Gaming machine

JP7896456B2Active Publication Date: 2026-07-29SANYO BUSSAN KK
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Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
SANYO BUSSAN KK
Filing Date
2022-10-07
Publication Date
2026-07-29

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Abstract

To provide a game machine capable of suitably performing a game.SOLUTION: A Pachinko machine includes a jack unit, and a performance sound or the like can be listened to through headphones when the headphones are connected to the jack unit and a player performs operation for determining a usage state of the headphones. By a combination of a setting state of a first sound volume prescribing a range in which a sound volume level is selectable and a setting state of a second sound volume selecting a sound volume level within the prescribed range, sound volume of a radiation sound from the headphones is set. A change in the first sound volume is regulated in a situation in which changing operation of the second sound volume can be performed, and the first sound volume cannot be changed even if first sound volume operation for changing the first sound volume is performed. Accordingly, even if a player is changing a sound volume level while being distracted by a game, radiation of a performance sound or the like with large sound volume from the headphones can be suppressed.SELECTED DRAWING: Figure 735
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Claims

[Claim 1] A means for controlling the output of a predetermined sound in accordance with the progress of the game, A first means used with respect to the output of sound including the predetermined sound, A second means, which is used for outputting sound including the predetermined sound and is different from the first means, Means for causing the volume output using the second means to be changed according to the state of the first means, Equipped with, The volume state of the first means can be set to a first state and a second state. The system is configured such that when the volume state of the first means is the first state, the volume state output using the second means is the first state, and when the volume state of the first means is the second state, the volume state output using the second means is the second state. The system includes means to enable the output volume to be lower in the second situation than in the first situation, In the first situation described above, it is possible to increase the volume of the predetermined sound above the predetermined volume. In the second situation described above, it is not possible to increase the volume of the predetermined sound above the predetermined volume. The volume state of the second means can be changed by a predetermined operation. When the predetermined operation is performed in a situation where the volume state of the second means can be changed, it is possible that the volume state of the first means will not be changed. A gaming machine characterized by having means to enable the volume state of the first means to be in the second state when the power is turned off while the volume state of the first means is in the second state, and then when the power is turned on afterward.