Gaming Machines
Patent Information
- Application Number
- JP2023206130
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- Filing Date
- 2023-12-06
- Publication Date
- 2025-03-11
- Estimated Expiration
- 2038-12-15
AI Technical Summary
【0008】 上記形態の遊技機によれば、遊技の興趣向上を図ることができる。
Smart Images

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Abstract
Claims
[Claim 1] A first ball entry means through which a game ball can enter; a first predetermined information acquiring means for acquiring first predetermined information based on a game ball entering the first ball entry means; a first determination means for determining whether the first predetermined information satisfies a first condition; A second ball entry means through which the game ball can enter; a first state transition means for transitioning between a ball entry impossible state in which it is impossible or difficult for the game ball to enter the second ball entry means and a ball entry possible state in which it is possible or easy for the game ball to enter the second ball entry means; a first transition mode execution means for executing a first transition mode in which the first state transition means transitions between the ball-scoring prohibited state and the ball-scoring permitted state when it is determined that the first predetermined information satisfies the first condition; a bonus-giving mode execution means for executing a bonus-giving mode in which a bonus is given to a player when a predetermined bonus-giving condition including the game ball having entered the second ball entry means is satisfied; A gaming machine comprising: the bonus-granting mode execution means is configured to execute a plurality of types of bonus-granting modes which are different in terms of benefits to a player, including at least a specific bonus-granting mode which is the most beneficial to a player; This gaming machine is the specific benefit-granting mode is executed a plurality of times by satisfying the predetermined benefit-granting condition a plurality of times during a period from when the first transition mode is started to when the first transition mode is ended, This gaming machine is a length of an interval period, which is a period from when the first state transition means transitions from the score-allowed state to the score-unallowed state in the first transition mode until when the first state transition means transitions from the score-unallowed state to the score-allowed state, is set to a time longer than a time required from the start of the awarding of a predetermined benefit in the specific benefit awarding mode to the end of the awarding of the predetermined benefit; This gaming machine is During the period during which the first transition mode is being executed, the first state transition means is configured to execute the specific privilege granting mode during an interval period that is a period from when the first state transition means transitions from the score-allowed state to the score-unallowed state to when the first state transition means transitions from the score-unallowed state to the score-allowed state, This gaming machine is When the specific benefit granting mode for granting the specific benefit is executed, the length from when the specific benefit granting mode is started to when it is ended can be within a predetermined period of time regardless of the launch mode of the game ball after the start of the specific benefit granting mode and the behavior of the game ball after the launch. A gaming machine characterized by:
Citation Information
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