A board game for learning, preventing, and coping with the impacts of tsunamis.

TH27888UActive Publication Date: 2026-04-23MAHIDOL UNIV
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Patent Information

Authority / Receiving Office
TH · TH
Patent Type
Utility models
Current Assignee / Owner
Filing Date
2024-08-31
Publication Date
2026-04-23

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Abstract

OCR 07AP The board game, as invented here, was created to raise awareness of the tsunami disaster. The game's home construction for tsunami prevention involves four main components: The board consists of a risk area designation board and a land auction board for playing the game (Tile). This is the card section. It consists of: Land Value Card (1), Building Structure Card (2), Currency Card (3), House Number Card (4), and Potential Scenarios (5) The three-dimensional model is a building structure component made of plastic. It is a small-scale structure, representing different parts of a building, and colored according to the materials specified in the game. Other components, including player representations and dice, help players gain knowledge about the tsunami disaster. Competitive games played in groups of 2-4 people allow individuals of all ages, both children and adults, to learn how to choose. Whether an area is at risk of a tsunami, and choosing a house structure that can withstand the effects of a tsunami. Under normal circumstances, it might be necessary to manage available resources to maximize benefits. The game is divided into three phases: the auction phase, the house building phase, and the... Home repair: Players gain an understanding of the area and emergency management, along with the process of repairing the house. Creating benefits and maintaining one's daily life allows one to continue on.
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Claims

OCR 09WP 16 / 10 / 2568 1. A board game for learning, preventing, and coping with the impacts of tsunamis. It has the following characteristics: At least one set of board games includes: - Board - card - 3D model - Representing the players and the dice. A special feature is the inclusion of one risk area identification board, which displays images. The main game board has been modeled after the layout of Phuket province, divided into zones A to H. Choosing a construction site is important, as each area has different land prices and risks. A potential tsunami. One land auction board for auctioning land in the selected area. The area has blank spaces where you can place money cards behind the zone names A to H. You can then... You can place bets three times according to the number of available spaces. Land Value Added Card (1) 12 cards with upward arrow symbol indicating The starting land value, represented by a stack of silver coins and a plus sign, indicates the land return for each round. The symbol of a stack of silver coins with a minus sign represents the land expense for each round. Building structure cards (2) 60 cards in total, with markings indicating parts of the house. A sketch showing the type of construction, the cost of the structure, the type of structural materials, and their strength. House divided into base of building 1st floor (2-1) building 2nd floor and above (2-2) 28 banknote cards (3) are rectangular in shape and represent the value of the card. These will be distributed to players to be used as a medium of exchange for event items during various periods of the game. Establishing the rules, from selecting and bidding for land to choosing the building structure and receiving returns. Land and buildings, tax payments, and building repairs after disasters, etc. House number cards (4) in 4 pieces, rectangular in shape, vertical, for placing the cards in the desired format. That requires working with the building structure. Potential Scenario Cards (5) 10 cards in total, with characteristics indicating the strength of the wave that will It can come in and cause damage. 3D model of a building, 30 pieces, consisting of the base of the 1st floor (6), the 2nd floor and above. (7) The top structure of the building (8) and walls (9) in the amount of 15 pieces. A minimum of 4 player representatives and at least 2 dice.

2. A board game for learning, preventing, and responding to the impacts of tsunamis, in accordance with rights claims. No. 1 where the base of the first floor (6) consists of a solid concrete structure and a solid wood structure (6-A) Open-type wooden structures, open-type concrete structures, and open-type steel structures (6-B) Buildings on the 2nd floor and above. (7) There is a solid concrete structure and a solid wood structure and the top floor structure of the building. (8) Consists of: Concrete structures without a roof (8-C) Concrete structures with a roof (8-D) 3. A board game for learning, preventing, and responding to the impacts of tsunamis, in accordance with rights claims. The first location features a 3D model of a building, composed of plastic components, representing different parts of the structure. And the colors are divided according to the specified materials, where brown material represents a wooden structure and white material represents a structure made of... Cement and black materials replace steel structures, and these materials are found in all types of buildings depending on the design. Player design and planning.

4. A board game for learning, preventing, and responding to the impacts of tsunamis, in accordance with the rights claims. The first game, where the board game's gameplay consists of three phases: the bidding phase, the house building phase, and the... House repair game. Requires at least 2 players.