Gaming Machines

JP7644469B2Active Publication Date: 2025-03-12OLYMPIA KK
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Patent Information

Application Number
JP2020150899
Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
Filing Date
2020-09-08
Publication Date
2025-03-12
Estimated Expiration
2040-09-08

AI Technical Summary

Benefits of technology

【0008】 本発明によれば、遊技機の設計自由度を維持しつつ遊技者の関心を惹きつけることができる遊技機を提供することができる。

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Patent Text Reader

Abstract

To provide a game machine which keeps a degree of design freedom while attracting the interest of a player.SOLUTION: A game machine includes a replay drawing pattern "RP" in a drawing pattern of a first reel constituting a winning drawing pattern combination of a special small combination in which an allocation of 14 pieces is set, and a drawing pattern of the first reel constituting a winning drawing pattern combination of a replay A as a replay. In an internal lottery, a winning probability of either of a winning area "normal replay 1" or a winning area "normal replay 2" is about 1 / 7.3, and a winning probability of either of a winning area "shooting-order chance 1" to a winning area "shooting-order chance 12" is about 1 / 20.2 which is lower than the winning probability of either of the winning area "normal replay 1" or the winning area "normal replay 2".SELECTED DRAWING: Figure 14
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Description

[Technical field]

[0001] The present invention relates to a gaming machine. [Background technology]

[0002] Conventionally, gaming machines (reel type gaming machines, slot machines) equipped with multiple reels with patterns arranged on the outer periphery are known. In this type of gaming machine, a certain gaming value is assigned to gaming media such as medals and pachinko balls, and a game is played to acquire such gaming media. In addition, in this type of gaming machine, an internal lottery is performed and the rotation of the multiple reels is started when the player operates to start the rotation, and the multiple reels are stopped in a manner according to the result of the internal lottery when the player operates to stop the rotation. The result of the game is determined by the combination of symbols displayed on the winning determination line when the multiple reels are stopped, and medals and the like are paid out according to the result of the game.

[0003] In the gaming machine described above, a configuration is known in which a different prescribed number of coins is set for each gaming state, thereby varying the probability of winning a bonus or a small prize, making it easier to acquire gaming value (for example, Patent Document 1). [Prior art documents] [Patent documents]

[0004] [Patent Document 1] JP 2012-183133 A Summary of the Invention [Problem to be solved by the invention]

[0005] In the gaming machine described in Patent Document 1, when a preset symbol combination is displayed on a pay line in a game state after a bonus has ended, a replay time state is started, which is set to a prescribed number of balls that is different from other game states, and the probability of winning a bonus or a small prize in the replay time state is set to be different from other game states during which a bonus has not been won, so that the gaming machine is configured to attract the interest of players. However, in the gaming machine described in Patent Document 1, in order to change the ease of acquiring gaming value, a configuration is used in which the winning mode of a replay, which is strictly limited by the rules, is changed, and the prescribed number of balls is changed, so that there are many design constraints and it is difficult to attract the interest of players while maintaining the design freedom of the gaming machine.

[0006] Therefore, an object of the present invention is to provide a gaming machine that can attract the interest of players while maintaining the design freedom of the gaming machine. [Means for solving the problem]

[0007] The present invention relates to Multiple reels and a plurality of stop buttons respectively corresponding to the plurality of reels; An internal lottery means for performing an internal lottery; An auxiliary game control means for controlling a normal zone and an advantageous zone and controlling an auxiliary game in the advantageous zone; the plurality of reels includes a specific reel, the plurality of stop buttons includes a specific stop button corresponding to the specific reel, In the internal lottery, the winning or losing of a plurality of winning patterns is determined, The plurality of winning modes includes a plurality of specific winning modes (for example, winning area "batting order bell 1" to winning area "batting order bell 4"); The plurality of specific winning modes are associated with overlapping wins of a small combination of a first payout (e.g., Bell A to Bell D) and a small combination of a second payout (e.g., 1-coin combination A to 1-coin combination C), The first dividend is higher than the second dividend, When any one of the plurality of specific winning modes is won and the plurality of stop buttons are operated in a specific operation mode corresponding to the won specific winning mode (for example, the correct batting order set in each of the winning areas "batting order bell 1" to "batting order bell 4"), the small combination of the first payout can be won; When any one of the plurality of specific winning modes is won and the plurality of stop buttons are operated in an operation mode different from the specific operation mode corresponding to the won specific winning mode, the small combination of the first payout is not won, The operation mode in which the specific stop button is first operated is not set to the specific operation mode in any of the specific winning modes, In any of the specific winning patterns, when the specific stop button is operated for the first time, the second payout is awarded as a minor prize. The auxiliary game control means controls a first state (e.g., a fourth AT mode) and a second state (e.g., a first AT mode) as a state in which the auxiliary game for assisting the winning of the small role of the first payout can be executed when any one of the plurality of specific winning modes is won in the internal lottery, In the first state, the probability that the auxiliary game that assists the winning of the small combination of the first payout will be executed when any one of the plurality of specific winning modes is won in the internal lottery is higher than in the second state; The auxiliary game control means is capable of executing a predetermined control for shifting a state related to the auxiliary game when the advantageous zone is present; In the first state, the probability of executing the predetermined control is a first probability (e.g., 30%), In the second state, the probability of executing the predetermined control is a second probability (e.g., 90%), the first probability is lower than the second probability; The plurality of types of specific winning patterns include a first specific winning pattern (e.g., a winning area "batting order bell 1") and a second specific winning pattern (e.g., a winning area "batting order bell 4"); The first specific winning mode is associated with a first specific operation mode (for example, batting order 3) as an operation mode of the plurality of stop buttons that enables the winning of a small combination of the first payout, The second specific winning mode is associated with a second specific operation mode (for example, batting order 6) as an operation mode of the plurality of stop buttons that enables the small combination of the first payout to be won; The first specific operation mode and the second specific operation mode are different operation modes, the first specific operation mode and the second specific operation mode are both operation modes in which a stop button different from the specific stop button is operated first, The present invention is characterized in that when the first specific winning mode is won and the multiple stop buttons are operated in a third specific operation mode (e.g., batting order 1, batting order 2) different from the first specific operation mode and the second specific operation mode, a common small role of the second payout (e.g., 1-coin role A) can be won in both cases, and when the second specific winning mode is won and the multiple stop buttons are operated in the third specific operation mode. Effect of the Invention

[0008] According to the present invention, it is possible to provide a gaming machine that can attract the interest of players while maintaining the design freedom of the gaming machine. [Brief description of the drawings]

[0009] [Figure 1] 1 is a perspective view showing the external configuration of an amusement machine according to an embodiment of the present invention; [Diagram 2] 1 is a diagram illustrating the functional blocks of a gaming machine according to an embodiment of the present invention. FIG. [Diagram 3] 1 is a diagram showing internal lottery tables A to C of the gaming machine according to the embodiment of the present invention. [Figure 4] 13 is a diagram showing a minor winning combination that occurs when a batting order minor winning combination is won in an gaming machine according to an embodiment of the present invention. FIG. [Diagram 5] 1 is a diagram illustrating the arrangement of symbols on a reel in a gaming machine according to an embodiment of the present invention. [Figure 6] (A) is a state transition diagram of the game state in a gaming machine of an embodiment of the present invention, and (B) is a transition diagram relating to the normal area and advantageous area controlled by the AT control means, and the presentation state during the advantageous area. [Figure 7]FIG. 13 is a diagram showing the winning combinations that can be won in each batting order when a batting order minor combination is won in a non-RT state in a gaming machine according to an embodiment of the present invention. [Figure 8] FIG. 13 is a diagram showing the winning combinations that can be achieved in each batting order when a minor combination in the batting order is won in a bonus state in an embodiment of the gaming machine of the present invention. [Figure 9] FIG. 13 is a diagram showing winning symbol combinations of chance roles, special small roles, and 1-coin roles D to J, and payouts in the gaming machine according to the embodiment of the present invention. [Figure 10] 1A is a diagram showing a winning combination that is obtained by winning the winning areas "Batting Chance 1" to "Batting Chance 6" in an embodiment of the gaming machine of the present invention and depending on the timing when the stop button B2 is operated to make the first stop, and FIG. 1B is a diagram showing a winning combination that is obtained by winning the winning areas "Batting Chance 7" to "Batting Chance 12" and depending on the timing when the stop button B3 is operated to make the first stop. [Figure 11] (A) is a diagram showing the winning symbol combinations and payouts of minor winning combinations that are duplicated when the winning area "Batting Chance 12" is won in an gaming machine of an embodiment of the present invention; (B) is a diagram explaining the number of symbol combinations that can be displayed on the valid line L1 when the winning area "Batting Chance 12" is won and the stop button B1 is operated to the first stop; (C) is a diagram explaining the number of symbol combinations that can be displayed on the valid line L1 when the winning area "Batting Chance 12" is won and the stop button B2 is operated to the first stop; and (D) is a diagram explaining the number of symbol combinations that can be displayed on the valid line L1 when the winning area "Batting Chance 12" is won and the stop button B3 is operated to the first stop. [Figure 12] This is a diagram showing the winning assistance presentation that is executed when the game machine according to an embodiment of the present invention is in a non-AT state and the player wins in the winning areas "Batting Order Chance 1" to "Batting Order Chance 6." [Figure 13] FIG. 13 is a diagram showing winning symbol combinations of 1-coin K, rare, and replay A and payouts in the gaming machine of the embodiment of the present invention. [Figure 14]A diagram showing the number of lottery values ​​and the probability of winning associated with each winning area that is set as the subject of the lottery in the internal lottery when a bonus is achieved in an embodiment of the gaming machine of the present invention. [Figure 15] 13 is a diagram illustrating the arrangement of symbols on the reels in a gaming machine according to a modified example of the present invention. FIG. [Figure 16] FIG. 13 is a diagram showing winning combinations that can be won in each batting order when the winning areas "Batting Order Chance A" to "Batting Order Chance C" are won in a bonus established state in a gaming machine of a modified example of the present invention. [Figure 17] FIG. 13 is a diagram showing winning symbol combinations and payouts for chance role, special small role A, special small role B, 1 coin role E, and 1 coin role F in a gaming machine according to a modified example of the present invention. [Figure 18] This is a transition diagram relating to the normal zone and advantageous zone controlled by the AT control means in a gaming machine of a modified example of the present invention, and the presentation state during the advantageous zone. [Figure 19] This is a transition diagram relating to the normal zone and advantageous zone controlled by the AT control means in a gaming machine of a modified example of the present invention, and the presentation state during the advantageous zone. [Figure 20] This is a transition diagram relating to the normal zone and advantageous zone controlled by the AT control means in a gaming machine of a modified example of the present invention, and the presentation state during the advantageous zone. [Figure 21] This is a transition diagram relating to the normal zone and advantageous zone controlled by the AT control means in a gaming machine of a modified example of the present invention, and the presentation state during the advantageous zone. [Figure 22] This is a transition diagram relating to the normal zone and advantageous zone controlled by the AT control means in a gaming machine of a modified example of the present invention, and the presentation state during the advantageous zone. [Diagram 23] This is a transition diagram relating to the normal zone and advantageous zone controlled by the AT control means in a gaming machine of a modified example of the present invention, and the presentation state during the advantageous zone. DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENTS

[0010] The present embodiment will be described below. Note that the present embodiment described below does not unduly limit the contents of the present invention described in the claims. Furthermore, not all of the configurations described in the present embodiment are necessarily essential components of the present invention.

[0011] 1. Overview of the gaming machine configuration 1 is a perspective view showing the external configuration of a slot machine 1 according to an embodiment of the present invention. The slot machine 1 according to this embodiment is a so-called reel type gaming machine, which is a type of gaming machine in which games are played using medals as gaming media.

[0012] The slot machine 1 of this embodiment is housed in a box-shaped housing consisting of a housing BX, a front upper door UD, and a front lower door DD, and a reel unit 310 (see FIG. 2) consisting of a first reel R1 to a third reel R3 as a plurality of reels. In addition, a hopper unit 320 (see FIG. 2) serving as a medal payout device is housed below the reel unit 310 in the housing. In addition, a control board having a CPU, a ROM (an example of an information storage medium), a RAM, etc. mounted thereon and controlling the operation of the slot machine 1 is also housed in the housing of the slot machine 1 of this embodiment.

[0013] The first reel R1 to the third reel R3 shown in Figure 1 have their outer periphery divided into 20 areas (hereinafter, each area will be referred to as a "piece") at regular intervals, and each piece has one of several types of patterns arranged on it.

[0014] The front upper door UD and the front lower door DD are provided so that they can be opened and closed separately. The front upper door UD is provided with a display window DW that allows the first reel R1 to the third reel R3 to be observed in their spinning and stopped states. When the first reel R1 to the third reel R3 are stopped, three patterns (upper pattern, middle pattern, and lower pattern) that are consecutively arranged on the outer periphery of each of the first reel R1 to the third reel R3 among a plurality of patterns arranged at regular intervals on the outer periphery of each of the first reel R1 to the third reel R3 can be observed from the front of the slot machine 1 through the display window DW.

[0015] In the slot machine 1 of this embodiment, an upper, middle, and lower section are provided for each reel as display positions for observing the symbols through the display window DW, and an activated line L1 is set for an activated line based on a combination of the display positions of each reel. In the slot machine 1 of this embodiment, the number of medals required for one game, that is, the so-called prescribed insertion number, is set to three in any game state, and when medals equivalent to the prescribed insertion number are inserted, the activated line L1 formed by the middle section of the first reel R1 to the third reel R3 is activated.

[0016] The game result is determined by the symbol combination stopped and displayed on the winning line L1 in the display window DW, and if the symbol combination on the winning line L1 corresponds to a predetermined winning combination, that winning combination is deemed to have won and medals are paid out from the hopper unit 320.

[0017] The front upper door UD is provided with a game information display section DS. The game information display section DS is made up of LEDs, lamps, 7-segment displays, etc., and displays various game information such as the number of medal credits, the number of medals paid out or won in one game, the total number of medals paid out or won in the bonus state, information on the winning combination in the current game, and information suggesting how to press the stop buttons B1, B2, and B3 related to the payout of medals.

[0018] The game information display section DS includes a main control display device 500 consisting of a 7-segment display, and when a specified number of medals are inserted and the start lever SL is operated, a notification display is displayed which is a display corresponding to a winning combination command which is a control signal created based on winning information which is information on the winning combination in the current game, and when the first reel R1 to the third reel R3 stop after the notification display is displayed, the notification display ends and the number of medals paid out or won is displayed. In the slot machine 1 of this embodiment, a notification display is executed in which each segment of the main control display device 500 is turned on and off in a display mode corresponding to the winning combination command.

[0019] The main control display device 500 is provided with a section notification section 500A, which is a dot of a 7-segment display and lights up when an advantageous section is started by the AT control means 200 (see FIG. 2) described later and the expected medal acquisition value is 1 or more due to the assistance of the winning of a minor prize. In addition, in the slot machine 1 of this embodiment, a plurality of sound devices 340 for performing effects using sound are provided on the front upper door UD and the front lower door DD. The sound devices 340 output various sounds for assisting and livening up the game.

[0020] Various operating means are provided on the front lower door DD. The operating means include a single bet button BT for inserting one medal and a max bet button MB for inserting a specified number of medals as inserting operation means for inserting credited (stored) medals, a start lever SL as a game start operation means for causing a player to execute a start operation that triggers the first reel R1 to the third reel R3 to spin and start a game, stop buttons B1 to B3 as stop operation means for causing a player to execute a stop operation that triggers the first reel R1 to the third reel R3 that are rotated and driven by a stepping motor, and a settlement button BS for settling credited medals.

[0021] In addition, a medal payout outlet MO and a medal tray MP are provided at the bottom of the front lower door DD, and medals in a number according to the results of a game are paid out from the medal payout outlet MO to the medal tray MP. In addition, when the settlement button BS is pressed while credited medals are stored in the gaming machine, a settlement process is executed in response to pressing of the settlement button BS, in which a number of medals equivalent to the number of credits (the number of credited medals) is paid out from the hopper unit 320, and the medals are paid out from the medal payout outlet MO to the medal tray MP.

[0022] 2 is a functional block diagram of the slot machine 1 of this embodiment. The slot machine 1 of this embodiment is controlled by a game control means 10 as a control board. The game control means 10 receives input signals from input means such as a coin insertion switch 210, a bet switch 220, a start switch 230, a stop switch 240, a setting change permission switch 250, and a setting change switch 260 as a plurality of operation detection means, performs various calculations for executing a game, and controls the operation of output means such as a performance device 300, a reel unit 310, a hopper unit 320, and a main control display device 500 based on the calculation results.

[0023] The game control means 10 also includes a setting change means 100, an input acceptance means 105, a random number generation means 110, an internal lottery means 120, a reel control means 130, a winning determination means 140, a payout control means 150, a replay processing means 160, a game state transition control means 170, a performance control means 180, a storage means 190, and an assist time control means (AT control means) 200. Each of the means constituting the game control means 10 reads out and executes each control program pre-stored in the storage means 190 when each control process is executed.

[0024] The setting change means 100 performs control (setting change control) to change the setting value stored in the setting value storage means 191 of the storage means 190. In a setting change permission state in which the setting change permission switch 250 is ON and setting change is permitted with the front upper door UD open, the setting change means 100 cyclically changes the setting values ​​stored in the setting value storage means 191 in the order of setting 1 → setting 2...setting 6 → setting 1 →... each time it receives an input signal output from the setting change switch 260 provided in the power supply device. In addition, in the slot machine 1, the setting value stored in the setting value storage means 191 is finalized based on a start signal from the start switch 230 operated by the operation of the start lever SL in the setting change permission state, and the setting change permission state is terminated. In the slot machine 1 of this embodiment, the winning probability of some winning areas among the winning areas that can be won by the internal lottery by the internal lottery means 120 is changed according to the setting value finalized in the setting value storage means 191. In other words, the setting change means 100 is configured to be able to change a setting value that is a value that can change the probability of winning a combination in an internal lottery by the internal lottery means 120.

[0025] In the slot machine 1 of this embodiment, when the setting change control by the setting change means 100 is executed, the control related to the game state executed by the game state transition control means 170 and the control related to the advantageous zone executed by the AT control means 200 are configured to be initialized, the game state is set to a non-replay time (hereinafter, replay time is also referred to as "RT") state described later, and the normal zone is set. For this reason, in the slot machine 1, the control related to the auxiliary game executed by the AT control means 200 before the setting change is also configured to be initialized. On the other hand, in the slot machine 1, when the supply of power to the game control means 10 is cut off (power interruption) and the supply of power is resumed thereafter, the control related to the game state executed by the game state transition control means 170 and the control related to the advantageous zone executed by the AT control means 200 are configured to be resumed from the state before the power interruption. For this reason, in the slot machine 1, when the power interruption occurs and the supply of power is resumed thereafter, the control related to the auxiliary game executed by the AT control means 200 before the power interruption is also configured to be maintained in the state before the power interruption.

[0026] The insertion acceptance means 105 performs a process of validating a game start operation on the start lever SL based on the insertion of medals equivalent to the specified insertion number (3 medals) during an insertion acceptance period during which the insertion of medals is accepted. Specifically, when medals are inserted into the medal insertion slot MI (see FIG. 1), the insertion acceptance means 105 sets the inserted medals to an inserted state up to the specified insertion number in response to the operation of the medal insertion switch 210. In addition, when a bet operation is executed in which the single bet button BT or the max bet button MB is pressed with medals credited, the insertion acceptance means 105 sets the credited medals to an inserted state up to the specified insertion number in response to the operation of the bet switch 220.

[0027] In the slot machine 1 of this embodiment, the first press of the start lever SL, which is activated based on the insertion of a specified number of medals, is accepted as the player's operation to start the game, and serves as a trigger for starting the rotation of the first reel R1 to the third reel R3, as well as a trigger for the internal lottery means 120, which will be described later, to execute an internal lottery.

[0028] The random number generating means 110 is a means for generating random numbers for lotteries. In this embodiment, the term "random number" includes not only values ​​that are generated randomly in a mathematical sense, but also values ​​that may function as random numbers substantially because the timing of acquisition is irregular, even if the generation itself is regular.

[0029] The internal lottery means 120 is a means for conducting an internal lottery to determine whether a winning combination has been achieved based on a start signal output when the player performs a start operation on the start lever SL and the start switch 230 detects the start operation, and performs lottery table selection processing, random number determination processing, lottery flag setting processing, etc.

[0030] In the lottery table selection process, which internal lottery table is to be used for the internal lottery is selected based on the current game state from among the multiple internal lottery tables stored in the internal lottery table storage means 192 of the storage means 190. In each internal lottery table, various roles such as replay, small role, and bonus, and non-win (miss) are associated with each of multiple random numbers (for example, 65536 random numbers from 0 to 65535).

[0031] In the following description, a bonus means a role that activates a reel or a device for continuously operating a reel when it is won, a bonus being activated means that a bonus is won and activates a reel or a device for continuously operating a reel, and a bonus state means that the reel or device for continuously operating a reel is activated.

[0032] In the random number determination process, a random number (random number for lottery) generated by the random number generation means 110 is obtained for each game based on the start signal output from the start switch 230, and the obtained random number is compared with the internal lottery table selected in the lottery table selection process, and it is determined whether or not a winning combination has been achieved based on the comparison result.

[0033] In the lottery flag setting process, based on the result of the random number determination process, the lottery flag corresponding to the winning combination is set from a non-established state (first flag state, OFF state) to an established state (second flag state, ON state). In the slot machine 1 of this embodiment, when two or more types of combinations are overlappingly won, the lottery flags corresponding to the two or more types of combinations that are overlappingly won are set to an established state. In addition, in the slot machine 1 of this embodiment, there are provided a lottery flag (carry-over flag) that can carry over the established state to the next or subsequent games until a prize is won, and a lottery flag (non-carry-over flag) that is reset to an unestablished state without carrying over the established state to the next or subsequent games regardless of whether a prize is won. In addition, the setting information of the lottery flag is stored in the lottery flag storage means 193 of the storage means 190.

[0034] The reel control means 130 executes reel rotation control, which starts the rotation drive of the first reel R1 to the third reel R3 and controls the rotation mode of the first reel R1 to the third reel R3, based on the output of a start signal from the start switch 230, which is operated by the player performing a start operation on the start lever SL. In addition, when the rotation state of the first reel R1 to the third reel R3 becomes a rotation state in which the first reel R1 to the third reel R3 are steadily rotated at a predetermined speed (for example, about 80 rpm), the reel control means 130 executes control to validate a stop operation detected by the stop switch 240 by pressing the stop button B1 to the stop button B3 corresponding to each reel. Then, when a reel stop signal is output from the stop switch 240 that detected the stop operation, the reel control means 130 executes control to stop each of the first reel R1 to the third reel R3 corresponding to the stop switch 240 that detected the stop operation (reel stop control).

[0035] In the following description, when the reel control means 130 starts spinning the first reel R1 through the third reel R3 and the player presses each of the active stop buttons B1 through B3, the first press operation will be referred to as the first stop operation, the second press operation will be referred to as the second stop operation, and the third press operation will be referred to as the third stop operation.

[0036] In the slot machine 1 of this embodiment, the first reel R1 to the third reel R3 are stopped within a predetermined period of 190 ms from the time when the stop button B1 to the stop button B3 are pressed (the time when the stop switch 240 detects the stop operation). Here, when the rotating reel is stopped within 190 ms from the time when the stop button is pressed, the stop position of each rotating reel is configured to be able to rotate a maximum of four frames from the time when the stop button is pressed until the reel stops, depending on the diameter and rotation speed of each reel.

[0037] Therefore, in the slot machine 1 of this embodiment, for the first reel R1 to the third reel R3, a total of five frames from the frame displayed on the pay line L1 at the time the stop button is pressed until four frames have rotated are the range (pull-in range) in which the pattern can be pulled onto the pay line L1.

[0038] When executing the reel stop control, the reel control means 130 performs a logic calculation process to determine the stop position of the spinning reel based on a preset priority order by logic calculation including a pull-in process to stop the spinning reel so that a combination with a lottery flag set to a hit state can be won as much as possible, and a kick-off process to stop the spinning reel so that a combination with a lottery flag set to a non-hit state cannot be won, and a table reference process to determine the stop position of the spinning reel by referring to the stop control table stored in the stop control table storage means 194 of the storage means 190, thereby stopping the spinning reel and displaying a pattern on the pay line L1 (hereinafter, stopping the spinning reel by the reel stop control and displaying a pattern on the pay line L1 is also referred to as "stop display").

[0039] In the slot machine 1 of this embodiment, when multiple types of small roles are won in the internal lottery, the priority of the candidate stop positions can be determined by either a method of determining the priority according to the number of symbol combinations that can be displayed on the pay line L1 (number priority control) or a method of determining the priority according to the number of medals to be paid out based on the payout that is predetermined for the small role (number priority control). However, when the number priority control is executed, if the same payout is won twice, the priority of the candidate stop positions that can win each small role is treated as being the same.

[0040] The winning judgment means 140 performs a winning judgment process to judge whether or not a winning combination has been achieved based on the stopping state of the first reel R1 to the third reel R3. Specifically, while referring to the winning judgment table stored in the winning judgment table storage means 195 of the storage means 190, it judges whether or not the symbol combination displayed on the pay line L1 at the time when all of the first reel R1 to the third reel R3 have stopped is a winning form of a predetermined winning combination. Then, the winning judgment table is prepared so that the presence or absence of a bonus, replay, or small winning combination can be judged (hereinafter referred to as "winning judgment") based on the symbol combination displayed on the pay line L1 when each reel has stopped. In the following description, the symbol combination showing the winning form of a winning combination is also referred to as "winning symbol combination".

[0041] In the slot machine 1 of this embodiment, each process is executed based on the judgment result of the winning judgment means 140 in the winning judgment process. As each process executed based on the judgment result of the winning combination, for example, when a small combination is won, a process is executed to determine the number of medals to be paid out by the payout control means 150, when a replay is won, a process is executed to cause the replay processing means 160 to execute the next game without consuming medals, and when a combination that triggers a transition of the game state, such as a bonus, is won, a process is executed to cause the game state transition control means 170 to transition the game state.

[0042] The payout control means 150 performs a payout process for paying out medals according to game results. Specifically, when a small winning combination is won, the payout number of medals in a game is determined based on a payout amount determined in advance for each combination, and the payout control means 150 controls the hopper unit 320 as a payout device to pay out medals equivalent to the determined payout number.

[0043] The hopper unit 320 performs an operation of paying out the number of medals instructed by the payout control means 150. The hopper unit 320 is provided with a payout medal detection switch 325 that is activated each time a medal is paid out. The payout control means 150 is configured to be able to manage the number of medals actually paid out from the hopper unit 320 based on an input signal from the payout medal detection switch 325. When medal credit is permitted, instead of actually paying out medals by the hopper unit 320, a credit addition process is performed in which the payout number is added to the credit number (the number of credited medals) stored in a credit storage area (not shown) of the storage means 190, and medals are virtually paid out.

[0044] When the winning determination means 140 determines that a symbol combination indicating a winning replay among a plurality of types of replay roles described later is stopped and displayed on the pay line L1, and the replay wins, the replay processing means 160 performs a replay process (replay process) to set the next game to a ready state in which the game can be played without inserting medals. That is, in the slot machine 1 of this embodiment, when the replay wins, an automatic insertion process is performed to automatically insert a specified number of medals without using medals (including credit medals) held by the player, and the same pay line L1 as the previous game is set, and the start operation of the next start lever SL is awaited.

[0045] The game state transition control means 170 performs a process of transitioning the game state between a plurality of game states, and a process related to the activation and termination of a bonus. Here, the transition condition for each game state may be one condition or multiple conditions. When multiple conditions are defined, the game state can be transitioned to another game state based on the establishment of any one of the multiple predetermined conditions, or the establishment of all of the multiple predetermined conditions.

[0046] The performance control means 180 controls performances related to the game, such as image and video performances using the display device 330 as a performance display device and sound performances using the sound device 340, based on the performance data stored in the performance control data storage means 196. Specifically, when a player operates each component of the slot machine 1, such as inserting a medal, operating the single bet button BT, the max bet button MB, the start lever SL, and the stop buttons B1 to B3, or when a game event such as a change in the game state occurs, the performance control means 180 executes performances using the first reel R1 to the third reel R3, such as lighting or blinking of lamps and LEDs, outputting sounds from the sound device 340, and delaying the start of rotation of the first reel R1 to the third reel R3 when a start signal is output from the start switch 230, thereby controlling the execution of performances to liven up the game or to assist the game.

[0047] Moreover, the performance control means 180 causes each component constituting the performance device 300 to execute a performance based on each performance state. In this embodiment, the performance control means 180 acquires a random number from the random number storage area of ​​the random number generation means 110 for each lottery process using a random number, and executes each lottery process using a performance lottery table required for each lottery process among a plurality of performance lottery tables stored in the performance control data storage means 196.

[0048] In this embodiment, when the AT control means 200 executes the winning assistance function, the performance control means 180 executes a winning assistance function that notifies the content to be notified in the winning assistance function (for example, announcing the correct batting order when the winning area "Batting Order Bell 1" is won) through a performance using the performance device 300.

[0049] The AT control means 200 executes control related to the transition between the advantageous zone (advantageous period), which is a zone (period) in which an auxiliary game capable of executing a winning assistance to assist the winning of a specific role is executed, and the normal zone (non-advantageous period, non-advantageous zone), which is a zone (period) in which a game in which control related to the auxiliary game based on the result of the internal lottery by the internal lottery means 120 is not executed, using data stored in the AT control data storage means 197. The AT control data storage means 197 stores an advantageous zone transition lottery table used in an advantageous zone transition lottery that determines whether or not to start an advantageous zone in the normal zone, and data (various flags, counters, etc. that are set to ON or OFF by a predetermined control process) used in various controls related to multiple types of presentation states including the AT state and non-AT state executed in the advantageous zone.

[0050] The AT control means 200 sets the presentation state to the AT state (assist time state) under a predetermined condition in the advantageous zone, and displays information (an example of operation instruction information) corresponding to the operation sequence (correct batting order) of the stop buttons B1 to B3 that enables the winning specific role to win on the main control display device 500 consisting of a 7-segment display, thereby performing a winning assistance (announcement of correct batting order) that assists the winning of the specific role. In addition, in the slot machine 1, when the winning assistance is executed by the AT control means 200, the presentation control means 180 executes a winning assistance presentation that displays an indicator corresponding to the correct batting order on the display device 330. In this way, in the slot machine 1, in the AT state, the operation mode of the stop buttons B1 to B3 is notified by the winning assistance, thereby executing an auxiliary game (AT game, announcement game) that is advantageous to the player.

[0051] More specifically, when a predetermined end condition for ending the advantageous zone, which will be described later, is satisfied, the AT control means 200 ends the advantageous zone and starts the normal zone from the next game, and executes an end process as a predetermined initialization process, which is a process for initializing information related to the advantageous zone, such as various flags and numerical values ​​set within the advantageous zone. In addition, the AT control means 200 turns on the zone notification unit 500A when the advantageous zone starts and the winning assistance is executed, so that the expected medal acquisition value becomes 1 or more. For this reason, the AT control means 200 is configured to be able to turn off the zone notification unit 500A when the advantageous zone has started but the winning assistance is not executed, in a performance state.

[0052] The AT control means 200 executes a game number update process in which the first advantageous zone counter 197a is set to a value of "1500" as an initial value in a game in which an advantageous zone has started, and each time a game is played, the AT control means 200 subtracts a value of "1" corresponding to one game from the value (stored value) stored in the first advantageous zone counter 197a, and cumulatively decrements and updates the stored value of the first advantageous zone counter 197a. The AT control means 200 also executes a difference number update process in which the AT control means 200 cumulatively records in the second advantageous zone counter 197b a value (difference number) obtained by subtracting the number of medals paid out from the game in which an advantageous zone has started by the number of medals inserted.

[0053] When the AT control means 200 of this embodiment is controlling in a favorable zone, regardless of the game state, it executes a game number update process that cumulatively subtracts (updates) the value stored in the first favorable zone counter 197a by a value of "1", which corresponds to one game, each time one game is played, and a difference number update process that cumulatively updates the value stored in the second favorable zone counter 197b with a value equivalent to the difference in the number of medals.

[0054] Here, in the difference number update process for updating the stored value of the second advantageous zone counter 197b, when the stored value of the second advantageous zone counter 197b is less than the value "0" because the number of medals paid out in the game is less than the specified number of medals inserted, the AT control means 200 sets the stored value of the second advantageous zone counter 197b to the value "0". As a result, the AT control means 200 can fix the value when the stored value of the second advantageous zone counter 197b is at the lowest point to the value "0", so that in the control process using the stored value of the second advantageous zone counter 197b, it is not necessary to vary the value that is the threshold for judgment according to the specific numerical value at the lowest point, and the load of the control process using the stored value of the second advantageous zone counter 197b can be reduced.

[0055] The AT control means 200 determines that a specific end condition has been met as a predetermined end condition for terminating the advantageous zone when 1,500 games have been played, that is, when the stored value of the first advantageous zone counter 197a becomes the first value "0", or when the player has won more than 2,400 medals from the point at which the most medals were consumed in the advantageous zone, that is, when the stored value of the second advantageous zone counter 197b becomes the value "2401" from the point at which it was the lowest value (lowest point), and executes a predetermined end process for terminating the advantageous zone and starting the normal zone from the next game.

[0056] In a predetermined termination process, the AT control means 200 initializes all information used in various control processes in the advantageous zone, such as each flag set to the ON state in the advantageous zone and values ​​set in the advantageous zone. The AT control means 200 can also terminate the advantageous zone when a predetermined termination condition (normal termination condition) other than the specific termination condition is met, and executes the termination process even when the normal termination condition is met. Details of the normal termination condition set by the AT control means 200 in this embodiment will be described later.

[0057] 2. Configuration of the gaming machine in this embodiment Next, the components of the slot machine 1 according to the present embodiment will be described in detail with reference to FIGS.

[0058] <Internal lottery method> FIG. 3 is a diagram showing internal lottery tables A to C, which are internal lottery tables selected in each gaming state in the slot machine 1 of this embodiment. The internal lottery table A is selected when the gaming state is a non-RT state. In the internal lottery table A, random numbers are associated with a winning area for winning a small prize, a winning area for winning a small prize and a bonus together, a winning area for winning a bonus, and a winning area for winning a replay, and the internal lottery table A is configured to win either a small prize, a replay, or a bonus. In addition, in the internal lottery table A, the probability of winning a replay is set to about 1 / 7.3.

[0059] In the slot machine 1 of this embodiment, a regular big bonus (hereinafter, the regular big bonus is also referred to as "RBB") is provided as a bonus, which is a continuous operation device for a first type special feature, and the RBB is set to an established state by winning either the winning area "RBB & 1 coin role" or the winning area "RBB".

[0060] The internal lottery table B is selected when the game state is a bonus winning state, which is a game state to which the game state is shifted by winning RBB in the non-RT state and setting RBB to the winning state. In the internal lottery table B, the random number associated with the small win in the internal lottery table A and the random number associated with the winning area where the small win and the bonus are won together are associated with the small win, and the random number associated with the replay in the internal lottery table A and the random number associated with the bonus are associated with the replay.

[0061] The internal lottery table C is selected in the bonus state, which is the gaming state to which the game is transitioned when the RBB is won and activated. The internal lottery table C is set so that the probability of winning a small prize is higher than the probability of winning a small prize set in either the internal lottery table A or the internal lottery table B.

[0062] In the slot machine 1 of this embodiment, the following small roles (hereinafter referred to as "winning roles") that can be won if the internal lottery is won are Bell A to Bell D, 1-coin roles A to 1-coin roles K, special small roles, chance roles, and rare roles. The winning areas (winning patterns) for small roles in which multiple types of winning roles are overlapping and won are set as follows: winning area "Batting Order Bell 1" to winning area "Batting Order Bell 4", winning area "Batting Order Chance 1" to winning area "Batting Order Chance 12", winning area "1-coin role", winning area "All small roles", and winning area "All 1-coin roles".

[0063] Here, the "batting order" refers to the order (sequence) in which the stop buttons B1 to B3 are pressed. In the following description, the timing at which the stop buttons B1 to B3 are pressed is also referred to as the "pressing timing."

[0064] In the slot machine 1 of this embodiment, the batting order, which is the order in which the three stop buttons B1 to B3 are pressed, is composed of six types of batting orders, batting order 1 to batting order 6. Batting order 1 is a batting order in which the stop operation is executed in the order of stop button B1 → stop button B2 → stop button B3, which is called a so-called "scissors press". Batting order 2 is a batting order in which the stop operation is executed in the order of stop button B1 → stop button B3 → stop button B2, which is called a "scissors press". Batting order 3 is a batting order in which the stop operation is executed in the order of stop button B2 → stop button B1 → stop button B3. Batting order 4 is a batting order in which the stop operation is executed in the order of stop button B2 → stop button B3 → stop button B1. Batting order 5 is a batting order in which the stop operation is executed in the order of stop button B3 → stop button B1 → stop button B2. Batting order 6 is a batting order called reverse pressing, in which the stop operation is executed in the order of stop button B3 → stop button B2 → stop button B1.

[0065] FIG. 4 is a diagram showing the minor roles that are overlappingly won when the winning areas "batting order bell 1" to "batting order bell 4", the winning areas "batting order chance 1" to "batting order chance 12", and the winning area "1 coin role" are won. As shown in FIG. 4, the winning area "batting order bell 1" to the winning area "batting order bell 4" are configured as a winning area where any one of bells A to D is won without overlapping with each other, and other minor roles include 1 coin roles A to 1 coin roles C, which are won in the combination shown in FIG. 4. In addition, the winning area "batting order chance 1" to the winning area "batting order chance 12" are configured as a winning area where the chance role and the special minor role are overlappingly won, and other minor roles include 1 coin roles D to 1 coin roles J, which are won in the combination shown in FIG. 4.

[0066] In the winning areas "Batting Order Bell 1" to "Batting Order Bell 4", a batting order (correct batting order) that allows Bell A to Bell D to win when the game state is a bonus established state is set. In the winning areas "Batting Order Chance 1" to "Batting Order Chance 12", a batting order (set batting order) that allows Chance Role or 1-Coin Role D to win when the game state is a bonus established state is set. Details of the correct batting order set in the winning areas "Batting Order Bell 1" to "Batting Order Bell 4" and the set batting order set in the winning areas "Batting Order Chance 1" to "Batting Order Chance 12" will be described later.

[0067] The winning area "RBB & 1 piece role" is an area where RBB, 1 piece role A to 1 piece role K are overlapped and won. When the winning area "RBB & 1 piece role" is won, in the slot machine 1, any one of the 1 piece role K will win regardless of the hitting order and pressing timing of the stop buttons B1 to B3.

[0068] The winning area "1 coin role" is a winning area that overlaps with the winning of the same minor role as the winning area "RBB & 1 coin role", and is a winning area in which the 1 coin role K is awarded regardless of the hitting order and pressing timing of stop buttons B1 to B3, and the difference is whether or not RBB is included in the lottery.

[0069] The winning area "rare role" is configured to win a rare role and to win a rare role if the timing of pressing the stop button B3 is appropriate, and if the timing of pressing the stop button B3 is not suitable for winning a rare role, it will be a missed opportunity (non-winning) with no role winning. Note that the internal lottery means 120 of this embodiment is configured as a so-called rare role, in which the probability of winning each winning mode including a small role is lower than the probability of winning any of the other winning modes including a small role.

[0070] The winning area "All Small Winnings" is a winning area where all small winnings including Bell A to Bell D, Chance, Special Small Winnings, 1 Piece Winnings A to 1 Piece Winnings K, and Rare Winnings are won in duplicate, and any of Bell A to Bell D and Chance Winnings with the highest payout will win regardless of the hitting order and pressing timing of Stop Button B1 to Stop Button B3. The winning area "All 1 Piece Winnings" is a winning area where 1 Piece Winnings A to 1 Piece Winnings K and Rare Winnings with the payout set to 1 will win in duplicate, and any of 1 Piece Winnings A to 1 Piece Winnings K will win regardless of the pressing timing of Stop Button B1 to Stop Button B3.

[0071] Next, the winning areas including replays will be described. In the slot machine 1 of the present embodiment, the winning areas including only replays are set as a winning area "normal replay 1", a winning area "normal replay 2", and a winning area "rare replay".

[0072] The winning area "Normal Replay 1" is a winning area set in each of the internal lottery tables A and B, and is configured to allow winning of Replay A regardless of the batting order and the timing of pressing.

[0073] The winning area "Normal Replay 2" is a winning area set in each of the internal lottery tables A and B, and is configured to overlap with Replay A and Replay B and to allow Replay A to win regardless of the batting order and pressing timing. In addition, the winning area "Normal Replay 2" is configured as a winning area where the probability of winning increases when the game state shifts from the non-RT state to the bonus establishment state, in which the random number associated with the winning area "Normal Replay 2" in the internal lottery table A and the random number associated with the winning area "RBB" are associated in the internal lottery table B.

[0074] The winning area "Rare Replay" is a winning area that is set in each of the internal lottery tables A and B when a rare replay is won, and is configured to allow a rare replay to be won regardless of the batting order and the timing of pressing. Note that the internal lottery means 120 of this embodiment is configured as a so-called rare replay, in which the probability of winning the winning area "Rare Replay" is lower than the probability of winning the winning area "Normal Replay 1" and the winning area "Normal Replay 2" with respect to the winning probability of each winning mode including replay.

[0075] Here, in the slot machine 1 of this embodiment, the role associated with the carryover possible flag is RBB, and the small role and replay are associated with the non-carryover possible flag. That is, in the lottery flag setting process, when a winning area including RBB is won in the internal lottery, a process is performed to carry over the established state of the lottery flag of the winning RBB until the RBB wins. At this time, the internal lottery means 120 performs an internal lottery to determine whether or not the small role and replay are won, even in a game in which the established state of the lottery flag of RBB is carried over. That is, in the lottery flag setting process, when a small role or replay is won in a game in which the established state of the lottery flag of RBB is carried over, the lottery flag corresponding to two or more roles consisting of the lottery flag of the already won RBB and the lottery flag of the small role or replay won in the internal lottery is set to an established state.

[0076] <Arrangement of designs> 5 is a diagram showing the symbols arranged on the periphery of the first reel R1 to the third reel R3 in the slot machine 1 of this embodiment. In this embodiment, as shown in FIG. 5, red 7 symbol "red 7", blue 7 symbol "blue 7", BAR symbol "BAR", replay symbol "RP", bell symbol "BL", cherry symbol "CH", blank A symbol "BKA", blank B symbol "BKB", blank C symbol "BKC" and star symbol "ST" are arranged on the periphery of the first reel R1 to the third reel R3. In addition, 20 symbols are arranged on each of the periphery of the first reel R1 to the third reel R3.

[0077] <Reel control means> In the slot machine 1 of this embodiment, in any game state, the priority order of the winning combinations to be stopped on the pay line L1 in the reel stop control is set in the order of "replay>small combination>bonus." In other words, when a bonus and a small combination or a bonus and a replay are won in combination, the reel control means 130 executes stop control to give priority to the bonus and win the small combination or the replay.

[0078] In addition, the reel control means 130 of this embodiment is configured to determine whether to execute number priority control or number priority control depending on the timing of pressing the stop buttons B1 to B3 when the winning areas "batting chance 1" to "batting chance 12" are won and reel stop control is executed while the gaming state is in the bonus established state. Details of the reel stop control when the winning areas "batting chance 1" to "batting chance 12" are won while the gaming state is in the bonus established state will be described later.

[0079] <Small prize payout> In this embodiment, the payouts for Bell A to Bell D and chance combinations are set to a payout number (15 coins) that is greater than the prescribed number of coins (3 coins). The payouts for special minor combinations are set to a payout number (14 coins) that is greater than the prescribed number of coins (3 coins) and less than the chance combination. The payouts for 1 coin combinations A to K and rare combinations are set to a payout number (1 coin) that is less than the prescribed number of coins.

[0080] <Game state transition control means> FIG. 6(A) is a state transition diagram showing game states to which a transition can be made from each game state in the control relating to the transition of the game state executed by the game state transition control means 170 of this embodiment.

[0081] As shown in Fig. 6(A), the non-RT state is a gaming state (initial gaming state, normal gaming state) that corresponds to the initial state among a plurality of gaming states, and is a non-bonus state in which a bonus is not activated or established. In the non-RT state, the gaming state transition control means 170 causes the internal lottery means 120 to execute an internal lottery using the internal lottery table A in which the probability of winning a replay is set to approximately 1 / 7.3.

[0082] The bonus establishment state is a game state to which the game state is entered when either the winning area "RBB" or the winning area "RBB & 1 coin role" is won in the internal lottery in the non-RT state, and RBB is set to the establishment state. In the bonus establishment state, the game state transition control means 170 causes the internal lottery means 120 to execute an internal lottery using the internal lottery table B in which the winning probability of replay is set to about 1 / 7.3.

[0083] The bonus state is a game state to which the game state is transitioned when the RBB is activated by winning the prize. In the bonus state, the game state transition control means 170 judges whether the termination condition of the activated RBB is satisfied based on the total number of medals paid out, and when the number of medals paid out exceeds a predetermined payout number (for example, 100 medals), the game state transition control means 170 terminates the bonus state by terminating the operation of the RBB, and transitions the game state to a non-RT state, which is a non-bonus state. In the bonus state, the game state transition control means 170 causes the internal lottery means 120 to execute an internal lottery using the internal lottery table C.

[0084] As shown in FIG. 3, in the internal lottery table C, random numbers are associated with a winning area "All Small Winnings" that wins all small winnings including Bell A to Bell D, chance winnings, special small winnings, 1-coin winnings A to K, and rare winnings, and a winning area "All 1-coin winnings" that wins all 1-coin winnings including 1-coin winnings A to K, and rare winnings.

[0085] The bonus state will be described in detail with reference to FIG. 3. In the slot machine 1 of this embodiment, the probability of winning the winning area "all small roles" or the winning area "all 1-coin roles" in the bonus state in which the internal lottery table C is selected is set to be higher than the probability of winning any of the winning areas including small roles in the internal lottery table A and the internal lottery table B, that is, the probability of winning a small role in the bonus state is set to be higher than the probability of winning any of the small roles in a game state other than the bonus state. Also, the probability of winning the winning area "all small roles" in the internal lottery table C is set to be higher than the probability of winning any one of the winning areas "batting order bell 1" to "batting order bell 4" in the internal lottery table A and the internal lottery table B, and the probability of winning any one of the winning areas "batting order chance 1" to "batting order chance 12" (winning areas "batting order chance 1" to "batting order chance 12") The probability of winning is set to be higher than the combined probability of winning each of the above.

[0086] Due to this configuration, the slot machine 1 of this embodiment is configured so that in the bonus state, the probability of winning all minor roles is higher than in the non-RT state when the bonus is not activated or in the bonus activation state, and the probability of winning any of the minor roles is also higher.

[0087] In addition, the slot machine 1 is configured so that in the bonus state, the probability of winning in the winning area "All Small Roles" is lower than the probability of winning in any of the winning areas "Batting Order Bell 1" to "Batting Order Bell 4" (the combined winning probability of each of the winning areas "Batting Order Bell 1" to "Batting Order Bell 4").

[0088] In this way, the slot machine 1 of this embodiment has multiple types of first winning modes (winning area "Bell A to Bell D") in which multiple types of specific minor roles (Bell A to Bell D) set to a payout greater than the amount of game value inserted required to start playing do not overlap with each other and are won in combination with other minor roles, and a second winning mode (winning area "All Minor Roles") in which multiple types of specific minor roles are won in combination, and the internal lottery means 120 is configured to perform an internal lottery so that multiple types of first winning modes exist in the normal game state (non-RT state) and bonus establishment state, and to perform an internal lottery so that the second winning mode exists in the bonus state. In addition, in the slot machine 1, the probability of winning the second winning mode in the internal lottery in the bonus state is lower than the probability of winning any of the multiple types of first winning modes in the internal lottery in the normal game state and the bonus establishment state, and the winning probability of each of all small roles in the internal lottery in the bonus state is configured to be equal to or higher than the winning probability of each of all small roles in the internal lottery in the normal game state and the bonus establishment state.

[0089] For this reason, in the slot machine 1 of this embodiment, in the bonus state, the expected rate of medal acquisition is less than 100%.

[0090] Here, in the slot machine 1 of this embodiment, which will be described in more detail later, when a bonus is established and the winning areas "Batting Order Bell 1" to "Batting Order Bell 4" are selected, if the stop buttons B1 to B3 are pressed in the correct batting order, Bells A to D can be won.

[0091] In other words, in the bonus established state, when the winning areas "Batting Order Bell 1" through "Batting Order Bell 4" are selected, Bells A through D cannot be made to win unless Stop Button B1 through Stop Button B3 are pressed in the correct batting order. Therefore, when the game is played in a non-AT state in which the AT control means 200 described later does not perform winning assistance, the probability of any of Bells A through D winning is limited to when Stop Button B1 through Stop Button B3 are pressed in the correct batting order out of the six possible batting orders.

[0092] On the other hand, when AT game is executed in which winning assistance is executed by the AT control means 200 described later, the correct batting order is announced when the winning areas "Batting Order Bell 1" to "Batting Order Bell 4" are won, and the pressing timing that enables Bells A to D to win is announced by the winning assistance performance by the performance control means 180, so that the probability of any of Bells A to D winning can be increased by up to four times compared to when winning assistance is not executed.

[0093] In this embodiment, four types of bells A to D are set as winning roles (specific roles) that pay out more medals than the specified number of medals that are won when the stop operation is performed in the correct hitting order. The probability of obtaining a winning mode including a specific role in the bonus state is compressed to about 1 / 4 of the probability of obtaining a winning mode including a specific role in a game state other than the bonus state. By configuring in this way, the probability of obtaining a winning mode including a specific role in the bonus state can be compressed to about 1 / N of the probability of obtaining a winning mode including a specific role in a game state other than the bonus state by providing a mode in which N types of specific roles are won without overlapping each other in a game state other than the bonus state and performing an internal lottery, and providing a mode in which N types of specific roles are won overlappingly in the bonus state. As a result, it is possible to design the medal acquisition performance related to the AT game after lowering the lower limit of the expected value of the medal acquisition rate in the bonus state to less than 100%, and therefore the design freedom of the slot machine 1 equipped with the AT function can be dramatically improved.

[0094] <AT control means> FIG. 6(B) is a state transition diagram showing details of a normal section and an advantageous section controlled by the AT control means 200 of the present embodiment, and a production state controlled during the advantageous section.

[0095] As described above, the normal section is a period in which control related to the auxiliary game based on the result of the internal lottery by the internal lottery means 120 is not executed. In the game during the normal section, the AT control means 200 executes an advantageous section lottery, which is a lottery for determining whether to end the normal section and start the advantageous section based on the winning area won in the internal lottery by the internal lottery means 120.

[0096] In the advantageous section lottery, the AT control means 200 first acquires an advantageous section transition lottery table, which is a data table in which "start of advantageous section" and "loss (non-winning)" are associated with each of a plurality of random numbers, from the AT control data storage means 197. Then, the AT control means 200 acquires a random number from the random number generation means 110, compares the acquired random number with the advantageous section transition lottery table, and determines whether to start the advantageous section based on the comparison result.

[0097] The AT control means 200 executes the advantageous section lottery so that the probability obtained by multiplying the winning probability of the winning area won in the internal lottery by the winning probability of "start of advantageous section" in the advantageous section lottery is 1 / 17500 or more.

[0098] The AT control means 200 of this embodiment is configured to execute a favorable zone lottery when the winning area "batting order bell 1" to the winning area "batting order bell 4", the winning area "batting order chance 1" to the winning area "batting order chance 12", the winning area "rare role", the winning area "normal replay 1", the winning area "rare replay", and the winning area "RBB & 1 coin role" are won in the internal lottery in the non-RT state, and when the winning area "batting order bell 1" to the winning area "batting order bell 4", the winning area "batting order chance 1" to the winning area "batting order chance 12", the winning area "rare role", the winning area "normal replay 1", the winning area "rare replay", and the winning area "1 coin role" are won in the internal lottery in the bonus establishment state, and not to execute a favorable zone lottery when another winning area is won. In addition, the AT control means 200 executes a favorable zone lottery that wins the "start of the favorable zone" with a high probability of about 1 / 1.5.

[0099] In the advantageous zone, the AT control means 200 has multiple types of presentation states, including a normal non-AT state and a CZ state, as a non-AT state (first state) in which the winning assistance of Bell A to Bell D is not performed when the winning area "Bat Order Bell 1" to the winning area "Bat Order Bell 4" is won, and has an AT state (second state) in which the winning assistance of Bell A to Bell D is performed when the winning area "Bat Order Bell 1" to the winning area "Bat Order Bell 4" is won. In addition, the slot machine 1 of this embodiment is configured so that the proportion of time spent in the advantageous zone during the entire game can be 70% or more.

[0100] In this embodiment, when the winning area "Batting Order Chance 1" to the winning area "Batting Order Chance 12" are won in an internal lottery in a non-AT state, the AT control means 200 executes a set batting order notification control to notify the stop button set to the first stop operation in the batting order (set batting order) that makes it possible to win a chance role or a 1-coin role D. As the set batting order notification control, the AT control means 200 causes the main control display device 500 to display a display mode that is displayed only when the winning area "Batting Order Chance 1" to the winning area "Batting Order Chance 12" are won in an internal lottery.

[0101] Furthermore, when the winning area "Batting Order Chance 1" to winning area "Batting Order Chance 12" are won in the internal lottery in the non-AT state and the set batting order notification control is executed by the AT control means 200, the presentation control means 180 executes a winning assistance effect that displays a first winning assistance effect indicator 330a (see FIG. 12) that notifies the stop button that executes the first stop operation on the display device 330. Details of the winning assistance effect executed by the presentation control means 180 when the winning area "Batting Order Chance 1" to winning area "Batting Order Chance 12" are won in the internal lottery in the non-AT state will be described later.

[0102] The normal non-AT state is a presentation state (normal presentation state) that corresponds to a normal state among multiple types of presentation states, which is set when there is no transition to another presentation state. When the presentation state transitions to the normal non-AT state, the AT control means 200 executes an incremental update to add a value "1" corresponding to one game to the non-AT game number counter (not shown), which counts the number of times a game is played in the normal non-AT state, each time a game is played. When the stored value of the non-AT game number counter becomes a value "700", the AT control means 200 determines that the transition condition to the CZ state has been established, and transitions the presentation state from the normal non-AT state to the CZ state.

[0103] In addition, the AT control means 200 executes a normal AT lottery to determine whether or not to transition to the AT state when the winning area "rare role" is won in the internal lottery, and when the winning area "rare replay" is won.

[0104] The AT control means 200 conducts a lottery during the normal AT lottery to determine either "transition to AT state" or "non-win", and if "transition to AT state" is won in the normal AT lottery, it determines that the transition condition to the AT state (AT transition condition) has been established, and transitions the presentation state from the normal non-AT state to the AT state.

[0105] The CZ state is a more advantageous presentation state than the normal non-AT state, because the probability of transitioning to the AT state in which the winning assistance for Bell A to Bell D is executed when the winning area "Batting Order Bell 1" to winning area "Batting Order Bell 4" are won in an internal lottery is higher than in the normal non-AT state. At the start of the CZ state, the AT control means 200 sets a value corresponding to a predetermined number of games (e.g., 32 games) to the CZ game number counter (not shown) of the AT control data storage means 197, and executes a decrement update each time a game is executed, subtracting the stored value of the CZ game number counter by the value "1" corresponding to one game.

[0106] The AT control means 200 is configured to execute a CZ AT lottery for determining whether or not to transition to the AT state in a game in which the CZ state has been started. If the "transition to the AT state" is selected in the CZ AT lottery, the AT control means 200 transitions the presentation state from the CZ state to the AT state after 32 games have been played since the start of the CZ state. On the other hand, if the "transition to the AT state" is not selected in the CZ AT lottery, the AT control means 200 ends the CZ state after 32 games have been played since the start of the CZ state. If the AT control means 200 ends the CZ state in a state in which the AT transition condition is not satisfied, it determines that the normal termination condition among the termination conditions of the advantageous zone has been satisfied, and executes a predetermined initialization process, which is a process of initializing information about the advantageous zone, and a predetermined termination process, which ends the advantageous zone and starts the normal zone from the next game.

[0107] In the CZ AT lottery, the AT control means 200 executes a lottery that allows a player to win "transition to AT state" with a higher probability than the normal AT lottery executed in the normal non-AT state, regardless of the result of the internal lottery. Also, in the CZ AT lottery, the AT control means 200 is configured to obtain a lottery table by referring to the winning area won in the internal lottery, so that the probability of winning "transition to AT state" changes depending on the winning area won in the internal lottery. When the winning area "rare role" or the winning area "rare replay" is won in the internal lottery, the AT control means 200 obtains a lottery table that allows a player to win "transition to AT state" with a higher probability than when other winning areas are won.

[0108] In this way, at the start of play, the CZ state is configured such that an AT lottery during CZ is executed, which can result in a win of "transition to AT state" regardless of the result of the internal lottery, and if the winning area "rare role" or the winning area "rare replay" is won in the internal lottery, the probability of winning "transition to AT state" is higher than if other winning areas are won, and the state is configured as a more advantageous presentation state for players than the normal non-AT state, in which the conditions for transitioning to the AT state can only be met if the winning area "rare role" or the winning area "rare replay" is won.

[0109] The AT control means 200 of this embodiment is configured to execute a lottery for the awarding of a special benefit advantageous to the player as control related to an auxiliary game according to the winning role (control related to an instruction function) when the winning area "Batting Order Chance 1" to winning area "Batting Order Chance 12" are won in an internal lottery in a non-AT state between a normal non-AT state and a CZ state. The AT control means 200 executes a normal bonus award lottery when the winning area "Batting Order Chance 1" to the winning area "Batting Order Chance 12" is won and the stop buttons B1 to B3 are pressed in the set batting order to win a chance role, and when the winning area "Batting Order Chance 1" to the winning area "Batting Order Chance 12" is won and the stop buttons B1 to B3 are pressed in a batting order different from the set batting order from the first stop operation (non-set batting order) to win a special small role, and executes a specific bonus award lottery when the winning area "Batting Order Chance 1" to the winning area "Batting Order Chance 12" is won and the stop buttons B1 to B3 are pressed in a batting order different from the set batting order from the first stop operation (non-set batting order) to win a 1-coin role D.

[0110] The AT control means 200 determines by lottery whether to store (stock) one set of AT states from when the start condition is satisfied to when the end condition is satisfied as a normal bonus lottery. Also, the AT control means 200 determines by lottery whether to store two sets of AT states as a specific bonus lottery. When the AT control means 200 determines to store one or more sets of AT states, it stores the number of sets stored in a stock storage area (not shown) of the AT control data storage means 197.

[0111] The AT control means 200 is configured so that when one or more sets of AT states are stored, the conditions for transitioning to the AT state are met in the normal non-AT state or CZ state, and after one set of AT states has started and ended, the AT control means 200 starts one set of stored AT states, and when one set of AT states is stored in the normal bonus awarding lottery and the specific bonus awarding lottery, the AT state is not started based on the fact that the AT state has been stored.

[0112] In this embodiment, the probability of winning one set of AT state stocks in the normal bonus lottery, that is, the probability of a bonus being awarded, is set to about 1 / 100. Also, the probability of winning two sets of AT state stocks in the specific bonus lottery, that is, the probability of a bonus being awarded, is set to about 1 / 100. This probability of a bonus being awarded in the normal bonus lottery or the specific bonus lottery constitutes the first probability that a bonus can be awarded when the winning areas "batting order chance 1" to "batting order chance 12" are won in the non-AT state in this embodiment.

[0113] The AT state is a state in which an auxiliary game can be executed in which, when the winning area "batting order bell 1" to the winning area "batting order bell 4" are won, the winning assistance for Bell A to Bell D is executed. The AT control means 200 causes the main control display device 500 to display a display informing the user of the correct batting order that allows Bell A to Bell D to win, as the winning assistance in the AT state.

[0114] This AT state, which is more advantageous to the player than the non-AT state in terms of medal payout through the auxiliary game in which assistance for winning Bells A to D, which have a payout (15 coins) set to be greater than the specified number of coins inserted (3 coins), is executed, constitutes the second state in this embodiment, and the AT control means 200, which controls the normal zone, advantageous zone, and auxiliary game, constitutes the auxiliary game control means in this embodiment.

[0115] At the start of the AT state, the AT control means 200 sets an initial value (50 games) corresponding to a predetermined number of games in an AT game number counter (not shown) of the AT control data storage means 197, and performs a decrement update each time a game is played, subtracting the stored value of the AT game number counter by the value "1" corresponding to one game.

[0116] In addition, when the winning area "Rare Replay" is won in the internal lottery by the internal lottery means 120, the AT control means 200 is configured to execute an additional lottery to determine whether or not to add (add) to the period during which the AT state continues by determining whether or not to add a value determined by lottery to the stored value of the AT game number counter.

[0117] When the stored value of the AT game number counter becomes "0" due to the decrement update executed each time a game is played in the AT state, the AT control means 200 refers to the stock storage area to determine whether or not one or more sets of AT states are stocked. When the AT control means 200 determines that no AT states are stocked, it determines that the AT state termination condition (AT termination condition) is met and terminates the AT state. In addition, when the stored value of the first advantageous zone counter 197a in the AT state reaches the value "1500" and when the stored value of the second advantageous zone counter 197b in the AT state exceeds the value "2400", the AT control means 200 also determines that the AT termination condition is met and terminates the AT state.

[0118] The AT control means 200 is configured to be capable of executing a lottery for continuing the advantageous zone to determine whether or not to continue the advantageous zone when the stored value of the AT game number counter becomes the value "0" and the AT state is ended based on the determination that one set of AT states is not stocked. In this embodiment, the AT control means 200 executes a lottery for continuing the advantageous zone when the stored value of the second advantageous zone counter 197b is less than the value "900", that is, when the number of medals (number difference) acquired by the player in the current AT state is less than 900.

[0119] The AT control means 200 executes a lottery for the continuation of the advantageous zone, and if the "continuation of the advantageous zone" is selected, the presentation state transitions from the AT state to the normal non-AT state. On the other hand, the AT control means 200 executes a lottery for the continuation of the advantageous zone, and if the "continuation of the advantageous zone" is not selected, or if the stored value of the second advantageous zone counter 197b is equal to or greater than the value "900" at the end of the AT state, it determines that the normal end condition among the end conditions of the advantageous zone is satisfied, and executes a predetermined initialization process, which is a process for initializing information about the advantageous zone, and a predetermined end process for ending the advantageous zone and starting the normal zone from the next game.

[0120] In addition, when the AT state is ended based on the stored value of the first advantageous zone counter 197a reaching the value "1500" in the AT state, and when the AT state is ended based on the stored value of the second advantageous zone counter 197b exceeding the value "2400" in the AT state, the AT control means 200 determines that a specific end condition among the end conditions of the advantageous zone has been met, and executes a predetermined initialization process which is a process of initializing information related to the advantageous zone, and a predetermined end process which ends the advantageous zone and starts the normal zone from the next game.

[0121] In addition, in this embodiment, the AT control means 200 is configured not to execute the set batting order notification control when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won in the internal lottery in the AT state. Also, the AT control means 200 is configured not to execute the lottery for awarding benefits, including the normal benefit award lottery and the specific benefit award lottery, based on not executing the set batting order notification control when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won in the internal lottery in the AT state.

[0122] In other words, the AT control means 200 is set so that when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won in the AT state, a bonus can be awarded with a probability of 0%. This probability of 0% constitutes the second probability that a bonus can be awarded when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won in the AT state in this embodiment.

[0123] 3. Details of winning the batting order minor prize As described above, the slot machine 1 of this embodiment has winning areas (batting order minor roles) in which the minor roles that can be won may differ depending on the batting order, such as winning area "Batting Order Bell 1" to winning area "Batting Order Bell 4" and winning area "Batting Order Chance 1" to winning area "Batting Order Chance 12", and is configured so that the roles that can be won differ depending on the game status.

[0124] <Small prizes that can be won for each batting order when winning the batting order small prize> Fig. 7 is a diagram showing the winning combinations that can be won depending on the batting order of the stop buttons B1 to B3 when the batting order minor combination is won in the non-RT state. As shown in Fig. 7, in the slot machine 1, when the winning area "batting order bell 1" to the winning area "batting order bell 4" are won in the internal lottery in the non-RT state, regardless of the order in which the stop buttons B1 to B3 are pressed, the bells A to D, which are set to a payout (15 coins) greater than the specified number of coins to be inserted, do not win, and the 1 coin combination A, which is set to a payout (1 coin) less than the specified number of coins to be inserted, wins.

[0125] Also, as shown in FIG. 7, in the slot machine 1, when the winning areas "Batting Chance 1" to "Batting Chance 12" are won in the internal lottery in the non-RT state, regardless of the order in which the stop buttons B1 to B3 are pressed, the chance role set to a payout (15 coins) greater than the specified number of inputs and the special minor role set to a second payout (14 coins) greater than the specified number of inputs will not be awarded, and the 1 coin role D set to a first payout (1 coin) less than the specified number of inputs will be awarded.

[0126] For this reason, in the slot machine 1 of this embodiment, in the non-RT state, small symbols set to a payout greater than the specified number of insertions will not be awarded, so the expected rate of medal acquisition in the non-RT state is significantly reduced, making the non-RT state the gaming state with the lowest expected rate of medal acquisition compared to other gaming states.

[0127] Fig. 8 is a diagram showing the winning combinations that can be won depending on the batting order of the stop buttons B1 to B3 when the batting order minor combination is won in the bonus established state. As shown in Fig. 8, in the slot machine 1, when the winning areas "batting order bell 1" to "batting order bell 4" are won in the internal lottery in the bonus established state, the batting order (correct batting order) that can win Bell A to Bell D is set for each winning area.

[0128] Also, as shown in FIG. 8, in the slot machine 1, when the winning areas "Batting Order Bell 1" to "Batting Order Bell 4" are selected in the internal lottery and the stop buttons B1 to B3 are pressed in the batting order (batting order 1, batting order 2) in which the stop button B1 is operated to make the first stop, the bells A to D do not win, and the 1-coin role A wins.

[0129] Next, details of the winning areas "batting order chance 1" to "batting order chance 12" will be described. In the slot machine 1 of this embodiment, when the winning areas "batting order chance 1" to "batting order chance 6" are won, the batting order 3 or batting order 4, in which the stop button B2 is operated to perform the first stop operation, is set as a set batting order that allows the chance role or 1-coin role D to be won. Setting The batting orders in which the stop button B1 is operated for the first stop (batting order 1, batting order 2) and the batting orders in which the stop button B3 is operated for the first stop (batting order 5, batting order 6) are set as non-set batting orders in which special minor roles are awarded.

[0130] In addition, in the slot machine 1, when the winning area "batting order chance 7" to the winning area "batting order chance 12" are won, the batting order 5 or batting order 6, in which the stop button B3 is operated for the first stop, is the set batting order that allows the chance role or the 1-coin role D to be won. Setting The batting orders in which the stop button B1 is operated for the first stop (batting order 1, batting order 2) and the batting orders in which the stop button B2 is operated for the first stop (batting order 3, batting order 4) are set as non-set batting orders in which special minor roles are awarded.

[0131] <Winning combinations of minor symbols included in the Batting Order Chance> 4, 5, 9 to 12, the details of the small winning combinations that are won when the winning areas "batting order chance 1" to "batting order chance 12" are won in the bonus winning state of the game state will be described. Fig. 9 is a diagram showing winning symbol combinations and payouts of chance winning combinations, special small winning combinations, and 1 coin winning combinations D to J that are small winning combinations included in the winning areas "batting order chance 1" to "batting order chance 12".

[0132] As shown in FIG. 9, the winning symbol combination for the chance combination is "BL-BL-CH." As shown in FIG. 5, the bell symbols "BL" are arranged at intervals of 4 frames or less on the first reel R1. Also, the bell symbols "BL" are arranged at intervals of 4 frames or less on the second reel R2. Also, the cherry symbols "CH" are arranged at intervals of 4 frames or less on the third reel R3. Therefore, the chance combination is configured as a small combination that can win a prize regardless of the timing of pressing the stop buttons B1 to B3.

[0133] The winning symbol combination for the special small win is "RP-CH-BKA." As shown in FIG. 5, replay symbols "RP" are arranged at intervals of 4 frames or less on the first reel R1. Cherry symbols "CH" are arranged at intervals of 4 frames or less on the second reel R2. Blank A symbols "BKA" are arranged at intervals of 4 frames or less on the third reel R3. For this reason, the special small win is configured as a small win that can win a win regardless of the timing of pressing the stop buttons B1 to B3.

[0134] The winning symbol combination of 1 coin D is "RP-RP-BKB", and the symbol on the first reel R1 among the symbols that make up the winning symbol combination is the same as the special minor symbol. As shown in FIG. 5, replay symbols "RP" are arranged at intervals of 4 frames or less on the second reel R2. Also, blank B symbols "BKB" are arranged at intervals of 4 frames or less on the third reel R3. Therefore, 1 coin D is configured as a minor symbol that can win a prize regardless of the timing of pressing the stop buttons B1 to B3.

[0135] The winning symbol combination for 1-coin role E is "BKA-RP-BKB", and the symbol on the second reel R2 is the same as that for 1-coin role D. The winning symbol combination for 1-coin role F is "red 7-CH-BKA", and the symbol on the third reel R3 is the same as that for the special minor role.

[0136] The winning combination of 1-piece G is "Blue 7-BKB-BKC", the winning combination of 1-piece H is "BAR-Red 7-BKC", the winning combination of 1-piece I is "BKC-Blue 7-ST", and the winning combination of 1-piece J is "CH-BAR-ST". The winning combinations of 1-piece G to 1-piece J are composed of symbols that do not overlap with the winning combinations of chance, special small symbols, and 1-piece D to 1-piece F.

[0137] <The timing of pressing the first stop operation set during the batting chance> Figure 10(A) is a diagram showing the winning combination (winning combination) that will be won depending on the timing of pressing the stop button B2 when the game state is in a bonus established state and the winning area "Batting Chance 1" to winning area "Batting Chance 6" are won and the stop button B2 is operated to the first stop.

[0138] As shown in FIG. 10(A), when the winning area "Batting Order Chance 1" is won and the stop button B2 is pressed at the timing when the symbols arranged on the stop numbers 0, 6, 12, and 18 of the second reel R2 are displayed rotating on the active line L1, the reel control means 130 executes number-priority control as reel stop control, stops and displays on the active line L1 the bell symbols "BL" that constitute the winning symbol combination "BL-BL-CH" of the chance role, which is set to a payout of 15 coins and has a payout higher than the special minor role and the 1-coin roles D to F, and determines the role that can win in the game to be the chance role.

[0139] On the other hand, when the stop button B2 is pressed at the timing when the winning area "Batting Order Chance 1" is won and the symbols arranged in the stop numbers 1 to 5, 7 to 11, 13 to 17, and 19 of the second reel R2 are displayed rotating on the active line L1, the reel control means 130 executes number priority control and stop control using the stop control table as reel stop control, stops and displays the replay symbol "RP" constituting the winning symbol combination "RP-RP-BKB" of 1-coin role D on the active line L1, and determines the role that can win in the game to be either 1-coin role D or 1-coin role E.

[0140] In the case where the winning areas "batting order chance 2" to "batting order chance 6" are won, the reel control means 130 is preset to execute either the number priority control or the number priority control depending on the timing of pressing the stop button B2, in the same manner as in the case where the winning area "batting order chance 1" is won. When the stop button B2 is pressed at a timing when the symbols arranged on the frames of the stop numbers set to execute the number priority control are displayed in rotation on the pay line L1, the reel control means 130 stops and displays the bell symbol "BL" on the pay line L1, and when the stop button B2 is pressed at a timing when the symbols arranged on the frames of the stop numbers set to execute the number priority control are displayed in rotation on the pay line L1, the replay symbol "RP" is stopped and displayed on the pay line L1.

[0141] Also, as shown in FIG. 10(A), the winning areas "Batting Order Chance 1" to "Batting Order Chance 6" are configured so that the timing of pressing the stop button B2, which allows a chance role to be won by the reel control means 130 executing number priority control, does not overlap with each other.

[0142] Figure 10(B) is a diagram showing the winning combinations according to the timing of pressing the stop button B3 when the game state is in a bonus established state and the winning area "Batting Chance 7" to the winning area "Batting Chance 12" are won and the stop button B3 is operated to the first stop.

[0143] As shown in FIG. 10(B), when the winning area "Batting Chance 7" is won and the stop button B3 is pressed at the timing when the symbols arranged on the stop numbers 0, 6, 12, and 18 of the third reel R3 are displayed rotating on the active line L1, the reel control means 130 executes number-priority control as reel stop control, stops and displays the cherry symbols "CH" constituting the winning symbol combination "BL-BL-CH" of the chance role, which is set to a payout of 15 coins and has a payout higher than the special minor roles and the 1-coin roles D to 1-coin roles F, on the active line L1, and determines the role that can win in that game to be the chance role.

[0144] On the other hand, when the winning area "Batting Order Chance 7" is won and the stop button B3 is pressed at the timing when the symbols arranged on the stop numbers 1 to 5, 7 to 11, 13 to 17, and 19 of the third reel R3 are displayed rotating on the active line L1, the reel control means 130 executes number priority control and stop control using the stop control table as reel stop control, stops and displays the blank B symbol "BKB" that constitutes the winning symbol combination "RP-RP-BKB" of the 1-coin role D on the active line L1, and determines the role that can win in the game to be either the 1-coin role D or the 1-coin role E.

[0145] In the case where the winning areas "batting order chance 8" to "batting order chance 12" are won, the reel control means 130 is preset to execute either the number priority control or the number priority control depending on the timing of pressing the stop button B3, in the same manner as in the case where the winning area "batting order chance 7" is won. When the stop button B3 is pressed at a timing when the symbols arranged on the frames of the stop numbers set to execute the number priority control are displayed in rotation on the pay line L1, the reel control means 130 stops and displays the cherry symbol "CH" on the pay line L1, and when the stop button B3 is pressed at a timing when the symbols arranged on the frames of the stop numbers set to execute the number priority control are displayed in rotation on the pay line L1, the reel control means 130 stops and displays the blank B symbol "BKB" on the pay line L1.

[0146] Also, as shown in FIG. 10(B), the winning areas "Batting Order Chance 7" to "Batting Order Chance 12" are configured so that the timing of pressing the stop button B3, which allows a chance role to be won by the reel control means 130 executing number-priority control, does not overlap with each other.

[0147] <Reel stop control when batting chance is won> FIG. 11(A) is a diagram explaining the winning symbol combinations and payouts of overlapping small symbols in winning area "Batting Chance 12," which is a winning area in which chance symbols, special small symbols, and 1-coin symbols D to J are all overlappingly won, among winning areas "Batting Chance 1" to "Batting Chance 12." FIG. 11(B) to FIG. 11(D) are diagrams explaining the number of symbol combinations that can be displayed on activated line L1 when each of stop buttons B1 to B3 is operated to the first stop when winning area "Batting Chance 12" is won while the game state is in a bonus establishment state.

[0148] As shown in FIG. 11(B), in the slot machine 1, when the winning area "Batting Chance 12" is won and the stop button B1 is operated to stop for the first time, the replay symbol "RP" is stopped and displayed on the active line L1, so that two symbol combinations, the special minor winning symbol combination "RP-CH-BKA" and the 1-coin winning symbol combination "RP-RP-BKB" can be displayed on the active line L1. When any one of the bell symbol "BL", blank A symbol "BKA", red 7 symbol "RED 7", blue 7 symbol "BLUE 7", BAR symbol "BAR", blank C symbol "BKC", and cherry symbol "CH" is stopped and displayed on the active line L1, one symbol combination can be displayed on the active line L1. Therefore, the symbol with the highest priority to be stopped and displayed is determined to be the replay symbol "RP" by the number priority control.

[0149] As described above, the replay symbol "RP" is arranged on the first reel R1 so that it can be stopped and displayed on the pay line L1 regardless of the timing of pressing the stop button B1. As a result, in the slot machine 1, when the winning area "Bat Order Chance 12" is won and the stop button B1 is operated to the first stop, the replay symbol "RP" is stopped and displayed on the pay line L1 regardless of the timing of pressing the stop button B1.

[0150] In the slot machine 1, when the winning area "batting order chance 12" is won and the first stop operation is performed on the stop button B1 to stop and display the replay symbol "RP" in the middle of the first reel R1 constituting the activated line L1, the small roles that can be won in the game are limited to the special small role with a payout of 14 coins and the 1-coin role D with a payout of 1 coin. In the slot machine 1, whether the second stop operation is performed on the stop button B2 or the stop button B3, the reel control means 130 executes the number-priority control, and the reel stop control is executed to stop and display the symbols constituting the winning symbol combination "RP-CH-BKA" of the special small role on the activated line L1, thereby winning the special small role in the game.

[0151] As shown in FIG. 11C, in the slot machine 1, when the winning area "batting order chance 12" is won and the stop button B2 is operated to stop for the first time, the cherry symbol "CH" is stopped and displayed on the active line L1, and two symbol combinations, the special small winning symbol combination "RP-CH-BKA" and the 1-piece winning symbol combination "red 7-CH-BKA" are displayed on the active line L1. In addition, the replay symbol "RP" is displayed on the active line L1. By stopping and displaying it above, two symbol combinations can be displayed on the valid line L1: the winning symbol combination for 1-coin role D "RP-RP-BKB" and the winning symbol combination for 1-coin role E "BKA-RP-BKB". If any of the bell symbol "BL", blank B symbol "BKB", red 7 symbol "RED 7", blue 7 symbol "BLUE 7", or BAR symbol "BAR" is stopped and displayed on the valid line L1, one symbol combination can be displayed on the valid line L1.

[0152] Since the number of winning pattern combinations that can be displayed on the activated line L1 when the cherry pattern "CH" and the replay pattern "RP" are each stopped and displayed in the middle of the second reel R2 is the same, the reel control means 130 determines to stop and display the cherry pattern "CH" on the activated line L1 by reel stop control using the stop control table stored in the stop control table storage means 194, since it is not possible to assign priority between the cherry pattern "CH" and the replay pattern "RP" by quantity priority control.

[0153] As described above, the cherry symbol "CH" is arranged on the second reel R2 so that it can be stopped and displayed on the pay line L1 regardless of the timing of pressing the stop button B2. As a result, in the slot machine 1, when the winning area "Batting Chance 12" is won and the stop button B2 is operated to the first stop, the cherry symbol "CH" is stopped and displayed on the pay line L1 regardless of the timing of pressing the stop button B2.

[0154] In the slot machine 1, when the winning area "batting order chance 12" is won and the first stop operation is performed on the stop button B2 to stop and display the cherry symbol "CH" in the middle of the second reel R2 constituting the activated line L1, the small roles that can be won in that game are limited to the special small role with a payout of 14 coins and the 1-coin role F with a payout of 1 coin. In the slot machine 1, whether the second stop operation is performed on the stop button B1 or the stop button B3, the reel control means 130 executes the number-priority control, and the reel stop control is executed to stop and display the symbols constituting the winning symbol combination "RP-CH-BKA" of the special small role on the activated line L1, thereby winning the special small role in that game.

[0155] As shown in FIG. 11(D), in the slot machine 1, when the winning area "Batting Chance 12" is won and the stop button B3 is operated to be stopped for the first time, the cherry symbol "CH" is stopped and displayed on the active line L1, so that one symbol combination of the winning symbol combination "BL-BL-CH" of the chance role can be displayed on the active line L1, the blank A symbol "BKA" is stopped and displayed on the active line L1, so that two symbol combinations of the winning symbol combination "RP-CH-BKA" of the special minor role and the winning symbol combination "red 7-CH-BKA" of the 1-coin role F can be displayed on the active line L1, and the blank B symbol "BKB" is stopped and displayed on the active line L1, so that one coin role F can be displayed on the active line L1. Two symbol combinations, the winning symbol combination "RP-RP-BKB" of role D and the winning symbol combination "BKA-RP-BKB" of 1-piece role E, can be displayed on the valid line L1. By stopping and displaying the blank C symbol "BKC" on the valid line L1, two symbol combinations, the winning symbol combination "blue 7-BKB-BKC" of 1-piece role G and the winning symbol combination "BAR-red 7-BKC" of 1-piece role H, can be displayed on the valid line L1. By stopping and displaying the star symbol "St" on the valid line L1, two symbol combinations, the winning symbol combination "BKC-blue 7-ST" of 1-piece role I and the winning symbol combination "CH-BAR-ST" of 1-piece role J, can be displayed on the valid line L1.

[0156] Since the number of winning pattern combinations that can be displayed on the active line L1 when each of the blank A pattern "BKA", blank B pattern "BKB", blank C pattern "BKC", and star pattern "ST" are stopped and displayed in the middle row of the third reel R3 is the same, the reel control means 130 determines to stop and display the blank B pattern "BKB" on the active line L1 by reel stop control using the stop control table stored in the stop control table storage means 194, since it is not possible to assign priority between the blank A pattern "BKA", blank B pattern "BKB", blank C pattern "BKC", and star pattern "ST" by quantity priority control.

[0157] As described above, the blank B symbol "BKB" is arranged on the third reel R3 so that it can be stopped and displayed on the pay line L1 regardless of the timing of pressing the stop button B3. As a result, in the slot machine 1, when the winning area "Battle Order Chance 12" is won and the stop button B3 is operated to the first stop, the blank B symbol "BKB" is stopped and displayed on the pay line L1 regardless of the timing of pressing the stop button B3.

[0158] In the slot machine 1, when the winning area "batting order chance 12" is won and the first stop operation is performed on the stop button B3 to stop and display the blank B symbol "BKB" in the middle of the third reel R3 constituting the activated line L1, the minor roles that can be won in the game are limited to the 1-piece role D in which the payout is set to 1 coin and the winning symbol combination is composed of one symbol combination, and the 1-piece role E in which the payout is set to 1 coin and the winning symbol combination is composed of one symbol combination. In the slot machine 1, whether the second stop operation is performed on the stop button B1 or the stop button B3, the reel control means 130 executes reel stop control using the stop control table, and the reel stop control is executed to stop and display the symbols constituting the winning symbol combination "RP-RP-BKB" of the 1-piece role D on the activated line L1, thereby winning the 1-piece role D in the game.

[0159] In the slot machine 1, as shown in FIG. 10(B), when the timing of pressing the stop button B3 for the first stop operation is the timing when the symbols arranged on the stop numbers 5, 11, and 17 of the third reel R3 are displayed rotating on the pay line L1, the reel control means 130 executes the number-priority control, and the cherry symbol "CH" constituting the winning symbol combination "BL-BL-CH" of the chance role set to a payout of 15 coins is stopped and displayed on the pay line L1, thereby determining the role that can win in that game as the chance role.

[0160] <Winning support performance when winning the batting chance> Fig. 12 is a diagram showing the winning support effect executed by the effect control means 180 when the winning area "batting order chance 1" to the winning area "batting order chance 6" are won in the internal lottery in the non-AT state. As shown in Fig. 12, the effect control means 180 executes the winning support effect notifying that the stop button that executes the second stop operation in the set batting order is stop button B1 or stop button B3 by displaying a first winning support effect indicator 330a near the second reel R2 on the display device 330 and displaying a second winning support effect indicator 330b with the same content near the first reel R1 and near the third reel R3. As shown in FIG. 12, in the slot machine 1 of this embodiment, a winning assistance effect is executed by the effect control means 180 based on a winning in the winning area "Batting Chance 1" to winning area "Batting Chance 6", and when the first winning assistance effect indicator 330a is displayed on the display device 330, the player cannot tell which of the winning areas "Batting Chance 1" to "Batting Chance 6" he has won in that game.

[0161] In addition, in the slot machine 1, as shown in FIG. 10(A), when the winning areas "Batting Chance 1" to "Batting Chance 6" are won and the stop button B2 is operated to the first stop, a chance role will be won only if the timing of pressing the stop button B2 is a predetermined pressing timing set for each winning area (for example, in the case of the winning area "Batting Chance 1", it is the timing when the patterns arranged on the frames of the second reel R2 with the stop numbers 0, 6, 12, and 18 are displayed in rotation on the pay line L1), and the timing of pressing the stop button B2 at which a chance role can be won is configured so that there is no overlap in each of the winning areas "Batting Chance 1" to "Batting Chance 6".

[0162] Due to this configuration, in the slot machine 1 of this embodiment, a winning assistance effect is executed by the effect control means 180 based on the winning of the winning areas "Batting Chance 1" to "Batting Chance 6", and when the first winning assistance effect indicator 330a is displayed on the display device 330, a chance role is won only if one of the six winning areas is won and the stop button B2 is operated to the first stop at the specified pressing timing set for the corresponding selected winning area, so that there is a 1 / 6 probability that a chance role will be won and a 5 / 6 probability that a 1-coin role D will be won.

[0163] In addition, when the winning area "Batting Order Chance 7" to winning area "Batting Order Chance 12" are won in the internal lottery in the non-AT state, the performance control means 180 displays on the display device 330 a first winning assistance performance indicator 330a to notify that the stop button that executes the first stop operation in the set batting order is stop button B3, and displays a second winning assistance performance indicator 330b with the same content near the first reel R1 and near the second reel R2, thereby executing a winning assistance performance to notify that the stop button that executes the second stop operation in the set batting order is stop button B1 or stop button B2, so that the player cannot tell which of the winning areas "Batting Order Chance 7" to "Batting Order Chance 12" he has won in that game.

[0164] In addition, in the slot machine 1, as shown in FIG. 10(B), when the winning areas "Batting Chance 7" to "Batting Chance 12" are won and the stop button B3 is operated to the first stop, a chance role will be won only if the timing of pressing the stop button B3 is a predetermined pressing timing set for each winning area (for example, in the case of the winning area "Batting Chance 7", it is the timing when the patterns arranged on the stop numbers 0, 6, 12, and 18 of the third reel R3 are displayed in rotation on the pay line L1), and the timing of pressing the stop button B3 at which a chance role can be won is configured so that it does not overlap in each of the winning areas "Batting Chance 7" to "Batting Chance 12".

[0165] Due to this configuration, in the slot machine 1 of this embodiment, a winning assistance effect is executed by the effect control means 180 based on the winning of the winning areas "Batting Chance 7" to "Batting Chance 12", and when the first winning assistance effect indicator 330a is displayed on the display device 330, a chance role is won only if one of the six winning areas is won and the stop button B3 is operated to the first stop at the specified pressing timing set for the corresponding selected winning area, so that there is a 1 / 6 probability that a chance role will be won and a 5 / 6 probability that a 1-coin role D will be won.

[0166] 4. Relationship between special small roles and other roles Next, the relationship between the special small winning combinations included in the winning areas "batting order chance 1" to "batting order chance 12" and other winning combinations will be described with reference to FIG. 13 and FIG.

[0167] <Winning combination> Figure 13 shows the winning pattern combinations of the winning area "RBB & 1 piece role" and the 1 piece role K included in the winning area "1 piece role", the rare role included in the winning area "rare role", and the replay A included in the winning area "normal replay 1" and the winning area "normal replay 2".

[0168] The winning symbol combination for the 1-piece role K is "RP-RP-BKA," which is configured as a small role that can win regardless of the hitting order and pressing timing of the stop buttons B1 to B3. The winning symbol combination for the rare role is "RP-RP(BL)-ST," which is configured as a small role that can win regardless of the hitting order and pressing timing of the stop buttons B1 to B3. The winning symbol combination for the replay A is "RP-RP-BKC," which is configured as a replay that can win regardless of the hitting order and pressing timing of the stop buttons B1 to B3.

[0169] The relationship between the special small win, the 1-piece win K, the rare win, and the replay A will be described in detail with reference to FIG. 8, FIG. 9, and FIG. 13. As described above, the special small win, which is composed of the winning symbol combination "RP-CH-BKA", is configured to be able to win when the game state is a bonus establishment state and the winning area "batting order chance 1" to the winning area "batting order chance 12" are won, by pressing the stop button B1 to the stop button B3 in the batting order 1 and the batting order 2 in which the stop button B1 is operated for the first stop. In addition, the 1-piece win K, the rare win, and the replay A are all configured to be able to win regardless of the batting order and pressing timing of the stop button B1 to the stop button B3, so that they are also configured to be able to win when the stop button B1 to the stop button B3 are pressed in the batting order 1 and the batting order 2.

[0170] Due to this configuration, in the slot machine 1 of this embodiment, in any of the following cases, when the winning area "Batting Chance 1" to the winning area "Batting Chance 12", the winning area "Rare Role", the winning area "1 Coin Role", the winning area "Normal Replay 1" or the winning area "Normal Replay 2", is won, when a game is executed in which the stop button B1 is operated to perform the first stop, the replay pattern "RP" stops on the upper row of the first reel R1, so that the player cannot determine the result of the game at the time the first reel R1 stops, and it is possible to prevent the player's attention from being distracted from the subsequent stop operations.

[0171] <Odds of winning> FIG. 14 is a diagram showing the amount of random numbers (number of lottery values, random number setting amount) and the probability of winning associated with each winning area set as a lottery target in the internal lottery in the bonus established state.

[0172] As shown in Fig. 14, the winning areas "batting order bell 1" to "batting order bell 4" are each associated with a lottery value of 7368, and are configured to have a winning probability of 7368 / 65536 (approximately 1 / 8.8). Therefore, the probability of winning any of the winning areas "batting order bell 1" to "batting order bell 4" (the combined winning probability of the winning areas "batting order bell 1" to "batting order bell 4") is 29472 / 65536 (approximately 1 / 2.2).

[0173] The winning areas "Batting Order Chance 1" to "Batting Order Chance 12" are each associated with a lottery value of 270, and are configured to have a winning probability of 270 / 65536 (approximately 1 / 242.7). Therefore, the probability of winning any of the winning areas "Batting Order Chance 1" to "Batting Order Chance 12" (the combined winning probability of the winning areas "Batting Order Chance 1" to "Batting Order Chance 12") is 3240 / 65536 (approximately 1 / 20.2).

[0174] The winning area "Rare Role" is associated with a lottery value of 48, and is configured to have a winning probability of 48 / 65536 (approximately 1 / 1365.3). The winning area "1-piece Role" is associated with a lottery value of 7935, and is configured to have a winning probability of 7935 / 65536 (approximately 1 / 8.3).

[0175] The winning area "Normal Replay 1" is associated with a lottery value of 8800, and is configured to have a winning probability of 8800 / 65536 (approximately 1 / 7.4). The winning area "Normal Replay 2" is associated with a lottery value of 134, and is configured to have a winning probability of 134 / 65536 (approximately 1 / 489.1). The winning area "Rare Replay" is associated with a lottery value of 48, and is configured to have a winning probability of 48 / 65536 (approximately 1 / 1365.3). Therefore, the probability of winning any of the replays (the combined winning probability of the winning areas "Normal Replay 1", "Normal Replay 2", and "Rare Replay") is 8982 / 65536 (approximately 1 / 7.3).

[0176] In this way, the slot machine 1 of this embodiment is configured so that the combined probability of winning the winning areas "Batting Chance 1" to "Batting Chance 12" is higher than the combined probability of winning the winning area "Rare Role". Also, the slot machine 1 is configured so that the combined probability of winning the winning area "1-coin role" is higher than the combined probability of winning the winning areas "Batting Chance 1" to "Batting Chance 12". And, the slot machine 1 is configured so that the combined probability of winning the winning area "Normal Replay 1" is higher than the combined probability of winning the winning areas "Batting Chance 1" to "Batting Chance 12".

[0177] 5. Summary of this embodiment As described above, in the slot machine 1 of this embodiment, when the game state is in a bonus established state and in a non-AT state, and a winning area "Batting Order Chance 1" to "Batting Order Chance 12" are won in an internal lottery, a set batting order notification control is executed to notify the player of the batting order that performs the first stop operation among the set batting orders that make it possible to win a chance role or a 1-coin role D, and a winning assistance performance is executed.

[0178] In addition, in the slot machine 1, when the winning areas "Batting Order Chance 1" to "Batting Order Chance 12" are won and the stop buttons B1 to B3 are pressed in the set batting order, if the first stop operation is performed at the specified pressing timing set for each, a chance role with a payout of 15 coins will be won, and if the first stop operation is performed at a pressing timing that does not result in a chance role, a 1-coin role D with a payout of 1 coin will be won, and the winning probability of the chance role is set to 1 / 6 and the winning probability of the 1-coin role D is set to 5 / 6.

[0179] Due to this configuration, in the slot machine 1 of this embodiment, when the winning areas "Batting Order Chance 1" to "Batting Order Chance 4" are won, if a game is played in accordance with the set batting order assistance control and winning assistance performance, it is difficult to win medals in that game.

[0180] However, as described above, the AT control means 200 of this embodiment is configured to execute a specific bonus lottery that is more advantageous to the player than the normal bonus lottery executed when a chance role or special small role is won, when the winning area "Batting Order Chance 1" to the winning area "Batting Order Chance 12" are won and 1-coin role D is won in a non-AT state.

[0181] With this configuration, in the slot machine 1 of this embodiment, when the set batting order assistance control and winning assistance performance are executed in a non-AT state, a game is executed in which the stop button set as the first stop operation in the set batting order notified by the set batting order assistance control and winning assistance performance is pressed, and a chance role set to a payout of 15 coins is won with a probability of 1 / 6, so that a medal can be won by winning a chance role set to a payout greater than the specified number of inputs. Even in the case where the chance role does not win with a probability of 5 / 6 and a 1-coin role D set to a payout of 1 coin is won, a special bonus lottery that is more advantageous than the normal bonus lottery executed when a chance role wins is executed, so that even if a medal cannot be won, a control advantageous to the player is executed, thereby increasing the interest of the player in playing according to the set batting order.

[0182] In addition, in the slot machine 1, when the winning areas "Batting Order Chance 1" to "Batting Order Chance 12" are won, a game is played in accordance with the set batting order assistance control and winning assistance performance, and when the stop button set as the first stop operation in the set batting order is pressed, there is a 1 / 6 probability that a chance role set to a payout of 15 coins will be won, and there is a 5 / 6 probability that a 1-coin role D set to a payout of 1 coin as the first payout will be won. Therefore, by lowering the probability of a chance role being won, the lower limit of the expected rate of medal winning can be lowered when a game is played in which the stop button set as the first stop operation in the set batting order is pressed.

[0183] Furthermore, due to this configuration, in the slot machine 1 of this embodiment, when the winning area "Batting Order Chance 1" to the winning area "Batting Order Chance 12" are won, by performing a game in which the stop buttons B1 to B3 are pressed in a non-set batting order that is different from the set batting order from the first stop operation, it is possible to reliably win the special minor role that is set to a payout of 14 coins as the second payout, and it is possible to increase the rate of winning medals when the winning area "Batting Order Chance 1" to the winning area "Batting Order Chance 12" are won.

[0184] For this reason, the slot machine 1 of this embodiment is configured not to execute the set batting order assistance control and winning assistance presentation when the winning area "Batting Order Chance 1" to winning area "Batting Order Chance 12" are won when the presentation state transitions to the AT state, and is configured not to execute control related to the auxiliary game that is advantageous to the player in any of the cases where a chance role is won, a special small role is won, or a 1-coin role D is won when the winning area "Batting Order Chance 1" to winning area "Batting Order Chance 12" are won in the AT state.

[0185] With this configuration, in the slot machine 1 of this embodiment, when the AT state occurs and the winning area "Batting Order Chance 1" to "Batting Order Chance 12" are won, the possibility of winning medals is higher when the stop button B1 to stop button B3 are pressed in a non-set batting order than when the stop button B1 to stop button B3 are pressed in a set batting order.

[0186] Here, as shown in Figure 8, the slot machine 1 of this embodiment is configured so that batting order 1 and batting order 2 are set as common non-set batting orders that are not set as set batting orders in any of the winning areas "Batting Order Chance 1" to "Batting Order Chance 12".

[0187] With this configuration, in the slot machine 1 of this embodiment, when the AT state is reached and the winning assistance is not being performed and the player presses the stop buttons B1 to B3 in any operating manner, the player can win a special minor prize set to a payout of 14 coins, which is more than the specified number of coins to be inserted (3 coins), by pressing the stop buttons B1 to B3 in the batting order in which the stop button B1 of batting order 1 or batting order 2 is operated to perform the first stop operation, and therefore, when the winning areas "batting order chance 1" to "batting order chance 12" are won in the AT state, the special minor prize is won by playing in the common non-set batting order, and the player can easily win medals without stressing out.

[0188] As described above, in the slot machine 1 of this embodiment, when the stop buttons B1 to B3 are pressed in batting order 1 or batting order 2, the special small prize is guaranteed to be awarded when the winning areas "Batting Order Chance 1" to "Batting Order Chance 12" are won. Therefore, for the winning areas "Batting Order Bell 1" to "Batting Order Bell 4", in which Bell A to Bell D, which are set to a payout of 15 coins, are awarded when the stop buttons B1 to B3 are pressed in the correct batting order, batting order 1 or batting order 2 is not set as the correct batting order.

[0189] With this configuration, the slot machine 1 of this embodiment can prevent excessive medal payouts, which would reduce the marketability of the gaming machine, even if play is continued in batting order 1 or batting order 2.

[0190] In the slot machine 1 of this embodiment, for the winning areas "Batting Order Bell 1" to "Batting Order Bell 4", in which Bell A to Bell D, which are set to a payout of 15 coins when the stop buttons B1 to B3 are pressed in the correct batting order, are configured so that batting order 1 or batting order 2 is not set as the correct batting order, and when the game state is in a bonus establishment state and the game is continued with batting order 1 or batting order 2, the small role set to a payout of 15 coins will not be won. However, for the winning areas "Batting Order Chance 1" to "Batting Order Chance 4", When the selection area "Batting Order Chance 12" is won, a special small symbol with a payout of 14 coins is won, so that when a predetermined number of games (e.g. 17,500 games), which is a number of games that is sufficient to ignore the effects of temporary probability bias, is played by operating stop buttons B1 to B3 only for batting order 1 or batting order 2, the ratio of the total number of medals paid out during the predetermined number of games to the total number of medals inserted during the predetermined number of games (ball payout rate) is 60% or more.

[0191] As described above, in the slot machine 1 of this embodiment, when the winning areas "batting order chance 1" to "batting order chance 12" are selected in the internal lottery in the bonus establishment state, and the stop buttons B1 to B3 are pressed in the batting order 1 and batting order 2, which are not set, the special small winning combination consisting of "RP-CH-BKA" is won. In addition, in the slot machine 1, when the winning areas "normal replay 1" and "normal replay 2" are selected, the replay A consisting of the winning combination "RP-RP-BKC" is won regardless of the batting order in which the stop buttons B1 to B3 are pressed.

[0192] As described above, in the slot machine 1 of this embodiment, in the internal lottery when a bonus is established, there is an approximately 1 / 20.2 probability of winning in any of the winning areas "Batting Order Chance 1" to "Batting Order Chance 12", and there is an approximately 1 / 7.3 probability of winning in either the winning area "Normal Replay 1" or the winning area "Normal Replay 2".

[0193] With this configuration, in the slot machine 1 of this embodiment, when a player starts playing and the stop button B1 is operated to perform the first stop operation and the replay pattern "RP" is stopped and displayed on the upper row of the first reel R1, the player cannot tell which of the following will win: Replay A, which can be won by winning the winning area "Normal Replay 1" or the winning area "Normal Replay 2", which has a probability of winning of approximately 1 / 7.3 and is a replay, or the special minor role, which can be won by winning the winning area "Batting Chance 1" to the winning area "Batting Chance 12", which has a probability of winning of approximately 1 / 20.2 and has a payout of 14 coins. This prevents the player's attention from being distracted by the subsequent stopping operations.

[0194] The winning areas "Batting Order Chance 1" to "Batting Order Chance 12" constitute the first winning mode in this embodiment, the first reel R1 constitutes the specific reel in this embodiment, the replay pattern "RP" constitutes the specific pattern in this embodiment, the winning areas "Normal Replay 1" and "Normal Replay 2" constitute the second winning mode in this embodiment, Replay A constitutes the specific replay in this embodiment, the probability of winning in any of the winning areas "Batting Order Chance 1" to "Batting Order Chance 12" (approximately 1 / 20.2) constitutes the first probability in this embodiment, and the probability of winning in any of the winning areas "Normal Replay 1" and "Normal Replay 2" (approximately 1 / 7.3) constitutes the second probability in this embodiment.

[0195] As described above, the gaming machine (1) of this embodiment is Multiple reels (R1, R2, R3) and a plurality of stop buttons (B1, B2, B3) corresponding to the plurality of reels, respectively; An internal lottery means (120) for conducting an internal lottery; and an auxiliary game control means (200) for controlling the normal zone and the advantageous zone and for controlling the auxiliary game in the advantageous zone. In the internal lottery, the winning or losing of a plurality of winning patterns is determined, The plurality of winning modes includes a first winning mode, The first winning mode corresponds to a double win of a small prize of a first payout and a small prize of a second payout, The first dividend is lower than the second dividend, In the first winning mode, a set batting order is preset as a pressing order of the plurality of stop buttons, When the first winning mode is won and the plurality of stop buttons are operated in the set hitting order, the first payout small combination can be won; When the first winning mode is won and the plurality of stop buttons are operated in a non-set batting order different from the set batting order, the second payout small combination can be won; The auxiliary game control means controls a first state and a second state as states related to the auxiliary game in the advantageous zone, the second state is a state more advantageous to the player than the first state, The auxiliary game control means notifies the set batting order when the first state is reached and the first winning mode is selected, The auxiliary game control means, when the second state is reached and the first winning mode is won, does not notify the set batting order, the plurality of reels includes a specific reel; A specific symbol is arranged on the specific reel, The plurality of winning possibilities includes a second winning possibility, The second winning mode is associated with a win of a specific replay, The specific symbols are included in the symbols of the specific reels constituting a symbol combination showing a winning form of the small combination of the second payout and the symbols of the specific reels constituting a symbol combination showing a winning form of the specific replay, In the internal lottery, the winning probability of the first winning mode is a first probability, In the internal lottery, the winning probability of the second winning mode is a second probability, The first probability is lower than the second probability.

[0196] With this configuration, in the slot machine 1 of this embodiment, when the stop button B1 is pressed, the replay symbol " Since "RP" stops, when the first reel R1 stops, the player cannot tell which of the following will win: Replay A, which can be won by winning the winning areas "Normal Replay 1" and "Normal Replay 2", which have a probability of about 1 in 7.3 and are a replay, or the special small role, which can be won by winning the winning areas "Batting Order Chance 1" through "Batting Order Chance 12", which have a probability of about 1 in 20.2 and are set to a payout of 14 coins, which is more than the payout of 1 coin role D. This prevents the player from being distracted by the subsequent stopping operations.

[0197] In addition, the gaming machine of this embodiment has Multiple reels and a plurality of stop buttons respectively corresponding to the plurality of reels; An internal lottery means for performing an internal lottery; An auxiliary game control means for controlling a normal zone and an advantageous zone and controlling an auxiliary game in the advantageous zone; In the internal lottery, the winning or losing of a plurality of winning patterns is determined, The plurality of types of winning patterns include specific winning patterns (winning areas "batting order chance 1" to "batting order chance 12"); The specific winning mode corresponds to a double win of the first payout small prize (1-piece prize D) and the second payout small prize (special small prize), The first dividend is lower than the second dividend, In the special winning mode, a set batting order is preset as a pressing order of the plurality of stop buttons, When the specific winning mode is won and the plurality of stop buttons are operated in the set hitting order, the first payout of the minor combination can be won. When the specific winning mode is won and the plurality of stop buttons are operated in a non-set batting order different from the set batting order, the small combination of the second payout can be won. The auxiliary game control means controls a first state and a second state as states related to the auxiliary game in the advantageous zone, the second state is a state more advantageous to the player than the first state, The auxiliary game control means notifies the set batting order when the first state is reached and the specific winning mode is won, The auxiliary game control means, when the second state is reached and the specific winning mode is won, does not notify the set batting order, The plurality of reels includes a specific reel (first reel R1), A specific symbol (replay symbol "RP") is arranged on the specific reel, The plurality of winning patterns include a first winning pattern (a winning area "1 piece role") and a second winning pattern (a winning area "rare role"); The first winning mode corresponds to the winning of the first role (1 piece role K), The second winning mode is associated with the winning of the second role (rare role), The specific symbols are included in the symbols of the specific reels constituting the symbol combination showing the winning form of the small role of the second payout, the symbols of the specific reels constituting the symbol combination showing the winning form of the first role, and the symbols of the specific reels constituting the symbol combination showing the winning form of the second role, In the internal lottery, the winning probability of the first winning mode is a first probability (approximately 1 / 8.3); In the internal lottery, the winning probability of the second winning mode is a second probability (approximately 1 / 1365.3), In the internal lottery, the winning probability of the specific winning mode is a third probability (approximately 1 / 20.2); The third probability is higher than the second probability and lower than the first probability.

[0198] With such a configuration, in the slot machine 1 of this embodiment, when the winning areas "batting order chance 1" to "batting order chance 12" are won and the stop buttons B1 to B3 are pressed in a non-set batting order to win a special small winning combination consisting of "RP-CH-BKA", when the winning area "rare role" is won and a rare winning combination consisting of "RP-RP(BL)-ST" is won, or when the winning area "1 piece role" is won and a 1 piece role K consisting of "RP-RP-BKA" is won, the stop button B1 is pressed in any of the following cases. When the reel is stopped, the replay symbol "RP" stops on the upper row of the first reel R1, so that at the time when the first reel R1 stops, the player cannot tell which of the following will win: 1-coin role K, which can be won by winning the winning area "1-coin role" with a probability of about 1 / 8.3, a special small role, which can be won by winning the winning areas "Batting Order Chance 1" to "Batting Order Chance 12" with a probability of about 1 / 20.2, or a rare role, which can be won by winning the winning area "Rare Role" with a probability of about 1 / 1365.3, and this prevents the player's attention from being distracted from the subsequent stopping operations.

[0199] In addition, the gaming machine of this embodiment has Multiple reels and a plurality of stop buttons respectively corresponding to the plurality of reels; An internal lottery means for performing an internal lottery; An auxiliary game control means for controlling a normal zone and an advantageous zone and controlling an auxiliary game in the advantageous zone; In the internal lottery, the winning or losing of a plurality of winning patterns is determined, The plurality of winning modes includes a first winning mode (winning area "batting order chance 1" to winning area "batting order chance 12"); The first winning mode corresponds to a double win of a small prize of the first payout (1-piece prize D) and a small prize of the second payout (special small prize), The first dividend is lower than the second dividend, In the first winning mode, a set batting order is preset as a pressing order of the plurality of stop buttons, When the first winning mode is won and the plurality of stop buttons are operated in the set hitting order, the first payout small combination can be won; When the first winning mode is won and the plurality of stop buttons are operated in a non-set batting order different from the set batting order, the second payout small combination can be won; The auxiliary game control means controls a first state and a second state as states related to the auxiliary game in the advantageous zone, the second state is a state more advantageous to the player than the first state, The auxiliary game control means notifies the set batting order when the first state is reached and the first winning mode is selected, The auxiliary game control means, when the second state is reached and the first winning mode is won, does not notify the set batting order, The plurality of reels includes a specific reel (first reel R1), A specific symbol (replay symbol "RP") is arranged on the specific reel, The plurality of winning modes includes a second winning mode (winning area "1 coin role"); The second winning mode is associated with a winning of a specific combination, The specific symbols are included in the symbols of the specific reels constituting a symbol combination showing the winning form of the small combination of the second payout and the symbols of the specific reels constituting a symbol combination showing the winning form of the specific combination, In the internal lottery, the winning probability of the first winning mode is a first probability (approximately 1 / 20.2); In the internal lottery, the winning probability of the second winning mode is a second probability (approximately 1 / 8.3); The first probability is lower than the second probability.

[0200] With this configuration, in the slot machine 1 of this embodiment, when the stop button B1 is pressed, the following two cases occur: when the winning areas "batting order chance 1" to "batting order chance 12" are won and the stop buttons B1 to B3 are pressed in a non-set batting order, a special small winning combination consisting of "RP-CH-BKA" is won, and when the winning area "1 coin winning" is won and a 1 coin winning combination consisting of "RP-RP-BKA" is won. Since the replay symbol "RP" stops on the top row of the first reel R1, when the first reel R1 stops, the player cannot tell whether the winning symbol will be the 1-coin role K, which can be won by winning the winning area "1-coin role" with a probability of about 1 / 8.3, or the special small role, which can be won by winning the winning areas "Batting Order Chance 1" to "Batting Order Chance 12" with a probability of about 1 / 20.2, and this prevents the player's attention from being distracted by the subsequent stopping operations.

[0201] In addition, the gaming machine of this embodiment has Multiple reels and a plurality of stop buttons respectively corresponding to the plurality of reels; An internal lottery means for performing an internal lottery; An auxiliary game control means for controlling a normal zone and an advantageous zone and controlling an auxiliary game in the advantageous zone; In the internal lottery, the winning or losing of a plurality of winning patterns is determined, The plurality of winning modes includes a first winning mode (winning area "batting order chance 1" to winning area "batting order chance 12"); The first winning mode corresponds to a double win of a small prize of the first payout (1-piece prize D) and a small prize of the second payout (special small prize), The first dividend is lower than the second dividend, In the first winning mode, a set batting order is preset as a pressing order of the plurality of stop buttons, When the first winning mode is won and the plurality of stop buttons are operated in the set hitting order, the first payout small combination can be won; When the first winning mode is won and the plurality of stop buttons are operated in a non-set batting order different from the set batting order, the second payout small combination can be won; The auxiliary game control means controls a first state and a second state as states related to the auxiliary game in the advantageous zone, the second state is a state more advantageous to the player than the first state, The auxiliary game control means notifies the set batting order when the first state is reached and the first winning mode is selected, The auxiliary game control means, when the second state is reached and the first winning mode is won, does not notify the set batting order, The plurality of reels includes a specific reel (first reel R1), A specific symbol (replay symbol "RP") is arranged on the specific reel, The plurality of winning patterns includes a second winning pattern (a winning area "rare role"); The second winning mode is associated with a winning of a specific role (rare role), The specific symbols are included in the symbols of the specific reels constituting a symbol combination showing the winning form of the small combination of the second payout and the symbols of the specific reels constituting a symbol combination showing the winning form of the specific combination, In the internal lottery, the winning probability of the first winning mode is a first probability (approximately 1 / 20.2); In the internal lottery, the winning probability of the second winning mode is a second probability (approximately 1 / 1365.3), The first probability is higher than the second probability.

[0202] With this configuration, in the slot machine 1 of this embodiment, when the stop button B1 is pressed, the winning area "batting order chance 1" to the winning area "batting order chance 12" are won and the stop buttons B1 to B3 are pressed in a non-set batting order to win a special small winning combination consisting of "RP-CH-BKA", and when the winning area "rare winning" is won and a rare winning combination consisting of "RP-RP(BL)-ST" is won. Since the replay pattern "RP" stops on the top row of the first reel R1, at the time when the first reel R1 stops, the player cannot tell whether a special small role that can be won by winning the winning areas "Batting Order Chance 1" to "Batting Order Chance 12", which have a probability of being won of approximately 1 / 20.2, or a rare role that can be won by winning the winning area "Rare Role", which has a probability of being won of approximately 1 / 1365.3, will be won, which prevents the player's attention from being distracted by subsequent stopping operations.

[0203] In addition, the gaming machine of this embodiment has Multiple reels and a plurality of stop buttons respectively corresponding to the plurality of reels; An internal lottery means for performing an internal lottery; An auxiliary game control means for controlling a normal zone and an advantageous zone and controlling an auxiliary game in the advantageous zone; In the internal lottery, the winning or losing of a plurality of winning patterns is determined, The plurality of winning modes includes a first winning mode (winning area "batting order chance 1" to winning area "batting order chance 12"); The first winning mode corresponds to a double win of a small prize of the first payout (1-piece prize D) and a small prize of the second payout (special small prize), The first dividend is lower than the second dividend, In the first winning mode, a set batting order is preset as a pressing order of the plurality of stop buttons, When the first winning mode is won and the plurality of stop buttons are operated in the set hitting order, the first payout small combination can be won; When the first winning mode is won and the plurality of stop buttons are operated in a non-set batting order different from the set batting order, the second payout small combination can be won; The auxiliary game control means controls a first state and a second state as states related to the auxiliary game in the advantageous zone, the second state is a state more advantageous to the player than the first state, The auxiliary game control means notifies the set batting order when the first state is reached and the first winning mode is selected, The auxiliary game control means, when the second state is reached and the first winning mode is won, does not notify the set batting order, The plurality of reels includes a specific reel (first reel R1), A specific symbol (replay symbol "RP") is arranged on the specific reel, The plurality of winning modes includes a second winning mode (winning area "1 coin role"); The second winning mode corresponds to the winning of a small prize (1-piece prize K) of the third payout, The third payout is a payout equal to or less than the amount of game value required to start a game, The specific symbols are included in the symbols of the specific reels constituting a symbol combination showing a winning form of the small prize of the second payout and the symbols of the specific reels constituting a symbol combination showing a winning form of the small prize of the third payout, In the internal lottery, the winning probability of the first winning mode is a first probability (approximately 1 / 20.2); In the internal lottery, the winning probability of the second winning mode is a second probability (approximately 1 / 8.3); The first probability is lower than the second probability.

[0204] With this configuration, in the slot machine 1 of this embodiment, when the winning areas "batting order chance 1" to "batting order chance 12" are won and the stop buttons B1 to B3 are pressed in a non-set batting order to win a special small winning combination consisting of "RP-CH-BKA", or when the winning area "1 coin winning" is won and the winning combination of "1 coin winning" consisting of "RP-RP-BKA" is won, the replay pattern "RP" stops on the upper row of the first reel R1 when the stop button B1 is pressed. Therefore, when the first reel R1 stops, the player cannot tell which of the following will win: 1-coin role K, which can be won by winning the winning area "1-coin role" with a probability of about 1 / 8.3 and set to a payout of 1 coin, which is less than the specified number of coins inserted, or the special minor role K, which can be won by winning the winning areas "Batting Order Chance 1" to "Batting Order Chance 12" with a probability of about 1 / 20.2 and set to a payout of 14 coins, which is more than the payout of 1-coin role D, and this prevents the player's attention from being distracted by the subsequent stopping operations.

[0205] In addition, the gaming machine of this embodiment has Multiple reels and a plurality of stop buttons respectively corresponding to the plurality of reels; An internal lottery means for performing an internal lottery; An auxiliary game control means for controlling a normal zone and an advantageous zone and controlling an auxiliary game in the advantageous zone; In the internal lottery, the winning or losing of a plurality of winning patterns is determined, The plurality of winning modes includes a first winning mode (winning area "batting order chance 1" to winning area "batting order chance 12"); The first winning mode corresponds to a double win of a small prize of the first payout (1-piece prize D) and a small prize of the second payout (special small prize), The first dividend is lower than the second dividend, In the first winning mode, a set batting order is preset as a pressing order of the plurality of stop buttons, When the first winning mode is won and the plurality of stop buttons are operated in the set hitting order, the first payout small combination can be won; When the first winning mode is won and the plurality of stop buttons are operated in a non-set batting order different from the set batting order, the second payout small combination can be won; The auxiliary game control means controls a first state and a second state as states related to the auxiliary game in the advantageous zone, the second state is a state more advantageous to the player than the first state, The auxiliary game control means notifies the set batting order when the first state is reached and the first winning mode is selected, The auxiliary game control means, when the second state is reached and the first winning mode is won, does not notify the set batting order, The plurality of reels includes a specific reel (first reel R1), A specific symbol (replay symbol "RP") is arranged on the specific reel, The plurality of winning patterns includes a second winning pattern (a winning area "rare role"); The second winning mode is associated with a winning of a specific role (rare role), The auxiliary game control means performs lottery result control based on the result of the internal lottery, the auxiliary game control means executes a specific lottery result control when the second winning mode is won in the internal lottery, The specific lottery result control is more advantageous to a player than other lottery result controls, The specific symbols are included in the symbols of the specific reels constituting a symbol combination showing the winning form of the small combination of the second payout and the symbols of the specific reels constituting a symbol combination showing the winning form of the specific combination, In the internal lottery, the winning probability of the first winning mode is a first probability (approximately 1 / 20.2); In the internal lottery, the winning probability of the second winning mode is a second probability (approximately 1 / 1365.3), The first probability is higher than the second probability.

[0206] With such a configuration, in the slot machine 1 of this embodiment, when the winning areas "batting order chance 1" to "batting order chance 12" are won and the stop buttons B1 to B3 are pressed in a non-set batting order to win a special small winning combination consisting of "RP-CH-BKA", or when the winning area "rare winning" is won and a rare winning combination consisting of "RP-RP(BL)-ST" is won, the replay pattern "RP" stops on the upper row of the first reel R1 when the stop button B1 is pressed. When the ball stops, the player cannot tell which of the following will win: a special small role with a payout of 14 coins, which is more than the payout of 1 coin role D, can be won by winning the winning area "Batting Order Chance 1" to "Batting Order Chance 12," which has a probability of about 1 / 20.2, or a rare role with a payout of 14 coins, which is more than the payout of 1 coin role D, can be won by winning the winning area "Rare Role," which has a probability of about 1 / 1365.3, and which, when won, executes a specific lottery result control that is more advantageous to the player than when the other winning areas are won. This prevents the player from being distracted by the subsequent stopping operations.

[0207] 6. Variations In this embodiment, the AT control means 200 is configured to grant a bonus with a first probability of about 1 / 100 by executing a normal bonus lottery or a specific bonus lottery when the winning area "batting order chance 1" to the winning area "batting order chance 4" are won in a non-AT state, and is configured to grant a bonus with a second probability of 0% by not executing control related to the granting of the bonus when the winning area "batting order chance 1" to the winning area "batting order chance 4" are won in an AT state, but is not limited thereto. The AT control means 200 may be configured to grant a bonus with a probability lower than the first probability, such as about 1 / 200, when the winning area "batting order chance 1" to the winning area "batting order chance 4" are won in an AT state.

[0208] In addition, in this embodiment, the slot machine 1 has three reels as the multiple reels, but is not limited to this, and may have, for example, four reels.

[0209] In addition, in this embodiment, the slot machine 1 has winning areas "Batting Order Bell 1" to "Batting Order Bell 4" in which batting order 3 to batting order 6 are set as the correct batting order, as winning areas in which the correct batting order that makes Bell A to Bell D win is set, but without being limited to this, it may be configured to have winning area "Batting Order Bell 5" in which batting order 1 is set as the correct batting order, or winning area "Batting Order Bell 6" in which batting order 2 is set as the correct batting order.

[0210] In this embodiment, the slot machine 1 has a 1-coin role D set to a payout of 1 coin as a first payout minor role, a special minor role set to a payout of 14 coins as a second payout minor role, and a chance role set to a payout of 15 coins as a minor role with a payout higher than the special minor role, but is not limited thereto. The slot machine 1 may set the first payout to a payout lower than the second payout, and may set the first payout minor role to a payout higher than the specified number of coins (3 coins). The slot machine 1 may set the second payout to a payout equal to or lower than the specified number of coins (3 coins) as long as the second payout is a payout higher than the first payout.

[0211] In addition, in this embodiment, the slot machine 1 is configured so that when the winning areas "Batting Order Chance 1" to "Batting Order Chance 12" are selected in an internal lottery during a bonus establishment state, and the stop buttons B1 to B3 are pressed in a non-set batting order, a special minor prize set to a payout of 14 coins is won regardless of the timing of pressing the stop buttons B1 to B3, but is not limited to this. The slot machine 1 may be configured such that, for example, when the winning areas "Batting Order Chance 1" to "Batting Order Chance 12" are selected in an internal lottery in a bonus established state, and when stop buttons B1 to B3 are in a non-set batting order and the first stop operation is pressed at a specified timing, the small role set to the winning payout of 14 coins (second payout) wins, and when stop buttons B1 to B3 are in the correct batting order and the first stop operation is pressed at a timing other than the specified timing, the small role set to the winning payout of 14 coins does not win, and a small role with a payout other than the second payout, such as a small role set to a payout of 1 coin, wins or the player misses out (does not win).

[0212] In addition, in this embodiment, the slot machine 1 has winning areas "Batting Order Chance 1" to "Batting Order Chance 12" configured to win a special winning mode in which, when stop buttons B1 to B3 are pressed in the set batting order, either a chance role with a payout of 15 coins or a 1-coin role D with a payout of 1 coin is won depending on the timing of pressing the first stop operation, and when stop buttons B1 to B3 are pressed in a non-set batting order, a special minor role with a payout of 14 coins is won, and is configured to execute a set batting order notification control that notifies the user of the set batting order in a non-AT state, but is not limited to this. The slot machine 1 may have, as a specific winning mode, a winning area in which, for example, when the stop buttons B1 to B3 are pressed in a set batting order, multiple small winning combinations set to a first payout are won in duplicate, and when the stop buttons B1 to B3 are pressed in a non-set batting order that is different from the set batting order, a small winning combination with a second payout higher than the first payout is won alone.

[0213] 15 is a diagram showing each symbol arranged on the periphery of the first reel R1 to the third reel R3 in the slot machine 1 of the modified example. In this embodiment, as shown in FIG. 5, the white 7 symbol "white 7", the BAR symbol "BAR", the replay symbol "RP", the bell A symbol "BLA", the bell B symbol "BLB", the cherry symbol "CH", the watermelon symbol "WM", the blank A symbol "BKA", the blank B symbol "BKB" and the blank C symbol "BKC" are arranged on the periphery of the first reel R1 to the third reel R3. In addition, 20 symbols are arranged on each of the periphery of the first reel R1 to the third reel R3.

[0214] FIG. 16 is a diagram showing the small winning combinations that are won when the winning areas "batting order chance A" to "batting order chance C" are won as a specific batting order winning mode in the slot machine 1 of the modified example, and the winning combinations that can win a prize depending on the batting order of the stop buttons B1 to B3. As shown in FIG. 16, the winning areas "batting order chance A" to "batting order chance C" are configured so that the small winning combinations that can win a prize in the game are limited to either the chance combination, the special small winning combination A, or the special small winning combination B at the time when the first stop operation is executed. For this reason, the 1-piece combination E and 1-piece combination F that are set to a payout of 1 coin are configured not to win a prize when the winning areas "batting order chance B" and "batting order chance C" are won. In this case, the 1-piece combination E and 1-piece combination F are configured so that the 1-piece combination E and 1-piece combination F that win the "all 1-piece combination" in the internal lottery in the bonus state can also win and win a prize.

[0215] 17 is a diagram showing winning symbol combinations and payouts of chance combinations, special small combinations A, special small combinations B, 1 coin combinations E, and 1 coin combinations F that are won when the winning areas "batting order chance A" to "batting order chance C" are won. As described above, the 1 coin combinations E and F are not won when the winning areas "batting order chance B" and "batting order chance C" are won, so in the following explanation, the chance combinations set to a payout of 15 coins and the special small combinations A and B set to a payout of 1 coin will be explained in more detail.

[0216] As shown in FIG. 17, the winning symbol combination for the chance role is composed of "BLA-WM(CH)-WM", which is composed of symbols that can be displayed in a stopped state on the pay line L1 regardless of the timing of pressing the stop buttons B1 to B3.

[0217] The winning symbol combination for special minor role A is composed of "WM-ANY-RP", and for the first reel R1 and the third reel R3, it is composed of symbols that can be stopped and displayed on the active line L1 regardless of the timing of pressing the stop button B1 and the stop button B3, and for the second reel R2, it is composed of any symbol (ANY) among all symbols arranged on the second reel R2. The winning symbol combination for special minor role B is composed of "WM-RP-ANY", and for the first reel R1 and the second reel R2, it is composed of symbols that can be stopped and displayed on the active line L1 regardless of the timing of pressing the stop button B1 and the stop button B2, and for the third reel R3, it is composed of any symbol (ANY) among all symbols arranged on the third reel R3.

[0218] Due to this configuration, in the slot machine 1, when the symbol combination "WM-RP-RP" is displayed on the activated line L1, both the winning symbol combination "WM-ANY-RP" for special minor win A and the winning symbol combination "WM-RP-ANY" for special minor win B are displayed, resulting in a winning combination of both special minor win A and special minor win B.

[0219] The details of the reel stop control when the winning areas "batting order chance A" to "batting order chance C" are won will be described using the winning area "batting order chance A". In the slot machine 1, when the winning area "batting order chance A" is won and the stop button B1 to the stop button B3 are pressed in the second batting order in which the stop button B1 is operated to perform the first stop operation, the number-priority control is executed in the reel stop control by the reel control means 130, and the symbols constituting the winning symbol combination "BLA-WM(CH)-WM" of the special small role A set to a payout of 1 coin and the chance role set to a payout of 15 coins, which is more than the special small role B, are stopped and displayed on the activated line L1, and even when the second stop operation is executed, the symbols constituting the winning symbol combination of the chance role are stopped and displayed on the activated line L1, so that the chance role wins.

[0220] In addition, in the slot machine 1, when the winning area "Batting Order Chance A" is won and stop buttons B1 to B3 are pressed in the second batting order in which stop button B2 is operated to be stopped for the first time, the watermelon symbol "WM" is stopped and displayed on the valid line L1, so that one symbol combination of the winning symbol combination "BLA-WM-WM" of the chance role can be displayed on the valid line L1, the cherry symbol "CH" is stopped and displayed on the valid line L1, so that one symbol combination of the winning symbol combination "BLA-CH-WM" of the chance role can be displayed on the valid line L1, and the replay symbol "RP" is stopped and displayed on the valid line L1, so that two symbol combinations of the winning symbol combination "WM-ANY-RP" of the special minor role A and the winning symbol combination "WM-RP-ANY" of the special minor role B can be displayed on the valid line L1.

[0221] For this reason, in the slot machine 1, the reel control means 130 executes number priority control in the reel stop control, the replay symbol "RP" is displayed stopped in the middle of the second reel R2, and the small symbols that can be won in the game are limited to special small symbols A and special small symbols B.

[0222] In addition, in the slot machine 1, when the winning area "Batting Order Chance A" is won and stop buttons B1 to B3 are pressed in the second batting order in which stop button B3 is operated to make the first stop, the watermelon symbol "WM" is stopped and displayed on the valid line L1, making it possible to display two symbol combinations, the winning symbol combinations for the chance role "BLA-WM-WM" and "BLM-CH-WM", on the valid line L1, and the replay symbol "RP" is stopped and displayed on the valid line L1, making it possible to display two symbol combinations, the winning symbol combination for the special minor role A "WM-ANY-RP" and the winning symbol combination for the special minor role B "WM-RP-ANY", on the valid line L1.

[0223] Since the number of winning pattern combinations that can be displayed on the active line L1 when the watermelon pattern "WM" and the replay pattern "RP" are each stopped and displayed on the top row of the third reel R3 is the same, the reel control means 130 cannot assign priority between the watermelon pattern "WM" and the replay pattern "RP" by quantity priority control, and therefore determines to stop and display the replay pattern "RP" on the active line L1 by reel stop control using the stop control table stored in the stop control table storage means 194.

[0224] By executing such reel stop control, in the slot machine 1, when the winning area "Batting Chance A" is won and the first stop operation is executed on the stop button B3, the replay pattern "RP" is displayed stopped in the middle of the third reel R3, and the small symbols that can be won in that game are limited to the special small symbols A and special small symbols B.

[0225] When the winning area "batting order chance A" is won and the stop buttons B1 to B3 are pressed in the first batting order of batting orders 3 to 6, the slot machine 1 executes reel stop control to stop and display the watermelon symbol "WM" in the middle of the first reel R1, and the replay symbol "RP" in the middle of the second reel R2 and the third reel R3, and displays the symbol combination "WM-RP-RP" on the activated line L1. As described above, the winning symbol combination of the special small role A is "WM-ANY-RP", and since the winning symbol combination is composed of any symbol (ANY) among all symbols arranged on the second reel R2, the replay symbol "RP" is also included as one of the any symbols, so "WM-RP-RP" displayed on the activated line L1 also constitutes the winning symbol combination of the special small role A. In addition, the winning symbol combination for special minor feature B is "WM-RP-ANY," and since the winning symbol combination is composed of any symbol (ANY) among all symbols arranged on the third reel R3, the replay symbol "RP" is also included as one of the any symbols, and therefore "WM-RP-RP" displayed on the activated line L1 also constitutes the winning symbol combination for special minor feature B.

[0226] In other words, the symbol combination "WM-RP-RP" stopped and displayed on the pay line L1 is a symbol combination that satisfies either the winning symbol combination of the special minor win A or the winning symbol combination of the special minor win B. As a result, in the slot machine 1, when the symbol combination "WM-RP-RP" is stopped and displayed on the pay line L1, the two minor wins, the special minor win A and the special minor win B, overlap and win (double win).

[0227] In the case of being configured in this way, when the slot machine 1 wins the winning area "batting order chance A" to the winning area "batting order chance C" in the internal lottery in the non-AT state, the slot machine 1 is configured to execute a first batting order notification control (set batting order notification control) that notifies the first batting order (set batting order), which is an operation mode of the stop buttons B1 to B3 that is advantageous to the player, in which the number of winning minor roles increases, and a winning assistance performance corresponding to the first batting order notification control. In the first batting order notification control, the AT control means 200 executes a winning assistance control that notifies one of the two stop buttons, stop button B2 and stop button B3, as the stop button that executes the first stop operation in the first batting order. A game is played according to the first batting order notification control, and by pressing stop buttons B1 to B3 in the first batting order, the slot machine 1 is configured so that special small prize A and special small prize B, each set to a payout of one coin, are won in combination, and two coins are paid out.

[0228] In addition, in the slot machine 1, when the winning area "batting order chance A" to the winning area "batting order chance C" are won in the internal lottery in the AT state, the first batting order notification control is not executed, and the notification of any batting order is not executed. Therefore, in the slot machine 1, when the winning area "batting order chance A" to the winning area "batting order chance C" are won in the internal lottery in the AT state, the notification of any batting order is not executed, so that the player is prompted to play by performing the first stop operation of the stop button B1, and the probability of winning the chance role in which the payout of 15 coins is executed can be increased.

[0229] The AT control means 200 may be configured to execute control relating to auxiliary games that are more advantageous to the player when special small roles A and B are won in a duplicated manner than when a chance role is won (updating a counter that is advantageous to the player by updating a stored value toward a threshold value that triggers the execution of control when special small roles A and B are won in a duplicated manner, and not updating the counter when a chance role is won; executing a first AT lottery when special small roles A and B are won in a duplicated manner, and executing a second AT lottery that has a lower probability of winning "transition to AT state" than the first AT lottery when a chance role is won, etc.).

[0230] That is, in the gaming machine, The specific winning mode corresponds to a double win of a small prize of a first payout and a small prize of a second payout, The first dividend is lower than the second dividend, In the specific winning mode, a set batting order is preset as a pressing order of the plurality of stop buttons, When the specific winning mode is won and the plurality of stop buttons are operated in the set hitting order, the first payout of the minor combination can be won. When the specific winning mode is won and the plurality of stop buttons are operated in a non-set batting order different from the set batting order, the small combination of the second payout can be won. The auxiliary game control means controls a first state and a second state as states related to the auxiliary game in the advantageous zone, the second state is a state more advantageous to the player than the first state, The auxiliary game control means notifies the set batting order when the first state is reached and the specific winning mode is won, The auxiliary game control means, when the second state is reached and the specific winning mode is won, does not notify the set batting order, When the specific winning pattern is won in the internal lottery and the first payout minor win is won, the auxiliary game control means executes control related to the auxiliary game that is more advantageous to the player than when the second payout minor win is won.

[0231] When configured in this manner, the winning area "Batting Order Chance A" to the winning area "Batting Order Chance C" constitute a specific winning pattern, the special small prize A and special small prize B, which are set to a payout of 1 coin, constitute the small prize of the first payout, and the chance prize, which is set to a payout of 15 coins, constitutes the small prize of the second payout.

[0232] In addition, in this embodiment, the slot machine 1 has a normal non-AT state, a CZ state, and an AT state as presentation states, and is configured to execute a winning assistance to assist the winning of Bell A to Bell D when the winning area "Bat Order Bell 1" to the winning area "Bat Order Bell 4" are won during the AT state, but is not limited to this. The AT control means 200 may be configured to change the probability of executing the winning assistance depending on the presentation state when the winning area "Bat Order Bell 1" to the winning area "Bat Order Bell 4" are won during the AT state.

[0233] A specific example of a configuration for changing the probability of executing the winning assistance depending on the presentation state in the AT state will be described below with reference to Figures 18 to 23. Note that the normal section and the advantageous section have the same configuration as the normal section and the advantageous section in this embodiment, so the description will be omitted.

[0234] FIG. 18 is a state transition diagram showing details of the normal and advantageous periods controlled by the AT control means 200 of the modified example, and the presentation state controlled during the advantageous period.

[0235] When the advantageous zone is started, the AT control means 200 executes an incremental update to add a value "1" corresponding to one game to the stored value of a specific AT transition game number counter that counts the number of games played in the advantageous zone every time a game is played, regardless of the presentation state. When the stored value of the specific AT transition game number counter reaches a value of "1300", the AT control means 200 determines that the transition condition to the specific AT state (specific AT transition condition) has been established, and transitions the presentation state to the specific AT state. In addition, when the player has acquired more than 2000 medals from the point at which the most medals were consumed in the advantageous zone, the AT control means 200 determines that the specific AT transition condition has been established, and transitions the presentation state to the specific AT state.

[0236] The slot machine 1 has a non-AT state as a normal state, and an AT preparation state, a normal AT state, an AT interval state, and a specific AT state as advantageous states which are more advantageous to the player than the non-AT state, as presentation states which can be controlled by the AT control means 200 during the advantageous zone.

[0237] The non-AT state is a presentation state (normal presentation state) that corresponds to the normal state among the multiple types of presentation states that are set when the normal zone is shifted to the advantageous zone and when the advantageous zone continues after the AT state ends. The AT control means 200 executes an AT lottery when the winning area "rare role" is won in the internal lottery, when the winning area "rare replay" is won, when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won and 1-piece role D is won, and when "transition to AT state" is won, the presentation state is shifted from the non-AT state to the AT preparation state.

[0238] In addition, when the winning area "Batting Order Chance 1" to the winning area "Batting Order Chance 12" are won in the internal lottery in the non-AT state, the AT control means 200 executes a set batting order notification control to notify the stop button set to the first stop operation among the batting order (set batting order) that makes it possible to win a chance role or a 1-coin role D. As the set batting order notification control, the AT control means 200 causes the main control display device 500 to display a display mode that is displayed only when the winning area "Batting Order Chance 1" to the winning area "Batting Order Chance 12" are won in the internal lottery.

[0239] The AT preparation state is a presentation state to which the game is transitioned when the "transition to AT state" is selected in the AT lottery executed by the AT control means 200 in the non-AT state. In the AT preparation state, the AT control means 200 sets the value "8" as an initial value to the AT preparation game number counter, which is a counter that counts the number of games during which the AT preparation state continues, and executes a decrement update to subtract a value "1" corresponding to one game each time a game is played, and when the stored value of the AT preparation game number counter becomes the value "0", the presentation state transitions from the AT preparation state to the normal AT state.

[0240] In the AT preparation state, the AT control means 200 executes an initial game number addition lottery to determine whether or not to add (add) the number of games during which the normal AT state continues each time a game is played, regardless of the result of the internal lottery. In addition, the AT control means 200 acquires a lottery table that can add a larger value to the winning area "rare role" and the winning area "rare replay" than to the winning area other than the other winning areas, and executes the initial game number addition lottery. The AT control means 200 adds the result of the initial game number addition lottery to the AT continuation game number counter that counts the number of games during which the normal AT state continues.

[0241] When the winning area "batting order bell 1" to the winning area "batting order bell 4" are selected in an internal lottery while in the AT preparation state, the AT control means 200 executes winning assistance control to notify the batting order (correct batting order) that allows Bell A to Bell D to win. As a winning assistance in the AT preparation state, the AT control means 200 causes the main control display device 500 to display a display notifying the correct batting order that allows Bell A to Bell D to win. Also, in the AT preparation state, when the winning area "batting order bell 1" to the winning area "batting order bell 4" are selected in an internal lottery, the AT control means 200 executes winning assistance control with a probability of 100% (first probability).

[0242] In addition, when the winning area "Batting Order Chance 1" to the winning area "Batting Order Chance 12" are won in an internal lottery while the AT is in a preparation state, the AT control means 200 executes a set batting order notification control to notify the stop button set to the first stop operation in the batting order (set batting order) that makes it possible to win a chance role or a 1-coin role D. As the set batting order notification control, the AT control means 200 causes the main control display device 500 to display a display mode that is displayed only when the winning area "Batting Order Chance 1" to the winning area "Batting Order Chance 12" are won in an internal lottery.

[0243] The normal AT state is a presentation state to which the game is transitioned when the AT preparation state ends. In the normal AT state, the AT control means 200 executes a decrement update to subtract the stored value of the AT continuation game number counter by the value "1" corresponding to one game each time a game is played.

[0244] In the normal AT state, the AT control means 200 executes an add-on lottery to determine whether or not to add (add) to the stored value of the AT continuation game number counter when the winning area "rare role" is won and when the winning area "rare replay" is won.

[0245] When the stored value of the AT continuation game number counter becomes "0", the AT control means 200 executes an AT continuation lottery to determine whether or not to continue the AT state. If "continuation of the AT state" is selected in the AT continuation lottery, the AT control means 200 transitions the presentation state from the normal AT state to the AT interval state. On the other hand, if "continuation of the AT state" is not selected in the AT continuation lottery, the AT control means 200 determines that the normal termination condition among the termination conditions of the advantageous zone has been met, and executes a predetermined initialization process which is a process of initializing information about the advantageous zone, and a predetermined termination process which ends the advantageous zone and starts the normal zone from the next game.

[0246] When the winning area "batting order bell 1" to winning area "batting order bell 4" are selected in an internal lottery during the normal AT state, the AT control means 200 executes winning assistance control to notify the batting order (correct batting order) that allows Bell A to Bell D to win. As a winning assistance during the normal AT state, the AT control means 200 causes the main control display device 500 to display a display notifying the correct batting order that allows Bell A to Bell D to win. Also, during the normal AT state, when the winning area "batting order bell 1" to winning area "batting order bell 4" are selected in an internal lottery, the AT control means 200 executes winning assistance control with a 100% probability (first probability).

[0247] In addition, in the normal AT state, the AT control means 200 is configured not to execute the set batting order notification control when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won, and is configured not to execute notification of any batting order. Therefore, in the slot machine 1, when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won in the internal lottery in the normal AT state, notification of any batting order is not executed, so that the player is prompted to play by operating the stop button B1 to the first stop operation, and the probability of winning the special small role in which the payout of 14 coins is executed can be increased.

[0248] The AT interval state is a presentation state to which the player is transferred if the "continuation of the AT state" is selected in the AT continuation lottery executed when the normal AT state ends. In the AT interval state, the AT control means 200 sets the value "15" as an initial value to the AT interval game number counter, which is a counter that counts the number of games during which the AT interval state continues, and executes a decrement update that subtracts the value "1", which corresponds to one game, each time a game is played.

[0249] When the stored value of the AT interval game number counter becomes the value "0", the AT control means 200 executes a normal AT transition lottery to determine whether or not to transition to the normal AT state. In the normal AT transition lottery, if "transition to the normal AT state" is selected, the AT control means 200 transitions the presentation state from the AT interval state to the normal AT state. On the other hand, in the AT continuation lottery, if "transition to the normal AT state" is not selected, the AT control means 200 determines that the normal termination condition among the termination conditions of the advantageous zone is satisfied, and executes a predetermined initialization process, which is a process of initializing information about the advantageous zone, and a predetermined termination process of terminating the advantageous zone and starting the normal zone from the next game. The normal AT transition lottery is configured to win "transition to the normal AT state" with a high probability (about 65%).

[0250] The AT control means 200 is configured to be capable of executing winning assistance control to notify the batting order (correct batting order) that allows Bell A to Bell D to win when the winning area "Batting Order Bell 1" to winning area "Batting Order Bell 4" are won in an internal lottery during an AT interval state. The AT control means 200 causes the main control display device 500 to display a display notifying the correct batting order that allows Bell A to Bell D to win, as a winning assistance during an AT interval state. Also, during an AT interval state, the AT control means 200 executes winning assistance control with a probability of 30% (second probability) when the winning area "Batting Order Bell 1" to winning area "Batting Order Bell 4" are won in an internal lottery.

[0251] Furthermore, when the winning area "Batting Order Chance 1" to the winning area "Batting Order Chance 12" are won in an internal lottery during an AT interval state, the AT control means 200 executes set batting order notification control to notify the stop button set to the first stop operation among the batting order (set batting order) that makes it possible to win a chance role or a 1-coin role D. As the set batting order notification control, the AT control means 200 causes the main control display device 500 to display a display mode that is displayed only when the winning area "Batting Order Chance 1" to the winning area "Batting Order Chance 12" are won in an internal lottery.

[0252] In this way, the AT interval state is a state in which the winning assistance control is executed with a low probability when the winning areas "Batting Order Bell 1" to "Batting Order Bell 4" are won, so the expected value of winning medals is lower than in the normal AT state, and it is configured as a state in which there is a high probability of transitioning back to the normal AT state when transitioning from the normal AT state, making it a presentation state that functions as an interval between a series of advantageous states.

[0253] The specific AT state is configured to be able to transition from any presentation state when a specific AT transition condition is met during the advantageous zone. The AT control means 200 continues the specific AT state until one of the following specific termination conditions is met: when the value stored in the first advantageous zone counter 197a reaches the value "1500" or when the value stored in the second advantageous zone counter 197b in the AT state exceeds the value "2400". When the specific termination condition is met, the AT control means 200 executes a predetermined initialization process, which is a process for initializing information related to the advantageous zone, and a predetermined termination process for ending the advantageous zone and starting the normal zone from the next game.

[0254] When the winning area "Batting Order Bell 1" to winning area "Batting Order Bell 4" are selected in an internal lottery in a specific AT state, the AT control means 200 executes winning assistance control to notify the batting order (correct batting order) that allows Bell A to Bell D to win. As a winning assistance in the specific AT state, the AT control means 200 causes the main control display device 500 to display a display notifying the correct batting order that allows Bell A to Bell D to win. Also, in the specific AT state, when the winning area "Batting Order Bell 1" to winning area "Batting Order Bell 4" are selected in an internal lottery, the AT control means 200 executes winning assistance control with a 100% probability (first probability).

[0255] In addition, in the specific AT state, the AT control means 200 is configured not to execute the set batting order notification control when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won, and is configured not to execute notification of any batting order. Therefore, in the slot machine 1, when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won in the internal lottery in the specific AT state, notification of any batting order is not executed, so that the player is prompted to play by operating the stop button B1 to the first stop operation, and the probability of winning the special small role in which the payout of 14 coins is executed can be increased.

[0256] When configured in this way, the gaming machine: Multiple reels and a plurality of stop buttons respectively corresponding to the plurality of reels; An internal lottery means for performing an internal lottery; An auxiliary game control means for controlling a normal zone and an advantageous zone and controlling an auxiliary game in the advantageous zone; In the internal lottery, the winning or losing of a plurality of winning patterns is determined, The plurality of winning patterns include a first winning pattern (a winning area from "batting order chance 1" to "batting order chance 12") and a second winning pattern (a winning area from "batting order bell 1" to "batting order bell 4"); The first winning mode corresponds to a double win of a small prize of the first payout (1-piece prize D) and a small prize of the second payout (special small prize), The second winning mode corresponds to a double win of the third payout small prize (Bell A to Bell D) and the fourth payout small prize (1 coin prize A to 1 coin prize C), The first dividend is lower than the second dividend, The third dividend is higher than the fourth dividend, In the first selection mode, a set batting order is preset as a pressing order of the plurality of stop buttons, When the first winning mode is won and the plurality of stop buttons are operated in the set hitting order, the first payout small combination can be won; When the first winning mode is won and the plurality of stop buttons are operated in a non-set batting order different from the set batting order, the second payout small combination can be won; In the second winning mode, a correct batting order is preset as the pressing order of the plurality of stop buttons, When the second winning mode is won and the plurality of stop buttons are operated in the correct batting order, the third payout small combination can be won. When the second winning mode is won and the plurality of stop buttons are operated in an incorrect hitting order different from the correct hitting order, the fourth payout small combination can be won. the auxiliary game control means controls a normal state and an advantageous state as states related to the auxiliary game in the advantageous zone; The advantageous state is a state that is more advantageous to the player than the normal state, The advantageous state includes a first advantageous state (normal AT state, specific AT state) and a second advantageous state (AT interval state), The auxiliary game control means, when in the normal state and when the second winning mode is won, does not notify the correct batting order, the auxiliary game control means, when the first advantageous state is reached and the second winning mode is won, notifies the player of the correct batting order with a first probability (100%); the auxiliary game control means, when the second advantageous state is reached and the second winning mode is won, notifies the player of the correct batting order with a second probability (30%); the first probability is greater than the second probability; The auxiliary game control means notifies the set batting order when the normal state is reached and the first winning mode is selected, The auxiliary game control means, when the first advantageous state is reached and the first winning mode is won, does not notify the set batting order, The auxiliary game control means notifies the set batting order when the second advantageous state is established and the first winning mode is won.

[0257] With this configuration, the slot machine 1 is configured to lower the probability of executing winning assistance control when the winning area "Batting Order Bell 1" to winning area "Batting Order Bell 4" is won in the AT interval state than the probability of executing winning assistance control when the winning area "Batting Order Bell 1" to winning area "Batting Order Bell 4" is won in the normal AT state and the specific AT state, and to notify the set batting order in which 1-coin role D can be won when the winning area "Batting Order Chance 1" to winning area "Batting Order Chance 12" is won.This makes it possible to design the medal winning performance for the normal AT state and the specific AT state while lowering the lower limit of the expected medal winning rate in the AT interval state, thereby dramatically improving the design freedom of the slot machine 1 with AT function.

[0258] In the configuration shown in FIG. 18, the AT control means 200 may be configured to execute the winning assistance control of bells A to D when the winning area "batting order bell 1" to the winning area "batting order bell 4" are won when the presentation state is the AT preparation state, not limited to 100%, but lower than the execution probability (100%) of the winning assistance control when the winning area "batting order bell 1" to the winning area "batting order bell 4" are won in the normal AT state, such as 30%. In addition, the AT control means 200 may be configured not to execute the winning assistance control of bells A to D when the winning area "batting order bell 1" to the winning area "batting order bell 4" are won when the presentation state is the AT preparation state. In other words, the slot machine 1 may be configured to have an AT preparation state as the second advantageous state.

[0259] Also, in the configuration shown in FIG. 18, the AT control means 200 is configured to notify the set batting order that will enable the winning of a chance role or a 1-coin role D when the winning area "Batting Order Chance 1" to winning area "Batting Order Chance 12" is won when the presentation state is in the AT preparation state, but it may be configured not to notify the set batting order when the winning area "Batting Order Chance 1" to winning area "Batting Order Chance 12" is won when the AT preparation state is in the AT preparation state, thereby encouraging the player to play by operating the stop button B1 to the first stop, thereby increasing the probability of winning a special minor role in which a payout of 14 coins is executed.

[0260] In addition, in the configuration shown in Figure 18, the AT control means 200 may be configured not to execute the winning assistance control of Bells A to D when the winning areas "Batting Order Bell 1" to "Batting Order Bell 4" are won when the presentation state is the AT interval state, and the probability of executing the winning assistance control of Bells A to D is not limited to 30%, but may be configured not to execute the winning assistance control of Bells A to D.

[0261] Also, in the configuration shown in FIG. 18, the AT control means 200 is configured to notify the set batting order that will enable the chance role or 1-coin role D to be won when the winning area "Batting Order Chance 1" to winning area "Batting Order Chance 12" are won when the presentation state is the AT interval state, but it may be configured not to notify the set batting order when the winning area "Batting Order Chance 1" to winning area "Batting Order Chance 12" are won when the presentation state is the AT interval state, thereby encouraging the player to play by operating the stop button B1 to the first stop, thereby increasing the probability of winning the special minor role in which 14 coins are paid out.

[0262] In other words, the gaming machine is Multiple reels and a plurality of stop buttons respectively corresponding to the plurality of reels; An internal lottery means for performing an internal lottery; An auxiliary game control means for controlling a normal zone and an advantageous zone and controlling an auxiliary game in the advantageous zone; In the internal lottery, the winning or losing of a plurality of winning patterns is determined, The plurality of winning patterns include a first winning pattern (a winning area from "batting order chance 1" to "batting order chance 12") and a second winning pattern (a winning area from "batting order bell 1" to "batting order bell 4"); The first winning mode corresponds to a double win of a small prize of the first payout (1-piece prize D) and a small prize of the second payout (special small prize), The second winning mode corresponds to a double win of the third payout small prize (Bell A to Bell D) and the fourth payout small prize (1 coin prize A to 1 coin prize C), The first dividend is lower than the second dividend, The third dividend is higher than the fourth dividend, In the first selection mode, a set batting order is preset as a pressing order of the plurality of stop buttons, When the first winning mode is won and the plurality of stop buttons are operated in the set hitting order, the first payout small combination can be won; When the first winning mode is won and the plurality of stop buttons are operated in a non-set batting order different from the set batting order, the second payout small combination can be won; In the second winning mode, a correct batting order is preset as the pressing order of the plurality of stop buttons, When the second winning mode is won and the plurality of stop buttons are operated in the correct batting order, the third payout small combination can be won. When the second winning mode is won and the plurality of stop buttons are operated in an incorrect hitting order different from the correct hitting order, the fourth payout small combination can be won. the auxiliary game control means controls a normal state and an advantageous state as states related to the auxiliary game in the advantageous zone; The advantageous state is a state that is more advantageous to the player than the normal state, The advantageous state includes a first advantageous state (normal AT state, specific AT state) and a second advantageous state (AT interval state), The auxiliary game control means, when in the normal state and when the second winning mode is won, does not notify the correct batting order, the auxiliary game control means, when the first advantageous state is reached and the second winning mode is won, notifies the user of the correct batting order with a first probability; The auxiliary game control means, when the second advantageous state is established and the second winning mode is won, notifies the user of the correct batting order with a second probability; the first probability is greater than the second probability; The auxiliary game control means notifies the set batting order when the normal state is reached and the first winning mode is selected, The auxiliary game control means does not notify the set batting order when the first advantageous state or the second advantageous state is present and the first winning pattern is won.

[0263] With this configuration, the slot machine 1 makes the probability of executing winning assistance control when the winning area "Batting Order Bell 1" to winning area "Batting Order Bell 4" is won in the AT interval state lower than the probability of executing winning assistance control when the winning area "Batting Order Bell 1" to winning area "Batting Order Bell 4" are won in the normal AT state and the specific AT state. However, by configuring the slot machine 1 not to notify the set batting order when the winning area "Batting Order Chance 1" to winning area "Batting Order Chance 12" is won, the player can be encouraged to play with a non-set batting order that makes it possible to win a special small role set to a payout of 14 coins in the AT interval state, thereby suppressing a decrease in the expected rate of medal acquisition in the AT interval state and suppressing player dissatisfaction with the AT interval state in which it is difficult to win medals due to the low probability of executing the winning assistance for Bell A to Bell D.

[0264] FIG. 19 is a state transition diagram showing details of the normal interval and advantageous interval controlled by the modified AT control means 200, and the presentation state controlled during the advantageous interval.

[0265] When the advantageous zone is started, the AT control means 200 executes an incremental update to add a value "1" corresponding to one game to the stored value of a specific AT transition game number counter that counts the number of games played in the advantageous zone every time a game is played, regardless of the presentation state. When the stored value of the specific AT transition game number counter reaches a value of "1300", the AT control means 200 determines that the transition condition to the specific AT state (specific AT transition condition) has been established, and transitions the presentation state to the specific AT state. In addition, when the player has acquired more than 2000 medals from the point at which the most medals were consumed in the advantageous zone, the AT control means 200 determines that the specific AT transition condition has been established, and transitions the presentation state to the specific AT state.

[0266] The slot machine 1 has, as presentation states that can be controlled by the AT control means 200 during the advantageous zone, a non-AT state as a normal state, and a chance zone assist time (CZAT) preparation state, a normal CZAT state, a specific CZAT state, a normal AT state, an AT interval state, and a specific AT state as advantageous states that are more advantageous to the player than the non-AT state.

[0267] The non-AT state is a presentation state (normal presentation state) that corresponds to a normal state among the multiple presentation states that are set, when a normal zone is shifted to a favorable zone, when a favorable zone continues after the AT state ends, and when the AT control means 200 wins the winning area "rare role" in the internal lottery, when the winning area "rare replay" is won, when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won and 1-piece role D is won, and when "transition to CZAT state" is won, the presentation state is shifted from the non-AT state to the CZAT preparation state.

[0268] In addition, when the winning area "Batting Order Chance 1" to the winning area "Batting Order Chance 12" are won in the internal lottery in the non-AT state, the AT control means 200 executes a set batting order notification control to notify the stop button set to the first stop operation among the batting order (set batting order) that makes it possible to win a chance role or a 1-coin role D. As the set batting order notification control, the AT control means 200 causes the main control display device 500 to display a display mode that is displayed only when the winning area "Batting Order Chance 1" to the winning area "Batting Order Chance 12" are won in the internal lottery.

[0269] The CZAT preparation state is a presentation state to which the player is transferred when the player wins "transition to CZAT state" in the CZAT lottery executed by the AT control means 200 in the non-AT state. In the CZAT preparation state, the AT control means 200 sets the value "8" as an initial value to the CZAT preparation game number counter, which is a counter that counts the number of games during which the CZAT preparation state continues, and executes a decrement update to subtract a value "1" corresponding to one game each time a game is played. When the stored value of the CZAT preparation game number counter becomes the value "0", the presentation state is transferred from the CZAT preparation state to the normal CZAT state.

[0270] In the CZAT preparation state, the AT control means 200 grants the right to "continue the normal CZAT state" in one normal CZAT lottery executed multiple times in the normal CZAT state in the case of winning the winning area "rare role" and in the case of winning the winning area "rare replay", that is, executes a continuation grant lottery to decide whether to rewrite the lottery result of "continue the normal CZAT state". When the AT control means 200 wins "rewrite the lottery result to continuation" in the continuation grant lottery, it stores the result of the continuation grant lottery until it is determined that "the normal CZAT state will end" in the normal CZAT continuation lottery executed in the normal CZAT state.

[0271] When the winning area "batting order bell 1" to winning area "batting order bell 4" are selected in an internal lottery while in the CZAT preparation state, the AT control means 200 executes winning assistance control to notify the batting order (correct batting order) that allows Bell A to Bell D to win. As a winning assistance in the CZAT preparation state, the AT control means 200 causes the main control display device 500 to display a display notifying the correct batting order that allows Bell A to Bell D to win. Also, in the CZAT preparation state, when the winning area "batting order bell 1" to winning area "batting order bell 4" are selected in an internal lottery, the AT control means 200 executes winning assistance control with a probability of 100% (first probability).

[0272] In addition, when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won in the internal lottery while the AT control means 200 is in the CZAT preparation state, the AT control means 200 executes set batting order notification control to notify the stop button set to the first stop operation among the batting order (set batting order) that makes it possible to win a chance role or a 1-coin role D. As the set batting order notification control, the AT control means 200 causes the main control display device 500 to display a display mode that is displayed only when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won in the internal lottery.

[0273] The normal CZAT state is a presentation state to which the game is transferred when the CZAT preparation state ends. In the normal CZAT state, the AT control means 200 sets the value "10" as an initial value to the normal CZAT game number counter, which is a counter that counts the number of games in which the normal CZAT state continues, and executes a decrement update that subtracts the value "1" corresponding to one game every time a game is played.

[0274] In the normal CZAT state, when the winning area "rare role" is won or when the winning area "rare replay" is won, the AT control means 200 executes a specific CZAT point lottery to determine whether or not to add a value to the stored value of a specific CZAT point counter, which establishes the condition for transitioning to the specific CZAT state when the stored value reaches a predetermined value (e.g., the value "3"), in the case where the winning area "rare role" is won or when the winning area "rare replay" is won.

[0275] When the stored value of the normal CZAT game number counter becomes the value "0", the AT control means 200 executes a normal CZAT continuation lottery to determine whether or not to continue the normal CZAT state, and when "continuation of the normal CZAT state" is selected, the AT control means 200 sets the stored value of the normal CZAT game number counter to the value "10" and adds the value "1" to the stored value of the continuation count counter that counts the number of times that the normal CZAT state is determined to continue by the normal CZAT continuation lottery. Also, when "termination of the normal CZAT state" is determined by the normal CZAT continuation lottery, the AT control means 200 refers to whether or not the result of winning "rewrite lottery result to continuation" in the continuation grant lottery in the CZAT preparation state is stocked, and when the result of winning "rewrite lottery result to continuation" is stocked, the AT control means 200 sets the stored value of the normal CZAT game number counter to the value "10" and adds the value "1" to the stored value of the continuation count counter.

[0276] The AT control means 200 determines that the condition for transition to the normal AT state is met when a normal CZAT continuation lottery is executed while the stored value of the continuation count counter is the value "2," that is, when the third normal CZAT continuation lottery in a series of normal CZAT states results in a win for "continuation of the normal CZAT state," or when "end of the normal CZAT state" is determined and the result of "rewriting the lottery result to continuation" is stored, and transitions the presentation state from the normal CZAT state to the normal AT state.

[0277] The AT control means 200 ends the normal CZAT state when the normal CZAT continuation lottery determines "end of normal CZAT state" and the winning result of "rewriting lottery result to continuation" is not stocked. When ending the normal CZAT state, the AT control means 200 determines that the transition condition to the specific CZAT state (specific CZAT transition condition) is established when the stored value of the specific CZAT point counter is equal to or greater than the predetermined value "3", and transitions the presentation state from the normal CZAT state to the specific CZAT state. On the other hand, the AT control means 200 determines that the specific CZAT transition condition is not established when the stored value of the specific CZAT point counter is less than the value "3", and transitions the presentation state from the normal CZAT state to the non-AT state.

[0278] When the winning area "batting order bell 1" to winning area "batting order bell 4" are selected in an internal lottery in the normal CZAT state, the AT control means 200 executes winning assistance control to notify the batting order (correct batting order) that allows Bell A to Bell D to win. As a winning assistance in the specific AT state, the AT control means 200 causes the main control display device 500 to display a display notifying the correct batting order that allows Bell A to Bell D to win. Also, in the normal CZAT state, when the winning area "batting order bell 1" to winning area "batting order bell 4" are selected in an internal lottery, the AT control means 200 executes winning assistance control with a 100% probability (first probability).

[0279] In addition, in the normal CZAT state, the AT control means 200 is configured not to execute the set batting order notification control when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won, and is configured not to execute notification of any batting order. Therefore, in the slot machine 1, when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won in the internal lottery in the normal CZAT state, notification of any batting order is not executed, so that the player is prompted to play by performing the first stop operation of the stop button B1, and the probability of winning the special minor role in which the payout of 14 coins is executed can be increased.

[0280] The specific CZAT state is a presentation state to which the game is transitioned when the specific CZAT transition condition is satisfied in the normal CZAT state. In the specific CZAT state, the AT control means 200 sets the specific CZAT game number counter, which is a counter that counts the number of games in which the specific CZAT state continues, to a value of "7" as an initial value, and executes a decrement update that subtracts a value of "1" corresponding to one game each time a game is played.

[0281] In the specific CZAT state, the AT control means 200 executes a normal AT transition lottery to determine whether or not to transition to the normal AT state after the end of the specific CZAT state every time a game is played, regardless of the result of the internal lottery. In addition, the AT control means 200 acquires a lottery table that has a higher probability of winning "transition to the normal AT state" when the winning area "rare role" is won and when the winning area "rare replay" is won than when other winning areas are won, and executes the normal AT transition lottery.

[0282] The AT control means 200 ends the specific CZAT state when the stored value of the specific CZAT game number counter becomes the value "0". If the AT control means 200 wins "transition to normal AT state" in the normal AT transition lottery before the stored value of the specific CZAT game number counter becomes the value "0", the AT control means 200 transitions the presentation state from the specific CZAT state to the normal AT state based on the end of the specific CZAT state, and if the AT control means 200 does not win "transition to normal AT state" in the normal AT transition lottery before the stored value of the specific CZAT game number counter becomes the value "0", the AT control means 200 transitions the presentation state from the specific CZAT state to a non-AT state based on the end of the specific CZAT state.

[0283] When the winning area "batting order bell 1" to winning area "batting order bell 4" are selected in an internal lottery in a specific CZAT state, the AT control means 200 executes winning assistance control to notify the batting order (correct batting order) that allows Bell A to Bell D to win. As a winning assistance in the specific AT state, the AT control means 200 causes the main control display device 500 to display a display notifying the correct batting order that allows Bell A to Bell D to win. Also, in the specific CZAT state, when the winning area "batting order bell 1" to winning area "batting order bell 4" are selected in an internal lottery, the AT control means 200 executes winning assistance control with a 100% probability (first probability).

[0284] In addition, in the specific CZAT state, the AT control means 200 is configured not to execute the set batting order notification control when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won, and is configured not to execute notification of any batting order. Therefore, in the slot machine 1, when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won in the internal lottery in the specific CZAT state, notification of any batting order is not executed, so that the player is prompted to play by operating the stop button B1 to the first stop operation, and the probability of winning the special small role in which the payout of 14 coins is executed can be increased.

[0285] The normal AT state is a presentation state to which the game is transitioned when the transition condition to the normal AT state is satisfied in the normal CZAT state or the specific CZAT state. In the normal AT state, the AT control means 200 sets the value "50" as the initial value in the AT continuation game number counter, and executes a decrement update to subtract a value "1" corresponding to one game each time a game is played.

[0286] In the normal AT state, the AT control means 200 executes an add-on lottery to determine whether or not to add (add) to the stored value of the AT continuation game number counter when the winning area "rare role" is won and when the winning area "rare replay" is won.

[0287] When the stored value of the AT continuation game number counter becomes "0", the AT control means 200 executes an AT continuation lottery to determine whether or not to continue the AT state. If "continuation of the AT state" is selected in the AT continuation lottery, the AT control means 200 transitions the presentation state from the normal AT state to the AT interval state. On the other hand, if "continuation of the AT state" is not selected in the AT continuation lottery, the AT control means 200 determines that the normal termination condition among the termination conditions of the advantageous zone has been met, and executes a predetermined initialization process which is a process of initializing information about the advantageous zone, and a predetermined termination process which ends the advantageous zone and starts the normal zone from the next game.

[0288] When the winning area "batting order bell 1" to winning area "batting order bell 4" are selected in an internal lottery during the normal AT state, the AT control means 200 executes winning assistance control to notify the batting order (correct batting order) that allows Bell A to Bell D to win. As a winning assistance during the normal AT state, the AT control means 200 causes the main control display device 500 to display a display notifying the correct batting order that allows Bell A to Bell D to win. Also, during the normal AT state, when the winning area "batting order bell 1" to winning area "batting order bell 4" are selected in an internal lottery, the AT control means 200 executes winning assistance control with a 100% probability (first probability).

[0289] In addition, in the normal AT state, the AT control means 200 is configured not to execute the set batting order notification control when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won, and is configured not to execute notification of any batting order. Therefore, in the slot machine 1, when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won in the internal lottery in the normal AT state, notification of any batting order is not executed, so that the player is prompted to play by operating the stop button B1 to the first stop operation, and the probability of winning the special small role in which the payout of 14 coins is executed can be increased.

[0290] The AT interval state is a presentation state to which the player is transferred if the "continuation of the AT state" is selected in the AT continuation lottery executed when the normal AT state ends. In the AT interval state, the AT control means 200 sets the value "15" as an initial value to the AT interval game number counter, which is a counter that counts the number of games during which the AT interval state continues, and executes a decrement update that subtracts the value "1", which corresponds to one game, each time a game is played.

[0291] When the stored value of the AT interval game number counter becomes the value "0", the AT control means 200 executes a normal AT transition lottery to determine whether or not to transition to the normal AT state. In the normal AT transition lottery, if "transition to the normal AT state" is selected, the AT control means 200 transitions the presentation state from the AT interval state to the normal AT state. On the other hand, in the AT continuation lottery, if "transition to the normal AT state" is not selected, the AT control means 200 determines that the normal termination condition among the termination conditions of the advantageous zone is satisfied, and executes a predetermined initialization process, which is a process of initializing information about the advantageous zone, and a predetermined termination process of terminating the advantageous zone and starting the normal zone from the next game. The normal AT transition lottery is configured to win "transition to the normal AT state" with a high probability (about 65%).

[0292] The AT control means 200 is configured to be capable of executing winning assistance control to notify the batting order (correct batting order) that allows Bell A to Bell D to win when the winning area "Batting Order Bell 1" to winning area "Batting Order Bell 4" are won in an internal lottery during an AT interval state. The AT control means 200 causes the main control display device 500 to display a display notifying the correct batting order that allows Bell A to Bell D to win, as a winning assistance during an AT interval state. Also, during an AT interval state, the AT control means 200 executes winning assistance control with a probability of 30% (second probability) when the winning area "Batting Order Bell 1" to winning area "Batting Order Bell 4" are won in an internal lottery.

[0293] Furthermore, when the winning area "Batting Order Chance 1" to the winning area "Batting Order Chance 12" are won in an internal lottery during an AT interval state, the AT control means 200 executes set batting order notification control to notify the stop button set to the first stop operation among the batting order (set batting order) that makes it possible to win a chance role or a 1-coin role D. As the set batting order notification control, the AT control means 200 causes the main control display device 500 to display a display mode that is displayed only when the winning area "Batting Order Chance 1" to the winning area "Batting Order Chance 12" are won in an internal lottery.

[0294] In this way, the AT interval state is a state in which the winning assistance control is executed with a low probability when the winning areas "Batting Order Bell 1" to "Batting Order Bell 4" are won, so the expected value of winning medals is lower than in the normal AT state, and it is configured as a state in which there is a high probability of transitioning back to the normal AT state when transitioning from the normal AT state, making it a presentation state that functions as an interval between a series of advantageous states.

[0295] The specific AT state is configured to be able to transition from any presentation state when a specific AT transition condition is met during the advantageous zone. The AT control means 200 continues the specific AT state until one of the following specific termination conditions is met: when the value stored in the first advantageous zone counter 197a reaches the value "1500" or when the value stored in the second advantageous zone counter 197b in the AT state exceeds the value "2400". When the specific termination condition is met, the AT control means 200 executes a predetermined initialization process, which is a process for initializing information related to the advantageous zone, and a predetermined termination process for ending the advantageous zone and starting the normal zone from the next game.

[0296] When the winning area "Batting Order Bell 1" to winning area "Batting Order Bell 4" are selected in an internal lottery in a specific AT state, the AT control means 200 executes winning assistance control to notify the batting order (correct batting order) that allows Bell A to Bell D to win. As a winning assistance in the specific AT state, the AT control means 200 causes the main control display device 500 to display a display notifying the correct batting order that allows Bell A to Bell D to win. Also, in the specific AT state, when the winning area "Batting Order Bell 1" to winning area "Batting Order Bell 4" are selected in an internal lottery, the AT control means 200 executes winning assistance control with a 100% probability (first probability).

[0297] In addition, in the specific AT state, the AT control means 200 is configured not to execute the set batting order notification control when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won, and is configured not to execute notification of any batting order. Therefore, in the slot machine 1, when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won in the internal lottery in the specific AT state, notification of any batting order is not executed, so that the player is prompted to play by operating the stop button B1 to the first stop operation, and the probability of winning the special small role in which the payout of 14 coins is executed can be increased.

[0298] When configured in this way, the gaming machine: Multiple reels and a plurality of stop buttons respectively corresponding to the plurality of reels; An internal lottery means for performing an internal lottery; An auxiliary game control means for controlling a normal zone and an advantageous zone and controlling an auxiliary game in the advantageous zone; In the internal lottery, the winning or losing of a plurality of winning patterns is determined, The plurality of winning patterns include a first winning pattern (a winning area from "batting order chance 1" to "batting order chance 12") and a second winning pattern (a winning area from "batting order bell 1" to "batting order bell 4"); The first winning mode corresponds to a double win of a small prize of the first payout (1-piece prize D) and a small prize of the second payout (special small prize), The second winning mode corresponds to a double win of the third payout small prize (Bell A to Bell D) and the fourth payout small prize (1 coin prize A to 1 coin prize C), The first dividend is lower than the second dividend, The third dividend is higher than the fourth dividend, In the first selection mode, a set batting order is preset as a pressing order of the plurality of stop buttons, When the first winning mode is won and the plurality of stop buttons are operated in the set hitting order, the first payout small combination can be won; When the first winning mode is won and the plurality of stop buttons are operated in a non-set batting order different from the set batting order, the second payout small combination can be won; In the second winning mode, a correct batting order is preset as the pressing order of the plurality of stop buttons, When the second winning mode is won and the plurality of stop buttons are operated in the correct batting order, the third payout small combination can be won. When the second winning mode is won and the plurality of stop buttons are operated in an incorrect hitting order different from the correct hitting order, the fourth payout small combination can be won. the auxiliary game control means controls a normal state and an advantageous state as states related to the auxiliary game in the advantageous zone; The advantageous state is a state that is more advantageous to the player than the normal state, The advantageous state includes a first advantageous state (normal CZAT state, normal AT state, specific AT state) and a second advantageous state (AT interval state), The auxiliary game control means, when in the normal state and when the second winning mode is won, does not notify the correct batting order, the auxiliary game control means, when the first advantageous state is reached and the second winning mode is won, notifies the player of the correct batting order with a first probability (100%); the auxiliary game control means, when the second advantageous state is reached and the second winning mode is won, notifies the player of the correct batting order with a second probability (30%); the first probability is greater than the second probability; The auxiliary game control means notifies the set batting order when the normal state is reached and the first winning mode is selected, The auxiliary game control means, when the first advantageous state is reached and the first winning mode is won, does not notify the set batting order, The auxiliary game control means notifies the set batting order when the second advantageous state is established and the first winning mode is won.

[0299] With this configuration, the slot machine 1 is configured to lower the probability of executing winning assistance control when the winning area "Batting Order Bell 1" to winning area "Batting Order Bell 4" is won in the AT interval state than the probability of executing winning assistance control when the winning area "Batting Order Bell 1" to winning area "Batting Order Bell 4" is won in the normal AT state and the specific AT state, and to notify the set batting order in which 1-coin role D can be won when the winning area "Batting Order Chance 1" to winning area "Batting Order Chance 12" is won.This makes it possible to design the medal winning performance for the normal CZAT state, normal AT state, and specific AT state while lowering the lower limit of the expected medal winning rate in the AT interval state, thereby dramatically improving the design freedom of the slot machine 1 with AT function.

[0300] 19, the AT control means 200 may be configured not to execute the winning assistance control of Bells A to D when the winning areas "Batting Order Bell 1" to "Batting Order Bell 4" are won when the presentation state is the AT interval state, without being limited to a probability of 30%, and may be configured not to execute the winning assistance control of Bells A to D. Also, the AT control means 200 may be configured to set the probability of executing the winning assistance control of Bells A to D in the AT interval state to 100%.

[0301] In addition, in the configuration shown in FIG. 19, the AT control means 200 is configured to notify the set batting order that allows the chance role or 1-coin role D to be won when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won when the performance state is the AT interval state, but is not limited to this, and may be configured to encourage the player to play by operating the stop button B1 to the first stop operation and increase the probability of winning the special minor role in which 14 coins are paid out by not notifying the set batting order when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won when the performance state is the AT interval state. In other words, the slot machine 1 may be configured to have the AT interval state as the first advantageous state.

[0302] In addition, in the configuration shown in FIG. 19, the AT control means 200 may be configured to execute the winning assistance control of bells A to D at the time of winning the winning area "batting order bell 1" to the winning area "batting order bell 4" when the performance state is the CZAT preparation state, not limited to 100%, but lower than the execution probability (100%) of the winning assistance control at the time of winning the winning area "batting order bell 1" to the winning area "batting order bell 4" in the normal AT state, such as 30%. In addition, the AT control means 200 may be configured not to execute the winning assistance control of bells A to D at the time of winning the winning area "batting order bell 1" to the winning area "batting order bell 4" when the performance state is the CZAT preparation state. In addition, the AT control means 200 may be configured to execute the winning assistance control at the time of winning the winning area "batting order bell 1" to the winning area "batting order bell 4" at a lower probability than the probability of executing the winning assistance control in the normal AT state, or not to execute the winning assistance control, in the specific CZAT state, in a similar manner. In other words, the slot machine 1 may be configured to have a CZAT preparation state and a specific CZAT state as the second advantageous state.

[0303] Also, in the configuration shown in FIG. 19, the AT control means 200 is configured to notify the set batting order that makes it possible to win a chance role or a 1-coin role D when the winning area "Batting Order Chance 1" to winning area "Batting Order Chance 12" are won when the presentation state is in the CZAT preparation state, but it may be configured not to notify the set batting order when the winning area "Batting Order Chance 1" to winning area "Batting Order Chance 12" are won when the presentation state is in the CZAT preparation state, thereby encouraging the player to play by operating the stop button B1 to the first stop, thereby increasing the probability of winning a special minor role in which a payout of 14 coins is executed.

[0304] In other words, the gaming machine is Multiple reels and a plurality of stop buttons respectively corresponding to the plurality of reels; An internal lottery means for performing an internal lottery; An auxiliary game control means for controlling a normal zone and an advantageous zone and controlling an auxiliary game in the advantageous zone; In the internal lottery, the winning or losing of a plurality of winning patterns is determined, The plurality of winning patterns include a first winning pattern (a winning area from "batting order chance 1" to "batting order chance 12") and a second winning pattern (a winning area from "batting order bell 1" to "batting order bell 4"); The first winning mode corresponds to a double win of a small prize of the first payout (1-piece prize D) and a small prize of the second payout (special small prize), The second winning mode corresponds to a double win of the third payout small prize (Bell A to Bell D) and the fourth payout small prize (1 coin prize A to 1 coin prize C), The first dividend is lower than the second dividend, The third dividend is higher than the fourth dividend, In the first selection mode, a set batting order is preset as a pressing order of the plurality of stop buttons, When the first winning mode is won and the plurality of stop buttons are operated in the set hitting order, the first payout small combination can be won; When the first winning mode is won and the plurality of stop buttons are operated in a non-set batting order different from the set batting order, the second payout small combination can be won; In the second winning mode, a correct batting order is preset as the pressing order of the plurality of stop buttons, When the second winning mode is won and the plurality of stop buttons are operated in the correct batting order, the third payout small combination can be won. When the second winning mode is won and the plurality of stop buttons are operated in an incorrect hitting order different from the correct hitting order, the fourth payout small combination can be won. the auxiliary game control means controls a normal state and an advantageous state as states related to the auxiliary game in the advantageous zone; The advantageous state is a state that is more advantageous to the player than the normal state, The advantageous state includes a first advantageous state (normal CZAT state, normal AT state, specific AT state) and a second advantageous state (CZAT preparation state, specific CZAT state), The auxiliary game control means, when in the normal state and when the second winning mode is won, does not notify the correct batting order, the auxiliary game control means, when the first advantageous state is reached and the second winning mode is won, notifies the user of the correct batting order with a first probability; The auxiliary game control means, when the second advantageous state is established and the second winning mode is won, notifies the user of the correct batting order with a second probability; the first probability is greater than the second probability; The auxiliary game control means notifies the set batting order when the normal state is reached and the first winning mode is selected, The auxiliary game control means does not notify the set batting order when the first advantageous state or the second advantageous state is present and the first winning pattern is won.

[0305] With this configuration, the slot machine 1, in the CZAT preparation state and the specific CZAT preparation state, makes the probability of executing the winning assistance control when the winning area "Batting Order Bell 1" to the winning area "Batting Order Bell 4" is won lower than the probability of executing the winning assistance control when the winning area "Batting Order Bell 1" to the winning area "Batting Order Bell 4" are won in the normal AT state and the specific AT state. However, by configuring the slot machine 1 not to notify the set batting order when the winning area "Batting Order Chance 1" to the winning area "Batting Order Chance 12" are won, it is possible to encourage the player to play with a non-set batting order that makes it possible to win a special small role set to a payout of 14 coins in the CZAT preparation state and the specific CZAT state, thereby suppressing a decrease in the expected rate of medal acquisition in the CZAT preparation state and the specific CZAT state, and suppressing player dissatisfaction with the CZAT preparation state and the specific CZAT state in which it is difficult to acquire medals due to the low probability of executing the winning assistance for Bell A to Bell D.

[0306] FIG. 20 is a state transition diagram showing details of the normal and advantageous periods controlled by the modified AT control means 200, and the presentation state controlled during the advantageous period.

[0307] The slot machine 1 has a non-AT state as a normal state, and a CZAT preparation state, a CZAT state, an AT preparation state, a normal AT state, and a specific AT state as advantageous states which are more advantageous to the player than the non-AT state, as presentation states which can be controlled by the AT control means 200 during the advantageous zone.

[0308] When the advantageous zone is started, the AT control means 200 executes an incremental update to add a value "1" corresponding to one game to the stored value of a specific AT transition game number counter that counts the number of games played in the advantageous zone every time a game is played, regardless of the presentation state. When the stored value of the specific AT transition game number counter reaches a value of "1300", the AT control means 200 determines that the transition condition to the specific AT state (specific AT transition condition) has been established, and transitions the presentation state to the specific AT state. In addition, when the player has acquired more than 2000 medals from the point at which the most medals were consumed in the advantageous zone, the AT control means 200 determines that the specific AT transition condition has been established, and transitions the presentation state to the specific AT state.

[0309] The non-AT state is a presentation state (normal presentation state) that corresponds to a normal state among the multiple presentation states that are set, when a normal zone is shifted to a favorable zone, when a favorable zone continues after the AT state ends, and when the AT control means 200 wins the winning area "rare role" in the internal lottery, when the winning area "rare replay" is won, when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won and 1-piece role D is won, and when "transition to CZAT state" is won, the presentation state is shifted from the non-AT state to the CZAT preparation state.

[0310] In addition, when the winning area "Batting Order Chance 1" to the winning area "Batting Order Chance 12" are won in the internal lottery in the non-AT state, the AT control means 200 executes a set batting order notification control to notify the stop button set to the first stop operation among the batting order (set batting order) that makes it possible to win a chance role or a 1-coin role D. As the set batting order notification control, the AT control means 200 causes the main control display device 500 to display a display mode that is displayed only when the winning area "Batting Order Chance 1" to the winning area "Batting Order Chance 12" are won in the internal lottery.

[0311] The CZAT preparation state is a presentation state to which the player is transferred when the player wins the "transition to CZAT state" in the CZAT lottery executed by the AT control means 200 in the non-AT state, and is a presentation state in which the transition to the CZAT state is confirmed. In the CZAT preparation state, the AT control means 200 sets the value "8" as an initial value to the CZAT preparation game number counter, which is a counter that counts the number of games during which the CZAT preparation state continues, and executes a decrement update that subtracts the value "1" corresponding to one game each time a game is played, and when the stored value of the CZAT preparation game number counter becomes the value "0", the presentation state is transferred from the CZAT preparation state to the CZAT state.

[0312] In the CZAT preparation state, the AT control means 200 grants the right to win "continuation of the CZAT state" in one CZAT lottery executed multiple times in the CZAT state when the winning area "rare role" is won, and when the winning area "rare replay" is won, that is, executes a continuation grant lottery to decide whether to rewrite the lottery result of "continuation of the CZAT state". When the AT control means 200 wins "rewrite the lottery result to continuation" in the continuation grant lottery, it stores the result of the continuation grant lottery until it is determined to "end the CZAT state" in the CZAT continuation lottery executed in the normal CZAT state.

[0313] The AT control means 200 is configured to be capable of executing winning assistance control to notify the batting order (correct batting order) that allows Bell A to Bell D to win when the winning area "Batting Order Bell 1" to winning area "Batting Order Bell 4" are won in an internal lottery in a state in which the CZAT is in preparation. The AT control means 200 causes the main control display device 500 to display a display notifying the correct batting order that allows Bell A to Bell D to win, as a winning assistance in the CZAT preparation state. Also, in the CZAT preparation state, the AT control means 200 executes winning assistance control with a probability of 30% (second probability) when the winning area "Batting Order Bell 1" to winning area "Batting Order Bell 4" are won in an internal lottery.

[0314] In addition, when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won in the internal lottery while the AT control means 200 is in the CZAT preparation state, the AT control means 200 executes set batting order notification control to notify the stop button set to the first stop operation among the batting order (set batting order) that makes it possible to win a chance role or a 1-coin role D. As the set batting order notification control, the AT control means 200 causes the main control display device 500 to display a display mode that is displayed only when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won in the internal lottery.

[0315] The CZAT state is a presentation state to which the game is transferred when the CZAT preparation state ends. In the CZAT state, the AT control means 200 sets the value "10" as an initial value to the CZAT game number counter, which is a counter that counts the number of games in which the CZAT state continues, and executes a decrement update to subtract a value "1" corresponding to one game each time a game is played.

[0316] When the stored value of the CZAT game number counter becomes the value "0", the AT control means 200 executes a CZAT continuation lottery to determine whether or not to continue the CZAT state, and when "continuation of the CZAT state" is selected, the AT control means 200 sets the stored value of the CZAT game number counter to the value "10" and adds the value "1" to the stored value of the continuation count counter that counts the number of times that continuation is determined by the CZAT continuation lottery. Also, when "end of the CZAT state" is determined in the CZAT continuation lottery, the AT control means 200 refers to whether or not the result of winning "rewrite lottery result to continuation" in the continuation grant lottery in the CZAT preparation state is stocked, and when the result of winning "rewrite lottery result to continuation" is stocked, the AT control means 200 sets the stored value of the CZAT game number counter to the value "10" and adds the value "1" to the stored value of the continuation count counter.

[0317] The AT control means 200 determines that the condition for transition to the normal AT state is met when a CZAT continuation lottery is executed while the stored value of the continuation count counter is the value "2", that is, when the third CZAT continuation lottery in a series of CZAT states results in a win for "continuation of the CZAT state" or when "end of the CZAT state" is determined and the result of "rewriting the lottery result to continuation" is stored, and transitions the presentation state from the CZAT state to the AT preparation state.

[0318] When the CZAT continuation lottery determines "end of CZAT state" and the winning result of "rewriting lottery result to continuation" is not stocked, the AT control means 200 determines that the normal end condition among the conditions for ending the advantageous zone has been met, and executes a predetermined initialization process which is a process for initializing information related to the advantageous zone, and a predetermined end process which ends the advantageous zone and starts the normal zone from the next game.

[0319] When the winning area "batting order bell 1" to the winning area "batting order bell 4" are won in the internal lottery in the CZAT state, the AT control means 200 executes the winning assistance control to notify the batting order (correct batting order) that allows the bells A to D to win. As a winning assistance in the AT state, the main control display device 500 is caused to display a display informing of the correct batting order that allows Bell A to Bell D to win. Also, in the CZAT state, when the winning area "batting order Bell 1" to the winning area "batting order Bell 4" are won in the internal lottery, the AT control means 200 executes winning assistance control with a 100% probability (first probability).

[0320] In addition, in the CZAT state, the AT control means 200 is configured not to execute the set batting order notification control when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won, and is configured not to execute notification of any batting order. Therefore, in the slot machine 1, when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won in the internal lottery in the CZAT state, notification of any batting order is not executed, so that the player is prompted to play by performing the first stop operation of the stop button B1, and the probability of winning the special minor role in which the payout of 14 coins is executed can be increased.

[0321] The AT preparation state is a presentation state to which the game is transferred when the transition to the normal AT state is determined in the CZAT state, that is, when the transition to the normal AT state is confirmed. In the AT preparation state, the AT control means 200 sets the value "8" as an initial value to the AT preparation game number counter, which is a counter that counts the number of games in which the AT preparation state continues, and executes a decrement update to subtract a value "1" corresponding to one game each time a game is played. When the stored value of the AT preparation game number counter becomes the value "0", the presentation state is transferred from the AT preparation state to the normal AT state.

[0322] In the AT preparation state, the AT control means 200 executes an initial game number addition lottery to determine whether or not to add (add) the number of games during which the normal AT state continues each time a game is played, regardless of the result of the internal lottery. In addition, the AT control means 200 acquires a lottery table that can add a larger value to the winning area "rare role" and the winning area "rare replay" than to the winning area other than the other winning areas, and executes the initial game number addition lottery. The AT control means 200 adds the result of the initial game number addition lottery to the AT continuation game number counter that counts the number of games during which the normal AT state continues.

[0323] When the winning area "batting order bell 1" to the winning area "batting order bell 4" are selected in an internal lottery while in the AT preparation state, the AT control means 200 executes winning assistance control to notify the batting order (correct batting order) that allows Bell A to Bell D to win. As a winning assistance in the AT preparation state, the AT control means 200 causes the main control display device 500 to display a display notifying the correct batting order that allows Bell A to Bell D to win. Also, in the AT preparation state, when the winning area "batting order bell 1" to the winning area "batting order bell 4" are selected in an internal lottery, the AT control means 200 executes winning assistance control with a probability of 100% (first probability).

[0324] In addition, in the AT preparation state, the AT control means 200 is configured not to execute the set batting order notification control when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won, and is configured not to execute notification of any batting order. Therefore, in the slot machine 1, when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won in the internal lottery in the AT preparation state, notification of any batting order is not executed, so that the player is prompted to play by performing the first stop operation of the stop button B1, and the probability of winning the special small role in which the payout of 14 coins is executed can be increased.

[0325] The normal AT state is a presentation state to which the game is transitioned when the AT preparation state ends. In the normal AT state, the AT control means 200 executes a decrement update to subtract the stored value of the AT continuation game number counter by the value "1" corresponding to one game each time a game is played.

[0326] In the normal AT state, the AT control means 200 executes an add-on lottery to determine whether or not to add (add) to the stored value of the AT continuation game number counter when the winning area "rare role" is won and when the winning area "rare replay" is won.

[0327] When the stored value of the AT continuation game number counter becomes the value "0", the AT control means 200 determines that the normal termination condition among the termination conditions of the advantageous zone has been met, and executes a predetermined initialization process which initializes information related to the advantageous zone, and a predetermined termination process which ends the advantageous zone and starts the normal zone from the next game.

[0328] When the winning area "batting order bell 1" to winning area "batting order bell 4" are selected in an internal lottery during the normal AT state, the AT control means 200 executes winning assistance control to notify the batting order (correct batting order) that allows Bell A to Bell D to win. As a winning assistance during the normal AT state, the AT control means 200 causes the main control display device 500 to display a display notifying the correct batting order that allows Bell A to Bell D to win. Also, during the normal AT state, when the winning area "batting order bell 1" to winning area "batting order bell 4" are selected in an internal lottery, the AT control means 200 executes winning assistance control with a 100% probability (first probability).

[0329] In addition, in the normal AT state, the AT control means 200 is configured not to execute the set batting order notification control when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won, and is configured not to execute notification of any batting order. Therefore, in the slot machine 1, when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won in the internal lottery in the normal AT state, notification of any batting order is not executed, so that the player is prompted to play by operating the stop button B1 to the first stop operation, and the probability of winning the special small role in which the payout of 14 coins is executed can be increased.

[0330] The specific AT state is configured to be able to transition from any presentation state when a specific AT transition condition is met during the advantageous zone. The AT control means 200 continues the specific AT state until one of the following specific termination conditions is met: when the value stored in the first advantageous zone counter 197a reaches the value "1500" or when the value stored in the second advantageous zone counter 197b in the AT state exceeds the value "2400". When the specific termination condition is met, the AT control means 200 executes a predetermined initialization process, which is a process for initializing information related to the advantageous zone, and a predetermined termination process for ending the advantageous zone and starting the normal zone from the next game.

[0331] When the winning area "Batting Order Bell 1" to winning area "Batting Order Bell 4" are selected in an internal lottery in a specific AT state, the AT control means 200 executes winning assistance control to notify the batting order (correct batting order) that allows Bell A to Bell D to win. As a winning assistance in the specific AT state, the AT control means 200 causes the main control display device 500 to display a display notifying the correct batting order that allows Bell A to Bell D to win. Also, in the specific AT state, when the winning area "Batting Order Bell 1" to winning area "Batting Order Bell 4" are selected in an internal lottery, the AT control means 200 executes winning assistance control with a 100% probability (first probability).

[0332] In addition, in the specific AT state, the AT control means 200 is configured not to execute the set batting order notification control when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won, and is configured not to execute notification of any batting order. Therefore, in the slot machine 1, when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won in the internal lottery in the specific AT state, notification of any batting order is not executed, so that the player is prompted to play by operating the stop button B1 to the first stop operation, and the probability of winning the special small role in which the payout of 14 coins is executed can be increased.

[0333] When configured in this way, the gaming machine: Multiple reels and a plurality of stop buttons respectively corresponding to the plurality of reels; An internal lottery means for performing an internal lottery; An auxiliary game control means for controlling a normal zone and an advantageous zone and controlling an auxiliary game in the advantageous zone; In the internal lottery, the winning or losing of a plurality of winning patterns is determined, The plurality of winning patterns include a first winning pattern (a winning area from "batting order chance 1" to "batting order chance 12") and a second winning pattern (a winning area from "batting order bell 1" to "batting order bell 4"); The first winning mode corresponds to a double win of a small prize of the first payout (1-piece prize D) and a small prize of the second payout (special small prize), The second winning mode corresponds to a double win of the third payout small prize (Bell A to Bell D) and the fourth payout small prize (1 coin prize A to 1 coin prize C), The first dividend is lower than the second dividend, The third dividend is higher than the fourth dividend, In the first selection mode, a set batting order is preset as a pressing order of the plurality of stop buttons, When the first winning mode is won and the plurality of stop buttons are operated in the set hitting order, the first payout small combination can be won; When the first winning mode is won and the plurality of stop buttons are operated in a non-set batting order different from the set batting order, the second payout small combination can be won; In the second winning mode, a correct batting order is preset as the pressing order of the plurality of stop buttons, When the second winning mode is won and the plurality of stop buttons are operated in the correct batting order, the third payout small combination can be won. When the second winning mode is won and the plurality of stop buttons are operated in an incorrect hitting order different from the correct hitting order, the fourth payout small combination can be won. The auxiliary game control means controls a first state (non-AT state), a second state (CZAT preparation state), and a third state (CZAT state) as states related to the auxiliary game in the advantageous zone, the second state is a state to which the device is transitioned based on the determination of a transition to the third state, the third state is a state more advantageous to the player than the first state, The auxiliary game control means, when the first state is reached and the second winning mode is won, does not notify the correct batting order, The auxiliary game control means notifies the correct batting order when the third state is reached and the second winning mode is won, The auxiliary game control means notifies the set batting order when the first state is reached and the first winning mode is selected, The auxiliary game control means notifies the set batting order when the second state is reached and the first winning mode is selected, The auxiliary game control means, when in the third state and when the first winning mode is won, does not notify the set batting order.

[0334] With this configuration, the slot machine 1 is configured to notify the set batting order in which a 1-coin role D can be won when the winning areas "Batting Order Chance 1" to "Batting Order Chance 12" are won in the CZAT preparation state where transition to the CZAT state has been confirmed. This makes it possible to lower the lower limit of the expected medal acquisition rate in the CZAT preparation state and design the medal acquisition performance for the CZAT state, normal AT state and specific AT state, thereby dramatically improving the design freedom of the slot machine 1 with AT function.

[0335] In addition, in the configuration shown in Figure 20, the AT control means 200 is not limited to a 30% probability of executing the winning assistance control of Bells A to D when the winning areas "Batting Order Bell 1" to "Batting Order Bell 4" are won when the presentation state is the CZAT preparation state, and may be configured, for example, to not execute the winning assistance control of Bells A to D.

[0336] Also, in the configuration shown in FIG. 20, the AT control means 200 is configured to notify the set batting order that makes it possible to win a chance role or a 1-coin role D when the winning area "Batting Order Chance 1" to winning area "Batting Order Chance 12" are won when the presentation state is in the CZAT preparation state, but it may be configured not to notify the set batting order when the winning area "Batting Order Chance 1" to winning area "Batting Order Chance 12" are won when the presentation state is in the CZAT preparation state, thereby encouraging the player to play by operating the stop button B1 to the first stop, thereby increasing the probability of winning a special minor role in which a payout of 14 coins is executed.

[0337] In other words, the gaming machine is Multiple reels and a plurality of stop buttons respectively corresponding to the plurality of reels; An internal lottery means for performing an internal lottery; An auxiliary game control means for controlling a normal zone and an advantageous zone and controlling an auxiliary game in the advantageous zone; In the internal lottery, the winning or losing of a plurality of winning patterns is determined, The plurality of winning patterns include a first winning pattern (a winning area from "batting order chance 1" to "batting order chance 12") and a second winning pattern (a winning area from "batting order bell 1" to "batting order bell 4"); The first winning mode corresponds to a double win of a small prize of the first payout (1-piece prize D) and a small prize of the second payout (special small prize), The second winning mode corresponds to a double win of the third payout small prize (Bell A to Bell D) and the fourth payout small prize (1 coin prize A to 1 coin prize C), The first dividend is lower than the second dividend, The third dividend is higher than the fourth dividend, In the first selection mode, a set batting order is preset as a pressing order of the plurality of stop buttons, When the first winning mode is won and the plurality of stop buttons are operated in the set hitting order, the first payout small combination can be won; When the first winning mode is won and the plurality of stop buttons are operated in a non-set batting order different from the set batting order, the second payout small combination can be won; In the second winning mode, a correct batting order is preset as the pressing order of the plurality of stop buttons, When the second winning mode is won and the plurality of stop buttons are operated in the correct batting order, the third payout small combination can be won. When the second winning mode is won and the plurality of stop buttons are operated in an incorrect hitting order different from the correct hitting order, the fourth payout small combination can be won. The auxiliary game control means controls a first state (non-AT state), a second state (CZAT preparation state), and a third state (CZAT state) as states related to the auxiliary game in the advantageous zone, the second state is a state to which the device is transitioned based on the determination of a transition to the third state, the third state is a state more advantageous to the player than the first state, The auxiliary game control means, when the first state is reached and the second winning mode is won, does not notify the correct batting order, The auxiliary game control means notifies the correct batting order when the third state is reached and the second winning mode is won, The auxiliary game control means notifies the set batting order when the first state is reached and the first winning mode is selected, The auxiliary game control means does not notify the set batting order when the second state or the third state is established and the first winning mode is won.

[0338] With this configuration, the slot machine 1 is configured not to notify the set batting order when the winning areas "Batting Order Chance 1" through "Batting Order Chance 12" are won in the CZAT preparation state, thereby encouraging the player to play in a non-set batting order that makes it possible to win a special minor role that has a payout of 14 coins in the CZAT preparation state, thereby suppressing a decrease in the expected rate of medal acquisition in the CZAT preparation state and suppressing player dissatisfaction with the CZAT preparation state in which it is difficult to acquire medals due to the low probability of executing the winning assistance for Bell A through Bell D.

[0339] FIG. 21 is a state transition diagram showing details of the normal and advantageous periods controlled by the AT control means 200 of the modified example, and the presentation state controlled during the advantageous period.

[0340] The slot machine 1 has, as presentation states that can be controlled by the AT control means 200 during the advantageous zone, a non-AT state as a normal state, and a CZAT preparation state, a CZAT state, a normal AT state, an AT interval state, and a specific AT state as advantageous states that are more advantageous to the player than the non-AT state.

[0341] The AT control means 200 is configured to set the presentation state to a CZAT preparation state when changing from a normal zone to an advantageous zone. In addition, the AT control means 200 is configured to continue the non-AT state until the advantageous zone ends when the non-AT state is changed to a non-AT state.

[0342] When the presentation state is any of the CZAT preparation state, CZAT state, normal AT state, and AT interval state, the AT control means 200 executes an incremental update to add a value "1" corresponding to one game to the stored value of the specific AT transition game number counter, which counts the number of games played in the advantageous state, every time a game is played. When the stored value of the specific AT transition game number counter reaches a value of "1300", the AT control means 200 judges that the transition condition to the specific AT state (specific AT transition condition) has been established, and transitions the presentation state to the specific AT state. In addition, when the player has acquired more than 2000 medals from the point when the most medals were consumed in the advantageous state, the AT control means 200 judges that the specific AT transition condition has been established, and transitions the presentation state to the specific AT state.

[0343] The non-AT state is a presentation state to which the state is transitioned when the presentation state does not transition from the CZAT state or the AT interval state to the normal AT state. In the non-AT state, the AT control means 200 sets the value "900" as an initial value to the non-AT game number counter, which is a counter that counts the number of games in which the non-AT state continues, and executes a decrement update to subtract a value "1" corresponding to one game each time a game is played. When the stored value of the non-AT game number counter becomes the value "0", it is determined that the normal end condition among the end conditions of the advantageous zone has been established, and executes a predetermined initialization process, which is a process of initializing information about the advantageous zone, and a predetermined end process that ends the advantageous zone and starts the normal zone from the next game.

[0344] In addition, when the winning area "Batting Order Chance 1" to the winning area "Batting Order Chance 12" are won in the internal lottery in the non-AT state, the AT control means 200 executes a set batting order notification control to notify the stop button set to the first stop operation among the batting order (set batting order) that makes it possible to win a chance role or a 1-coin role D. As the set batting order notification control, the AT control means 200 causes the main control display device 500 to display a display mode that is displayed only when the winning area "Batting Order Chance 1" to the winning area "Batting Order Chance 12" are won in the internal lottery.

[0345] As described above, the CZAT preparation state is a presentation state that is set when the normal zone is shifted to the advantageous zone, and is a presentation state in which the transition to the CZAT state is confirmed. In the CZAT preparation state, the AT control means 200 sets the value "8" as an initial value to the CZAT preparation game number counter, which is a counter that counts the number of games in which the CZAT preparation state continues, and executes a decrement update that subtracts the value "1" corresponding to one game each time a game is played, and when the stored value of the CZAT preparation game number counter becomes the value "0", the presentation state is shifted from the CZAT preparation state to the CZAT state.

[0346] In the CZAT preparation state, the AT control means 200 grants the right to win "continuation of the CZAT state" in one CZAT lottery executed multiple times in the CZAT state when the winning area "rare role" is won, and when the winning area "rare replay" is won, that is, executes a continuation grant lottery to decide whether to rewrite the lottery result of "continuation of the CZAT state". When the AT control means 200 wins "rewrite the lottery result to continuation" in the continuation grant lottery, it stores the result of the continuation grant lottery until it is determined to "end the CZAT state" in the CZAT continuation lottery executed in the normal CZAT state.

[0347] The AT control means 200 is configured to be capable of executing winning assistance control to notify the batting order (correct batting order) that allows Bell A to Bell D to win when the winning area "Batting Order Bell 1" to winning area "Batting Order Bell 4" are won in an internal lottery in a state in which the CZAT is in preparation. The AT control means 200 causes the main control display device 500 to display a display notifying the correct batting order that allows Bell A to Bell D to win, as a winning assistance in the CZAT preparation state. Also, in the CZAT preparation state, the AT control means 200 executes winning assistance control with a probability of 30% (second probability) when the winning area "Batting Order Bell 1" to winning area "Batting Order Bell 4" are won in an internal lottery.

[0348] In addition, when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won in the internal lottery while the AT control means 200 is in the CZAT preparation state, the AT control means 200 executes set batting order notification control to notify the stop button set to the first stop operation among the batting order (set batting order) that makes it possible to win a chance role or a 1-coin role D. As the set batting order notification control, the AT control means 200 causes the main control display device 500 to display a display mode that is displayed only when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won in the internal lottery.

[0349] The CZAT state is a presentation state to which the game is transferred when the CZAT preparation state ends. In the CZAT state, the AT control means 200 sets the value "10" as an initial value to the CZAT game number counter, which is a counter that counts the number of games in which the CZAT state continues, and executes a decrement update to subtract a value "1" corresponding to one game each time a game is played.

[0350] When the stored value of the CZAT game number counter becomes the value "0", the AT control means 200 executes a CZAT continuation lottery to determine whether or not to continue the CZAT state, and when "continuation of the CZAT state" is selected, the AT control means 200 sets the stored value of the CZAT game number counter to the value "10" and adds the value "1" to the stored value of the continuation count counter that counts the number of times that continuation is determined by the CZAT continuation lottery. Also, when "end of the CZAT state" is determined in the CZAT continuation lottery, the AT control means 200 refers to whether or not the result of winning "rewrite lottery result to continuation" in the continuation grant lottery in the CZAT preparation state is stocked, and when the result of winning "rewrite lottery result to continuation" is stocked, the AT control means 200 sets the stored value of the CZAT game number counter to the value "10" and adds the value "1" to the stored value of the continuation count counter.

[0351] The AT control means 200 determines that the condition for transition to the normal AT state is met when a CZAT continuation lottery is executed while the stored value of the continuation count counter is the value "2," that is, when the third CZAT continuation lottery in a series of CZAT states results in a win for "continuation of the CZAT state," or when "end of the CZAT state" is determined and the result of "rewriting the lottery result to continuation" is stored, and transitions the presentation state from the CZAT state to the normal AT state.

[0352] When the CZAT continuation lottery determines "end of CZAT state" and the winning result of "rewriting the lottery result to continuation" is not stored, the AT control means 200 determines that the condition for transition to the normal AT state has not been met (AT not won), and transitions the presentation state from the CZAT state to a non-AT state.

[0353] When the winning area "batting order bell 1" to the winning area "batting order bell 4" are selected in the internal lottery in the CZAT state, the AT control means 200 executes the winning assistance control to notify the batting order (correct batting order) that allows Bell A to Bell D to win. As the winning assistance in the CZAT state, the AT control means 200 causes the main control display device 500 to display a display notifying the correct batting order that allows Bell A to Bell D to win.

[0354] The AT control means 200 treats a replay as a role in which the same number of coins as the specified number of coins is paid out (3 coins inserted, 3 coins paid out), and when the winning assistance control is executed, a game is played in accordance with the winning assistance control, and when the winning assistance control is not executed, the AT control means 200 is configured to execute the winning assistance control at a frequency such that the payout rate in the CZAT state (payout rate including replays) is approximately 100%, assuming that a game is played in a state in which Bell A to Bell D win with the winning probability set in the gaming machine.

[0355] Here, the payout rate is the ratio of the total number of medals won during a specified number of games (e.g., 17,500 games) to the total number of medals inserted during the specified number of games, when the game is played a sufficient number of games to sufficiently ignore the effects of temporary probability bias.

[0356] In addition, when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won in the internal lottery while in the CZAT state, the AT control means 200 executes set batting order notification control to notify the stop button set to the first stop operation among the batting order (set batting order) that makes it possible to win a chance role or a 1-coin role D. As the set batting order notification control, the AT control means 200 causes the main control display device 500 to display a display mode that is displayed only when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won in the internal lottery.

[0357] The normal AT state is a presentation state to which the transition condition to the normal AT state is established in the CZAT state. In the normal AT state, the AT control means 200 sets the value "50" as the initial value in the AT continuation game number counter, executes a decrement update to subtract a value "1" corresponding to one game each time a game is played, and transitions the presentation state from the normal AT state to the AT interval state when the stored value of the AT continuation game number counter becomes the value "0".

[0358] In the normal AT state, the AT control means 200 executes an add-on lottery to determine whether or not to add (add) to the stored value of the AT continuation game number counter when the winning area "rare role" is won and when the winning area "rare replay" is won.

[0359] When the winning area "batting order bell 1" to winning area "batting order bell 4" are selected in an internal lottery during the normal AT state, the AT control means 200 executes winning assistance control to notify the batting order (correct batting order) that allows Bell A to Bell D to win. As a winning assistance during the normal AT state, the AT control means 200 causes the main control display device 500 to display a display notifying the correct batting order that allows Bell A to Bell D to win. Also, during the normal AT state, when the winning area "batting order bell 1" to winning area "batting order bell 4" are selected in an internal lottery, the AT control means 200 executes winning assistance control with a 100% probability (first probability).

[0360] In addition, in the normal AT state, the AT control means 200 is configured not to execute the set batting order notification control when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won, and is configured not to execute notification of any batting order. Therefore, in the slot machine 1, when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won in the internal lottery in the normal AT state, notification of any batting order is not executed, so that the player is prompted to play by operating the stop button B1 to the first stop operation, and the probability of winning the special small role in which the payout of 14 coins is executed can be increased.

[0361] The AT interval state is a presentation state to which the player is transferred when the normal AT state ends. In the AT interval state, the AT control means 200 sets the value "15" as an initial value to the AT interval game number counter, which is a counter that counts the number of games during which the AT interval state continues, and executes a decrement update to subtract a value "1" corresponding to one game each time a game is played.

[0362] When the stored value of the AT interval game number counter becomes "0", the AT control means 200 executes a normal AT transition lottery to determine whether or not to transition to the normal AT state. If the "transition to normal AT state" is selected in the normal AT transition lottery, the AT control means 200 transitions the presentation state from the AT interval state to the normal AT state. On the other hand, if the "transition to normal AT state" is not selected in the AT continuation lottery, the AT control means 200 transitions the presentation state from the AT interval state to a non-AT state.

[0363] The AT control means 200 is configured to be capable of executing winning assistance control to notify the batting order (correct batting order) that allows Bell A to Bell D to win when the winning area "Batting Order Bell 1" to winning area "Batting Order Bell 4" are won in an internal lottery during an AT interval state. The AT control means 200 causes the main control display device 500 to display a display notifying the correct batting order that allows Bell A to Bell D to win, as a winning assistance during an AT interval state. Also, during an AT interval state, the AT control means 200 executes winning assistance control with a probability of 30% (second probability) when the winning area "Batting Order Bell 1" to winning area "Batting Order Bell 4" are won in an internal lottery.

[0364] Furthermore, when the winning area "Batting Order Chance 1" to the winning area "Batting Order Chance 12" are won in an internal lottery during an AT interval state, the AT control means 200 executes set batting order notification control to notify the stop button set to the first stop operation among the batting order (set batting order) that makes it possible to win a chance role or a 1-coin role D. As the set batting order notification control, the AT control means 200 causes the main control display device 500 to display a display mode that is displayed only when the winning area "Batting Order Chance 1" to the winning area "Batting Order Chance 12" are won in an internal lottery.

[0365] In this way, in the AT interval state, when the winning areas "Batting Order Bell 1" to "Batting Order Bell 4" are won, there is a low probability of the winning assistance control being executed, so the expected value of winning medals is lower than in the normal AT state, and when transitioning from the normal AT state, it is possible to transition back to the normal AT state without transitioning to another presentation state, making it a presentation state that functions as an interval between a series of advantageous states.

[0366] The specific AT state is configured to be able to transition from any of the presentation states of the CZAT preparation state, the CZAT state, the normal AT state, and the AT interval state when the specific AT transition condition is met during the advantageous state. The AT control means 200 continues the specific AT state until one of the specific termination conditions is met: when the stored value of the first advantageous zone counter 197a reaches the value "1500" or when the stored value of the second advantageous zone counter 197b in the AT state exceeds the value "2400". When the specific termination condition is met, the AT control means 200 executes a predetermined initialization process, which is a process for initializing information related to the advantageous zone, and a predetermined termination process for ending the advantageous zone and starting the normal zone from the next game.

[0367] When the winning area "Batting Order Bell 1" to winning area "Batting Order Bell 4" are selected in an internal lottery in a specific AT state, the AT control means 200 executes winning assistance control to notify the batting order (correct batting order) that allows Bell A to Bell D to win. As a winning assistance in the specific AT state, the AT control means 200 causes the main control display device 500 to display a display notifying the correct batting order that allows Bell A to Bell D to win. Also, in the specific AT state, when the winning area "Batting Order Bell 1" to winning area "Batting Order Bell 4" are selected in an internal lottery, the AT control means 200 executes winning assistance control with a 100% probability (first probability).

[0368] In addition, in the specific AT state, the AT control means 200 is configured not to execute the set batting order notification control when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won, and is configured not to execute notification of any batting order. Therefore, in the slot machine 1, when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won in the internal lottery in the specific AT state, notification of any batting order is not executed, so that the player is prompted to play by operating the stop button B1 to the first stop operation, and the probability of winning the special small role in which the payout of 14 coins is executed can be increased.

[0369] When configured in this way, the gaming machine: Multiple reels and a plurality of stop buttons respectively corresponding to the plurality of reels; An internal lottery means for performing an internal lottery; An auxiliary game control means for controlling a normal zone and an advantageous zone and controlling an auxiliary game in the advantageous zone; In the internal lottery, the winning or losing of a plurality of winning patterns is determined, The plurality of winning patterns include a first winning pattern (a winning area from "batting order chance 1" to "batting order chance 12") and a second winning pattern (a winning area from "batting order bell 1" to "batting order bell 4"); The first winning mode corresponds to a double win of a small prize of the first payout (1-piece prize D) and a small prize of the second payout (special small prize), The second winning mode corresponds to a double win of the third payout small prize (Bell A to Bell D) and the fourth payout small prize (1 coin prize A to 1 coin prize C), The first dividend is lower than the second dividend, The third dividend is higher than the fourth dividend, In the first selection mode, a set batting order is preset as a pressing order of the plurality of stop buttons, When the first winning mode is won and the plurality of stop buttons are operated in the set hitting order, the first payout small combination can be won; When the first winning mode is won and the plurality of stop buttons are operated in a non-set batting order different from the set batting order, the second payout small combination can be won; In the second winning mode, a correct batting order is preset as the pressing order of the plurality of stop buttons, When the second winning mode is won and the plurality of stop buttons are operated in the correct batting order, the third payout small combination can be won. When the second winning mode is won and the plurality of stop buttons are operated in an incorrect hitting order different from the correct hitting order, the fourth payout small combination can be won. the auxiliary game control means controls a normal state and an advantageous state as states related to the auxiliary game in the advantageous zone; The advantageous state is a state that is more advantageous to the player than the normal state, The advantageous state includes a first advantageous state (normal AT state, specific AT state) and a second advantageous state (CZAT preparation state), The auxiliary game control means, when in the normal state and when the second winning mode is won, does not notify the correct batting order, the auxiliary game control means, when the first advantageous state is reached and the second winning mode is won, notifies the player of the correct batting order with a first probability (100%); the auxiliary game control means, when the second advantageous state is reached and the second winning mode is won, notifies the player of the correct batting order with a second probability (30%); the first probability is greater than the second probability; The auxiliary game control means notifies the set batting order when the normal state is reached and the first winning mode is selected, The auxiliary game control means, when the first advantageous state is reached and the first winning mode is won, does not notify the set batting order, The auxiliary game control means notifies the set batting order when the second advantageous state is established and the first winning mode is won.

[0370] With this configuration, the slot machine 1 is configured to make the probability of executing winning assistance control when the winning area "Batting Order Bell 1" to winning area "Batting Order Bell 4" is won in the CZAT preparation state lower than the probability of executing winning assistance control when the winning area "Batting Order Bell 1" to winning area "Batting Order Bell 4" is won in the normal AT state and the specific AT state, and to notify the set batting order in which 1-coin role D can be won when the winning area "Batting Order Chance 1" to winning area "Batting Order Chance 12" is won.This makes it possible to design the medal winning performance for the normal AT state and the specific AT state while lowering the lower limit of the expected medal winning rate in the CZAT preparation state, thereby dramatically improving the design freedom of the slot machine 1 with AT function.

[0371] In the configuration shown in Fig. 21, the AT control means 200 is not limited to a 100% probability of executing the winning assistance control of Bells A to D when the winning areas "Batting Order Bell 1" to "Batting Order Bell 4" are won when the presentation state is the AT interval state, and the probability may be lower than 100%, or the AT control means 200 may be configured not to execute the winning assistance control of Bells A to D. In other words, the slot machine 1 may have the AT interval state as the second advantageous state.

[0372] In addition, in the configuration shown in Figure 21, the AT control means 200 may be configured not to execute the winning assistance control of Bells A to D when the winning areas "Batting Order Bell 1" to "Batting Order Bell 4" are won when the presentation state is in the CZAT preparation state, and the probability of executing the winning assistance control of Bells A to D is not limited to 30%, but may be configured not to execute the winning assistance control of Bells A to D.

[0373] In addition, in the configuration shown in FIG. 21, the AT control means 200 is configured to notify the set batting order that allows the chance role or 1-coin role D to be won when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won when the performance state is the CZAT preparation state, but is not limited to this, and may be configured to encourage the player to play by performing the first stop operation of the stop button B1 by not notifying the set batting order when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won when the performance state is the CZAT preparation state, thereby increasing the probability of winning the special small role in which 14 coins are paid out. In addition, the AT control means 200 may be configured not to notify the set batting order when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won in the CZAT state. In addition, the AT control means 200 may be configured not to notify the set batting order when the winning areas "batting order chance 1" to "batting order chance 12" are won during the AT interval state.

[0374] In other words, the gaming machine is Multiple reels and a plurality of stop buttons respectively corresponding to the plurality of reels; An internal lottery means for performing an internal lottery; An auxiliary game control means for controlling a normal zone and an advantageous zone and controlling an auxiliary game in the advantageous zone; In the internal lottery, the winning or losing of a plurality of winning patterns is determined, The plurality of winning patterns include a first winning pattern (a winning area from "batting order chance 1" to "batting order chance 12") and a second winning pattern (a winning area from "batting order bell 1" to "batting order bell 4"); The first winning mode corresponds to a double win of a small prize of the first payout (1-piece prize D) and a small prize of the second payout (special small prize), The second winning mode corresponds to a double win of the third payout small prize (Bell A to Bell D) and the fourth payout small prize (1 coin prize A to 1 coin prize C), The first dividend is lower than the second dividend, The third dividend is higher than the fourth dividend, In the first selection mode, a set batting order is preset as a pressing order of the plurality of stop buttons, When the first winning mode is won and the plurality of stop buttons are operated in the set hitting order, the first payout small combination can be won; When the first winning mode is won and the plurality of stop buttons are operated in a non-set batting order different from the set batting order, the second payout small combination can be won; In the second winning mode, a correct batting order is preset as the pressing order of the plurality of stop buttons, When the second winning mode is won and the plurality of stop buttons are operated in the correct batting order, the third payout small combination can be won. When the second winning mode is won and the plurality of stop buttons are operated in an incorrect hitting order different from the correct hitting order, the fourth payout small combination can be won. the auxiliary game control means controls a normal state and an advantageous state as states related to the auxiliary game in the advantageous zone; The advantageous state is a state that is more advantageous to the player than the normal state, The advantageous state includes a first advantageous state (normal AT state, specific AT state) and a second advantageous state (CZAT preparation state), The auxiliary game control means, when in the normal state and when the second winning mode is won, does not notify the correct batting order, the auxiliary game control means, when the first advantageous state is reached and the second winning mode is won, notifies the user of the correct batting order with a first probability; The auxiliary game control means, when the second advantageous state is established and the second winning mode is won, notifies the user of the correct batting order with a second probability; the first probability is greater than the second probability; The auxiliary game control means notifies the set batting order when the normal state is reached and the first winning mode is selected, The auxiliary game control means does not notify the set batting order when the first advantageous state or the second advantageous state is present and the first winning pattern is won.

[0375] With this configuration, the slot machine 1, in the CZAT preparation state, makes the probability of executing the winning assistance control when the winning area "Batting Order Bell 1" to the winning area "Batting Order Bell 4" is won lower than the probability of executing the winning assistance control when the winning area "Batting Order Bell 1" to the winning area "Batting Order Bell 4" are won in the normal AT state and the specific AT state. However, by configuring the slot machine 1 not to notify the set batting order when the winning area "Batting Order Chance 1" to the winning area "Batting Order Chance 12" are won, it is possible to encourage the player to play with a non-set batting order that makes it possible to win a special small role set to a payout of 14 coins in the CZAT preparation state, thereby suppressing a decrease in the expected rate of medal acquisition in the CZAT preparation state and suppressing player dissatisfaction with the CZAT preparation state in which it is difficult to win medals due to the low probability of executing the winning assistance for Bell A to Bell D.

[0376] Fig. 22 is a state transition diagram showing details of the normal zone and advantageous zone controlled by the AT control means 200 of the modified example, and the presentation state controlled during the advantageous zone. In the gaming machine shown in Fig. 22, when the winning area "batting order bell 1" to the winning area "batting order bell 4" are won, the winning assistance control of bells A to D is executed with a 100% probability, and when the winning area "batting order chance 1" to the winning area "batting order chance 12" are won, the set batting order notification control is not executed and a special small role is won, so that the net increase in the number of medals, which is the average value of the difference between the number of medals that can be won in one game and the number of medals inserted, is about 6.0 medals.

[0377] The slot machine 1 has, as presentation states t...

Claims

[Claim 1] Multiple reels and a plurality of stop buttons respectively corresponding to the plurality of reels; An internal lottery means for performing an internal lottery; An auxiliary game control means for controlling a normal zone and an advantageous zone and controlling an auxiliary game in the advantageous zone; the plurality of reels includes a specific reel, the plurality of stop buttons includes a specific stop button corresponding to the specific reel, In the internal lottery, the winning or losing of a plurality of winning patterns is determined, The plurality of winning possibilities includes a plurality of specific winning possibilities, The plurality of specific winning modes are associated with overlapping wins of a first payout minor win and a second payout minor win, The first dividend is higher than the second dividend, When any one of the plurality of specific winning modes is won and the plurality of stop buttons are operated in a specific operation mode corresponding to the specific winning mode, the small combination of the first payout can be won. When any one of the plurality of specific winning modes is won and the plurality of stop buttons are operated in an operation mode different from the specific operation mode corresponding to the won specific winning mode, the small combination of the first payout is not won, The operation mode in which the specific stop button is first operated is not set to the specific operation mode in any of the specific winning modes, In any of the specific winning modes, when the specific stop button is operated for the first time, the second payout is awarded as a minor prize. the auxiliary game control means controls a first state and a second state as a state in which the auxiliary game for assisting the winning of the small combination of the first payout is executable when any one of the plurality of specific winning modes is won in the internal lottery; In the first state, the probability that the auxiliary game for assisting the winning of the small combination of the first payout will be executed when any one of the plurality of specific winning modes is won in the internal lottery is higher than in the second state; The auxiliary game control means is capable of executing a predetermined control for shifting a state related to the auxiliary game when the advantageous zone is present; In the first state, a probability of executing the predetermined control is a first probability, In the second state, a probability of executing the predetermined control is a second probability, the first probability is lower than the second probability, The plurality of types of specific winning modes include a first specific winning mode and a second specific winning mode, A first specific operation mode is associated with the first specific winning mode as an operation mode of the plurality of stop buttons that enables a small combination of the first payout to be won; The second specific winning mode is associated with a second specific operation mode as an operation mode of the plurality of stop buttons that enables the small combination of the first payout to be won; The first specific operation mode and the second specific operation mode are different operation modes, the first specific operation mode and the second specific operation mode are both operation modes in which a stop button different from the specific stop button is operated first, A common small combination of the second payout can be won in a case where the first specific winning mode is won and the plurality of stop buttons are operated in a third specific operation mode different from the first specific operation mode and the second specific operation mode, and in a case where the second specific winning mode is won and the plurality of stop buttons are operated in the third specific operation mode. A gaming machine characterized by:

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