Gaming machine

JP7893323B2Active Publication Date: 2026-07-22SANYO BUSSAN KK
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Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
SANYO BUSSAN KK
Filing Date
2025-01-20
Publication Date
2026-07-22

AI Technical Summary

Benefits of technology

【0007】 本発明によれば、遊技の好適化を図ることが可能となる。

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Abstract

To provide a game machine capable of controlling a game state appropriately.SOLUTION: A game machine has a time shortening game state as a specific game state more advantageous to a player than a normal game state. As the time shortening game state, the game machine has a normal time shortening game state to which the game state is shifted with a normal jackpot result as a trigger, and a sudden time shorting game state to which the game state is shifted with a special losing result as a trigger. When the special losing result is brought about in the time shortening game state, the shift to the sudden time shortening game state is reserved, and when a predetermined condition is established later, the shift is executed to the sudden time shortening game state that has been reserved. The game machine is provided with means for executing control so that, when a plurality of reservations are executed, a shift execution order for the plurality of the reserved time shortening game states is a predetermined order.SELECTED DRAWING: Figure 4
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Claims

[Claim 1] The game has multiple game states, including a predetermined game state and a specific game state that is more advantageous to the player than the predetermined game state. A first means that, when the first predetermined condition is met, causes the transition to the specified game state to occur later, A second means is provided to ensure that, after the specified state is achieved by the first means, a transition to the specified game state corresponding to the specified state occurs when the second predetermined condition is met, If, after a predetermined specific state is reached by the first means, a third predetermined condition is met before a transition to a predetermined specific game state corresponding to that predetermined specific state occurs, the third means prevents a transition to the predetermined specific game state corresponding to that predetermined specific state from occurring thereafter. Equipped with, The third predetermined condition described above is one that can be met while the game is being played. A gaming machine characterized by having means that, in the aforementioned specific state, a specific notification that allows the player to recognize that the transition to the aforementioned specific game state will occur later is executed before the second predetermined condition is met.