Gaming machine
Patent Information
- Application Number
- JP2022202825
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- Filing Date
- 2022-12-20
- Publication Date
- 2026-08-18
- Estimated Expiration
- 2042-12-20
AI Technical Summary
音信号)の出力によりスピーカ8L、8Rから音声や効果音を出力させること、ランプ制御基板14に対する指令(電飾信号)の出力により遊技効果ランプ9や装飾用LEDを点灯/消灯/点滅させることといった、飾り図柄の可変表示中における各種の演出制御を実行する。こうした演出制御を行った後、例えば演出制御パターンから飾り図柄の可変表示終了を示す終了コードが読み出されたこと、あるいは、主基板11から確定飾り図柄を停止表示させることを指定するコマンドを受信したことなどに対応して、飾り図柄の表示結果となる確定飾り図柄を停止表示させる。確定飾り図柄を停止表示したときには、演出プロセスフラグの値が"3"に更新され、可変表示中演出処理は終了する。
Smart Images

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Figure 0007906591000002 
Figure 0007906591000003
Abstract
Claims
[Claim 1] A gaming machine that can display variable special identification information when the starting conditions are met, Display means and Light-emitting means, It comprises a light emission control means, The aforementioned display means is During the first period after the game ends, the background display can be shown. In the second period following the end of the first period, a demonstration display can be shown. It is possible to display a variable display of performance identification information corresponding to the variable display of the special identification information. When the aforementioned starting condition is met, the variable display of the performance identification information can be displayed such that the transparency of the performance identification information changes from a first value to a second value which is higher than the first value. When the aforementioned demonstration display is displayed and the activation condition is met, the display can be switched from the demonstration display to a display corresponding to the variable display of the performance identification information before the transparency of the performance identification information reaches the second value. If a specific error occurs, a specific error message can be displayed. The aforementioned light emission control means is During the second period, the light-emitting means can be controlled using the demonstration display brightness data table corresponding to the demonstration display. When the start condition is met while the demonstration display is displayed by the display means, the light-emitting means can be controlled by switching from the demonstration display brightness data table to the brightness data table corresponding to the variable display of the performance identification information before the display means switches from the demonstration display to the display corresponding to the variable display of the performance identification information. During the first period, the light-emitting means can be controlled using a background display brightness data table corresponding to the background display. The light-emitting means can be controlled by switching from the demonstration display brightness data table to the background display brightness data table before the display means switches from the demonstration display to the background display. When the aforementioned specific error occurs, the light-emitting means can be controlled using the specific error brightness data table. The light-emitting means can be controlled using the specific error brightness data table before the display means starts displaying the specific error. The luminance data constituting the demonstration display luminance data table and the luminance data constituting the specific error luminance data table are configured to have different light emission operation patterns as seen by the player. The number of luminance data points that make up the demonstration display luminance data table and the number of luminance data points that make up the specific error luminance data table are different. The game state can be controlled to include an advantageous state that is favorable to the player, a predetermined state, and a special state that is more favorable to the player than the predetermined state. It is possible to perform a predetermined performance that suggests the system is controlled to the aforementioned advantageous state, The aforementioned predetermined performance includes a first predetermined performance and a second predetermined performance. The first predetermined performance includes a first predetermined part that displays a first premonition image of cracking, and a second predetermined part that displays a plurality of fragment images corresponding to the first premonition image of cracking. In the first predetermined part, an action image corresponding to the first crack precursor image can be displayed. In the second predetermined part, when the fragment image is displayed, the action image is not displayed. The second predetermined performance includes a third predetermined part that displays a second premonition image of cracking, and a fourth predetermined part that displays a plurality of fragment images corresponding to the second premonition image of cracking. In the third predetermined part described above, the operation image is not displayed. The execution periods for the first predetermined performance and the second predetermined performance do not overlap. The first predetermined performance and the second predetermined performance can be executed in a common game state, The execution period differs between the first predetermined part and the third predetermined part. The fragment image in the second predetermined part and the fragment image in the fourth predetermined part are displayed in a manner that moves in at least multiple directions, including a predetermined direction and a specific direction. The fragment image displayed while moving in the aforementioned specific direction requires a longer period of time to disappear from the display area of the display means than the fragment image displayed while moving in the aforementioned predetermined direction. The fragment image displayed in the fourth predetermined part moving in the specific direction takes a longer time to disappear from the display area of the display means than the fragment image displayed in the second predetermined part moving in the specific direction. Means of execution of the performance, Further comprising a means for holding memory, The reserved storage means is capable of storing information related to variable displays as reserved storage, up to a predetermined number, based on the fulfillment of the starting conditions. The aforementioned performance execution means is When a hold memory is stored, it is possible to display one of several types of hold displays, including a first hold display and a second hold display that is different in form from the first hold display. In a situation where fewer than the predetermined number of reserved memories are stored, If the start condition is met at the first timing, the first pending display can be displayed in the first start mode, then changed to the first intermediate mode, and then changed to the first completed mode. If the start condition is met at the first timing, the second pending display can be displayed in the second start mode, then changed to the second intermediate mode, and then changed to the second completed mode. If the start condition is met at a second timing after the first timing, the first hold display can be displayed in the first start mode, changed to the first intermediate mode, and then changed to the first completed mode based on the start of the next variable display. If the start condition is met at the second timing, the second hold display can be displayed in the second start mode, changed to the second intermediate mode, and then changed to the second completed mode based on the start of the next variable display. If the start condition is met at a third timing after the second timing, the first hold display can be displayed in the first completion mode without being displayed in the first start mode and the first intermediate mode. If the start condition is met at the third timing, the second hold indicator can be displayed in the second completion mode without being displayed in the second start mode and the second intermediate mode. A gaming machine characterized by the following features.
Citation Information
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