Pachinko gaming machine
Patent Information
- Application Number
- JP2023210418
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- Filing Date
- 2023-12-13
- Publication Date
- 2026-09-04
- Estimated Expiration
- 2043-12-13
AI Technical Summary
【0006】 本態様に係る遊技機によれば、円滑に遊技を進行できる遊技機を提供することができる。
Smart Images

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Figure 0007915541000003
Abstract
Claims
[Claim 1] A first control means for controlling the progress of the game, A display unit capable of displaying effects, A light-emitting means capable of emitting light, A second control means for controlling the performance and Equipped with, The light-emitting means is configured to be controlled by a second control means. It is possible to store information regarding the difference between the number of game values assigned and the number of game values used. The system is configured such that when the information regarding the difference reaches a predetermined number, it can enter a suppression state in which control is executed to suppress the acquisition of game value. The first control means comprises a CPU and a first control means memory area. The first control means memory area has multiple groups of memory areas in which multiple memory areas are contiguous. The data corresponding to each memory area in a group of memory areas are related data. The memory area group Z includes at least memory area Z1 and memory area Z2 which is contiguous to memory area Z1. When executing a process Z that uses the memory area of memory area group Z, Execute process Z1 which uses memory area Z1 of memory area group Z, Subsequently, the system is configured to perform at least a specification process to specify a storage area D that is different from storage area Z1 of the storage area group Z. When a suppression state is entered, the light-emitting means is controlled in a suppression light-emitting mode corresponding to the suppression state, and a suppression indicator corresponding to the suppression state can be displayed on the display unit. When power is newly supplied, the system is configured to control the light-emitting means in a power-on light-emitting mode, which is a notification of power-on. If a power outage occurs while the system is in a suppressed state, and power is subsequently restored without a predetermined RAM clear, the system is configured to control the light-emitting means to prioritize the suppressed light-emitting mode over the powered-on light-emitting mode. When a suppression state occurs while a predetermined game screen is displayed on the display unit, at the first timing when the light-emitting means emits light in a suppression mode, the suppression display on the display unit is not displayed and the predetermined game screen is displayed. A gaming machine characterized by the following features.
Citation Information
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