A system for sensitizing objects and method for sensitizing objects and recording medium
Patent Information
- Application Number
- KR1020240186823
- Authority / Receiving Office
- KR · KR
- Patent Type
- Patents
- Current Assignee / Owner
- Filing Date
- 2024-12-16
- Publication Date
- 2026-09-18
- Estimated Expiration
- 2044-12-16
Smart Images

Figure 112024139059399-PAT00001_ABST
Abstract
Description
Technology Field
[0001] The present invention relates to a system for sensoryizing an object, a method for sensoryizing an object, and a recording medium. More specifically, it relates to a computing device, a method, and a recording medium for sensoryizing a real or virtual object so that it can be perceived by at least one sense and for transmitting the contents of the object. Specifically, the invention relates to a system for sensoryizing an object, a method for sensoryizing an object, and a recording medium that sensoryizes or transmits the contents of an object by applying electromagnetic stimulation to a specific point or activating a specific part of the brain, even in situations where the object is absent—such as when the object is not physically touched or when the object does not directly stimulate the five senses—after identifying a point where the brains of multiple people commonly react or are activated toward the object. Background Technology
[0002] Research is being conducted on methods to convey the content or specialized functions of physical or virtual objects to people using devices, without the need for direct experience of the said objects. As a simple example, a method can be used to easily convey the content to people by visualizing the core functions of complex document materials, such as text or characters, as images or videos.
[0003] Korean Patent Publication No. 10-2024-0071328 (Publication Date: May 24, 2024) discloses an artificial intelligence-based automatic visualization method and apparatus for patent sentences.
[0004] The above-described invention is a method for an automatic visualization device for patent sentences to automatically visualize patent sentences within a patent document, comprising the steps of: using an artificial intelligence model, the BART model, to separate the patent sentences within the patent document into short sentences; using an artificial intelligence model, the Electra model, to extract named entities from the separated sentences; using the extracted named entities to generate a functional analysis diagram corresponding to each of the separated sentences; and combining the functional analysis diagrams corresponding to each of the separated sentences to generate a functional diagram corresponding to the patent sentences.
[0005] The disclosed invention described above is an invention that processes patent sentences using artificial intelligence models, analyzes corresponding functions within the processed patent sentences, and generates and displays a diagram by correlating the patent sentences with the functions.
[0006] However, the aforementioned disclosed invention is an invention that generates analyzed functions as diagrams and displays them visually, and has a problem in that it cannot achieve the sensationalization or transmission of the content of an object by applying electromagnetic stimulation to specific points in the recipient's brain or activating specific parts of the brain, other than the function of summarizing and conveying complex content.
[0007] Regarding the process by which humans perceive objects, scientific research has already confirmed that perception occurs in the brain, not through the five senses. Therefore, peripheral sensory organs are merely a pathway for encountering objects, while it is our brain that actually perceives and feels them. Consequently, our ability to perceive objects extends beyond direct contact with the five senses; by identifying the specific stimulus an object provides to the brain and simply transmitting that stimulus, we can perceive or feel an object even in its absence.
[0008] Given the reality that goods and services are limited, and especially in the case of goods and services preferred by people, supply often fails to keep up with demand, causing prices to rise and allowing only some people to use high-quality goods and services, there is a need for an invention that enables more people to experience and enjoy the utility value provided by limited goods and services.
[0009] Therefore, an invention is desired that serves as a computing device capable of sensoryizing and transmitting the core content of an object (target) indicated by language, images, or phenomena, so that humans can know or experience the said content without directly encountering or experiencing the object or target. This invention identifies a point where the brains of multiple people commonly react or are activated toward the object, and stimulates the said specific point or activates a specific part of the brain to enable the recognition of the object's content even in the absence of the object, thereby sensoryizing or transmitting the content of the said object. Prior art literature
[0010] Republic of Korea Patent Publication No. 10-2024-0071328 (Publication Date: May 24, 2024) The problem to be solved
[0011] The present invention aims to solve the problems of the prior art described above. The present invention provides a computing device, a method, and a recording medium that sensitize and transmit to a person a specific object (target) represented by language, images, or phenomena, so that the content of the specific object (target) can be known or experienced by the person, even though the person has not acquired, encountered, or experienced the specific object (target) represented by language, images, or phenomena. means of solving the problem
[0012] As a means of solving a problem to achieve the purpose of the present invention, in a first aspect of the present invention, a computing device is presented that senses or transmits the content of an object (target) so that a person can know it, characterized by specifying a point where the brains of multiple people commonly react or are activated with respect to the object (target), and stimulating the specific point or activating a specific part of the brain so that the content of the object (target) can be recognized even in a situation where the object (target) is not present, thereby senseing or transmitting the content of the object (target).
[0013] In addition, as a second aspect of the present invention, a method for sensitizing an object is provided, comprising a step of using a computing device to sensitize or transmit the content of an object (target) so that a person can know it, wherein the computing device specifies a point where the brains of a number of people commonly react or are activated with respect to the object (target); a step of the computing device stimulating the specific point or activating a specific part of the brain so that the content of the object (target) can be recognized even in a situation where the object (target) is not present; and a step of the computing device sensitizing or transmitting the content of the object (target).
[0014] In addition, as a third aspect of the present invention, a computer-readable recording medium is provided that records a program implementing the method of sensing an object of the second aspect. Effects of the invention
[0015] According to the present invention, there is an effect of enabling a person who has not directly encountered or experienced the object or object to easily sense or experience the core content of an object (target) indicated by language, images, or phenomena, etc. Brief explanation of the drawing
[0016] FIG. 1 is a schematic diagram relating to an embodiment of the object sensoryization system of the present invention. FIG. 2 is a schematic diagram of another embodiment of the object sensation system of the present invention. FIG. 3 is a schematic diagram of an embodiment of a computing device, which is a main part of the object sensoryization system of the present invention. FIG. 4 is a flowchart illustrating an example of the method for sensitizing an object of the present invention. FIG. 5 is a flowchart illustrating another embodiment of the method for sensitizing an object of the present invention. Specific details for implementing the invention
[0017] Embodiments of the present invention will be described in detail below with reference to the accompanying drawings.
[0018] The terms used in the description of the embodiments of the present invention are defined. Various computers, computing devices, and mobile devices used in the present invention may be hardware components themselves, or computer programs and web programs that utilize such hardware resources. For example, the cognitive computer and AI computer of the present invention may be composed of each component of the hardware included in the computer, and may be a configuration in which each component of a web program or computer program stored in the storage means of the computer is executed by utilizing the hardware resources of a central processing unit (CPU), including instructions and algorithms stored in the registers of the computer.
[0019] In addition, the term '~system' used in the description of the embodiments of the present invention may refer to a structure in which at least one computer, at least one terminal, at least one data storage device, or at least one system, or at least one combination thereof, is interconnected using a communication means to transmit and receive data.
[0020] In addition, terms used or potentially used in the description of the embodiments of the present invention, such as '~part', '~module', '~means', or '~unit', may be used with the same meaning and configuration, and may be appropriately substituted depending on the operation of the corresponding component. These terms may represent hardware configurations of computers, computing devices, sensory control devices, or sensory output control devices, and may indicate each component of a web program or computer program that is stored in a storage means, such as memory of a computer or terminal, and executed under the control of a central processing unit (CPU) or processor. In the embodiments of the present invention, these terms are primarily used to represent each component of a web program or computer program.
[0021] In addition, terms used or that may be used in the embodiments of the present invention, such as 'communication' and 'communication means,' are terms that include various communication methods capable of transmitting and receiving data, and in particular, in the embodiments of the present invention, include various wired or wireless mobile communication and internet communication methods capable of transmitting and receiving data through web programs or application programs executed on a computing device, a data storage device, a sensory control device, or a sensory output control device.
[0022] For example, a sensory control device and a sensory output control device can connect to a computing device via a wired or wireless internet or mobile communication means through a user interface program running on their own device.
[0023] In addition, when encountering an object (target), there may be various changes, reactions, actions, and effects throughout the human body, including the brain. The term 'physical change' is a concept that includes changes in brain cells, nerve cells, brain waves, and vital signs (body temperature, respiration, pulse, blood pressure, etc.).
[0024] In addition, activating specific parts of the brain or brain cells is defined as 'brain activation'.
[0025] Meanwhile, depending on the case, 'brain activation' may be used to replace or have the same meaning as 'physical change,' and this applies equally in the present invention.
[0026] Furthermore, regarding terms or expressions not defined here, one is not bound by them, and it goes without saying that the operation or function of the components they represent holds greater significance.
[0027] FIG. 1 is a schematic diagram relating to an embodiment of the object sensoryization system of the present invention.
[0028] As illustrated in FIG. 1, the object sensoryization system of the present invention comprises: an object (target) input device (100) for inputting various objects (targets), including literary content (110) including sentences and language, art content (120) such as music and fine art, sports (130) such as live sports broadcasts or videos, food (140) including images, videos and real objects, products (150) sold in online e-commerce, etc., and various phenomena (160) that can be perceived by a person; and a computing device (200) that is communicationally connected to the object (target) input device (100), receives the object (target) input to the object (target) input device (100), identifies a point where the brains of multiple people commonly react or are activated to the object (target), and stimulates the identified point or activates a specific part of the brain to sensoryize or transmit the content of the object (target) even in a situation where the content of the object (target) can be recognized even in the absence of the object (target); The configuration includes: a data storage device (300) that stores and provides for use information (data) regarding a specific point in the brain that matches the object (target) as data generated or collected by the computing device (200); a sensory control device (400) that is connected to the computing device (200) for communication and receives data from the computing device (200) in which the content of the object (target) matches the specific point in the brain, and outputs a control signal to transmit to the specific point in the brain; and a sensory output device (500) that is connected to the sensory control device (400) for communication and receives a control signal from the sensory control device (400) and transmits an activation signal to the specific point in the brain.
[0029] The object (target) input device (100) is a device equipped with communication means and capable of inputting various means representing an object (target) (hereinafter referred to as 'object'). For example, if the object (target) is a literary work composed of text, the object input device (100) may be a computer that recognizes the text and converts it into electronic text to provide it. Additionally, if the object is a specific food, it may be text containing an objective evaluation regarding the aroma and taste of the food, and the object input device (100) may be configured as an electronic device capable of inputting text containing an objective evaluation of the food. Therefore, the object input device (100) is not limited to any one type of device and may include various electronic devices capable of receiving electronic text, images, or videos depending on the object.
[0030] The computing device (200) may be configured with at least one server computer capable of executing a computer program or web program stored in the memory, and the at least one hardware processor may be equipped with communication means and include at least one hardware processor and a memory for storing a computer program or web program.
[0031] The above data storage device (300) may be configured as a database management system (DBMS).
[0032] The sensory control device (400) is equipped with a communication means and may be configured as a terminal such as a smartphone, tablet computer, personal computer (PC), or laptop, which is capable of executing a computer program or web program by including at least one hardware processor and a memory for storing a computer program or web program.
[0033] The sensory output device (500) may be configured as a device that is equipped with a communication means capable of connecting to the sensory control device (400) via wired or wireless means, and outputs means such as electrical signals or ultrasound that stimulate or activate a specific point of the human brain according to a control signal transmitted from the sensory control device (400). Physically, it may be configured in the form of glasses or a helmet equipped with a pad that outputs electrical signals or ultrasound, etc. However, it is not limited thereto.
[0034] FIG. 2 is a schematic diagram of another embodiment of the object sensation system of the present invention.
[0035] As illustrated in FIG. 2, the object sensoryization system of the present invention is configured such that the object input device (100), the computing device (200), and the data storage device (300) are configured in a manner shared with the embodiment of FIG. 1, and includes a sensory output control device (600) comprising: a sensory control unit (610) that is connected to the computing device (200) and outputs a control signal to receive data from the computing device (200) in which the content of the object matches a specific point of the brain, and to transmit the data to a specific point of the brain; a sensory output unit (620) that receives a sensory control signal from the sensory control unit (610), converts it into an electrical signal or ultrasound, etc., and outputs it; and at least one output device unit (630) for transmitting the electrical signal or ultrasound, etc., output from the sensory output unit (620) to a specific point of the brain.
[0036] The above sensory output control device (600) may be configured as an electronic device that can be used exclusively for the sensoryization system of the object of the present invention.
[0037] In addition to the embodiment of the object sensoryization system of the present invention shown in FIGS. 1 and 2, a system for sensoryizing or transmitting the contents of an object so that humans can know them may be configured to sensoryize or transmit the contents of an object by specifying a point where the brains of multiple people commonly react or are activated to the object, and then applying electrical, electromagnetic, or ultrasonic stimulation to the specified point of the brain or activating a specific part of the brain even in a situation where the object is not present. Here, a situation where the object is not present includes a state where the object is not physically encountered or where the object does not directly stimulate the five senses.
[0038] FIG. 3 is a schematic diagram of an embodiment of a computing device, which is a main part of the object sensoryization system of the present invention.
[0039] Each component of the computing device (100) of FIG. 3 may consist of hardware itself, or may consist of a configuration that forms a web program or computer program (hereinafter referred to as 'program') executed by utilizing hardware resources. Here, it will be described as a component of the program.
[0040] As illustrated in FIG. 3, the computing device (200) of the present invention comprises: an object information receiving unit (210) that receives an information transmission element of an object input to the object input device (100); an object information analysis unit (220) that analyzes the information transmission element of an object received from the object information receiving unit (210) and classifies it by sensory element; a matching data inquiry unit (230) that inquires whether there exists a sensory dataset that matches at least one sensory element analyzed by the object information analysis unit (220); a data output unit (260) that outputs the inquired sensory dataset to the sensory control device (400) or sensory output control device (600) if the sensory dataset exists; and a sensory data extraction unit (240) that receives the at least one sensory element and extracts sensory data that matches it if the sensory dataset does not exist. The configuration includes an output data generation unit (250) that receives at least one sensory data extracted from the sensory data extraction unit (240), generates a sensory data set that matches the at least one sensory element, and transmits it to the data output unit (260).
[0041] The object information receiving unit (210) receives, for example, an information transmission element including a visual image or video of the food, objective smell information of the food, and objective taste information of the food from the object information input unit (100), and transmits the received information transmission element regarding the food to the object information analysis unit (220). The object information analysis unit (220) analyzes the received information transmission element regarding the food and can distinguish and extract sensory elements regarding the visual image or video of the food, sensory elements regarding the smell, and sensory elements regarding the taste. The matching data inquiry unit (230) inquires whether a sensory dataset matching each extracted sensory element regarding the food is already stored. Here, the sensory dataset matching each sensory element can be viewed as a set of sensory data that can be objectively perceived when encountering the food, comprising a combination of data from specific points in the brain capable of recognizing the image or video of the food, data from specific points in the brain capable of recognizing the smell of the food, and data from specific points in the brain capable of recognizing the taste of the food.
[0042] If a matching sensory dataset is already stored in the data storage device (300), the stored sensory dataset is extracted and transmitted to the data output unit (260). However, if the sensory dataset cannot be found, the at least one sensory element analyzed by the object information analysis unit (220) is transmitted to the sensory data extraction unit (240). The sensory data extraction unit (240) searches for and extracts sensory data that matches the received at least one sensory element. Here, the sensory data may consist of, for example, data regarding a specific point in the brain that recognizes sweetness and data regarding a specific point in the brain that recognizes saltiness, when the sensory elements regarding the taste of the food are sweetness and saltiness.
[0043] The output data generation unit (250) generates sensory data that matches at least one received sensory element into a sensory dataset capable of stimulating or activating the senses of image or video, smell and taste that can be recognized when encountering the food, and transmits it to the data output unit (260).
[0044] In an embodiment of the present invention, the means used in the object input device (100) is a component necessary for implementing the content of an object, and may be, for example, any one of a human, a device or apparatus used by a human, a terminal, an object, a PC, a system, a network, a computer program, a virtual creature, a character, an item, an AI, a database, the Internet, information, or a language.
[0045] Additionally, the computing device (200) may be composed of a server computer, etc., that sensitizes or conveys the core content of an object displayed in language so that humans can know it (without directly encountering or experiencing the object or target).
[0046] The above language includes characters, text, voice, speech, computer language, programming language, animal language, and alien language. Additionally, the above object or subject may be any one of a specific idea, system, item, document, book, thesis, patent document, specialized knowledge, technical data, work, artwork, product, service, human behavior, food, or abstract feeling. The object or subject may be something real, or something virtual or fabricated that does not exist, or it may be a product or service that is in the state of an abstract concept, thought, or idea and has not yet been implemented or released to the market. The content may include the concept, function, operating principle, value, feature, characteristic, philosophy, advantage, effect, utility, gist, and feeling of the object (subject).
[0047] The pathways through which humans come to know can be viewed as a broad concept that includes not only perceiving or feeling through sensory organs, but also perceiving or feeling in the brain or mind through mental processes or the mind (psychology) influenced by sensory organs, and all perceiving, understanding, feeling, or empathizing physically or mentally.
[0048] Sensation is a broad concept that includes the sensation of any one of the five senses, such as sight, hearing, smell, taste, and touch, or the synesthesia of combining two or more of the five senses, and includes tangible or intangible effects on the human body or mind, such as the transmission of emotions or changes in the mind.
[0049] Visualization includes image generation, video generation, and recorded screen output. Auditory visualization includes sound generation and video generation. Olfactory visualization includes that which is produced by a special device that emits a smell or fragrance. Gustatory visualization includes that which is produced by a special device that generates a specific taste. Tactile visualization includes that which is produced by a special device that creates a specific tactile stimulus.
[0050] Sensation is a concept that can involve the direct physical stimulation of the five human senses, as well as synesthesia, which affects two or more senses.
[0051] In addition, sensation may involve stimulating the human sensory system—such as brain cells, nerve cells, and synapses—without direct or physical stimulation to transmit sensations or to directly or indirectly affect the human mind or spirit (psychology). In transmitting content to human senses or sensualizing results (outputs), AI robots or automated 3D printers may be used as a medium.
[0052] The operation of an embodiment of the object sensoryization system of the present invention will be explained by way of one example.
[0053] Taking the sensory experience of tasting premium champagne as an example, a specific champagne inputted into an object input device, along with images or videos of the tasting scene and the taster's impressions, are input. For instance, text (information transmission elements) such as, "When held in the mouth, it feels fresh and invigorating, with a velvety smooth finish followed by floral notes. Naturally, it contains citrus fruit notes as well as fruit scents like pear and apple. Although it is an abstract description, it is a blend where elegant aromas harmonize with truly intense flavors." The data storage device of the computing system stores data measuring the taster's physical changes during the champagne tasting using various equipment. For instance, physical changes are stored as digital data (sensory data) by identifying specific parts, points, or cell locations in the brain or nervous system where brain or nerve cells are activated, measuring electrical signals such as brainwaves, or checking vital signs. For example, specific parts of the activated brain cells are identified as olfactory brain cell 789 and gustatory brain cell 321, and the corresponding data is stored, but when storing the data, it can be stored as 'sensory transmission stimulus point of a specific champagne'.
[0054] In the absence of the aforementioned specific champagne, a person who has never tasted the aforementioned specific champagne may be made to experience the same or similar sensation as tasting the aforementioned specific champagne by using an electrical signal or ultrasonic output device to output the sensory dataset, thereby activating or stimulating olfactory brain cell 789 and gustatory brain cell 321.
[0055] Examples of the types of sensoryization according to the embodiments of the present invention will be described.
[0056] Visualization
[0057] The visualization of sensations related to the feelings a person experiences when appreciating a masterpiece involves testing the regions or areas of brain cells or nerve cells that are activated when people appreciate a specific masterpiece to identify common or average points, and then applying electromagnetic or ultrasonic stimulation to the identified brain cells or nerve cells to convey a feeling similar to appreciating the masterpiece even without direct contact with the masterpiece (a similar feeling means the same or identical feeling, interpreted as having the same meaning in this invention). When visualizing a specific masterpiece, the effect of conveying the feelings or emotions experienced when viewing the masterpiece (P) can be maximized by simultaneously conveying information about the masterpiece, such as explaining the content of the painting in words or text, explaining the historical background, or explaining the texture of the painting.
[0058] Auditory art
[0059] Auditory visualization of the sensations associated with listening to a favorite song involves testing the regions or areas of brain or nerve cells that are activated when people listen to a specific song to identify common or average points, and then applying electromagnetic or ultrasonic stimulation to these identified cells to convey a sensation similar to listening to the song even without direct exposure. During the auditory visualization of a specific song, the communicative effect can be maximized by conveying information about the song, such as explaining the theme or content of the lyrics verbally or in writing, or describing the lyricist, composer, arranger, and singer.
[0060] Olfactory art
[0061] The olfactory perception of the senses associated with the feeling of smelling flowers, perfume, or delicious food is,
[0062] By testing the regions or areas of brain or nerve cells that are activated when humans smell a specific scent to identify common or average points, electromagnetic or ultrasonic stimulation is applied to these identified cells to convey a sensation similar to smelling the fragrance, even without direct contact. The effectiveness of fragrance delivery can be maximized by simultaneously conveying information about the scent, such as its ingredients, manufacturing process, and characteristics, during the olfactory simulation of a specific fragrance.
[0063] Taste development
[0064] Gustatory sensations, which relate to the feeling experienced when eating delicious food, involve testing the regions or areas of brain or nerve cells that are activated when humans consume specific foods to identify common or average points. Subsequently, electromagnetic or ultrasonic stimulation is applied to these identified brain or nerve cells to convey a sensation similar to tasting food, even without direct contact. The effectiveness of this gustatory process can be maximized by simultaneously providing information about the food, such as its ingredients, recipe, and characteristics.
[0065] Tactile art
[0066] Tactile visualization of sensations related to the feelings experienced during physical contact in a romantic relationship involves testing the regions or areas of brain cells or neurons that are activated when people engage in physical contact with a loved one to identify common or average points, and then applying electromagnetic stimulation to these identified brain cells or neurons to convey a sensation similar to physical contact even without direct physical contact with the lover. When visualizing physical contact with a lover, the effect of conveying physical contact can be maximized by describing the characteristics of the loved one or by simultaneously conveying information regarding the degree and level of physical contact.
[0067] <Sensory perception of the product>
[0068] Sensoryization related to the feeling of freshness and invigoration after sleep, experienced when using specific sleep-aiding products, involves testing the regions or areas of brain or nerve cells activated when using such products to identify common or average points. Subsequently, electromagnetic ultrasonic stimulation is applied to these identified brain or nerve cells to convey a sensation similar to using the product, even without the product being used directly. During the sensoryization of sleep products, the effectiveness of communication regarding the product can be maximized by explaining its shape, function, and features, or by providing information on its operating principles.
[0069] <Sensory perception of service>
[0070] Sensationalization related to the sensation of muscle relaxation or stress relief felt when receiving a massage involves testing the areas or regions of brain or nerve cells that are activated during a massage to identify common or average points, and then applying electromagnetic or ultrasonic stimulation to these identified brain or nerve cells to convey a sensation similar to receiving a massage even without actually receiving one. During the sensationalization of massage, the effectiveness of conveying the feelings or emotions associated with the massage can be maximized by explaining the massage method or providing information regarding the expertise or experience of the employee offering the service.
[0071] <Sensory perception related to religious acts>
[0072] Sensationalization related to the feelings of tranquility, fulfillment, and happiness experienced during religious activities such as Mass, worship, meditation, prayer, and hymn singing involves testing the regions or areas of brain cells or neurons that are activated when people participate in religious activities to identify common or average points. Subsequently, electromagnetic ultrasound stimulation is applied to these identified brain cells or neurons to convey a sensation similar to participating in religious activities (R), even without direct participation. During the sensationalization of religious activities, the effectiveness of conveying the feelings or emotions associated with participation can be maximized by describing the location and time of the activity, participating colleagues, or leaders such as pastors, or by providing information regarding scripture passages or hymn lyrics.
[0073] <Sensory perception related to sports matches>
[0074] Sensationalization related to the emotions—such as joy, thrill, excitement, a sense of accomplishment, and vicarious satisfaction—felt when one's country or supported team wins a soccer match involves testing the areas or regions of brain or nerve cells that are activated in supporters of the winning team to identify common or average points. Subsequently, electromagnetic stimulation is applied to these identified brain or nerve cells to convey a sensation similar to winning, even when there is no match taking place or one is not watching the game live at the venue. During the sensationalization of a soccer victory, the effectiveness of conveying the feelings and emotions associated with winning can be maximized by describing the location, time, and player profiles of the match, as well as providing information regarding match records, the performance level, and history of the opposing team.
[0075] As explained, in the process of sensoryizing an object, the object or its components may be real, a modified version of a real object, or a virtual object that does not exist. Depending on the user's needs, content or functions specialized for a specific user can be delivered; for instance, stimulation points of brain cells or nerve cells (e.g., tactile brain cell 12, neuromuscular cell 45) that trigger the sensations or emotions experienced when a male user engages in physical contact with a specific woman with whom he is in a romantic relationship can be stored and provided. In the above example, the male can be made to recreate and experience the same sensations or emotions by using a device or apparatus that outputs electrical signals or ultrasound to stimulate the stimulation points, even when he is far away from the woman.
[0076] Furthermore, the embodiments of the present invention may promote the expansion of sensory perception. Depending on the user's needs, the content of an object can be conveyed in a more diverse and rich manner by methods such as changing or additionally setting the conditions of the object, or changing or additionally setting the components of the object. Additionally, based on the stimulation points of brain cells or nerve cells generally preferred by people, personalized stimulation points optimized for each individual can be developed and provided to the individual user by partially adjusting or modifying the stimulation points for each user. In the example of the description of the types of sensory perception above, an example of expanding sensory perception will be explained.
[0077] In relation to the visualization of masterpieces, user satisfaction can be increased by changing watercolor-style masterpieces into oil-style paintings. By fine-tuning a general stimulus point that conveys the emotion of a masterpiece (e.g., visual brain cell 123), a new stimulus point (e.g., visual brain cell 223) that provides greater satisfaction to specific users can be developed and provided to the user.
[0078] In addition, regarding the auditoryization of a favorite song, the original ballad can be changed to a rock genre and the cheers of the audience can be added to create the atmosphere of a concert hall. By adding visual stimulus elements (e.g., visual cerebral cell 789) in addition to general stimulus points (e.g., auditory cerebral cell 123), an effect similar to watching a music video can be produced.
[0079] Furthermore, regarding the olfactory perception of floral scents, perfumes, and the smells of delicious food, when smelling the scent of lilies, a component that adds the scent of forest phytoncides can be added to provide the experience of smelling the lily scent deep in the forest.
[0080] In addition, regarding the sensory experience of eating delicious food, the satisfaction of specific users can be maximized by fine-tuning the doneness from 'medium,' which is generally preferred when tasting steak menus at famous restaurants, to 'medium rare.'
[0081] In addition, regarding tactile perception, stimulation points commonly identified in physical intimacy in romantic relationships are provided to the user (e.g., Tactile Brain Cell 12345). Additionally, stimulation points felt when the user engages in physical intimacy with their romantic partner are provided to the user (e.g., Tactile Brain Cell 11346).
[0082] In addition, stimulation points that provide maximum satisfaction to the user can be developed and provided to the user by allowing the user to change the object of physical contact to a different object, adjust the level of physical contact, or set the place and time where physical contact takes place differently (e.g., tactile brain cell 10101, auditory brain cell 11223).
[0083] FIG. 4 is a flowchart illustrating an example of the method for sensitizing an object of the present invention.
[0084] As illustrated in FIG. 4, the method for sensoryizing an object according to the present invention comprises the following steps: receiving object information that a user intends to recognize (S100); querying a sensory dataset related to the object stored by the computing device based on the received object information (S110); extracting the sensory dataset by the computing device if the sensory dataset exists as a result of the query (S120); outputting the extracted sensory dataset to a sensory output control device (S130); and outputting an electrical signal or ultrasound corresponding to the sensory dataset to a specific point in the brain designated in the sensory dataset by the sensory output control device (S140).
[0085] FIG. 5 is a flowchart illustrating another embodiment of the method for sensitizing an object of the present invention.
[0086] As illustrated in FIG. 5, the method for sensoryizing an object according to the present invention comprises the following steps: receiving object information that a user intends to recognize (S200); querying a sensory dataset related to the object stored by the computing device based on the received object information (S210); if the sensory dataset does not exist as a result of the query, the computing device extracts at least one sensory data that matches the object information (S220); generating a sensory dataset related to the object information using the extracted at least one sensory data (S230); outputting the sensory dataset generated by the computing device to a sensory output control device (S240); and the sensory output control device outputting an electrical signal or ultrasound corresponding to the sensory dataset to a specific point in the brain designated in the sensory dataset (S250).
[0087] It includes a computer-readable recording medium on which a program for executing the method of sensing the object of FIG. 4 or FIG. 5 is recorded.
[0088] The embodiments of the present invention described above are merely some of the various embodiments of the present invention. It is natural that various embodiments included in the technical concept of receiving object information as an information transmission element of the present invention, analyzing the received object information to extract at least one matching sensory data, generating a sensory dataset with the extracted at least one sensory data, and outputting an electrical signal or ultrasound to a specific point in the human brain to enable the recognition of an object solely through the activation or stimulation of that specific point in the human brain are included within the scope of protection of the present invention. Explanation of the symbols
[0089] 100: Object Input Device 200: Computing device 300: Data storage device 400: Sensory control device 500: Sensory output device 600: Sensory Output Control Device
Claims
Claim 1 A sensory computing device for an object comprising at least one hardware processor and a memory storing a program, wherein the at least one hardware processor controls the execution of the program stored in the memory, the device comprises receiving an information transmission element of an object to be perceived by a user, analyzing the received information transmission element of the object to classify it into at least one sensory element, querying whether there exists a sensory dataset consisting of at least one sensory data matching the at least one sensory element, and if the sensory dataset exists as a result of the query, extracting the queried sensory dataset and outputting it to a sensory output control device, and if the sensory dataset does not exist as a result of the query, extracting at least one sensory data matching the at least one sensory element, generating a sensory dataset matching the information transmission element of the object from the extracted at least one sensory data, and outputting the generated sensory dataset to a sensory output control device, wherein the sensory dataset is a combination of sensory data representing a specific point or specific part of the brain that matches the information transmission element of the object, and the sensory dataset output to the sensory output control device comprises an electrical signal or ultrasound corresponding to the sensory dataset and a part of the brain designated to the sensory dataset. A computing device for sensoryizing an object characterized by being intended to output to a specific point. Claim 2 A sensory computing device for an object according to claim 1, characterized in that the information transmission element of the object includes at least one of the image, video, text, sound, smell, taste, and tactile information of the object. Claim 3 A computing device for sensoryization of an object according to claim 1, wherein the information transmission element of the object is a sensory element of any one of sight, hearing, smell, taste, and touch, or a synesthetic element in which two or more of the five senses are mixed. Claim 4 delete Claim 5 A computing device for sensory perception of an object according to claim 1, characterized in that the information transmission element of the object is a representation relating to at least one element so as to enable the recognition of the object. Claim 6 delete Claim 7 A method for sensoryizing an object, comprising: a step in which a computing device receives an information transmission element of an object to be recognized by a user; a step in which the computing device analyzes the received information transmission element of the object and classifies it into at least one sensory element; a step in which the computing device queries whether there exists a sensory dataset consisting of at least one sensory data that matches the at least one sensory element; a step in which, if the sensory dataset exists as a result of the query, the computing device extracts the queried sensory dataset and outputs it to a sensory output control device; a step in which, if the sensory dataset does not exist as a result of the query, the computing device extracts at least one sensory data that matches the at least one sensory element, generates a sensory dataset that matches the information transmission element of the object using the extracted at least one sensory data, and outputs it to a sensory output control device; and a step in which the sensory output control device outputs an electrical signal or ultrasound corresponding to the sensory dataset to a specific point in the brain designated in the sensory dataset. Claim 8 A method for sensing an object according to claim 7, wherein the information transmission element of the object is a representation relating to at least one element so as to enable the object to be recognized. Claim 9 A method for sensoryizing an object according to claim 7, wherein the information transmission element of the object includes at least one of the image, video, text, sound, smell, taste, and tactile information of the object. Claim 10 A method for sensitizing an object according to claim 7, wherein the information transmission element of the object is a sensory element of any one of sight, hearing, smell, taste, and touch, or a synesthetic element in which two or more of the five senses are mixed. Claim 11 A computer-readable recording medium having a program recorded thereon for executing a method of sensitizing any one of claims 7 to 10.
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