Gaming machine

JP7899002B2Active Publication Date: 2026-08-03SANKYO CO LTD
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Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
SANKYO CO LTD
Filing Date
2022-08-18
Publication Date
2026-08-03

AI Technical Summary

Benefits of technology

音信号)の出力によりスピーカ8L、8Rから音声や効果音を出力させること、ランプ制御基板14に対する指令(電飾信号)の出力により遊技効果ランプ9や装飾用LEDを点灯/消灯/点滅させることといった、飾り図柄の可変表示中における各種の演出制御を実行する。こうした演出制御を行った後、例えば演出制御パターンから飾り図柄の可変表示終了を示す終了コードが読み出されたこと、あるいは、主基板11から確定飾り図柄を停止表示させることを指定するコマンドを受信したことなどに対応して、飾り図柄の表示結果となる確定飾り図柄を停止表示させる。確定飾り図柄を停止表示したときには、演出プロセスフラグの値が"3"に更新され、可変表示中演出処理は終了する。

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Patent Text Reader

Abstract

To provide a game machine for increasing a performance effect in connection with a title display of a ready-to-win performance.SOLUTION: A performance control CPU 120 can execute a super-ready-to-win performance after a decorative pattern displayed on an image display device 5 becomes a ready-to-win mode. The super-ready-to-win performance is configured while including a title display part for displaying corresponding title characters, and an introduction part until a performance result is reported. Then, a decorative pattern is displayed in a ready-to-win mode before the title display part in a super-ready-to-win performance, and title characters corresponding to the super-ready-to-win performance are displayed so as to use a display position of a decorative pattern resulting in a ready-to-win mode in the title display part.SELECTED DRAWING: Figure 11-32
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Claims

[Claim 1] A gaming machine that performs variable display of specific identification information, and as a result of the variable display of the specific identification information, is capable of controlling the player to an advantageous state, Game control means, A means of controlling the performance, Display means and It comprises a light emission control means for controlling the light emission means, The aforementioned game control means is Based on whether a starting prize has been awarded, it is determined whether or not the game will be controlled to the advantageous state. The aforementioned specific identification information can be displayed in a variable manner. Based on the result of the above determination, it is possible to determine one of a plurality of variation patterns, including a first variation pattern which is controlled to the advantageous state, a second variation pattern which is not controlled to the advantageous state, a third variation pattern which is controlled to the advantageous state, and a fourth variation pattern which is not controlled to the advantageous state. When the first variation pattern is determined, a first command can be sent to the performance control means. When the second variation pattern is determined, a second command can be sent to the performance control means. When the third variation pattern is determined, a third command can be sent to the performance control means. When the fourth variation pattern is determined, a fourth command can be sent to the performance control means. The aforementioned performance control means is When the first command is received, it is possible to notify that the system will be controlled to the advantageous state in the first reach. When the second command is received, it is possible to notify that the first reach will not control the advantageous state. When the third command is received, it is possible to notify that the system will be controlled to the advantageous state in the second reach. When the fourth command is received, it is possible to notify that the second reach will not control the advantageous state, The execution time of the title display corresponding to the first reach and the execution time of the title display corresponding to the second reach are different, The title display corresponding to the first reach and the title display corresponding to the second reach are: The first part is from the start of the title display corresponding to the first reach or the title display corresponding to the second reach until it is displayed in a specific area, A second part in which a title display corresponding to the first reach or a title display corresponding to the second reach is displayed in the specific area, It consists of a third part which terminates the display of the title corresponding to the first reach or the title corresponding to the second reach, The aforementioned display means is In the title display corresponding to the first reach, the title display corresponding to the first reach is displayed such that the second part is longer than the first part and the third part, and the first part is longer than the third part. In the title display corresponding to the second reach, the title display corresponding to the second reach is displayed such that the second part is longer than the first part and the third part, and the first part is longer than the third part. The second reach has a higher probability of being controlled to the advantageous state than the first reach. The display means displays the title corresponding to the second reach in such a way that the font size is larger than that of the title corresponding to the first reach. The aforementioned gaming machine is equipped with a reserve storage means, The aforementioned reserved storage means is capable of storing information related to the variable display as reserved storage, up to a predetermined number, based on the occurrence of a starting prize. The game control means can execute the next variable display when a variable display has finished, provided that there is a reserved memory corresponding to the next variable display. The aforementioned performance control means is When a hold memory is stored, it is possible to display one of several types of hold displays, including a first hold display and a second hold display having a different form from the first hold display. In a situation where fewer than the predetermined number of reserved memories are stored, As a timing at which the aforementioned start-up win may occur, there is a predetermined timing in which a number of reserved memories less than the predetermined number N is stored. The predetermined timings include a predetermined first timing, a predetermined second timing that is after the predetermined first timing but not immediately before the next variable display starts, and a predetermined third timing that is after the predetermined second timing but immediately before the next variable display starts. If a starting prize is awarded at the predetermined first timing, the first reserve display can be displayed in the first starting mode, then changed from the first starting mode to the first intermediate mode, and then changed to the first completed mode. If a starting prize is awarded at the predetermined first timing, the second hold display can be displayed in the second start mode, then changed from the second start mode to the second intermediate mode, and then changed to the second completion mode. If a start-up win occurs at the predetermined second timing, the first hold display can be displayed in the first start mode, then changed to the first intermediate mode, and then changed to the first completed mode based on the start of the next variable display. If a starting prize is awarded at the predetermined second timing, the second hold display can be displayed in the second start mode, then changed to the second intermediate mode, and then changed to the second completed mode based on the start of the next variable display. If a start-up win occurs at the predetermined third timing, the first hold display can be displayed in the first completion mode without being displayed in the first start mode and the first intermediate mode at the hold display position corresponding to the number N which is the number of holds at the time the start-up win occurs. If a start-up win occurs at the predetermined third timing, the second hold display can be displayed in the second completion mode without being displayed in the second start mode and the second intermediate mode at the hold display position corresponding to the number N which is the number of holds at the time the start-up win occurs. The aforementioned light emission control means is When an error occurs, the light-emitting means is controlled using an error brightness data table. When the first reach is being performed, the light-emitting means is controlled using the first reach brightness data table. When the second reach is being performed, the light-emitting means is controlled using the second reach brightness data table. If the error occurs while the light-emitting means is being controlled using the first reach brightness data table, the light-emitting means is controlled using the error brightness data table, and the timer value corresponding to the first reach brightness data table is updated. If the error occurs while the light-emitting means is being controlled using the second reach brightness data table, the light-emitting means is controlled using the error brightness data table, and the timer value corresponding to the second reach brightness data table is updated. The aforementioned performance control means is If a starting prize is awarded, the first prize award animation can be performed. If a starting prize is awarded, the second prize award animation can be performed. In any case whether the start-up win occurs at the predetermined first timing, the start-up win occurs at the predetermined second timing, or the start-up win occurs at the predetermined third timing, the first win animation can be performed throughout the first period. In any case where a starting prize is awarded at the predetermined first timing, at the predetermined second timing, or at the predetermined third timing, the second prize award performance can be executed over the second period. Gaming machine.