Pachinko gaming machine

JP7876108B2Active Publication Date: 2026-06-19SAMMY CORPORATION

Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
SAMMY CORPORATION
Filing Date
2023-12-13
Publication Date
2026-06-19

Smart Images

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    Figure 0007876108000001
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    Figure 0007876108000002
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    Figure 0007876108000003
Patent Text Reader

Abstract

To provide a game machine which can smoothly progress a game.SOLUTION: A game machine has at least a first variation state referring to a first variation pattern table, and a second variation state referring to a second variation pattern table; is configured such that when a predetermined condition related to auxiliary game identification information is satisfied in the first variation state, the second variation state may be realized; and is configured such that when a predetermined condition is satisfied in a predetermined circumstance and during a variable display of main game identification information, a background performance corresponding to a second variation state is displayed on a performance display part at first timing after the satisfaction, and, on the other hand, when the predetermined condition is satisfied in the predetermined circumstance and during a stop display of the main game identification information, the background performance corresponding to the second variation state is displayed on the performance display part at second timing different from the first timing after the satisfaction.SELECTED DRAWING: Figure 588
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Claims

[Claim 1] A main game start opening into which a game ball can be inserted and which is fitted with a variable member, An auxiliary game start opening into which game balls can be inserted, A main game identification information display unit capable of displaying main game identification information, A supplementary game identification information display unit capable of displaying supplementary game identification information, A display unit capable of displaying effects, A means for acquiring main game information based on the ball entering the main game start gate, Based on the main game information acquired by the acquisition means, a win / fail determination means performs a win / fail determination, A main game identification information display control means controls the main game identification information to change and then stop displaying it on the main game identification information display unit, After the main game identification information is displayed in a predetermined stop display mode on the main game identification information display unit, a special game can be executed that can put the variable prize entry point into a favorable state. A control means for displaying auxiliary game identification information that controls the auxiliary game identification information display unit to change and then stop displaying the auxiliary game identification information based on the entry of a game ball into the auxiliary game start opening, When the auxiliary game identification information is stopped and displayed in a winning state on the auxiliary game identification information display unit, the auxiliary game control means controls the variable member to a state that facilitates ball entry. Equipped with, The system includes at least a first variation pattern table, which is referenced when determining the display time of the variation of the main game identification information, and a second variation pattern table, which has a different selection tendency for the display time of the variation of the main game identification information from the first variation pattern table. It has at least a first variation state that refers to a first variation pattern table and a second variation state that refers to a second variation pattern table, The system is configured such that if predetermined conditions regarding auxiliary game identification information are met in the first variation state, it can enter a second variation state. Under predetermined circumstances, if the predetermined conditions are met while the main game identification information is being displayed in a variable state, a background effect corresponding to the second variable state is displayed on the display unit at a subsequent first timing. Conversely, under predetermined circumstances, if the predetermined conditions are met while the main game identification information is being displayed in a stopped state, a background effect corresponding to the second variable state is displayed on the display unit at a subsequent second timing, different from the first timing. A gaming machine characterized by the following features.