Gaming machine
Patent Information
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- Filing Date
- 2023-10-11
- Publication Date
- 2026-08-13
AI Technical Summary
【0008】 上記構成の遊技機によれば、例えば、入力ポートから入力される情報を参照して所定の処理を行う際に、新たな処理を追加することなく、所定の処理を実行することができ、メインROM(第1記憶手段)の容量を効率良く使用することができる。
Smart Images

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Abstract
Claims
[Claim 1] A control means for performing calculations to control the progress of the game, A storage means storing information necessary for executing the calculation process by the control means, A RAM in which information necessary for executing the calculation process by the control means is stored, A means for manipulating setting values to change or confirm setting values, A door opening / closing detection means for detecting the opening and closing of the front door, A setting change processing means capable of changing the aforementioned setting value, The system includes an input port processing means that performs processing to read information from an input port within an interrupt processing operation that is executed based on a timer interrupt that occurs at a fixed interval, The input port processing means reads setting operation information indicating the state of the setting value operation means and door opening / closing information indicating the state of the door opening / closing detection means. The setting change processing means determines the end of processing by the setting change processing means based on the setting operation information and door opening / closing information that it has read, The aforementioned RAM is A predetermined area for storing the setting operation information and the door opening / closing information, Multiple state information storage areas are provided for each type of input port, which store multiple types of information related to the state of the input port. The input port area comprises a predetermined input port area for storing input information input to a predetermined input port, a specific input port area for storing input information input to a particular input port, and another input port area for storing input information input to input ports different from the predetermined input port and the specific input port. The input port processing means stores the setting operation information contained in the input information read from the predetermined input port in the predetermined area, and stores the door opening / closing information contained in the input information read from the specific input port in the predetermined area. The setting change processing means determines the end of processing by the setting change processing means by referring to the setting operation information and the door opening / closing information stored in the predetermined area. The state information storage area includes at least a first state storage area for storing information indicating the current state of the input port, a second state storage area for storing information indicating the state of the input port at the time of the previous interrupt processing, and a third state storage area for storing information regarding the changes in the current state of the input port. The aforementioned input port processing means is Set the address of the state information storage area, The input information is read from the input port address corresponding to the input port, the read input information is logically converted, and the logically converted input information is stored in the input port area. The input information is read from the first state storage area and stored in the second state storage area. The input information of the input port area is stored in the first state storage area, On-edge information is generated based on the input information in the input port area, the first state storage area, and the second state storage area, and stored in the third state storage area. A gaming machine characterized by the following features.
Citation Information
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