Gaming machine

JP7873882B2Active Publication Date: 2026-06-15KITA DENSHI CORP

Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
KITA DENSHI CORP
Filing Date
2024-11-11
Publication Date
2026-06-15

AI Technical Summary

Technical Problem

Conventional gaming machines lack mechanisms to enhance player engagement and provide differentiated gaming experiences based on specific operation manners during special prize wins, leading to suboptimal player interaction and reward systems.

Method used

The gaming machine incorporates an identification information display that varies based on the operation manner of stop buttons, offering specific and non-specific displays, along with awarding mechanisms that provide more game value for specific operations, and a gaming state control system that transitions between various states based on predetermined conditions, enhancing player interaction and reward variability.

🎯Benefits of technology

This approach increases player engagement by providing differentiated gaming states and rewards, making the gaming experience more dynamic and rewarding, thereby improving overall player satisfaction.

✦ Generated by Eureka AI based on patent content.

Smart Images

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Patent Text Reader

Abstract

To provide a game machine unprecedentedly high in amusement.SOLUTION: A slot machine 1 includes: game state control means capable of controlling a game state to any game state of a plurality of game states including a first game state, a second game state more advantageous than the first game state, and a third game state more advantageous than the first game state; determination means capable of determining an update value when a specific combination of winning combinations of a current game is won in the second game state; and imparting means capable of imparting a predetermined privilege when the update value determined by the determination means reaches an upper limit. The game state control means can control the game state to the first game state on the basis of a fact that a variation value that varies according to the progress of a game reaches an end value in the third game state, and can execute control to extend the third game state on the basis of the update value when the update value is determined by the determination means in the second game state.SELECTED DRAWING: Figure 61
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