Gaming machine
Patent Information
- Application Number
- JP2025028686
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- Filing Date
- 2025-02-26
- Publication Date
- 2026-09-25
- Estimated Expiration
- 2045-02-26
AI Technical Summary
【0022】 本発明に係る遊技機(例えば、第13のパチンコ遊技機)によれば、より遊技の興趣の向上を図ることができる。
Smart Images

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Abstract
Claims
[Claim 1] A variable identification pattern display control means capable of displaying an identification pattern in a variable manner based on the fulfillment of predetermined starting conditions, A result determination means capable of determining the display result of the variable display of the aforementioned identification pattern, A performance state control means capable of controlling the performance state related to the performance, A performance control means capable of executing a predetermined performance based on the performance state controlled by the performance state control means, A game state control means capable of controlling any game state that includes at least one of the following: a normal game state and a plurality of specific game states different from the normal game state; Equipped with, The result determination means is As a result of the variable display of the identification pattern, it is possible to determine any of the following results, which include at least a first result, a second result different from the first result, and a third result different from both the first and second results. The aforementioned performance state control means is Based on the game state controlled by the game state control means, it is possible to control any of the following performance states, which include at least a first performance state, a second performance state different from the first performance state, and a third performance state different from the first and second performance states. The aforementioned plurality of specific game states each include, as distinct specific game states, at least: a first specific game state, a second specific game state, a third specific game state, a fourth specific game state, a fifth specific game state, and a sixth specific game state. The aforementioned performance state control means is When controlled to the first specific game state, it is possible to control to the first performance state, When controlled to the third specific game state, it is possible to control to the second performance state, When controlled to the fifth specific game state, it is possible to control to the third performance state, Even when controlled to the second specific game state, it is possible to control to the first performance state. The aforementioned performance control means is When the game state control means controls the game to the first specific game state, it is possible to perform a first notification, which is a notification related to the transition to the first performance state. It is possible to prevent the first notification from being executed when the game state control means controls the game to the second specific game state. A gaming machine characterized by the following features.
Citation Information
Patent Citations
Game machine
JP2023041186A
Game machine
JP2023156595A