AR-Supported Learning and Sensor-Based Woven Mat Training System
Patent Information
- Authority / Receiving Office
- TR · TR
- Patent Type
- Utility models
- Current Assignee / Owner
- PINAR OZDEMIR
- Filing Date
- 2025-10-29
- Publication Date
- 2026-06-22
Abstract
Description
AR-SUPPORTED LEARNING AND SENSOR-BASED WICKER WEAVING TRAINING SYSTEM Technical Field of the Invention This invention uses augmented reality (AR) and sensor technologies to break new ground compared to traditional methods. It relates to an education system that facilitates the teaching of handicrafts, especially. Bringing the teaching of the craft of wicker weaving to a digital platform, tracking user activity. with a learning support system that monitors and detects errors in real time It is related. State of the Art Traditional wicker weaving instruction is usually done through a master-apprentice method, This also makes the learning process time-consuming and limited. Some digital education Although the applications offer instruction through videos or 2D visuals, the user systems that detect movements in real time and offer correction suggestions There are none. Existing AR-based education systems generally use abstract concepts. It is geared towards teaching and does not include sensor feedback. This situation, hand In skilled crafts, the awareness of errors and the learning speed are low. This causes it to remain there. Purpose of the Invention The aim of this invention is to revive traditional crafts that are on the verge of disappearing, such as wicker weaving. facilitating the learning of arts in a digital environment, augmented reality (AR) Providing a 3D guide to the user with support, flexibility (flex) and pressure to instantly detect errors during knitting through its sensors and The aim is to alert the user in real time. Additionally, the system is portable and low-powered. The aim was to create a cost-effective system that does not require a laboratory. Detailed Description of the Invention 1 System Components 1.1 AR Application: - Works via mobile device or tablet. - Developed using Unity and Vuforia SDK. 35 - Master movements are displayed as a 3D model. - User movements are detected and analyzed by the camera. 1 1.2. Sensor System: - Flex sensor: Measures the twist rate and elasticity of the rope. - Pressure sensor: Detects tightness or looseness at the nodal points. - The sensors are connected to the Arduino microcontroller. - Data is processed in real-time, and alerts are generated when the values deviate from the ideal range. 1.3. Learning Module: - Matching score or error indicator on the screen during the user's knitting process. It is presented. - Errors: These include the yarn being too loose / too tight, irregular weaving, or symmetry errors. 1.4. Hardware Platform: - The sensors are integrated into the knitting board or fixed surface. - Connection to the Arduino is established via cables and a breadboard. - A battery or USB port is used as the power source. 2. Working Principles 1. The AR application tracks the user's movement via the camera. 2. Flex and pressure sensors measure rope tension and knot points. 3. The data is evaluated by the microcontroller. 4. If an error is detected, the user receives a warning on the screen or with an audible alert. 5. The user corrects their movement, and the system reinforces the correct technique. 6. The collected data can be saved for instructional analysis and progress tracking. Benefits of the Invention - Educational Benefit: Provides an interactive, error-free learning environment. - Cultural Benefit: It contributes to the preservation of traditional crafts in the digital environment. - Technological Benefit: A unique teaching method combining AR and sensor technologies. It creates the tool. - Economic Benefit: It is low-cost, portable, and energy-efficient. - Application Areas: Vocational schools, adult education centers, design and STEM 35 projects, science fairs. Innovative Aspects of the Invention - Augmented reality and sensor feedback in traditional wicker weaving instruction The notification is used together. - Providing the user with real-time error detection and correction suggestions. 40 - Transferring the master-apprentice model to the digital environment. - Low-cost and portable design. 2
Claims
Claim 1: A wicker weaving training system; an augmented reality-based mobile application. The application requires at least one flex sensor, at least one pressure sensor, and a microcontroller. by including a software module that provides instant feedback to the unit and the user. It is characterized. Claim 2: In the system specified in Claim 1; sensor data is outside the ideal range. It is defined by providing a visual or audible warning to the user when it exits. Claim 3: An augmented reality application in the system specified in Claim 1 or 2. It is defined by its ability to demonstrate masterful movements as a 3D model. 3