Gaming machine

JP7882203B2Active Publication Date: 2026-06-30SANYO BUSSAN KK

Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
SANYO BUSSAN KK
Filing Date
2023-08-31
Publication Date
2026-06-30

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    Figure 0007882203000003
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Abstract

To provide a game machine capable of suitably changing a visual recognition mode.SOLUTION: A Pachinko machine W10 includes an upper operating member W710, an outer operation member W720, an inner operation member W730, and a lower operation member W740, and is configured such that the upper operation member W710, the outer operation member W720, the inner operation member W730, and the lower operation member W740 are displaced mutually relatively in the displacement of the mode of switching operation. Therefore, a change in a visual recognition mode of the upper operation member W710, the outer operation member W720, the inner operation member W730, and the lower operation member W740 can be made suitable.SELECTED DRAWING: Figure 925
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Claims

[Claim 1] A displacement means configured to be displaceable at least downward, The abutment means has a contact portion configured to be able to contact a part of the displacement means, and the contact portion is configured to be able to be displaced at least between a visible position that is visible from a first position in front of the gaming machine and a non-visible position that is not visible from the first position, The system comprises a power transmission means configured to be in contact with a predetermined portion of the displacement means and to be displaced so as to be able to displace the displacement means toward a predetermined position, It is possible to configure a first situation in which the displacement means is displaced downward while the power transmission means is separated from the predetermined part of the displacement means, and a second situation in which the displacement means is displaced downward while the power transmission means is in contact with the predetermined part of the displacement means. When the contact means is displaced from the visible position to the non-visible position, the displacement means changes from a non-contact state where a part of the displacement means does not contact the contact portion of the contact means to a contact state where it does contact the contact portion, and in the contact state, a part of the displacement means slides along the outer edge of the contact portion, so that the displacement means can be displaced toward a specific position. The power transmission means is in contact with the predetermined portion of the displacement means, and the displacement means is further provided with a biasing means that can bias the displacement means. The displacement means is positioned at the predetermined position and the contact means is positioned at the viewing position, When the contact means is displaced from the visible position to the non-visible position and when it is displaced from the non-visible position to the visible position, at least the contact portion of the contact means is configured to be displaced in the front-rear direction as well. In a situation where a part of the displacement means slides along the outer edge of the contact portion and the displacement means is displaced toward the specific position, a part of the displacement means different from the part of the displacement means is configured to be displaced further forward of the game machine than the contact portion. The power transmission means is configured to be rotatable, A gaming machine characterized in that when the power transmission means is in contact with the predetermined part of the displacement means and is rotated in the first direction to a predetermined rotation position, and then rotated further in the first direction from the predetermined rotation position, it is configured so that it does not come into contact with the predetermined part of the displacement means.