Method of providing a user-customized AI feedback-based art learning service
Patent Information
- Application Number
- KR1020260055023
- Authority / Receiving Office
- KR · KR
- Patent Type
- Patents
- Current Assignee / Owner
- Priority Date
- 2025-01-22
- Filing Date
- 2026-03-26
- Publication Date
- 2026-09-21
- Estimated Expiration
- 2045-04-10
Smart Images

Figure 112026037153461-PAT00006_ABST
Abstract
Description
Technology Field
[0001] The present invention relates to a method for providing a user-customized AI feedback-based art learning service, and more specifically, to a method for providing a user-customized AI feedback-based art learning service that improves the learner's understanding and immersion by creating a user profile based on user behavior data collected during the art learning process and using the profile to provide personalized art content and AI chatbot responses. Background Technology
[0003] Traditional methods of learning about famous paintings have primarily involved appreciating them using textbooks or simple catalogs. This approach only induces a simple visual perception of the artwork, making it difficult for learners to fully understand the historical and cultural background of the work or to expand their creative thinking.
[0004] Furthermore, traditional educational methods tended to focus on passive appreciation rather than encouraging active participation from learners, making it difficult to achieve a deep understanding of masterpieces.
[0005] With the recent advancement of digital technology, learning methods utilizing various multimedia content are being developed, but effective systems are still lacking in the field of studying famous paintings.
[0006] Existing art learning programs often limit themselves to simply providing images or limited explanatory materials, lacking elements that encourage learners' independent exploration and experience. Furthermore, because educational materials linking creative activities or incorporating experiential elements into the learning process are limited, learners have had few opportunities to participate actively in their studies.
[0007] Accordingly, to maximize the effectiveness of studying masterpieces, experiential learning elements that allow for direct manipulation and composition of artworks are necessary, in addition to mere appreciation. Furthermore, tools and systems must be established to support learners in reinterpreting and expressing masterpieces in various ways.
[0008] A systematic system utilizing digital platforms is required to maintain learners' sustained interest in studying masterpieces and to induce active participation. In particular, there is a need for learning materials designed to enable infants, toddlers, and students to progressively improve their art appreciation and creative expression abilities through step-by-step learning, as well as a supporting system. Prior art literature
[0010] Korean Patent Publication No. 10-2526404 (Registered Aug. 17, 2021) Korean Patent Publication No. 10-2309491 (Registered Sep. 11, 2019) Korean Patent Publication No. 10-1964446 (Registered Nov. 28, 2017) The problem to be solved
[0011] The present invention aims to provide a method for providing a user-customized AI feedback-based art learning service that enables learners to learn more interestingly by including art learning activities and app integration functions based on the learning material designed to enable step-by-step art learning for learners.
[0012] In addition, the present invention aims to provide a method for providing a user-customized AI feedback-based masterpiece learning service that enables learners to learn the characteristics of each painter, appreciate artworks, perform creative activities, and conduct learning using various digital content in conjunction with an app.
[0013] In addition, the present invention aims to provide a method for providing a user-customized AI feedback-based art learning service that strengthens motivation to enable learners to continuously maintain learning by providing rewards such as RIV kits, badges, and piggy banks.
[0014] In addition, the present invention aims to provide a method for providing a user-customized AI feedback-based art learning service that enables an immersive learning experience in which learners can directly participate by utilizing various media such as RIV video, ART paper, and RIV paper. means of solving the problem
[0016] A method for providing a user-customized AI feedback-based art learning service to achieve this purpose comprises, in a method for providing art learning materials executed on an art learning material providing device, the steps of: generating a step-by-step play method curriculum according to a learning objective and storing it in an art learning database; collecting a dataset for chatbot learning, selecting an AI model, and training the AI model to generate answers to questions about artworks using the dataset to create an AI chatbot; and providing an art learning process according to the step-by-step play method curriculum for art in the art learning database. The method includes the step of evaluating the results generated during the aforementioned art learning process and responding to a user's question through the AI chatbot; wherein the step of generating the AI chatbot includes extracting a question-and-answer (Q&A) dataset from the art learning database and training the AI model to generate answers to questions about artworks using the dataset; wherein the step of providing an art learning process according to a step-by-step play method curriculum for art in the art learning database includes the step of generating a user profile based on the action history of the art updated on the art learning application for the basic step among the steps; and the step of analyzing the user's art appreciation pattern based on the user profile to classify them into groups with similar tastes and providing a personalized art of an artist corresponding to that group; and wherein the step of responding to a user's question is characterized by providing a response corresponding to the level of the learner recorded in the user profile through the AI chatbot.
[0017] In one embodiment, the step of providing a famous painting learning process according to a step-by-step play method curriculum for famous paintings in the famous painting learning database includes, for the observation skill improvement step among the steps, providing a part of the famous painting and then providing a quiz to the user to guess which part of the famous painting it is.
[0018] In one embodiment, the step of responding to the user's question includes: a step of providing a response that induces the learner to feel psychological stability by analyzing the learner's art appreciation pattern based on the user profile; and a step of providing art content or additional content suitable for the learner from the art learning database to ensure the learner's psychological stability. Effects of the invention
[0020] According to the present invention as described above, a learning material designed to enable step-by-step learning of famous paintings is provided for learners, and based on this, the invention includes famous painting learning activities and app linkage functions, thereby enabling learners to learn more interestingly.
[0021] In addition, according to the present invention, there is an advantage that learners can learn the characteristics of each painter, appreciate artworks, perform creative activities, and conduct learning using various digital content in conjunction with an app.
[0022] In addition, according to the present invention, there is an advantage in that motivation can be strengthened so that learners can continuously maintain their learning by providing rewards such as RIV kits, badges, and piggy banks.
[0023] In addition, according to the present invention, there is an advantage in that an immersive learning experience in which learners can directly participate can be provided by utilizing various media such as RIV video, ART paper, and RIV paper.
[0024] In addition, through motifs (live films), a shift in perspective is possible, providing a learning experience that enables learners to creatively recreate and express their own thoughts.
[0025] In addition, through the present invention, learners can acquire background knowledge regarding famous paintings, humanities, and literature, and by allowing learners to feel psychologically stable, they can be enabled to think creatively on their own. Brief explanation of the drawing
[0027] FIG. 1 is a network configuration diagram for explaining a device for providing art learning materials according to one embodiment of the present invention. FIG. 2 is a block diagram illustrating the internal structure of a server providing art learning materials according to an embodiment of the present invention. FIG. 3 is a flowchart illustrating an embodiment of a method for providing a user-customized AI feedback-based art learning service according to the present invention. FIGS. 4 and FIGS. 6 are illustrative diagrams for explaining a process of a famous painting learning material according to an embodiment of the present invention. Specific details for implementing the invention
[0028] The aforementioned objectives, signatures, and advantages are described in detail below with reference to the attached drawings, thereby enabling those skilled in the art to easily implement the technical concept of the present invention. In describing the present invention, detailed descriptions of known technologies related to the present invention are omitted if it is determined that such descriptions would unnecessarily obscure the essence of the invention. Hereinafter, preferred embodiments according to the present invention will be described in detail with reference to the attached drawings. In the drawings, the same reference numerals are used to indicate the same or similar components.
[0029] FIG. 1 is a network configuration diagram for explaining a device for providing art learning materials according to one embodiment of the present invention.
[0030] Referring to FIG. 1, the famous painting learning material providing device includes a famous painting learning material providing server (100) and user terminals (200_1 to 200_N).
[0031] The famous painting learning material provision server (100) builds a famous painting learning database (120) and provides an API so that user terminals (200_1~200_N) can access the database through an application.
[0032] The famous painting learning material provision server (100) can collect famous painting data from public databases (e.g., WikiArt, Google Arts & Culture, Museum APIs) and major art museums (e.g., Louvre, Metropolitan, Uffizi, etc.) and store it in the famous painting learning database (120).
[0033] The famous painting learning material provision server (100) can generate a step-by-step play method curriculum according to the learning goal.
[0034] In one embodiment, if the learning goal of the basic stage is to appreciate a masterpiece, the master art learning material providing server (100) can generate a play method curriculum including AI-matched masterpiece recommendation, appreciation of a masterpiece via QR code, listening to a voice guide, and a 350-degree virtual gallery experience.
[0035] In another embodiment, if the learning objective of the observation skill improvement stage is finding hidden elements, the famous painting learning material providing server (100) can generate a play method curriculum including a color exploration game, composition analysis with an AR filter, finding hidden elements in the famous painting, and AI figure analysis.
[0036] In another embodiment, if the learning goal of the expression improvement stage is to copy a famous painting, the famous painting learning material providing server (100) can generate a play method curriculum of coloring a famous painting, copying a famous painting sketch, and AI scoring.
[0037] In another embodiment, when the learning goal of the creativity enhancement stage is to reconstruct a masterpiece, the famous painting learning material providing server (100) can generate a play method curriculum such as making your own masterpiece, changing figures in a masterpiece, and drawing AR augmented reality pictures.
[0038] In another embodiment, when the learning goal of the language expression enhancement stage is to create a story with a famous painting, the famous painting learning material providing server (100) can generate a play method curriculum such as chatting with a character in the famous painting and writing your own famous painting story.
[0039] As described above, the famous painting learning material providing server (100) can define a function representing the elements to be learned at each stage and the learning progress as [Mathematical Formula 1] to generate a play method curriculum for each stage. Through this, it is possible to control the process so that the user can proceed to the next stage only after completing sufficient learning.
[0041] [Mathematical Formula 1]
[0042]
[0044] f_d(t): learning progress at a specific time t,
[0045] activity(t): Amount of activity performed by the user during a specific time period,
[0046] T: Duration of the entire learning process,
[0048] That is, [Equation 1] quantitatively expresses the progress rate by comparing the learning progress up to time t with the amount of learning during the entire learning period T. Here, the numerator is the cumulative value of the amount of learning activities performed by the user up to time t, and the denominator is the total amount of activities to be performed during the entire learning process. The closer the learning progress (f_d(t)) value is to 1, the more it means that the entire learning process is almost complete.
[0049] Accordingly, the master art learning material provision server (100) can determine whether the user has satisfied the amount of learning required at a specific stage based on [Mathematical Formula 1].
[0050] As a result, the master art learning material provision server (100) can move to the next step if the learning progress (f_d(t)) value at the learning step of the user is greater than or equal to a predetermined threshold, and can allow the user to learn a little more at that step if the learning progress (f_d(t)) value is less than or equal to a predetermined threshold.
[0051] The famous painting learning material provision server (100) can provide answers to the user's questions through a chatbot and can generate and provide questions about the answers.
[0052] To this end, the famous painting learning material providing server (100) collects a data set for chatbot learning.
[0053] In one embodiment, a server (100) providing a famous painting learning material creates a dataset containing descriptions including the historical background, techniques, and the artist's intentions of the famous painting. For example, in "Starry Night," the description includes how Van Gogh depicted the night sky and stars, and what emotions the colors convey. It may contain an analysis that Van Gogh attempted to express the stillness of the night and simultaneously chaotic emotions through color.
[0054] In another embodiment, a famous painting learning material providing server (100) creates a dataset of creative questions about artworks. For example, questions such as "What emotional effect do the colors used in this work have?" and "What do light and darkness symbolize in this painting?" and an AI chatbot learns to generate appropriate answers to these questions.
[0055] After that, the famous painting learning material provision server (100) can perform preprocessing on the data for chatbot learning, select an AI model, and then proceed with additional learning so that the AI can provide more appropriate answers to questions related to famous paintings and art.
[0056] In one embodiment, the famous painting learning material providing server (100) learns art questions and answers thereto through a transformer model. For example, regarding the question "What is the meaning of Van Gogh's sunflowers?", it learns an answer about the hope that Van Gogh intended to express through the sunflowers.
[0057] That is, the famous painting learning material providing server (100) is a process of optimizing parameters based on a data set, as shown in [Equation 2]. The following [Equation 2] is to generate an accurate answer to a question about a work. To do this, a cost function L(Θ) can be defined.
[0059] [Mathematical Formula 2]
[0060]
[0062] y_i: The actual answer to the work,
[0063] : Model's predicted value,
[0064] x_i: Input data (e.g., questions about the work)
[0065] N: Size of the dataset
[0066] Θ: Model parameter,
[0068] In addition, the famous painting learning material provision server (100) can provide a basic level of famous painting learning process to user terminals (200_1~200_N).
[0069] In one embodiment, the famous painting learning material providing server (100) can provide a famous painting learning course at the basic level and analyze the user's area of interest to provide a personalized famous painting.
[0070] In the above embodiment, the famous painting learning material providing server (100) can create a user profile based on the user's action history (e.g., search, like, scrap, etc.) regarding the famous painting updated on the famous painting learning application, analyze the user's famous painting appreciation pattern based on the user profile, classify them into groups with similar tastes, and provide the famous painting by an artist corresponding to the group as a personalized famous painting.
[0071] In another embodiment, the famous painting learning material providing server (100) can provide famous painting information through a link extracted from a QR code when a QR code of a gallery book is scanned during the basic stage of the famous painting learning process. For example, when the QR code is scanned, "Van Gogh's Starry Night" is played so that it can be enjoyed with background music.
[0072] In another embodiment, when a work in a gallery book is recognized during the basic stage of the masterpiece learning process, the AI learns and recognizes the outline, color, texture, composition, characteristic shape, etc. of the work, determines the type of work, and can provide a voice commentary corresponding to the type of work.
[0073] In another embodiment, the famous painting learning material providing server (100) can enlarge and display artwork information when a specific artwork is touched while looking around inside a virtual gallery created in advance during the basic stage of the famous painting learning process.
[0074] In the above embodiment, when a user clicks on a specific artwork, the AI voice guide (TTS) is automatically played, and the user can ask questions related to the artwork while conversing with a pre-generated AI chatbot and receive an answer.
[0075] After that, the famous painting learning material provision server (100) can provide a famous painting learning process at the observation skill improvement stage.
[0076] In one embodiment, the famous painting learning material providing server (100) can analyze and provide the main colors when a user photographs a work during the famous painting learning process of the observation skill improvement stage. For example, when a user photographs “Monet’s Water Lilies,” the famous painting learning content providing unit (140) can analyze and provide how much blue and green are included.
[0077] In another embodiment, the famous painting learning material providing server (100) can automatically display composition lines when a user photographs a work during the famous painting learning process of the observation skill improvement stage. For example, the famous painting learning material providing server (100) can display a golden ratio grid when photographing "Da Vinci's Mona Lisa."
[0078] In another embodiment, the famous painting learning material providing server (100) may provide a part of a famous painting during the famous painting learning process of the observation skill improvement stage, and then provide a quiz to the user to guess which part of the famous painting it is. For example, the famous painting learning content providing unit (140) may provide a quiz such as finding a small dog that was not visible in “Millet’s The Gleaners.”
[0079] In another embodiment, the famous painting learning material providing server (100) can provide information about a character in a famous painting when the character is clicked. For example, the famous painting learning content providing unit (140) can provide the stories of Jesus and the disciples respectively in 'The Last Supper'.
[0080] After that, the famous painting learning material provision server (100) can provide a famous painting learning process of the expression improvement stage to user terminals (200_1~200_N).
[0081] In one embodiment, the famous painting learning content provider (140) enables a user to color on a digital canvas provided by the famous painting learning application. For example, the famous painting learning content provider (140) can color Van Gogh's 'Sunflowers' and evaluate how similar it is to the original work through AI.
[0082] In another embodiment, the art learning content provider (140) may allow the user to draw along the outline of a famous painting through a translucent filter function in the art learning application. For example, the art learning content provider (140) may provide a sketch of “Magritte’s Human Condition” through a translucent filter function to allow the user to draw along it directly.
[0083] In another embodiment, the famous painting learning material providing server (100) can provide a score by comparing and analyzing the artwork colored by the user and the original artwork through the famous painting learning application. For example, the famous painting learning material providing server (100) can provide, "85% match! The colors are a little different. Try to focus more next time!"
[0084] After that, the famous painting learning material provision server (100) can provide a famous painting learning process at the creativity enhancement stage.
[0085] In one embodiment, the famous painting learning material providing server (100) enables the creation of a user's famous painting by modifying an existing famous painting by adding objects provided by the famous painting learning application. For example, the famous painting learning material providing server (100) enables the creation of a user's famous painting by changing the background of the “Mona Lisa” to space or changing the figure to modern clothes.
[0086] In another embodiment, the famous painting learning material providing server (100) enables the creation of a user's famous painting by allowing the user to replace a figure in the famous painting with their own face through a famous painting learning application. For example, the famous painting learning material providing server (100) enables the user to replace the face of 'Girl with a Pearl Earring' with their own face.
[0087] After that, the famous painting learning material provision server (100) can provide the famous painting learning process of the language expression ability enhancement stage to the user terminal (200_1~200_N).
[0088] In one embodiment, the famous painting learning material providing server (100) enables virtual conversation with a person in a famous painting through an AI chatbot. For example, the famous painting learning material providing server (100) enables the AI to provide an answer when the user converses with “Gauguin” and asks, “Why did he go to Tahiti?”
[0089] In another embodiment, the famous painting learning material providing server (100) provides a procedure for creating a new story based on a situation in a famous painting. For example, the famous painting learning material providing server (100) can provide a procedure for creating a new story such as “What happened after the Last Supper?”
[0090] The user terminal (200_1~200_N) is a terminal owned by a user who receives a famous painting learning service from the famous painting learning material provision server (100). Such user terminals (200_1~200_N) can be implemented as a tablet PC, a smartphone, etc.
[0091] User terminals (200_1~200_N) can access the famous painting learning material provision server (100) and receive a famous painting learning course at the basic level.
[0092] In one embodiment, the user terminal (200_1 to 200_N) can receive a personalized masterpiece through a masterpiece learning process of the basic stage.
[0093] In another embodiment, a user terminal (200_1 to 200_N) can receive information about a famous painting through a link extracted from a QR code by scanning a QR code of a gallery book through a basic step of the famous painting learning process.
[0094] In another embodiment, the user terminal (200_1 to 200_N) can recognize the artwork in the gallery book through the basic stage of the art learning process and receive voice commentary corresponding to the type of artwork.
[0095] In another embodiment, the famous painting learning material providing server (100) can enlarge and display artwork information when a specific artwork is touched while looking around inside a virtual gallery created in advance during the basic stage of the famous painting learning process.
[0096] Additionally, user terminals (200_1 to 200_N) can access the famous painting learning material provision server (100) to receive a famous painting learning process at the observation skill improvement stage.
[0097] In one embodiment, the user terminal (200_1 to 200_N) can provide the main color by having the user photograph the artwork during the art learning process of the observation skill improvement stage.
[0098] In another embodiment, the user terminal (200_1 to 200_N) can provide a composition line when the user photographs a work during the art learning process of the observation skill enhancement stage.
[0099] In another embodiment, the user terminal (200_1 to 200_N) can provide a story of a character when the user selects a character in the artwork during the art learning process of the observation skill enhancement stage.
[0100] Additionally, user terminals (200_1 to 200_N) can connect to the famous painting learning material provision server (100) to receive a famous painting learning course at the expression improvement stage.
[0101] In one embodiment, the user terminal (200_1 to 200_N) provides a digital canvas in a famous painting learning application so that the user can color.
[0102] In another embodiment, the user terminal (200_1 to 200_N) provides a translucent filter function in the painting learning application to allow the user to draw along the outline.
[0103] Additionally, user terminals (200_1~200_N) can access the famous painting learning material provision server (100) to receive a famous painting learning course of the creativity enhancement stage.
[0104] In one embodiment, the user terminal (200_1 to 200_N) can modify an existing masterpiece by adding an object provided by the masterpiece learning application.
[0105] Additionally, user terminals (200_1 to 200_N) can access the famous painting learning material provision server (100) to receive a famous painting learning course for the language expression enhancement stage.
[0106] FIG. 2 is a block diagram illustrating the internal structure of a server providing art learning materials according to an embodiment of the present invention.
[0107] Referring to FIG. 2, the famous painting learning material providing server (100) includes a famous painting learning DB building unit (110), a famous painting learning database (120), an AI chatbot creation unit (130), and a famous painting learning content providing unit (140).
[0108] The famous painting learning DB construction unit (110) can collect famous painting data from public databases (e.g., WikiArt, Google Arts & Culture, Museum APIs) and major art museums (e.g., Louvre, Metropolitan, Uffizi, etc.) and store it in the famous painting learning database (120).
[0109] The art learning DB construction unit (110) can generate a step-by-step play method curriculum according to the learning goal and store it in the art learning database (120).
[0110] In one embodiment, if the learning goal of the basic stage is to appreciate a masterpiece, the art learning DB construction unit (110) can generate a play method curriculum including AI-matched masterpiece recommendation, appreciating a masterpiece with a QR code, listening to a voice guide, and experiencing a 350-degree virtual gallery.
[0111] In another embodiment, if the learning objective of the observation skill improvement stage is finding hidden elements, the famous painting learning DB construction unit (110) can generate a play method curriculum as a color exploration game, composition analysis with an AR filter, finding hidden elements in the famous painting, and AI character analysis.
[0112] In another embodiment, if the learning goal of the expression improvement stage is to copy a famous painting, the famous painting learning DB building unit (110) can generate a play method curriculum of coloring a famous painting, copying a famous painting sketch, and AI scoring.
[0113] In another embodiment, when the learning goal of the creativity enhancement stage is to reconstruct a masterpiece, the masterpiece learning DB construction unit (110) can generate a play method curriculum such as making your own masterpiece, changing figures in a masterpiece, and drawing AR augmented reality pictures.
[0114] In another embodiment, when the learning goal of the language expression enhancement stage is to create a story with a famous painting, the famous painting learning DB construction unit (110) can generate a play method curriculum such as chatting with a character in the famous painting and writing one's own famous painting story.
[0115] The AI chatbot generation unit (130) can provide answers to the user's questions through the chatbot and generate and provide questions about the answers.
[0116] To this end, the AI chatbot generation unit (130) collects a data set for chatbot learning.
[0117] In one embodiment, the AI chatbot generation unit (130) creates a dataset of descriptions including the historical background, techniques, and artist's intentions of the masterpieces stored in the masterpiece learning database (120). For example, in "Starry Night," the description includes how Van Gogh depicted the night sky and stars, and what emotions the colors convey. It may contain an analysis that Van Gogh attempted to express the stillness of the night and simultaneously chaotic emotions through color.
[0118] In another embodiment, the AI chatbot generation unit (130) creates a dataset of creative questions about artworks. For example, questions such as "What emotional effect do the colors used in this work have?" and "What do light and darkness symbolize in this painting?" and the AI chatbot learns to generate appropriate answers to these questions.
[0119] After that, the famous painting learning material provision server (100) can perform preprocessing on the data for chatbot learning, select an AI model, and then proceed with additional learning so that the AI can provide more appropriate answers to questions related to famous paintings and art.
[0120] In one embodiment, the famous painting learning material providing server (100) learns art questions and answers thereto through a transformer model. For example, regarding the question "What is the meaning of Van Gogh's sunflowers?", it learns an answer about the hope that Van Gogh intended to express through the sunflowers.
[0121] The art learning content provider (140) can provide a basic level art learning process.
[0122] In one embodiment, the art learning content provider (140) can provide a personalized art by analyzing the user's area of interest when providing a basic stage art learning process.
[0123] In the above embodiment, the art learning content provider (140) can create a user profile based on the user's action history (e.g., search, like, scrap, etc.) regarding the art updated on the art learning application, analyze the user's art appreciation pattern based on the user profile, classify them into groups with similar tastes, and provide the art of an artist corresponding to the group as a personalized art.
[0124] In another embodiment, the famous painting learning content provider (140) can provide famous painting information through a link extracted from a QR code when a QR code in a gallery book is scanned during the basic stage of the famous painting learning process. For example, when the QR code is scanned, "Van Gogh's Starry Night" is played so that it can be enjoyed with background music.
[0125] In another embodiment, when a work in a gallery book is recognized during the basic stage of the masterpiece learning process, the AI learns and recognizes the outline, color, texture, composition, characteristic shape, etc. of the work, determines the type of work, and provides voice commentary corresponding to the type of work.
[0126] In another embodiment, the art learning content provider (140) can enlarge and display artwork information when a specific artwork is touched while looking around inside a virtual gallery created in advance during the art learning process of the basic stage.
[0127] In the above embodiment, the art learning content provider (140) automatically plays an AI voice guide (TTS) when a user clicks on a specific artwork, and allows the user to ask questions related to the artwork while conversing with an AI chatbot and receive an answer.
[0128] After that, the art learning content provider (140) can provide an art learning process for the observation skills improvement stage.
[0129] In one embodiment, the famous painting learning content provider (140) can analyze and provide the main colors when a user photographs a work during the famous painting learning process of the observation skill improvement stage. For example, when a user photographs “Monet’s Water Lilies,” the famous painting learning content provider (140) can analyze and provide how much blue and green are included.
[0130] In another embodiment, the art learning content provider (140) can automatically display composition lines when the user photographs the artwork during the art learning process of the observation skill improvement stage. For example, the art learning content provider (140) can display a golden ratio grid when photographing "Da Vinci's Mona Lisa."
[0131] In another embodiment, the famous painting learning content provider (140) may provide a part of a famous painting during the famous painting learning process of the observation skill improvement stage, and then provide a quiz to the user to guess which part of the famous painting it is. For example, the famous painting learning content provider (140) may provide a quiz such as finding a small dog that was not visible in “Millet’s The Gleaners.”
[0132] In another embodiment, the art learning content provider (140) can provide information about a character in a famous painting when the AI clicks on that character. For example, the art learning content provider (140) can provide the stories of Jesus and each of the disciples in 'The Last Supper'.
[0133] After that, the art learning content provider (140) can provide an art learning process for the expression improvement stage.
[0134] In one embodiment, the famous painting learning content provider (140) enables a user to color on a digital canvas provided by the famous painting learning application. For example, the famous painting learning content provider (140) can color Van Gogh's 'Sunflowers' and evaluate how similar it is to the original work through AI.
[0135] In another embodiment, the art learning content provider (140) may allow the user to draw along the outline of a famous painting through a translucent filter function in the art learning application. For example, the art learning content provider (140) may provide a sketch of “Magritte’s Human Condition” through a translucent filter function to allow the user to draw along it directly.
[0136] In another embodiment, the art learning content provider (140) can provide a score by comparing and analyzing the artwork colored by the user and the original artwork through the art learning application. For example, the art learning content provider (140) can provide, "It matches 85%! The colors are a little different. Try to focus more next time!"
[0137] After that, the art learning content provider (140) can provide an art learning process for the creativity enhancement stage.
[0138] In one embodiment, the art learning content provider (140) enables the creation of a user-created masterpiece by modifying an existing masterpiece by adding objects provided by the art learning application. For example, the art learning content provider (140) enables the creation of a user-created masterpiece by changing the background of the “Mona Lisa” to space or changing the figure to modern clothing.
[0139] In another embodiment, the art learning content provider (140) enables the creation of a user's art painting by allowing the user to replace a figure in the art painting with their own face through an art learning application. For example, the art learning content provider (140) enables the user to change the face of 'Girl with a Pearl Earring' to their own face.
[0140] After that, the art learning content provider (140) can provide an art learning process for the language expression enhancement stage.
[0141] In one embodiment, the famous painting learning content provider (140) enables virtual conversation with a person in a famous painting through an AI chatbot. For example, the famous painting learning content provider (140) enables the AI to provide an answer when the user converses with “Gauguin” and asks, “Why did he go to Tahiti?”
[0142] In another embodiment, the famous painting learning content provider (140) provides a procedure for creating a new story based on a situation in a famous painting. For example, the famous painting learning content provider (140) can provide a procedure for creating a new story such as “What happened after the Last Supper?”
[0143] FIG. 3 is a flowchart illustrating an embodiment of a method for providing a user-customized AI feedback-based art learning service according to the present invention.
[0144] Referring to FIG. 3, the famous painting learning material providing server (100) generates a step-by-step play method curriculum according to the learning goal and stores it in the famous painting learning database (step S310).
[0145] The famous painting learning material providing server (100) collects a data set for chatbot learning, selects an AI model, and creates an AI chatbot by training the AI model to generate answers to questions about artworks using the data set (step S320).
[0146] The famous painting learning material provision server (100) provides a famous painting learning course according to a step-by-step play method curriculum for famous paintings in the famous painting learning database (step S330).
[0147] The famous painting learning material provision server (100) evaluates the results generated during the famous painting learning process and generates and provides a response to the user's question through the AI chatbot (step S340).
[0148] FIGS. 4 and FIGS. 6 are illustrative diagrams for explaining a process of a famous painting learning material according to an embodiment of the present invention.
[0149] Referring to FIGS. 4 and FIGS. 6, the master art learning material providing server (100) can provide a master art learning material as shown in FIG. 4. That is, the master art learning material providing server (100) can provide a master art learning process at the basic stage as shown in FIG. 4 (a). For example, the master art learning material providing server (100) can provide a question such as “What picture is drawn on the rib film?” during the master art learning process at the basic stage, and then, when an answer is received, analyze it and provide additional questions.
[0150] After that, the famous painting learning material provision server (100) can provide a famous painting learning process at the observation skill improvement stage.
[0151] For example, the famous painting learning material providing server (100) can provide questions such as “What comes to mind when you look at the yellow circle?”, “What comes to mind when you look at the red rib film?”, and “What kind of shape can you make?” during the famous painting learning process in the observation skills improvement stage, and then analyze the answers received to provide additional questions.
[0152] Then, the famous painting learning material providing server (100) can provide a famous painting learning process at the expression improvement stage.
[0153] For example, the famous painting learning material providing server (100) allows the user to create a new shape or express a feeling by placing the shape of Fig. 4(a) on the digital canvas provided by the famous painting learning application as in Fig. 4(b).
[0154] In addition, the famous painting learning material providing server (100) can provide famous painting learning materials such as those shown in FIG. 5. First, it can provide a famous painting learning process at the basic level as shown in FIG. 5.
[0155] For example, the famous painting learning material provision server (100) can provide famous painting information through a link extracted from the QR code when the QR code of FIG. 5 is scanned during the basic stage of the famous painting learning process. For example, when the QR code is scanned, "Van Gogh's Starry Night" is played so that it can be enjoyed with background music.
[0156] Then, the famous painting learning material providing server (100) can provide a famous painting learning process in the expressiveness improvement stage. For example, the famous painting learning material providing server (100) can provide a question such as “What is the meaning of Van Gogh’s sunflowers?” and then, when an answer is received, analyze it and provide additional questions.
[0157] In one embodiment, the famous painting learning material providing server (100) can provide a famous painting learning process of the expression improvement stage to user terminals (200_1~200_N).
[0158] For example, the famous painting learning content provider (140) allows the user to color on a digital canvas provided by the famous painting learning application. For example, the famous painting learning content provider (140) can color Van Gogh's 'Sunflowers' and evaluate how similar it is to the original work through AI.
[0159] Through the device providing the famous painting learning material of the present invention, it is possible to provide a learning experience that goes beyond the conventional method of reconstructing and copying famous paintings, enabling a shift in perspective through motifs (rib films), thereby allowing learners to creatively recreate and express their own thoughts.
[0160] In addition, through the present invention, learners can acquire background knowledge such as recognition of famous paintings, humanities, and literature, and by allowing learners to feel psychologically stable and engage in creative thinking on their own, they can maximize their own aesthetic sense.
[0161] At this time, moving beyond the framework of simple appreciation of masterpieces, this invention enables learners to express their own thoughts and generate new ideas, thereby expanding their creative thinking.
[0162] Meanwhile, since the description of the technology disclosed in this specification is merely an example for structural or functional explanation, the scope of the disclosed technology should not be interpreted as being limited by the examples described in the text. That is, since the examples are subject to various modifications and may take various forms, the scope of the disclosed technology should be understood to include equivalents capable of realizing the technical concept. Furthermore, since the purposes or effects presented in the disclosed technology do not imply that a specific example must include all of them or only such effects, the scope of the disclosed technology should not be understood as being limited by them.
[0163] Furthermore, when it is stated that one component is “connected” to another component, it should be understood that while it may be directly connected to that other component, there may also be other components in between. Conversely, when it is stated that one component is “directly connected” to another component, it should be understood that there are no other components in between. Meanwhile, other expressions describing the relationships between components, such as “between” and “between” or “adjacent to” and “directly adjacent to,” should be interpreted in the same way.
[0164] A singular expression should be understood to include a plural expression unless the context clearly indicates otherwise, and terms such as “include” or “have” are intended to specify the existence of the set-up features, numbers, steps, actions, components, parts, or combinations thereof, and should be understood not to preclude the existence or addition of one or more other features, numbers, steps, actions, components, parts, or combinations thereof. Explanation of the symbols
[0166] 100: Masterpiece learning material provision server, 200_1~200_N: User terminal, 110: Masterpiece Learning DB Construction Department, 120: Masterpiece Learning Database, 130: AI Chatbot Creation Unit, 140: Masterpiece Learning Content Provision Unit
Claims
Claim 1 A method for providing a masterpiece learning material executed on a masterpiece learning material providing device comprises: a step of generating a step-by-step play method curriculum according to a learning objective and storing it in a masterpiece learning database; a step of collecting a dataset for chatbot learning, selecting an AI model, and training the AI model to generate answers to questions about artworks using the dataset to generate an AI chatbot; a step of providing a masterpiece learning process according to the step-by-step play method curriculum for masterpieces in the masterpiece learning database; and a step of evaluating results generated in the masterpiece learning process and responding to a user's question through the AI chatbot. The step of generating the AI chatbot includes extracting a question-and-answer (Q&A) dataset from the masterpiece learning database and training the AI model to generate answers to questions about artworks using the dataset. The step of providing a masterpiece learning process according to the step-by-step play method curriculum for masterpieces in the masterpiece learning database includes a step of generating a user profile according to the action history for a masterpiece updated on a masterpiece learning application for the basic step among the steps. A method for providing a user-customized AI feedback-based art learning service, characterized by including the step of analyzing the user's art appreciation pattern based on the above user profile, classifying them into groups with similar tastes, and providing a personalized art piece by an artist corresponding to the group, wherein the step of responding to the user's question is to provide a response through the AI chatbot that corresponds to the level of the learner recorded in the above user profile. Claim 2 A method for providing a user-customized AI feedback-based art learning service, characterized in that, in claim 1, the step of providing an art learning process according to a step-by-step play method curriculum for art in the art learning database includes the step of providing a part of an art for the observation skill improvement stage among the steps, and then providing a quiz to the user to guess which part of the art it is. Claim 3 A method for providing a user-customized AI feedback-based art learning service, characterized in that, in claim 1, the step of responding to the user's question includes: a step of providing a response that induces the learner to feel psychological stability by analyzing the learner's art appreciation pattern based on the user profile; and a step of providing art content or additional content suitable for the learner from the art learning database to ensure the learner's psychological stability.
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