CHARACTER-BASED HISTORY EDUCATIONAL TOY MODEL
Patent Information
- Application Number
- TR202613040U
- Authority / Receiving Office
- TR · TR
- Patent Type
- Utility models
- Current Assignee / Owner
- Filing Date
- 2026-08-03
- Publication Date
- 2026-09-21
- Estimated Expiration
- 2036-08-03
Smart Images

Figure 00000014_0000
Abstract
Description
1 TARIFF CHARACTER-BASED HISTORY EDUCATIONAL TOY MODEL Technological Field: 5 The invention involves character-specific digital enhancements to physical toy figures representing historical characters. History educational toy model integrated with QR codes that provide access to content It is related to the product's mobile-compatible web interface, which can provide instructor and parental controls. It will be integrated with the site. 10 figures will be designed based on historical characters. Digital storytelling, audio narration, and visual content through integrated QR codes. By providing access, continuity will be established between physical and digital learning environments. In this respect, the proposed invention makes historical narrative not only a transmission of information but also a multi-sensory experience. This will allow it to be structured as a learning experience. Digital content Four different accessibility features: audio narration, sign language, large font, high contrast. 15 They will be used. The purpose of these is to enable students and users with different needs to access the content. The goal is to ensure easy access. State of the Art: In the current method of history education, history is mostly taught through written texts, textbooks, and oral presentations. This is carried out through various methods. Especially in individuals aged 6-12, abstract thinking is key. the fact that thinking skills are not yet fully developed, historical figures, This makes it difficult to describe periods and events using only chronological information. Historical content presented with tangible materials that students can directly interact with. 25 Lack of support leads to the learning process remaining one-sided, and the student's lack of engagement with the course... This leads to a decrease in interest and the rapid forgetting of acquired information. It is possible. Academically, there are many studies on the effects of educational storytelling and game-based materials. Experimental studies have been conducted. Similarly, regarding educational / storytelling toys... International patents and products exist. Turkish Patent and Trademark Office The research conducted in the database examined examples presented in Türkiye, 2 This proposed area and topic will reveal the design and digital prototypes. There is no other product that offers a character-based historical narrative like this one. In well-known educational toys and storytelling products, physical figures, printed descriptions, and Digital content is often presented independently of each other. A historical 5 the character's appearance, period clothing, professional identity, and social role the physical figure reflecting the same character directly with digital content specific to that character The lack of correlation creates a deficiency in the user experience. In addition, a significant portion of existing products focus on general storytelling and motor skills. or focusing on preschool development, historical figures as concrete figures and character 10 the need for integrated educational materials presented with specially accessible content. It does not meet the requirements. Studies focusing on history education are quite limited. A holistic approach... Similar work integrating design, storytelling, visuals, digital, and website tools 15 It could not be found. This aims to tell the story by narrating it through historical figures. The model will also be used in the education process of individuals with special educational needs. Patent document number US20050064787A1 describes the faces of real historical figures. 20 toy figures in which the figure is represented, biographical materials accompanying the figure, and audio The playback unit is described. However, the barcode or similar code mentioned in the document... The markings are primarily used for identification and collection purposes, character-specific. The physical figure versus the digital history does not provide access to unique, updatable digital content. Continuity cannot be established between the narratives. 25 The patent document numbered US20230342578A1 describes various products, including toys. Access to general or personalized content via QR codes placed on objects, general purpose that enables access to three-dimensional modeling and online platforms A method of delivering content is described. However, the content accessed via QR code is 30 a physical figure representing a specific historical personality through period clothing and accessories The fact that it is not structured in a way that forms a pedagogical whole with its historical identity, physical 3 an integrated approach that enables the simultaneous learning of both appearance and character-specific historical narratives It prevents the creation of educational materials. Patent document number US20120190455A1 describes a mobile device and a playground. 5. Identifying objects via QR codes or similar markers and depending on the recognized object. The initiation of visual, auditory, augmented reality, or game actions is described. However, the system's physical figure and words carry the period-specific appearance of a historical personality. the issue is that it does not match regular and character-specific educational content related to personality. Therefore, user interaction is a holistic character narrative for history teaching. Instead, it remains limited to individual effects that drive game progression. 10 Patent document number US5004442A describes different versions of the same person after infancy. age-appropriate clothing that represents growth and development stages. Educational toy figures equipped with accessories, and figures in some applications. The unit that plays the recorded sounds inside is described. In contrast, a real 15 the historical figure's period and professional identity are not represented, and the character is not specific. The content is not accessible via QR code; the information provided is through physical accessories and it is limited to pre-recorded content and the training content differs from the physical product. This prevents it from being independently updated and expanded. In conclusion, a new model that can overcome the disadvantages mentioned above. There is a need for them. Existing products are generally focused on aesthetics and entertainment; scientific, Artistic, professional, and social content is relegated to the background. It is created solely in printed form. Fairy tale and storybooks are aimed at preschoolers and are one-sided. This project is not just a narrative of a period, but also a supportive educational material, an artistic endeavor. Cultural and academic outputs will be tracked and will also be available with integrated content. It is separate from the products. This invention incorporates a story and digital 30 on a design representing a historical character figure. as an educational material of the assistive education model in which the tools are integrated 4 The fact that this product will be used has an impact on permanent learning and continuity in history education. This will be a solution offered at that point. Description of the invention: The main purpose of the invention is to overcome the abstractness, one-sided narrative, and To address problems such as information being forgotten quickly, and to introduce historical figures to children The goal is to transform it into a tangible educational material with which one can directly interact. Historical The characters are represented with clothing and accessories appropriate to their periods, learned Information is conveyed not only through text but also through visual and tactile elements. 10 It ensures that it is supported. The representative characters cover a very wide range, character-based (scientists, artists, writers, poets, architects, musicians, explorers, astronomers, medical scholars, sailors, 15 historical figures (pilots, commanders, chemists, geographers, etc.) It will be structured. The professional identities of the characters, their scientific, artistic, and social aspects will be developed. highlighting the pedagogical value of their contributions within a historical perspective and chronology. It will be supported with content. The physical toy figure and the digital content accessible via QR code together form a 20-page package. its use creates integration between traditional and digital learning methods. This creates a visual and written profile picture of the same character while the user examines the toy figure. or access audio content, thus allowing one to see the character's appearance, the era in which they lived, Professional identity and historical role can be learned in an interconnected way. Each figure has a headdress, hairline, upper garment, clothing area, and specific to the character it represents. The inclusion of a shoe section allows the characters to be easily distinguished from one another. This structure provides a specific overview of a period, rather than simply offering a general description of that period. a more integrated education through the life and cultural characteristics of the historical figure It ensures the presentation of the characters. The removable parts used in the concrete figures of the characters are 30. In applications where attachable accessories are used, different accessories can be placed on the same figure. It becomes possible to create appearances and narratives. The invention can be made using plastic or textile-based materials in different sizes. its production, adaptation to different age groups and areas of use This makes it easier. The large figures are easy for children to grasp. While some can be used as toys, smaller figures can be used in classroom educational sets. 5 within thematic collections or portable educational materials can be evaluated. The variety offered in terms of materials and production methods, shaping the product according to its durability, safety and manufacturability requirements It provides an opportunity. Each character has a unique QR code, making the different figures distinct from each other in digital format. It enables matching with content. This allows content to be matched when needed. It can be updated, expanded, or adapted to different age levels. This is possible. Digital content can be renewed independently of the figure, unlike physical content. This also allows the training content to be kept up-to-date throughout the product's lifespan. It provides. 15 The figures represent specific historical periods, scientific fields, art disciplines, or professional groups. Based on this, it can be presented in sets, and the training process can be carried out in a gradual and orderly manner. It ensures the execution of the task. Thus, it goes beyond learning a single character. This makes it easier to establish connections between different characters and events. 20 The invention is flexible and can be used in educational settings such as schools, homes, libraries, museums, and similar environments. It presents a structure that combines physical figures, printed material, and digital content. By introducing these methods, visual, auditory, and tactile learning styles are supported; children connecting with historical figures, participating more actively in the learning process, and the 25 acquired This ensures that the information becomes more permanent. Explaining the Figures: The invention will be described by reference to the attached figures, so that the characteristics of the invention are listed in 30 It will be understood and appreciated more clearly, but the purpose of this invention is this obvious It is not about limiting it with regulations. On the contrary, the invention is defined by the accompanying claims. 6 all alternatives, modifications, and options that could be included within the defined area The aim is to cover their equivalences. The details shown are only for the present invention. It is shown to illustrate the preferred arrangements and both the methods shaping, as well as the most useful and conceptual features of the invention's rules and principles It should be understood that they are presented to provide an easily understandable definition. In these drawings; 5 Figure 1 shows the general view of the toy model that is the subject of the invention. Illustrations that will help understand this invention are shown in the attached image. They are numbered and listed below with their names. 10 Explanation of References: 1. Title 2. Connecting element 15 3. Hair area 4. Upper garment 5. Arm region 6. Clothing area 7. Shoe area 20 8. QR Code Detailed Description of the Invention: The terminology used here is intended solely to describe specific applications. 25 and does not limit the scope of the invention. Used here The term "and / or" refers to any of the items listed as related. It includes one and all combinations thereof. Also, the singular "one" used here, "one" The terms "number" and "specified" are used in their plural forms unless the context explicitly indicates otherwise. It is designed to include singular forms such as these. Furthermore, the 30 used in this specification... The terms "includes" and / or "contains" refer to the specified features, steps, processes, It indicates the presence of elements and / or components, but one or more other 7 features, steps, processes, elements, components and / or groups thereof It will be understood that this does not exclude its existence or addition. Unless otherwise noted, all terms used herein (including technical and scientific terms), 5 in the sense that a person with general knowledge in the field to which this invention belongs would usually understand it. They have the same meaning. Furthermore, as defined in commonly used dictionaries... The terms will have a meaning consistent with the context of the relevant field and this explanation. it should be interpreted as idealized unless otherwise explicitly defined here. or it will be understood that it will not be interpreted in an overly formal sense. The description of the invention will reveal a series of techniques and steps involved. These are: Each of them provides benefits individually, and at the same time, one or more of them can be used together. In some cases, all of the other techniques described may be used in combination. Accordingly, To ensure clarity, each step in the disclosure of the invention should be presented as accurately as possible. All combinations will be avoided by unnecessarily repeating them. With this 15 Together, the specification and claims, such combinations fully constitute an invention and claims. It should be read with the understanding that it falls within its scope. The invention allows historical figures to be embodied through a physical toy figure, and Character 20 enables digital access to historical content associated with the figure in question. It relates to a fundamentally educational toy model. The toy created within the scope of the invention. The figure encompasses history, science, art, architecture, literature, geography, aviation, maritime, and defense. or to represent a real historical figure who has distinguished himself in similar fields It is structured. The external appearance of the toy figure is determined by the life of the character it represents. 25, taking into account the period, social role, profession and distinguishing characteristics Therefore, the scope of the invention is defined by the figure shown in Figure 1. It is not limited. Toy figures generally consist of a head, torso, arms, and legs. The parts in question, depending on the production method, form a single integrated piece of 30. a multi-part structure formed by assembling multiple parts It can be produced in various structures. The figure's body structure is made from plastic-based materials, textiles, etc. 8 from materials, fillers, or compounds in which these are used together. They can be produced from various structures. Plastic-based models are produced by injection molding. They can be produced using this method; textile-based models, on the other hand, are produced by sewing, stuffing, and joining. It can be created through these processes. The head of the figure depicts the physical appearance and the life of the historical character being represented. There is at least one heading (1) reflecting the period. Heading (1); hat, headscarf, scarf, scarf, helmet, crown, turban, headdress accessory, glasses or historical identification of the character It can be in the form of a complementary element. The title (1) is the part of the character's life. the style of clothing used during the period or the outward appearance associated with the character 10 It is formatted according to its specifications. At least one fastening element (2) for attaching the head (1) to the head of the figure. is used. Fastening element (2); stitch connection, adhesive connection, snap connection fastener, snap fastener, hook and loop fastener, elastic fastener, magnetic fastener or 15 It can consist of a similar fastening structure. The fastening element (2) is the head (1) to prevent the figure from detaching uncontrollably during use It is structured. In an alternative application, the header (1) is connected by the linker (2). It can be designed to be detachable and reattachable, thus allowing the same character to be used in different versions. 20 allows the use of titles representing periods or different tasks It can be provided. The figure's head also has at least one area of hair (3). The area of hair (3), length, shape, that will reflect the known physical characteristics of the represented character, It is created in density and appearance. Hair area (3); yarn, textile fiber, natural or 25 from synthetic fiber, molded plastic material or similar suitable material It can be produced. In plastic-based figures, the hair area (3) is integrated with the head. It can be molded or subsequently attached to the head. Textile-based. In the figures, the hair area (3) is formed by stitching, gluing or a similar joining process. It can be attached to this part. 30 9 The figure's torso indicates the era in which the character lived, their profession, or their social role. There is at least one upper garment (4) that reflects this. Upper garment (4); shirt, jacket, caftan, armor, in the form of a uniform, apron, upper part of a dress, or similar garment specific to the character It can be adjusted. The upper garment (4) can be produced integrated with the body part. a separate part that is later fitted, fixed or replaced onto the body, such as 5 It can also be created in this form. On the upper garment (4), the color, shape, pattern, mark that distinguishes the character’s identity, These elements may include emblems, medals, buttons, pockets, or similar visual features. 10 by one of the following methods: printing, embroidery, embossing, molding or adding pieces later. This can be achieved. Thus, the toy figure is not merely a general historical representation. not the period, but directly the role and historical identity of the character it represents is provided. The figure has at least one arm section (5) attached to the torso. Arm section 15 (5) can be produced as a single piece with the body or through a joint structure. It can be attached to the body. The arm section (5) can be fixed or at certain angles. It can also be configured to be movable. In movable applications, the arm... region (5), the area where the character holds an object, displays a particular posture or represents 20 It can be positioned on the arm region (5) or connected to the arm region. Character-specific accessories can be found. These accessories represent the personality being portrayed. according to the book, pen, map, measuring instrument, architectural drawing tool, musical instrument or historical It can be organized in the form of a similar object associated with identity. The aforementioned Accessories can be integrated with the arm area (5) or have a detachable connection 25 It can also be linked to the figure through its structure. There is at least one clothing area (6) in the lower part of the figure's body. Clothing area (6); trousers, skirt, dress, shalwar, lower part of the caftan, military clothing or character It may consist of a similar clothing element specific to the period in which it was worn. Clothing area 30 (6), as a single piece integrated with the upper garment (4) or as a separate piece from the upper garment (4). It can be produced in this way. The garment area (6) is prepared from a textile-based material. It can be dressed onto the figure or applied as a plastic-based structure on the figure's body. It can be shaped. On the surface of the clothing area (6), according to the period of the character, patterns and forms appropriate to their geography, profession, or social status Features can be found. The upper garment (4) and the garment area (6) are the general features of the figure. 5 in appearance that will form a harmonious historical costume whole It is being organized. There is at least one shoe area (7) at the bottom of the figure. Shoe area (7), shoes, boots, sandals, slippers or used in the period in which the character lived It is shaped in the appearance of a similar footwear. Shoe area (7), 10 The figure can be produced with the foot part integrated, or it can be detached and reattached as a separate unit. It can also be formed in parts. The sole part of the shoe area (7) of the figure flat or in a way that will help it stand stably on a flat surface It can be configured in an expanded manner. In one application, the shoe area (7), To prevent the figure from tipping over, the base width has been increased or the center of gravity has been raised to 15°. It has a structure that is kept below. In another application, the shoe area (7), a joint, socket, protrusion or similar connection that allows the figure to be attached to a separate base It may include a connection structure. The figure created as part of the invention is available in 20 different versions, catering to different age groups and intended uses. It can be produced in different sizes. In one application, the figure is approximately 20 centimeters. It is designed with a certain height and a structure that children can easily grasp. In another version, the figure is smaller, approximately 10 centimeters tall. and is structured as a detailed collection or training set element. The figure's size, weight, material, and part connections are suitable for ages 25 and up. It is determined according to the requirements. The printed material on the toy figure, on the figure's packaging, or included with the figure There is at least one QR code (8) on the material. The QR code (8) represents It is structured to provide access to digital content specific to the historical character. 30 The user can scan the QR code (8) on a phone, tablet or similar display device. By scanning it through an electronic device, the digital story of the relevant character becomes available as an audio file. 11 The user is provided with narrative, visual content, historical information, educational activities, or similar content. is presented. The QR code (8) is unique to the character associated with each toy figure. Thus, the QR codes (8) of the figures belonging to different characters are created. By scanning it, access to different digital content is provided. QR code (8) directly to the figure's torso, upper garment (4), clothing area (6), shoe area (7), 5 on the base of the figure, on the product packaging, or on the storybook included with the figure It can be installed. A QR code (8) in an application redirects to an application running on a mobile device. and displays content related to the relevant character within the application. 10 Digital content provides the character's life story, the historical period in which they lived, their social or scientific contributions, the geographical regions associated with the character, and the period It can include significant events. Content can be written text, visuals, audio, and moving images. It can be presented as a question-and-answer session or a combination of both. The toy figure can be sold as a standalone product or as part of a set of multiple historical character figures. It can be presented within a set that includes a specific historical period, state, or according to profession, field of science, art branch or social event It can be created. Each figure has its own headdress (1), connecting element (2), hair region (3), upper garment (4), arm region (5), garment region (6), shoe region (7) and 20 There is a QR code (8) that provides access to character-specific digital content. This structure allows for the physical appearance of the historical character, as well as digital and related information about the character. The printed narrative is interconnected. The user can see the figure's clothing and accessories. By examining it, we can concretely perceive the character's appearance during that period. (QR code 25) Through the content accessed via (8), the character’s life, works and experiences They can access supplementary information regarding that period.
Claims
12 REQUESTS 1- The invention is a character-based educational toy figure, characterized by having a head and The body part, the headpiece (1) located on the head, the headpiece (1) at least one fastening element (2) that secures the part, the hair area created on the head (3), 5 upper garment (4) located on the torso, at least one arm section attached to the torso (5), clothing area located at the lower part of the body (6), shoes located at the lower part of the figure region (7) and access to the digital content associated with the said toy figure It must contain at least one QR code (8) encoding its address. 2- The character-based educational toy figure mentioned in Claim 1 is: a head that forms an integrated single-piece structure or a multi-piece structure connected to each other It is characterized by including the body part, the arm region (5) and the shoe region (7). It is done. 3- The character-based educational toy figure mentioned in Claim 1 or Claim 2, Its characteristic feature is that it is a plastic-based material, textile material, filling material, or a combination of these. It is characterized by having a material that is used occasionally. 4- Character-based educational toy figure 20 mentioned in any of the previous requests its characteristic is that the headgear (1) is a hat, headscarf, scarf, headdress, helmet, crown, turban, glasses or It is characterized by having a combination of these forms. 5- Character-based educational toy figure mentioned in any of the previous requests. and its feature is; the connecting element (2) stitch connection, adhesive connection, snap connection, 25 at least one of the following: snap fastener, hook and loop fastener, elastic fastener or magnetic fastener. It is characterized by its being. 6- Character-based educational toy figure mentioned in any of the previous requests. and its characteristic is that the hair area (3) is made of yarn, textile fiber, synthetic fiber or molded plastic 30 It is characterized by having a specific material structure. 13 7- Character-based educational toy figure mentioned in any of the previous requests its characteristic is that the garment area (6) is integrated with the upper garment (4) or separate from the upper garment (4). It is characterized by being a single piece. 8- The character-based educational toy figure mentioned in Claim 1 has the following feature: arm 5 The region (5) has a holder that allows the placement of an accessory associated with the figure. It is characterized by the fact that it includes a connecting section. 9- Character-based educational toy figure mentioned in any of the previous requests its feature is that the shoe area (7) is attached to a separate base of the figure. It is characterized by containing a connecting part, slot, or protrusion that provides a secure fit. 10- Character-based educational toys mentioned in any of the previous requests. Its feature is that the QR code (8) is displayed by a mobile electronic device. When read aloud, the written content associated with the toy figure in question, visual 15 content that provides access to at least one of the following: audio content or motion picture content It is characterized by containing a link address. 25