Gaming machine
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- DAIICHI SHOKAI KK
- Filing Date
- 2024-11-01
- Publication Date
- 2026-07-22
AI Technical Summary
【0007】 本発明によれば、工夫が施された演出を実行可能な遊技機を提供することができる。
Smart Images

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Abstract
Claims
[Claim 1] A determination means that makes a determination based on lottery information obtained based on the fulfillment of the starting conditions, An effect determination means for determining the effect to be performed based on the lottery information, A gaming machine comprising a display means capable of displaying the performance determined by the performance determination means, When the aforementioned starting conditions are met, the display means can display the reserved image. The performance determined by the performance determination means includes a first performance and a second performance. The first performance includes a first high-expectancy performance in which the probability of the lottery information being a predetermined result is high, and a first low-expectancy performance in which the probability of the lottery information being a predetermined result is lower than that of the first high-expectancy performance. There is a first high-expectancy image displayed as an image corresponding to the first high-expectancy effect, and a first low-expectancy image displayed as an image corresponding to the first low-expectancy effect, The second performance includes a second high-expectancy performance in which the probability of the lottery information being the predetermined result is high, and a second low-expectancy performance in which the probability of the lottery information being the predetermined result is lower than that of the second high-expectancy performance. There is a second high-expectancy image displayed as an image corresponding to the second high-expectancy effect, and a second low-expectancy image displayed as an image corresponding to the second low-expectancy effect, The first high-expectancy image, the first low-expectancy image, the second high-expectancy image, and the second low-expectancy image are all displayed as images different from the reserved image. The first and second effects are not performed at the same time, and the first effect is made possible to be performed before the second effect is performed. moreover, When the second effect is executed during a game and the second high-expectation image is displayed on the display means, the second high-expectation image will not be displayed on the display means again until the game ends. When the first performance is executed during a game and the first high-expectation image is displayed on the display means, the first high-expectation image may be displayed on the display means again before the end of the game. If the first high-expected image is displayed on the display means and then displayed again during a game, the first low-expected image can be displayed before the first high-expected image is displayed again. moreover, The first performance is a performance that can be performed before the special reach performance is executed, and the second performance is a performance that can be performed while the special reach performance is being performed. In a game in which the special reach animation is performed, if the first high-expectation image is displayed on the display means, and then the first low-expectation image is displayed, and then the first high-expectation image is displayed again, the special reach animation is configured to be performed at a predetermined time after the first high-expectation image is displayed again. moreover, In a game in which the first performance is executed and the first high-expectancy image is displayed, the first high-expectancy image is not the only image displayed; rather, the game is configured to display both the first high-expectancy image and the first low-expectancy image. moreover, When a game is in progress, the first performance is executed and the first low expectation image is displayed. There are cases where the first low expectation image is displayed again before the game ends, and cases where the first low expectation image is not displayed before the game ends. moreover, The second effect is an effect that can only be performed in games in which the special reach effect is performed, whereas the first effect can be performed in games in which the special reach effect is performed, or in games in which the special reach effect is not performed. A gaming machine characterized by the following features.