Gaming machine

JP7899768B2Active Publication Date: 2026-08-04SANYO BUSSAN KK
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Patent Information

Authority / Receiving Office
JP · JP
Patent Type
Patents
Current Assignee / Owner
SANYO BUSSAN KK
Filing Date
2023-05-15
Publication Date
2026-08-04

AI Technical Summary

Benefits of technology

【0007】 本発明の遊技機によれば、遊技球を発射可能な発射手段と、第1制御手段と、その第1制御手段と通信可能な第2制御手段と、を有し、所定の条件が成立した場合に前記第1制御手段により所定の制御データが生成され、当該生成された前記所定の制御データが特定周期で前記第2制御手段へと出力され得るように構成され、異常に関する所定事象が発生した場合に、当該発生した前記所定事象に対応する所定情報が所定の記憶領域に記憶され得るように構成され、前記発射手段によって発射された遊技球が所定の入球手段へと入球された場合に、前記所定の記憶領域とは異なる特定の記憶領域に記憶されている特定情報が所定の更新態様で更新され得るように構成され、少なくとも所定の遊技状況であって前記所定の記憶領域に対して前記所定情報が記憶されている場合に、前記所定情報に応じたデータと前記特定情報に応じたデータとが少なくとも含まれる第1の制御データが前記所定の制御データとして前記生成され得るように構成され、少なくとも前記所定の遊技状況であって前記所定の記憶領域に対して前記所定情報が記憶されていない場合に、前記所定情報に応じたデータが含まれないデータであって前記特定情報に応じたデータが少なくとも含まれるデータである第2の制御データが前記所定の制御データとして前記生成され得るように構成され、前記所定の制御データとして前記生成された前記第1の制御データが前記第2制御手段へと前記出力された場合に、前記異常の報知に関する第1表示態様と前記特定情報に応じた第2表示態様と前記第1表示態様とも前記第2表示態様とも異なる第3表示態様とが所定の表示画面に表示され得るように構成され、前記所定の制御データとして前記生成された前記第2の制御データが前記第2制御手段へと前記出力された場合に、前記第1表示態様が前記所定の表示画面に表示されずに前記第2表示態様と前記第3表示態様とが前記所定の表示画面に表示され得るように構成され、所定の判別が実行された場合に、所定の動的表示が行われた後で当該所定の判別の判別結果を示すための識別情報が前記所定の表示画面とは少なくとも異なる特定の表示手段において停止表示され得るように構成され、前記第3表示態様は、前記特定の表示手段に表示される表示態様に対応される表示態様であり、前記遊技機は、前記所定の制御データとして前記第1の制御データが前記生成された場合と、前記所定の制御データとして前記第2の制御データが前記生成された場合とで、同一のデータ量の前記所定の制御データが前記第2制御手段へと前記出力され得るように構成され、前記遊技機は、当該遊技機において遊技が行われていない状況であって前記所定の記憶領域に対して前記所定情報が記憶されていない状況においても前記所定の制御データが前記特定周期で前記第2制御手段へと前記出力され得るように構成されている。

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Abstract

To make control of a game machine more favorable.SOLUTION: A game machine has: discharge means which can discharge a game ball in a predetermined direction; a specific route which can guide the game ball discharged in the predetermined direction to a specific position; and shooting means which can shoot, in response to an operation of first operation means, the game ball disposed in the specific position on the basis of a satisfaction of a shooting condition, and includes: display means which can display a count value corresponding to the number of game balls allowed to be shot; first subtraction means which carries out a subtraction from the count value on the basis of a discharge of the game ball in the predetermined direction; second subtraction means which carries out a subtraction from the count value on the basis of a specific operation of a second operation means; and addition means which carries out an addition to the count value on the basis of a detection of an entry of a game ball into ball entry means. Specific control which avoids the subtraction from the count value by the second subtraction means from a satisfaction of a discharge condition to the subtraction from the count value by the first subtraction means. This can make control of a game machine more favorable.SELECTED DRAWING: Figure 1
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Claims

[Claim 1] A launching mechanism capable of launching game balls, First control means and In a gaming machine having a first control means and a second control means capable of communicating with it, The system is configured such that when a predetermined condition is met, the first control means generates predetermined control data, and the generated predetermined control data can be output to the second control means at a specific interval. The system is configured such that when a predetermined event related to an anomaly occurs, predetermined information corresponding to the said predetermined event can be stored in a predetermined storage area. When a game ball launched by the launching means enters a predetermined ball entry means, specific information stored in a specific memory area different from the predetermined memory area can be updated in a predetermined update manner. The system is configured such that, at least in a predetermined game state and when the predetermined information is stored in the predetermined storage area, a first control data which includes at least data corresponding to the predetermined information and data corresponding to the specific information can be generated as the predetermined control data. The system is configured such that, at least in the predetermined game state, when the predetermined information is not stored in the predetermined storage area, a second control data which does not contain data corresponding to the predetermined information but contains at least data corresponding to the specific information can be generated as the predetermined control data. When the first control data generated as predetermined control data is output to the second control means, the system is configured such that a first display mode relating to the notification of the abnormality, a second display mode corresponding to the specific information, and a third display mode different from both the first and second display modes can be displayed on a predetermined display screen. When the second control data generated as the predetermined control data is output to the second control means, the first display mode is not displayed on the predetermined display screen, and the second display mode and the third display mode can be displayed on the predetermined display screen. When a predetermined determination is made, the system is configured such that, after a predetermined dynamic display is performed, identification information for indicating the determination result of the predetermined determination can be displayed in a specific display means that is at least different from the predetermined display screen. The third display mode is a display mode that corresponds to a display mode displayed on the specific display means, The gaming machine is configured such that the same amount of predetermined control data can be output to the second control means when the first control data is generated as predetermined control data and when the second control data is generated as predetermined control data. The gaming machine is characterized in that it is configured such that the predetermined control data can be output to the second control means at a specific interval even when no game is being played on the gaming machine and the predetermined information is not stored in the predetermined memory area.