Gaming machine
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- UNIVERSAL ENTERTAINMENT CORP
- Filing Date
- 2025-11-05
- Publication Date
- 2026-07-02
AI Technical Summary
【0011】 上記構成の遊技機によれば、遊技者に不快感を与えることなく推奨される遊技方法を報知することができる。また、遊技の制御に関わる制御部品に対する不正を防止すると共に、その制御部品に不正が行われたことを早期に発見することができる。
Smart Images

Figure 0007883807000001 
Figure 0007883807000002 
Figure 0007883807000003
Abstract
Claims
[Claim 1] A variable display means capable of displaying patterns in multiple display columns, Multiple stop buttons are provided corresponding to the aforementioned multiple display columns, and the player can perform a stop operation on them. A gaming machine equipped with a means for displaying effects, which is capable of displaying effects, The game is defined as a method in which it is recommended to first operate a specific stop button corresponding to a specific display column among the multiple display columns, and a method in which it is not recommended to first operate a predetermined stop button corresponding to a predetermined display column different from the specific display column among the multiple display columns. The aforementioned display means is When all of the aforementioned multiple display columns are in a state of change, when the predetermined stop button is operated for the first time, a specific display is started to indicate that operating the specific stop button first is a recommended way of playing. If the predetermined stop button remains pressed for a predetermined period of time, the display of the specific indicator can be terminated. A control board on which specific electronic components related to game control are mounted, The system further comprises a transparent substrate case for housing the control board, The aforementioned circuit board case is A recessed portion where the portion facing the predetermined electronic component is concave toward the predetermined electronic component, The device has a protruding piece that is continuous with the recessed portion and has a U-shaped cross-section parallel to the bottom of the recessed portion, positioned opposite the first side and the second side of the predetermined electronic component, respectively. The gaming machine is characterized in that the protruding piece is positioned in a direction in which the recessed portion and the predetermined electronic component face each other, and does not overlap with the predetermined electronic component.