Gaming machine
Patent Information
- Application Number
- JP2024041093
- Authority / Receiving Office
- JP · JP
- Patent Type
- Patents
- Current Assignee / Owner
- Filing Date
- 2024-03-15
- Publication Date
- 2026-10-30
- Estimated Expiration
- 2044-03-15
AI Technical Summary
【0008】 上記構成の遊技機によれば、電源投入時に検知(報知)する必要の無いエラーの発生を抑制することができる。
Smart Images

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Abstract
Claims
[Claim 1] A game control means for controlling the progress of the game, A game value control means connected to the aforementioned game control means, which performs control related to the management of game value, The system comprises a performance control means that is communicably connected to the aforementioned game control means and performs performance control based on first information transmitted from the aforementioned game control means, The aforementioned game control means is The aforementioned game value control means can communicate with a plurality of second pieces of information, When the gaming machine is started, a predetermined number of the aforementioned second pieces of information are transmitted to the gaming value control means, and then the system waits until the startup of the gaming value control means is complete. The game value control means is capable of outputting a plurality of third pieces of information in parallel to the game control means, The aforementioned plurality of third information includes initial setting information that is controlled to a first state when the initial setting operation performed when the gaming machine is started is in progress, and controlled to a second state when the initial setting operation is completed. The game value control means controls the initial setting information to the first state when the game machine is started, outputs the initial setting information in the first state to the game control means, then receives a plurality of second pieces of information transmitted from the game control means, controls the initial setting information to the second state, and outputs the initial setting information in the second state to the game control means. The types of the second information include specific information that the game value control means transmits to the game control means when it receives the second information, and predetermined information that does not require the transmission of response information corresponding to the received second information to the game control means. When the gaming machine is started, each of the predetermined number of second pieces of information transmitted to the gaming value control means is the predetermined information. The second information consists of a first data set with a pre-set type code for the second information, and a second data set with content information for the second information corresponding to the type code. In the process of transmitting the specific information from the game control means to the game value control means, the game control means first transmits the first data of the specific information, and then transmits the second data of the specific information. A gaming machine characterized by the following features.
Citation Information
Patent Citations
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