the ROM of the main control device in the first control example. [Figure 143] This is a diagram showing a schematic diagram of the contents of the table for probability change and time reduction set in the ROM of the main control device in the first control example. [Figure 144] 10A is a block diagram showing the configuration of the ROM of the voice lamp control device in the first control example, and FIG. 10B is a block diagram showing the configuration of the RAM of the voice lamp control device in the first control example. [Figure 145] This is a diagram showing a schematic diagram of the specified contents of the normal special chart 2 performance selection table set in the ROM of the voice lamp control device in the first control example. [Figure 146] This is a diagram showing the schematic contents of the special effect selection table set in the ROM of the voice lamp control device in the first control example. [Figure 147] (a) is a diagram showing a schematic representation of the contents of the continuous notice execution selection table set in the ROM of the voice lamp control device in the first control example, and (b) is a diagram showing a schematic representation of the contents of the V notification execution selection table set in the ROM of the voice lamp control device in the first control example. [Figure 148](a) is a block diagram showing the configuration of the button operation effect selection table set in the ROM of the voice lamp control device in the first control example, and (b) is a diagram showing the schematic contents of the time-saving state selection table set in the ROM of the voice lamp control device in the first control example. [Figure 149] A diagram showing the specified contents of the probability variable state selection table set in the ROM of the voice lamp control device in the first control example. [Figure 150] FIG. 2 is a block diagram showing the electrical configuration of a display control device in a first control example. [Figure 151] 10(a) to 10(c) are explanatory diagrams illustrating images when the power is turned on in the first control example. [Figure 152] FIG. 10(a) is an explanatory diagram illustrating a rear surface A in the first control example, and FIG. 10(b) is an explanatory diagram illustrating rear surfaces B to D in the first control example. [Figure 153] FIG. 10 is a diagram schematically illustrating an example of a display data table in the first control example. [Fig. 154] FIG. 10 is a diagram schematically illustrating an example of a transfer data table in the first control example. [Figure 155] FIG. 10 is a diagram schematically illustrating an example of a drawing list in the first control example. [Figure 156] 10 is a flowchart showing a timer interrupt process executed by an MPU in the main control device in the first control example. [Figure 157] 10 is a flowchart showing the special symbol variation process executed by the MPU in the main control device in the first control example. [Figure 158] 10 is a flowchart showing the special symbol big win determination process executed by the MPU in the main control device in the first control example. [Figure 159] 10 is a flowchart showing the special symbol variation pattern selection process executed by the MPU in the main control device in the first control example. [Figure 160] 10 is a flowchart showing an update process executed by an MPU in the main control device in the first control example. [Figure 161]A flowchart showing the start-up winning process executed by the MPU in the main control device in the first control example. [Figure 162] 10 is a flowchart showing a read-ahead process executed by an MPU in the main control device in the first control example. [Figure 163] 10 is a flowchart showing the normal pattern change processing executed by the MPU in the main control device in the first control example. [Fig. 164] 10 is a flowchart showing a through gate passing process executed by an MPU in the main control device in the first control example. [Figure 165] 10 is a flowchart showing an NMI interrupt process executed by an MPU in the main control device in the first control example. [Figure 166] 10 is a flowchart showing the start-up process executed by the MPU in the main control device in the first control example. [Figure 167] 10 is a flowchart showing main processing executed by an MPU in the main control device in the first control example. [Figure 168] 10 is a flowchart showing the big win control process executed by the MPU in the main control device in the first control example. [Figure 169] 10 is a flowchart showing the big win operation setting process executed by the MPU in the main control device in the first control example. [Figure 170] 10 is a flowchart showing the jackpot end processing executed by the MPU in the main control device in the first control example. [Figure 171] 10 is a flowchart showing the winning process executed by the MPU in the main control device in the first control example. [Fig. 172] 10 is a flowchart showing an abnormality process executed by an MPU in the main control device in the first control example. [Figure 173] 10 is a flowchart showing the start-up process executed by the MPU in the voice lamp control device in the first control example. [Fig. 174]10 is a flowchart showing the main processing executed by the MPU in the voice lamp control device in the first control example. [Figure 175] 10 is a flowchart showing a command determination process executed by an MPU in the voice lamp control device in the first control example. [Figure 176] 10 is a flowchart showing a state command receiving process executed by an MPU in the voice lamp control device in the first control example. [Figure 177] A flowchart showing the winning command processing executed by the MPU in the voice lamp control device in the first control example. [Figure 178] A flowchart showing the special prize information command processing executed by the MPU in the voice lamp control device in the first control example. [Figure 179] 10 is a flowchart showing the general map-related processing executed by the MPU in the voice lamp control device in the first control example. [Figure 180] 10 is a flowchart showing the jackpot-related processing executed by the MPU in the voice lamp control device in the first control example. [Figure 181] 10 is a flowchart showing the ending processing executed by the MPU in the voice lamp control device in the first control example. [Figure 182] 10 is a flowchart showing the variable display setting process executed by the MPU in the voice lamp control device in the first control example. [Figure 183] This is a flowchart showing the special diagram 1 performance mode setting process executed by the MPU in the voice lamp control device in the first control example. [Figure 184] A flowchart showing the special chart 2 performance mode setting process executed by the MPU in the voice lamp control device in the first control example. [Figure 185] 10 is a flowchart showing the chance mode performance setting process executed by the MPU in the voice lamp control device in the first control example. [Figure 186]10 is a flowchart showing the frame button input monitoring and performance processing executed by the MPU in the voice lamp control device in the first control example. [Figure 187] 10 is a flowchart showing a main process executed by an MPU in the display control device in the first control example. [Figure 188] 10 is a flowchart showing boot processing executed by an MPU in the display control device in the first control example. [Figure 189] (a) is a flowchart showing command interrupt processing executed by an MPU in a display control device in a first control example, and (b) is a flowchart showing V interrupt processing executed by an MPU in a display control device in a first control example. [Figure 190] 10 is a flowchart showing a command determination process executed by an MPU in the display control device in the first control example. [Figure 191] (a) is a flowchart showing the variation pattern command processing executed by the MPU in the display control device in the first control example, and (b) is a flowchart showing the stop type command processing executed by the MPU in the display control device in the first control example. [Figure 192] (a) is a flowchart showing the opening command processing executed by the MPU in the display control device in the first control example, and (b) is a flowchart showing the number of rounds command processing executed by the MPU in the display control device in the first control example. [Figure 193] 10 is a flowchart showing an ending command process executed by an MPU in the display control device in the first control example. [Figure 194] (a) is a flowchart showing the fluctuation stop command processing executed by the MPU in the display control device in the first control example, and (b) is a flowchart showing the notification command processing executed by the MPU in the display control device in the first control example. [Figure 195](a) is a flowchart showing the background image change command processing executed by the MPU in the display control device in the first control example, and (b) is a flowchart showing the error command processing executed by the MPU in the display control device in the first control example. [Figure 196] 10 is a flowchart showing a display setting process executed by an MPU in the display device in the first control example. [Figure 197] 10 is a flowchart showing a warning image setting process executed by an MPU in the display control device in the first control example. [Figure 198] 10 is a flowchart showing a pointer update process executed by an MPU in the display control device in the first control example. [Figure 199] (a) is a flowchart showing the transfer setting process executed by the MPU in the display control device in the first control example, and (b) is a flowchart showing the resident image transfer setting process executed by the MPU in the display control device in the first control example. [Figure 200] 10 is a flowchart showing a normal image transfer setting process executed by an MPU in the display control device in the first control example. [Figure 201] 10 is a flowchart showing a drawing process executed by an MPU in the display control device in the first control example. [Figure 202] (a) is a schematic diagram showing the relationship between the display image layer formed on the pachinko machine in the second control example and the display screen, and (b) and (c) are diagrams showing an example of a display effect executed when the display of the main pattern image layer in the second control example is set to off and the display of the sub-pattern image layer is set to on. [Figure 203](a) is a schematic diagram showing image data of the main sea pattern used when a sea image (sea background) is set in the second control example, (b) is a schematic diagram showing image data of the main mountain image used when a mountain image (mountain background) is set in the second control example, (c) is a schematic diagram showing image data of the secondary pattern pre-stored in the character memory area in the second control example, and (d) is a schematic diagram showing the contents of image data corresponding to various images used for the variable main pattern in the second control example. [Figure 204] 10 is a timing chart showing a flow of the variable display of the third symbol (main symbol, sub-symbol) in the second control example. [Figure 205] (a) is a timing chart that shows a schematic flow of the change pattern used in the example of the performance in the second control example, (b) is a timing chart that shows a schematic flow of the normal performance in the second control example, (c) is a timing chart that shows a schematic flow of the reach line preview performance in the second control example, and (d) is a timing chart that shows a schematic flow of the preview performance in the second control example in which the direction of change of the sub-pattern is different from normal. [Figure 206] FIG. 10 is a block diagram showing the electrical configuration of the display control device in a second control example. [Figure 207] FIG. 10 is a diagram schematically illustrating an example of a display data table in a second control example. [Figure 208] FIG. 10 is a diagram schematically illustrating an example of a drawing list in a second control example. [Figure 209] 10 is a flowchart showing a variation pattern command process 2 executed by an MPU in the display control device in the second control example. [Figure 210] 10 is a flowchart showing a rear image change command process 2 executed by an MPU in the display control device in the second control example. [Figure 211](a) is a schematic diagram showing the relationship between the display image layer formed on a pachinko machine in a modified example of the second control example and the display screen, (b) is a diagram showing an example of a display screen displayed during a triple reach performance in a modified example of the second control example, and (c) is a diagram showing an example of a display screen when a triple reach state is reached due to the triple reach performance in a modified example of the second control example. [Figure 212] FIG. 11 is a front view of the game board of a pachinko machine in a third control example. [Figure 213] (a) is a schematic diagram showing the structure near the specific winning port of the variable winning device on the game board of a pachinko machine in the third control example, and (b) is a schematic diagram showing the flow path of a ball that has won at the specific winning port in the third control example. [Figure 214] A schematic diagram showing the flow path of a ball that enters a specific winning port in the third control example. [Figure 215] FIG. 10 is a block diagram showing the configuration of the RAM of the main control device in the third control example. [Figure 216] FIG. 10 is a block diagram showing the configuration of the RAM of the voice lamp control device in the third control example. [Figure 217] 10 is a flowchart showing big win control process 4 executed by the MPU in the main control device in the third control example. [Figure 218] This is a flowchart showing the winning process 4 executed by the MPU in the main control device in the third control example. [Figure 219] 10 is a flowchart showing a V round process executed by an MPU in the main control device in the third control example. [Figure 220] 10 is a flowchart showing the update process during a jackpot executed by the MPU in the main control device in the third control example. [Figure 221] 10 is a flowchart showing a big win-related process 4 executed by an MPU in the voice lamp control device in the third control example. [Figure 222] 10 is a flowchart showing the performance update process 4 executed by the MPU in the voice lamp control device in the third control example. [Figure 223] FIG. 10 is a block diagram showing the configuration of the ROM of the main control device in the fourth control example. [Figure 224] (a) is a diagram showing a schematic diagram of the contents of the rules for the two tables for the special chart 2 jackpot set in the ROM of the main control device in the fourth control example, and (b) is a diagram showing a schematic diagram of the contents of the rules for the fall lottery table set in the ROM of the main control device in the fourth control example. [Figure 225] 10(a) is a block diagram showing the configuration of the ROM of the voice lamp control device in the fourth control example, and FIG. 10(b) is a block diagram showing the configuration of the RAM of the voice lamp control device in the fourth control example. [Figure 226] (a) is a block diagram showing the configuration of the button operation effect selection 2 table set in the ROM of the voice lamp control device in the fourth control example, and (b) is a diagram showing the schematic contents of the special state selection 2 table set in the ROM of the voice lamp control device in the fourth control example. [Figure 227] 10 is a flowchart showing a special symbol big win determination process 5 executed by the MPU in the main control device in the fourth control example. [Figure 228] 10 is a flowchart showing a read-ahead process 5 executed by an MPU in the main control device in the fourth control example. [Figure 229] 10 is a flowchart showing the big win end process 5 executed by the MPU in the main control device in the fourth control example. [Figure 230] 10 is a flowchart showing a command determination process 5 executed by an MPU in the voice lamp control device in the fourth control example. [Figure 231] 10 is a flowchart showing a fall-related process executed by an MPU in a voice lamp control device in a fourth control example. [Figure 232] FIG. 10 is a diagram showing an example of a display effect in the second control example. [Figure 233] FIG. 10 is a diagram showing a modified example of the game board of a pachinko machine. [Figure 234] FIG. 11 is a front view of the game board of a pachinko machine in the fifth control example. [Figure 235] (a) is a diagram showing an example of a display screen displayed during a jackpot game that is executed based on winning the jackpot in the special pattern lottery in the fifth control example, and (b) is a diagram showing an example of a display screen that is displayed on the ending screen of a jackpot game in the fifth control example. [Figure 236] (a) is a diagram showing an example of a display screen displayed during chance time in the fifth control example, and (b) is a diagram showing an example of a presentation screen at the end of chance time in the fifth control example. [Figure 237] (a) is a diagram showing an example of a display screen displayed at the start of the pull-back zone in the fifth control example, and (b) is a diagram showing an example of a display screen displayed when a time-saving win is made during the pull-back zone in the fifth control example. [Figure 238] (a) is a diagram showing an example of a display screen during the extended time that is executed when a long time reduction is set in the fifth control example, and (b) is a diagram showing an example of a display screen when the number of times that special pattern variations are executed during the long time reduction in the fifth control example reaches 9,900. [Figure 239] A figure showing an example of a presentation screen for preparation time that is executed during the time-saving state after the chance time ends in the fifth control example. [Figure 240] (a) is a diagram showing the relationship between the background types displayed in the pullback zone in the fifth control example and the content indicated by each background, and (b) is a diagram showing the relationship between the types of suggestion modes in the pullback mode in the fifth control example and the suggestion content indicated by each suggestion mode. [Figure 241] FIG. 10 is a diagram showing a game flow in a fifth control example. [Figure 242] FIG. 10 is a block diagram showing the electrical configuration of a pachinko machine in a fifth control example. [Figure 243] FIG. 13 is a diagram illustrating a schematic configuration of various counters in a fifth control example. [Figure 244](a) is a block diagram showing the configuration of the ROM in the main control device of a pachinko machine in the fifth control example, and (b) is a block diagram showing the configuration of the RAM in the main control device of a pachinko machine in the fifth control example. [Figure 245] (a) is a diagram showing a schematic representation of the contents of the first winning random number 5 table set in the ROM of the main control device in the fifth control example, (b) is a diagram showing a schematic representation of the contents of the second winning random number table set in the ROM of the main control device in the fifth control example, and (c) is a diagram showing a schematic representation of the contents of the time-saving winning random number 5 table set in the ROM of the main control device in the fifth control example. [Figure 246] (a) is a block diagram showing the configuration of the 5 tables for selecting the type of jackpot set in the ROM of the main control device in the fifth control example, (b) is a diagram showing the typical contents of the 5 tables for the special chart 1 jackpot in the fifth control example, and (c) is a diagram showing the typical contents of the 5 tables for the special chart 2 jackpot in the fifth control example. [Figure 247] (a) is a diagram showing a schematic diagram of the contents of the five tables for selecting variable patterns set in the ROM of the main control device in the fifth control example, and (b) is a diagram showing a schematic diagram of the contents of the five tables for normal and second probability variation in the fifth control example. [Figure 248] (a) is a diagram showing a schematic diagram of the contents of the five tables for special rate and time reduction in the fifth control example, and (b) is a diagram showing a schematic diagram of the contents of the five tables for time reduction type selection set in the ROM of the main control device in the fifth control example. [Figure 249] (a) is a block diagram showing the configuration of the ROM within the sound lamp control device of a pachinko machine in the fifth control example, and (b) is a block diagram showing the configuration of the RAM within the sound lamp control device of a pachinko machine in the fifth control example. [Figure 250] A block diagram showing the configuration of a pullback mode selection table set in the ROM of the voice lamp control device in the fifth control example. [Figure 251] A block diagram showing the configuration of a suggestion mode selection table set in the ROM of the voice lamp control device in the fifth control example. [Figure 252] 10 is a flowchart showing a special symbol variation process 5 executed by the MPU in the main control device in the fifth control example. [Figure 253] 10 is a flowchart showing a special symbol determination process 5 executed by an MPU in the main control device in the fifth control example. [Figure 254] 13 is a flowchart showing a time-saving lottery process 5 executed by an MPU in the main control device in the fifth control example. [Figure 255] 10 is a flowchart showing a special symbol variation pattern selection process 5 executed by the MPU in the main control device in the fifth control example. [Figure 256] 13 is a flowchart showing update processing 5 executed by the MPU in the main control device in the fifth control example. [Figure 257] 13 is a flowchart showing a time-saving setting process 5 executed by an MPU in the main control device in the fifth control example. [Figure 258] A flowchart showing the start-up winning process 5 executed by the MPU in the main control device in the fifth control example. [Figure 259] 10 is a flowchart showing a read-ahead process 5 executed by an MPU in the main control device in the fifth control example. [Figure 260] 10 is a flowchart showing a big win control process 5 executed by the MPU in the main control device in the fifth control example. [Figure 261] 10 is a flowchart showing the big win end process 5 executed by the MPU in the main control device in the fifth control example. [Figure 262] 10 is a flowchart showing command determination processing 5 executed by an MPU in the voice lamp control device in the fifth control example. [Figure 263] 10 is a flowchart showing a state command receiving process 5 executed by an MPU in the voice lamp control device in the fifth control example. [Figure 264] 10 is a flowchart showing the normal state presentation setting process executed by the MPU in the voice lamp control device in the fifth control example. [Figure 265] 10 is a flowchart showing a pullback mode setting process executed by an MPU in a voice lamp control device in a fifth control example. [Figure 266] 10 is a flowchart showing the time-saving state presentation setting process executed by the MPU in the voice lamp control device in the fifth control example. [Figure 267] A flowchart showing the second probability variable state presentation setting process executed by the MPU in the voice lamp control device in the fifth control example. [Figure 268] A flowchart showing special diagram 1 performance mode setting process 5 executed by the MPU in the voice lamp control device in the fifth control example. [Figure 269] A flowchart showing special chart 2 performance mode setting process 5 executed by the MPU in the voice lamp control device in the fifth control example. [Figure 270] 10 is a flowchart showing the chance time performance setting process executed by the MPU in the voice lamp control device in the fifth control example. [Figure 271] (a) is a diagram showing an example of a variable display screen when the result of the special pattern 1 lottery is a jackpot or a time-saving win in the normal state in the first variant of the fifth control example, and (b) is a diagram showing an example of a display screen when the result of the first special pattern lottery (special pattern 1 lottery) is a time-saving win in the normal state (low probability state for special patterns, low probability state for normal patterns) in the first variant of the fifth control example. [Fig. 272] (a) is a figure showing an example of a display screen during the time-saving state when the variable time of special chart 1 is set to 30 seconds in the normal state in the first variant of the fifth control example, and (b) is a figure showing an example of a display screen when the time-saving state in the first variant of the fifth control example has ended. [Fig. 273] This figure shows an example of a display screen when you win the time-saving bonus with special chart 2 reserved during the promotion chance zone in the first variant of the fifth control example. [Fig. 274](a) is a diagram showing a schematic representation of the contents of the time-saving random number 5a table set in the ROM of the main control device in the first variant of the fifth control example, and (b) is a diagram showing a schematic representation of the contents of the time-saving type selection 5a table set in the ROM of the main control device in the first variant of the fifth control example. [Figure 275] 13 is a flowchart showing a time-saving lottery process 5a executed by an MPU in the main control device in a first modified example of the fifth control example. [Figure 276] 10 is a flowchart showing a time-saving state presentation setting process 5a executed by an MPU in a voice lamp control device in a first modified example of the fifth control example. [Figure 277] A flowchart showing the special chart 1 performance mode setting process 5a executed by the MPU in the voice lamp control device in the first variant of the fifth control example. [Fig. 278] (a) is a diagram showing an example of a display screen during the chance time acquisition effect that is executed when a jackpot that grants the first time-saving state is won in the special chart 1 lottery during the normal state in the second variant of the fifth control example, and (b) is a diagram showing an example of a display screen during the chance time acquisition effect that is executed when a time-saving state that grants the second time-saving state is won in the special chart 1 lottery during the normal state in the second variant of the fifth control example. [Figure 279] A figure showing an example of the fluctuation pattern when a jackpot is won and an example of the fluctuation pattern when a time-saving win is won in the second variant of the fifth control example. [Figure 280] (a) is a diagram showing a schematic representation of the contents of the time-saving random number 5b table set in the ROM of the main control device in the second variant of the fifth control example, and (b) is a diagram showing a schematic representation of the contents of the jackpot 5b table in the second variant of the fifth control example. [Figure 281] FIG. 13 is a diagram schematically showing the contents of the time-saving type selection table 5b set in the ROM of the main control device in the second modified example of the fifth control example. [Figure 282] 13 is a flowchart showing a time-saving state presentation setting process 5b executed by an MPU in the voice lamp control device in a second modified example of the fifth control example. [Figure 283] (a) is a diagram showing an example of a display screen when time reduction A is set in the sixth control example, and (b) is a diagram showing an example of a display screen when time reduction B is set in the sixth control example. [Fig. 284] (a) is a diagram showing an example of the display screen when a time-saving win is made during the time-saving state in the sixth control example, and the remaining number of time-saving wins increases, and (b) is a diagram showing an example of the display screen when a time-saving win is made during the time-saving state in the sixth control example, and the remaining number of time-saving wins decreases. [Figure 285] FIG. 13 is a diagram showing a game flow in a sixth control example. [Figure 286] (a) is a diagram showing a schematic representation of the contents of the six time-saving random number tables set in the ROM of the main control device in the sixth control example, and (b) is a diagram showing a schematic representation of the contents of the six time-saving type selection tables set in the ROM of the main control device in the sixth control example. [Figure 287] This is a diagram showing the specifications of the six tables for the big win set in the ROM of the main control device in the sixth control example. [Figure 288] A block diagram showing the configuration of the RAM in the sound lamp control device of a pachinko machine in the sixth control example. [Figure 289] 13 is a flowchart showing a time-saving lottery process 6 executed by the MPU in the main control device in the sixth control example. [Figure 290] 10 is a flowchart showing a time-saving state presentation setting process 6 executed by an MPU in a voice lamp control device in a sixth control example. [Figure 291] A flowchart showing special chart 2 performance mode setting process 6 executed by the MPU in the voice lamp control device in the sixth control example. [Figure 292] A flowchart showing the mode-specific performance setting process executed by the MPU in the voice lamp control device in the sixth control example. [Figure 293] A flowchart showing the time-saving B performance setting process executed by the MPU in the voice lamp control device in the sixth control example. [Fig. 294] FIG. 13 is a front view of the game board of a pachinko machine in the seventh control example. [Figure 295] FIG. 13 is a partially enlarged view of the game board of a pachinko machine in the seventh control example. [Figure 296] A front oblique view of the V winning device in the seventh control example. [Figure 297] A disassembled front oblique view of the V winning device in the seventh control example. [Figure 298] This is an operation diagram of the V winning device in the seventh control example, viewed from the back. [Figure 299] (a) is a schematic diagram of a plan view of the V prize opening of the V prize winning device in the seventh control example when the opening and closing door is closed, and (b) is a schematic diagram of a plan view of the V prize opening of the V prize winning device in the seventh control example when it is open. [Figure 300] (a) is a diagram showing an example of a display screen when a time-saving lottery result suggestion effect is executed while special chart 1 is changing in the seventh control example, and (b) is a diagram showing an example of a display screen when a time-saving lottery result suggestion effect is executed while special chart 1 is changing in the seventh control example. [Figure 301] (a) is a diagram showing an example of a display screen when indicating that the time-saving function has not been won during the fluctuation of special chart 1 in the seventh control example, and (b) is a diagram showing an example of a jackpot winning notification screen when a double win occurs in the seventh control example. [Figure 302] (a) is a timing chart showing an example of a notification pattern when both the time-saving lottery and the jackpot lottery are won in the seventh control example, (b) is a timing chart showing an example of a notification pattern when the time-saving lottery is won but the jackpot is not won in the seventh control example, and (c) is a timing chart showing an example of a notification pattern when the time-saving lottery is not won but the jackpot is won in the seventh control example. [Figure 303] FIG. 13 is a diagram illustrating a schematic configuration of various counters in a seventh control example. [Figure 304] (a) is a block diagram showing the configuration of the ROM in the main control device of a pachinko machine in the seventh control example, and (b) is a block diagram showing the configuration of the RAM in the main control device of a pachinko machine in the seventh control example. [Figure 305] (a) is a block diagram showing the configuration of the first winning random number 7 table set in the ROM of the main control unit in the seventh control example, (b) is a diagram showing the schematic contents of the first special pattern random number 7 table in the seventh control example, and (c) is a diagram showing the schematic contents of the second special pattern random number 7 table in the seventh control example. [Figure 306] (a) is a block diagram showing the configuration of the jackpot type selection 7 table set in the ROM of the main control device in the seventh control example, (b) is a diagram showing the typical contents of the special chart 1 jackpot type selection 7 table in the seventh control example, (c) is a diagram showing the typical contents of the special chart 2 jackpot type selection 7 table in the seventh control example, and (d) is a diagram showing the typical contents of the time-saving grant 7 table set in the ROM of the main control device in the seventh control example. [Figure 307] This is a diagram showing the specified contents of the small win type selection 7 table set in the ROM of the main control device in the seventh control example. [Figure 308] (a) is a diagram showing a schematic representation of the prescribed contents of the variation pattern 7 table set in the ROM of the main control device in the seventh control example, and (b) is a diagram showing a schematic representation of the prescribed contents of the normal variation pattern 7 table in the seventh control example. [Figure 309] A diagram showing the specified contents of the time-saving variable pattern 7 table in the seventh control example. [Figure 310] (a) is a diagram showing a schematic representation of the contents of the seven time-saving random number tables set in the ROM of the main control device in the seventh control example, and (b) is a diagram showing a schematic representation of the contents of the seven time-saving type selection tables set in the ROM of the main control device in the seventh control example. [Figure 311] (a) is a block diagram showing the configuration of the ROM within the sound lamp control device of a pachinko machine in the seventh control example, and (b) is a block diagram showing the configuration of the RAM within the sound lamp control device of a pachinko machine in the seventh control example. [Figure 312]A diagram showing a schematic diagram of the specified contents of the lottery result notification mode selection table set in the ROM of the sound lamp control device of the pachinko machine in the seventh control example. [Figure 313] FIG. 13 is a diagram showing a game flow in the seventh control example. [Figure 314] 13 is a flowchart showing a timer interrupt process executed by an MPU in the main control device in the seventh control example. [Figure 315] 13 is a flowchart showing special symbol variation processing 7 executed by the MPU in the main control device in the seventh control example. [Figure 316] 13 is a flowchart showing a time-saving lottery process 7 executed by the MPU in the main control device in the seventh control example. [Figure 317] 13 is a flowchart showing a special symbol determination process 7 executed by an MPU in the main control device in the seventh control example. [Figure 318] 13 is a flowchart showing the special symbol variation pattern selection process 7 executed by the MPU in the main control device in the seventh control example. [Figure 319] 13 is a flowchart showing update processing 7 executed by the MPU in the main control device in the seventh control example. [Figure 320] 13 is a flowchart showing a small win start setting process 7 executed by the MPU in the main control device in the seventh control example. [Figure 321] 13 is a flowchart showing a time-saving update process 7 for small wins executed by the MPU in the main control device in the seventh control example. [Figure 322] 13 is a flowchart showing the V inlet passing process executed by the MPU in the main control device in the seventh control example. [Figure 323] 13 is a flowchart showing a V-passing process executed by an MPU in the main control device in the seventh control example. [Figure 324] 13 is a flowchart showing start-up processing 7 executed by the MPU in the main control device in the seventh control example. [Figure 325]13 is a flowchart showing main processing 7 executed by the MPU in the main control device in the seventh control example. [Figure 326] 13 is a flowchart showing the big win control process 7 executed by the MPU in the main control device in the seventh control example. [Figure 327] 10 is a flowchart showing the small win control process 7 executed by the MPU in the main control device in the seventh control example. [Figure 328] A flowchart showing special diagram 1 performance mode setting process 7 executed by the MPU in the voice lamp control device in the seventh control example. [Figure 329] 10 is a diagram showing a modified configuration of the game board 13 of the pachinko machine 10. FIG. [Figure 330] FIG. 13 is a front view schematically showing the game board of a pachinko machine in the eighth control example. [Figure 331] 10(a) and 10(b) are diagrams showing a schematic diagram of the internal structure of a sorting unit 1064 of a pachinko machine in an eighth control example. [Figure 332] (a) is a diagram showing an example of a presentation screen when special symbol 2 reserve is consecutively acquired by overflow winning during an unfavorable time-saving state displayed on the third symbol display device in the eighth control example, and (b) is a diagram showing an example of a presentation screen during a normal symbol long winning game displayed on the third symbol display device in the eighth control example. [Figure 333] (a) is a diagram showing an example of a presentation screen displayed on the third pattern display device in the eighth control example to indicate the end of an unfavorable time-saving state, and (b) is a diagram showing an example of a presentation screen displayed on the third pattern display device in the eighth control example during the ending of a normal jackpot game. [Figure 334] (a) is a schematic diagram showing a portion of the contents of the ROM of the main control device in the eighth control example, and (b) is a schematic diagram showing a portion of the contents of the RAM of the main control device in the eighth control example. [Figure 335](a) is a schematic diagram showing the jackpot type selection 8 table in the 8th control example, and (b) is a schematic diagram showing the time-saving random number 8 table in the 8th control example. [Figure 336] (a) is a schematic diagram showing the contents of the 8 tables for special rate and time reduction in the 8th control example, and (b) is a schematic diagram showing the contents of the 8 tables for time reduction type selection in the 8th control example. [Figure 337] (a) is a schematic diagram showing a portion of the contents of the ROM of the voice lamp control device in the eighth control example, and (b) is a schematic diagram showing a portion of the contents of the RAM of the voice lamp control device in the eighth control example. [Figure 338] FIG. 13 is a schematic diagram showing the contents of the pre-read hold mode selection table in the eighth control example. [Figure 339] 13 is a flowchart showing the special symbol variation process 8 executed by the MPU in the main control device in the eighth control example. [Figure 340] 13 is a flowchart showing a variation execution determination process 8 executed by the MPU in the main control device in the eighth control example. [Figure 341] 13 is a flowchart showing a time-saving lottery process 8 executed by the MPU in the main control device in the eighth control example. [Figure 342] 13 is a flowchart showing update processing 8 executed by the MPU in the main control device in the eighth control example. [Figure 343] 13 is a flowchart showing a time-saving setting process 8 executed by the MPU in the main control device in the eighth control example. [Figure 344] This is a flowchart showing the start winning processing 8 executed by the MPU in the main control device in the eighth control example. [Figure 345] 13 is a flowchart showing a pre-reading process 8 executed by the MPU in the main control device in the eighth control example. [Figure 346] 13 is a flowchart showing the main processing executed by the MPU in the voice lamp control device in the eighth control example. [Figure 347] 13 is a flowchart showing command determination processing 8 executed by the MPU in the voice lamp control device in the eighth control example. [Figure 348] 13 is a flowchart showing a state command receiving process 8 executed by an MPU in the voice lamp control device in the eighth control example. [Figure 349] 13 is a flowchart showing the normal state presentation setting process 8 executed by the MPU in the voice lamp control device in the eighth control example. [Figure 350] 13 is a flowchart showing a time-saving state presentation setting process 8 executed by an MPU in the voice lamp control device in the eighth control example. [Figure 351] This is a flowchart showing the winning command processing 8 executed by the MPU in the voice lamp control device in the eighth control example. [Figure 352] A flowchart showing special prize winning information command processing 8 executed by the MPU in the voice lamp control device in the eighth control example. [Figure 353] 13 is a flowchart showing ending processing 8 executed by the MPU in the voice lamp control device in the eighth control example. [Figure 354] This is a flowchart showing the LCD performance execution management process 8 executed by the MPU in the voice lamp control device in the eighth control example. [Figure 355] This is a flowchart showing the advance winning detection process 8 executed by the MPU in the voice lamp control device in the eighth control example. [Figure 356] FIG. 13 is a front view schematically showing the game board of a pachinko machine in the ninth control example. [Figure 357] 13(a) and 13(b) are enlarged views showing the right area of ​​the game board of a pachinko machine in a ninth control example. [Figure 358] 13(a) and 13(b) are enlarged views showing the right area of ​​the game board of a pachinko machine in a ninth control example. [Figure 359] 13(a) and 13(b) are enlarged views showing the right area of ​​the game board of a pachinko machine in a ninth control example. [Figure 360] This is a timing chart showing the flow of the normal winning game when the normal winning opening pattern A is set in the 9th control example. [Figure 361] This is a timing chart showing the flow of the normal winning game when the normal winning opening pattern B is set in the 9th control example. [Figure 362] FIG. 13 is a schematic diagram showing the game flow illustrating the transition of the game state in the ninth control example. [Figure 363] (a) is a diagram showing an example of a presentation screen when a time-saving pattern is won in the normal state displayed on the third pattern display device in the 9th control example, and (b) is a diagram showing an example of a presentation screen during heaven mode displayed on the third pattern display device in the 9th control example. [Figure 364] (a) is a figure showing an example of a presentation screen during space mode displayed on the third pattern display device in the 9th control example, and (b) is a figure showing an example of a presentation screen during challenge mode displayed on the third pattern display device in the 9th control example. [Figure 365] (a) is a schematic diagram showing a part of the contents of the ROM of the main control device in the 9th control example, and (b) is a schematic diagram showing the contents of the 1st winning random number 9 table in the 9th control example. [Figure 366] (a) is a schematic diagram showing the contents of the jackpot type selection 9 table in the 9th control example, and (b) is a schematic diagram showing the contents of the time-saving hit random number 9 table in the 9th control example. [Figure 367] This is a schematic diagram showing the contents of the normal map type selection table 9 in the 9th control example. [Figure 368] FIG. 13 is a schematic diagram showing part of the contents of the RAM of the main control device in the ninth control example. [Figure 369] (a) is a schematic diagram showing a portion of the contents of the ROM of the voice lamp control device in the 9th control example, and (b) is a schematic diagram showing the contents of the expectation level selection table in the 9th control example. [Figure 370]A schematic diagram showing a portion of the contents of the RAM of the voice lamp control device in the ninth control example. [Figure 371] 13 is a flowchart showing command determination processing 9 executed by the MPU in the voice lamp control device in the 9th control example. [Figure 372] 13 is a flowchart showing a state command process 9 executed by an MPU in the voice lamp control device in the 9th control example. [Figure 373] 13 is a flowchart showing a game status update process 9 executed by an MPU in the voice lamp control device in the ninth control example. [Figure 374] 13 is a flowchart showing a time-saving related process 9 executed by an MPU in a voice lamp control device in a ninth control example. [Figure 375] 13 is a flowchart showing a non-powered status management process executed by an MPU in a voice lamp control device in the ninth control example. [Figure 376] FIG. 13 is a front view schematically showing the game board of a pachinko machine in the tenth control example. [Figure 377] An enlarged view showing the V winning device of a pachinko machine in the 10th control example. [Figure 378] An enlarged view showing the V winning device of a pachinko machine in the 10th control example. [Figure 379] An enlarged view showing the V winning device of a pachinko machine in the 10th control example. [Figure 380] An enlarged view showing the V winning device of a pachinko machine in the 10th control example. [Figure 381] (a) is a diagram showing an example of a time-saving display screen after a special jackpot on special symbol 1 during normal play, as displayed on the third symbol display device in the tenth control example, and (b) is a diagram showing an example of a display screen during a special jackpot on special symbol 2, as displayed on the third symbol display device in the tenth control example. [Figure 382](a) is a diagram showing an example of the final change screen during the super chance mode displayed on the third pattern display device in the 10th control example, and (b) is a diagram showing an example of the presentation screen when the special pattern 2 reserve accumulates to MAX during the super chance mode displayed on the third pattern display device in the 10th control example. [Figure 383] (a) is a diagram showing an example of a treasure chest opening presentation screen during the super chance mode displayed on the third pattern display device in the tenth control example, and (b) is a diagram showing an example of a final change screen during the super chance mode displayed on the third pattern display device in the tenth control example. [Figure 384] FIG. 13 is a schematic diagram showing the game flow illustrating the transition of the game state in the tenth control example. [Figure 385] (a) is a schematic diagram showing a portion of the contents of the ROM of the main control device in the 10th control example, and (b) is a schematic diagram showing a portion of the contents of the RAM of the main control device in the 10th control example. [Figure 386] (a) is a schematic diagram showing the contents of the first winning random number 10 table in the tenth control example, (b) is a schematic diagram showing the contents of the special pattern 1 random number 10 table, which is part of the first winning random number 10 table in the tenth control example, and (c) is a schematic diagram showing the contents of the special pattern 2 random number 10 table, which is part of the first winning random number 10 table in the tenth control example. [Figure 387] This is a schematic diagram showing the contents of the small win type selection table 10 in the 10th control example. [Figure 388] FIG. 22 is a schematic diagram showing the contents of a time-saving granting table in a tenth control example. [Figure 389] (a) is a schematic diagram showing a portion of the contents of the ROM of the voice lamp control device in the 10th control example, and (b) is a schematic diagram showing a portion of the contents of the RAM of the voice lamp control device in the 10th control example. [Figure 390](a) is a schematic diagram showing the contents of the final change performance selection table in the 10th control example, and (b) is a schematic diagram showing the contents of the notification target selection table in the 10th control example. [Figure 391] 13 is a flowchart showing the special symbol variation process 10 executed by the MPU in the main control device in the tenth control example. [Figure 392] 13 is a flowchart showing the special symbol variation pattern selection process 10 executed by the MPU in the main control device in the tenth control example. [Figure 393] 13 is a flowchart showing an update process 10 executed by an MPU in the main control device in a tenth control example. [Figure 394] A flowchart showing the reserved ball number command processing 10 executed by the MPU in the voice lamp control device in the 10th control example. [Figure 395] A flowchart showing the special chart 2 performance mode setting process 10 executed by the MPU in the voice lamp control device in the 10th control example. [Figure 396] FIG. 16 is a front view schematically showing the game board of a pachinko machine in the 11th control example. [Figure 397] (a) is a diagram showing an example of a demo screen displayed on the third pattern display device in the 11th control example, and (b) is a diagram showing an example of a screen displayed on the third pattern display device during normal right-hand play in the 11th control example. [Figure 398] (a) is a schematic diagram showing a portion of the contents of the ROM of the main control device in the 11th control example, and (b) is a schematic diagram showing a portion of the contents of the RAM of the main control device in the 11th control example. [Figure 399] (a) is a schematic diagram showing the contents of the special pattern 2 random number 11 table in the 11th control example, and (b) is a schematic diagram showing the contents of the small win type selection 11 table in the 11th control example. [Figure 400](a) is a schematic diagram showing the contents of the time-saving random number 11 table in the 11th control example, and (b) is a schematic diagram showing the contents of the time-saving type selection 11 table in the 11th control example. [Figure 401] This is a schematic diagram showing a portion of the contents of the RAM of the voice lamp control device in the 11th control example. [Figure 402] 13 is a flowchart showing a time-saving lottery process 11 executed by an MPU in the main control device in an eleventh control example. [Figure 403] 11 is a flowchart showing the big win control process 11 executed by the MPU in the main control device in the 11th control example. [Figure 404] 11 is a flowchart showing the jackpot end process 11 executed by the MPU in the main control device in the 11th control example. [Figure 405] 16 is a flowchart showing a time-saving limit update process executed by an MPU in the main control device in an eleventh control example. [Figure 406] A front view schematically showing the game board of a pachinko machine in the 12th control example. [Figure 407] FIG. 22 is a schematic diagram showing part of the contents of the ROM of the main control device in the twelfth control example. [Figure 408] FIG. 22 is a schematic diagram showing part of the contents of the RAM of the main control device in the twelfth control example. [Figure 409] (a) is a schematic diagram showing the first winning random number 12 table in the 12th control example, (b) is a schematic diagram showing the second winning random number 12 table in the 12th control example, (c) is a schematic diagram showing the time-saving winning random number 12 table in the 12th control example, and (d) is a schematic diagram showing the small winning random number 12 table in the 12th control example. [Figure 410] (a) is a schematic diagram showing the contents of the jackpot type selection 12 table in the 12th control example, and (b) is a schematic diagram showing the contents of the 12 table for special chart 1 jackpot, which is part of the jackpot type selection 12 table in the 12th control example. [Figure 411] This is a schematic diagram showing the contents of the 12 tables for special chart 2 jackpots, which are part of the 12 tables for selecting jackpot types in the 12th control example. [Figure 412] This is a schematic diagram showing the contents of the small win type selection table 12 in the 12th control example. [Figure 413] FIG. 12 is a schematic diagram showing the contents of the variation pattern 12 table in the 12th control example. [Figure 414] This is a schematic diagram showing the contents of the normal state fluctuation pattern table, which is part of the fluctuation pattern 12 table in the 12th control example. [Figure 415] A schematic diagram showing the contents of the time-saving state fluctuation pattern table, which is part of the fluctuation pattern 12 table in the 12th control example. [Figure 416] This is a schematic diagram showing the contents of the fluctuation pattern table for time-saving winning fluctuation states, which is part of the fluctuation pattern 12 table in the 12th control example. [Figure 417] 12 is a flowchart showing the special symbol variation process 12 executed by the MPU in the main control device in the twelfth control example. [Figure 418] 12 is a flowchart showing the first special symbol variation start process 12 executed by the MPU in the main control device in the 12th control example. [Fig. 419] 13 is a flowchart showing the first special symbol determination process 12 executed by the MPU in the main control device in the twelfth control example. [Figure 420] 12 is a flowchart showing the special symbol variation pattern selection process 12 executed by the MPU in the main control device in the 12th control example. [Figure 421] This is a flowchart showing the special chart 1 time-saving lottery process 12 executed by the MPU in the main control device in the 12th control example. [Figure 422] 12 is a flowchart showing the game status update process 12 executed by the MPU in the main control device in the twelfth control example. [Figure 423]12 is a flowchart showing the first special pattern variation in progress processing 12 executed by the MPU in the main control device in the 12th control example. [Figure 424] 12 is a flowchart showing the first special symbol variation stop processing 12 executed by the MPU in the main control device in the 12th control example. [Figure 425] This is a flowchart showing the forced stop processing 12 of Figure 1 executed by the MPU in the main control device in the 12th control example. [Figure 426] 13 is a flowchart showing a time-shortening setting process 12 executed by an MPU in the main control device in a twelfth control example. [Figure 427] 12 is a flowchart showing the second special symbol variation start process 12 executed by the MPU in the main control device in the 12th control example. [Figure 428] 13 is a flowchart showing a second special symbol determination process 12 executed by the MPU in the main control device in the twelfth control example. [Figure 429] This is a flowchart showing the special chart 2 time-saving lottery process 12 executed by the MPU in the main control device in the 12th control example. [Fig. 430] 16 is a flowchart showing the small prize lottery process 12 executed by the MPU in the main control device in the twelfth control example. [Figure 431] 12 is a flowchart showing the second special symbol variation pattern selection process 12 executed by the MPU in the main control device in the 12th control example. [Figure 432] 12 is a flowchart showing the second special symbol variation in progress processing 12 executed by the MPU in the main control device in the 12th control example. [Figure 433] 12 is a flowchart showing the second special symbol variation stop processing 12 executed by the MPU in the main control device in the 12th control example. [Figure 434] This is a flowchart showing the forced stop processing 12 of FIG. 2 executed by the MPU in the main control device in the 12th control example. [Figure 435]This is a flowchart showing the special chart 2 small win stop processing 12 executed by the MPU in the main control device in the 12th control example. [Figure 436] 12 is a flowchart showing the big win control process 12 executed by the MPU in the main control device in the 12th control example. [Figure 437] 12 is a flowchart showing the jackpot end process 12 executed by the MPU in the main control device in the 12th control example. [Fig. 438] 13 is a flowchart showing a time-saving limit update process 12 executed by an MPU in the main control device in a twelfth control example. [Figure 439] 13(a) and 13(b) are figures showing an example of a ceiling reaching suggestion display screen displayed on the third pattern display device in the 13th control example. [Fig. 440] (a) is a figure showing an example of a ceiling reaching variation display screen displayed on the third pattern display device in the 13th control example, and (b) is a figure showing an example of a ceiling mid-display display screen displayed on the third pattern display device in the 13th control example. [Figure 441] A figure showing an example of a ceiling add-on performance screen displayed on the third pattern display device in the 13th control example. [Figure 442] A transition diagram showing the flow of transitions between each game state in the 13th control example. [Figure 443] (a) is a block diagram showing the configuration of the ROM in the main control device of a pachinko machine in the 13th control example, and (b) is a block diagram showing the configuration of the RAM in the main control device of a pachinko machine in the 13th control example. [Figure 444] (a) is a diagram showing a schematic representation of the contents of the first winning random number 13 table set in the ROM of the main control device in the 13th control example, (b) is a diagram showing a schematic representation of the contents of the second winning random number 13 table set in the ROM of the main control device in the 13th control example, and (c) is a diagram showing a schematic representation of the contents of the time-saving winning random number 13 table set in the ROM of the main control device in the 13th control example. [Figure 445]This is a diagram showing a schematic diagram of the contents of the jackpot type selection table 13 set in the ROM of the main control device in the 13th control example. [Figure 446] (a) is a block diagram showing the configuration of the time-saving type selection 13 table set in the ROM of the main control device in the 13th control example, (b) is a diagram showing the typical contents of the time-saving winning 13 table in the 13th control example, and (c) is a diagram showing the typical contents of the ceiling 13 table in the 13th control example. [Figure 447] (a) is a block diagram showing the configuration of the ROM within the sound lamp control device of a pachinko machine in the 13th control example, and (b) is a block diagram showing the configuration of the RAM within the sound lamp control device of a pachinko machine in the 13th control example. [Figure 448] This is a diagram showing a schematic diagram of the contents of the ceiling reaching suggestion performance selection table set in the ROM of the audio lamp control device of the pachinko machine in the 13th control example. [Figure 449] A diagram showing a schematic diagram of the contents of the ceiling-reaching performance selection table set in the ROM of the audio lamp control device of the pachinko machine in the 13th control example. [Figure 450] 13 is a flowchart showing the special symbol variation process 13 executed by the MPU in the main control device in the 13th control example. [Figure 451] 13 is a flowchart showing the special symbol determination process 13 executed by the MPU in the main control device in the thirteenth control example. [Figure 452] 13 is a flowchart showing ceiling determination processing 13 executed by the MPU in the main control device in the thirteenth control example. [Figure 453] 13 is a flowchart showing a time-saving lottery process 13 executed by the MPU in the main control device in the thirteenth control example. [Figure 454] 13 is a flowchart showing the special symbol variation pattern selection process 13 executed by the MPU in the main control device in the 13th control example. [Figure 455]13 is a flowchart showing a time-saving setting process 13 executed by an MPU in the main control device in a thirteenth control example. [Figure 456] 13 is a flowchart showing the normal pattern change processing 13 executed by the MPU in the main control device in the 13th control example. [Figure 457] 23 is a flowchart showing the startup process executed by the MPU in the main control device in the thirteenth control example. [Figure 458] 13 is a flowchart showing a command determination process 13 executed by an MPU in the voice lamp control device in the 13th control example. [Figure 459] 13 is a flowchart showing a state command receiving process 13 executed by an MPU in the voice lamp control device in the 13th control example. [Figure 460] 13 is a flowchart showing the time-saving state presentation setting process 13 executed by the MPU in the voice lamp control device in the 13th control example. [Figure 461] 13 is a flowchart showing the variable display setting process 13 executed by the MPU in the voice lamp control device in the 13th control example. [Figure 462] 13 is a flowchart showing the performance mode setting process 13 executed by the MPU in the voice lamp control device in the 13th control example. [Figure 463] 13 is a flowchart showing the normal mode performance setting process 13 executed by the MPU in the voice lamp control device in the 13th control example. [Fig. 464] (a) is a diagram showing an example of a game status suggestion display screen displayed on the third pattern display device in the first variant of the 13th control example, and (b) is a diagram showing an example of a display screen after the game status suggestion display notifies that the first time-shortening state has been set in the first variant of the 13th control example. [Figure 465] (a) is a diagram showing a schematic representation of the contents of the time-saving random number 13a table set in the ROM of the main control device in the first variant of the 13th control example, and (b) is a diagram showing a schematic representation of the contents of the time-saving winning 13a table in the first variant of the 13th control example. [Figure 466] (a) is a block diagram showing the configuration of the ROM within the sound lamp control device of a pachinko machine in the first variant of the 13th control example, and (b) is a block diagram showing the configuration of the RAM within the sound lamp control device of a pachinko machine in the first variant of the 13th control example. [Figure 467] A diagram showing a schematic diagram of the prescribed contents of the game status suggestion presentation selection 13a table set in the ROM of the audio lamp control device of a pachinko machine in the first variant of the 13th control example. [Figure 468] 13 is a flowchart showing a time-saving lottery process 13a executed by an MPU in the main control device in a first modified example of the thirteenth control example. [Figure 469] 13 is a flowchart showing the time-saving state presentation setting process 13a executed by the MPU in the voice lamp control device in the first modified example of the 13th control example. [Figure 470] 13 is a flowchart showing the normal mode performance setting process 13a executed by the MPU in the voice lamp control device in the first variant of the 13th control example. [Figure 471] (a) is a figure showing an example of a screen displayed on the third pattern display device when entering ceiling activation mode in the 14th control example, and (b) is a figure showing an example of a performance screen during ceiling activation mode displayed on the third pattern display device in the 14th control example. [Figure 472] (a) is a figure showing an example of a screen displayed on the third pattern display device in the 14th control example when entering the super ceiling activation mode, and (b) is a figure showing an example of a screen displayed on the third pattern display device in the 14th control example when entering the time-saving mode during the ceiling activation mode. [Fig. 473] (a) is a block diagram showing the configuration of the ROM in the main control device of a pachinko machine in the 14th control example, and (b) is a block diagram showing the configuration of the RAM in the main control device of a pachinko machine in the 14th control example. [Fig. 474](a) is a diagram showing a schematic diagram of the contents of the 14 time-reduction random number tables set in the ROM of the main control device in the 14th control example, and (b) is a diagram showing a schematic diagram of the contents of the 14 ceiling tables in the 14th control example. [Figure 475] A block diagram showing the configuration of the RAM in the sound lamp control device of a pachinko machine in the 14th control example. [Figure 476] 19 is a flowchart showing ceiling determination processing 14 executed by the MPU in the main control device in the fourteenth control example. [Figure 477] 16 is a flowchart showing a time-saving setting process 14 executed by an MPU in the main control device in a fourteenth control example. [Figure 478] 20 is a flowchart showing a state command receiving process 14 executed by an MPU in the voice lamp control device in the 14th control example. [Fig. 479] 14 is a flowchart showing the time-saving state presentation setting process 14 executed by the MPU in the voice lamp control device in the 14th control example. [Figure 480] 14 is a flowchart showing the normal mode performance setting process 14 executed by the MPU in the voice lamp control device in the 14th control example. [Figure 481] (a) is a figure showing an example of a screen for entering the heart-pounding zone displayed on the third pattern display device in the first variant of the 14th control example, and (b) is a figure showing an example of a notification screen for indicating that a time-saving mode will be entered immediately after entering the heart-pounding zone displayed on the third pattern display device in the first variant of the 14th control example. [Figure 482] A block diagram showing the configuration of the ROM in the main control device of a pachinko machine in the first modified example of the 14th control example. [Figure 483] FIG. 23 is a diagram showing a schematic diagram of the prescribed contents of the time-saving winning table 14a in the first modified example of the fourteenth control example. [Figure 484](a) is a block diagram showing the configuration of the ROM within the sound lamp control device of a pachinko machine in the first variant of the 14th control example, and (b) is a block diagram showing the configuration of the RAM within the sound lamp control device of a pachinko machine in the first variant of the 14th control example. [Figure 485] A diagram showing a schematic diagram of the contents of the exciting zone presentation selection table set in the ROM of the sound lamp control device of a pachinko machine in the first variant of the 14th control example. [Figure 486] 19 is a flowchart showing a time-saving lottery process 14a executed by an MPU in the main control device in a first modified example of the fourteenth control example. [Figure 487] 19 is a flowchart showing ceiling determination processing 14a executed by the MPU in the main control device in a first modified example of the fourteenth control example. [Figure 488] 19 is a flowchart showing a time-shortening setting process 14a executed by an MPU in the main control device in a first modified example of the fourteenth control example. [Figure 489] 13 is a flowchart showing the time-saving state presentation setting process 14a executed by the MPU in the voice lamp control device in the first modified example of the 14th control example. [Figure 490] 13 is a flowchart showing the normal mode performance setting process 14a executed by the MPU in the voice lamp control device in the first variant of the 14th control example. [Figure 491] A front view schematically showing the game board of a pachinko machine in the 15th control example. [Figure 492] (a) is a diagram showing an example of a presentation screen during the second special state displayed on the third pattern display device in the 15th control example, and (b) is a diagram showing an example of a presentation screen at the end of the second special state displayed on the third pattern display device in the 15th control example. [Figure 493] (a) is a diagram showing an example of a presentation screen during special pattern 2 variation in the normal state displayed on the third pattern display device in the 15th control example, and (b) is a diagram showing an example of a special pattern 2 variation screen during the second special pattern variation state displayed on the third pattern display device in the 15th control example. [Figure 494] (a) is a block diagram showing the configuration of the ROM in the main control device of a pachinko machine in the 15th control example, (b) is a diagram showing the schematic contents of the 15th table of random numbers for the second win set in the ROM of the main control device in the 15th control example, and (c) is a diagram showing the schematic contents of the 15th table of random numbers for the time-saving win set in the ROM of the main control device in the 15th control example. [Figure 495] (a) is a block diagram showing the configuration of the jackpot type selection 15 table set in the ROM of the main control device in the 15th control example, (b) is a diagram showing the typical contents of the 15 table for the special chart 1 jackpot in the 15th control example, and (c) is a diagram showing the typical contents of the 15 table for the special chart 2 jackpot in the 15th control example. [Figure 496] A diagram showing the contents of the time-saving type selection table 15 set in the ROM of the main control device in the 15th control example. [Figure 497] (a) is a block diagram showing the configuration of the ROM within the sound lamp control device of a pachinko machine in the 15th control example, and (b) is a block diagram showing the configuration of the RAM within the sound lamp control device of a pachinko machine in the 15th control example. [Figure 498] A diagram showing a schematic diagram of the contents of the keep zone effect selection table set in the ROM of the sound lamp control device of the pachinko machine in the 15th control example. [Figure 499] 15 is a flowchart showing the special symbol variation process 15 executed by the MPU in the main control device in the 15th control example. [Figure 500] 16 is a flowchart showing a time-saving lottery process 15 executed by the MPU in the main control device in the fifteenth control example. [Figure 501] 15 is a flowchart showing the second probability variable state presentation setting process 15 executed by the MPU in the voice lamp control device in the 15th control example. [Figure 502] This is a flowchart showing the special diagram 1 performance mode setting process 15 executed by the MPU in the voice lamp control device in the 15th control example. [Figure 503] This is a flowchart showing the special chart 2 performance mode setting process 15 executed by the MPU in the voice lamp control device in the 15th control example. [Figure 504] (a) is a diagram illustrating the appearance of the island equipment when multiple pachinko machines connected to a data display device in the 16th embodiment are lined up in a hall, and (b) is a diagram showing an example of the display of various data displayed on the data display unit of the data display device in the 16th embodiment. [Figure 505] (a) is a diagram showing the visual appearance of the data display device during the jackpot game state in the 16th control example, and (b) is a diagram showing an example of the visual appearance of the data display device when the 16th control example transitions to a time-saving state for normal patterns after the jackpot ends. [Figure 506] A figure showing the visual appearance of the data display device during the third time-saving state, which is set based on reaching the ceiling number of lottery draws in the 16th control example. [Figure 507] (a) is a diagram showing an example of a provocative effect of a data display device linked effect displayed on the third pattern display device in the 16th control example, and (b) is a diagram showing an example of a presentation form of a data display device linked jackpot notification effect displayed on the third pattern display device in the 16th control example. [Figure 508] (a) is a diagram showing an example of the presentation mode when a small win or a special big win is won in the 16th control example, and (b) is a diagram showing an example of the variable display mode executed at the ceiling lottery number in the 16th control example. [Figure 509] (a) is a diagram showing an example of the presentation mode of the time-saving activation prompting effect in the normal state displayed on the third pattern display device in the 16th control example, and (b) is a diagram showing an example of the presentation mode of the data display device-linked time-saving activation effect displayed on the third pattern display device in the 16th control example. [Figure 510] 16(a) is a diagram showing a list of hold change modes in the 16th control example, and FIG. 16(b) is a diagram showing the conditions under which the hold change presentation is suppressed in the 16th control example. [Figure 511]A diagram showing the transition method between each game state in the 16th control example. [Figure 512] This is a block diagram showing the electrical configuration of a pachinko machine in the 16th control example. [Figure 513] This is a block diagram showing the electrical configuration of a data display device and a hall computer electrically connected to a pachinko machine in the 16th control example via an external output terminal board. [Figure 514] FIG. 20 is a diagram showing the types of external output signals output from the external output terminal board in the sixteenth control example. [Figure 515] A figure showing an example of the signal output mode of the external output terminal board during normal play in the 16th control example. [Figure 516] FIG. 20 is a diagram showing an example of a signal output mode when power is turned on in the 16th control example. [Figure 517] (a) is a block diagram showing the configuration of the ROM in the main control device of a pachinko machine in the 16th control example, and (b) is a block diagram showing the configuration of the RAM in the main control device of a pachinko machine in the 16th control example. [Figure 518] (a) is a diagram showing a schematic representation of the contents of the 16 first random number tables set in the ROM of the main control device in the 16th control example, (b) is a block diagram showing the configuration of the 16 variation pattern selection tables set in the ROM of the main control device in the 16th control example, and (c) is a diagram showing a schematic representation of the contents of the 16 normal tables in the 16th control example. [Figure 519] (a) is a diagram showing a schematic representation of the contents of the jackpot type selection 16 table set in the ROM of the main control device in the 16th control example, and (b) is a diagram showing a schematic representation of the contents of the time-reduction random number 16 table set in the ROM of the main control device in the 16th control example. [Figure 520] (a) is a block diagram showing the configuration of the ROM within the sound lamp control device of a pachinko machine in the 16th control example, and (b) is a block diagram showing the configuration of the RAM within the sound lamp control device of a pachinko machine in the 16th control example. [Figure 521]A diagram showing a schematic diagram of the prescribed contents of the hold mode selection table set in the ROM of the voice lamp control device of the pachinko machine in the 16th control example. [Figure 522] This is a diagram showing a schematic diagram of the contents of the time-saving suggestion effect selection table set in the ROM of the voice lamp control device of the pachinko machine in the 16th control example. [Figure 523] 16 is a flowchart showing timer interrupt processing executed by the MPU in the main control device in the 16th control example. [Figure 524] 16 is a flowchart showing the special symbol variation process 16 executed by the MPU in the main control device in the 16th control example. [Figure 525] 16 is a flowchart showing an update process 16 executed by the MPU in the main control device in the 16th control example. [Figure 526] 16 is a flowchart showing ceiling determination processing 16 executed by the MPU in the main control device in the sixteenth control example. [Figure 527] 16 is a flowchart showing a time-saving setting process 16 executed by the MPU in the main control device in the 16th control example. [Figure 528] (a) is a flowchart showing the outer end output setting process executed by the MPU in the main control device in the 16th control example, and (b) is a flowchart showing the error signal processing executed by the MPU in the main control device in the 16th control example. [Figure 529] This is a flowchart showing the out ball detection signal processing performed by the MPU in the main control device in the 16th control example. [Fig. 530] 16 is a flowchart showing the start port signal processing executed by the MPU in the main control device in the 16th control example. [Figure 531] 16 is a flowchart showing the release signal processing executed by the MPU in the main control device in the 16th control example. [Fig. 532] 16 is a flowchart showing the startup process executed by the MPU in the main control device in the 16th control example. [Figure 533]16 is a flowchart showing a start-up signal output process executed by the MPU in the main control device in the 16th control example. [Fig. 534] 16 is a flowchart showing the main processing executed by the MPU in the voice lamp control device in the 16th control example. [Fig. 535] 16 is a flowchart showing the performance update process 16 executed by the MPU in the voice lamp control device in the 16th control example. [Fig. 536] 16 is a flowchart showing a command determination process 16 executed by an MPU in a voice lamp control device in a 16th control example. [Figure 537] 16 is a flowchart showing a state command receiving process 16 executed by an MPU in a voice lamp control device in a 16th control example. [Figure 538] This is a flowchart showing the winning command processing 16 executed by the MPU in the voice lamp control device in the 16th control example. [Fig. 539] 16 is a flowchart showing the jackpot-related processing 16 executed by the MPU in the voice lamp control device in the 16th control example. [Fig. 540] This is a flowchart showing the small win related processing executed by the MPU in the voice lamp control device in the 16th control example. [Figure 541] This is a flowchart showing the general map-related processing executed by the MPU in the voice lamp control device in the 16th control example. [Fig. 542] This is a flowchart showing the normal mode performance setting process 16 executed by the MPU in the voice lamp control device in the 16th control example. [Figure 543] 23 is a flowchart showing a main process executed by an MPU in the data display device in the sixteenth control example. [Fig. 544] 23 is a flowchart showing a display device signal reception process executed by an MPU in the data display device in the sixteenth control example. [Figure 545]20 is a flowchart showing main processing executed by the MPU of the hall computer in the sixteenth embodiment. [Figure 546] 20 is a flowchart showing a signal reception process executed by the MPU of the hall computer in the sixteenth embodiment. [Figure 547] 20 is a flowchart showing the comparison process at the time of power recovery executed by the MPU of the hall computer in the 16th embodiment. [Figure 548] A front view schematically showing the game board of a pachinko machine in the 17th control example. [Fig. 549] (a) is a diagram showing an example of the presentation mode during time-saving state B, which is set when the ceiling number of lottery draws is reached in the 17th control example, and (b) is a diagram showing an example of the presentation mode when transitioning from time-saving state B to time-saving state A in the 17th control example. [Fig. 550] A figure showing an example of the presentation mode when a jackpot is won during time-saving state B in the 17th control example. [Figure 551] A diagram showing the transition method between each game state in the 17th control example. [Figure 552] A block diagram showing the configuration of the ROM in the main control device of a pachinko machine in the 17th control example. [Figure 553] A block diagram showing the configuration of the RAM in the main control device of the pachinko machine in the 17th control example. [Figure 554] (a) is a block diagram showing the configuration of the jackpot type selection 17 table set in the ROM of the main control device in the 17th control example, (b) is a diagram showing the typical contents of the 17 table for the special chart 1 jackpot in the 17th control example, and (c) is a diagram showing the typical contents of the 17 table for the special chart 2 jackpot in the 17th control example. [Figure 555](a) is a diagram showing a schematic representation of the contents of the second winning random number 17 table set in the ROM of the main control device in the 17th control example, (b) is a block diagram showing the configuration of the variable pattern 17 table set in the ROM of the main control device in the 17th control example, and (c) is a diagram showing a schematic representation of the contents of the first time-saving table in the 17th control example. [Figure 556] (a) is a diagram showing a schematic representation of the contents of the small win random number 17 table set in the ROM of the main control device in the 17th control example, (b) is a diagram showing a schematic representation of the contents of the small win type selection 17 table set in the ROM of the main control device in the 17th control example, and (c) is a diagram showing a schematic representation of the contents of the time-saving win random number 17 table set in the ROM of the main control device in the 17th control example. [Figure 557] (a) is a diagram showing a schematic representation of the contents of the time-saving type selection table set in the ROM of the main control device in the 17th control example, and (b) is a diagram showing a schematic representation of the contents of the fluctuation pattern scenario table set in the ROM of the main control device in the 17th control example. [Figure 558] A block diagram showing the configuration of the RAM in the sound lamp control device of a pachinko machine in the 17th control example. [Figure 559] 17 is a flowchart showing the special symbol variation process 17 executed by the MPU in the main control device in the 17th control example. [Fig. 560] 17 is a flowchart showing the first special symbol variation start process 17 executed by the MPU in the main control device in the 17th control example. [Fig. 561] 17 is a flowchart showing the first special symbol determination process 17 executed by the MPU in the main control device in the seventeenth control example. [Fig. 562] 23 is a flowchart showing the small prize lottery process 17 executed by the MPU in the main control device in the seventeenth control example. [Fig. 563] This is a flowchart showing the first special symbol variation pattern selection process 17 executed by the MPU in the main control device in the 17th control example. [Fig. 564] 20 is a flowchart showing ceiling determination processing 17 executed by the MPU in the main control device in the seventeenth control example. [Figure 565] 17 is a flowchart showing the first special symbol variation stop processing 17 executed by the MPU in the main control device in the 17th control example. [Fig. 566] A flowchart showing the special diagram 1 deviation stop processing executed by the MPU in the main control unit in the 17th control example. [Fig. 567] 17 is a flowchart showing the second special symbol variation start process 17 executed by the MPU in the main control device in the 17th control example. [Fig. 568] 17 is a flowchart showing the second special symbol determination process 17 executed by the MPU in the main control device in the seventeenth control example. [Fig. 569] This is a flowchart showing the special chart 2 time-saving lottery process 17 executed by the MPU in the main control device in the 17th control example. [Fig. 570] This is a flowchart showing the second special symbol variation pattern selection process 17 executed by the MPU in the main control device in the 17th control example. [Figure 571] 17 is a flowchart showing the second special symbol variation stop processing 17 executed by the MPU in the main control device in the 17th control example. [Figure 572] 19 is a flowchart showing a time-saving setting process 17 executed by an MPU in the main control device in the seventeenth control example. [Figure 573] A flowchart showing the special diagram 2 deviation stop processing executed by the MPU in the main control unit in the 17th control example. [Figure 574] 17 is a flowchart showing the time-saving state presentation setting process 17 executed by the MPU in the voice lamp control device in the 17th control example. [Figure 575] This is a flowchart showing the special chart 2 performance mode setting process 17 executed by the MPU in the voice lamp control device in the 17th control example. [Fig. 576]A front view schematically showing the game board of a pachinko machine in the 18th control example. [Figure 577] FIG. 18 is a partially enlarged view of the game board of a pachinko machine in the 18th control example. [Figure 578] A front oblique view of the V winning device in the 18th control example. [Figure 579] A disassembled front oblique view of the V winning device in the 18th control example. [Fig. 580] This is an operation diagram of the V winning device in the 18th control example, viewed from the back side. [Figure 581] (a) is a schematic diagram of a plan view of the V winning opening of the V winning device in the 18th control example when the opening and closing door is closed, and (b) is a schematic diagram of a plan view of the V winning opening of the V winning device in the 18th control example when it is open. [Fig. 582] (a) is a diagram showing an example of a V icon acquisition presentation screen executed during the ending period of a jackpot game displayed on the third pattern display device in the 18th control example, and (b) is a diagram showing an example of a battle presentation screen when a V reserve is consumed on the fourth change of the special chart after the end of a jackpot game displayed on the third pattern display device in the 18th control example. [Fig. 583] (a) is a figure showing an example of a presentation screen when a V icon is activated during a battle presentation displayed on the third pattern display device in the 18th control example, and (b) is a figure showing an example of a presentation screen for a battle presentation when a V hold is present among the holds displayed on the third pattern display device in the 18th control example. [Fig. 584] FIG. 22 is a diagram showing a schematic configuration of various counters in the eighteenth control example. [Figure 585] (a) is a block diagram showing the configuration of the ROM in the main control device of a pachinko machine in the 18th control example, and (b) is a block diagram showing the configuration of the RAM in the main control device of a pachinko machine in the 18th control example. [Fig. 586](a) is a block diagram showing the configuration of the 1st winning random number 18 table set in the ROM of the main control unit in the 18th control example, (b) is a diagram showing the typical contents of the special pattern 1 random number 18 table in the 18th control example, and (c) is a diagram showing the typical contents of the special pattern 2 random number 18 table in the 18th control example. [Figure 587] (a) is a block diagram showing the configuration of the jackpot type selection 18 table set in the ROM of the main control device in the 18th control example, (b) is a diagram showing the typical contents of the special chart 1 jackpot type selection 18 table in the 18th control example, (c) is a diagram showing the typical contents of the special chart 2 jackpot type selection 18 table in the 18th control example, and (d) is a diagram showing the typical contents of the time-saving grant 18 table set in the ROM of the main control device in the 18th control example. [Figure 588] This is a diagram showing a schematic diagram of the contents of the small win type selection 18 table set in the ROM of the main control device in the 18th control example. [Figure 589] (a) is a block diagram showing the configuration of the variation pattern selection 18 table set in the ROM of the main control device in the 18th control example, and (b) is a diagram showing the specified contents of the normal variation pattern 18 table in the 18th control example. [Fig. 590] A diagram showing the specified contents of the time-saving variable pattern 18 table in the 18th control example. [Fig. 591] (a) is a diagram showing a schematic representation of the contents of the 18-table random number per time reduction set in the ROM of the main control device in the 18th control example, and (b) is a diagram showing a schematic representation of the contents of the 18-table time reduction type selection set in the ROM of the main control device in the 18th control example. [Fig. 592] (a) is a block diagram showing the configuration of the ROM within the sound lamp control device of a pachinko machine in the 18th control example, and (b) is a block diagram showing the configuration of the RAM within the sound lamp control device of a pachinko machine in the 18th control example. [Fig. 593](a) is a block diagram showing the configuration of the presentation mode selection 18 table set in the ROM of the audio lamp control device of the pachinko machine in the 18th control example, (b) is a diagram showing the typical contents of the time-saving presentation mode setting A table in the 18th control example, and (c) is a diagram showing the typical contents of the time-saving presentation mode setting B table in the 18th control example. [Fig. 594] This is a diagram showing a schematic diagram of the specified contents of the V icon acquisition performance setting table set in the ROM of the voice lamp control device of the pachinko machine in the 18th control example. [Fig. 595] FIG. 19 shows the game flow in the 18th control example. [Figure 596] 18 is a flowchart showing an update process 18 executed by the MPU in the main control device in the 18th control example. [Figure 597] 18 is a flowchart showing the small win time-saving update process 18 executed by the MPU in the main control device in the 18th control example. [Fig. 598] This is a flowchart showing the start winning processing 18 executed by the MPU in the main control device in the 18th control example. [Figure 599] 18 is a flowchart showing a pre-reading process 18 executed by the MPU in the main control device in the 18th control example. [Figure 600] 18 is a flowchart showing the command determination process 18 executed by the MPU in the voice lamp control device in the 18th control example. [Figure 601] 18 is a flowchart showing the jackpot-related processing 18 executed by the MPU in the voice lamp control device in the 18th control example. [Figure 602] A flowchart showing the V icon acquisition effect setting process executed by the MPU in the voice lamp control device in the 18th control example. [Figure 603] A flowchart showing the ending processing executed by the MPU in the voice lamp control device in the 18th control example. [Figure 604]18 is a flowchart showing the variable display setting process 18 executed by the MPU in the voice lamp control device in the 18th control example. [Figure 605] 18 is a flowchart showing the performance mode selection process 18 executed by the MPU in the voice lamp control device in the 18th control example. [Figure 606] A flowchart showing the time-saving performance mode setting process executed by the MPU in the voice lamp control device in the 18th control example. [Figure 607] (a) is a diagram showing an example of a V icon acquisition display screen displayed on the third pattern display device in the first variant of the 18th control example, and (b) is a diagram showing an example of a display screen when a V icon is activated during the special pattern change of a small prize A win displayed on the third pattern display device in the first variant of the 18th control example. [Figure 608] (a) is a diagram showing an example of a presentation screen when a V icon is activated during the change of the special pattern of a small win B that is displayed on the third pattern display device in the first variant of the 18th control example, and (b) is a diagram showing an example of a presentation screen when a new V hold is acquired during the change of the special pattern of a small win B that is displayed on the third pattern display device in the first variant of the 18th control example. [Figure 609] (a) is a block diagram showing the configuration of the ROM within the sound lamp control device of a pachinko machine in the first variant of the 18th control example, and (b) is a block diagram showing the configuration of the RAM within the sound lamp control device of a pachinko machine in the first variant of the 18th control example. [Figure 610] A diagram showing a schematic diagram of the specified contents of the V icon display mode setting table set in the ROM of the voice lamp control device of a pachinko machine in the first variant of the 18th control example. [Figure 611] A flowchart showing the V icon acquisition effect setting process a executed by the MPU in the voice lamp control device in the first variant of the 18th control example. [Figure 612] A flowchart showing ending processing a executed by the MPU in the voice lamp control device in the first variant of the 18th control example. [Figure 613] A flowchart showing the time-saving performance mode setting process a executed by the MPU in the voice lamp control device in the first variant of the 18th control example. [Figure 614] This is a front view of a pachinko machine in a modified example of the 16th control example, in which the upper role is positioned in a protruding position. [Figure 615] (a) is a diagram showing an example of the presentation mode when a data display device-linked jackpot notification presentation is executed in a modified example of the 16th control example, and a jackpot is initiated with the upper role device positioned in a protruding position; (b) is a diagram showing an example of the presentation mode when a data display device-linked jackpot notification presentation is executed in a modified example of the 16th control example, and the timing has come when a jackpot is actually announced. [Figure 616] (a) is a diagram showing an example of a presentation screen during the second special state displayed on the third pattern display device in the first variant of the 15th control example, and (b) is a diagram showing an example of a presentation screen at the end of the second special state displayed on the third pattern display device in the 15th control example. [Figure 617] 23 is a flowchart showing a state transition variation discarding process executed by an MPU in the main control device in the first modified example of the fifteenth control example. [Figure 618] 15 is a flowchart showing the second probability variable state presentation setting process 15a executed by the MPU in the voice lamp control device in the first modified example of the fifteenth control example. [Figure 619] (a) and (b) are figures showing an example of a variable display mode executed by the third pattern display device when the lottery result for a special pattern during normal play in the 19th control example corresponds to winning a time-saving pattern. [Figure 620] (a) is a diagram showing an example of an additional effect executed in the third pattern display device during chance time in the 19th control example, and (b) is a diagram showing an example of an end waiting effect executed when the remaining number of chance times in the 19th control example is less than 10. [Figure 621]A figure showing an example of a chance time end effect displayed on the third pattern display device in the 19th control example. [Figure 622] This figure shows the transition of the presentation pattern when a special pattern lottery performed 25 times before the ceiling number of lottery draws is reached in the 19th control example, and a time-saving pattern with a time-saving count of 50 is won. [Figure 623] 13(a) and 13(b) are diagrams showing an example of a variable display mode for showing the result of the special symbol lottery executed the first time after the ceiling number of lotteries has been reached in the 19th control example. [Figure 624] 19(a) and 19(b) are diagrams showing an example of a ceiling-raising effect displayed on the third pattern display device in the 19th control example. [Figure 625] A figure showing an example of a ceiling-raising effect that is executed after the time-saving state based on reaching the ceiling number of lottery draws has ended at least once in the 19th control example. [Figure 626] (a) is a block diagram showing the configuration of the ROM in the main control device of a pachinko machine in the 19th control example, and (b) is a block diagram showing the configuration of the RAM in the main control device of a pachinko machine in the 19th control example. [Figure 627] A diagram showing a schematic diagram of the prescribed contents of the first winning random number 19 table set in the ROM of the main control device in the 19th control example. [Figure 628] (a) is a block diagram showing the configuration of the variation pattern selection 19 table set in the ROM of the main control device in the 19th control example, (b) is a diagram showing the prescribed contents of the ceiling tilt table in the 19th control example, and (c) is a diagram showing the prescribed contents of the ceiling reach table in the 19th control example. [Figure 629] (a) is a diagram showing a schematic representation of the contents of the time-saving type selection 19 table set in the ROM of the main control device in the 19th control example, and (b) is a diagram showing a schematic representation of the contents of the fluctuation pattern scenario 19 table set in the ROM of the main control device in the 19th control example. [Figure 630](a) is a block diagram showing the configuration of the ROM within the sound lamp control device of a pachinko machine in the 19th control example, and (b) is a block diagram showing the configuration of the RAM within the sound lamp control device of a pachinko machine in the 19th control example. [Figure 631] 20 is a flowchart showing ceiling determination processing 19 executed by the MPU in the main control device in the 19th control example. [Figure 632] 20 is a flowchart showing the startup process executed by the MPU in the main control device in the 19th control example. [Figure 633] 20 is a flowchart showing the setting value control process executed by the MPU in the main control device in the 19th control example. [Figure 634] This is a flowchart showing the performance mode setting process 19 executed by the MPU in the voice lamp control device in the 19th control example. [Figure 635] This is a flowchart showing the normal mode performance setting process 19 executed by the MPU in the voice lamp control device in the 19th control example. [Figure 636] A flowchart showing the variation pattern setting process executed by the MPU in the voice lamp control device in the 19th control example. [Figure 637] A flowchart showing the ceiling-related performance setting process executed by the MPU in the audio lamp control device in the 19th control example. [Figure 638] (a) and (b) are figures showing an example of the variable display mode when the result of the special drawing performed the first time after power-on accompanied by a RAM clear operation in the 20th control example is a small win. [Figure 639] A block diagram showing the configuration of the ROM in the main control device of a pachinko machine in the 20th control example. [Figure 640] A block diagram showing the configuration of the RAM in the main control device of a pachinko machine in the 20th control example. [Figure 641](a) is a block diagram showing the configuration of the fluctuation pattern scenario 20 table set in the ROM of the main control device in the 20th control example, and (b) is a diagram showing the specified contents of the post-win table in the 20th control example. [Figure 642] (a) is a diagram showing a schematic diagram of the contents of the regulations for the table after a small win in the 20th control example, and (b) is a diagram showing a schematic diagram of the contents of the regulations for the table for reaching the ceiling in the 20th control example. [Figure 643] A block diagram showing the configuration of the RAM in the sound lamp control device of a pachinko machine in the 20th control example. [Figure 644] 10 is a flowchart showing the first special symbol variation pattern selection process 20 executed by the MPU in the main control device in the 20th control example. [Figure 645] 13 is a flowchart showing ceiling determination processing 20 executed by the MPU in the main control device in the twentieth control example. [Figure 646] This is a flowchart showing the special diagram 1 deviation stop processing 20 executed by the MPU in the main control unit in the 20th control example. [Figure 647] 13 is a flowchart showing the startup process executed by the MPU in the main control device in the 20th control example. [Figure 648] 10 is a flowchart showing the jackpot end processing 20 executed by the MPU in the main control device in the 20th control example. [Figure 649] 10 is a flowchart showing the normal state presentation setting process 20 executed by the MPU in the voice lamp control device in the 20th control example. [Figure 650] This is a flowchart showing the special diagram 1 performance mode setting process 20 executed by the MPU in the voice lamp control device in the 20th control example. [Figure 651](a) is a diagram showing an example of a presentation mode executed by the third pattern display device in the 21st control example between the end of the chance time and the consumption of all reserved balls of the second special pattern that were reserved at the end of the chance time, and (b) is a diagram showing an example of a presentation mode executed by the third pattern display device in the 21st control example between the end of the chance time and the number of special pattern draws being 20 or less. [Figure 652] A figure showing an example of the presentation mode when the ceiling number of lottery draws is reached during special mode in the 21st control example. [Figure 653] A figure showing the transition of the presentation mode after the end of chance time in the 21st control example. [Figure 654] (a) is a block diagram showing the configuration of the ROM in the main control device of a pachinko machine in the 21st control example, and (b) is a block diagram showing the configuration of the RAM in the main control device of a pachinko machine in the 21st control example. [Figure 655] (a) is a block diagram showing the configuration of the variation pattern selection 21 table set in the ROM of the main control device in the 21st control example, (b) is a diagram showing the typical contents of the table for notifying the end of time-saving in the 21st control example, and (c) is a diagram showing the typical contents of the table for after the end of time-saving in the 21st control example. [Figure 656] (a) is a block diagram showing the configuration of the fluctuation pattern scenario 21 table set in the ROM of the main control device in the 21st control example, (b) is a diagram showing the typical contents of the table for use after a win in the 21st control example, and (c) is a diagram showing the typical contents of the table for use after reaching the ceiling in the 21st control example. [Figure 657] A diagram showing the specified contents of the table for use after the time reduction ends in the 21st control example. [Figure 658] A block diagram showing the configuration of the RAM in the sound lamp control device of a pachinko machine in the 21st control example. [Figure 659] 21 is a flowchart showing the special symbol variation pattern selection process 21 executed by the MPU in the main control device in the 21st control example. [Figure 660] 21 is a flowchart showing update processing 21 executed by the MPU in the main control device in the 21st control example. [Figure 661] 21 is a flowchart showing ceiling determination processing 21 executed by the MPU in the main control device in the 21st control example. [Figure 662] 23 is a flowchart showing the startup process executed by the MPU in the main control device in the 21st control example. [Figure 663] 21 is a flowchart showing the performance mode setting process 21 executed by the MPU in the voice lamp control device in the 21st control example. [Figure 664] 21 is a flowchart showing the ceiling-related performance setting process 21 executed by the MPU in the audio lamp control device in the 21st control example. [Figure 665] FIG. 22 is a front view of a pachinko machine in a 22nd control example. [Figure 666] A front view of the game board of a pachinko machine in the 22nd control example. [Figure 667] FIG. 22 is a rear view of the pachinko machine in the 22nd control example. [Figure 668] 22(a) is a front view of the effect button of the pachinko machine in the 22nd control example, and FIG. 22(b) is a front view of the selection button of the pachinko machine in the 22nd control example. [Figure 669] (a) is a schematic diagram showing the decorative movable device of the pachinko machine in the 22nd control example when it is in a stored state, and (b) is a schematic diagram showing the decorative movable device of the pachinko machine in the 22nd control example when it is in a movable state. [Figure 670] A disassembled front oblique view of the V winning device in the 22nd control example. [Figure 671] This is an operation diagram of the V winning device in the 22nd control example, viewed from the back side. [Figure 672](a) is a diagram showing an example of a display screen during special pattern change when the reel displayed on the third pattern display device in the 22nd control example is stored, and (b) is a diagram showing an example of display screen 1 when the reel displayed on the third pattern display device in the 22nd control example is movable and the reserved color is changed. [Figure 673] (a) is a diagram showing an example of display screen 2 when the reel displayed on the third pattern display device in the 22nd control example moves and the reserved color is changed, and (b) is a diagram showing an example of display screen 3 when the reel displayed on the third pattern display device in the 22nd control example moves and the reserved color is changed. [Figure 674] (a) is a diagram showing an example of a display screen when the reel is stored after the reserved color displayed on the third pattern display device in the 22nd control example is changed, and (b) is a diagram showing an example of display screen 1 when the reel displayed on the third pattern display device in the 22nd control example is moved and part of the reserved color is moved to the adjacent reserved. [Figure 675] (a) is a diagram showing an example of the display screen 2 when the reel displayed on the third pattern display device in the 22nd control example moves and part of the reserved color moves to the adjacent reserved area, and (b) is a diagram showing an example of the display screen when the reel is stored after the reserved color displayed on the third pattern display device in the 22nd control example is changed. [Figure 676] (a) is a diagram showing an example of a display screen when the reel displayed on the third pattern display device in the 22nd control example moves and the reserved pattern changes independently, and (b) is a diagram showing an example of a display screen when the reel is stored after the reserved color displayed on the third pattern display device in the 22nd control example changes independently. [Figure 677] (a) is a diagram showing a schematic diagram of the relationship between the color of the reserved pattern and the expected probability of winning the jackpot in the 22nd control example, and (b) is a diagram showing a schematic diagram of the variable color pattern of the reserved pattern in the 22nd control example. [Figure 678](a) is a figure showing an example of a demo screen displayed on the third pattern display device in the 22nd control example, and (b) is a figure showing an example of a light intensity adjustment screen (with special features) displayed on the third pattern display device in the 22nd control example. [Figure 679] (a) is a figure showing an example of an adjustment completion screen when the decision button displayed on the third pattern display device in the 22nd control example is operated, and (b) is a figure showing an example of a display screen when special pattern variation begins during light intensity adjustment displayed on the third pattern display device in the 22nd control example. [Figure 680] A figure showing an example of a light intensity adjustment screen during a prohibited role play displayed on the third pattern display device in the 22nd control example. [Figure 681] (a) is a figure showing an example of a display screen displayed on the third pattern display device in the 22nd control example when the shutter closing reach begins, and (b) is a figure showing an example of a display screen displayed on the third pattern display device in the 22nd control example when the shutter closing reach continues. [Figure 682] (a) is a figure showing an example of a display screen of the fifth stage of the shutter closing approach displayed on the third pattern display device in the 22nd control example, and (b) is a figure showing an example of a display screen of the sixth stage of the shutter closing approach displayed on the third pattern display device in the 22nd control example. [Figure 683] (a) is a diagram showing an example of a display screen when a capsule is acquired at the third stage of the shutter closing reach displayed on the third pattern display device in the 22nd control example, and (b) is a diagram showing an example of a display screen when a capsule acquired at the fifth stage of the shutter closing reach displayed on the third pattern display device in the 22nd control example is released. [Figure 684] (a) is a diagram showing an example of a display screen when a branching effect is executed during a reach effect displayed on the third pattern display device in the 22nd control example, and (b) is a diagram showing an example of a display screen at the end of a special movie when a button operation is executed during a branching effect displayed on the third pattern display device in the 22nd control example. [Figure 685]A figure showing an example of the display screen at the end of a special movie if no button is operated during the branching effect displayed on the third pattern display device in the 22nd control example. [Figure 686] This is a timing chart that schematically shows the relationship between the special movie presentation time and the special chart change time in the 22nd control example, where (a) is a timing chart when no button operation is performed during the branch presentation in the 22nd control example, and (b) is a timing chart when a button operation is performed during the branch presentation in the 22nd control example. [Figure 687] A block diagram showing the electrical configuration of a pachinko machine in the 22nd control example. [Figure 688] FIG. 22 is a diagram showing a schematic configuration of various counters in the 22nd control example. [Figure 689] FIG. 22(a) is a block diagram showing the configuration of the ROM of the main control device in the 22nd control example, and FIG. 22(b) is a block diagram showing the configuration of the RAM of the main control device in the 22nd control example. [Fig. 690] A diagram showing a schematic diagram of the prescribed contents of the first winning random number table set in the ROM of the main control device in the 22nd control example. [Figure 691] (a) is a diagram showing a schematic representation of the contents of the first winning type selection table set in the ROM of the main control device in the 22nd control example, and (b) is a diagram showing a schematic representation of the contents of the second winning random number table in the 22nd control example. [Figure 692] (a) is a block diagram showing the configuration of the variation pattern selection table set in the ROM of the main control device in the 22nd control example, (b) is a diagram showing the typical contents of the jackpot variation pattern table in the 22nd control example, (c) is a diagram showing the typical contents of the miss (normal) variation pattern table in the 22nd control example, and (d) is a diagram showing the typical contents of the miss (high probability, time-saving) variation pattern table in the 22nd control example. [Figure 693](a) is a block diagram showing the configuration of the ROM within the sound lamp control device of a pachinko machine in the 22nd control example, and (b) is a block diagram showing the configuration of the RAM within the sound lamp control device of a pachinko machine in the 22nd control example. [Figure 694] (a) is a diagram showing a schematic representation of the prescribed contents of the reserve change effect lottery table set in the ROM of the sound lamp control device of the pachinko machine in the 22nd control example, and (b) is a diagram showing a schematic representation of the prescribed contents of the reserve color selection table set in the ROM of the sound lamp control device of the pachinko machine in the 22nd control example. [Figure 695] A diagram showing a schematic diagram of the specified contents of the hold change scenario selection table set in the ROM of the voice lamp control device of the pachinko machine in the 22nd control example. [Figure 696] A diagram showing a schematic diagram of the specified contents of the shutter closing reach selection table set in the ROM of the voice lamp control device of the pachinko machine in the 22nd control example. [Figure 697] A diagram showing a schematic diagram of the specified contents of the operation scenario table set in the ROM of the sound lamp control device of the pachinko machine in the 22nd control example. [Figure 698] 22 is a flowchart showing the timer interrupt processing executed by the MPU in the main control device in the 22nd control example. [Figure 699] 22 is a flowchart showing the special symbol variation process 22 executed by the MPU in the main control device in the 22nd control example. [Figure 700] 22 is a flowchart showing the special symbol big win determination process 22 executed by the MPU in the main control device in the 22nd control example. [Figure 701] 22 is a flowchart showing the special symbol variation pattern selection process 22 executed by the MPU in the main control device in the 22nd control example. [Figure 702] 22 is a flowchart showing an update process 22 executed by the MPU in the main control device in the 22nd control example. [Fig. 703]This is a flowchart showing the start winning processing 22 executed by the MPU in the main control device in the 22nd control example. [Fig. 704] 22 is a flowchart showing a read-ahead process 22 executed by the MPU in the main control device in the 22nd control example. [Figure 705] This is a flowchart showing the normal pattern change processing 22 executed by the MPU in the main control device in the 22nd control example. [Figure 706] 22 is a flowchart showing a through gate passing process 22 executed by the MPU in the main control device in the 22nd control example. [Fig. 707] 22 is a flowchart showing NMI interrupt processing 22 executed by the MPU in the main control device in the 22nd control example. [Fig. 708] 22 is a flowchart showing the start-up process 22 executed by the MPU in the main control device in the 22nd control example. [Figure 709] 22 is a flowchart showing the main processing executed by the MPU in the main control device in the 22nd control example. [Fig. 710] 22 is a flowchart showing the big win control process 22 executed by the MPU in the main control device in the 22nd control example. [Figure 711] 22 is a flowchart showing the big win operation setting process 22 executed by the MPU in the main control device in the 22nd control example. [Fig. 712] This is a flowchart showing the jackpot end processing 22 executed by the MPU in the main control device in the 22nd control example. [Fig. 713] 22 is a flowchart showing a notification process 22 executed by the MPU in the main control device in the 22nd control example. [Fig. 714] This is a flowchart showing the winning processing 22 executed by the MPU in the main control device in the 22nd control example. [Fig. 715] 22 is a flowchart showing the above process 22 executed by the MPU in the main control device in the 22nd control example. [Fig. 716]22 is a flowchart showing the start-up process 22 executed by the MPU in the main control device in the 22nd control example. [Fig. 717] 22 is a flowchart showing the main processing executed by the MPU in the voice lamp control device in the 22nd control example. [Fig. 718] 22 is a flowchart showing the command determination process 22 executed by the MPU in the voice lamp control device in the 22nd control example. [Fig. 719] 22 is a flowchart showing the state command receiving process 22 executed by the MPU in the voice lamp control device in the 22nd control example. [Fig. 720] A flowchart showing the winning command processing 22 executed by the MPU in the voice lamp control device in the 22nd control example. [Fig. 721] A flowchart showing the special prize winning information command processing 22 executed by the MPU in the voice lamp control device in the 22nd control example. [Fig. 722] 22 is a flowchart showing the hold effect setting process 22 executed by the MPU in the voice lamp control device in the 22nd control example. [Fig. 723] This is a flowchart showing the composite hold change presentation setting process 22 executed by the MPU in the voice lamp control device in the 22nd control example. [Fig. 724] 22 is a flowchart showing the stop command processing 22 executed by the MPU in the voice lamp control device in the 22nd control example. [Fig. 725] 22 is a flowchart showing the jackpot-related processing 22 executed by the MPU in the voice lamp control device in the 22nd control example. [Fig. 726] 22 is a flowchart showing the ending process 22 executed by the MPU in the voice lamp control device in the 22nd control example. [Fig. 727] 22 is a flowchart showing the variable display setting process 22 executed by the MPU in the voice lamp control device in the 22nd control example. [Fig. 728]A flowchart showing the variable performance setting process 22 executed by the MPU in the voice lamp control device in the 22nd control example. [Fig. 729] 22 is a flowchart showing the normal state presentation mode determination process 22 executed by the MPU in the voice lamp control device in the 22nd control example. [Fig. 730] This is a flowchart showing the hold effect execution process 22 at the start of fluctuation, which is executed by the MPU in the voice lamp control device in the 22nd control example. [Fig. 731] 22 is a flowchart showing the frame button input monitoring and performance processing 22 executed by the MPU in the voice lamp control device in the 22nd control example. [Fig. 732] 22 is a flowchart showing the decision button operation process 22 executed by the MPU in the voice lamp control device in the 22nd control example. [Fig. 733] 22 is a flowchart showing the effect button operation processing 22 executed by the MPU in the voice lamp control device in the 22nd control example. [Fig. 734] 22 is a flowchart showing the performance update process 22 executed by the MPU in the voice lamp control device in the 22nd control example. [Fig. 735] (a) is a diagram showing an example of a display screen when a change operation to chance up mode is performed during the second half of the variable performance period when normal mode displayed on the third pattern display device is set in the 23rd control example, and (b) is a diagram showing an example of a display screen when a change operation to chance up mode is performed during the first half of the variable performance period when normal mode displayed on the third pattern display device is set in the 22nd control example. [Fig. 736] (a) is a diagram showing an example of a display screen when a mode is selected during a miss fluctuation displayed on the third pattern display device in the 23rd control example, and (b) is a diagram showing an example of a display screen when a mode is selected during a jackpot fluctuation displayed on the third pattern display device in the 22nd control example. [Fig. 737](a) is a diagram showing a schematic diagram of the configuration of the presentation mode selection area during a miss fluctuation in the 23rd control example, and (b) is a diagram showing a schematic diagram of the configuration of the presentation mode selection area during a jackpot fluctuation in the 22nd control example. [Fig. 738] This figure shows an example of a presentation when the decision button to switch to chance up mode is operated during the latter half of the variation presentation period in the jackpot variation displayed on the third pattern display device in the 23rd control example. [Fig. 739] (a) is a diagram showing an example of a display screen when the reel moves during the change of the special pattern displayed on the third pattern display device in the 23rd control example, and (b) is a diagram showing an example of a display screen 1 when the reel displayed on the third pattern display device in the 23rd control example is completely closed. [Fig. 740] A figure showing an example of the display screen 2 when the reel displayed on the third pattern display device in the 23rd control example is completely closed. [Fig. 741] This is a timing chart showing the flow of setting the changing effects during special chart change when the effect custom selection operation is not performed during special chart change in the 23rd control example. [Fig. 742] This is a timing chart showing the relationship between the flow of setting the changing effect during special chart change and the effect custom selection operation when a custom effect selection operation is performed during special chart change in the 23rd control example and the effect mode is changed during special chart change. [Fig. 743] This is a timing chart showing the relationship between the effect custom selection operation and the flow for setting the change effect during the special chart change when a custom effect selection operation is performed during the special chart change in the 23rd control example and switching from the next change occurs. [Fig. 744] A block diagram showing the configuration of the ROM within the sound lamp control device of a pachinko machine in the 23rd control example. [Fig. 745] A diagram showing a schematic diagram of the specified contents of the performance custom information table set in the ROM of the sound lamp control device of the pachinko machine in the 23rd control example. [Fig. 746]This is a diagram showing a schematic diagram of the contents of the second half preview performance selection table set in the ROM of the audio lamp control device of the pachinko machine in the 23rd control example. [Fig. 747] A block diagram showing the configuration of the RAM in the sound lamp control device of a pachinko machine in the 23rd control example. [Fig. 748] This is a flowchart showing the hold effect execution process 23 at the start of fluctuation, which is executed by the MPU in the voice lamp control device in the 23rd control example. [Fig. 749] A flowchart showing the in-progress hold change performance setting process 23 executed by the MPU in the voice lamp control device in the 23rd control example. [Fig. 750] 23 is a flowchart showing the frame button input monitoring and performance processing 23 executed by the MPU in the voice lamp control device in the 23rd control example. [Fig. 751] 23 is a flowchart showing the performance customization selection process 23 executed by the MPU in the voice lamp control device in the 23rd control example. [Fig. 752] 23 is a flowchart showing the decision button operation process 23 executed by the MPU in the voice lamp control device in the 23rd control example. [Fig. 753] 23 is a flowchart showing the performance customization execution process 23 executed by the MPU in the voice lamp control device in the 23rd control example. [Fig. 754] 23 is a flowchart showing the performance update process 23 executed by the MPU in the voice lamp control device in the 23rd control example. [Fig. 755] 23 is a flowchart showing the variable performance update process 23 executed by the MPU in the voice lamp control device in the 23rd control example. [Fig. 756] This is a rear view of the pachinko machine in the 24th control example. [Fig. 757] (a) to (d) are schematic diagrams showing the procedure for changing settings in the 24th control example, and (e) to (g) are schematic diagrams showing the procedure for confirming settings in the 24th control example. [Fig. 758] (a) is a diagram showing an example of a presentation in which a character corresponding to the previous stopped pattern speaks when the special pattern executed in the 24th control example starts to change, and (b) is a diagram showing an example of a setting suggestion presentation in which the next change starts after the pattern stops in a special combination (7 reach miss) executed in the 24th control example. [Fig. 759] (a) is a diagram showing an example of a display screen when a character corresponding to a stopped pattern is talking during a demo performance executed in the 24th control example, and (b) is a diagram showing an example of a display screen when a character is talking while the voice is fixed during a demo performance executed in the 24th control example. [Fig. 760] (a) is a diagram showing an example of a hold color change precursor display screen displayed on the third pattern display device in the 24th control example, (b) is a diagram showing an example of a hold color change precursor display screen (when the special pattern stops) displayed on the third pattern display device in the 24th control example, (c) is a diagram showing an example of a hold shift chance performance display screen 1 (jump) displayed on the third pattern display device in the 24th control example, and (d) is a diagram showing an example of a hold shift chance performance display screen 2 (high speed) displayed on the third pattern display device in the 24th control example. [Fig. 761] A block diagram showing the electrical configuration of a pachinko machine in the 24th control example. [Fig. 762] A block diagram showing the configuration of the audio output device of a pachinko machine in the 24th control example. [Fig. 763] This is a diagram showing a schematic diagram of the specified contents of the special pattern jackpot random number table set in the ROM of the main control device of the pachinko machine in the 24th control example. [Fig. 764] A block diagram showing the configuration of the RAM in the main control device of a pachinko machine in the 24th control example. [Fig. 765] A block diagram showing the configuration of the ROM within the voice lamp control device of a pachinko machine in the 24th control example. [Fig. 766]A diagram showing a schematic diagram of the prescribed contents of the voice command selection table set in the ROM of the voice lamp control device of the pachinko machine in the 24th control example. [Fig. 767] A diagram showing a schematic diagram of the prescribed contents of the pending action selection table set in the ROM of the voice lamp control device of the pachinko machine in the 24th control example. [Fig. 768] A block diagram showing the configuration of the RAM in the sound lamp control device of a pachinko machine in the 24th control example. [Fig. 769] (a) is a block diagram showing the configuration of the ROM within the audio output device of a pachinko machine in the 24th control example, and (b) is a block diagram showing the configuration of the RAM within the audio output device of a pachinko machine in the 24th control example. [Fig. 770] 23 is a flowchart showing the startup process 24 executed by the MPU in the main control device in the 24th control example. [Fig. 771] 23 is a flowchart showing the setting value control process executed by the MPU in the main control device in the 24th control example. [Fig. 772] 24 is a flowchart showing the startup process 24 executed by the MPU in the voice lamp control device in the 24th control example. [Fig. 773] 23 is a flowchart showing the standby processing executed by the MPU in the voice lamp control device in the 24th control example. [Fig. 774] 23 is a flowchart showing command determination processing 24 executed by the MPU in the main control device in the 24th control example. [Fig. 775] 23 is a flowchart showing a state command receiving process 24 executed by the MPU in the main control device in the 24th control example. [Fig. 776] 23 is a flowchart showing the stop symbol type setting process 24 executed by the MPU in the main control device in the 24th control example. [Fig. 777] 23 is a flowchart showing stop command processing 24 executed by the MPU in the main control device in the 24th control example. [Fig. 778]A flowchart showing the hold effect execution process 24 at the start of fluctuation, which is executed by the MPU in the main control device in the 24th control example. [Fig. 779] 23 is a flowchart showing the pending action determination process executed by the MPU in the main control device in the 24th control example. [Fig. 780] 23 is a flowchart showing a main process executed by an MPU in the audio output device in the 24th control example. [Fig. 781] 23 is a flowchart showing a command determination process executed by an MPU in the audio output device in the 24th control example. [Fig. 782] 23 is a flowchart showing an audio setting process executed by an MPU in the audio output device in the 24th control example. [Fig. 783] (a) is a diagram showing an example of a display screen displayed on the third pattern display device in the 25th control example when the pattern stock reach begins, and (b) is a diagram showing an example of a display screen displayed on the third pattern display device in the 25th control example when the pattern stock is completed. [Fig. 784] (a) is a diagram showing an example of a display screen when the stocked pattern displayed on the third pattern display device in the 25th control example disappears from the screen, and (b) is a diagram showing an example of a display screen when the reach pattern is switched to the stocked pattern displayed on the third pattern display device in the 25th control example. [Fig. 785] (a) is a diagram showing a schematic configuration of the liquid crystal display of the third pattern display device in the 25th control example, (b) is a diagram showing an example of a display screen displayed on the auxiliary image layer of the third pattern display device in the 25th control example, (c) is a diagram showing an example of a display screen displayed on the main image layer of the third pattern display device in the 25th control example, and (d) is a diagram showing an example of a display screen displayed on the sub-image layer of the third pattern display device in the 25th control example. [Fig. 786](a) is a diagram showing an example of a display screen when the main image layer of the third pattern display device in the 25th control example is in normal display and the transmittance of the auxiliary image layer is 100%, and (b) is a diagram showing an example of a display screen when the main image layer of the third pattern display device in the 25th control example is displayed at scale A and the transmittance of the auxiliary image layer is 0%. [Fig. 787] A block diagram showing the configuration of the ROM within the sound lamp control device of a pachinko machine in the 25th control example. [Fig. 788] A diagram showing a schematic diagram of the prescribed contents of the pattern stock reach selection table set in the ROM of the sound lamp control device of the pachinko machine in the 25th control example. [Fig. 789] A block diagram showing the electrical configuration within the display control device of a pachinko machine in the 25th control example. [Fig. 790] FIG. 25 is a diagram schematically illustrating an example of a drawing list in the 25th control example. [Fig. 791] 25 is a flowchart showing the normal state presentation mode determination process 25 executed by the MPU in the voice lamp control device in the 25th control example. [Fig. 792] 22 is a flowchart showing a command determination process 25 executed by an MPU in the display control device in the 25th control example. [Fig. 793] 23 is a flowchart showing a modification command process executed by an MPU in the display control device in the 25th control example. [Fig. 794] 22 is a flowchart showing a drawing process 25 executed by an MPU in the display control device in the 25th control example. [Fig. 795] (a) is a diagram showing an example of a display screen displayed on the third pattern display device in the 25th control example when the pattern stock reach begins, and (b) is a diagram showing an example of a display screen displayed on the third pattern display device in the 25th control example when the pattern stock is completed. [Fig. 796](a) is a diagram showing an example of a display screen when the stocked pattern displayed on the third pattern display device in the 25th control example moves, and (b) is a diagram showing an example of a display screen when a new reach line is formed from the stocked pattern displayed on the third pattern display device in the 25th control example. [Fig. 797] (a) is a diagram showing a gaming machine in a modified example of the 22nd control example in which the large sword feature is in a movable state, and (b) is a diagram showing an example of a display screen when a special pattern change is started while the light intensity displayed on the third pattern display device in the 22nd control example is being adjusted. [Fig. 798] (a) is a figure showing an example of a display screen when a modified version of the shutter closing reach is developed and displayed on the third display device in a modified example of the 22nd control example, and (b) is a figure showing an example of a display screen when a modified version of the shutter closing reach is developed and displayed on the third pattern display device in a modified example of the 22nd control example. [Figure 799] (a) is a diagram showing an example of a display screen displayed on the third display device in a modified example of the 22nd control example when a branching effect of a shutter closing reach is displayed, and (b) is a diagram showing an example of a display screen displayed on the third pattern display device in a modified example of the 22nd control example when the shutter is fully opened. DETAILED DESCRIPTION OF THE INVENTION

[0022] Hereinafter, embodiments of the present invention will be described with reference to the accompanying drawings. First, with reference to Fig. 1 to Fig. 71, an embodiment in which the present invention is applied to a pachinko gaming machine (hereinafter simply referred to as a "pachinko machine") 10 will be described as a first embodiment. Fig. 1 is a front view of the pachinko machine 10 in the first embodiment, Fig. 2 is a front view of a game board 13 of the pachinko machine 10, and Fig. 3 is a rear view of the pachinko machine 10.

[0023] In the following explanation, the front side of the paper will be referred to as the front (front) side and the back side of the paper will be referred to as the rear (rear) side with respect to the pachinko machine 10 in the state shown in Fig. 1. Also, with respect to the pachinko machine 10 in the state shown in Fig. 1, the upper side will be referred to as the upper (upper) side, the lower side will be referred to as the lower (lower) side, the right side will be referred to as the right (right) side, and the left side will be referred to as the left (left) side. Furthermore, arrows UD, LR, and FB in the figure (see Fig. 2, for example) indicate the up-down direction, left-right direction, and front-back direction of the pachinko machine 10, respectively.

[0024] As shown in Figure 1, pachinko machine 10 comprises outer frame 11, an outer shell formed by wooden frames assembled into a substantially rectangular shape, and inner frame 12, which is formed to have substantially the same external shape as outer frame 11 and is supported so as to be able to open and close relative to outer frame 11. Metal hinges 18 are attached to outer frame 11 at two locations, top and bottom, on the left side when viewed from the front (see Figure 1), in order to support inner frame 12, and inner frame 12 is supported so as to be able to open and close towards the front, with the side where hinges 18 are provided serving as the axis for opening and closing.

[0025] A game board 13 (see FIG. 2) having numerous nails and winning holes 63, 64, etc., is detachably attached to the back side of the inner frame 12. A pinball game is played by balls (game balls) flowing down the front of the game board 13. Attached to the inner frame 12 are a ball launching unit 112a (see FIG. 4) that launches balls into the front area of ​​the game board 13, a launching rail (not shown) that guides the balls launched from the ball launching unit 112a to the front area of ​​the game board 13, and the like.

[0026] On the front side of the inner frame 12, there is a front frame 14 that covers the upper front side, and a lower tray unit 15 that covers the lower side. To support the front frame 14 and the lower tray unit 15, metal hinges 19 are attached at two locations, top and bottom, on the left side when viewed from the front (see Figure 1), and the front frame 14 and the lower tray unit 15 are supported so that they can be opened and closed toward the front, with the side where the hinges 19 are installed serving as the opening and closing axis. The locks on the inner frame 12 and the front frame 14 can be unlocked by inserting a dedicated key into the keyhole 21 of the cylinder lock 20 and performing a specified operation.

[0027] The front frame 14 is fitted with decorative resin parts, electrical parts, etc., and has a window 14c formed as a roughly oval opening in the approximate center. A glass unit 16 having two glass plates is disposed on the back side of the front frame 14, and the front of the game board 13 can be seen from the front side of the pachinko machine 10 through the glass unit 16.

[0028] In the front frame 14, an upper tray 17 for storing balls is formed in a roughly box-like shape with an open top that protrudes toward the front, and prize balls, loan balls, etc. are discharged onto this upper tray 17. The bottom of the upper tray 17 is formed to slope downward to the right when viewed from the front (see Figure 1), and this slope guides balls dropped into the upper tray 17 to the ball launching unit 112a (see Figure 4). In addition, a frame button 22 is provided on the top surface of the upper tray 17. This frame button 22 is operated by the player, for example, to change the stage of the effect displayed on the third pattern display device 81 (see Figure 2) or to change the content of the super reach effect.

[0029] The front frame 14 is provided with various light-emitting devices such as lamps around its periphery (e.g., corners). These light-emitting devices change their light-emitting modes by lighting or blinking in response to changes in the game state, such as when a jackpot is hit or a predetermined reach is reached, thereby enhancing the presentation effects during play. The periphery of the window 14c is provided with illumination units 29-33 incorporating light-emitting devices such as LEDs. In the pachinko machine 10, these illumination units 29-33 function as presentation lamps, such as jackpot lamps. When a jackpot is hit or a reach presentation is being performed, the built-in LEDs cause each illumination unit 29-33 to light up or blink, thereby indicating that a jackpot is being achieved or that the player is in a reach phase just before a jackpot. Furthermore, the upper left corner of the front frame 14, as viewed from the front (see Figure 1), is provided with an indicator lamp 34 incorporating light-emitting devices such as LEDs, which can indicate when prize balls are being paid out and when an error has occurred.

[0030] Additionally, a small window 35 is formed by attaching transparent resin to the underside of the right-side illumination unit 32 from the backside so that the backside of the front frame 14 can be seen, and certificate stamps and the like affixed to the attachment space K1 (see Figure 2) on the front of the game board 13 can be seen from the front of the pachinko machine 10. Additionally, in the pachinko machine 10, a plated member 36 made of chrome-plated ABS resin is attached to the area around the illumination units 29 to 33 to create a more dazzling appearance.

[0031] A ball dispensing operation unit 40 is disposed below the window 14c. The ball dispensing operation unit 40 is provided with a power display unit 41, a ball dispensing button 42, and a return button 43. When the ball dispensing operation unit 40 is operated with bills, cards, etc. inserted into a card unit (ball dispensing unit) (not shown) located on the side of the pachinko machine 10, balls are dispensed in accordance with the operation. Specifically, the power display unit 41 is an area where the remaining balance information of the card, etc. is displayed, and an internal LED lights up to display the remaining balance numerically as the remaining balance information. The ball dispensing button 42 is operated to obtain dispensed balls based on information recorded on a card, etc. (recording medium), and dispensed balls are supplied to the upper tray 17 as long as there is a remaining balance on the card, etc. The return button 43 is operated to request the return of a card, etc. inserted into the card unit. In addition, in pachinko machines where balls are directly dispensed from a ball dispensing device to the upper tray 17 without going through a card unit, i.e., in so-called cash machines, the ball dispensing operation unit 40 is not necessary, but in this case, a decorative sticker or the like may be added to the installation part of the ball dispensing operation unit 40 to make the parts configuration common. It is possible to standardize pachinko machines that use card units and cash machines.

[0032] The lower tray unit 15, located below the upper tray 17, has a lower tray 50 on its left side, which is formed in a roughly box-like shape with an open top, for storing balls that cannot be stored in the upper tray 17. An operating handle 51 is provided on the right side of the lower tray 50, which is operated by the player to hit the ball into the front of the game board 13.

[0033] The operating handle 51 contains a touch sensor 51a for permitting the operation of the ball launching unit 112a, a launch stop switch 51b that stops the launch of balls while the switch is pressed, and a variable resistor (not shown) that detects the amount of rotation (rotation position) of the operating handle 51 by changes in electrical resistance. When the operating handle 51 is rotated clockwise by a player, the touch sensor 51a is turned on and the resistance value of the variable resistor changes corresponding to the amount of rotation, launching the ball with a strength (launch strength) corresponding to the resistance value of the variable resistor, thereby hitting the ball toward the front of the game board 13 at a distance corresponding to the player's operation. When the operating handle 51 is not being operated by the player, the touch sensor 51a and the launch stop switch 51b are off.

[0034] A ball removal lever 52 is provided on the lower front portion of the lower tray 50 to be operated when discharging balls stored in the lower tray 50 downward. This ball removal lever 52 is always biased to the right, and by sliding it to the left against this bias, a bottom opening formed on the bottom surface of the lower tray 50 opens, and the balls fall naturally from the bottom opening and are discharged. This ball removal lever 52 is usually operated with a box (commonly called a "senryo box") placed below the lower tray 50 to receive the balls discharged from the lower tray 50. As mentioned above, the operating handle 51 is disposed on the right side of the lower tray 50, and an ashtray (not shown) is attached to the left side of the lower tray 50.

[0035] As shown in Figure 2, the game board 13 is constructed by assembling a number of nails for guiding balls (shown below the center frame 86, not shown in the upper half of the game area) and a windmill (not shown) on a base plate 60 that has been machined into an approximately square shape when viewed from the front, as well as rails 61, 62, a general prize opening 63, a first prize opening 64, a second prize opening 140, a variable prize opening device 65, a through gate 67, a variable display device unit 80, etc., and the peripheral portion of the board is attached to the back side of the inner frame 12 (see Figure 1).

[0036] The base plate 60 is made of a light-transmitting resin material, and allows the player to see from the front side thereof the various structures arranged on the back side of the base plate 60. The general winning opening 63, the first winning opening 64, the second winning opening 140, and the variable winning device 65 are arranged in through holes formed in the base plate 60 by router processing, and are fixed from the front side of the game board 13 with tapping screws or the like.

[0037] The base plate 60 may be formed from a wooden plate member. In this case, it is possible to shield various structures disposed on the rear side of the base plate 60 from the front side of the center frame 86 so that they cannot be seen by the player.

[0038] The central front portion of the game board 13 can be seen from the front side of the inner frame 12 through a window portion 14c (see FIG. 1) of the front frame 14. The configuration of the game board 13 will be described below mainly with reference to FIG.

[0039] An outer rail 62 formed by bending a strip-shaped metal plate into a generally arcuate shape is set up on the front of the gaming board 13, and an inner rail 61, also formed from a strip-shaped metal plate like the outer rail 62, is set up inside the outer rail 62. The outer periphery of the front of the gaming board 13 is surrounded by the inner rail 61 and outer rail 62, and the front and back are surrounded by the gaming board 13 and the glass unit 16 (see FIG. 1), so that a gaming area where games are played based on the behavior of the ball is formed in front of the gaming board 13. The gaming area is an area (an area where winning slots and the like are arranged and where shot balls flow down) defined in front of the gaming board 13 by the two rails 61, 62 and the resin outer edge member 73 connecting the rails.

[0040] The two rails 61, 62 are provided to guide the ball launched from the ball launching unit 112a (see Figure 4) to the top of the game board 13. A ball return prevention member 68 is attached to the tip (upper left in Figure 2) of the inner rail 61, preventing a ball that has been guided to the top of the game board 13 from returning into the ball guide passage. A return rubber 69 is attached to the tip (upper right in Figure 2) of the outer rail 62 at a position corresponding to the maximum flight point of the ball, and a ball launched with more than a predetermined force hits the return rubber 69 and bounces back toward the center while its force is reduced.

[0041] First symbol display devices 37A and 37B, each equipped with a plurality of LEDs and a 7-segment display as light-emitting means, are disposed in the lower left portion of the game area as viewed from the front (lower left portion of FIG. 2). The first symbol display devices 37A and 37B display information according to the controls performed by the main control device 110 (see FIG. 4), and primarily display the game status of the pachinko machine 10. In this embodiment, the first symbol display devices 37A and 37B are configured to be selectively used depending on whether the ball has entered the first winning slot 64 or the second winning slot 140. Specifically, when the ball has entered the first winning slot 64, the first symbol display device 37A is activated, and when the ball has entered the second winning slot 140, the first symbol display device 37B is activated.

[0042] Furthermore, the first symbol display devices 37A, 37B use LEDs to indicate whether the pachinko machine 10 is in a probability variable, time-saving, or normal mode, whether it is fluctuating, whether the stopped symbol corresponds to a probability variable jackpot, a normal jackpot, or a missing symbol, and the number of reserved balls, and also display the number of rounds during a jackpot and errors using a 7-segment display device. The multiple LEDs are configured to emit different colors (e.g., red, green, blue), and the various game states of the pachinko machine 10 can be indicated using a small number of LEDs by combining different colors.

[0043] In this pachinko machine 10, a lottery is held when a prize is won in the first prize slot 64 or the second prize slot 140. In the lottery, the pachinko machine 10 determines whether or not a jackpot has been won (jackpot lottery), and if a jackpot has been determined, it also determines the type of jackpot. The types of jackpots that can be determined here include a 15R probability jackpot, a 4R probability jackpot, and a 4R normal jackpot. The first symbol display devices 37A, 37B not only show whether or not the result of the lottery is a jackpot as the stopped symbol after the variation has ended, but also display a symbol corresponding to the type of jackpot if a jackpot has been won.

[0044] Here, a "15R probability variable jackpot" refers to a probability variable jackpot that transitions to a high probability state after a jackpot with a maximum number of rounds of 15, and a "4R probability variable jackpot" refers to a probability variable jackpot that transitions to a high probability state after a jackpot with a maximum number of rounds of 4. Also, a "4R normal jackpot" refers to a jackpot that transitions to a low probability state after a jackpot with a maximum number of rounds of 4, and is in a time-saving state for a predetermined number of variations (for example, 100 variations).

[0045] Furthermore, the "high probability state" refers to a state in which the probability of a subsequent jackpot increases as an added value after a jackpot, i.e., during a so-called probability fluctuation (probability variable) period; in other words, a gaming state in which a transition to a special gaming state is likely. In this embodiment, the high probability state (probability variable) includes a gaming state in which the jackpot probability increases for a predetermined number of fluctuations (100 fluctuations in this embodiment), the probability of a hit with the second symbol (described later) increases, and the ball is more likely to enter the second winning slot 140. The "low probability state" refers to a state when the probability variable is not in effect, in which the jackpot probability is normal, i.e., a state in which the jackpot probability is lower than during a probability variable period. Furthermore, the time-saving state (time-saving state) within the "low probability state" refers to a gaming state in which the jackpot probability is normal, and the jackpot probability remains the same, but only the probability of a hit with the second symbol increases, making it more likely for a ball to enter the second winning slot 140. On the other hand, the pachinko machine 10 is in a normal state when it is not in a special mode or a time-saving mode (when neither the probability of a jackpot nor the probability of hitting the second symbol has increased).

[0046] In this embodiment, when it is determined that a gaming ball has passed through the through-hole of the probability change detection sensor SE11 of the distribution device 300 (described later) in the first round of a jackpot game, the game state after the jackpot game ends will be in a high probability state for 100 fluctuations. Note that if it is not determined that a gaming ball has passed through the through-hole of the probability change detection sensor SE11, the game state after the jackpot game ends will be in a time-shortened state for 100 fluctuations.

[0047] During the probability variation or time reduction, not only does the probability of winning the second symbol increase, but the time for which the electric device 140a (electric device) associated with the second winning slot 140 is opened is also changed and set to a longer time than during normal play. When the electric device 140a is in an open state (open state), it becomes easier for the ball to win the second winning slot 140 than when the electric device 140a is in a closed state (closed state). Therefore, during the probability variation or time reduction, it becomes easier for the ball to win the second winning slot 140, and the number of times the jackpot lottery is held can be increased.

[0048] During a probability variation or a time-saving period, instead of changing the opening time of the electric device 140a associated with the second winning slot 140, or in addition to changing the opening time, a change may be made to increase the number of times the electric device 140a opens per hit compared to normal. Also, during a probability variation or a time-saving period, the probability of winning the second symbol may not be changed, but at least one of the time during which the electric device 140a associated with the second winning slot 140 is opened and the number of times the electric device 140a opens per hit may be changed. Also, during a probability variation or a time-saving period, the time during which the electric device 140a associated with the second winning slot 140 is opened or the number of times the electric device 140a opens per hit may not be changed, but only the probability of winning the second symbol may be changed to be increased compared to normal.

[0049] The game area is provided with a plurality of general winning slots 63, through which 5 to 15 balls are paid out as prize balls when a ball enters the slot. A variable display unit 80 is also provided in the center of the game area. The variable display unit 80 includes a third symbol display device 81, which is a liquid crystal display (hereinafter simply referred to as "display device") that displays a variable third symbol in synchronization with the variable display in the first symbol display devices 37A and 37B, triggered by a winning (initial winning) in the first winning slot 64 and the second winning slot 140, and a second symbol display device (not shown) that is an LED that displays a variable second symbol in response to a ball passing through the through gate 67. A center frame 86 is also provided in the variable display unit 80, surrounding the outer periphery of the third symbol display device 81.

[0050] In this embodiment, the third pattern display device 81 is fastened and fixed to the rear case 510 so as to fill the opening 511a of the rear case 510 described later, and the center frame 86 is arranged to frame the window portion of the base plate 60. In other words, when viewed from the front, the center frame 86 appears to be arranged so as to surround the outer periphery of the third pattern display device 81, but in reality, the third pattern display device 81 and the center frame 86 are arranged separately in the front and back.

[0051] The third symbol display device 81 is configured with a large liquid crystal display, for example, 9 inches in size, and the display content is controlled by the display control device 114 (see FIG. 4), thereby displaying, for example, three symbol rows: top, middle, and bottom. Each symbol row is composed of multiple symbols (third symbols), and these third symbols are scrolled horizontally for each symbol row, so that the third symbols are variably displayed on the display screen of the third symbol display device 81. While the first symbol display devices 37A and 37B display the game status in accordance with the control of the main control device 110 (see FIG. 4), the third symbol display device 81 of this embodiment displays decorative information in accordance with the display of the first symbol display devices 37A and 37B. Note that the third symbol display device 81 may be configured using, for example, reels instead of a display device.

[0052] The second symbol display device performs a variable display in which a "circle" symbol and an "x" symbol are alternately lit for a predetermined time as a display symbol (second symbol (not shown)) each time the ball passes through the through gate 67. In the pachinko machine 10, when it is detected that the ball has passed through the through gate 67, a winning lottery is held. If the result of the winning lottery is a winning lottery, the second symbol display device displays a static "circle" symbol after the second symbol is displayed in a variable manner. If the result of the winning lottery is a losing lottery, the second symbol display device displays a static "x" symbol after the third symbol is displayed in a variable manner.

[0053] The pachinko machine 10 is configured so that when the changing display on the second pattern display device stops at a predetermined pattern (in this embodiment, a ``circle'' pattern), the electric device 140a attached to the second winning port 140 is activated (opened) for a predetermined period of time.

[0054] The time required for the second symbol to change is set to be shorter during a probability variation or time-saving mode than during a normal game state. As a result, the second symbol changes and changes over a shorter period of time during a probability variation or time-saving mode, allowing for more winning lotteries than during normal game states. This increases the chances of winning in the winning lottery, giving players more opportunities to open the electric device 140a of the second winning slot 140. Therefore, during a probability variation or time-saving mode, it is possible to create a state in which it is easier for the ball to enter the second winning slot 140.

[0055] Note that, if the state is such that the ball is more likely to enter the second winning slot 140 during a probability variation or time-saving period by other methods, such as increasing the probability of winning or increasing the opening time or number of times that the electric device 140a opens per win, the time taken for the variable display of the second symbol may be kept constant regardless of the gaming state. On the other hand, if the time taken for the variable display of the second symbol is set shorter during a probability variation or time-saving period than during normal play, the probability of winning may be kept constant regardless of the gaming state, and the opening time or number of times that the electric device 140a opens per win may be kept constant regardless of the gaming state.

[0056] The through gates 67 are attached to the game board 13 in the left and right areas of the variable display unit 80, and are configured to allow a portion of the ball shot to the game board 13 to pass through. When the ball passes through the through gate 67, a lottery for a second symbol is held. After the lottery for a second symbol is held, a variable display is performed on the second symbol display device, and if the result of the lottery for a second symbol is a win, a "○" symbol is displayed as the stopping symbol of the variable display, and if the result of the lottery for a second symbol is a loss, an "X" symbol is displayed as the stopping symbol of the variable display.

[0057] The number of times that a ball passes through the through gate 67 can be reserved up to a maximum of four times in total, and the number of reserved balls is displayed by the first symbol display devices 37A and 37B and is also displayed by lighting the second symbol reservation lamp (not shown). Four second symbol reservation lamps are provided, the number being the maximum number of reserved balls, and are arranged symmetrically below the third symbol display device 81.

[0058] In addition, the variable display of the second symbol may be performed by switching on and off multiple lamps in the second symbol display device, as in this embodiment, or may be performed using a portion of the first symbol display device 37A, 37B and the third symbol display device 81. Similarly, the second symbol reserve lamp may be lit by a portion of the third symbol display device 81. Furthermore, the maximum number of reserved balls for balls passing through the through gate 67 is not limited to four, but may be set to three or less, or five or more times (e.g., eight times). Furthermore, the number of installed through gates 67 is not limited to two, but may be, for example, one. Furthermore, the installation position of the through gate 67 is not limited to the left or right of the variable display device unit 80, but may be, for example, below the variable display device unit 80. Furthermore, since the number of reserved balls is indicated by the first symbol display device 37A, 37B, the second symbol reserve lamp may not be illuminated.

[0059] A first winning hole 64, into which a ball can win, is disposed below the variable display unit 80. When a ball wins in this first winning hole 64, a first winning hole switch (not shown) provided on the back side of the game board 13 is turned on, and when the first winning hole switch is turned on, a lottery for a jackpot is held in the main control device 110 (see FIG. 4), and a display according to the lottery result is shown on the first symbol display device 37A.

[0060] On the other hand, a second winning opening 140 into which a ball can enter is disposed below the first winning opening 64 as viewed from the front. When a ball enters this second winning opening 140, a second winning opening switch (not shown) provided on the back side of the game board 13 is turned on, and when the second winning opening switch is turned on, a lottery for a jackpot is conducted by the main control device 110 (see FIG. 4), and a display according to the lottery result is shown on the first symbol display device 37B.

[0061] Furthermore, each of the first winning slot 64 and the second winning slot 140 is also one of the winning slots from which five balls are paid out as prize balls when a ball enters the slot. In this embodiment, the number of prize balls paid out when a ball enters the first winning slot 64 is the same as the number of prize balls paid out when a ball enters the second winning slot 140, but the number of prize balls paid out when a ball enters the first winning slot 64 and the number of prize balls paid out when a ball enters the second winning slot 140 may be different; for example, the number of prize balls paid out when a ball enters the first winning slot 64 may be three, and the number of prize balls paid out when a ball enters the second winning slot 140 may be five.

[0062] An electric device 140a is attached to the second winning opening 140. This electric device 140a is configured to be able to open and close, and normally the electric device 140a is in a closed state (reduced state), making it difficult for the ball to win the second winning opening 140. On the other hand, when the second pattern display device displays a "○" pattern as a result of the variable display of the second pattern, which is triggered by the passage of the ball through the through gate 67, the electric device 140a is in an open state (expanded state), making it easier for the ball to win the second winning opening 140.

[0063] As described above, during the probability variation and time-saving mode, the probability of winning the second symbol is higher than during normal play, and the time required for the second symbol to change is shorter, so the "○" symbol is more likely to appear in the change display of the second symbol, and the number of times that the electric device 140a is in the open state (expanded state) increases. Furthermore, during the probability variation and time-saving mode, the time that the electric device 140a is open is longer than during normal play. Therefore, during the probability variation and time-saving mode, it is possible to create an environment in which the ball is more likely to enter the second winning slot 140 than during normal play.

[0064] Here, the probability of winning a jackpot when a ball enters the first winning slot 64 and when a ball enters the second winning slot 140 is the same in both low and high probability states. However, the probability of a 15R probability jackpot being selected as the type of jackpot when a jackpot occurs is set higher when a ball enters the second winning slot 140 than when a ball enters the first winning slot 64. On the other hand, the first winning slot 64 does not have an electric device like the second winning slot 140, and is in a state where a ball can always win a prize.

[0065] Therefore, under normal circumstances, the electric device associated with the second winning slot 140 is often in a closed state, making it difficult to win at the second winning slot 140. Therefore, it is more advantageous for the player to aim for the first winning slot 64, which has no electric device, by firing the ball so that it passes to the left of the variable display unit 80 (the so-called "left shot"), thereby gaining more opportunities to win the jackpot by winning at the first winning slot 64 and aiming to win the jackpot.

[0066] On the other hand, during the special mode or the time-saving mode, passing the ball through the through gate 67 tends to open the electric device 140a attached to the second winning slot 140, making it easier to win at the second winning slot 140. Therefore, it is more advantageous for the player to shoot the ball toward the second winning slot 140 so that it passes to the right of the variable display device 80 (the so-called "right hit"), pass through the through gate 67 to open the electric device, and aim for the ball to win at the second winning slot 140, resulting in a 15R special mode jackpot.

[0067] In the pachinko machine 10 of this embodiment, the game board 13 is configured symmetrically, so it is possible to aim for the first winning slot 64 by "hitting to the right" and for the second winning slot 140 by "hitting to the left." Therefore, the pachinko machine 10 of this embodiment does not require the player to change the way the ball is shot between "hitting to the left" and "hitting to the right" depending on the game state of the pachinko machine 10 (whether it is in a probability variation mode, a time-saving mode, or a normal mode). This eliminates the hassle of changing the way the ball is shot.

[0068] A variable winning device 65 (see FIG. 2) is disposed below the first winning opening 64, and a specific winning opening 65a is disposed in its approximate center. In the pachinko machine 10, when a jackpot lottery held due to a winning entry into the first winning opening 64 or the second winning opening 140 results in a jackpot, after a predetermined time (variable time) has elapsed, the first symbol display device 37A or the first symbol display device 37B is illuminated to display a jackpot stop symbol, and the stop symbol corresponding to the jackpot is displayed on the third symbol display device 81, indicating the occurrence of a jackpot. The game state then transitions to a special game state (jackpot) in which balls are more likely to win. In this special game state, the specific winning opening 65a, which is normally closed, is opened for a predetermined time (for example, until 30 seconds have elapsed or until 10 balls have won).

[0069] This specific winning opening 65a is closed after a predetermined time has elapsed, and after that closure, the specific winning opening 65a is opened again for a predetermined time. The opening and closing operation of this specific winning opening 65a can be repeated up to, for example, 15 times (15 rounds). The state in which this opening and closing operation is being performed is one form of a special game state that is advantageous to the player, and the player is paid out a larger number of prize balls than usual as an added gaming value (game value).

[0070] The special game state is not limited to the above-described form. A large opening that opens and closes separately from the specific winning opening 65a may be provided in the game area, and when an LED corresponding to a jackpot is lit in the first symbol display device 37A, 37B, the specific winning opening 65a is opened for a predetermined time. While the specific winning opening 65a is open, a ball entering the specific winning opening 65a triggers the large opening provided separately from the specific winning opening 65a to open for a predetermined time and a predetermined number of times, thereby forming a special game state. The number of specific winning openings 65a is not limited to one, and one or more (e.g., three) may be provided. The location of the opening is not limited to the lower right or lower left of the first winning opening 64, but may also be, for example, to the left of the variable display unit 80.

[0071] An attachment space K1 is provided in the right corner of the lower side of the game board 13 for attaching stamps, identification labels, etc., and the stamps, etc. attached to the attachment space K1 can be seen through a small window 35 in the front frame 14 (see Figure 1).

[0072] The game board 13 is provided with outlets 71. Balls that flow down the game area but do not win in any of the winning holes 63, 64, 65a, 140 are guided through the outlet 71 to a ball discharge path (not shown). The outlets 71 are arranged in pairs on the left and right of the specific winning hole 65a.

[0073] The game board 13 has many nails planted on it to appropriately distribute and adjust the direction in which the balls fall, and is also equipped with various components (gimmicks) such as windmills (not shown).

[0074] As shown in Fig. 3, the rear side of the pachinko machine 10 is mainly equipped with control board units 90, 91 and a back pack unit 94. The control board unit 90 is a unit equipped with a main board (main control device 110), a voice lamp control board (voice lamp control device 113), and a display control board (display control device 114). The control board unit 91 is a unit equipped with a payout control board (payout control device 111), a launch control board (launch control device 112), a power supply board (power supply device 115), and a card unit connection board 116.

[0075] The back pack unit 94 is a unit consisting of the back pack 92 that forms the protective cover and the payout unit 93. In addition, each control board is equipped with an MPU as a one-chip microcomputer that controls each function, ports for communicating with various devices, a random number generator used in various lotteries, a clock pulse generating circuit used for time counting and synchronization, etc. as needed.

[0076] The main control device 110, the voice lamp control device 113 and the display control device 114, the payout control device 111 and the launch control device 112, the power supply device 115, and the card unit connection board 116 are each housed in board boxes 100 to 104. The board boxes 100 to 104 are equipped with a box base and a box cover that covers the opening of the box base, and the box base and the box cover are connected to each other to house the respective control devices and boards.

[0077] Furthermore, the board box 100 (main control device 110) and the board box 102 (dispensing control device 111 and launch control device 112) have their box bases and box covers connected (connected by a crimping structure) by a sealing unit (not shown) so that they cannot be opened. A sealing seal (not shown) is attached to the connecting portion between the box base and the box cover, spanning the box base and the box cover. This sealing seal is made of a brittle material, and if an attempt is made to peel off the sealing seal to open the board box 100, 102 or to forcibly open the board box 100, 102, it will be cut into the box base side and the box cover side. Therefore, by checking the sealing unit or sealing seal, it is possible to know whether the board box 100, 102 has been opened.

[0078] The payout unit 93 comprises a tank 130 located at the top of the back pack unit 94 and opening upward, a tank rail 131 connected to the bottom of the tank 130 and gently sloping downstream, a case rail 132 connected vertically to the downstream side of the tank rail 131, and a payout device 133 provided at the most downstream part of the case rail 132 and dispensing balls using a predetermined electrical configuration of a payout motor 216 (see Figure 4). The tank 130 is successively replenished with balls supplied from the island equipment of the gaming hall, and the payout device 133 appropriately dispenses the required number of balls. A vibrator 134 is attached to the tank rail 131 to impart vibrations to the tank rail 131.

[0079] In addition, the payout control device 111 is provided with a state restoration switch 120, the firing control device 112 is provided with a variable resistor operation knob 121, and the power supply device 115 is provided with a RAM deletion switch 122. The state restoration switch 120 is operated to resolve ball jamming (return to normal state) when a payout error occurs, such as ball jamming in the payout motor 216 (see Figure 4). The operation knob 121 is operated to adjust the firing force of the firing solenoid. The RAM deletion switch 122 is operated when the power is turned on to return the pachinko machine 10 to its initial state.

[0080] Next, the electrical configuration of the pachinko machine 10 will be described with reference to Fig. 4. Fig. 4 is a block diagram showing the electrical configuration of the pachinko machine 10.

[0081] The main control device 110 is equipped with an MPU 201, which is a one-chip microcomputer that is an arithmetic device. The MPU 201 contains a ROM 202 that stores various control programs and fixed value data executed by the MPU 201, a RAM 203 that is a memory for temporarily storing various data when the control programs stored in the ROM 202 are executed, and various other circuits such as an interrupt circuit, a timer circuit, and a data transmission / reception circuit. The main control device 110 uses the MPU 201 to execute the main processes of the pachinko machine 10, such as drawing a jackpot, setting the display on the first symbol display devices 37A and 37B and the third symbol display device 81, and drawing the display result on the second symbol display device.

[0082] In addition, in order to instruct sub-controllers such as the dispensing control unit 111 and the voice lamp control unit 113 to operate, various commands are sent from the main control unit 110 to the sub-controllers via a data transmission / reception circuit, but such commands are sent only in one direction from the main control unit 110 to the sub-controllers.

[0083] The RAM 203 has various areas, counters, flags, a stack area for storing the contents of the internal registers of the MPU 201 and return addresses of the control programs executed by the MPU 201, and a work area (working region) for storing values ​​of various flags, counters, I / O, etc. The RAM 203 is configured so that it can retain (back up) data by receiving a backup voltage from the power supply device 115 even after the power to the pachinko machine 10 is cut off, and all data stored in the RAM 203 is backed up.

[0084] When the power supply is cut off due to a power outage or the like, the stack pointer and the values ​​of each register at the time of the power outage (including the time of the power outage; the same applies below) are stored in RAM 203. On the other hand, when the power is turned on (including the time of the power being turned on after the power outage is resolved; the same applies below), the state of the pachinko machine 10 is restored to the state before the power outage based on the information stored in RAM 203. Writing to RAM 203 is executed by main processing (not shown) when the power supply is turned off, and the restoration of each value written to RAM 203 is executed in start-up processing (not shown) when the power supply is turned on. Note that, when the power supply is cut off due to a power outage or the like, a power outage signal SG1 is input to the NMI terminal (non-maskable interrupt terminal) of MPU 201 from the power outage monitoring circuit 252, and when the power outage signal SG1 is input to MPU 201, NMI interrupt processing (not shown) is immediately executed as a power outage processing.

[0085] An input / output port 205 is connected to the MPU 201 of the main control device 110 via a bus line 204 consisting of an address bus and a data bus. The input / output port 205 is connected to the payout control device 111, the sound lamp control device 113, the first symbol display devices 37A and 37B, the second symbol display device, the second symbol hold lamp, and solenoids 209 consisting of a large opening solenoid for driving the opening and closing of the specific winning port 65a to the front side with the lower side of the opening / closing plate 65b (see FIG. 11) as an axis, and a solenoid for driving the electric role device, and the MPU 201 transmits various commands and control signals to these via the input / output port 205.

[0086] In addition, the input / output port 205 is connected to various switches 208 consisting of a group of switches (not shown) and a group of sensors including a slide position detection sensor S and a rotation position detection sensor R, as well as a RAM erasure switch circuit 253 (described below) provided in the power supply device 115, and the MPU 201 performs various processes based on signals output from the various switches 208 and a RAM erasure signal SG2 output from the RAM erasure switch circuit 253.

[0087] The payout control device 111 controls the payout of prize balls and loan balls by driving a payout motor 216. The MPU 211, which is a calculation device, has a ROM 212 that stores control programs executed by the MPU 211, fixed value data, etc., and a RAM 213 that is used as a work memory, etc.

[0088] The RAM 213 of the payout control device 111, like the RAM 203 of the main control device 110, has a stack area in which the contents of the internal registers of the MPU 211 and return addresses of the control programs executed by the MPU 211 are stored, and a work area (working region) in which values ​​of various flags, counters, I / O, etc. are stored. The RAM 213 is configured to be able to retain (back up) data by receiving a backup voltage from the power supply device 115 even after the power to the pachinko machine 10 is cut off, and all data stored in the RAM 213 is backed up. Like the MPU 201 of the main control device 110, the NMI terminal of the MPU 211 is also configured to receive a power outage signal SG1 from the power outage monitoring circuit 252 when the power is cut off due to a power outage or the like. When the power outage signal SG1 is input to the MPU 211, an NMI interrupt process (not shown) is immediately executed as a power outage process.

[0089] An input / output port 215 is connected to the MPU 211 of the payout control device 111 via a bus line 214 consisting of an address bus and a data bus. The input / output port 215 is connected to the main control device 110, payout motor 216, launch control device 112, etc. Also, although not shown, a prize ball detection switch for detecting paid-out prize balls is connected to the payout control device 111. Note that this prize ball detection switch is connected to the payout control device 111 but is not connected to the main control device 110.

[0090] When the main control device 110 issues an instruction to launch a ball, the launch control device 112 controls the ball launch unit 112a so that the ball is launched with a strength corresponding to the amount of rotation of the operating handle 51. The ball launch unit 112a is equipped with a launch solenoid and electromagnet (not shown), and the launch solenoid and electromagnet are permitted to operate when predetermined conditions are met. Specifically, the touch sensor 51a detects that the player is touching the operating handle 51, and when the launch stop switch 51b for stopping the ball launch is off (not operated), the launch solenoid is excited in accordance with the amount of rotation (rotation position) of the operating handle 51, and the ball is launched with a strength corresponding to the amount of rotation of the operating handle 51.

[0091] The audio lamp control device 113 controls the output of audio from the audio output device (such as a speaker not shown) 226, the output of lighting and extinguishing from the lamp display device (such as the illumination units 29 to 33 and the display lamp 34) 227, and the setting of the display mode of the third symbol display device 81 performed by the display control device 114, such as variable performance (variable display) and advance notice performance. The MPU 221, which is a calculation device, has a ROM 222 that stores control programs and fixed value data executed by the MPU 221, and a RAM 223 used as a work memory, etc.

[0092] An input / output port 225 is connected to the MPU 221 of the audio and lamp control device 113 via a bus line 224 consisting of an address bus and a data bus. The main control device 110, display control device 114, audio output device 226, lamp display device 227, other devices 228, frame button 22, etc. are connected to the input / output port 225. The other devices 228 include drive motors 631, 731, 782, and 861.

[0093] The voice lamp control device 113 determines the display mode of the third symbol display device 81 based on various commands (variation pattern command, stop type command, etc.) received from the main control device 110, and notifies the display control device 114 of the determined display mode by commands (display variation pattern command, display stop type command, etc.). The voice lamp control device 113 also monitors input from the frame button 22, and when the player operates the frame button 22, instructs the display control device 114 to change the stage displayed on the third symbol display device 81 or change the performance content during a super reach. When the stage is changed, the voice lamp control device 113 transmits a back image change command including information about the changed stage to the display control device 114 so that the third symbol display device 81 displays a back image corresponding to the changed stage. Here, the back image refers to an image displayed behind the third symbol, which is the main image displayed on the third symbol display device 81. The display control device 114 displays various images on the third symbol display device 81 in accordance with the commands transmitted from the voice lamp control device 113.

[0094] Furthermore, the voice lamp control device 113 receives a command (display command) representing the display content of the third pattern display device 81 from the display control device 114. Based on the display command received from the display control device 114, the voice lamp control device 113 outputs a voice corresponding to the display content from the voice output device 226 in accordance with the display content of the third pattern display device 81, and also controls the turning on and off of the lamp display device 227 in accordance with the display content.

[0095] The display control device 114 is connected to the voice lamp control device 113 and the third pattern display device 81, and controls the display of the third pattern display device 81, such as the variable performance of the third pattern, based on commands received from the voice lamp control device 113. The display control device 114 also transmits display commands to the voice lamp control device 113 as appropriate, notifying the display content of the third pattern display device 81. The voice lamp control device 113 can match the display of the third pattern display device 81 with the voice output from the voice output device 226 by outputting voice from the voice output device 226 in accordance with the display content indicated by the display command.

[0096] The power supply device 115 includes a power supply unit 251 for supplying power to each component of the pachinko machine 10, a power outage monitoring circuit 252 for monitoring power interruptions due to power outages and the like, and a RAM erasure switch circuit 253 provided with a RAM erasure switch 122 (see FIG. 3). The power supply unit 251 is a device that supplies the necessary operating voltages to each of the control devices 110-114, etc., via a power supply path (not shown). Briefly, the power supply unit 251 takes in 24-volt AC voltage supplied from an external source, generates 12-volt voltage for driving various switches such as the various switches 208, solenoids such as the solenoid 209, motors, etc., a 5-volt voltage for logic, a backup voltage for RAM backup, etc., and supplies the necessary voltages to each of the control devices 110-114, etc.

[0097] The power outage monitoring circuit 252 is a circuit for outputting a power outage signal SG1 to each NMI terminal of the MPU 201 of the main control unit 110 and the MPU 211 of the dispensing control device 111 when power is cut off due to a power outage or other reason. The power outage monitoring circuit 252 monitors the 24-volt DC stabilized voltage, which is the maximum voltage output from the power supply unit 251, and if this voltage falls below 22 volts, it determines that a power outage (power outage, power interruption) has occurred and outputs the power outage signal SG1 to the main control unit 110 and the dispensing control device 111. By outputting the power outage signal SG1, the main control unit 110 and the dispensing control device 111 recognize the occurrence of a power outage and execute NMI interrupt processing. Note that the power supply unit 251 is configured to maintain the output of the 5-volt voltage, which is the drive voltage of the control system, at a normal value for a sufficient time to execute NMI interrupt processing, even after the 24-volt DC stabilized voltage falls below 22 volts. Therefore, the main control unit 110 and the dispensing control unit 111 can execute and complete the NMI interrupt processing (not shown) normally.

[0098] The RAM clearing switch circuit 253 is a circuit for outputting a RAM clearing signal SG2 to the main control device 110 to clear the backup data when the RAM clearing switch 122 (see FIG. 3) is pressed. When the main control device 110 inputs the RAM clearing signal SG2 when the power of the pachinko machine 10 is turned on, it clears the backup data and sends a payout initialization command to the payout control device 111 to clear the backup data in the payout control device 111.

[0099] Next, the structure around the variable winning device 65 will be described. Fig. 5 is a front perspective view of the variable winning device 65 and the sorting device 300, and Figs. 6(a) and 6(b) are front perspective views of the variable winning device 65. Fig. 6(a) illustrates the closed state of the opening / closing plate 65b, in which the opening / closing plate 65b is closed to restrict the flow of balls down to the specific winning opening 65a, and Fig. 6(b) illustrates the open state of the opening / closing plate 65b, in which the opening / closing plate 65b is opened to allow the flow of balls down to the specific winning opening 65a. In the explanation of Figs. 5 and 6, Fig. 2 will be referred to as appropriate.

[0100] The variable winning device 65 is formed so that when the opening / closing plate 65b is in the open state (see Figure 6(b)), the upper surface of the opening / closing plate 65b slopes downward toward the back side so that it can receive balls that land on the opening / closing plate 65b and guide them to the specific winning opening 65a.

[0101] Since the electric device 140a is located above the center of the opening and closing plate 65b (see FIG. 2), the balls that land on the opening and closing plate 65b are limited to balls that deviate from the electric device 140a and flow down. In other words, balls do not land on the opening and closing plate 65b in the center, but mainly in the areas outside the electric device 140a. In other words, the placement of balls that land on the opening and closing plate 65b is limited to positions closer to the outside of the opening and closing plate 65b.

[0102] However, this does not apply to the placement of the ball after it lands on the opening / closing plate 65b. That is, depending on how the ball flows after it lands on the opening / closing plate 65b, it may end up being placed closer to the center of the opening / closing plate 65b.

[0103] In particular, in this embodiment, the front design member 141 (see FIG. 2) that covers the electric accessory 140a from the front side is curved so as to secure space on the opening / closing plate 65b side (it is formed as a curved surface that juts out downward as it moves from the lower end of the front end that faces the glass unit 16 (see FIG. 1) toward the rear side), so that the degree to which the momentum of a ball that bounces near the center of the opening / closing plate 65b collides with the front design member 141 and is reduced can be reduced. This increases the possibility that the ball will be positioned near the center of the opening / closing plate 65b.

[0104] The center of curvature of the curved shape of the lower part of the front design member 141 may be located either front or rear. In this embodiment, the radius of curvature in a side view is positioned at the front and lower side, thereby ensuring a larger space on the opening / closing plate 65b side. Also, the front design member 141 is shaped so that its width decreases toward the bottom at the left and right ends, making it easier to ensure space between the front design member 141 and the opening / closing plate 65b on the left and right sides.

[0105] When the opening / closing plate 65b is in the open state, balls that land on the opening / closing plate 65b are guided almost without exception to the specific winning opening 65a. On the front side of the ball passage hole 163b of the detection sensor SE1, an inclined flow lower surface 163a1 that slopes downward toward the rear is arranged at a vertical position that can guide the ball into the ball passage hole 163b.

[0106] The inclined flow down surface 163a1 is formed one step lower than the left and right ends of the lower surface 163a so that balls rolling outward to the left and right by the lower surface 163a can move over with less resistance. In order to reduce the flow resistance of balls that land on the opening / closing plate 65b outside the inclined flow down surface 163a1 to the left and right, guide plate portions 163a2 are formed on the outside of the inclined flow down surface 163a1.

[0107] The guide plate portion 163a2 is a plate-like portion extending forward and inward from the rear wall portion and the left and right inner wall portions of the receiving member 163, and its front end surface is formed as an inclined surface that shifts rearward as it moves inward.

[0108] As a result, when a ball rolling on the opening / closing plate 65b abuts against the front end surface of the guide plate portion 163a2, the ball can be guided down along the inclination of the inclined surface, and the ball can be guided with little resistance to the inclined flow-down surface 163a1. Therefore, when the opening / closing plate 65b starts its closing operation with a ball on it, even if the ball is positioned outside the inclined flow-down surface 163a1 to the left or right, the degree to which the closing operation of the opening / closing plate 65b is hindered can be reduced.

[0109] In other words, the possibility of malfunctions such as, for example, the flow of balls becoming poor and preventing the closing of the opening / closing plate 65b from occurring, or a ball being blown backward by the closing action of the opening / closing plate 65b bouncing off the rear wall of the receiving member 163 and hitting the opening / closing plate 65b again, applying a load in the direction (forward) that causes the opening / closing plate 65b to open unintentionally, can be reduced.

[0110] When the opening / closing plate 65b moves from the open state to the closed state, the opening / closing plate 65b closes by rising up. That is, a ball that lands on the opening / closing plate 65b is guided (swallowed) to the specific winning opening 65a by the movement of the opening / closing plate 65b, so that the balls on the opening / closing plate 65b are guided to the specific winning opening 65a almost without exception, regardless of the left or right position of the ball on the opening / closing plate 65b.

[0111] In this case, if the balls on the opening / closing plate 65b are positioned on the left or right outer side, or if there are a large number of balls, the closing operation of the opening / closing plate 65b may be delayed. In contrast, in this embodiment, the shapes of the lower surface 163a of the receiving member 163, the inclined flow lower surface 163a1, and the guide plate portion 163a2 are devised, so the flow of balls guided to the specific winning opening 65a is not stagnated, and the closing operation of the opening / closing plate 65b can be maintained quickly.

[0112] Furthermore, instead of modifying the shape of the receiving member 163, the rolling surface of the opening / closing plate 65b on which the ball rests in the open state is formed flat (see FIG. 6(b)). Therefore, when the opening / closing plate 65b is in the open state, the ball that lands on the opening / closing plate 65b flows backward once, and then flows left and right due to the effect of the shape of the receiving member 163 and is guided into the ball passage hole 163b of the detection sensor SE1, which makes it easier to avoid the ball colliding with the opening / closing plate 65b.

[0113] That is, even if multiple balls land on the opening-closing plate 65b at the same time, the balls will first move backward in a parallel motion, thereby preventing the balls from colliding with each other on the opening-closing plate 65b. Therefore, compared to when the rolling surface of the opening-closing plate 65b is shaped like the lower surface 163a, which has a lateral inclination, causing a lateral flow of the rolling balls, the possibility of the balls moving irregularly on the opening-closing plate 65b can be reduced, thereby preventing unintended malfunctions.

[0114] The receiving member 163 is formed with contact surfaces 163a3 that come into contact with the pivoting tip ends at both left and right ends of the opening and closing plate 65b when the opening and closing plate 65b is in the closed state, thereby improving the reproducibility of the positioning of the opening and closing plate 65b. The contact surfaces 163a3 are formed as a pair on the left and right, and are designed to match the shape of the opening and closing plate 65b so as to allow for surface contact rather than point contact. This makes it easier to stabilize the positioning of the opening and closing plate 65b, and since the load at the time of contact is received by the surface, stress concentration can be avoided, thereby improving durability.

[0115] Further, an auxiliary contact surface 163a4 is formed below the contact surface 163a3 and has a surface shape that is substantially parallel to the opposing opening / closing plate 65b with a small gap therebetween. The auxiliary contact surface 163a4 is provided as a fail-safe in case the contact between the contact surface 163a3 and the opening / closing plate 65b fails for some reason.

[0116] In this embodiment, a fixed member 161 that restricts the downward flow of the balls is disposed in front of the contact surface 163a3, and the balls are basically configured not to collide with the contact surface 163a3. However, for example, if the pivoting tip of the opening / closing plate 65b that contacts the contact surface 163a3 is chipped, it may become impossible to maintain the reproducibility of the position of the opening / closing plate 65b in the closed state.

[0117] In contrast, in this embodiment, when normal contact between the opening / closing plate 65b and the contact surface 163a3 cannot be maintained, the front-rear width portions at the left and right ends of the opening / closing plate 65b come into surface contact with the auxiliary contact surface 163a4, thereby maintaining the stability of the position of the opening / closing plate 65b. This improves the reproducibility of the position of the opening / closing plate 65b in the closed state.

[0118] The auxiliary abutment surface 163a4 may be configured to abut against the opening-closing plate 65b even when the abutment surface portion 163a3 has a normal shape. In this case, since the abutment surface portion 163a3 abuts against the opening-closing plate 65b even when the shape of the abutment surface portion 163a3 is normal, there may be a disadvantage that loads are likely to accumulate. However, since the area over which the load is distributed can be increased, it is possible to reduce the magnitude of the local load that the abutment surface portion 163a3 receives when it abuts against the opening-closing plate 65b.

[0119] When the opening / closing plate 65b moves from an open state to a closed state, the game balls that are on their way to being received by the opening / closing plate 65b can be configured to be received in a manner that pushes them into the opening / closing plate 65b due to the shape of the front design member 141 described above.

[0120] That is, if the ball comes into contact with the lower shape of the front design member 141 while being received (for example, while being sandwiched between the rotating tip of the opening / closing plate 65b and the opening frame of the specific winning opening 65a and sliding sideways), the ball can be guided by the curved shape to flow down into the specific winning opening 65a. This makes it easier to prevent the ball that has deviated from the opening / closing plate 65b from falling down the front side of the third flow path forming portion 336, making it easier to ensure visibility into the third flow path forming portion 336.

[0121] When the opening / closing plate 65b is in the closed state, balls do not land on the opening / closing plate 65b, so when the opening / closing plate 65b is in the closed state, the position of balls flowing down the front side of the opening / closing plate 65b is limited to the left and right outside of the electric device 140a.

[0122] Therefore, according to the configuration of this embodiment, when the opening and closing plate 65b is closed, the placement of the balls that flow down without being guided to the specific winning opening 65a can be limited to positions outside the left and right of the electric device 140a. This ensures visibility below the electric device 140a at positions inside the left and right ends of the electric device 140a.

[0123] Next, the configuration downstream of the specific winning opening 65a (the side where the ball that has passed through the specific winning opening 65a flows) will be described. Figure 7 is a front perspective view of the game board 13, and Figure 8 is a rear perspective view of the game board 13. Note that Figures 7 and 8 show a state in which the configurations arranged on the base plate 60, other than the first winning opening 64, the second winning opening 140, and the variable winning device 65, have been removed.

[0124] As shown in Figure 8, a collecting gutter 150 is arranged at a rear position of the variable winning device 65 on the back side of the base plate 60, which forms a path for flowing balls that enter the first winning port 64, the second winning port 140 and the general winning port 63 (see Figure 2) to a ball discharge path (not shown).

[0125] The collecting gutter 150 has a groove-like portion that forms a flow path, and the front side of the groove-like portion that faces the base plate 60 is open. When this open portion is closed by the base plate 60, a path for flowing the balls to the ball discharge path is completed.

[0126] The collecting gutter 150 comprises a first flow path section 151 that forms a flow path for balls that enter the first winning opening 64, a second flow path section 152 that forms a path for balls that enter the second winning opening 140, and a plurality of third flow path sections 153 that form flow paths on the left and right for balls that enter the general winning openings 63 located on both the left and right sides.

[0127] The first flow path section 151 is configured as a flow path that slopes downward and left from a position behind the first winning opening 64, and the second flow path section 152 is configured as a flow path that slopes downward and right from a position behind the second winning opening 140. The third flow path section 153 is configured as a flow path that extends below the general winning opening 63.

[0128] Therefore, when viewed from the front, the first winning opening 64 and the second winning opening 140 are configured to be located in the left-right center position of the game area, but the flow of balls that enter the first winning opening 64 and the second winning opening 140 is directed from the left-right center position to the left-right outer sides by the collecting gutter 150. This makes it possible to provide space below the first winning opening 64 and the second winning opening 140, and this space can be used to install the variable winning device 65 and the distribution device 300, which will be described later.

[0129] Fig. 9 is an exploded front perspective view of the base plate 60, the variable winning device 65, the collecting gutter 150, and the sorting device 300, and Fig. 10 is an exploded rear perspective view of the base plate 60, the variable winning device 65, the collecting gutter 150, and the sorting device 300. Note that Figs. 9 and 10 only show the lower half of the base plate 60, omitting to show other parts, and omitting to show other components assembled to the base plate 60, so that the base of the base plate 60 can be seen. Also, for ease of explanation, Fig. 9 shows the center frame 86 assembled to the base plate 60.

[0130] The following describes the fixing of the variable winning device 65, collecting gutter 150, and sorting device 300. The variable winning device 65 is disposed in a through-hole formed in the base plate 60 by router processing, and is fixed from the front side of the game board 13 with a tapping screw or the like. The collecting gutter 150 is disposed in a through-hole formed in the base plate 60 by router processing, and is fixed from the back side of the game board 13 with a tapping screw or the like.

[0131] The sorting device 300 has the insertion holes 311 fastened to the variable winning device 65 at the top, and the insertion holes 331 fastened to the collecting gutter 150 at the left and right. In other words, unlike the variable winning device 65 and the collecting gutter 150, which are fixed directly to the base plate 60, the presence or absence of the sorting device 300 does not affect the completion of the game board 13.

[0132] In other words, the variable winning device 65 and the collecting gutter 150 in this embodiment can be used as is whether the sorting device 300 is installed or not. This allows the variable winning device 65 and the collecting gutter 150 to be used in common regardless of whether the sorting device 300 is installed or not.

[0133] Next, details of the variable winning device 65 and the sorting device 300 will be described. The variable winning device 65 is configured to be able to receive balls from the game area through the specific winning opening 65a, and the sorting device 300 forms a flow path along which the balls received by the variable winning device 65 flow. In this embodiment, the profit obtained by the player is controlled to change based on the detection result of the balls flowing through the flow path of the sorting device 300, and details will be described later.

[0134] 11 is an exploded front perspective view of the variable winning device 65, and Fig. 12 is an exploded rear perspective view of the variable winning device 65. As shown in Figs. 11 and 12, the variable winning device 65 includes a fixed member 161 fixed from the front side of the game board 13 with a tapping screw or the like, a front design member 162 arranged on the front side of the fixed member 161 and fastened to the fixed member 161, a receiving member 163 arranged on the back side of the fixed member 161, fastened to the fixed member 161, and configured to be able to receive balls that have passed through the specific winning opening 65a, an intervening member 164 arranged on the back side of the receiving member 163, fastened to the receiving member 163, and intervening as a connecting part with the sorting device 300, and a state switching device 165 arranged on the back side of the receiving member 163, fastened to the receiving member 163, and configured to be able to switch the open / closed state of the opening / closing plate 65b depending on whether or not electricity is applied.

[0135] The fixed member 161 is made of a light-transmitting resin material, and its front side is flat except for the through holes for inserting screws, the fastening position with the front design member 162, and the specific winning opening 65a. On the other hand, the rear side of the fixed member 161 has a three-dimensional shape that protrudes toward the rear side inside the thin-walled portion that abuts the base plate 60 on the outer periphery.

[0136] In particular, the boundary portion 161a with the thin-walled portion is formed in a horizontally elongated, approximately elliptical frame shape, and a through-hole large enough to accommodate this boundary portion 161a is formed through the base plate 60. In other words, the boundary portion 161a is the portion that is inserted into the through-hole of the base plate 60.

[0137] Inside the boundary portion 161a, a specific winning opening 65a and an extended support plate 161b are formed, which are composed of a pair of left and right roughly T-shaped portions, each having a horizontally elongated plate-like portion that extends rearward slightly below the lower edge of the specific winning opening 65a and is parallel to the lower edge of the specific winning opening 65a, and a vertically elongated plate-like portion that extends downward midway through the horizontally elongated plate-like portion.

[0138] The extended support plate 161b functions to support both the area behind the specific winning opening 65a and the flow path of the sorting device 300, which will be described later. A protruding support portion 161c protruding from the horizontally elongated plate portion of the extended support plate 161b, a protruding support portion 161d protruding from the vertically elongated plate portion of the extended support plate 161b, and a protruding support portion 161e protruding from the upper surface of the lower edge of the boundary portion 161a all function as portions that support the sorting device 300, and details will be described later.

[0139] Inside the boundary portion 161a, the symmetrical protrusion portion 161f, which is protruded in a symmetrical shape below the center position on the left and right of the specific winning opening 65a, has the function of abutting against the balls flowing down the sorting device 300 and guiding the balls as they flow down.

[0140] A plurality of through holes 161g for inserting fastening screws that are threaded into the front design component 162 are arranged inside and outside the boundary portion 161a. A plurality of fastened portions 161h having female thread portions for threading the fastening screws that are threaded into the receiving component 163 are arranged inside the boundary portion 161a.

[0141] The fastening portion 161i, which has a female thread portion for threading in the fastening screw inserted into the intervening member 164, is arranged outside the boundary portion 161a at the gap (center position between the left and right) of the boundary portion 161a. In other words, the fastening portion 161i is arranged at the connecting portion (see FIG. 9) between the through hole for inserting the boundary portion 161a and the through hole for inserting the second winning opening 140 and the electric role device 140a, among the through holes formed in the base plate 60.

[0142] The front design element 162 is made of a light-transmitting resin material, and the front side is formed in a flat shape to make the distance to the glass unit 16 (see Figure 1) uniform. The balls can flow down the area between the back side of the front design element 162 and the front side of the fixed element 161.

[0143] The rear side of the front design member 162 is provided with a plurality of fastening portions 162a which are arranged at positions that align with the through holes 161g of the fixed member 161 and have female threaded portions formed so that fastening screws inserted into the through holes 161g can be screwed in, and a plurality of extension portions 162b, 162c which extend to the rear side in a shape that covers the fastening portions 162a from above.

[0144] The extension portions 162b and 162c prevent balls flowing down between the fixed member 161 and the front design member 162 from directly colliding with the fastened portion 162a, thereby improving the durability of the fastened portion 162a.

[0145] Furthermore, by forming the upper surfaces of the extensions 162b and 162c as inclined surfaces, the flow path of the balls can be restricted. That is, by forming the upper surfaces of the extensions 162b (two locations on the left and right center sides) that extend near the left and right edges of the specific winning opening 65a as inclined surfaces that slope downward outward to the left and right, it is possible to prevent balls that land on the extensions 162b from flowing toward the specific winning opening 65a. That is, a ball that landed on the extensions 162b falls downward on the left and right outside of the extensions 162b, and then flows down along the inner rail 61 (see FIG. 2) toward the outlet 71.

[0146] Furthermore, by forming the upper surfaces of extension portions 162c (two portions on both the left and right ends) that extend to both the left and right ends as inclined surfaces that slope downwards inwardly to the left and right, the flow path of the balls that flow on extension portion 162c can be unified with the flow path of the balls that flow on extension portion 162b. This makes it possible to narrow the area in which the flowing balls are arranged compared to the number of balls flowing down (increasing the ball arrangement density), and to secure areas where visibility is not obstructed by the balls (space where no flow path is formed).

[0147] 11 is plain and has good visibility on the back side, but the front design element 162 does not have to be plain. For example, the front side of the front design element 162 may be decorated by attaching a sticker with a pattern or character, or the front design element 162 may have grooves with a geometric pattern carved into it, and the geometric pattern may be made visible by shining light into the grooves. Furthermore, the front design element 162 may be plain or may have the above-mentioned decorations added, and then be configured to be opaque.

[0148] The receiving member 163 is formed from a light-transmitting resin material in the shape of a horizontally long frame (or box) with an open front side, and is equipped with the above-mentioned guide plate portion 163a2, a contact surface portion 163a3, an auxiliary contact surface 163a4, a lower surface portion 163a that forms a flow-down surface inside the frame, a ball passing hole 163b that is arranged as a through hole through which balls that have flowed down the lower surface portion 163a can pass, a plurality of insertion holes 163c that are positioned to match the fastening portions 161h of the fixed member 161 and through which fastening screws that are fastened to the fastening portions 161h are inserted from the back side, a pair of fastening portions 163d that are female threaded portions that are arranged on the left-right center side and into which fastening screws that are inserted into the intervening member 164 are screwed, and a plurality of fastening portions 163e that have female threaded portions into which fastening screws that are inserted into the state switching device 165 are screwed.

[0149] The lower surface portion 163a is formed as a left and right inclined surface that slopes downward outward to the left and right with the center of the left and right as an apex, and is provided with an inclined flow lower surface 163a1 that slopes downward to the rear at a position one step below the outer left and right ends of the left and right inclined surfaces, so that balls flowing down the rear end of the inclined flow lower surface 163a1 can pass through the ball passage hole 163b with little resistance.

[0150] The ball passing hole 163b is a detection hole formed in the detection sensor SE1 that is engaged with the rear side of the receiving member 163. That is, the passage of the ball through the ball passing hole 163b is detected by the detection sensor SE1.

[0151] The intervening member 164 is formed from a light-transmitting resin material and includes a main body 164a having a light-refractive surface that slopes downward toward the rear, a pair of insertion holes 164b formed through the upper part of the main body 164a and into which fastening screws that are screwed into the fastening portions 163d of the receiving member 163 can be inserted, a light-emitting substrate 164c that is positioned above the insertion holes 164b and on which LEDs are arranged, a pair of fastening portions 164d formed at both left and right ends of the lower end of the main body 164a and have female threaded portions into which fastening screws that are inserted into the distribution device 300 can be screwed, and an insertion hole 164e formed through the upper part of the main body 164a and into which fastening screws that are screwed into the fastening portions 161i of the fixed member 161 can be inserted.

[0152] The light emitting board 164c is disposed with the surface on which the LEDs are arranged facing diagonally upward and forward, and in the assembled state is disposed directly above the specific winning opening 65a when viewed from the front (see FIG. 6) and directly below the second winning opening 140. Due to this arrangement, the light from the light emitting board 164c easily enters the field of view of a player who is gazing diagonally downward and rearward at the location hoping for a ball to land in the second winning opening 140 or the specific winning opening 65a.

[0153] Therefore, by controlling the LED of the light-emitting substrate 164c to light up when a ball is detected entering the second winning port 140 or the specific winning port 65a, the player can easily understand whether or not a ball has entered the second winning port 140 or the specific winning port 65a.

[0154] With the above-described configuration, the intervening member 164 is fastened to both the fixed member 161 and the receiving member 163. This allows the fixed member 161 and the receiving member 163 to be more firmly fixed together than when the fixed member 161 and the receiving member 163 are only fastened together. Furthermore, since the arrangement of the sorting device 300, which is connected and fixed to the fixed member 161 and the receiving member 163 via the intervening member 164, can be stabilized, it is possible to suppress relative positional deviation between the fixed member 161, the receiving member 163, and the sorting device 300.

[0155] The state switching device 165 has a plurality of insertion portions 165a through which fastening screws that are threaded into the fastened portions 163e of the receiving member 163 are inserted, and is equipped with a lower case portion 165b that is formed in a deep box shape with an open top and a plurality of openings for passing wiring and for heat dissipation, an electromagnetic solenoid 165c housed in the lower case portion 165b, a sliding portion 165d that engages with the tip of the plunger of the electromagnetic solenoid 165c and slides together with the plunger, a rotating portion 165e that is rotatably supported on the lower case portion 165b in an arrangement such that the rotating tip protrudes from the front end of the lower case portion 165b and rotates as the sliding portion 165d slides, and an upper cover portion 165g that is fastened and fixed to the lower case portion 165b by fastening screws that are inserted into a plurality of insertion holes 165f.

[0156] The tip of the rotating part 165e is recessed so that the rod-shaped part can engage with it, and a transmission protrusion 65c protruding rightward from the right end of the opening-closing plate 65b fits into this recess and engages with it. The transmission protrusion 65c is positioned eccentrically from a metal shaft rod 65d that forms the rotation axis for the opening and closing movement of the opening-closing plate 65b. With this configuration, the opening and closing movement of the opening-closing plate 65b can be caused to occur in conjunction with the rotation of the rotating part 165e.

[0157] 13 and 14 are exploded front perspective views of the sorting device 300. Fig. 13 shows a perspective view of the sorting device 300 seen from above, and Fig. 14 shows a perspective view of the sorting device 300 seen from below.

[0158] As shown in Figures 13 and 14, the sorting device 300 includes an upper member 310 having a pair of insertion holes 311 formed therethrough so that fastening screws that are screwed into the fastened portions 164d of the intervening member 164 can be inserted therethrough, a middle member 330 that is fastened and fixed to the upper member 310 in the vertical direction and has a pair of insertion holes 331 formed therethrough so that fastening screws that are screwed into the female threaded portions of the collecting gutter 150 can be inserted therethrough, a substrate 350 that is housed between the middle member 330 and the upper member 310 and has a light emitting means 351 such as an LED disposed on the front side, and the middle member 330. The state switching device 360 ​​is accommodated at a position between the upper member 310 and configured to be able to switch its state depending on whether or not electricity is applied; a sliding displacement member 370 is arranged below the middle member 330 and slides back and forth between a front position and a rear position as the state switching device 360 ​​switches its state; and a lower member 380 is arranged below the middle member 330 so as to sandwich the sliding displacement member 370 between it and the middle member 330, and has an insertion hole 381 formed therethrough so that a fastening screw threaded into the female thread portion of the collecting gutter 150 can be inserted.

[0159] Before describing the details of the configuration of each part, we will explain an outline of the function of the sorting device 300. The sorting device 300 is a device that forms a flow path along which balls that have passed through the ball passing hole 163b (see FIG. 12) of the detection sensor SE1 flow down.

[0160] The balls that pass through the ball passage hole 163b flow down through the interior of the upper member 310, the flow path configuration sections 334, 335, and 336 formed between the upper member 310 and the middle member 330, and then the interior of the lower member 380, and the balls that flow down from the lower member 380 are discharged into a ball discharge path (not shown).

[0161] The balls flowing down inside the distribution device 300 are configured to be visible to the player, and the way they flow down not only provides a dramatic effect that is pleasing to the player's eyes, but also has an effect related to gaming profits, such as bringing about changes in the profits that the player can obtain.

[0162] The difference in the manner in which the balls flow down inside the sorting device 300 is mainly due to the arrangement of the slide displacement member 370. That is, when the balls flow down from the middle member 330 to the lower member 380, the arrangement of the slide displacement member 370 affects which part of the lower member 380 the balls pass through.

[0163] Therefore, the player's gaze will naturally tend to be focused on the location where the ball flows down from the middle member 330 to the lower member 380 (the location where the slide displacement member 370 is located, as will be described later), so in this embodiment, measures have been taken that take into account the concentration of the gaze.

[0164] Next, the details of the configuration of each part of the sorting device 300 will be described. The upper member 310 is a thin member that is made of a light-transmitting resin material and has a U-shape when viewed from above, and includes the above-mentioned insertion hole 311, a pair of openings 312 formed therethrough so as to be able to receive balls, a pair of colored (red in this embodiment) transparent seal members 313 that are attached as markers, a pair of upper surface portions 314 that extend from the lower edge of the openings 312 along the outer periphery to the front side, a plurality of insertion tube portions 315 that have through holes through which fastening screws that will be screwed into the middle member 330 can be inserted, a fastened portion 316 that has a female thread through which the fastening screws inserted into the middle member 330 can be screwed, and the upper member 310. 10 downward from the underside of the upper member 310, a pair of long front-rear protrusions 317 which are elongated in the front-rear direction and arranged side by side on the left and right, a pair of left and right inner protrusions 318 which are elongated in the left-right direction and protrude downward from the underside of the upper member 310, and are arranged between the pair of long front-rear protrusions 317, a pair of left and right outer protrusions 319 which are elongated in the left-right direction and protrude downward from the underside of the upper member 310, and are arranged outside the pair of long front-rear protrusions 317 on the left and right sides, and an accommodating recess 320 which is formed as a recess large enough to accommodate the upper part of the substrate 350.

[0165] The opening 312 is a passage-like portion (tunnel-like portion) that receives balls that have passed through the ball passage hole 163b of the variable winning device 65 and allows them to flow downward, and its upper front edge is shaped like it has been cut with an inclined surface so that it is flush with the back surface of the plate of the detection sensor SE1 (see Figure 12) in an inclined position. This allows the upper front edge of the opening 312 to come into contact with the back surface of the plate of the detection sensor SE1.

[0166] Furthermore, the opening 312 is formed to an extent that it does not penetrate into the inside of the opening of the sphere passing hole 163b when viewed from the opening direction of the sphere passing hole 163b. This reduces the flow resistance when guiding the spheres that have passed through the sphere passing hole 163b to the opening 312.

[0167] The seal member 313 receives light irradiated from the light emitting means 351 of the substrate 350 and becomes dazzlingly visible, thereby functioning as a member that attracts the attention of players, as will be described in detail later.

[0168] The upper surface portion 314 is a thin plate portion that is sloped to match the path of the ball below the upper member 310. The first upper surface portion 314a, which is located on the front side of the opening 312, is sloped downward toward the front side, and the second upper surface portions 314b, which are connected to the front end of the first upper surface portion 314a and located on the left and right inner sides, are sloped downward toward the left and right inner sides. The left and right distance between the second upper surface portions 314b is configured to be longer toward the front, thereby ensuring a clear field of view for the player viewing the ball through the second upper surface portions 314b.

[0169] A counterbore for receiving the head of the fastening screw is formed on the upper surface of the insertion tube portion 315. Therefore, even though the fastening screw is inserted from above, it is possible to easily prevent the head of the fastening screw from being visible to the player.

[0170] The insertion tube portion 315 is disposed at a position that matches a fastening portion 332d having a female thread portion formed in the inner member 330. In particular, the fastening portion 332d corresponding to the left insertion tube portion 315 also serves as a support portion that supports the rotating portion 363, as will be described in detail later.

[0171] The fastening screws that are screwed into the fastening portion 316 are positioned with the threaded portion facing upward and the screw head facing downward. Therefore, even though the fastening portion 316 is configured to be positioned on the front side, the screw heads are made less noticeable to players viewing from diagonally above. This makes it possible to securely fasten the upper member 310 and the middle member 330 together while preventing the fastening screws from spoiling the appearance of the sorting device 300.

[0172] The reason why the fastening portion 316 is formed only on the right side is that, since the insertion tube portions 315 are already arranged in two places on the rear side, one fastening position on the front side is sufficient, and although the screw heads are facing downward and are not very noticeable, omitting them if unnecessary improves the appearance of the sorting device 300. However, the arrangement of the fastening portion 316 is not limited to this. For example, it may be arranged on the left side, or it may be arranged in a pair on the left and right.

[0173] The fastened portion 316 is positioned to avoid the path of the balls flowing down and to minimize any deterioration in the appearance of the sorting device 300, as will be described in detail later.

[0174] The undersides of each pair of long front-rear projections 317, inner left-right projections 318, and outer left-right projections 319 are curved so that they slope downward as they move away from the same reference point. These curved surfaces have different shapes for long front-rear projections 317, inner left-right projections 318, and outer left-right projections 319, and the difference in shape is intended to control the way the ball flows down.

[0175] The central member 330 comprises the pair of insertion holes 331 described above, a rear frame-shaped portion 332 formed in a frame shape (approximately box-shaped) having a lower bottom at the rear side, a pair of front frame-shaped portions 333 formed in a frame shape (approximately box-shaped) having a lower bottom at the front side, a pair of first flow path forming portions 334 recessed on the left and right outer sides of the front frame-shaped portion 333 to form a flow path for the balls, a pair of second flow path forming portions 335 connected to the front ends of the first flow path forming portions 334 to form a flow path for the balls and recessed in front of the front frame-shaped portion 333, and a pair of third flow path forming portions 336 connected to the left and right inner ends of the second flow path forming portions 335 to form a flow path for the balls and recessed on the left and right inner sides of the front frame-shaped portion 333.

[0176] The central member 330 also includes a discharge hole 337 that is elongated in the left-right direction and penetrates the lower base at the rear side of the rear end of the third flow path component 336, and functions as a discharge path for the balls; a partition plate portion 338 that is formed in the shape of a long plate in the front-to-rear direction so as to separate the discharge hole 337 and the third flow path component 336 into left and right portions; and a pair of alignment protrusions 339 that protrude as elongated rectangular protrusions in the left-to-right direction from the lower surface at the rear end of the third flow path component 336.

[0177] Unlike the front portion which forms a path for the balls to flow down, the rear frame portion 332 does not form a path for the balls to flow down, but is mainly configured as a portion supporting the substrate 350 and the state switching device 360. The rear frame portion 332 includes an arrangement through-hole 332a which is formed to penetrate in the up-down direction at the front end of the left-right center portion and is configured to allow the slide displacement member 370 to be arranged therein, a guide hole 332b which is formed to penetrate in the lower bottom portion as a long through-hole in the left-right direction and guides the slide displacement of the guided portion 362c of the state switching device 360, a plurality of fastened portions 332c which have female threaded portions formed so that fastening screws inserted into the lower member 380 can be threaded therein, and a cylindrical fastened portion 332d which has at its upper tip a female threaded portion into which a fastening screw inserted into the insertion tube portion 315 of the upper member 310 can be threaded.

[0178] The front frame portion 333 has a light diffusion treatment applied to the inside of the frame and the front and back surfaces of the lower bottom, which reduces visibility of the far side of the front frame portion 333. The front frame portion 333 is formed in a frame shape that is roughly square when viewed from above, and has insertion holes 333a formed as countersunk holes through which fastening screws that are threaded into the fastened portions 316 of the upper member 310 can be inserted.

[0179] The first flow path component 334, the second flow path component 335, and the third flow path component 336 are each parts that form the flow path of the balls, and are designed so that the flow direction and inclination angle of the balls differ, but details will be given later.

[0180] The open portion 335a, which is open on the front side at the connection position between the second flow path forming portion 335 and the third flow path forming portion 336, is a gap that allows the symmetrical protrusion portion 161f (see FIG. 12) of the variable winning device 65 to enter. In other words, the symmetrical protrusion portion 161f is positioned to enter the inside of the flow path through the open portion 335a so that it can abut against the balls flowing down the sorting device 300.

[0181] Discharge holes 337 are configured as a pair of left and right holes separated by partition plate portion 338, and are formed to a size that allows balls to be discharged in at least two paths. That is, the left and right length is at least twice the diameter of the ball. In this embodiment, multiple detection sensors SE1 are arranged side by side on lower member 380, which is disposed below discharge holes 337, so the shape of discharge holes 337 can be designed to match the arrangement of the ball through holes of those detection sensors SE1.

[0182] The partition plate portion 338 not only functions to separate the third flow path forming portion 336 as described above, but also functions as a guide portion that guides the displacement of the slide displacement member 370, as will be described in detail later. The alignment protrusion portion 339 is fitted with the protrusion portion 383a of the lower member 380 and is a portion that prevents misalignment between the middle member 330 and the lower member 380, as will be described in detail later.

[0183] The substrate 350 is formed in an inverted T shape with the lower portion 353 being laterally longer than the upper portion 352, and has a recessed portion 354 for alignment at the lower end on the left side of the lower portion 353.

[0184] The recessed portion 354 engages with a corresponding portion of the internal shape of the middle member 330 to determine left-right positioning, the long left-right lower portion 353 is supported by being sandwiched from the front and rear by the rear frame-shaped portion 332 of the middle member 330 to determine front-rear positioning, and the upper portion 352 is accommodated in the accommodation recess 320 of the upper member 310 to prevent it from falling off upwards, thereby fixing the arrangement; details of this arrangement, along with the intention behind the arrangement of the light-emitting means 351, will be described later.

[0185] The state switching device 360 ​​is a device housed in the rear frame-shaped portion 332 of the central member 330, and includes an electromagnetic solenoid 361, a sliding portion 362 that engages with the tip of a plunger supported by the electromagnetic solenoid 361 so as to be displaced linearly in the left-right direction and slides together with the plunger, and a rotating portion 363 that is supported rotatably by being inserted into the fastened portion 332d on the left side and rotates in accordance with the sliding displacement of the sliding portion 362.

[0186] The slide portion 362 includes a recessed portion 362a that is recessed so as to be able to receive the disk portion 361a at the tip of the plunger of the electromagnetic solenoid 361 from above, a protruding portion 362b that protrudes to the right from the right side surface, and a guided portion 362c that protrudes downward from the center of the front and rear of the lower surface and is formed with an oval cross section that is long in the left-right direction.

[0187] Since the disc portion 361a supports the slide portion 362 from above in the direction in which the recessed portion 362a is formed, it is possible to prevent the slide portion 362 from falling off upward. Therefore, the arrangement of the slide portion 362 can be maintained between the disc portion 361a and the lower bottom portion of the inner member 330 without fixing the slide portion 362 to the disc portion 361a with an adhesive or the like.

[0188] The guided portion 362c is a portion that prevents the displacement direction of the sliding portion 362 from deviating from the left-right direction by being inserted into the guide hole 332b of the inner member 330. In particular, in this embodiment, the guided portion 362c is formed long in the left-right direction, and therefore, engagement between the guided portion 362c and the guide hole 332b can maintain the posture of the sliding portion 362. Note that the cross-sectional shape of the guided portion 362c is not necessarily limited to this, and may be, for example, circular or rectangular.

[0189] The rotating portion 363 is formed in a substantially L-shape when viewed from above, and includes a support tube portion 363a formed in a long cylindrical shape in the vertical direction at the connection portion of the L-shape and having a through hole large enough to insert the fastened portion 332d of the central member 330, an upper cylindrical portion 363b protruding cylindrically upward from the tip of the short side of the L-shape and inserted into the through hole of the protrusion portion 362b, and a lower cylindrical portion 363c protruding cylindrically downward from the tip of the long side of the L-shape and inserted into the recessed portion 378 of the slide displacement member 370.

[0190] With the above-described configuration, the rotating portion 363 is configured to be rotatable around the support cylinder portion 363a as a central axis. Displacement of this rotating portion 363 occurs due to a change in the state of the electromagnetic solenoid 361. That is, when the plunger slides and displaces and the slide portion 362 displaces in the left-right direction by energizing the electromagnetic solenoid 361, the upper cylindrical portion 363b inserted into the through-hole of the protruding portion 362b is displaced, and accordingly the lower cylindrical portion 363c is displaced, resulting in displacement of the slide displacement member 370.

[0191] The sliding displacement member 370 is a member supported so as to be able to slide and displace in the front-to-rear direction at a position between the middle member 330 and the lower member 380, and comprises a thin plate portion 371 that is supported by being sandwiched from above and below between the lower bottom portion of the rear frame-shaped portion 332 of the middle member 330 and the lower member 380, a pair of upper protruding portions 376 that protrude upward from the thin plate portion 371 on the left and right, and a recessed portion 378 that is recessed at the protruding end of the protruding portion that protrudes upward at the center of the left and right rear of the upper protruding portions 376 and is formed so as to be able to receive the lower cylindrical portion 363c of the rotating portion 363.

[0192] The thin plate portion 371 is provided with a pair of supported holes 371a formed on the left and right sides in the rear half portion, a recessed portion 372 recessed from the front end portion in the left-right center portion to a long length in the front-to-rear direction with a left-to-right width shorter than the spacing between the upper protrusions 376, a pair of lower protrusions 373 protruding downward in the form of protrusions along the edges of the recessed portion 372, a plurality of upper and lower protrusions 374 protruding in both the up and down directions in the form of protrusions along the left and right edges of the rear half portion, and a cylindrical protrusion 375 protruding downward from the rear end portion in a cylindrical shape and inserted into a long guide hole 386 of the lower member 380.

[0193] The lower protrusion 373 and the upper and lower protrusions 374 are intended to face and slide against the central member 330 or the lower member 380 arranged above and below, and are protrusions for reducing the contact area with the central member 330 and the lower member 380 compared to flat contact. Reducing the contact area reduces the displacement resistance of the sliding displacement member 370, making it possible to prevent the displacement speed of the sliding displacement member 370 from slowing down.

[0194] The upper protruding portion 376 is a columnar portion that is generally trapezoidal in front view, and is disposed so as to pass through the disposition through-hole 332a and extend above the lower bottom portion of the rear frame portion 332. The width length of the gaps on the left and right inner sides of the upper protruding portion 376 is designed to be slightly longer than the left and right thicknesses of the partition plate portion 338 of the central member 330. With this configuration, the partition plate portion 338 can guide the displacement of the upper protruding portion 376.

[0195] In other words, the upper protrusions 376 are arranged in the left-right inner gaps so as to sandwich the partition plate 338, and are configured to suppress misalignment in the left-right direction by abutting against the partition plate 338. This makes it possible to effectively guide the displacement of the sliding displacement member 370, and to maintain the displacement direction of the sliding displacement member 370 in the front-rear direction.

[0196] The recessed portion 378 is formed as a long hole elongated in the left-right direction so as to accommodate the displacement of the lower cylindrical portion 363c of the rotating portion 363 required to cause the sliding displacement member 370 to displace in the front-rear direction.

[0197] The protruding portion in which the recessed portion 378 is formed is configured to pass through the placement through-hole 332a and enter above the lower bottom portion of the rear frame-shaped portion 332, so that the lower cylindrical portion 363c of the rotating portion 363 can be easily inserted into the recessed portion 378.

[0198] In this way, the shape of the placement through hole 332a is designed as a through hole having a shape that includes the entire area within which the upper protruding portion 376, which is intended to be inserted, and the protruding portion in which the recessed portion 378 is formed, are placed.

[0199] The lower member 380 includes the above-mentioned insertion hole 381, a plate-like portion 382 formed in the shape of a long, thin plate on the left and right, and a sensor holding frame portion 389 formed in the shape of a frame on the underside of the plate-like portion 382, ​​which allows multiple (four in this embodiment) detection sensors SE1 to be arranged side by side on the left and right.

[0200] The sensor holding frame portion 389 is formed in a frame shape with openings on the rear side where the detection sensor SE1 is inserted and on the top and bottom sides through which the ball passes through the through hole of the detection sensor SE1, and the other parts are closed.

[0201] The plate-shaped portion 382 has through holes formed at positions that match the through holes of the detection sensors SE1, just as the sensor holding frame portion 389 has through holes formed in the up-down direction. The plate-shaped portion 382 has a protrusion portion 383 that protrudes upward in the front-rear direction at the intermediate position between the two detection sensors SE1 on the left and right inside, a pair of protrusion portions 383a that protrude from the front end of the protrusion portion 383 at positions spaced apart on the left and right, and a pair of support holes 371a of the slide displacement member 370 that are formed behind the protrusion portion 383. the guide protrusions 384 projecting at positions where they can be inserted into the guide protrusions 383; a pair of guide protrusions 385 formed as long protrusions in the front-to-rear direction at positions both to the left and right of the guide protrusions 384 on the outside; a long guide hole 386 extending in the same straight line as the protrusions 383 in a top view; a curved surface portion 387 formed on the front side surface with a curved surface shape that protrudes rearward; and an insertion hole 388 formed through the guide protrusions 384 so that a fastening screw that is screwed into the fastened portion 332c of the intermediate member 330 can be inserted therethrough.

[0202] The protruding portion 383 is formed as a protruding portion with a left-right thickness slightly shorter than the left-right gap width of the recessed portion 372 of the sliding displacement member 370, and the sliding displacement member 370 is arranged so that the recessed portion 372 sandwiches the protruding portion 383. In other words, the protruding portion 383 functions as a guide portion that guides the displacement of the sliding displacement member 370 in the front-rear direction.

[0203] The protrusions 383a are designed so that their left and right inner ends are positioned at the same positions as the left and right outer ends of the alignment protrusions 339 of the central member 330. That is, the left and right outer ends of the alignment protrusions 339 are fitted into the left and right inner ends of the pair of protrusions 383a so that they abut against each other, thereby making it possible to appropriately determine the left-right position of the central member 330 relative to the lower member 380. At the same time, the back side of the front frame portion of the lower member 380 (the portion connecting the protrusions 383 and the protrusions 383a at their front ends) abuts against the front side of the alignment protrusions 339, making it possible to appropriately determine the front-rear position of the central member 330 relative to the lower member 380.

[0204] This makes it possible to easily avoid misalignment between the third flow path forming portion 336 as a component of the middle member 330 and the detection sensor SE1 as a component of the lower member 380.

[0205] The guide protrusion 384 is formed in an oval shape that is long in the left-right direction, and is inserted into the supported hole 371a of the sliding displacement member 370 to limit the displacement of the sliding displacement member 370. In other words, the displacement of the sliding displacement member 370 is limited to the range in which the guide protrusion 384 is disposed inside the supported hole 371a.

[0206] This prevents the sliding displacement member 370 from colliding with the protruding portion 383, and therefore improves the durability of the protruding portion 383 compared to, for example, a configuration in which the forward displacement end point is determined at the position where the sliding displacement member 370 collides with the protruding portion 383. Therefore, the guiding effect of the protruding portion 383 can be maintained for a long period of time.

[0207] Note that even if the guide protrusion 384 is damaged, it does not immediately affect the operation of the slide displacement member 370, but rather functions to prevent collision with the protrusion 383. Therefore, while the guide protrusion 384 is usually designed to have a strength sufficient to maintain use for a set period (e.g., three years) without damage, the strength of the guide protrusion 384 and the protrusion 383 may be designed in anticipation of use in a state in which the protrusion 383 and the slide displacement member 370 collide after the guide protrusion 384 is damaged. In other words, the life of the guide protrusion 384 may be set to less than the set period (e.g., two years), and the strength of the protrusion 383 may be designed to withstand the remaining period. In this case, the flexibility in selecting the resin material used for the lower member 380 and the flexibility in its shape can be improved.

[0208] The guide ribs 385 are arranged with a gap width slightly longer than the left-to-right width of the thin plate portion 371 of the sliding displacement member 370, and are formed so that the thin plate portion 371 can be placed in the gap. Displacement of the sliding displacement member 370 is limited to displacement on the left-to-right inner side of the guide ribs 385. This allows the sliding displacement member 370 to be displaced in the front-to-rear direction with little positional deviation in the left-to-right direction.

[0209] The elongated guide hole 386 is an elongated hole formed with a left-right width that allows the insertion of the cylindrical protrusion 375 of the sliding displacement member 370. The direction of displacement of the sliding displacement member 370 is limited to the front-rear direction by the cylindrical protrusion 375 being guided by the elongated guide hole 386.

[0210] The curved surface 387 is an abutment surface for guiding the flow of balls that flow below the central member 330. In this embodiment, the curved surface 387 guides the flow of balls that enter the outlet 71, as will be described in detail later.

[0211] The fastening screws are inserted into the insertion holes 388 with their heads facing downward. This prevents the fastening screws from being conspicuously visible. The insertion holes 388 are positioned on the left and right outer sides and rearward of the area where the multiple detection sensors SE1 are arranged. This reduces the possibility that the fastening screws inserted into the insertion holes 388 will obstruct the view of the ball passing near the detection sensor SE1 or through the through-hole of the detection sensor SE1.

[0212] As described above, the sliding displacement member 370 is guided and displaced in the front-to-rear direction by a plurality of portions, namely, the guide protrusion 385 for the thin plate portion 371, the guide protrusion portion 384 for the supported hole 371a, the protrusion portion 383 for the recessed portion 372 and the lower protrusion portion 373, the guide elongated hole 386 for the cylindrical protrusion portion 375, and the partition plate portion 338 for the upper protrusion portion 376. This allows the load during guiding to be shared among a plurality of positions, making it possible to avoid the load being applied locally and to avoid damage to the sliding displacement member 370 and the guiding portions that guide the sliding displacement member 370.

[0213] As can be seen from this, the sliding displacement member 370 is not guided by a single member, but is guided by multiple members, at least the middle member 330 and the lower member 380. That is, the sliding displacement member 370 has at least a pair of upper protruding portions 376 guided by the partition plate portion 338 of the middle member 330, and the recessed portion 372 guided by the protruding portion 383 of the lower member 380.

[0214] Therefore, if the assembly between the middle member 330 and the lower member 380 is poor and there is a large misalignment, the movement of the sliding displacement member 370 will be hindered. Here, it is preferable to minimize misalignment between the middle member 330 and the lower member 380 as they are parts that continuously configure the ball flow path, and the good displacement of the sliding displacement member 370 ensures that there is minimal misalignment.

[0215] In other words, if the misalignment of the lower member 380 relative to the middle member 330 becomes excessively large, the displacement of the sliding displacement member 370 will not be performed properly, and by detecting that the displacement of the sliding displacement member 370 is poor, it is possible to control the system to issue an error notification, indicating that the relative positioning of the middle member 330 and the lower member 380 may be poor.

[0216] Therefore, it is possible to prevent the game from continuing with the middle member 330 and the lower member 380 in an improper relative positioning, thereby reducing the possibility that the player will suffer an unexpected disadvantage.

[0217] Next, we will explain the details of the internal structure of the sorting device 300. Here, we will mainly explain the configuration related to the flow of balls inside the sorting device 300 and the configuration entering the flow path side of the balls.

[0218] Figure 15 is a front view of the receiving member 163 and the sorting device 300, Figure 16 is a cross-sectional view of the variable winning device 65 and the sorting device 300 along line XVI-XVI in Figure 15, Figure 17 is a cross-sectional view of the variable winning device 65 and the sorting device 300 along line XVII-XVII in Figure 15, and Figure 18 is a cross-sectional view of the variable winning device 65 and the sorting device 300 along line XVIII-XVIII in Figure 15.

[0219] 15 to 18, the opening / closing plate 65b is shown in a closed state, and the slide displacement member 370 is shown in a state where it is disposed at the front position. First, the flow path of the balls flowing down inside the sorting device 300 will be described in detail.

[0220] When the opening / closing plate 65b is in the open state (see FIG. 6(b)), a ball that lands on the opening / closing plate 65b rolls on the lower surface 163a of the receiving member 163 and is guided to the ball passing hole 163b. The ball that passes through the ball passing hole 163b passes through the opening 312 of the upper member 310 and is guided to the first flow path forming portion 334 of the middle member 330. The first flow path forming portion 334, the subsequent second flow path forming portion 335, and the subsequent third flow path forming portion 336 are all configured as inclined flow paths that slope downward, and the connected flow paths are formed in a spiral shape that forms an angle of 90 degrees when viewed from above.

[0221] That is, the first flow path component 334 is formed as an inclined flow path that causes the balls to flow down to the front side in the front-to-back direction, the second flow path component 335 is formed as an inclined flow path that causes the balls to flow down in left-to-right directions rotated 90 degrees based on the flow direction of the balls flowing down the first flow path component 334, and the third flow path component 336 is formed as an inclined flow path that causes the balls to flow down to the back side in the front-to-back direction rotated 90 degrees in the same direction as the previous rotation based on the flow direction of the balls flowing down the second flow path component 335.

[0222] In this way, by forming the flow path in a spiral shape with a right-angle bend, it is possible to reduce the degree to which the flow velocity of the sphere increases downstream. More specifically, while the sphere flows down the first flow path component 334, it accelerates toward the front, and the flow direction in the subsequent second flow path component 335 does not have a front-to-back component, so it is possible to realize a flow pattern in which the influence of the acceleration in the first flow path component 334 is reduced. Furthermore, in the third flow path component 336 following the second flow path component 335, the sphere flows backward, which is the opposite of the acceleration direction in the first flow path component 334, so it is possible to realize a flow pattern in which the influence of the acceleration in the front-to-back direction is reduced.

[0223] Therefore, unlike a flow pattern in which the ball flows down in the same direction (e.g., leftward) from start to finish, it is possible to easily prevent the ball from flowing down too fast downstream. In other words, it is possible to make the ball's flow speed uniform throughout the entire flow path, which has the effect of keeping the player's attention on the ball high and making it easier to prevent the player from losing sight of the ball.

[0224] Furthermore, for example, it is possible not to form the second flow path component 335, but forming the second flow path component 335 makes it easier to prevent clogging and backflow of balls. If the second flow path component 335 is not formed (if the left-right length of the second flow path component 335 is zero), that is, if the first flow path component 334 and the third flow path component 336 are connected, it becomes necessary to reverse the flow direction of the balls by 180 degrees from the forward flow to the rearward flow at the connection point. In this case, the change angle of the flow direction of the balls is large, and in particular, the velocity direction must be reversed back and forth, making it difficult to cause the balls to flow smoothly. This may lead to ball retention, clogging, or backflow, which may cause problems.

[0225] In contrast, as in this embodiment, if the flow direction switchi...

Claims

1. an updating means for updating the counter value of a specific counter to a value of 1 within a predetermined range when a predetermined specific updating condition is met; specific control execution means for executing a predetermined specific control based on the counter value of the specific counter being updated to a predetermined first counter value by the update means; A gaming machine characterized by comprising a counter value setting means for setting the counter value of the specific counter to a second counter value that is within the specified range and different from the first counter value based on the counter value of the specific counter being updated to the first counter value by the update means.

2. the first counter value is greater than the second counter value, 2. The gaming machine according to claim 1, wherein said updating means is configured to be able to update the counter value of said specific counter to a counter value greater than that before the update.

3. a display means capable of displaying identification information; a determination means capable of performing determination based on the establishment of a determination condition; a dynamic display means for dynamically displaying the identification information on the display means to indicate the determination result of the determination means; a bonus awarding means for awarding a bonus advantageous to a player based on the display of the identification information for indicating a predetermined specific determination result on the display means; a setting means for setting information for setting a specific game state advantageous to a player, based on the fact that the determination by the determination means has been executed a predetermined specific number of times without the award of the benefit after the awarding of the benefit has been completed; a dynamic display mode determining means for determining a dynamic display mode for the dynamic display of the identification information; a stipulation information storage means for storing a plurality of stipulation information that stipulates a plurality of different dynamic display modes that can be determined by the dynamic display mode determination means; a regulating information selecting means for selecting one regulating information for determining the dynamic display mode from the regulating information storing means, the update condition is established based on the establishment of the determination condition, the specific control execution means is configured to be able to execute, as the specific control, a control to specify predetermined specific selection information from among a plurality of selection information that are predefined as selection information that causes the regulating information selection means to select one regulating information from the regulating information storage means, A gaming machine as described in claim 1 or 2, characterized in that the specified information selection means is configured to be able to select one specified information depending on the counter value of the specific counter and the specified selection information.

4. 4. The gaming machine according to claim 3, characterized in that it is configured to be able to specify first selection information different from the specific selection information as the selection information based on the fact that the benefit has been granted.

5. A gaming machine as described in claim 3 or 4, characterized in that the setting means is configured to be able to set information for setting the specific gaming state based on the fact that after the specific gaming state is set, the judgment of the judgment means is performed the specific number of times without the bonus being awarded.