Gaming machine

JP7885566B2Active Publication Date: 2026-07-07SANYO BUSSAN KK

Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
SANYO BUSSAN KK
Filing Date
2022-04-08
Publication Date
2026-07-07

Smart Images

  • Figure 0007885566000001
    Figure 0007885566000001
  • Figure 0007885566000002
    Figure 0007885566000002
  • Figure 0007885566000003
    Figure 0007885566000003
Patent Text Reader

Abstract

To enhance interest in a game and perform suitable control even if an upper limit is set to the number of game balls obtained by one big win game.SOLUTION: A game machine 10 is shifted to a c-time-shortening game state when a large win lottery result is in a c-time-shortening shift based on entry of game balls into a first winning hole 391 in an a-time-shortening game state, and can generate a V winning hole large win winning game based on entry of game balls into a second winning hole 315 opened in the c-time-shortening game state. The game machine 10 can display a pseudo large win game performance (display) in a series of pseudo large win winning game states when a V winning hole large win game is executed for multiple times. In the pseudo large win game state, a performance display in a large win game is executed in a special pattern game and a small win game. The number of entry of game balls from opening to closing of the second winning hole 315 is larger than the number of entry of game balls from opening to closing of the first winning hole 391.SELECTED DRAWING: Figure 416
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Claims

[Claim 1] A game board having the game area on the front side, A predetermined decorative means that is visible in a front view of the game board and is provided at a specific position corresponding to the game board, An information acquisition means that can acquire special information when the acquisition conditions are met based on a predetermined game played by the player, A determination means for determining whether the acquired special information satisfies predetermined conditions, A first rotating means and A gaming machine equipped with, The first rotating means is, It comprises at least a rotating shaft portion provided in a direction intersecting the game board, and a rotating plate portion that can rotate about the rotating shaft portion, The aforementioned rotating plate portion is A specific area, which is part of the predetermined decorative means located on the reverse side, is provided with a viewing section that is visible from the front view of the game board. The system is configured to switch from a predetermined stopped state to a predetermined rotating state when a predetermined trigger is established based on the predetermined game played by the player. This gaming machine is In a front view of the game board, a second rotating means that is movable and rotatable in a predetermined manner over the game area is configured to be displaceable between a first position that is visible without passing through the viewing portion of the rotating plate and a second position that is visible through the viewing portion of the rotating plate. In the execution state of the predetermined game, a first state in which the specific area of ​​the predetermined decorative means can be seen through the viewing portion of the rotating plate, The second rotating means moves to the back side of the rotating plate portion and displaces the second rotating means to the second position, thereby enabling a second state in which a predetermined area of ​​the second rotating means becomes visible through the viewing portion of the rotating plate portion, and the area of ​​the predetermined decorative means that is obstructed by the second rotating means becomes invisible. The first rotating means is configured to be rotatable at a predetermined position, The second rotating means is configured to be able to move closer to or further away from the first rotating means which rotates at a predetermined position. The first state can be achieved when the second rotating means is spaced apart from the predetermined position, The second state is configured to be achievable when the second rotating means approaches the predetermined position, Each of the multiple second rotating means is configured to be individually movable to the back side of the rotating plate, and each of the multiple second rotating means that have moved to the back side of the rotating plate is configured to individually realize the second state. When the second rotating means moves while rotating toward the back side of the rotating plate portion, it is configured such that the rotation direction of the second rotating means can change during its movement toward the back side of the rotating plate portion. Based on the correspondence between the first rotating means and the second rotating means, the system is configured to generate a first mode that the player may perceive as advantageous, and a second mode that the player may perceive as less advantageous than the first mode. A gaming machine characterized in that the rotating plate portion can start rotating when the second rotating means interferes with a specific part of the first rotating means.